The Waiting Room A small flask has been left here on the ground. A sturdy trained horse is standing here. Adrahil the Man is standing here. A domesticated pony, beast of burden to many, stands here. Exits: North South West. * W C HP:Fine Mana:Cold> *a Man* has arrived from the west. * W C HP:Fine Mana:Cold> *a Man* leaves ---WEST---. The trained horse leaves west. * W C HP:Fine Mana:Cold> *a Man* has arrived from the west. The trained horse has arrived from the west. *a Man* begins some strange incantations... * W C HP:Fine Mana:Cold>st Adrahil leaves west. A pony leaves west. You stop resting, and stand up. * W C HP:Fine Mana:Cold>w The Inner Yard A well-crafted white fountain is here, water pouring forth from it. Adrahil the Man is standing here. A domesticated pony, beast of burden to many, stands here. Exits: East South. * W C HP:Fine Mana:Cold> Adrahil leaves east. A pony leaves east. The earth trembles and shivers. * W C HP:Fine Mana:Cold>w Alas, you cannot go that way... * W C HP:Fine Mana:Cold>s Your blood freezes as you hear a death cry. The earth trembles and shivers. * W C HP:Fine Mana:Cold>Master Road Exits: North East West. * W C HP:Fine Mana:Cold>n The Inner Yard A well-crafted white fountain is here, water pouring forth from it. Exits: East South. * W C HP:Fine Mana:Cold> Your blood freezes as you hear a death cry. The earth trembles and shivers. * W C HP:Fine Mana:Cold>e Springing narrates 'who quaking tbad?' * W C HP:Fine Mana:Cold>The Waiting Room A small flask has been left here on the ground. The corpse of the trained horse is lying here. The corpse of a pony is lying here. *a Man* is HERE, fighting Adrahil. Adrahil the Man is here, fighting *a Man*. Exits: North South West. * W C HP:Fine Mana:Cold>cast 'colour' *man* You start to concentrate... cast 'colour' *man* Tolman narrates 'yeah that was um, someone that hit me :)' *a Man* seems to have recovered his senses. Alas! There was no clear line of sight to him! *a Man* slashes Adrahil's left foot and tickles it. * W C HP:Fine Mana:Cold>*a Man* begins some strange incantations... You start to concentrate... cast 'colour' *man* The exit south blurs for a while. *a Man* panics, and attempts to flee. Your victim has disappeared! *a Man* leaves ---NORTH---. * W C HP:Fine Mana:Cold>Nobody here by that name. * W C HP:Fine Mana:Cold>---- NOBODY HERE BY THAT NAME! ---- *a Man* has arrived from the north. * W C HP:Fine Mana:Cold> *a Man* panics, and attempts to flee. *a Man* leaves ---NORTH---. * W C HP:Fine Mana:Cold>cast 'colour' *man* *a Man* has arrived from the north. * W C HP:Fine Mana:Cold> You start to concentrate... Adrahil pounds *a Man*'s right leg hard. *a Man* panics, and attempts to flee. Your victim has disappeared! *a Man* leaves ---SOUTH---. <<<<<<<<<<<<<<<<YAY, GO CHECK CHIEF OUT WHILE YOURE AT IT :) * W C HP:Fine Mana:Cold>cast 'colour' *man* *a Man* has arrived from the south. <<<<<<<<<<< WELL, YOURE A LUCKY SOB! * W C HP:Fine Mana:Cold> You start to concentrate... The door closes quietly. You hear a *click* in a lock. * W C HP:Fine Mana:Cold *a Man*:Hurt> Ok. You spray *a Man* with many-coloured rays of bright light. * W C HP:Fine Mana:Cold *a Man*:Hurt>cast 'colour' *man* Torkild narrates 'how do u burrie a corpse?' * W C HP:Fine Mana:Cold *a Man*:Hurt> *a Man* panics, and attempts to flee. *a Man* panics, but can't stop fighting to flee. * W C HP:Fine Mana:Cold> *a Man* panics, and attempts to flee. *a Man* leaves ---NORTH---. * W C HP:Fine Mana:Cold>Nobody here by that name. * W C HP:Fine Mana:Cold>---- NOBODY HERE BY THAT NAME! ---- n *a Man* has arrived from the north. Adrahil pounds *a Man*'s left foot extremely hard and shatters it. * W C HP:Fine Mana:Cold>cast 'colour' *man* Dining Hall Exits: South. * W C HP:Fine Mana:Cold>Nobody here by that name. * W C HP:Fine Mana:Cold>---- NOBODY HERE BY THAT NAME! ---- *a Man* has arrived from the south. * W C HP:Fine Mana:Cold>s The Waiting Room A small flask has been left here on the ground. The corpse of the trained horse is lying here. The corpse of a pony is lying here. Adrahil the Man is standing here. Exits: North South West. *a Man* has arrived from the north. * W C HP:Fine Mana:Cold> Adrahil approaches *a Man*, trying to pound him. * W C HP:Fine Mana:Cold> *a Man* panics, and attempts to flee. *a Man* leaves ---NORTH---. * W C HP:Fine Mana:Cold>cast 'colour' *man* Nobody here by that name. * W C HP:Fine Mana:Icy>---- NOBODY HERE BY THAT NAME! ---- w The Inner Yard A well-crafted white fountain is here, water pouring forth from it. Exits: East South. * W C HP:Fine Mana:Icy>e The Waiting Room A small flask has been left here on the ground. The corpse of the trained horse is lying here. The corpse of a pony is lying here. Adrahil the Man is standing here. Exits: North South West. * W C HP:Fine Mana:Cold> Adrahil leaves north. * W C HP:Fine Mana:Cold> *a Man* has arrived from the north. * W C HP:Fine Mana:Cold> *a Man* panics, and attempts to flee. *a Man* leaves ---NORTH---. * W C HP:Fine Mana:Cold>exa n Adrahil has arrived from the north. The Oakdoor is open. *a Man* has arrived from the north. * W C HP:Fine Mana:Cold> Adrahil approaches *a Man*, trying to pound him. * W C HP:Fine Mana:Cold> Adrahil pounds *a Man*'s body extremely hard and shatters it. *a Man* is INCAPACITATED and will slowly die, if not aided. * W C HP:Fine Mana:Cold>k *man* * W C HP:Fine Mana:Cold> Alas! You failed to reach him through the melee. * W C HP:Fine Mana:Cold>k *man* * W C HP:Fine Mana:Cold> You slash *a Man*'s left leg extremely hard and shatter it. You receive your share of experience. get coins all.corpse info To level: %X Congratulations! This is the first time you've killed it! Your blood freezes as you hear *a Man*'s death cry. *a Man* is DEAD! R.I.P. * W C HP:Fine Mana:Cold>tro # *** TROPHY *** (Number Killed, Knowledge, Mobile) | 1, 0%, #Dusk | 1, 0%, #Crawdy | | 1, 0%, #Kroom | 1, 0%, #Luzer | | 1, 0%, #Oblisk | 1, 0%, #Awl | | 1, 0%, #Kueller | 1, 0%, #Exoder | | 1, 0%, #Astor | 1, 0%, #Wreth | | 1, 0%, #Boltz | 1, 0%, #Bruteforce | | 1, 0%, #Morholth | 1, 0%, #Aazhoth | | 1, 0%, #Baphomet | 1, 0%, #Zhagrat | | 1, 0%, #Sloshed | 1, 0%, #Filthpig | | 1, 0%, #Pestilence | 1, 0%, #Carcass |