* C HP:Fine Mana:Warm a bandit:Hurt>
You are rescued by Domingo, you are confused!
A bandit says 'It was your last mistake Domingo! I will remember you!'
ad
Domingo slashes a bandit's right hand hard and shatters it.
* C HP:Fine Mana:Warm>a domingo
You assist Domingo.
A bandit says 'It was your last mistake Juan! I will remember you!'
You slash a bandit's body very hard and shatter it.
* C HP:Fine Mana:Warm a bandit:Wounded Domingo:Fine>
Domingo slashes a bandit's head hard and shatters it.
* C HP:Fine Mana:Warm a bandit:Bad Domingo:Fine>
You slash a bandit's right arm extremely hard and shatter it.
* C HP:Fine Mana:Warm a bandit:Awful Domingo:Fine>
*un Hombre* has arrived from the north.
* C HP:Fine Mana:Warm a bandit:Awful Domingo:Fine>
*un Hombre* leaves east.
* C HP:Fine Mana:Warm a bandit:Awful Domingo:Fine>FLEE
SOUTH
You flee head over heels.
Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Warm>EAST
EAST
EAST
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>Orchabal's Fissure
*un Hombre* is standing here (shrouded).
Exits: east, south, west.
* C HP:Fine Mana:Warm>SOUTH
Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Warm>Orchabal's Fissure
Exits: south, west.
* C HP:Fine Mana:Warm>Bridge across the Fissure
Exits: north, east.
* C HP:Fine Mana:Warm>NORTH
Orchabal's Fissure
Exits: south, west.
* C HP:Fine Mana:Warm>km
kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>WEST
km
WEST
km
Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Warm>kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>Orchabal's Fissure
Exits: east, south, west.
*un Hombre* has arrived from the west.
* C HP:Fine Mana:Warm>kill *MAN*
*un Hombre* swiftly dodges your attempt to slash him.
*un Hombre* barely slashes your body and tickles it.
* C HP:Fine Mana:Warm *un Hombre*:Healthy>km
kill *MAN*
You're already fighting!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves west.
* C HP:Fine Mana:Warm>
*un Hombre* has arrived from the west.
* C HP:Fine Mana:Warm>
*un Hombre* leaves east.
* C HP:Fine Mana:Warm>km
kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>EAST
km
EAST
km
Orchabal's Fissure
*un Hombre* is standing here.
Exits: east, west.
*un Hombre* leaves east.
* C HP:Fine Mana:Warm>kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>EAST
km
Orchabal's Fissure
*un Hombre* is standing here.
Exits: south, west.
* C HP:Fine Mana:Warm>EAST
Domingo tells you 'no light'
kill *MAN*
You approach *un Hombre*, trying to slash him.
* C HP:Fine Mana:Warm *un Hombre*:Healthy>No way!
You are fighting for your life!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>km
kill *MAN*
You're already fighting!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>No way!
You are fighting for your life!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>
Ok.
* C HP:Fine Mana:Warm *un Hombre*:Healthy>kill *MAN*
You're already fighting!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>
*un Hombre* panics, and attempts to flee.
* C HP:Fine Mana:Warm *un Hombre*:Healthy>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves south.
* C HP:Fine Mana:Warm>km
SOUTH
km
kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>EAST
km
Bridge across the Fissure
*un Hombre* is standing here.
Exits: north, east.
* C HP:Fine Mana:Warm>*un Hombre* leaves east.
kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>km
Orchabal's Fissure
*un Hombre* is standing here.
Exits: east, west.
*un Hombre* leaves east.
* C HP:Fine Mana:Warm>EAST
km
EAST
kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>EAST
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.
* C HP:Fine Mana:Warm>NORTH
km
kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>Orchabal's Fissure
*un Hombre* is standing here.
Exits: east, west.
* C HP:Fine Mana:Warm>*un Hombre* leaves east.
kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>End of Orchabal's Fissure
*un Hombre* is standing here.
Exits: south, west.
* C HP:Fine Mana:Warm>km
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>kill *MAN*
*un Hombre* swiftly dodges your attempt to slash him.
* C HP:Fine Mana:Warm *un Hombre*:Healthy>SOUTH
km
kill *MAN*
You're already fighting!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>No way!
You are fighting for your life!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>EAST
kill *MAN*
You're already fighting!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>No way!
You are fighting for your life!
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves west.
* C HP:Fine Mana:Warm>t domingo east some
km
Ok.
* C HP:Fine Mana:Warm>WEST
km
kill *MAN*
They aren't here.
*un Hombre* has arrived from the west.
* C HP:Fine Mana:Warm>Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Warm>km
EAST
kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>km
EAST
kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>km
End of Orchabal's Fissure
*un Hombre* is standing here.
Exits: south, west.
* C HP:Fine Mana:Warm>SOUTH
EAST
km
kill *MAN*
You try to slash *un Hombre*, but he parries successfully.
*un Hombre* barely slashes your left leg and tickles it.
* C HP:Fine Mana:Warm *un Hombre*:Healthy>No way!
You are fighting for your life!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>kill *MAN*
You're already fighting!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>No way!
You are fighting for your life!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>No way!
You are fighting for your life!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>SOUTH
km
kill *MAN*
You're already fighting!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>EAST
No way!
You are fighting for your life!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>kill *MAN*
You're already fighting!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>No way!
You are fighting for your life!
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves south.
* C HP:Fine Mana:Warm>SOUTH
Domingo tells you 'fui abajo'
* C HP:Fine Mana:Warm>km
EAST
km
Bend in the Long Tunnel
A black pond of water is here.
*un Hombre* is standing here.
Exits: north, east.
* C HP:Fine Mana:Warm>
Ok.
* C HP:Fine Mana:Warm>kill *MAN*
You try to slash *un Hombre*, but he parries successfully.
* C HP:Fine Mana:Warm *un Hombre*:Healthy>
*un Hombre* lightly slashes your right arm and tickles it.
* C HP:Fine Mana:Warm *un Hombre*:Healthy>EAST
km
*un Hombre* panics, but can't stop fighting to flee.
* C HP:Fine Mana:Warm *un Hombre*:Healthy>No way!
