Logged by Deris the Level 23 Dunadan Smiter.
Just a lil log at icedoor/crevice..picked up tracks of an orc at icedoor but seemed he moved further inside past olog, so ran north to crevice and decided to enter that way.
* W C Mana:Hot>Higher Mountain
A pack horse (mine) is standing here.
* W C Mana:Hot>e
l d
Misty Mountains
Exits: north, south, west.
A pack horse (mine) has arrived from the west.
* W C Mana:Hot>There looks to be a few cracks in the rocks here. In fact one looks to be large
enough for a whole person to move and enter what might be a large hole or cave.
The rocks of the cliff can be moved about to make it easier.
* W C Mana:Hot>op crevice
Ok.
* W C Mana:Hot>l d
sco d
There looks to be a few cracks in the rocks here. In fact one looks to be large
enough for a whole person to move and enter what might be a large hole or cave.
The rocks of the cliff can be moved about to make it easier.
The crevice is open.
* W C Mana:Hot>scout d
You quietly scout downwards...
Cave under the Mountains
You stop scouting.
* W C Mana:Hot>look
aba
Misty Mountains
A pack horse (mine) is standing here.
* W C Mana:Hot>A pack horse (mine) stops following you.
* W C Mana:Hot>d
Cave under the Mountains
Exits: north, west, (up), down.
* W C Mana:Hot>exi
North -
You can't distinguish a lot of details.
West -
You can't distinguish a lot of details.
Up - Misty Mountains
Down -
You can't distinguish a lot of details.
* W C Mana:Hot>l n
l w
* W C Mana:Hot>l d
* W C Mana:Hot>Many passages have been excavated through the walls, the ceiling, and the
floor as well. A heavy boulder has been rolled over the largest of those.
It seems it was rolled there to avoid the risk of falling down, as the
only way down is a dark hole. There is no way to see the floor of the
cave downward but you can guess that it is really far away.
* W C Mana:Hot>sco w
scout w
Scouting westwards is too difficult.
* W C Mana:Hot>sco n
scout n
You quietly scout northwards...
stat
Mountain Caves
You stop scouting.
* W C Mana:Hot>OB: 134%, DB: 26%, PB: 20%, Armour: 41%. Wimpy: 90. Mood: aggressive.
Needed: 426,786 xp, 0 tp. Gold: 16. Alert: normal.
Affected by:
- bless
- novoid
- a light wound at the head (bound up).
* W C Mana:Hot>look
Cave under the Mountains
* W C Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...
You see:
- a track of a Man coming from above (done less than 1 hour ago).
You stop searching, you don't seem to find anything else.
*snip* tracked around for 30-40 seconds and had seen no sign of him yet.
* W C Mana:Burning>s
exi
Mountain Caves
A stone troll is standing here, scowling about.
A stone troll is standing here, scowling about.
Exits: north, west, down.
A stone troll yells 'A Man is tere az Mounvain Caxes!'
A stone troll yells 'A Man is here aw Mountain Cages!'
--- Well there goes the element of surprise ---
* W C Mana:Burning>North -
You can't distinguish a lot of details.
West -
You can't distinguish a lot of details.
Down -
You can't distinguish a lot of details.
A stone troll crushes your left leg and tickles it.
You smite a stone troll's left arm extremely hard.
* W C HP:Fine Mana:Burning a stone troll:Fine>flee
A stone troll strongly crushes your right foot and tickles it.
* W C HP:Fine Mana:Burning a stone troll:Fine>
You flee head over heels.
Mountain Caves
Exits: east, south, west, up.
* W C HP:Fine Mana:Burning>look
exi
tr
Mountain Caves
* W C HP:Fine Mana:Burning>East -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
West -
You can't distinguish a lot of details.
Up -
You can't distinguish a lot of details.
* W C HP:Fine Mana:Burning>
You carefully examine the ground around you, looking for tracks...
You see:
- a track of a huge stone troll leading west (done less than 1 hour ago).
- a track of a huge stone troll leading south (done less than 3 hours ago).
- two tracks of a young troll leading west (done less than 1 hour ago).
- two tracks of a young troll leading south (done less than 3 hours ago).
- a track of a huge stone troll leading east (done less than 6 hours ago).
- a track of a Man coming from above (done less than 1 hour ago).
- two tracks of a young troll leading east (done less than 6 hours ago).
- a track of a hungry warg leading south (done less than 6 hours ago).
- a track of *an Orc* leading south (done less than 6 hours ago).
- a track of *an Orc* coming from the east (done less than 6 hours ago).
tr *orc*
You stop searching, you don't seem to find anything else.
* W C HP:Fine Mana:Burning>
You carefully examine the ground around you, looking for tracks...
rem all.leather
get all.metal backpack
wear all.metal
put all.leather backpack
You see some tracks of *an Orc* leading south
(done less than 6 hours ago).
