okokok.. to really COMPREHEND how stupid this pathetic craplog is.. you will hav
*************************************************************
umm.. yeah.. so there I was, actually unintentionally helping the orcs
by cleaning their entrance from pesky goats.. and one of them
orcses has the courage to actually ATTACK me?!
hmfp.. iŽll give him a piece of my mind!
*************************************************************
(keep in mind that i am pTharam, this log is pretty stupid
but if you didnt read Gaurhirs log on elvenrunes about me
then its even more stupid.. uh.. so anyway..
sometimes being a jerk pays off.)
* W HP:Hurt Move:Slow>w
Broken Trail
A mountain goat is here, jumping from cliff to cliff.
Exits: east, south.
* W HP:Hurt Move:Slow>ag
Ok.
* W HP:Hurt Move:Slow>stat
*a dreadful Orc* has arrived from the south.
* W HP:Hurt Move:Slow>OB: 31%, DB: 32%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggress
ive.
Needed: 5,724 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- novoid
- noquit
* W HP:Hurt Move:Slow>ds
You can't find a skin.
* W HP:Hurt Move:Slow>
*a dreadful Orc* LEAVES E A S T.
* W HP:Hurt Move:Slow>k goat
*a dreadful Orc* has arrived from the east.
You hit a mountain goat's right forefoot very hard and shatter it.
You receive your share of experience.
Good job!
Your blood freezes as you hear a mountain goat's death cry.
A mountain goat is dead! R.I.P.
* W HP:Hurt Move:Slow>*a dreadful Orc* begins some strange incantations...
You can't find a coins in the corpse.
* W HP:Hurt Move:Slow>s
Broken Trail
Exits: north, east.
* W HP:Hurt Move:Slow>e
Broken Trail
Exits: south, west.
* W HP:Hurt Move:Slow>s
Broken Trail
Exits: north, east.
* W HP:Hurt Move:Slow>e
Broken Trail
Exits: east, west.
* W HP:Hurt Move:Slow>e
Trail at a Cave
Exits: north, east, west.
* W HP:Hurt Move:Slow>n
Dark Dry Cave
Exits: (north), south.
o W HP:Hurt Move:Slow>r
You sit down and rest your tired bones.
o W HP:Hurt Move:Slow>sc
52/104 hits and 15/122 moves.
o W HP:Hurt Move:Slow>st
You stop resting, and stand up.
o W HP:Hurt Move:Slow>clo crack
Ok.
o W HP:Hurt Move:Slow>r
You sit down and rest your tired bones.
o W HP:Hurt Move:Slow>whe
Players in your zone
--------------------
Davud - Dark Dry Cave
o W HP:Hurt Move:Slow>sc
53/104 hits and 18/122 moves.
o W HP:Hurt Move:Slow>ds
You can't find a skin.
o W HP:Hurt Move:Slow>eq
You are using:
Nothing.
o W HP:Hurt Move:Slow>sc
56/104 hits and 24/122 moves.
o W HP:Hurt Move:Slow>sc
59/104 hits and 30/122 moves.
o W HP:Hurt Move:Tired>sc
59/104 hits and 30/122 moves.
o W HP:Hurt Move:Tired>
*a dreadful Orc* has arrived from the south.
o W HP:Hurt Move:Tired>sc
59/104 hits and 31/122 moves.
o W HP:Hurt Move:Tired>st
s
e
e
e
You stop resting, and stand up.
o W HP:Hurt Move:Tired>Trail at a Cave
Exits: north, east, west.
* W HP:Hurt Move:Slow>Narrow Part of the Broken Trail
Exits: =east=, west.
* W HP:Hurt Move:Slow>End of the Broken Trail
A mountain goat is here, jumping from cliff to cliff.
Exits: =west=, =down=.
* W HP:Hurt Move:Slow>
Alas, you cannot go that way...
* W HP:Hurt Move:Slow>
*a dreadful Orc* has arrived from the west.
* W HP:Hurt Move:Slow>
*a dreadful Orc* LEAVES D O W N.
* W HP:Hurt Move:Slow>ye level 4 =P
(maybe heŽll give up when he realliss that im not worth the chase)
(i dont really care much.. was just having fun with the situation)
* W HP:Hurt Move:Slow>sc
59/104 hits and 27/122 moves.
* W HP:Hurt Move:Slow>
A mountain goat LEAVES D O W N.
* W HP:Hurt Move:Slow>d
Trail to the High Pass
A quiver lies on the ground.
A mountain goat is here, jumping from cliff to cliff.
Exits: =up=, =down=.
* W HP:Hurt Move:Slow>d
*a dreadful Orc* has arrived from below.
Trail to the High Pass
Exits: north, =east=, =up=.