You are fighting for your life!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>kill *MAN*
You're already fighting!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves north.
* C HP:Fine Mana:Warm>EAST
km
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Fine Mana:Warm>NORTH
km
kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>kill *MAN*
They aren't here.
* C HP:Fine Mana:Warm>WEST
NORTH
km
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
* C HP:Fine Mana:Warm>End of Orchabal's Fissure
*un Hombre* is standing here.
Exits: south, west.
* C HP:Fine Mana:Warm>km
kill *MAN*
*un Hombre* swiftly dodges your attempt to slash him.
*un Hombre* begins some strange incantations...
* C HP:Fine Mana:Warm *un Hombre*:Healthy>kill *MAN*
You're already fighting!
* C HP:Fine Mana:Warm *un Hombre*:Healthy>FLEE
You flee head over heels.
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
* C HP:Fine Mana:Warm>
*un Hombre* has arrived from the north.
* C HP:Fine Mana:Warm>NORTH
*un Hombre* leaves east.
* C HP:Fine Mana:Warm>WEST
End of Orchabal's Fissure
Exits: south, west.
* C HP:Fine Mana:Warm>Domingo tells you 'donde?'
Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Warm>EAST
Ok.
* C HP:Fine Mana:Warm>SOUTH
End of Orchabal's Fissure
Exits: south, west.
* C HP:Fine Mana:Warm>EAST
dm
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
* C HP:Fine Mana:Warm>Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Fine Mana:Warm>EAST
cast 'dispel evil' *MAN*
Nobody here by that name.
* C HP:Fine Mana:Warm>EAST
A Narrow Crawlway
Exits: north, west.
* C HP:Fine Mana:Warm>
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>NORTH
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a young troll is lying here.
The shadow of Bathmhûrz the Ancient is floating here.
*un Hombre* is standing here.
Exits: south, (up), down.
* C HP:Fine Mana:Warm>ce
*un Hombre* closes the slab.
* C HP:Fine Mana:Warm>close exit
It's already closed!
* C HP:Fine Mana:Warm>
*un Hombre* begins some strange incantations...
* C HP:Fine Mana:Warm>SOUTH
A Narrow Crawlway
Exits: north, west.
* C HP:Fine Mana:Warm>WEST
WEST
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Fine Mana:Warm>Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
* C HP:Fine Mana:Warm>NORTH
WEST
WEST
End of Orchabal's Fissure
Exits: south, west.
* C HP:Fine Mana:Warm>Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Warm>Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.
* C HP:Fine Mana:Warm>
Domingo tells you 'exit down es long passageway'
* C HP:Fine Mana:Warm>
Ok.
* C HP:Fine Mana:Warm>WEST
WEST
* C HP:Fine Mana:Warm>WEST
WEST
Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Warm>Bridge across the Fissure
Exits: north, east.
* C HP:Fine Mana:Warm>WEST
NORTH
WEST
WEST
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>Orchabal's Fissure
Exits: south, west.
* C HP:Fine Mana:Warm>Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Warm>WEST
Orchabal's Fissure
Exits: east, south, west.
* C HP:Fine Mana:Warm>WEST
Domingo tells you 'fue un bn?'
Orchabal's Fissure
An untrustworthy man is here, eyeing your equipment.
A vicious little bandit advances towards you.
Exits: east, west.
* C HP:Fine Mana:Warm>End of Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: north, east.
* C HP:Fine Mana:Warm>
Ok.
* C HP:Fine Mana:Warm>NORTH
WEST
The Long Passageway
Exits: south, up.
* C HP:Fine Mana:Warm>WEST
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>UP
DOWN
Landing on the Long Stair
Domingo is standing here.
Exits: north, down.
* C HP:Fine Mana:Warm>The Long Passageway
Exits: south, up.
* C HP:Fine Mana:Warm>SOUTH
EAST
End of Orchabal's Fissure
Exits: north, east.
* C HP:Fine Mana:Warm>EAST
EAST
Orchabal's Fissure
An untrustworthy man is here, eyeing your equipment.
A vicious little bandit advances towards you.
Exits: east, west.
Gahruuk the half-orc barely pierces your right leg and tickles it.
You slash Gahruuk the half-orc's right leg extremely hard.
* C HP:Fine Mana:Warm Gahruuk the half-orc:Fine>No way!
You are fighting for your life!
* C HP:Fine Mana:Warm Gahruuk the half-orc:Fine>FLEE
You flee head over heels.
Orchabal's Fissure
Exits: east, south, west.
* C HP:Fine Mana:Warm>WEST
EAST
Orchabal's Fissure
An untrustworthy man is here, eyeing your equipment.
A vicious little bandit advances towards you.
A domesticated pony, beast of burden to many, stands here.
Domingo is standing here.
Exits: east, west.
* C HP:Fine Mana:Warm>EAST
Orchabal's Fissure
Exits: east, south, west.
* C HP:Fine Mana:Warm>EAST
Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Warm>EAST
Orchabal's Fissure
Exits: south, west.
* C HP:Fine Mana:Warm>SOUTH
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>EAST
EAST
Bridge across the Fissure
Exits: north, east.
* C HP:Fine Mana:Warm>Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Warm>Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.
* C HP:Fine Mana:Warm>EAST
Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Warm>EAST
End of Orchabal's Fissure
Exits: south, west.
* C HP:Fine Mana:Warm>NORTH
Domingo dice <<bn?>>
* C HP:Fine Mana:Warm>SOUTH
EAST
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>EAST
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
* C HP:Fine Mana:Warm>Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Fine Mana:Warm>A Narrow Crawlway
Exits: north, west.
* C HP:Fine Mana:Warm Move:Tired>NORTH
dm
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a young troll is lying here.
The shadow of Bathmhûrz the Ancient is floating here.
Exits: south, [up], down.
* C HP:Fine Mana:Warm Move:Tired>cast 'dispel evil' *MAN*
Nobody here by that name.
* C HP:Fine Mana:Warm Move:Tired>DOWN
The Troll-Home
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
Exits: up.
* C HP:Fine Mana:Warm Move:Tired>sa si
emote dice <<si>>
Ok.
* C HP:Fine Mana:Warm Move:Tired>UP
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a young troll is lying here.