* W C HP:Fine Mana:Burning>
You stop using a thin pair of rigid leather boots.
You stop using a thin pair of hard leather trousers.
You stop using a pair of rigid leather gloves.
You stop using a pair of soft leather sleeves.
You stop using a thick, soft leather jerkin.
You stop using a soft leather cap.
* W C HP:Fine Mana:Burning>
You get a pair of iron-shod boots from a leather backpack.
You get a pair of greaves from a leather backpack.
You get a pair of metal gauntlets from a leather backpack.
You get a pair of vambraces from a leather backpack.
You get a blood-encrusted breastplate from a leather backpack.
You get a blood-encrusted helm from a leather backpack.
* W C HP:Fine Mana:Burning>
You wear a pair of iron-shod boots on your feet.
You wear a pair of greaves on your legs.
You wear a pair of metal gauntlets on your hands.
You cover your arms with a pair of vambraces.
You wear a blood-encrusted breastplate on your body.
You put a blood-encrusted helm on your head.
* W C HP:Fine Mana:Burning>
You put a thin pair of rigid leather boots in a leather backpack.
You put a thin pair of hard leather trousers in a leather backpack.
You put a pair of rigid leather gloves in a leather backpack.
You put a pair of soft leather sleeves in a leather backpack.
You put a thick, soft leather jerkin in a leather backpack.
You put a soft leather cap in a leather backpack.
---- Some metal so mobs dont hurt so much ----
* W C HP:Fine Mana:Burning>s
Imlis narrates 'It's awfully weird, I need to hit return twice to get it through.'
Mountain Caves
Exits: north, east, south.
You see some tracks of *an Orc* leading south
(done less than 6 hours ago).
* W C HP:Fine Mana:Burning>s
Mountain Caves
Exits: north, south, west.
A hungry warg has arrived from the south.
You see some tracks of *an Orc* coming from the south
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>k *orc*
They aren't here.
* W C HP:Fine Mana:Burning>fq
flush quick
You begin to search ...
You have revealed *an Orc*!
You smite *an Orc*'s body extremely hard and shatter it.
*an Orc* strongly pierces your right arm and tickles it.
* W C HP:Fine Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.
--- Mwahahaha, caught you xp'ing did I? ---
* W C HP:Fine Mana:Burning>k *orc*
n
They aren't here.
* W C HP:Fine Mana:Burning>s
k *orc*
A hungry warg leaves north.
* W C HP:Fine Mana:Burning>s
Mountain Caves
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south.
You suddenly notice *an Orc*.
Aha, you have found your victim!
* W C HP:Fine Mana:Burning>k *orc*
*an Orc* leaves east.
A hungry warg leaves east.
Mountain Caves
Exits: north, south, west.
* W C HP:Fine Mana:Burning>They aren't here.
* W C HP:Fine Mana:Burning>Mountain Caves
A bright red mushroom is growing here.
A greenish slime mould is here, smelling badly.
There are three mushrooms here.
A patch of moss grows here on a wet, flat stone.
Exits: north, west.
* W C HP:Fine Mana:Burning>n
They aren't here.
* W C HP:Fine Mana:Burning>e
k *orc*
Mountain Caves
Exits: north, south, west.
* W C HP:Fine Mana:Burning>
Alas, you cannot go that way...
* W C HP:Fine Mana:Burning>They aren't here.
* W C HP:Fine Mana:Burning>n
k *orc*
e
Mountain Caves
Exits: north, east, south.
* W C HP:Fine Mana:Burning>k *orc*
They aren't here.
* W C HP:Fine Mana:Burning>A Huge Cross-Way
Exits: north, east, south, west, up.
* W C HP:Fine Mana:Burning>They aren't here.
* W C HP:Fine Mana:Burning>exi
North -
You can't distinguish a lot of details.
East -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
West -
You can't distinguish a lot of details.
Up -
You can't distinguish a lot of details.
* W C HP:Fine Mana:Burning>tr *orc*
You carefully examine the ground around you, looking for tracks...
Aráldalë narrates 'let me guess ZMUD!'
Eìlur narrates 'happens in raw telnet sometimes..'
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>s
Mountain Caves
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: north.
k *orc*
You see some tracks of *an Orc* leading up
(done less than 1 hour ago).
A young troll has arrived from the north.
* W C HP:Fine Mana:Burning>They aren't here.
* W C HP:Fine Mana:Burning>look
A large bat barely hits your left hand and tickles it.
You smite a large bat's head extremely hard and shatter it.
Your victim is shocked by your hit!
* W C HP:Fine Mana:Burning a large bat:Wounded>u
Mountain Caves
A large bat is here, hanging in the darkness.
A large bat is here, fighting YOU.
A powerful young troll stares at you.
* W C HP:Fine Mana:Burning a large bat:Wounded>No way!
