Um... crappy eq not legend fun for me : ) just died to orc so i had like 16 arro
* R>Bend in the Path
Exits: north, east, south.
You see some tracks of *a Man* leading north
(done less than 3 hours ago).
///I find man trax go check it out
* R>w
Entrance to the Hillmen Village
The corpse of *a Man* is lying here.
The shadow of *a Man* is floating here.
Exits: (north), east.
* R>exa corpse
corpse (here) :
a torch
a leather backpack
* R>l
Entrance to the Hillmen Village
The corpse of *a Man* is lying here.
The shadow of *a Man* is floating here.
* R>ponder
You ponder life, the universe, and everything.
///This is odd
* R>lm
lead x
You stop riding a pack horse (x).
A pack horse (x) starts following you.
*>sk
sneak
Ok, you'll try to move silently for a while.
* S>st
You are already standing.
* S>sl
snuff lantern
Ok.
o S>
Glimril narrates 'to get charmies, nod :p'
o S>w
It is pitch black...
You are in a field.
The shadow of *a Man* is floating here.
A pack horse (x) has arrived from the east.
o S>ba shadow
You begin to move silently to the back of your victim...
ly
You feel yourself exposed.
A shadow makes a strange sound but is suddenly very silent, as you place
something in its back.
You receive your share of experience.
It begins to be automatic...
Your blood freezes as you hear a shadow's death cry.
A shadow disappears into nothing.
o S>label y
Exactly whom did you wish to give a label?
o S>l
It is pitch black...
You are in a field.
A pack horse (x) is standing here.
o S>exa corpse
You don't see a corpse.
o S>ll
light lantern
Ok.
* S>exa corpse
corpse (here) :
a torch
a leather backpack
///Im such a greedy bastard
* S>get backpack corpse
You get a leather backpack from the corpse of *a Man*.
* S>exa pack
The horse follows his master, and carries some of his equipment. The
horse seems rather strong to support all this weight.
A pack horse (x) is in an excellent condition.
You attempt to peek at the inventory:
a thin pair of soft leather boots (used)
* S>ep
exa backpack
backpack (carried) :
a lantern
* S>get lantern backpack
You get a lantern from a leather backpack.
* S>inf
You are a male Silvan.
You are 67 years, 10 months, and 19 days old.
You have played 10 days and 8 hours (real time).
This ranks you as Dhar the Unforgiving (level 24). Mob death : (((
You are six feet two and weigh eleven stone and thirteen pounds.
Perception: vision 88, hearing 19, smell -25. Alertness: normal.
You are a well-meaning person, always glad to help your friends.
You are welcome in Bree, Fornost, the Grey Havens, and Rivendell.
Your equipment weighs forty-six pounds. A tad uncomfortable, but no problem.
Your base abilities are: Str:14 Int:11 Wis:10 Dex:20 Con:15 Wil:14 Per:18.
Offensive Bonus: 59%, Dodging Bonus: 60%, Parrying Bonus: 55%.
You are not wearing any armour.
You have 236/236 hit, 72/72 mana, and 121/124 movement points.
Your mood is wimpy.
You will flee if your hit points go below 100.
You have scored 6,412,263 experience points and you have 67,852 travel points.
You are not known for any acts of war.
You need 87,737 exp. points and 0 travel points to reach the next level.
You have 2 lauren coins, 8 celeb pennies, and 76 busc pennies.
You are speaking Westron.
You are trying to sneak.
You are subjected to the following temporary effects:
*** Return: continue, b: back one page, r: redisplay, q:quit (99%) ***
- noquit
* S>drop backpack
You drop the backpack.
* S>Entrance to the Hillmen Village
A hooded brass lantern has been left here.
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here. ///Another hoho maybe bn will come back!
A pack horse (x) is standing here.
* S>scout n
You quietly scout northwards...
Inside the Gate
The corpse of *a Man* is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
stat
You stop scouting.
* S>OB: 59%, DB: 60%, PB: 55%, Armour: 0%. Wimpy: 100. Mood: wimpy.
Needed: 87,737 xp, 0 tp. Lauren: 2. Alert: normal.
