Labero vs morwen
posted by Labero
2000-04-07 15:09:40
<- Back Down to comments Down to last comment
HEHEHE Labero rockar lös i Thbad
### 971216 - Labero (lvl 32)
### Me and Morwen had bumped into each other in Tharbad.  I had her
### on awful twice, and I was on bad twice.. then we clinch again for the
### final round.

* W C HP:Hurt Mana:Hot>
The Staircase
*Morwen the Half-Elf* is standing here (Invisible).
A sturdy pack horse is standing here.
Exits: South Down.

* W C HP:Hurt Mana:Hot>
You start to concentrate...
*Morwen the Half-Elf* begins some strange incantations...


* W C HP:Hurt Mana:Hot *Morwen the Half-Elf*:Hurt>
Ok.
You feel yourself exposed.
*Morwen the Half-Elf* slowly fades into existence.
You throw a fireball at *Morwen the Half-Elf* and have the satisfaction of seei
ng her enveloped in flames

* W C HP:Hurt Mana:Hot *Morwen the Half-Elf*:Hurt>
You flee head over heels.
The Cellar
Exits: Up Down.

* W C HP:Hurt Mana:Hot>
*Morwen the Half-Elf* has arrived from above.

* W C HP:Hurt Mana:Hot>
The Staircase
A sturdy pack horse is standing here.
Exits: South Down.

* W C HP:Hurt Mana:Hot>
The Cellar
*Morwen the Half-Elf* is standing here.
Exits: Up Down.

* W C HP:Hurt Mana:Hot>ctr
I see no trap here.
*Morwen the Half-Elf* begins some strange incantations...

* W C HP:Hurt Mana:Hot>ctd

Ok.

* W C HP:Hurt Mana:Hot>

Alas, you cannot go that way...

* W C HP:Hurt Mana:Hot>
Alas, you cannot go that way...

* W C HP:Hurt Mana:Hot>The Staircase
A sturdy pack horse is standing here.
Exits: South Down.

* W C HP:Hurt Mana:Hot>

The Cellar
*Morwen the Half-Elf* is standing here.
Exits: Up.

* W C HP:Hurt Mana:Hot>
You start to concentrate...

*Morwen the Half-Elf* begins some strange incantations...

* W C HP:Hurt Mana:Warm *Morwen the Half-Elf*:Hurt>
Ok.
The lightning bolt hits *Morwen the Half-Elf* with full impact

* W C HP:Hurt Mana:Warm *Morwen the Half-Elf*:Hurt>
You start to concentrate...

*Morwen the Half-Elf* utters the words, 'qahijf gsfal'
Spell: COLOUR SPRAY!
Aye! 
You cannot concentrate any more...

* W C HP:Hurt Mana:Warm *Morwen the Half-Elf*:Hurt>
*Morwen the Half-Elf* begins some strange incantations...
You pierce *Morwen the Half-Elf*'s body.

* W C HP:Hurt Mana:Warm *Morwen the Half-Elf*:Hurt>
You start to concentrate...

Skip narrates 'loremaster wants to give me another horn :)'


*Morwen the Half-Elf* utters the words, 'qahijf gsfal'
Spell: COLOUR SPRAY!
Aye! 
You cannot concentrate any more...

* W C HP:Wounded Mana:Warm *Morwen the Half-Elf*:Hurt>
You flee head over heels.
The Staircase
A sturdy pack horse is standing here.
Exits: South Down.

* W C HP:Wounded Mana:Warm>

The Cellar
*Morwen the Half-Elf* is standing here.
Exits: Up.

* W C HP:Wounded Mana:Warm>
You start to concentrate...

*Morwen the Half-Elf* lightly pierces your right hand.
Aye! 
You cannot concentrate any more...

* W C HP:Wounded Mana:Warm *Morwen the Half-Elf*:Hurt>
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded Mana:Warm *Morwen the Half-Elf*:Hurt>
You flee head over heels.
The Staircase
A sturdy pack horse is standing here.
Exits: South Down.
*Morwen the Half-Elf* has arrived from below.