You are fighting for your life!
* W C HP:Fine Mana:Burning a large bat:Wounded>
A large bat tries to hit you, but your parry is successful.
* W C HP:Fine Mana:Burning a large bat:Wounded>l u
The rough ceiling has been pierced in one place and a stone trap closes
that exit.
* W C HP:Fine Mana:Burning a large bat:Wounded>
A large bat barely hits your left leg and tickles it.
* W C HP:Fine Mana:Burning a large bat:Wounded>flee
A large bat bleeds from open wounds.
* W C HP:Fine Mana:Burning a large bat:Wounded>
You stop tracking your victim.
You flee head over heels.
Mountain Caves
Exits: east, south, west.
* W C HP:Fine Mana:Burning>s
Mountain Caves
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
A powerful young troll stares at you.
Exits: north.
* W C HP:Fine Mana:Burning>
A young troll tries to crush you, but your parry is successful.
You smite a young troll's body extremely hard and shatter it.
Your victim is shocked by your hit!
* W C HP:Fine Mana:Burning a young troll:Hurt>op stonetrap
Ok.
* W C HP:Fine Mana:Burning a young troll:Hurt>
A large bat barely hits your left arm and tickles it.
* W C HP:Fine Mana:Burning a young troll:Hurt>flee
You flee head over heels.
Mountain Caves
Exits: east, south, west.
* W C HP:Fine Mana:Burning>s
u
A young troll has arrived from the south.
* W C HP:Fine Mana:Burning>Mountain Caves
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: north, (up).
A large bat fails to hit you.
* W C HP:Fine Mana:Burning a large bat:Healthy>k *orc*
No way!
You are fighting for your life!
* W C HP:Fine Mana:Burning a large bat:Healthy>flee
s
They aren't here.
You smite a large bat's left wing extremely hard and shatter it.
Your victim is shocked by your hit!
---- Large bat, I really hate you and would like for you to burn in hell ----
* W C HP:Fine Mana:Burning a large bat:Wounded>
You flee head over heels.
Mountain Caves
A powerful young troll stares at you.
Exits: east, south, west.
* W C HP:Fine Mana:Burning>k *orc*
Mountain Caves
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: north, (up).
* W C HP:Fine Mana:Burning>u
They aren't here.
* W C HP:Fine Mana:Burning>k *orc*
Lower Troll Cave
A huge olog-hai troll is here staring blankly at you.
A dark-skinned orc is here indifferent to your presence.
Exits: south, (down).
You suddenly notice a bloodthirsty bat.
* W C HP:Fine Mana:Burning>They aren't here.
You swiftly dodge a bloodthirsty bat's attempt to hit you.
* W C HP:Fine Mana:Burning a bloodthirsty bat:Healthy>s
An olog-hai troll crushes your left hand extremely hard.
You feel a strong ache there!
* W C HP:Fine Mana:Burning a bloodthirsty bat:Healthy>flee
No way!
You are fighting for your life!
* W C HP:Fine Mana:Burning a bloodthirsty bat:Healthy>s
*an Orc* has arrived from the south.
A hungry warg has arrived from the south.
You flee head over heels.
Mountain Caves
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
A powerful young troll stares at you.
Exits: north, (up).
* W C HP:Fine Mana:Burning>
Alas, you cannot go that way...
* W C HP:Fine Mana:Burning>k *orc*
n
k *orc*
They aren't here.
* W C HP:Fine Mana:Burning>k *orc*
Mountain Caves
Exits: east, south, west.
* W C HP:Fine Mana:Burning>They aren't here.
* W C HP:Fine Mana:Burning>They aren't here.
* W C HP:Fine Mana:Burning>s
k *orc*
Mountain Caves
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
A powerful young troll stares at you.
Exits: north, (up).
* W C HP:Fine Mana:Burning>They aren't here.
* W C HP:Fine Mana:Burning>u
k *orc*
Lower Troll Cave
A huge olog-hai troll is here staring blankly at you.
A dark-skinned orc is here indifferent to your presence.
A bloodthirsty bat is sleeping here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: south, (down).
* W C HP:Fine Mana:Burning>s
k *orc*
*an Orc* swiftly dodges your attempt to smite him. -- fakk!
*an Orc* barely pierces your right arm and tickles it.
* W C HP:Fine Mana:Burning *an Orc*:Bad>k *orc*
No way!
You are fighting for your life!
* W C HP:Fine Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
* W C HP:Fine Mana:Burning *an Orc*:Bad>*an Orc* closes the trapdoor.
You're already fighting!
* W C HP:Fine Mana:Burning *an Orc*:Bad>
*an Orc* pierces your right foot and tickles it.
* W C HP:Fine Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
*an Orc* panics, and attempts to flee.
* W C HP:Fine Mana:Burning *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
* W C HP:Fine Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
* W C HP:Fine Mana:Burning *an Orc*:Bad>
An olog-hai troll crushes your left arm extremely hard.