Affected by:
- noquit
* S>exa corpse
corpse (here) :
a torch
* S>n
Inside the Gate
The corpse of *a Man* is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
Exits: (north), (south).
A pack horse (x) has arrived from the south.
* S>exa corpse
corpse (here) :
a water skin
a black leather belt
a hooded brass lantern
a wolfskin wristband (brand new)
a violet orchid
a forest green cloak (brand new)
a metal wall shield (used)
a thin pair of soft leather sleeves (used)
a thin pair of leather gloves (used)
a pair of soft leather boots (brand new)
a plain pair of pants (used)
a green hood (used)
a plain shirt (used)
///Money! I got 35 copper right now ripped to orc got crap eq
///Loot loot loot! I decide ill hide and see what happens
* S>s
Entrance to the Hillmen Village
A hooded brass lantern has been left here.
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
Exits: (north), east.
* S>hide thoro
You attempt to hide yourself.
/// I get bored give all stuff to my horse hide again
* S>hide thoro
You attempt to hide yourself.
Ok.
* S>
Relim narrates 'he went in slag'
//// A minute later….
* S>
*a Man* has arrived from the east.
* S>bm
back *man*
You begin to move silently to the back of your victim...
*a Man* gets a leather backpack.
*a Man* passes dangerously close to your hiding place.
Druin narrates 'yep, he in'
*a Man* chuckles politely.
Oops, you were seen!
*a Man* tries to hit you, but your parry is successful.
You pierce *a Man*'s right foot and tickle it.
* S *a Man*:Fine>wb
You pierce *a Man*'s body and tickle it.
* S *a Man*:Fine>sh
draw bow
You remove a nasty orkish fang.
You swiftly draw a shortbow from across your back. FEAR THE POWER
* S *a Man*:Fine>*a Man* gets a hooded brass lantern.
sh
*a Man* barely hits your right hand and tickles it.
Aye!
You cannot concentrate any more...
* S HP:Fine *a Man*:Fine>sh
*a Man* closes the gate.
sh
You shoot *a Man*'s head and tickle it.
*a Man* panics, and attempts to flee.
*a Man* leaves east.
* S HP:Fine>Shoot whom?
* S HP:Fine>Shoot whom?
* S HP:Fine>e
Barren Plain
Exits: east, west.
* S HP:Fine>wf
e
wield fang
You stop using a shortbow.
You confidently wield a nasty orkish fang, ready to protect the weak.
* S HP:Fine>trm
Barren Plain
Exits: east, south, west.
* S HP:Fine>track *man*
You carefully examine the ground around you, looking for tracks...
*a Man* has arrived from the east.
*a Man* leaves west.
You see some tracks of *a Man* leading west
(done less than 1 hour ago).
* S HP:Fine>
w
* S HP:Fine>Barren Plain
*a Man* is standing here.
Exits: east, west.
Aha, you have found your victim!
* S HP:Fine>w
Entrance to the Hillmen Village
The corpse of *a Man* is lying here.
Exits: [north], east.
*a Man* has arrived from the east.
* S HP:Fine>
*a Man* leaves east.
* S HP:Fine>bm
back *man*
Backstab whom?
* S HP:Fine>e
bm
Barren Plain
Exits: east, west.
* S HP:Fine>back *man*
Backstab whom?
* S HP:Fine>e
*a Man* has arrived from the east.
* S HP:Fine>bm
Barren Plain
The black crow flies low to the ground here, looking for carrion to eat.
Exits: east, south, west.
* S HP:Fine>back *man*
Backstab whom?
* S HP:Fine>w
bm
Barren Plain
Exits: east, west.
* S HP:Fine>back *man*
Backstab whom?
* S HP:Fine>w
bm
Entrance to the Hillmen Village
The corpse of *a Man* is lying here.
*a Man* is standing here.
Exits: [north], east.
* S HP:Fine>back *man*
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a Man* leaves east.
* S HP:Fine>e
Barren Plain
Exits: east, west.
* S HP:Fine>e
Uriond narrates 'norsu is on?'
Barren Plain
The black crow flies low to the ground here, looking for carrion to eat.
Exits: east, south, west.