The shadow of Bathmhûrz the Ancient is floating here.
Exits: south, [up], down.
* C HP:Fine Mana:Warm Move:Tired>track *man
You carefully examine the ground around you, looking for tracks...
Domingo bleeds from open wounds.
sa no puedo hit
Domingo begins some strange incantations...
sa y fue spam fleeing
Domingo utters the words 'judicandus dies'
Domingo dice <<saname un poco por favor>>
Domingo begins some strange incantations...
You see some tracks of *un Hombre* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Hot>emote dice <<no puedo hit>>
Ok.
* C HP:Fine Mana:Hot>emote dice <<y fue spam fleeing>>
Ok.
* C HP:Fine Mana:Hot>
Domingo's spell backfires, and he squeals in surprise!
* C HP:Fine Mana:Hot>SOUTH
A Narrow Crawlway
Exits: north, west.
sa fuck it
You see some tracks of *un Hombre* leading west
(done less than 1 hour ago).
* C HP:Fine Mana:Hot>emote dice <<fuck it>>
Ok.
* C HP:Fine Mana:Hot>WEST
Bend in the Long Tunnel
Exits: east, south, west.
You see some tracks of *un Hombre* leading west
(done less than 1 hour ago).
* C HP:Fine Mana:Hot>WEST
*un Hombre* has arrived from the west.
* C HP:Fine Mana:Hot>Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
track
*un Hombre* has arrived from the east.
EAST
You stop tracking your victim.
*un Hombre* begins some strange incantations...
* C HP:Fine Mana:Hot>
You carefully examine the ground around you, looking for tracks...
Domingo barely slashes *un Hombre*'s right leg and tickles it.
You stop searching.
* C HP:Fine Mana:Hot>Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Fine Mana:Hot>
*un Hombre* has arrived from the west.
* C HP:Fine Mana:Hot>WEST
Bend in the Long Tunnel
A black pond of water is here.
Domingo is standing here.
Exits: north, east.
* C HP:Fine Mana:Hot>dm
EAST
cast 'dispel evil' *MAN*
Nobody here by that name.
*un Hombre* has arrived from the east.
* C HP:Fine Mana:Hot>dm
Domingo lightly slashes *un Hombre*'s right foot and tickles it.
*un Hombre* begins some strange incantations...
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Fine Mana:Hot>WEST
dm
cast 'dispel evil' *MAN*
Nobody here by that name.
* C HP:Fine Mana:Hot>Bend in the Long Tunnel
A black pond of water is here.
Domingo is here, fighting *un Hombre*
*un Hombre* is here, fighting Domingo.
Exits: north, east.
* C HP:Fine Mana:Hot Move:Tired>cast 'dispel evil' *MAN*
You start to concentrate...
Domingo panics, and attempts to flee.
Domingo leaves east.
Ok.
As you call upon Elbereth, *un Hombre* shivers in pain.
*un Hombre* lightly slashes your right foot and tickles it.
* C HP:Fine Mana:Warm *un Hombre*:Fine>
Domingo has arrived from the east.
* C HP:Fine Mana:Warm *un Hombre*:Fine>dm
Domingo approaches *un Hombre*, trying to slash him.
* C HP:Fine Mana:Warm *un Hombre*:Fine>cast 'dispel evil' *MAN*
You muster all of your concentration...
*un Hombre* panics, and attempts to flee.
Your victim has disappeared!
*un Hombre* leaves north.
* C HP:Fine Mana:Warm>NORTH
dm
End of Orchabal's Fissure
Exits: south, west.
* C HP:Fine Mana:Warm>cast 'dispel evil' *MAN*
Nobody here by that name.
* C HP:Fine Mana:Cold>WEST
WEST
Orchabal's Fissure
Exits: east, west.
* C HP:Fine Mana:Cold>Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
*un Hombre* is standing here.
Exits: east, west.
Domingo tries to slash *un Hombre*, but he parries successfully.
* C HP:Fine Mana:Cold Move:Tired>dm
cast 'dispel evil' *MAN*
You muster all of your concentration...
km
*un Hombre* begins some strange incantations...
*un Hombre* utters the word 'zabrahpdjatz'
*un Hombre* makes the earth tremble and shiver.
Aye!
You cannot concentrate any more...
That really HURT!
You fall, and hit yourself!
You slash *un Hombre*'s left arm and tickle it.
* C HP:Fine Mana:Cold *un Hombre*:Fine Domingo:Hurt>kill *MAN*
You're already fighting!
* C HP:Fine Mana:Cold *un Hombre*:Fine Domingo:Hurt>
*un Hombre* begins some strange incantations...
* C HP:Fine Mana:Cold *un Hombre*:Fine Domingo:Hurt>FLEE
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Fine Mana:Cold *un Hombre*:Fine Domingo:Hurt>
*un Hombre* utters the word 'zabrahpdjatz'
*un Hombre* makes the earth tremble and shiver.
Your blood freezes as you hear a pony's death cry.
A pony is dead! R.I.P.
Your blood freezes as you hear a pony's death cry.
A pony is dead! R.I.P.
You feel less protected.
That really HURT!
You fall, and hit yourself!
* C HP:Wounded Mana:Cold *un Hombre*:Fine Domingo:Wounded>
You flee head over heels.
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Tired>EAST
Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
*un Hombre* is standing here.
Domingo is standing here.
Exits: east, west.
Domingo approaches *un Hombre*, trying to slash him.
* C HP:Wounded Mana:Cold Move:Tired>
Domingo barely slashes *un Hombre*'s left arm and tickles it.
* C HP:Wounded Mana:Cold Move:Tired>EAST
Orchabal's Fissure
Exits: east, west.
Domingo has arrived from the west.
* C HP:Wounded Mana:Cold Move:Tired>
Domingo leaves west.
* C HP:Wounded Mana:Cold Move:Tired>WEST
Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
*un Hombre* is here, fighting Domingo.
Domingo is here, fighting *un Hombre*.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Tired>km
Domingo panics, and attempts to flee.
Domingo leaves east.
* C HP:Wounded Mana:Cold Move:Tired>ma
kill *MAN*
You are too afraid.
* C HP:Wounded Mana:Cold Move:Tired>cha moo agg
Ok.