You feel a strong ache there!
* W C HP:Fine Mana:Burning *an Orc*:Bad>
You're already fighting!
*an Orc* panics, and attempts to flee.
* W C HP:Fine Mana:Burning *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
*an Orc* strongly pierces your right hand and tickles it.
* W C HP:Fine Mana:Burning *an Orc*:Bad>
An olog-hai troll strongly crushes your body and tickles it.
*an Orc* panics, and attempts to flee.
* W C HP:Fine Mana:Burning *an Orc*:Bad>gig
--- LOL, smite is so utterly slow ---
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.
* W C HP:Fine Mana:Burning an olog-hai troll:Healthy>
You giggle.
* W C HP:Fine Mana:Burning an olog-hai troll:Healthy>flee
An olog-hai troll strongly crushes your right arm and tickles it.
* W C HP:Fine Mana:Burning an olog-hai troll:Healthy>k *orc*
You smite an olog-hai troll's right leg extremely hard.
* W C HP:Fine Mana:Burning an olog-hai troll:Fine>
You flee head over heels.
Deep Inside the Mountain
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: north, (east).
* W C HP:Fine Mana:Burning>They aren't here.
* W C HP:Fine Mana:Burning>e
A cave troll crushes your left leg and tickles it.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>k *orc*
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Burning a cave troll:Healthy>They aren't here.
*an Orc* has arrived from the east.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>flee
A cave troll crushes your right arm hard and tickles it.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>
*an Orc* leaves north.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>k *orc*
You flee head over heels.
Lower Troll Cave
A huge olog-hai troll is here staring blankly at you.
A dark-skinned orc is here indifferent to your presence.
A bloodthirsty bat is sleeping here.
A hungry warg stands here, sniffing around for flesh.
Exits: south.
You suddenly notice *an Orc*.
* W C HP:Hurt Mana:Burning>
You approach *an Orc*, trying to smite him.
You swiftly dodge *an Orc*'s attempt to pierce you.
* W C HP:Hurt Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.
* W C HP:Hurt Mana:Burning>s
k *orc*
Deep Inside the Mountain
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: north, (east).
A cave troll crushes your body hard.
You feel a strong ache there!
* W C HP:Hurt Mana:Burning a cave troll:Healthy>k *orc*
They aren't here.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>flee
A cave troll swiftly dodges your attempt to smite it.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>They aren't here.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>k *orc*
A cave troll crushes your body hard and tickles it.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>
You flee head over heels.
Dining Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
*an Orc* is standing here.
Exits: south, (west).
* W C HP:Hurt Mana:Burning>
You approach *an Orc*, trying to smite him.
*an Orc* tries to pierce you, but your parry is successful.
* W C HP:Hurt Mana:Burning *an Orc*:Bad>k *orc*
An orc sentry barely pierces your left foot and tickles it.
* W C HP:Hurt Mana:Burning *an Orc*:Bad>
*an Orc* closes the Cavewall.
* W C HP:Hurt Mana:Burning *an Orc*:Bad>
You're already fighting!
* W C HP:Hurt Mana:Burning *an Orc*:Bad>k *orc*
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.
* W C HP:Hurt Mana:Burning an orc sentry:Healthy>k *orc*
They aren't here.
* W C HP:Hurt Mana:Burning an orc sentry:Healthy>flee
They aren't here.
* W C HP:Hurt Mana:Burning an orc sentry:Healthy>s
k *orc*
k *orc*
You suddenly notice *an Orc*.
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Hurt Mana:Burning an orc sentry:Healthy>No way!
You are fighting for your life!
* W C HP:Hurt Mana:Burning an orc sentry:Healthy>* W C HP:Hurt Mana:Burning an orc sentry:Healthy>
Alas!
You failed to reach him through the melee.
k *orc*
* W C HP:Hurt Mana:Burning an orc sentry:Healthy>
An orc sentry joins an orc sentry's fight.
You swiftly dodge an orc sentry's attempt to pierce you.
* W C HP:Hurt Mana:Burning an orc sentry:Healthy>
*an Orc* leaves south.
You try to flee, but cannot!
* W C HP:Hurt Mana:Burning an orc sentry:Healthy>
You flee head over heels.
Sleeping Chamber
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A dark-skinned orc is here indifferent to your presence.
Exits: north, down.
* W C HP:Hurt Mana:Burning>They aren't here.
* W C HP:Hurt Mana:Burning>They aren't here.
* W C HP:Hurt Mana:Burning>k *orc*
d
k *orc*
*an Orc* has arrived from the north.
*an Orc* swiftly dodges your attempt to smite him.
An orc-guard says 'YOI! Daloh! Yoi zerl dae bahelo yuul bano.'
An orc-guard barely slashes your right hand and tickles it.