* W HP:Hurt Move:Slow>e
Road to the Lower Pass
A rabbit is here eyeing your presence warily.
Exits: north, =east=, =south=, =west=.
* W HP:Hurt Move:Slow>n
Green Slope
There are two rib-bones of skeletons here.
A short evergreen plant, with slightly bluish needles, grows here.
Exits: east, south, west.
* W HP:Hurt Move:Slow>r
You sit down and rest your tired bones.
* W HP:Hurt Move:Slow>sc
60/104 hits and 26/122 moves.
* W HP:Hurt Move:Slow>
*a dreadful Orc* yells 'deie'
(i guess he wants to play hardball!)
* W HP:Hurt Move:Slow>sc
61/104 hits and 30/122 moves.
* W HP:Hurt Move:Tired>
*a dreadful Orc* has arrived from the south.
* W HP:Hurt Move:Tired>st
*a dreadful Orc* begins some strange incantations...
You stop resting, and stand up.
* W HP:Hurt Move:Tired>s
Road to the Lower Pass
A rabbit is here eyeing your presence warily.
Exits: north, =east=, =south=, =west=.
* W HP:Hurt Move:Slow>
*a dreadful Orc* has arrived from the north.
* W HP:Hurt Move:Tired>gig orc
You giggle at his silly antics.
*a dreadful Orc* begins some strange incantations...
(and so the taunting starts.. small at first ofcourse.)
* W HP:Hurt Move:Tired>s
Bend in the Road
Exits: =north=, east, south, =west=.
* W HP:Hurt Move:Slow>s
You carefully try to walk on the frozen water.
Cascades
Exits: north, east, south, west.
Thick ice covers the water.
* W HP:Hurt Move:Slow>e
You carefully try to walk on the frozen water.
Cascades
Exits: north, east, south, west.
* W HP:Hurt Move:Slow>r
You sit down and rest your tired bones.
* W HP:Hurt Move:Slow>
*a dreadful Orc* has arrived from the west.
* W HP:Hurt Move:Tired>st
You stop resting, and stand up.
*a dreadful Orc* slashes your right foot very hard and shatters it.
* W HP:Hurt Move:Tired *a dreadful Orc*:Healthy>flee
You flee head over heels.
You carefully try to walk on the frozen water.
Cascades
Exits: north, east, south, west.
* W HP:Hurt Move:Tired>e
You carefully try to walk on the frozen water.
Cascades
*a dreadful Orc* is standing here.
Exits: north, east, south, west.
* W HP:Hurt Move:Tired>
*a dreadful Orc* LEAVES W E S T.
* W HP:Hurt Move:Tired>s
You carefully try to walk on the frozen water.
* W HP:Hurt Move:Tired>
*a dreadful Orc* has arrived from the west.
* W HP:Hurt Move:Tired>
*a dreadful Orc* quickly approaches, trying to slash you.
* W HP:Hurt Move:Tired *a dreadful Orc*:Healthy>e
No way!
You are fighting for your life!
* W HP:Hurt Move:Tired *a dreadful Orc*:Healthy>flee
You hit *a dreadful Orc*'s right foot and tickle it.
* W HP:Hurt Move:Tired *a dreadful Orc*:Fine>e
You flee head over heels.
You carefully try to walk on the frozen water.
Cascades
Exits: north, east, south, west.
* W HP:Hurt Move:Slow>
You carefully try to walk on the frozen water.
Cascades
*a dreadful Orc* is standing here.
Exits: north, east, south, west.
* W HP:Hurt Move:Slow>
*a dreadful Orc* throws back his head and cackles with insane glee!
* W HP:Hurt Move:Slow>e
You carefully try to walk on the frozen water.
You need to climb to go there.
* W HP:Hurt Move:Slow>e
*a dreadful Orc* slashes your head extremely hard and shatters it.
You feel a strong ache there!
That really HURT!
No way!
You are fighting for your life!
* W HP:Wounded Move:Slow *a dreadful Orc*:Fine>n
No way!
You are fighting for your life!
* W HP:Wounded Move:Slow *a dreadful Orc*:Fine>n
No way!
You are fighting for your life!
* W HP:Wounded Move:Slow *a dreadful Orc*:Fine>flee
You flee head over heels.
You carefully try to walk on the frozen water.
Cascades
Exits: north, east, south, west.
* W HP:Wounded Move:Slow>n
You carefully try to walk on the frozen water.
Bend in the Road
Exits: =north=, east, south, =west=.
The ground is very frosty.
* W HP:Wounded Move:Slow>n
Road to the Lower Pass
A rabbit is here eyeing your presence warily.
Exits: north, =east=, =south=, =west=.
* W HP:Wounded Move:Slow>e
Crossing
Exits: north, =east=, =west=.
* W HP:Wounded Move:Slow>sc
29/104 hits and 18/122 moves.
