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|I was gonna get my tp's that i needed for level and was sleeping mps some w |
|of crack. |
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* C HP:Fine Move:Slow>sl
You go to sleep.
* C HP:Fine Move:Slow>sc
371/381 hits, 59/59 mana, and 22/154 moves.
|| Here i started up icq and could just watch what was happening unable to
|| do anything :P
* C HP:Fine Move:Slow>
*an Elf* sprays you with piercing rays of many-coloured light.
You pound *an Elf*'s left arm and tickle it.
*an Elf* strongly pierces your right leg and tickles it.
* C HP:Fine Move:Tired *an Elf*:Fine>
*an Elf* panics, but can't stop fighting to flee.
* C HP:Fine Move:Tired *an Elf*:Fine>
*an Elf* begins some strange incantations...
* C HP:Fine Move:Tired *an Elf*:Fine>
You pound *an Elf*'s left foot hard.
* C HP:Fine Move:Tired *an Elf*:Fine>
*an Elf* utters the words 'qahijf gsfal'
*an Elf* sprays you with piercing rays of many-coloured light.
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
* C HP:Hurt Move:Tired>
*an Elf* has arrived from the south.
* C HP:Hurt Move:Tired>
*an Elf* begins some strange incantations...
* C HP:Hurt Move:Tired>
*an Elf* utters the words 'qahijf gsfal'
*an Elf* sprays you with piercing rays of many-coloured light.
You strongly pound *an Elf*'s body.
* C HP:Hurt Move:Tired *an Elf*:Fine>
*an Elf* begins some strange incantations...
* C HP:Hurt Move:Tired *an Elf*:Fine>
You strongly pound *an Elf*'s left arm.
* C HP:Hurt Move:Tired *an Elf*:Fine>
*an Elf* panics, but can't stop fighting to flee.
* C HP:Hurt Move:Tired *an Elf*:Fine>
*an Elf* panics, and attempts to flee.
* C HP:Hurt Move:Tired *an Elf*:Fine>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.
|| Finally
* C HP:Hurt Move:Tired>cma*an Elf* has arrived from the east.
cha mood agg
Ok.
* C HP:Hurt Move:Tired>
*an Elf* begins some strange incantations...
* C HP:Hurt Move:Tired>west
Alas, you cannot go that way...
* C HP:Hurt Move:Tired>east
An Old Mountain Hut
A large arrow lies on the ground.
There is a water skin lying on the ground.
A grey-skinned mountain troll stands here.
Exits: west.
o C HP:Hurt Move:Tired>west
A mountain troll crushes your right foot extremely hard.
|| Mending my metals atm
o C HP:Hurt Move:Tired a mountain troll:Healthy>No way!
You are fighting for your life!
You pound a mountain troll's body extremely hard and tickle it.
o C HP:Hurt Move:Tired a mountain troll:Fine>flee*an Elf* has arrived from the west.
You flee head over heels.
A Landing
Exits: east, south.
* C HP:Hurt Move:Tired>
*an Elf* has arrived from the east.
* C HP:Hurt Move:Tired>b elf**an Elf* tries to pierce you, but your parry is successful.
bash elf*
*an Elf* begins some strange incantations...
Your bash at *an Elf* sends him sprawling.
* C HP:Hurt Move:Tired *an Elf*:Fine>
You pound *an Elf*'s left arm.
* C HP:Hurt Move:Tired *an Elf*:Hurt>' nice linklesskillingemote wanks: 'nice linklesskilling'
Ok.
|| Usually ppl dont eat 3 sprays w/out doing anything
* C HP:Hurt Move:Tired *an Elf*:Hurt>sm
You smile viciously.
* C HP:Hurt Move:Tired *an Elf*:Hurt>
You pound *an Elf*'s head hard.
* C HP:Hurt Move:Tired *an Elf*:Hurt>label ap
Ok.
* C HP:Hurt Move:Tired *an Elf* (ap):Hurt>track trainedNo way!
You are fighting for your life!
* C HP:Hurt Move:Tired *an Elf* (ap):Hurt>
*an Elf* (ap) seems to have recovered his senses.
* C HP:Hurt Move:Tired *an Elf* (ap):Hurt>bbash
*an Elf* (ap) panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves south.
* C HP:Hurt Move:Tired>kill apThey aren't here.
* C HP:Hurt Move:Tired>southkill apGap in the Mountain
*an Elf* (ap) is standing here.
Exits: north, east.
* C HP:Hurt Move:Tired>
You strongly pound *an Elf* (ap)'s left arm.
* C HP:Hurt Move:Slow *an Elf* (ap):Hurt>bbash
*an Elf* (ap) panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves north.
* C HP:Hurt Move:Slow>
*an Elf* (ap) has arrived from the north.
* C HP:Hurt Move:Slow>kill ap
You approach *an Elf* (ap), trying to pound him.
* C HP:Hurt Move:Slow *an Elf* (ap):Hurt>bbash
*an Elf* (ap) panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves east.
* C HP:Hurt Move:Slow>kill apThey aren't here.
* C HP:Hurt Move:Slow>east
Mountain Stream
*an Elf* (ap) is standing here.
Exits: north, west.
* C HP:Hurt Move:Slow>kill ap*an Elf* leaves north.
They aren't here.
* C HP:Hurt Move:Slow>northkill apMountain Stream
Exits: east, south.