*an Orc* lightly pierces your right arm and tickles it.
* W C HP:Hurt Mana:Burning *an Orc*:Bad>
An orc-guard says 'YUA! Dulis! Yai will dei bowure yoel tevo.'
An orc-guard barely slashes your body and tickles it.
* W C HP:Hurt Mana:Burning *an Orc*:Bad>No way!
You are fighting for your life!
* W C HP:Hurt Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
* W C HP:Hurt Mana:Burning *an Orc*:Bad>
*an Orc* panics, but can't stop fighting to flee.
* W C HP:Hurt Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
* W C HP:Hurt Mana:Burning *an Orc*:Bad>n
k *orc*
You're already fighting!
*an Orc* panics, and attempts to flee.
*an Orc* leaves down.
* W C HP:Hurt Mana:Burning an orc-guard:Healthy>k *orc*
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Burning an orc-guard:Healthy>They aren't here.
* W C HP:Hurt Mana:Burning an orc-guard:Healthy>flee
They aren't here.
You swiftly dodge an orc-guard's attempt to slash you.
* W C HP:Hurt Mana:Burning an orc-guard:Healthy>k *orc*
You swiftly dodge an orc-guard's attempt to slash you.
* W C HP:Hurt Mana:Burning an orc-guard:Healthy>
You flee head over heels.
Troll Hall
A large stone chest is here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A fierce bat is here, lusting for your blood.
Exits: up.
* W C HP:Hurt Mana:Burning>They aren't here.
A dark-skinned orc has arrived from above.
* W C HP:Hurt Mana:Burning>u
k *orc*
n
k *orc*
Sleeping Chamber
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: north, down.
An orc-guard quickly approaches, trying to slash you.
You smite an orc-guard's right arm extremely hard and shatter it.
Your victim is shocked by your hit!
* W C HP:Hurt Mana:Burning an orc-guard:Fine>They aren't here.
An orc-guard lightly slashes your right foot and tickles it.
* W C HP:Hurt Mana:Burning an orc-guard:Fine>No way!
You are fighting for your life!
* W C HP:Hurt Mana:Burning an orc-guard:Fine>flee
n
They aren't here.
* W C HP:Hurt Mana:Burning an orc-guard:Fine>k *orc*
You flee head over heels.
Troll Hall
A large stone chest is here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A fierce bat is here, lusting for your blood.
A dark-skinned orc is here indifferent to your presence.
Exits: up.
* W C HP:Hurt Mana:Burning>
Alas, you cannot go that way...
* W C HP:Hurt Mana:Burning>u
They aren't here.
A cave troll smites your body and tickles it.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>n
Saving Deris.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>k *orc*
flee
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Burning a cave troll:Healthy>n
No way!
You are fighting for your life!
A cave troll crushes your right arm hard.
You feel a strong ache there!
* W C HP:Hurt Mana:Burning a cave troll:Healthy>They aren't here.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>k *orc*
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Hurt Mana:Burning a cave troll:Healthy>No way!
You are fighting for your life!
* W C HP:Hurt Mana:Burning a cave troll:Healthy>n
They aren't here.
* W C HP:Hurt Mana:Burning a cave troll:Healthy>n
PANIC!
You can't quit the fight!
* W C HP:Hurt Mana:Burning a cave troll:Healthy>k *orc*
You smite a cave troll's right arm extremely hard.
* W C HP:Hurt Mana:Burning a cave troll:Fine>No way!
You are fighting for your life!
* W C HP:Hurt Mana:Burning a cave troll:Fine>No way!
You are fighting for your life!
A cave troll crushes your right leg very hard.
You feel a strong ache there!
* W C HP:Wounded Mana:Burning a cave troll:Fine>n
n
They aren't here.
You flee head over heels.
Sleeping Chamber
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: north, down.
* W C HP:Wounded Mana:Burning>
An orc-guard lightly slashes your left foot and tickles it.
An orc-guard says 'YOB! Bolaz! Yaa warl deo baseri yaol diva.'
An orc-guard barely slashes your body and tickles it.
* W C HP:Wounded Mana:Burning an orc-guard:Healthy>*an Orc* has arrived from the north.
No way!
You are fighting for your life!
* W C HP:Wounded Mana:Burning an orc-guard:Healthy>flee
No way!
You are fighting for your life!
* W C HP:Wounded Mana:Burning an orc-guard:Healthy>n
n
You flee head over heels.
Troll Hall
A large stone chest is here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A fierce bat is here, lusting for your blood.
A dark-skinned orc is here indifferent to your presence.
Exits: up.
* W C HP:Wounded Mana:Burning>
Alas, you cannot go that way...
A cave troll quickly approaches, trying to crush you.
* W C HP:Wounded Mana:Burning a cave troll:Healthy>u
No way!
You are fighting for your life!
A cave troll crushes your body very hard.