*un Hombre* seems to have recovered his senses.
* C HP:Wounded Mana:Cold Move:Tired>FLEE
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves east.
Domingo has arrived from the east.
* C HP:Wounded Mana:Cold Move:Tired>
You flee head over heels.
Orchabal's Fissure
*un Hombre* is standing here.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Tired>EAST
*un Hombre* leaves west.
* C HP:Wounded Mana:Cold Move:Tired>End of Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Cold Move:Tired>wim
km
cha wim
Wimpy removed.
* C HP:Wounded Mana:Cold Move:Tired>WEST
km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Cold Move:Tired>WEST
km
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Tired>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Cold Move:Tired>Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Domingo is here, fighting *un Hombre*.
*un Hombre* is here, fighting Domingo.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Tired>* C HP:Wounded Mana:Cold Move:Tired>
kill *MAN*
Alas!
You failed to reach him through the melee.
* C HP:Wounded Mana:Cold Move:Tired>
Domingo panics, and attempts to flee.
Domingo leaves west.
km
* C HP:Wounded Mana:Cold Move:Tired>km
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves west.
* C HP:Wounded Mana:Cold Move:Tired>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Cold Move:Tired>WEST
km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Cold Move:Tired>Orchabal's Fissure
*un Hombre* is standing here.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Tired>kill *MAN*
*un Hombre* swiftly dodges your attempt to slash him.
* C HP:Wounded Mana:Cold Move:Tired *un Hombre*:Fine>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves east.
* C HP:Wounded Mana:Cold Move:Tired>
Domingo has arrived from the west.
* C HP:Wounded Mana:Cold Move:Tired>EAST
km
Domingo leaves east.
* C HP:Wounded Mana:Cold Move:Tired>Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
*un Hombre* is standing here.
Domingo is standing here.
Exits: east, west.
*un Hombre* leaves west.
* C HP:Wounded Mana:Cold Move:Tired>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Cold Move:Tired>WEST
km
Domingo leaves west.
* C HP:Wounded Mana:Cold Move:Tired>Orchabal's Fissure
*un Hombre* is standing here.
Domingo is standing here.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Tired>
*un Hombre* leaves east.
* C HP:Wounded Mana:Cold Move:Tired>kill *MAN*
They aren't here.
Domingo leaves east.
* C HP:Wounded Mana:Cold Move:Tired>
Domingo has arrived from the east.
You feel bolder.
* C HP:Wounded Mana:Cold Move:Tired>EAST
km
Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
*un Hombre* is standing here.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Tired>kill *MAN*
*un Hombre* swiftly dodges your attempt to slash him.
* C HP:Wounded Mana:Cold Move:Tired *un Hombre*:Fine>km
*un Hombre* swiftly dodges Domingo's attempt to slash him.
kill *MAN*
You're already fighting!
* C HP:Wounded Mana:Cold Move:Tired *un Hombre*:Fine>dm
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves east.
* C HP:Wounded Mana:Cold Move:Tired>cast 'dispel evil' *MAN*
Nobody here by that name.
* C HP:Wounded Mana:Cold Move:Tired>EAST
*un Hombre* has arrived from the east.
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Tired>km
WEST
km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Cold Move:Tired>Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
Domingo bleeds from open wounds.
* C HP:Wounded Mana:Cold Move:Tired>*un Hombre* has arrived from the west.
kill *MAN*
You approach *un Hombre*, trying to slash him.
* C HP:Wounded Mana:Cold Move:Tired *un Hombre*:Fine>WEST
*un Hombre* begins some strange incantations...
* C HP:Wounded Mana:Cold Move:Tired *un Hombre*:Fine>
Domingo barely slashes *un Hombre*'s head and tickles it.
* C HP:Wounded Mana:Cold Move:Tired *un Hombre*:Fine>No way!
You are fighting for your life!
* C HP:Wounded Mana:Cold Move:Tired *un Hombre*:Fine>
*un Hombre* begins some strange incantations...
* C HP:Wounded Mana:Cold Move:Tired *un Hombre*:Fine>FLEE
You flee head over heels.
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Tired>EAST
Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Domingo is here, fighting *un Hombre*.
*un Hombre* is here, fighting Domingo.
Exits: east, west.
Domingo panics, and attempts to flee.
Domingo leaves east.
* C HP:Wounded Mana:Cold Move:Tired>
*un Hombre* utters the word 'zabrahpdjatz'
*un Hombre* makes the earth tremble and shiver.
That really HURT!
You wish that your wounds would stop BLEEDING so much!
You fall, and hit yourself!
* C HP:Awful Mana:Cold Move:Tired *un Hombre*:Fine>km
kill *MAN*
You're already fighting!
* C HP:Awful Mana:Cold Move:Tired *un Hombre*:Fine>FLEE
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Cold Move:Tired *un Hombre*:Fine>EAST
EAST
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Awful Mana:Cold Move:Tired *un Hombre*:Fine>No way!
You are fighting for your life!
* C HP:Awful Mana:Cold Move:Tired *un Hombre*:Fine>FLEE
EAST
No way!
You are fighting for your life!
* C HP:Awful Mana:Cold Move:Tired *un Hombre*:Fine>EAST
You are already attempting to flee!
You flee head over heels.
Orchabal's Fissure
Exits: east, west.
* C HP:Awful Mana:Cold Move:Slow>Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
*un Hombre* is standing here.
Exits: east, west.
* C HP:Awful Mana:Cold Move:Slow>EAST
Orchabal's Fissure
Exits: east, west.
* C HP:Awful Mana:Cold Move:Slow>EAST
End of Orchabal's Fissure
Domingo is standing here.
Exits: south, west.
* C HP:Awful Mana:Cold Move:Slow>SOUTH
Alas, you cannot go that way...
* C HP:Awful Mana:Cold Move:Slow>SOUTH
Domingo leaves west.
* C HP:Awful Mana:Cold Move:Slow>Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
* C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...
* C HP:Awful Mana:Cold Move:Slow>EAST
EAST
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Awful Mana:Cold Move:Slow>EAST
A Narrow Crawlway
Exits: north, west.
* C HP:Awful Mana:Cold Move:Slow>NORTH
Alas, you cannot go that way...