* W C HP:Wounded Mana:Warm>
The Cellar
Exits: Up.

* W C HP:Wounded Mana:Warm>

The Staircase
A sturdy pack horse is standing here.
*Morwen the Half-Elf* is standing here.
Exits: South Down.

* W C HP:Wounded Mana:Warm>
You start to concentrate...

*Morwen the Half-Elf* leaves down.
A pack horse leaves down.
Your victim has disappeared!

* W C HP:Wounded Mana:Warm>

The Cellar
*Morwen the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: Up.

* W C HP:Wounded Mana:Warm>
You start to concentrate...
*Morwen the Half-Elf* lightly pierces your right leg.
Aye! 
You cannot concentrate any more...

* W C HP:Wounded Mana:Warm *Morwen the Half-Elf*:Hurt>
You flee head over heels.
The Staircase
Exits: South Down.

* W C HP:Wounded Mana:Warm>

The Cellar
*Morwen the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: Up.

* W C HP:Wounded Mana:Warm>
You start to concentrate...

*Morwen the Half-Elf* pierces your body and shatters it.
Aye! 
You cannot concentrate any more...
You pierce *Morwen the Half-Elf*'s left arm.

* W C HP:Bad Mana:Warm *Morwen the Half-Elf*:Hurt>
You flee head over heels.
The Staircase
Exits: South Down.

* W C HP:Bad Mana:Warm>
*Morwen the Half-Elf* has arrived from below.
A pack horse has arrived from below.

* W C HP:Bad Mana:Warm>
otd
The Cellar
Exits: Up.

* W C HP:Bad Mana:Warm>
Ok.

* W C HP:Bad Mana:Warm>Entrance of the Sewer
Exits: North Up.

* W C HP:Bad Mana:Warm>
A Tunnel
Exits: North South.

* W C HP:Bad Mana:Warm>inv
You start to concentrate...

Ok.
You slowly fade out of existence.

* W C HP:Bad Mana:Warm>
ccs
The Junction
Exits: North East South West.

* W C HP:Bad Mana:Warm>
You start to concentrate...


sc
* W C HP:Bad Mana:Warm>31/134 hit, 44/123 mana and 86/157 moves.

* W C HP:Bad Mana:Warm>
Sharon narrates '7 pukes hidden!'

* W C HP:Bad Mana:Warm>30
Wimpy set to: 30

* W C HP:Bad Mana:Warm>

### Ok, I'm bad and she's hurt.. pah! I never did let things like that scare
### me! *flex*

A Tunnel
*Morwen the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North South.

* W C HP:Bad Mana:Warm>Entrance of the Sewer
Exits: North Up.

* W C HP:Bad Mana:Warm>
The Cellar
Exits: Up Down.

* W C HP:Bad Mana:Warm>

Entrance of the Sewer
*Morwen the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.

* W C HP:Bad Mana:Warm>
You start to concentrate...
*Morwen the Half-Elf* leaves up.
A pack horse leaves up.

*Morwen the Half-Elf* has arrived from above.
A pack horse has arrived from above.

You feel yourself exposed.
*Morwen the Half-Elf* lightly pierces your body and shatters it.
Aye! 
You cannot concentrate any more...

* W C HP:Bad Mana:Warm *Morwen the Half-Elf*:Hurt>
You flee head over heels.
A Tunnel
Exits: North South.

* W C HP:Bad Mana:Warm>


The Junction
Exits: North East South West.

* W C HP:Wounded Mana:Hot>Tunnel
Exits: North South.

* W C HP:Wounded Mana:Hot>The Pit
You smell blood.
Exits: South Down.
You suddenly notice the thief.
You suddenly notice the Thief.

* W C HP:Wounded Mana:Hot>


Down the Pit
A vicious little bandit advances towards you.
You smell blood.
Exits: South Up.
You suddenly notice the Thief.