* S HP:Fine>sh
m
Shoot whom?
* S HP:Fine> Map of Nearby Zones
-----------------------------
| ??? |
| ?? |
| ^ ^^^O ?? |
| W X*~^^^^^::: |
| ****:*~ ::? |
|~:::::=:~***~R:* |
| ?^ |
| ?: |
| ~^ |
| * |
| ~ |
| ^ |
| ~^^^ ? |
| *^MM^? ???* N |
|%:: ~~~ ^:*:::* |
-----------------------------
* S HP:Fine>trm
track *man*
You carefully examine the ground around you, looking for tracks...
sq
*a Man* yells 'pok '
You stop searching.
* S>search quick
You begin to search ...
You didn't find anyone.
* S>yell Grin thanx for da shield
Ok.
* S>trm
*a Man* has arrived from the south.
track *man*
You carefully examine the ground around you, looking for tracks...
*a Man* leaves east.
You stop searching.
* S>e
Shady plain
*a Man* is standing here.
Exits: east, west.
* S>bm
back *man*
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a Man* leaves east.
* S>e
bm
Plain
*a Man* is standing here.
Exits: east, south, west.
* S>*a Man* leaves south.
back *man*
Backstab whom?
* S>s
bm
Ice-Plain
*a Man* is standing here.
Exits: north, east.
* S>back *man*
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a Man* leaves east.
* S>e
bm
Ice-Plain
*a Man* is standing here.
Exits: north, south, west.
* S>back *man*
You begin to move silently to the back of your victim...
Calvino narrates 'any max chant bree?'
*a Man* yells 'fhavs absoluxely ridiculous'
*a Man* passes dangerously close to your hiding place.
Maverick narrates 'fucking gay I shouldnt have blocked crack'
Your victim has disappeared!
*a Man* leaves south.
* S>s
bm
Cold Plain
*a Man* is standing here.
Exits: north, south.
* S>back *man*
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a Man* leaves south.
* S>s
Path to Angmar
Exits: north, east, south, west.
* S>bm
back *man*
Backstab whom?
* S>
Khird narrates 'muffin died btw!'
* S>
A white wolf has arrived from the east.
A white wolf has arrived from the east.
* S>e
Path to Angmar
Exits: east, west.
* S>e
Path to Angmar
Exits: north, east, south, west.
You begin to see some clouds.
* S>n
Path to Angmar
Exits: east, south.
* S>
Tharam narrates 'muffin and karech'
* S>e
Path to Angmar
Exits: north, east, west.
* S>e
You need to swim to go there.
* S>
Tharam narrates 'i got karech hehehe =P'
* S>n
Path to Angmar
Exits: north, east, south.
* S>n
Path to Angmar
Exits: south.
* S>s
s
Path to Angmar
Exits: north, east, south.
* S>Path to Angmar
Exits: north, east, west.
* S>w
Path to Angmar
Exits: east, south.
* S>w
Alas, you cannot go that way...
* S>s
w
Path to Angmar
Exits: north, east, south, west.
* S>w
Path to Angmar
Exits: east, west.
The clouds begin to disappear.
* S>Tharam narrates 'karesh i mean =P'
Path to Angmar
Exits: north, east, south, west.
* S>w
w
Bend in the Path
Exits: east, south.
* S>w
Alas, you cannot go that way...
* S>
Alas, you cannot go that way...
* S>w
s
w
w
Alas, you cannot go that way...
* S>Bend in the Path
Exits: north, east, south, west.
* S>Gentle Path
Exits: north, east, south, west.
* S>Gentle Path
Exits: north, east, south, west.
* S>w
w
Rocky and foggy Path
A huge, black wolf is here, ready to devour.
Exits: north, east, south, west.
* S>Rocky and foggy Path
Exits: north, east, south, west.
* S>w
w
Rocky Path
Exits: north, east, south, west.
* S>Bend in the Path
Exits: north, east, south.
* S>n
w
Barren Plain
Exits: north, east, south.
* S>w
Alas, you cannot go that way...
* S>
Alas, you cannot go that way...
* S>n
w
Barren Plain
Exits: north, east, south.