* C HP:Awful Mana:Cold Move:Slow>A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a young troll is lying here.
The shadow of Bathmhûrz the Ancient is floating here.
Exits: south, [up], down.
* C HP:Awful Mana:Cold Move:Slow>oe
open exit
That's impossible, I'm afraid.
* C HP:Awful Mana:Cold Move:Slow>UP
The slab seems to be closed.
Domingo tells you 'come'
* C HP:Awful Mana:Cold Move:Slow>SOUTH
Ok.
* C HP:Awful Mana:Cold Move:Slow>WEST
SOUTH
A Narrow Crawlway
Exits: north, west.
* C HP:Awful Mana:Cold Move:Slow>SOUTH
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Awful Mana:Cold Move:Slow>Long Tunnel
Exits: north, south.
* C HP:Awful Mana:Cold Move:Slow>End of the Long Tunnel
Exits: north.
* C HP:Awful Mana:Cold Move:Slow>open wall
s
That's impossible, I'm afraid.
* C HP:Awful Mana:Warm Move:Slow>
Alas, you cannot go that way...
* C HP:Awful Mana:Warm Move:Slow>t domingo awful
Ok.
* C HP:Awful Mana:Warm Move:Slow>cu
cast 'cure serious'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Bad Mana:Cold Move:Slow>NORTH
Long Tunnel
Exits: north, south.
* C HP:Bad Mana:Cold Move:Slow>wher
mw
Players in your zone
--------------------
Bain - Old East Road
Domingo - somewhere
Juan - Long Tunnel
* C HP:Bad Mana:Cold Move:Slow>sco
cha moo wim
Ok.
* C HP:Bad Mana:Cold Move:Slow>34/161 hits, 17/117 mana, and 26/106 moves.
* C HP:Bad Mana:Cold Move:Slow>
Saving Juan.
* C HP:Bad Mana:Cold Move:Slow>
*un Hombre* has arrived from the north.
* C HP:Bad Mana:Cold Move:Slow>NORTH
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Bad Mana:Cold Move:Slow>WEST
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
* C HP:Bad Mana:Cold Move:Slow>NORTH
End of Orchabal's Fissure
Exits: south, west.
* C HP:Bad Mana:Cold Move:Slow>WEST
Orchabal's Fissure
Exits: east, west.
* C HP:Bad Mana:Cold Move:Slow>WEST
Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
* C HP:Bad Mana:Cold Move:Slow>wher
Players in your zone
--------------------
Juan - Orchabal's Fissure
* C HP:Bad Mana:Cold Move:Slow>t domingo where you
gr
Ok.
* C HP:Bad Mana:Cold Move:Slow>
Your group consists of:
Juan (Head of group)
Domingo
* C HP:Bad Mana:Cold Move:Slow>WEST
Orchabal's Fissure
Exits: east, west.
* C HP:Bad Mana:Cold Move:Slow>WEST
Bridge across the Fissure
Exits: north, east.
* C HP:Bad Mana:Cold Move:Slow>NORTH
WEST
Orchabal's Fissure
Exits: south, west.
* C HP:Bad Mana:Cold Move:Slow>Orchabal's Fissure
Exits: east, west.
* C HP:Bad Mana:Cold Move:Slow>WEST
Domingo tells you 'im at a down exit'
Orchabal's Fissure
An untrustworthy man is here, eyeing your equipment.
A vicious little bandit advances towards you.
Exits: east, south, west.
* C HP:Bad Mana:Cold Move:Slow>
Ok.
* C HP:Bad Mana:Cold Move:Slow>SOUTH
Limestone Cave
A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
Exits: north.
* C HP:Bad Mana:Cold Move:Slow>wher
Players in your zone
--------------------
Juan - Limestone Cave
* C HP:Bad Mana:Cold Move:Slow>sco
37/161 hits, 20/117 mana, and 24/106 moves.
* C HP:Bad Mana:Cold Move:Slow>wher
Players in your zone
--------------------
Juan - Limestone Cave
* C HP:Bad Mana:Cold Move:Slow>sco
38/161 hits, 21/117 mana, and 26/106 moves.
* C HP:Bad Mana:Cold Move:Slow>
*un Hombre* has arrived from the north.
* C HP:Bad Mana:Cold Move:Slow>wher
Players in your zone
--------------------
Juan - Limestone Cave
* C HP:Bad Mana:Cold Move:Slow>NORTH
WEST
WEST
Orchabal's Fissure
Exits: east, south, west.
* C HP:Bad Mana:Cold Move:Slow>Orchabal's Fissure
An untrustworthy man is here, eyeing your equipment.
A vicious little bandit advances towards you.
Exits: east, west.
A bandit tries to pierce you, but your parry is successful.
You slash a bandit's right foot extremely hard and shatter it.
Your victim is shocked by your hit!
A bandit is incapacitated and will slowly die, if not aided.
* C HP:Bad Mana:Cold Move:Slow a bandit:Dying>No way!
You are fighting for your life!
* C HP:Bad Mana:Cold Move:Slow a bandit:Dying>FLEE
Domingo tells you 'come no light'
* C HP:Bad Mana:Cold Move:Slow a bandit:Dying>WEST
You flee head over heels.
End of Orchabal's Fissure
Exits: north, east.
* C HP:Bad Mana:Cold Move:Slow>
Ok.
* C HP:Bad Mana:Cold Move:Slow>NORTH
Alas, you cannot go that way...
* C HP:Bad Mana:Cold Move:Slow>WEST
WEST
The Long Passageway
Exits: south, up.
* C HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...
* C HP:Bad Mana:Cold Move:Slow>UP
Alas, you cannot go that way...
* C HP:Bad Mana:Cold Move:Slow>Domingo tells you 'man hurt'
Landing on the Long Stair
Exits: north, down.
* C HP:Bad Mana:Cold Move:Slow>NORTH
Ok.
* C HP:Bad Mana:Cold Move:Slow>A Junction
Exits: north, east, south.
* C HP:Bad Mana:Cold Move:Slow>EAST
An Ancient Tunnel
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: east, west.
* C HP:Bad Mana:Cold Move:Slow>EAST
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
Exits: [north], west.