* W C HP:Wounded Mana:Hot>A Passage
An assassin is here looking for fresh blood and shining coins.
Exits: North West.

* W C HP:Wounded Mana:Hot>stat
The Intersection
A large WARNING SIGN is here..
A black snake hurries towards you with sly intentions.
Exits: North East South West.

* W C HP:Wounded Mana:Hot>OB: 38%, DB: 45%, PB: 47%, Armour: 49%. Wimpy: 30. Mo
od: wimpy.
Needed: 667504 xp, 0 tp. Wp: 44. Gold: 110.
Exp: 0 from last score, 387 from start of session
Affected by:
- panic
- noquit
- shield
- armour
- strength
- night vision
- sense life
- detect invisibility

* W C HP:Wounded Mana:Hot>inv
You start to concentrate...

Wasted narrates 'ick has stig'


Ok.
You slowly fade out of existence.

* W C HP:Wounded Mana:Hot>
A Passage
An assassin is here looking for fresh blood and shining coins.
Exits: North West.

* W C HP:Wounded Mana:Hot>Down the Pit
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
Exits: South Up.

* W C HP:Wounded Mana:Hot>

The Pit
A thief lurks here, looking for a stranger to rob.
A thief is here looking for some stranger to rob.
Exits: South Down.

* W C HP:Wounded Mana:Hot>
Tunnel
Exits: North South.
Wasted narrates 'sting even'

* W C HP:Wounded Mana:Hot>The Junction
Exits: North East South West.

* W C HP:Wounded Mana:Hot>

A Tunnel
Exits: North South.

* W C HP:Wounded Mana:Hot>Entrance of the Sewer
Exits: North Up.

* W C HP:Wounded Mana:Hot>


The Cellar
Exits: Up Down.

* W C HP:Wounded Mana:Hot>The Staircase
Exits: South Down.

* W C HP:Wounded Mana:Hot>Nobody here by that name.

* W C HP:Wounded Mana:Hot>cd
od
It's already closed!

* W C HP:Wounded Mana:Hot>
Skip narrates 'nice'

* W C HP:Wounded Mana:Hot>It seems to be locked.

* W C HP:Wounded Mana:Hot>
Rakot narrates 'ick'

* W C HP:Wounded Mana:Hot>

The Cellar
Exits: Up Down.

* W C HP:Wounded Mana:Hot>Entrance of the Sewer
Exits: North Up.

* W C HP:Wounded Mana:Hot>ctr

Ok.

* W C HP:Wounded Mana:Hot>
A Tunnel
Exits: North South.

* W C HP:Wounded Mana:Hot>The Junction
*Morwen the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East South West.
*Morwen the Half-Elf* leaves south.
A pack horse leaves south.

* W C HP:Wounded Mana:Hot>


A Tunnel
Exits: North South.

* W C HP:Wounded Mana:Hot>Entrance of the Sewer
*Morwen the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.
*Morwen the Half-Elf* leaves north.
A pack horse leaves north.

* W C HP:Wounded Mana:Hot>Nobody here by that name.

* W C HP:Wounded Mana:Hot>

A Tunnel
*Morwen the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North South.
*Morwen the Half-Elf* tries to pierce you, but your parry is successful.
Wasted narrates ':P'

* W C HP:Wounded Mana:Hot *Morwen the Half-Elf*:Hurt>
You start to concentrate..
.

*Morwen the Half-Elf* panics, and attempts to flee.
*Morwen the Half-Elf* leaves south.



Your victim has disappeared!

* W C HP:Wounded Mana:Hot>Entrance of the Sewer
*Morwen the Half-Elf* is standing here.
Exits: North Up.
*Morwen the Half-Elf* leaves north.

* W C HP:Wounded Mana:Hot>Nobody here by that name.

* W C HP:Wounded Mana:Hot>

A Tunnel
A sturdy pack horse is standing here.
*Morwen the Half-Elf* is standing here.
Exits: North South.
*Morwen the Half-Elf* leaves south.
A pack horse leaves south.