* S>w
Alas, you cannot go that way...
* S>
Alas, you cannot go that way...
* S>n
w
Barren Plain
The black crow flies low to the ground here, looking for carrion to eat.
Exits: north, south.
* S>w
Alas, you cannot go that way...
* S>
Alas, you cannot go that way...
* S>n
w
Barren Plain
Exits: east, south, west.
* S>w
Barren Plain
Exits: east, west.
* S>Entrance to the Hillmen Village
The corpse of *a Man* is lying here.
Exits: [north], east.
* S>on
n
open exit north
Ok.
* S>n
Inside the Gate
The corpse of *a Man* is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
Exits: (north), (south).
* S>Inside the Village
Exits: (north), east, (south), [west], up.
* S>ow
w
open exit west
Ok.
* S>lm
Hillmen House
A hillmen child is here, playing with his toys.
A hillmen woman is here, chatting about local news.
A pack horse (x) is standing here.
Exits: (east).
* S>lead x
e
A pack horse (x) starts following you.
* S>s
Inside the Village
Exits: (north), east, (south), (west), up.
A pack horse (x) has arrived from the west.
* S>s
*a Man* has arrived from the east riding a pack horse.
Inside the Gate
The corpse of *a Man* is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
Exits: (north), (south).
A pack horse (x) has arrived from the north.
* S>Entrance to the Hillmen Village
The corpse of *a Man* is lying here.
Exits: (north), east.
A pack horse (x) has arrived from the north.
* S>cn
The gate closes quietly.
* S>e
close exit north
e
It's already closed!
* S>Barren Plain
Exits: east, west.
A pack horse (x) has arrived from the west.
* S>Barren Plain
Exits: east, south, west.
A pack horse (x) has arrived from the west.
* S>w
w
Barren Plain
Exits: east, west.
A pack horse (x) has arrived from the east.
* S>Entrance to the Hillmen Village
The corpse of *a Man* is lying here.
Exits: [north], east.
A pack horse (x) has arrived from the east.
* S Move:Tired>on
open exit north
n
Ok.
* S Move:Tired>s
Inside the Gate
The corpse of *a Man* is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
Exits: (north), (south).
A pack horse (x) has arrived from the south.
* S Move:Tired>Entrance to the Hillmen Village
The corpse of *a Man* is lying here.
Exits: (north), east.
A pack horse (x) has arrived from the north.
* S Move:Tired>trm
track *man*
You carefully examine the ground around you, looking for tracks...
Maverick narrates 'I tried to get out wnoc :P'
The gate closes quietly.
You hear a *click* in a lock.
///Whuts he trying to pull?
You see some tracks of *a Man* leading north
(done less than 1 hour ago).
* S>sq
search quick
You begin to search ...
You didn't find anyone.
Saving Dhar.
* S Move:Tired>sc
236/236 hit, 72/72 mana, and 50/124 moves.
* S>on
open exit north
It seems to be locked.
* S>pn
pick exit north
You begin to try to pick the lock...
on
The lock finally yields to your skill.
* S>open exit north
Ok.
* S>n
Inside the Gate
The corpse of *a Man* is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
A hillmen warrior is here, ready to fight.
A hillmen warrior is here, ready to fight.
Exits: [north], (south).
A pack horse (x) has arrived from the south.
You see some tracks of *a Man* leading north
(done less than 1 hour ago).
* S>s
Entrance to the Hillmen Village
The corpse of *a Man* is lying here.
Exits: (north), east.
A pack horse (x) has arrived from the north.
You see some tracks of *a Man* leading north
(done less than 1 hour ago).
* S>n
n
Inside the Gate
The corpse of *a Man* is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
A hillmen warrior is here, ready to fight.
A hillmen warrior is here, ready to fight.
Exits: [north], (south).
A pack horse (x) has arrived from the south.
You see some tracks of *a Man* leading north
(done less than 1 hour ago).
* S Move:Tired>The gate seems to be closed.
* S Move:Tired>on
n
open exit north
Ok.
* S>Inside the Village
*a Man* is here, riding a pack horse.
Exits: [north], east, (south), [west], up.