* W HP:Wounded Move:Slow>r
You sit down and rest your tired bones.
* W HP:Wounded Move:Slow>
*a dreadful Orc* has arrived from the north.
* W HP:Wounded Move:Slow>emote says 'i mean.. im level 4.. i have a reason to suck.
. whats yours?..'
Ok.
* W HP:Wounded Move:Slow>st
You stop resting, and stand up.
You swiftly dodge *a dreadful Orc*'s attempt to slash you.
* W HP:Wounded Move:Slow *a dreadful Orc*:Fine>e
flee
No way!
You are fighting for your life!
* W HP:Wounded Move:Slow *a dreadful Orc*:Fine>
You flee head over heels.
North of a Ford
Exits: north, east, south, =west=.
* W HP:Wounded Move:Slow>e
****************************************************
so i run to check VT
... was infested by foul orcs ofcourse..
****************************************************
o W HP:Wounded Move:Tired>
*a dreadful Orc* has arrived from the west.
*a dreadful Orc* slashes your right arm extremely hard and shatters it.
That really HURT!
You wish that your wounds would stop BLEEDING so much!
o W HP:Awful Move:Tired *a dreadful Orc*:Healthy>No way!
You are fighting for your
life!
o W HP:Awful Move:Tired *a dreadful Orc*:Healthy>flee
PANIC!
You can't quit the fight!
o W HP:Awful Move:Tired *a dreadful Orc*:Healthy>s
No way!
You are fighting for your life!
o W HP:Awful Move:Tired *a dreadful Orc*:Healthy>
*a dreadful Orc* throws back his head and cackles with insane glee!
(Cackle all you want.. but one day.. )
o W HP:Awful Move:Tired *a dreadful Orc*:Healthy>s
No way!
You are fighting for your life!
You flee head over heels.
Fertile Plains
A swallow flies high above the ground.
Exits: north, east, south, west.
**********************************************************
so i run some more, finally reaching the safe citywalls of Vale
At the Gates of Ingrove
Exits: north, [east], west.
o W HP:Wounded Move:Slow>e
The Vinegate seems to be closed.
o W HP:Wounded Move:Slow>call
You call for the gate to be opened.
o W HP:Wounded Move:Slow>
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed gate.
You hear a *click* in a lock.
The Vinegate is opened from the other side.
o W HP:Wounded Move:Slow>e
Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A woman stands here carefully guarding her village.
A young man stands here carefully guarding his village.
Exits: north, east, (west).
* W HP:Wounded Move:Slow>r
You sit down and rest your tired bones.
* W HP:Wounded Move:Slow>whe
Players in your zone
--------------------
Bogg - Chieftain's Home
Davud - Inside the Settlement Walls
Taekwondo - Home of a Hardened Warrior
******************************************************
i sit back.. kick it with the guards.. you know.. talk trash about the orc.
******************************************************
* W HP:Wounded>
The Vinegate is opened from the other side.
* W HP:Wounded>
You see *a dreadful Orc* scouting from the west!
* W HP:Wounded>ye dude
Ok.
(was gonna follow that yell with a 'you sawk!' )
(but i had no time =( ... )
*a dreadful Orc* has arrived from the west.
A village guard yells 'An Orc is here at Inside the Settlement Walls!'
A village guard yells 'An Orc is here at Inside the Settlement Walls!'
The Gatekeeper yells 'An Orc is here at Inside the Settlement Walls!'
A village guard fails to cleave *a dreadful Orc*.
*a dreadful Orc* slashes a village guard's right foot hard and tickles it.
* W HP:Wounded>
A swallow makes a circle high in the sky and flies away at a great speed.
A village guard strongly slashes *a dreadful Orc*'s right hand and tickles it.
* W HP:Wounded>
The Gatekeeper lightly hits *a dreadful Orc*'s right leg and tickles it.
* W HP:Wounded>st
You stop resting, and stand up.
* W HP:Wounded>l w
The Vinegate is open.
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* LEAVES N O R T H.
* W HP:Wounded>
It's already closed!
* W HP:Wounded>C
C
It's already closed!
*a dreadful Orc* has arrived from the north.
* W HP:Wounded>C
Taekwondo yells 'coming'
It's already closed!
A village guard yells 'An Orc is here at Inside the Settlement Walls!'
A village guard yells 'An Orc is here at Inside the Settlement Walls!'
* W HP:Wounded>C
C
It's already closed!
A village guard has arrived from the north.
* W HP:Wounded>C
It's already closed!
*a dreadful Orc* opens the Vinegate.
A village guard puts a lantern on her belt.
A village guard lights a lantern.
A village guard tries to cleave *a dreadful Orc*, but he parries successfully.
* W HP:Wounded>C
C
Ok.