You feel a strong ache there!
* W C HP:Wounded Mana:Burning a cave troll:Healthy>n
flee
n
No way!
You are fighting for your life!
A bloodthirsty bat fails to hit you.
* W C HP:Wounded Mana:Burning a cave troll:Healthy>n
No way!
You are fighting for your life!
* W C HP:Wounded Mana:Burning a cave troll:Healthy>
You flee head over heels.
Sleeping Chamber
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: north, down.
--- Hmmm better stop playing with the mobs so much and start playing with the orc ---
* W C HP:Wounded Mana:Burning>Dining Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
Exits: south, [west].
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Burning>
Alas, you cannot go that way...
* W C HP:Wounded Mana:Burning>
*an Orc* leaves south.
* W C HP:Wounded Mana:Burning>k *orc*
k *orc*
They aren't here.
* W C HP:Wounded Mana:Burning>They aren't here.
* W C HP:Wounded Mana:Burning>
*an Orc* has arrived from the south.
* W C HP:Wounded Mana:Burning>cl
You swiftly dodge an orc sentry's attempt to pierce you.
You smite an orc sentry's right hand extremely hard and shatter it.
Your victim is shocked by your hit!
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>cast 'cure light'
You start to concentrate...
*an Orc* leaves south.
A dark-skinned orc has revealed *an Orc*!
A dark-skinned orc panics, and attempts to flee.
A dark-skinned orc leaves south.
flee
k *orc*
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>n
You're already fighting!
An orc sentry joins an orc sentry's fight.
An orc sentry barely pierces your right foot and tickles it.
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>k *orc*
An orc sentry barely pierces your body and tickles it.
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>
You flee head over heels.
Sleeping Chamber
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A dark-skinned orc is here indifferent to your presence.
Exits: north, down.
* W C HP:Wounded Mana:Burning>n
k *orc*
Dining Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A dark-skinned orc is here indifferent to your presence.
*an Orc* is standing here.
Exits: south, [west].
* W C HP:Wounded Mana:Burning>
You approach *an Orc*, trying to smite him.
You swiftly dodge *an Orc*'s attempt to pierce you.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>No way!
You are fighting for your life!
* W C HP:Wounded Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
*an Orc* panics, and attempts to flee.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
You swiftly dodge *an Orc*'s attempt to pierce you.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
You're already fighting!
An orc sentry says 'YOU! Keraz! Yoo vill gue guvale yaol puwa.'
An orc sentry quickly approaches, trying to pierce you.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>k *orc*
An orc sentry bleeds from open wounds.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>k *orc*
An orc sentry says 'YOU! Dirah! Yea hall due defale yool tone.'
An orc sentry quickly approaches, trying to pierce you.
*an Orc* panics, and attempts to flee.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
You're already fighting!
*an Orc* pierces your head and tickles it.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
You're already fighting!
An orc sentry barely pierces your body and tickles it.
An orc sentry barely pierces your left leg and tickles it.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>k *orc*
*an Orc* panics, and attempts to flee.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
*an Orc* panics, and attempts to flee.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
You're already fighting!
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
*an Orc* lightly pierces your right hand and tickles it.
*an Orc* swiftly dodges your attempt to smite him.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.
--- gotta love smite ---
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>stat
An orc sentry fails to pierce you.
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>OB: 118%, DB: 22%, PB: 20%, Armour: 87%. Wimpy: 90. Mood: aggressive.
Needed: 424,066 xp, 0 tp. Gold: 16. Alert: normal.
Affected by:
- novoid
- a light wound at the right leg.
- a light wound at the right arm.
- noquit
- a light wound at the body.
- a light wound at the left arm.
- a light wound at the left hand.
- panic
- bless
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>
An orc sentry barely pierces your left leg and tickles it.
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>op cavewall
flee
w
Ok.
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>
You flee head over heels.
Sleeping Chamber
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
Exits: north, down.
* W C HP:Wounded Mana:Burning>
Alas, you cannot go that way...
An orc-guard barely slashes your right leg and tickles it.
* W C HP:Wounded Mana:Burning an orc-guard:Fine>
You smite an orc-guard's left foot extremely hard and shatter it.
* W C HP:Wounded Mana:Burning an orc-guard:Hurt>n
flee
u
No way!
You are fighting for your life!
* W C HP:Wounded Mana:Burning an orc-guard:Hurt>n
w
You flee head over heels.
Troll Hall
A large stone chest is here.
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A fierce bat is here, lusting for your blood.
Exits: up.
* W C HP:Wounded Mana:Burning>Sleeping Chamber
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
Exits: north, down.
* W C HP:Wounded Mana:Burning>Dining Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A dark-skinned orc is here indifferent to your presence.
*an Orc* is standing here.
Exits: south, [west].
* W C HP:Wounded Mana:Burning>The Cavewall seems to be closed.