* C HP:Bad Mana:Cold Move:Slow>oe n
open exit n
Ok.
* C HP:Bad Mana:Cold Move:Slow>NORTH
The Sacked Chamber
Exits: (south), west.
* C HP:Bad Mana:Cold Move:Slow>ce s
wher
close exit s
Ok.
* C HP:Bad Mana:Cold Move:Slow>Players in your zone
--------------------
Juan - The Sacked Chamber
* C HP:Bad Mana:Cold Move:Slow>t domingo i fucking bad slow
wher
Ok.
* C HP:Bad Mana:Cold Move:Slow>Players in your zone
--------------------
Juan - The Sacked Chamber
* C HP:Bad Mana:Cold Move:Slow>t domingo wehre the fuck are you
Ok.
* C HP:Bad Mana:Cold Move:Slow>
Domingo tells you 'which way out?'
* C HP:Bad Mana:Cold Move:Slow>
Ok.
* C HP:Bad Mana:Cold Move:Slow>
The door is opened from the other side.
* C HP:Wounded Mana:Cold Move:Slow>t domingo all exits blocked
Ok.
* C HP:Wounded Mana:Cold Move:Slow>wher
s
*un Hombre* has arrived from the south.
Players in your zone
--------------------
Juan - The Sacked Chamber
* C HP:Wounded Mana:Cold Move:Slow>
*un Hombre* begins some strange incantations...
* C HP:Wounded Mana:Cold Move:Slow>WEST
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
Exits: (north), west.
* C HP:Wounded Mana:Cold Move:Slow>An Ancient Tunnel
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Slow>WEST
A Junction
Exits: north, east, south.
* C HP:Wounded Mana:Cold Move:Slow>
Domingo tells you 'im at a down exit it was like e e e e s e e e '
* C HP:Wounded Mana:Cold Move:Slow>SOUTH
Ok.
* C HP:Wounded Mana:Cold Move:Slow>DOWN
Landing on the Long Stair
Exits: north, down.
* C HP:Wounded Mana:Cold Move:Slow>The Long Passageway
Exits: south, up.
* C HP:Wounded Mana:Cold Move:Slow>
Gahruuk the half-orc has arrived from the south.
* C HP:Wounded Mana:Cold Move:Slow>SOUTH
EAST
EAST
End of Orchabal's Fissure
Exits: north, east.
* C HP:Wounded Mana:Cold Move:Slow>Orchabal's Fissure
A bandit is lying here, mortally wounded.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Slow>Orchabal's Fissure
Exits: east, south, west.
* C HP:Wounded Mana:Cold Move:Slow>EAST
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Slow>EAST
Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Cold Move:Slow>EAST
SOUTH
EAST
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold Move:Slow>Bridge across the Fissure
Exits: north, east.
* C HP:Wounded Mana:Cold Move:Slow>Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Slow>EAST
Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Slow>EAST
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Slow>EAST
End of Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Cold Move:Slow>SOUTH
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
* C HP:Wounded Mana:Cold Move:Slow>EAST
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Wounded Mana:Cold Move:Weak>wher
Players in your zone
--------------------
Domingo - somewhere
Juan - Bend in the Long Tunnel
* C HP:Wounded Mana:Cold Move:Slow>EAST
A Narrow Crawlway
Domingo is standing here.
Exits: north, west.
* C HP:Wounded Mana:Cold Move:Weak>NORTH
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a young troll is lying here.
The shadow of Bathmhûrz the Ancient is floating here.
Exits: south, [up], down.
* C HP:Wounded Mana:Cold Move:Weak>DOWN
You feel bolder.
* C HP:Wounded Mana:Cold Move:Weak>The Troll-Home
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
Exits: up.
* C HP:Wounded Mana:Cold Move:Weak>sa wait up south
emote dice <<wait up south>>
Ok.
* C HP:Wounded Mana:Cold Move:Weak>sa dont let him get me
emote dice <<dont let him get me>>
Ok.
* C HP:Wounded Mana:Warm Move:Slow>l
The Troll-Home
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
Domingo is standing here.
* C HP:Wounded Mana:Warm Move:Slow>sa go up south
Domingo leaves up.
* C HP:Wounded Mana:Warm Move:Slow>emote dice <<go up south>>
Ok.
* C HP:Wounded Mana:Warm Move:Slow>sa now
emote dice <<now>>
Ok.
* C HP:Wounded Mana:Warm Move:Slow>sco
44/161 hits, 31/117 mana, and 18/106 moves.
* C HP:Wounded Mana:Warm Move:Slow>bob
Domingo has arrived from above.
* C HP:Wounded Mana:Warm Move:Slow>cast 'breath'
You muster all of your concentration...
*un Hombre* has arrived from above.
Domingo dice <<hes here>>
Domingo leaves up.
*un Hombre* begins some strange incantations...
UP
* C HP:Wounded Mana:Warm Move:Slow>UP
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a young troll is lying here.
The shadow of Bathmhûrz the Ancient is floating here.
Domingo is standing here.
Exits: south, [up], down.
* C HP:Wounded Mana:Warm Move:Slow>The slab seems to be closed.
* C HP:Wounded Mana:Warm Move:Slow>SOUTH
Domingo leaves down.
* C HP:Wounded Mana:Warm Move:Slow>A Narrow Crawlway
Exits: north, west.
* C HP:Wounded Mana:Warm Move:Slow>WEST
SOUTH
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Wounded Mana:Warm Move:Slow>Long Tunnel
Exits: north, south.
* C HP:Wounded Mana:Warm Move:Slow>
You begin to feel thirsty.
* C HP:Wounded Mana:Warm Move:Slow>+bob
Arglebargle, glop-glyf!?!
* C HP:Wounded Mana:Warm Move:Slow>ds
drink skin
You drink the water.
You do not feel thirsty anymore.
* C HP:Wounded Mana:Warm Move:Slow>SOUTH
bob
End of the Long Tunnel
Exits: north.
* C HP:Wounded Mana:Warm Move:Slow>cast 'breath'
You muster all of your concentration...
An energy begins to flow within your legs as your body becomes lighter.
* C HP:Wounded Mana:Icy>oe
open exit
You don't see any exit here.