* W C HP:Wounded Mana:Hot>Nobody here by that name.

* W C HP:Wounded Mana:Hot>

Entrance of the Sewer
*Morwen the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.

* W C HP:Wounded Mana:Hot>
You start to concentrate...
*Morwen the Half-Elf* begins some strange incantations...

* W C HP:Wounded Mana:Warm *Morwen the Half-Elf*:Awful>
Ok.
You feel yourself exposed.
You throw a fireball at *Morwen the Half-Elf* and have the satisfaction of seei
ng her enveloped in flames

* W C HP:Bad Mana:Warm *Morwen the Half-Elf*:Awful>
*Morwen the Half-Elf* utters the words, 'qahijf gsfal'
Spell: COLOUR SPRAY!
You wish that your wounds would stop BLEEDING so much!

* W C HP:Bad Mana:Warm *Morwen the Half-Elf*:Awful>
*Morwen the Half-Elf* begins some strange incantations...

* W C HP:Bad Mana:Warm *Morwen the Half-Elf*:Awful>
You flee head over heels.
You were not able to keep your concentration while moving.
A Tunnel
Exits: North South.

* W C HP:Bad Mana:Warm>

Entrance of the Sewer
*Morwen the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.

* W C HP:Bad Mana:Warm>
You are too afraid.

### I'm not a afraid, I'm brave! Bold! A true BN hero! *pout*

* W C HP:Bad Mana:Warm>

A Tunnel
Exits: North South.

* W C HP:Bad Mana:Warm>cw
The Junction
Exits: North East South West.

* W C HP:Bad Mana:Warm>


Wimpy removed.

### Begone foul wimpy.

* W C HP:Bad Mana:Warm>A Tunnel
Exits: North South.

* W C HP:Bad Mana:Warm>Entrance of the Sewer
*Morwen the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North Up.
*Morwen the Half-Elf* pierces your body and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful Mana:Warm *Morwen the Half-Elf*:Awful>
You start to concentrate..
.

*Morwen the Half-Elf* panics, and attempts to flee.
*Morwen the Half-Elf* leaves north.


Your victim has disappeared!

* W C HP:Awful Mana:Warm>

Nobody here by that name.

* W C HP:Awful Mana:Warm>
A Tunnel
Exits: North South.

* W C HP:Awful Mana:Warm>
Nobody here by that name.

* W C HP:Awful Mana:Warm>

The Junction
Exits: North East South West.

* W C HP:Awful Mana:Warm>Nobody here by that name.

* W C HP:Awful Mana:Warm>


Tunnel
Exits: North South.

* W C HP:Awful Mana:Warm>Nobody here by that name.

* W C HP:Awful Mana:Warm>The Pit
The thief is here, fighting *Morwen the Half-Elf*.
A thief is here looking for some stranger to rob.
*Morwen the Half-Elf* is here, fighting the thief.
Exits: South Down.

* W C HP:Awful Mana:Warm>
Alas, you cannot go that way...
*Morwen the Half-Elf* begins some strange incantations...

* W C HP:Awful Mana:Warm>
You start to concentrate...
*Morwen the Half-Elf* panics, and attempts to flee.
*Morwen the Half-Elf* leaves down.


* W C HP:Awful Mana:Warm>
*Morwen the Half-Elf* has arrived from below.
Ok.
You burned *Morwen the Half-Elf* to death
*Morwen the Half-Elf* is dead! R.I.P.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Morwen the Half-Elf*'s death cry.

### *strut*

* W C HP:Awful Mana:Warm>Nobody here by that name.

* W C HP:Awful Mana:Cold>Down the Pit
A thief is here looking for some stranger to rob.
Exits: South Up.

* W C HP:Awful Mana:Cold>Nobody here by that name.

* W C HP:Awful Mana:Cold>s
A Passage
A vicious little bandit advances towards you.
A vicious little bandit advances towards you.
A black snake hurries towards you with sly intentions.
You smell blood.
Exits: North West.