A village guard cleaves *a dreadful Orc*'s left hand and tickles it.
The Gatekeeper fails to hit *a dreadful Orc*.
* W HP:Wounded>C
C
It's already closed!
* W HP:Wounded>C
* W HP:Wounded>C
C
Ok.
A village guard cleaves *a dreadful Orc*'s left hand and tickles it.
The Gatekeeper fails to hit *a dreadful Orc*.
* W HP:Wounded>C
C
It's already closed!
* W HP:Wounded>C
It's already closed!
A village guard has arrived from the north.
A village guard tries to slash *a dreadful Orc*, but he parries successfully.
* W HP:Wounded>C
It's already closed!
* W HP:Wounded>C
C
It's already closed!
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* LEAVES E A S T.
* W HP:Wounded>C
C
*a dreadful Orc* has arrived from the east.
It's already closed!
A village guard yells 'An Orc is here at Inside the Settlement Walls!'
A village guard yells 'An Orc is here at Inside the Settlement Walls!'
The Gatekeeper yells 'An Orc is here at Inside the Settlement Walls!'
* W HP:Wounded>C
Padja tries to slash *a dreadful Orc*, but he parries successfully.
It's already closed!
*a dreadful Orc* swiftly dodges a village guard's attempt to cleave him.
* W HP:Wounded>C
C
C
Winzy has arrived from the east.
It's already closed!
A village guard approaches *a dreadful Orc*, trying to slash him.
A village guard approaches *a dreadful Orc*, trying to cleave him.
* W HP:Wounded>C
It's already closed!
The Gatekeeper lightly hits *a dreadful Orc*'s right arm and tickles it.
* W HP:Wounded>C
C
It's already closed!
* W HP:Wounded>C
It's already closed!
* W HP:Wounded>C
C
It's already closed!
*a dreadful Orc* opens the Vinegate.
A village guard approaches *a dreadful Orc*, trying to cleave him.
* W HP:Wounded>C
C
Ok.
* W HP:Wounded>C
C
It's already closed!
* W HP:Wounded>C
It's already closed!
*a dreadful Orc* opens the Vinegate.
* W HP:Wounded>C
Ok.
A village guard cleaves *a dreadful Orc*'s left arm very hard.
* W HP:Wounded>C
C
It's already closed!
* W HP:Wounded>C
C
It's already closed!
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* LEAVES E A S T.
* W HP:Wounded>C
It's already closed!
A village guard LEAVES E A S T.
* W HP:Wounded>C
C
*a dreadful Orc* has arrived from the east.
It's already closed!
A village guard yells 'An Orc is here at Inside the Settlement Walls!'
A village guard yells 'An Orc is here at Inside the Settlement Walls!'
* W HP:Wounded>C
C
It's already closed!
*a dreadful Orc* swiftly dodges Winzy's attempt to hit him.
A village guard approaches *a dreadful Orc*, trying to cleave him.
A village guard approaches *a dreadful Orc*, trying to cleave him.
A village guard approaches *a dreadful Orc*, trying to cleave him.
The Gatekeeper approaches *a dreadful Orc*, trying to hit him.
* W HP:Wounded>
It's already closed!
*a dreadful Orc* opens the Vinegate.
* W HP:Wounded>
Ok.
The Gatekeeper hits *a dreadful Orc*'s left arm hard.
* W HP:Wounded>
It's already closed!
A village guard cleaves *a dreadful Orc*'s body hard.
*a dreadful Orc* barely slashes Winzy's head and tickles it.
* W HP:Wounded>
It's already closed!
* W HP:Wounded>
It's already closed!
A village guard lightly cleaves *a dreadful Orc*'s head and tickles it.
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* LEAVES E A S T.
* W HP:Wounded>
It's already closed!
A village guard LEAVES E A S T.
* W HP:Wounded>
It's already closed!
* W HP:Wounded>
It's already closed!
* W HP:Wounded>
It's already closed!
A village guard LEAVES E A S T.
* W HP:Wounded>
It's already closed!
* W HP:Wounded>ye about time you died
Winzy growls loudly as his shape changes to that of a bear.
It's already closed!
A village guard LEAVES E A S T.
* W HP:Wounded>C
It's already closed!
A Beorning toddler yells 'An Orc is here at In the Home of a Rotund Couple!'
An attractive woman yells 'An Orc is here at In the Home of a Rotund Couple!'
A young boy yells 'An Orc is here at In the Home of a Rotund Couple!'
A rotund woman yells 'An Orc is here at In the Home of a Rotund Couple!'
Winzy the bear yells 'I took Care of Blackfoot the foul orc!'
*******************************************************
you see now that sometimes taunting and calling ppl names
actually pays off.. it wasnt yesterday i had myself bej, bsb
a couple of draughts on level 4..
*******************************************************