* C HP:Wounded Mana:Icy>wher
Players in your zone
--------------------
Domingo - A Great, Dirty Cave
Juan - End of the Long Tunnel
* C HP:Wounded Mana:Icy>open wall
That's impossible, I'm afraid.
* C HP:Wounded Mana:Icy>NORTH
Long Tunnel
Exits: north, south.
* C HP:Wounded Mana:Icy>NORTH
EAST
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Wounded Mana:Icy>A Narrow Crawlway
Exits: north, west.
* C HP:Wounded Mana:Icy>NORTH
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a young troll is lying here.
The shadow of Bathmhûrz the Ancient is floating here.
*un Hombre* is standing here.
Exits: south, [up], down.
* C HP:Wounded Mana:Icy>DOWN
*un Hombre* leaves down.
* C HP:Wounded Mana:Icy>The Troll-Home
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
Domingo is standing here.
*un Hombre* is standing here trying to concentrate.
Exits: up.
* C HP:Wounded Mana:Icy>UP
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a young troll is lying here.
The shadow of Bathmhûrz the Ancient is floating here.
Exits: south, [up], down.
* C HP:Wounded Mana:Icy>DOWN
The Troll-Home
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
*un Hombre* is standing here.
Exits: up.
* C HP:Wounded Mana:Icy>
*un Hombre* leaves up.
* C HP:Wounded Mana:Icy>UP
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a young troll is lying here.
The shadow of Bathmhûrz the Ancient is floating here.
*un Hombre* is standing here.
Exits: south, [up], down.
* C HP:Wounded Mana:Icy>SOUTH
A Narrow Crawlway
Exits: north, west.
* C HP:Wounded Mana:Icy>WEST
SOUTH
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Wounded Mana:Icy>Long Tunnel
Exits: north, south.
* C HP:Wounded Mana:Icy>SOUTH
The earth trembles and shivers.
* C HP:Wounded Mana:Icy>End of the Long Tunnel
Exits: north.
* C HP:Wounded Mana:Icy>wher
Players in your zone
--------------------
Domingo - End of the Long Tunnel
Juan - End of the Long Tunnel
* C HP:Wounded Mana:Icy>l
End of the Long Tunnel
Domingo is standing here.
* C HP:Wounded Mana:Icy>sa he low mana by now
*un Hombre* has arrived from the north.
emote dice <<he low mana by now>>
Ok.
* C HP:Wounded Mana:Icy>NORTH
Long Tunnel
Exits: north, south.
* C HP:Wounded Mana:Icy>
Domingo panics, and attempts to flee.
Domingo leaves south.
* C HP:Wounded Mana:Icy>
*un Hombre* has arrived from the south.
* C HP:Wounded Mana:Icy>
*un Hombre* begins some strange incantations...
* C HP:Wounded Mana:Icy>NORTH
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Wounded Mana:Icy>
*un Hombre* has arrived from the south.
* C HP:Wounded Mana:Icy>
*un Hombre* begins some strange incantations...
* C HP:Wounded Mana:Icy>SOUTH
Long Tunnel
Domingo is standing here.
Exits: north, south.
* C HP:Wounded Mana:Icy>SOUTH
End of the Long Tunnel
Exits: north.
* C HP:Wounded Mana:Icy>
*un Hombre* has arrived from the north.
* C HP:Wounded Mana:Icy>
Domingo intercepts *un Hombre*'s blow.
*un Hombre* tries to slash Domingo, but he parries successfully.
Domingo slashes *un Hombre*'s head.
* C HP:Wounded Mana:Icy>NORTH
NORTH
Long Tunnel
Exits: north, south.
* C HP:Wounded Mana:Icy>Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Wounded Mana:Icy>SOUTH
SOUTH
Long Tunnel
Exits: north, south.
* C HP:Wounded Mana:Icy>End of the Long Tunnel
Domingo is here, fighting *un Hombre*.
*un Hombre* is here, fighting Domingo.
Exits: north.
* C HP:Wounded Mana:Icy>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves north.
* C HP:Wounded Mana:Icy>NORTH
Long Tunnel
*un Hombre* is standing here.
Exits: north, south.
*un Hombre* leaves north.
* C HP:Wounded Mana:Icy>sa hit
emote dice <<hit>>
Ok.
* C HP:Wounded Mana:Icy>NORTH
Bend in the Long Tunnel
*un Hombre* is standing here.
Exits: east, south, west.
* C HP:Wounded Mana:Icy>
Domingo barely slashes *un Hombre*'s body and tickles it.
*un Hombre* barely slashes Domingo's left foot and tickles it.
* C HP:Wounded Mana:Icy>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves west.
* C HP:Wounded Mana:Icy>km
am
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>km
Arglebargle, glop-glyf!?!
* C HP:Wounded Mana:Icy>WEST
km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>WEST
km
Bend in the Long Tunnel
A black pond of water is here.
*un Hombre* is standing here.
Exits: north, east.
* C HP:Wounded Mana:Icy>Domingo barely slashes *un Hombre*'s body and tickles it.
kill *MAN*
Your attempt to slash *un Hombre* fails.
* C HP:Wounded Mana:Icy *un Hombre*:Hurt Domingo:Wounded>No way!
You are fighting for your l
ife!
* C HP:Wounded Mana:Icy *un Hombre*:Hurt Domingo:Wounded>kill *MAN*
You're already fighting!
* C HP:Wounded Mana:Icy *un Hombre*:Hurt Domingo:Wounded>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves north.
* C HP:Wounded Mana:Icy>ma
km
cha moo agg
Ok.
* C HP:Wounded Mana:Icy>NORTH
km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>WEST
End of Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Icy>km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>WEST
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Icy>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
* C HP:Wounded Mana:Icy>WEST
Orchabal's Fissure
*un Hombre* is standing here.
Exits: east, west.
*un Hombre* begins some strange incantations...
* C HP:Wounded Mana:Icy>WEST
km
Bridge across the Fissure
Exits: north, east.
* C HP:Wounded Mana:Icy>EAST
km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>Orchabal's Fissure
*un Hombre* is standing here trying to concentrate.
Exits: east, west.