* W C HP:Awful Mana:Cold>inv
You start to concentrate...
You suddenly notice the Assassin.
Your magical shield wears off.
The Assassin pierces your body and shatters it.
You wish that your wounds would stop BLEEDING so much!

Aye! 
You cannot concentrate any more...

* W C HP:Awful Mana:Cold the Assassin:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful Mana:Cold the Assassin:Healthy>
A black snake tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful Mana:Cold the Assassin:Healthy>inv

Impossible! 
You can't concentrate enough!.
A bandit leaves west.

* W C HP:Awful Mana:Cold the Assassin:Healthy>
You flee head over heels.
The Intersection
A large WARNING SIGN is here..
A vicious little bandit advances towards you.
Exits: North East South West.

* W C HP:Awful Mana:Cold>
inv
* W C HP:Awful Mana:Cold>
You start to concentrate...

Ok.
You slowly fade out of existence.

* W C HP:Awful Mana:Cold>sc
5/134 hit, 24/123 mana and 55/157 moves.

### I wait on tick and cure some.

* W C HP:Wounded Mana:Warm>The Pit
The corpse of *a Half-Elf* is lying here.
A thief lurks here, looking for a stranger to rob.
Exits: South Down.

* W C HP:Wounded Mana:Warm>exa corpse
corpse (here) : 
coins 
a red ruby ..It has a soft glowing aura!
a black runed dagger (brand new)
a large metal wall shield (brand new)
a pair of soft leather sleeves (brand new)
a pair of soft leather gloves (worn out)
a plain flowing skirt (brand new)
a plain hood (brand new)
an embroidered blouse (brand new)
a green brooch 
a ring 
an oak wand (brand new)
a thin pair of soft leather boots (brand new)
a tiny bronze key 
a ticket for the warhorse 

* W C HP:Wounded Mana:Warm>mor
Ok. 
You now speak in morbeth.

* W C HP:Wounded Mana:Warm>na Morwen dies!
Ok.

* W C HP:Wounded Mana:Warm>
Grizly narrates 'nice'

* W C HP:Wounded Mana:Warm>
Modesty narrates 'WOW'
Skip narrates 'yeah!'

* W C HP:Wounded Mana:Warm>na I have 5 hp left after fight! wooohoo
Ok.

* W C HP:Wounded Mana:Warm>
Merlin tells you 'woo woo =)'
Sharon tells you 'kickin''

* W C HP:Wounded Mana:Warm>
The thief leaves south.

* W C HP:Wounded Mana:Warm>
Kreil narrates 'clap'

* W C HP:Wounded Mana:Warm>ccs
ChoGall narrates '*whistle*'
You start to concentrate...

Sharon tells you 'ehehehe'

Ok.
You begin to see scars fade away and a feeling of health comes over you.

* W C HP:Wounded Mana:Cold>stat
OB: 37%, DB: 55%, PB: 46%, Armour: 3%. Wimpy: 0. Mood: wimpy.
Needed: 567504 xp, 0 tp. Wp: 72. Gold: 110.
Exp: 100000 from last score, 100387 from start of session
Affected by:
- invisibility
- panic
- noquit
- armour
- strength
- night vision
- sense life
- detect invisibility

### OK, I heal up some and get port mana, time to go to eregion and then
### to warrens to distribute some eq among orcs and bns.

* W C HP:Hurt Mana:Warm>tboggy
c 't' fanunu
You start to concentrate...

* W C HP:Hurt Mana:Icy>
Ok.
The Fornost Stables
A singing, happy drunk is staggering about here.
A Dunadan soldier of the Fornost garrison is walking around here.
A Dunadan soldier of the Fornost garrison is walking around here.
Your vision is troubled and you feel disoriented.

### Erm.. guys.. I'm a nice human! Don't hit me please don't hit me!
### I only wanted to pay a visit to your lovely town!
### (Since it's mudlled impossible to get into it and you have these
###  nice -100 penalties! I wanna see how you live here).