A pack horse (x) has arrived from the south.
Aha, you have found your victim!
* S Move:Tired>bm
back *man*
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a Man* leaves east riding a pack horse.
* S Move:Tired>
*a Man* has arrived from the east riding a pack horse.
* S Move:Tired>cs
close exit south
Ok.
* S>shm
shoot *man*
Wielding something to shoot with might help...
* S>
*a Man* leaves east riding a pack horse.
* S>
*a Man* has arrived from the east riding a pack horse.
* S>
*a Man* begins some strange incantations...
* S>e
It is pitch black...
You are inside.
A sturdy pack horse is standing here.
A pack horse (x) has arrived from the west.
o S>w
os
Inside the Village
*a Man* is here, riding a pack horse.
Exits: [north], east, [south], [west], up.
A pack horse (x) has arrived from the east.
* S>s
open exit south
*a Man* leaves east riding a pack horse.
Ok.
* S>Inside the Gate
The corpse of *a Man* is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
A hillmen warrior is here, ready to fight.
A hillmen warrior is here, ready to fight.
Exits: (north), (south).
A pack horse (x) has arrived from the north.
* S Move:Tired>s
Entrance to the Hillmen Village
The corpse of *a Man* is lying here.
Exits: (north), east.
A pack horse (x) has arrived from the north.
* S Move:Tired>sc
cn
236/236 hit, 72/72 mana, and 49/124 moves.
* S Move:Tired>close exit north
///I regroup
* S>sc
236/236 hit, 72/72 mana, and 50/124 moves.
* S>l
Entrance to the Hillmen Village
The corpse of *a Man* is lying here.
A pack horse (x) is standing here.
* S>cn
close exit north
It's already closed!
* S>cn
close exit north
It's already closed!
* S>sc
236/236 hit, 72/72 mana, and 52/124 moves.
* S>i
You are carrying:
a shortbow
some cheese
a large sack
* S>eat cheese
You are too full to eat more!
* S>cm a
change mood a
Ok.
* S>on
open exit north
Ok.
* S>n
cs
Inside the Gate
The corpse of *a Man* is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a hillman-warrior is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
A hillmen warrior is here, ready to fight.
A hillmen warrior is here, ready to fight.
Exits: [north], (south).
A pack horse (x) has arrived from the south.
* S>close exit south
on
Ok.
* S>n
open exit north
Ok.
* S>Inside the Village
*a Man* is here, riding a pack horse.
Exits: [north], east, (south), [west], up.
A pack horse (x) has arrived from the south.
* S>cs
close exit south
*a Man* leaves east riding a pack horse.
bm
*a Man* has arrived from the east riding a pack horse.
Ok.
* S>back *man*
You begin to move silently to the back of your victim...
*a Man* begins some strange incantations...
w
* S>The door seems to be closed.
* S>e
It is pitch black...
You are inside.
A sturdy pack horse is standing here.
A pack horse (x) has arrived from the west.
o S>w
Inside the Village
*a Man* is here, riding a pack horse.
Exits: [north], east, [south], [west], up.
A pack horse (x) has arrived from the east.
* S>shm
shoot *man*
Wielding something to shoot with might help...
* S>shm
*a Man* leaves east riding a pack horse.
* S>shoot *man*
Shoot whom?
* S>e
*a Man* has arrived from the east riding a pack horse.
* S>It is pitch black...
You are inside.
A sturdy pack horse is standing here.
A pack horse (x) has arrived from the west.
o S>db
w
draw shortbow
You remove something.
You masterfully wield something, ready to protect the weak.
o S>Inside the Village
*a Man* is here, riding a pack horse.
Exits: [north], east, [south], [west], up.
A pack horse (x) has arrived from the east.
*a Man* leaves east riding a pack horse.
* S>shm
*a Man* has arrived from the east riding a pack horse.
* S>shoot *man*
shm
*a Man* dismounts from a pack horse, and stops riding him.
A pack horse now follows *a Man*.
shm
Your victim has disappeared!
*a Man* leaves east.
A pack horse leaves east.
shoot *man*
Shoot whom?
* S>shoot *man*
Shoot whom?