* W C HP:Wounded Mana:Burning>w
The Cavewall seems to be closed.
* W C HP:Wounded Mana:Burning>
An orc sentry says 'YBU! Baref!
You zall doe tohelo your taso.'
An orc sentry barely pierces your right leg and tickles it.
* W C HP:Wounded Mana:Burning an orc sentry:Hurt>k *orc*
k *orc*
You smite an orc sentry's head extremely hard and shatter it.
Your victim is shocked by your hit!
* W C HP:Wounded Mana:Burning an orc sentry:Bad>*an Orc* leaves south.
They aren't here.
* W C HP:Wounded Mana:Burning an orc sentry:Bad>flee
n
They aren't here.
* W C HP:Wounded Mana:Burning an orc sentry:Bad>k *orc*
You suddenly notice *an Orc*.
PANIC!
You can't quit the fight!
* W C HP:Wounded Mana:Burning an orc sentry:Bad>No way!
You are fighting for your life!
* W C HP:Wounded Mana:Burning an orc sentry:Bad>n
You're already fighting!
An orc sentry barely pierces your right arm and tickles it.
* W C HP:Wounded Mana:Burning an orc sentry:Bad>k *orc*
You flee head over heels.
Sleeping Chamber
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
Exits: north, down.
* W C HP:Wounded Mana:Burning>Dining Cave
An orc sentry is here on patrol.
An orc sentry is here on patrol.
A dark-skinned orc is here indifferent to your presence.
*an Orc* is standing here.
Exits: south, [west].
* W C HP:Wounded Mana:Burning>
You approach *an Orc*, trying to smite him.
You swiftly dodge *an Orc*'s attempt to pierce you.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>k *orc*
k *orc*
You're already fighting!
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
You're already fighting!
* W C HP:Wounded Mana:Burning *an Orc*:Bad>k *orc*
You try to smite *an Orc*, but he parries successfully.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
You're already fighting!
An orc sentry barely pierces your left leg and tickles it.
*an Orc* tries to pierce you, but your parry is successful.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.
* W C HP:Wounded Mana:Burning an orc sentry:Bad>k *orc*
They aren't here.
* W C HP:Wounded Mana:Burning an orc sentry:Bad>
You suddenly notice *an Orc*.
You swiftly dodge an orc sentry's attempt to pierce you.
* W C HP:Wounded Mana:Burning an orc sentry:Bad>
An orc sentry joins an orc sentry's fight.
An orc sentry fails to pierce you.
* W C HP:Wounded Mana:Burning an orc sentry:Bad>flee
n
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Wounded Mana:Burning an orc sentry:Bad>k *orc*
No way!
You are fighting for your life!
You smite an orc sentry's left leg extremely hard and shatter it.
An orc sentry is mortally wounded and will die soon if not aided.
* W C HP:Wounded Mana:Burning an orc sentry:Dying>n
k *orc*
* W C HP:Wounded Mana:Burning an orc sentry:Dying>
Alas!
You failed to reach him through the melee.
* W C HP:Wounded Mana:Burning an orc sentry:Dying>
You flee head over heels.
Sleeping Chamber
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
Exits: north, down.
* W C HP:Wounded Mana:Burning>Dining Cave
An orc sentry is here on patrol.
An orc sentry is lying here, mortally wounded.
A dark-skinned orc is here indifferent to your presence.
*an Orc* is standing here.
Exits: south, [west].
* W C HP:Wounded Mana:Burning>n
k *orc*
You approach *an Orc*, trying to smite him.
*an Orc* lightly pierces your body and tickles it.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>No way!
You are fighting for your life!
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
You're already fighting!
* W C HP:Wounded Mana:Burning *an Orc*:Bad>k *orc*
You swiftly dodge *an Orc*'s attempt to pierce you.
* W C HP:Wounded Mana:Burning *an Orc*:Bad>k *orc*
You're already fighting!
* W C HP:Wounded Mana:Burning *an Orc*:Bad>
You're already fighting!
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.
* W C HP:Wounded Mana:Burning>n
k *orc*
s
k *orc*
Alas, you cannot go that way...
* W C HP:Wounded Mana:Burning>They aren't here.
* W C HP:Wounded Mana:Burning>Sleeping Chamber
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
Exits: north, down.
--- Ok, enough of this approach and slow hitting smite bullshit. New strategy ---
* W C HP:Wounded Mana:Burning>They aren't here.
* W C HP:Wounded Mana:Burning>n
k *orc*
Dining Cave
An orc sentry is here on patrol.
An orc sentry is lying here, mortally wounded.
A dark-skinned orc is here indifferent to your presence.
Exits: south, [west].
An orc sentry barely pierces your right foot and tickles it.
* W C HP:Wounded Mana:Burning Move:Tired an orc sentry:Hurt>They aren't here.