* C HP:Hurt Move:Slow>They aren't here.
* C HP:Hurt Move:Slow>east
Mountain Stream
A salmon swims here.
Exits: east, west.
* C HP:Hurt Move:Slow>up
Alas, you cannot go that way...
* C HP:Hurt Move:Slow>kill apThey aren't here.
* C HP:Hurt Move:Slow>eastkill apMountain River
A trout swims here.
A trout swims here.
Exits: west, up.
* C HP:Hurt Move:Slow>They aren't here.
* C HP:Hurt Move:Slow>upA Creaking Bridge
A raft has been left here.
A sturdy pack horse is standing here.
*an Elf* (ap) is standing here.
Exits: north, south, down.
* C HP:Hurt Move:Slow>kill ap
You pound *an Elf* (ap)'s head.
*an Elf* (ap) pierces your left foot extremely hard.
You feel a strong ache there!
|| Hehe, i do need metals
* C HP:Wounded Move:Weak *an Elf* (ap):Wounded>bbash
*an Elf* (ap) yells 'what the hell o meyn linkless'
*an Elf* (ap) panics, but can't stop fighting to flee.
Your bash at *an Elf* (ap) sends him sprawling.
* C HP:Wounded Move:Weak *an Elf* (ap):Wounded>* C HP:Wounded Move:Slow *an Elf* (ap):Wounded>
You strongly pound *an Elf* (ap)'s right arm.
* C HP:Wounded Move:Slow *an Elf* (ap):Wounded>
*an Elf* (ap) seems to have recovered his senses.
*an Elf* (ap) panics, and attempts to flee.
*an Elf* leaves south.
* C HP:Wounded Move:Slow>' laggingemote wanks: 'lagging'
Ok.
* C HP:Wounded Move:Slow>south
Pebbled Path
Exits: north, south, west.
* C HP:Wounded Move:Weak>yel lagging
Ok.
* C HP:Wounded Move:Weak>south
Pebbled Path
Exits: north, west.
* C HP:Wounded Move:Weak>west
Pebbled Path
Exits: east, south, west.
* C HP:Wounded Move:Weak>south
Pebbled Path
Exits: north, south.
* C HP:Wounded Move:Weak>south
Sloping Ground
*an Elf* (ap) is standing here trying to concentrate.
Exits: north, east, west.
* C HP:Wounded Move:Weak>kill apb
You pound *an Elf* (ap)'s head extremely hard and shatter it.
* C HP:Wounded Move:Weak *an Elf* (ap):Bad>bash
*an Elf* (ap) panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves east.
* C HP:Wounded Move:Weak>
*an Elf* (ap) has arrived from the east.
* C HP:Wounded Move:Weak>eastkill apPath to the Mountains
Exits: north, west.
* C HP:Wounded Move:Fainting>They aren't here.
* C HP:Wounded Move:Fainting>westkill apSloping Ground
*an Elf* (ap) is standing here.
Exits: north, east, west.
*an Elf* leaves west.
* C HP:Wounded Move:Fainting>They aren't here.
* C HP:Wounded Move:Fainting>westkill ap
You are too exhausted.
* C HP:Wounded Move:Fainting>They aren't here.
* C HP:Wounded Move:Exhausted>get draught packquaff draught
You get a flask of orkish draught from a leather backpack.
* C HP:Wounded Move:Fainting>west
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
* C HP:Wounded Move:Slow>A Trail
*an Elf* (ap) is standing here trying to concentrate.
Exits: east, south, west.
* C HP:Wounded Move:Slow>westkill apSmall Crossing
Exits: north, east, west.
* C HP:Wounded Move:Slow>east
They aren't here.
* C HP:Wounded Move:Slow>kill apA Trail
*an Elf* (ap) is standing here trying to concentrate.
Exits: east, south, west.
|| Armour? Bob? We will never find out!
* C HP:Wounded Move:Slow>
You pound *an Elf* (ap)'s right leg extremely hard and shatter it.
* C HP:Wounded Move:Slow *an Elf* (ap):Awful>
*an Elf* (ap) panics, and attempts to flee.
*an Elf* leaves west.
* C HP:Wounded Move:Slow>westkill apSmall Crossing
*an Elf* (ap) is standing here.
Exits: north, east, west.
* C HP:Wounded Move:Slow>
You approach *an Elf* (ap), trying to pound him.
* C HP:Wounded Move:Slow *an Elf* (ap):Awful>kill ap
You're already fighting!
* C HP:Wounded Move:Slow *an Elf* (ap):Awful>
*an Elf* (ap) strongly pierces your right leg and tickles it.
* C HP:Wounded Move:Slow *an Elf* (ap):Awful>
*an Elf* (ap) panics, and attempts to flee.
* C HP:Wounded Move:Slow *an Elf* (ap):Awful>
You pound *an Elf* (ap)'s right foot extremely hard and shatter it.
*an Elf* (ap) is mortally wounded and will die soon if not aided.
* C HP:Wounded Move:Slow *an Elf* (ap):Dying>look
Small Crossing
*an Elf* (ap) is lying here, mortally wounded.
* C HP:Wounded Move:Slow *an Elf* (ap):Dying>
You pound *an Elf* (ap)'s right hand extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf* (ap)'s death cry.
*an Elf* (ap) has drawn his last breath! R.I.P.
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Was nice for a semi-lowbie like me :) The water really killed him here.