* S>shm
e
shoot *man*
Shoot whom?
* S>
*a Man* has arrived from the east.
A pack horse has arrived from the east.
* S>It is pitch black...
You are inside.
A sturdy pack horse is standing here.
A pack horse (x) has arrived from the west.
o S>sh
m
Shoot whom?
o S>w
Map of Nearby Zones
-----------------------------
| ??? |
| ?? |
| ^ ^^^O ?? |
| W X*~^^^^^::: |
| ****:*~ ::? |
|~:::::=:~***~R:* |
| ?^ |
| ?: |
| ~^ |
| * |
| ~ |
| ^ |
| ~^^^ ? |
| *^MM^? ???* N |
|%:: ~~~ ^:*:::* |
-----------------------------
o S>sh
Inside the Village
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: [north], east, [south], [west], up.
A pack horse (x) has arrived from the east.
*a Man* opens the door.
* S>Shoot whom?
* S>
*a Man* leaves north.
A pack horse leaves north.
* S>
*a Man* has arrived from the north.
A pack horse has arrived from the north.
* S>ms
Arglebargle, glop-glyf!?!
* S>
*a Man* leaves east.
A pack horse leaves east.
* S>shm
shoot *man*
Shoot whom?
* S>
*a Man* has arrived from the east.
A pack horse has arrived from the east.
* S>shm
shoot *man*
*a Man* begins some strange incantations...
shm
You shoot *a Man*'s right hand and tickle it.
* S *a Man*:Hurt>*a Man* begins some strange incantations...
shoot *man*
shm
You lightly shoot *a Man*'s right hand and tickle it.
* S *a Man*:Hurt>shoot *man*
shm
*a Man* begins some strange incantations...
shm
You lightly shoot *a Man*'s left leg and tickle it.
* S *a Man*:Hurt>shoot *man*
*a Man* begins some strange incantations...
You shoot *a Man*'s left foot and tickle it.
* S *a Man*:Hurt>sh
shoot *man*
sh
*a Man* panics, but can't stop fighting to flee.
sh
You lightly shoot *a Man*'s right arm and tickle it.
* S *a Man*:Hurt>*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves up.
* S>Shoot whom?
* S>Shoot whom?
* S>u
sh
Watchtower
A hillman-warrior is here, fighting *a Man*.
*a Man* is here, fighting a hillman-warrior.
Exits: down.
A pack horse (x) has arrived from below.
* S>Shoot whom?
* S>
*a Man* panics, and attempts to flee.
* S>d
*a Man* panics, and attempts to flee.
* S>Inside the Village
A sturdy pack horse is standing here.
Exits: (north), east, [south], [west], up.
A pack horse (x) has arrived from above.
* S>shm
shoot *man*
Shoot whom?
*a Man* has arrived from above.
* S>shm
shoot *man*
You barely shoot *a Man*'s left arm and tickle it.
*a Man* barely hits your left arm and tickles it.
* S HP:Fine *a Man*:Hurt>shm
shoot *man*
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves up.
* S HP:Fine>sh
Shoot whom?
* S HP:Fine>
*a Man* has arrived from above.
* S HP:Fine>shm
shoot *man*
shm
You lightly shoot *a Man*'s left foot and tickle it.
* S HP:Fine *a Man*:Hurt>shoot *man*
*a Man* swiftly dodges your attempt to shoot him.
*a Man* panics, and attempts to flee.
*a Man* leaves east.
* S HP:Fine>shm
shoot *man*
Shoot whom?
* S HP:Fine>e
Stables
A sturdy pack horse is standing here.
*a Man* is standing here.
Exits: west.
A pack horse (x) has arrived from the west.
* S HP:Fine>shm
shoot *man*
Your victim has disappeared!
*a Man* leaves west.
o S HP:Fine>shm
w
shoot *man*
Shoot whom?
o S HP:Fine>sh
Inside the Village
An arrow made from a grey wood lies here.
A sturdy pack horse is standing here.
*a Man* is standing here.
Exits: (north), east, [south], [west], up.
A pack horse (x) has arrived from the east.
* S HP:Fine>m
Shoot whom?