* W C HP:Hurt Mana:Icy>
You feel yourself exposed.
A Dunadan soldier strongly slashes your body.

* W C HP:Hurt Mana:Icy a Dunadan soldier:Healthy>
The Drunk lightly hits your left foot and tickles it.

* W C HP:Hurt Mana:Icy a Dunadan soldier:Healthy>
A Dunadan soldier strongly slashes your right arm.

* W C HP:Hurt Mana:Icy a Dunadan soldier:Healthy>

A Dunadan soldier strongly slashes your left leg and shatters it.
You feel a strong ache there!

* W C HP:Wounded Mana:Icy a Dunadan soldier:Healthy>
A Dunadan soldier strongly slashes your right arm and shatters it.
The Drunk lightly hits your left arm.
A Dunadan soldier strongly slashes your right foot and shatters it.
You feel a strong ache there!

* W C HP:Bad Mana:Icy a Dunadan soldier:Healthy>


A Dunadan soldier strongly slashes your left leg and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!

* W C HP:Bad Mana:Icy a Dunadan soldier:Healthy>
Your magical shield wears off.
A Dunadan soldier strongly slashes your right hand and shatters it.
You wish that your wounds would stop BLEEDING so much!
You're stunned and will probably die soon if no-one helps you.

* W C HP:Awful Mana:Icy>
You feel a strong ache there!
You are mortally wounded and will die soon if not aided.

* W C HP:Dying Mana:Icy>
You feel a strong ache there!
You are mortally wounded and will die soon if not aided.

* W C HP:Dying Mana:Icy>
You feel a strong ache there!

You are dead! Sorry...

Ouch! 
You lose a level!

* W C HP:Awful Mana:Cold>
Alas, you realize that yet again the mighty knowledge of drowned Numenor has
been lost... Despair settles on you.

* W C HP:Awful Mana:Cold>
Your head stops stinging.

* W C HP:Awful Mana:Cold>Nah... 
You feel too relaxed to do that..

* W C HP:Awful Mana:Cold>Nah... 
You feel too relaxed to do that..

* W C HP:Awful Mana:Cold>Nah... 
You feel too relaxed to do that..

* W C HP:Awful Mana:Cold>info
You are speaking in morbeth.
You are a male Black Numenorean.
You are 28 years, 0 months and 0 days old. It's your birthday today!
You have played 1 months, 4 days and 8 hours (real time).
This ranks you as Labero the Mad (level 31).
Your height is 6 feet, 1 inch and you weigh 12 stone, 7 pounds.
Perception: vision 43 hearing 4 smelling 1.
You are totally corrupted by the Evilness of Morgoth !
You are carrying 0 pounds of equipment. Peanuts.
Your base abilities are: Str:12 Int:19 Wis:17 Dex:16 Con:10 Wil:6 Per:13.
Offensive Bonus: 51%, Dodging Bonus: -22%, Parrying Bonus: 0%.
Your armour absorbs, on average, 0% of damage.
You have 1/124 hit, 10/98 mana and 96/137 movement points.
You have scored 11532496 experience points and you have 212647 travel points.
You have gained -850000 experience points and 0 travel points since last info.
You have gained 72 war points in battles against good.
You need 567504 exp. points and 0 travel points to reach the next level.
You have 0 copper pennies.
You will swim if necessary.
You will climb if necessary.
You are resting.

You are subjected to the following temporary effects:
- depression

### Always love misporting into a zone I can't teleport into, a malus zone
### to that.. and one with closed gates.  Smells of... cheese!
###
### Lost 10 years of age and a level.. and some eq.
### Only thing I really do care about is the age.
### Stinks! :)
Top of Page Down to last comment


Johannes2001-03-22 21:26:19
Great fight! *CLAP*
Comment this:
Your name:


Your comment:

Avaliable characters:
<- Back Post a CommentTop of Page Up to first comment