* W C HP:Wounded Mana:Burning Move:Tired an orc sentry:Hurt>cl
You smite an orc sentry's right leg extremely hard and shatter it.
* W C HP:Wounded Mana:Burning Move:Tired an orc sentry:Wounded>cl
cast 'cure light'
You start to concentrate...
You swiftly dodge an orc sentry's attempt to pierce you.
* W C HP:Wounded Mana:Burning Move:Tired an orc sentry:Wounded>b
cast 'cure light'
You start to concentrate...
* W C HP:Wounded Mana:Burning Move:Tired an orc sentry:Wounded>* W C HP:Wounded Mana:Burning Move:Tired an orc sentry:Wounded>* W C HP:Wounded Mana:Burning Move:Tired an orc sentry:Wounded>bash
You suddenly notice *an Orc*.
An orc sentry barely pierces your body and tickles it.
A dark-skinned orc has arrived from the south.
An orc sentry says 'I zorl rop yuar feurp oud, Puliw!'
Your bash at an orc sentry sends him sprawling.
* W C HP:Wounded Mana:Burning Move:Tired an orc sentry:Wounded>
*an Orc* leaves south.
* W C HP:Wounded Mana:Burning Move:Tired an orc sentry:Wounded>look
Dining Cave
An orc sentry is sitting here.
An orc sentry is lying here, mortally wounded.
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
* W C HP:Wounded Mana:Burning an orc sentry:Wounded>
You smite an orc sentry's left arm extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
It begins to be automatic...
Your blood freezes as you hear an orc sentry's death cry.
An orc sentry is dead! R.I.P.
get coins corpse
--- Mobs dead ---
* W C HP:Wounded Mana:Burning>s
You get a pile of coins from the corpse of an orc sentry.
There was 50 copper pennies.
* W C HP:Wounded Mana:Burning>k *orc*
n
k *orc*
Sleeping Chamber
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
Exits: north, down.
An orc-guard lightly slashes your left foot and tickles it.
* W C HP:Wounded Mana:Burning an orc-guard:Healthy>They aren't here.
* W C HP:Wounded Mana:Burning Move:Tired an orc-guard:Healthy>No way!
You are fighting for your life!
* W C HP:Wounded Mana:Burning Move:Tired an orc-guard:Healthy>flee
They aren't here.
* W C HP:Wounded Mana:Burning Move:Tired an orc-guard:Healthy>u
n
You flee head over heels.
Dining Cave
The corpse of an orc sentry is lying here.
An orc sentry is lying here, mortally wounded.
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
Exits: south, [west].
* W C HP:Wounded Mana:Burning Move:Tired>
Alas, you cannot go that way...
* W C HP:Wounded Mana:Burning Move:Tired>k *orc*
Alas, you cannot go that way...
* W C HP:Wounded Mana:Burning Move:Tired>They aren't here.
* W C HP:Wounded Mana:Burning Move:Tired>cl
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Burning Move:Tired>cl
cast 'cure light'
You start to concentrate...
*an Orc* leaves south.
k *orc*
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Hot Move:Tired>cast 'cure light'
You start to concentrate...
cl
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Hot Move:Tired>They aren't here.
* W C HP:Wounded Mana:Hot Move:Tired>fq
cast 'cure light'
You start to concentrate...
cl
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Warm Move:Tired>flush quick
You begin to search ...
You have revealed *an Orc*!
You smite *an Orc*'s left arm extremely hard and shatter it.
*an Orc* is stunned and will probably die soon.
--- And orc dead! ---
* W C HP:Wounded Mana:Warm Move:Tired *an Orc*:Awful>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Awful>look
Dining Cave
The corpse of an orc sentry is lying here.
An orc sentry is lying here, mortally wounded.
A dark-skinned orc is here indifferent to your presence.
A dark-skinned orc is here indifferent to your presence.
*an Orc* is lying here, stunned.
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Awful>
You smite *an Orc*'s right leg extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* has drawn his last breath! R.I.P.
get coins corpse
* W C HP:Wounded Mana:Cold Move:Tired>exa corpse
You get a pile of coins from the corpse of *an Orc*.
There was 1 silver penny.
* W C HP:Wounded Mana:Cold Move:Tired>corpse (here) :
a quiver
a set of lock picks
a plain leather belt
a nasty orkish fang (brand new)
a forest green cloak (used)
a large wooden wall shield (used)
a pair of soft leather sleeves (worn out)
a thin pair of leather gloves (worn out)
a thin pair of soft leather boots (worn out)
a pair of soft leather trousers (used)
a soft leather cap (brand new)
a thin, soft leather jerkin (worn out)
a water skin
a pair of snowshoes (brand new)
a slimy iron key
Orc was Nargozh, level 20 scout. The moral of this log is this :
Smite is too damned slow when solo, and raiding areas filled with aggro mobs for the chance to get a kill is fun.