* S HP:Fine> Map of Nearby Zones
-----------------------------
| ??? |
| ?? |
| ^ ^^^O ?? |
| W X*~^^^^^::: |
| ****:*~ ::? |
|~:::::=:~***~R:* |
| ?^ |
| ?: |
| ~^ |
| * |
| ~ |
| ^ |
| ~^^^ ? |
| *^MM^? ???* N |
|%:: ~~~ ^:*:::* |
-----------------------------
* S HP:Fine>
*a Man* leaves east.
A pack horse leaves east.
* S HP:Fine>shm
shoot *man*
Shoot whom?
* S HP:Fine>shm
shoot *man*
Shoot whom?
* S HP:Fine>
*a Man* has arrived from the east.
A pack horse has arrived from the east.
* S HP:Fine>sq
search quick
You begin to search ...
*a Man* leaves east.
A pack horse leaves east.
* S HP:Fine>sh
m
Shoot whom?
* S HP:Fine> Map of Nearby Zones
-----------------------------
| ??? |
| ?? |
| ^ ^^^O ?? |
| W X*~^^^^^::: |
| ****:*~ ::? |
|~:::::=:~***~R:* |
| ?^ |
| ?: |
| ~^ |
| * |
| ~ |
| ^ |
| ~^^^ ? |
| *^MM^? ???* N |
|%:: ~~~ ^:*:::* |
-----------------------------
* S HP:Fine>
*a Man* has arrived from the east.
A pack horse has arrived from the east.
* S HP:Fine>shm
*a Man* opens the door.
shoot *man*
Your victim has disappeared!
*a Man* leaves west.
A pack horse leaves west.
* S HP:Fine>shm
The door closes quietly.
* S HP:Fine>shoot *man*
Shoot whom?
* S HP:Fine>cs
close exit south
It's already closed!
* S HP:Fine>shm
shoot *man*
Shoot whom?
* S HP:Fine>
Tharam narrates 'bubye.. time to log someone with eq i guess..'
* S HP:Fine>w
The door seems to be closed.
* S HP:Fine>ow
w
open exit west
Ok.
* S HP:Fine>Hillmen House
A hillmen child is here, playing with his toys.
A hillmen woman is here, chatting about local news.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: (east).
A pack horse (x) has arrived from the east.
* S HP:Fine>ce
close exit east
shm
Ok.
* S HP:Fine>shoot *man*
ce
*a Man* opens the door.
You barely shoot *a Man*'s body and tickle it.
* S HP:Fine *a Man*:Hurt>shm
close exit east
Ok.
*a Man* panics, and attempts to flee.
* S HP:Fine *a Man*:Hurt>shoot *man*
shm
*a Man* opens the door.
ce
*a Man* swiftly dodges your attempt to shoot him.
*a Man* panics, and attempts to flee.
*a Man* leaves east.
* S HP:Fine>shoot *man*
Shoot whom?
* S HP:Fine>close exit east
Ok.
* S HP:Fine>oe
e
open exit east
Ok.
* S HP:Fine>Inside the Village
An arrow made from a grey wood lies here.
Exits: (north), east, [south], (west), up.
A pack horse (x) has arrived from the west.
* S HP:Fine>cw
close exit west
e
Ok.
* S HP:Fine>Stables
A sturdy pack horse is standing here.
*a Man* is standing here.
Exits: west.
A pack horse (x) has arrived from the west.
Mio narrates 'What doesnt mean when someone is evilly influencing you?'
* S HP:Fine>shm
shoot *man*
shmn
You shoot *a Man*'s body.
You barely hit *a Man*'s right leg and tickle it.
* S HP:Fine *a Man*:Wounded>Arglebargle, glop-glyf!?!
* S HP:Fine *a Man*:Wounded>
*a Man* panics, but can't stop fighting to flee.
* S HP:Fine *a Man*:Wounded>shm
shoot *man*
*a Man* panics, but can't stop fighting to flee.
You shoot *a Man*'s head hard and shatter it.
* S HP:Fine *a Man*:Wounded>shm
shoot *man*
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves west.
o S HP:Fine>w
Inside the Village
An arrow made from a grey wood lies here.
*a Man* is standing here.
Exits: (north), east, [south], [west], up.
A pack horse (x) has arrived from the east.
* S HP:Fine>cs
close exit south
It's already closed!
* S HP:Fine>shm
shoot *man*
shm
*a Man* opens the door.
*a Man* swiftly dodges your attempt to shoot him.
* S HP:Fine *a Man*:Wounded>shm
shoot *man*
*a Man* panics, and attempts to flee.
shm
*a Man* panics, and attempts to flee.
You shoot *a Man*'s right foot very hard and shatter it.
* S HP:Fine *a Man*:Bad>shoot *man*
*a Man* barely hits your body and tickles it.
Aye!
You cannot concentrate any more...
* S HP:Fine *a Man*:Bad>shoot *man*
*a Man* panics, and attempts to flee.
shm
*a Man* swiftly dodges your attempt to shoot him.
An ash arrow breaks.
* S HP:Fine *a Man*:Bad>shoot *man*
*a Man* panics, and attempts to flee.
shm
*a Man* panics, and attempts to flee.
*a Man* swiftly dodges your attempt to shoot him.
An ash arrow breaks.
*a Man* barely hits your body and tickles it.
* S HP:Fine *a Man*:Bad>shoot *man*
shnm
*a Man* panics, and attempts to flee.
sh
You strongly shoot *a Man*'s left hand and shatter it.
* S HP:Fine *a Man*:Bad>Arglebargle, glop-glyf!?!
*a Man* panics, and attempts to flee.
* S HP:Fine *a Man*:Bad>
You need a quiver and an arrow in it.
* S HP:Fine *a Man*:Bad>sh
You need a quiver and an arrow in it.
*a Man* panics, and attempts to flee.
* S HP:Fine *a Man*:Bad>sh
You need a quiver and an arrow in it.
*a Man* panics, and attempts to flee.
You barely hit *a Man*'s left leg.
* S HP:Fine *a Man*:Bad>
Twen narrates 'ungroup immedietly'
* S HP:Fine *a Man*:Bad>
*a Man* panics, and attempts to flee.
* S HP:Fine *a Man*:Bad>
*a Man* pouts.
///Im sorry but were you moveless low mana or just asking to die?
* S HP:Fine *a Man*:Bad>get all.arrow
You get an ash arrow.
You get an ash arrow.
*a Man* panics, and attempts to flee.
///Hehehe!
* S HP:Fine *a Man*:Bad>shm
*a Man* panics, and attempts to flee.
* S HP:Fine *a Man*:Bad>shoot *man*
You need a quiver and an arrow in it.
* S HP:Fine *a Man*:Bad>
Uriond narrates 'i'll give Aaron for a copper'
* S HP:Fine *a Man*:Bad>
*a Man* panics, and attempts to flee.
* S HP:Fine *a Man*:Bad>paq
*a Man* barely hits your body and tickles it.
You barely hit *a Man*'s body and tickle it.
* S HP:Fine *a Man*:Bad>put all.arrow quiver
You put an ash arrow in a laced quiver.
You put an ash arrow in a laced quiver.
*a Man* panics, and attempts to flee.
* S HP:Fine *a Man*:Bad>sh
*a Man* panics, and attempts to flee.
sh
*a Man* panics, and attempts to flee.
You shoot *a Man*'s right foot hard and shatter it.
* S HP:Fine *a Man*:Awful>sh
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves up.
* S HP:Fine>Shoot whom?
* S HP:Fine>u
Watchtower
A hillmen warrior is here, ready to fight.
*a Man* is standing here.
Exits: down.
A pack horse (x) has arrived from below.
* S HP:Fine>shm
shoot *man*
A hillman-warrior strongly hits *a Man*'s body and shatters it.
*a Man* panics, and attempts to flee.
You shoot *a Man*'s left foot very hard and shatter it.
*a Man* is incapacitated and will slowly die, if not aided.
* S HP:Fine>km
kill *man*
You hit *a Man*'s head extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gain a level!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Man*.
///The end it was baldy lvl 30 I just looted my arrows and went on my merry way