* C HP:Wounded Mana:Icy>kill *MAN*
You lightly slash *un Hombre*'s body and tickle it.
* C HP:Wounded Mana:Icy *un Hombre*:Hurt>FLEE
Domingo lightly slashes *un Hombre*'s body and tickles it.
* C HP:Wounded Mana:Icy *un Hombre*:Hurt>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves east.
* C HP:Wounded Mana:Icy>
You flee head over heels.
Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
*un Hombre* is standing here.
Exits: east, west.
* C HP:Wounded Mana:Icy>EAST
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves east.
* C HP:Wounded Mana:Icy>km
Orchabal's Fissure
*un Hombre* is standing here.
Exits: east, west.
* C HP:Wounded Mana:Icy>km
kill *MAN*
kill *MAN*
You approach *un Hombre*, trying to slash him.
* C HP:Wounded Mana:Icy *un Hombre*:Hurt>kill *MAN*
You're already fighting!
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves east.
* C HP:Wounded Mana:Icy>EAST
km
End of Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Icy>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>SOUTH
km
Bend in the Long Tunnel
A black pond of water is here.
*un Hombre* is standing here.
Exits: north, east.
* C HP:Wounded Mana:Icy>kill *MAN*
You slash *un Hombre*'s left leg and tickle it.
*un Hombre* barely slashes your body and tickles it.
* C HP:Wounded Mana:Icy *un Hombre*:Hurt>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves east.
* C HP:Wounded Mana:Icy>EAST
km
*un Hombre* has arrived from the east.
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Wounded Mana:Icy>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>WEST
WEST
Bend in the Long Tunnel
A black pond of water is here.
*un Hombre* is standing here.
Exits: north, east.
* C HP:Wounded Mana:Icy>NORTH
WEST
Alas, you cannot go that way...
*un Hombre* leaves east.
* C HP:Wounded Mana:Icy>End of Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Icy>WEST
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Icy>Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
* C HP:Wounded Mana:Icy>WEST
Orchabal's Fissure
Domingo is standing here.
Exits: east, west.
* C HP:Wounded Mana:Icy>EAST
EAST
EAST
Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
* C HP:Wounded Mana:Icy>Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Icy>End of Orchabal's Fissure
*un Hombre* is standing here.
Exits: south, west.
*un Hombre* leaves west.
* C HP:Wounded Mana:Icy>sa hit
emote dice <<hit>>
Ok.
* C HP:Wounded Mana:Icy>WEST
WEST
km
Orchabal's Fissure
*un Hombre* is standing here.
Exits: east, west.
Domingo slashes *un Hombre*'s right arm.
* C HP:Wounded Mana:Icy>Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
* C HP:Wounded Mana:Icy>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>EAST
km
Orchabal's Fissure
*un Hombre* is here, fighting Domingo.
Domingo is here, fighting *un Hombre*.
Exits: east, west.
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves west.
* C HP:Wounded Mana:Icy>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>WEST
km
*un Hombre* has arrived from the west.
Domingo approaches *un Hombre*, trying to slash him.
Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
* C HP:Wounded Mana:Icy>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>WEST
km
EAST
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Icy>EAST
km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
* C HP:Wounded Mana:Icy>Orchabal's Fissure
Domingo is here, fighting *un Hombre*.
*un Hombre* is here, fighting Domingo.
Exits: east, west.
* C HP:Wounded Mana:Icy>kill *MAN*
You strongly slash *un Hombre*'s left leg.
* C HP:Wounded Mana:Icy *un Hombre*:Wounded Domingo:Wounded>
*un Hombre* panics, and attempts to flee.
* C HP:Wounded Mana:Icy *un Hombre*:Wounded Domingo:Wounded>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves east.
* C HP:Wounded Mana:Icy>
*un Hombre* has arrived from the east.
Domingo approaches *un Hombre*, trying to slash him.
* C HP:Wounded Mana:Icy>EAST
km
Domingo slashes *un Hombre*'s body.
* C HP:Wounded Mana:Icy>WEST
End of Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Icy>km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>Orchabal's Fissure
Domingo is here, fighting *un Hombre*.
*un Hombre* is here, fighting Domingo.
Exits: east, west.
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves west.
* C HP:Wounded Mana:Icy>km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>WEST
km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy Move:Tired>WEST
km
Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
* C HP:Wounded Mana:Icy Move:Tired>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy Move:Tired>Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Icy Move:Tired>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy Move:Tired>WEST
WEST
Bridge across the Fissure
Exits: north, east.
* C HP:Wounded Mana:Icy Move:Tired>NORTH
Alas, you cannot go that way...
* C HP:Wounded Mana:Icy Move:Tired>WEST
WEST
Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Icy Move:Tired>Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Icy Move:Tired>Orchabal's Fissure
*un Hombre* is standing here.
Exits: east, south, west.
* C HP:Wounded Mana:Icy Move:Tired>km
Domingo lightly slashes *un Hombre*'s body.
* C HP:Wounded Mana:Icy Move:Tired>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves south.
* C HP:Wounded Mana:Icy Move:Tired>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy Move:Tired>SOUTH
km
*un Hombre* has arrived from the south.
* C HP:Wounded Mana:Icy Move:Tired>Limestone Cave
A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
Exits: north.
* C HP:Wounded Mana:Icy Move:Tired>NORTH
km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy Move:Tired>Orchabal's Fissure
*un Hombre* is standing here.
Exits: east, south, west.
*un Hombre* leaves west.
* C HP:Wounded Mana:Icy Move:Tired>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy Move:Tired>km
EAST
WEST
WEST
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy Move:Tired>km
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Icy Move:Tired>Orchabal's Fissure
Exits: east, south, west.
* C HP:Wounded Mana:Icy Move:Tired>Orchabal's Fissure
A bandit is lying here, mortally wounded.
*un Hombre* is standing here.
Exits: east, west.
* C HP:Wounded Mana:Icy Move:Tired>kill *MAN*
*un Hombre* swiftly dodges your attempt to slash him.
* C HP:Wounded Mana:Icy Move:Tired *un Hombre*:Wounded>WEST
No way!
You are fighting for your life!
* C HP:Wounded Mana:Icy Move:Tired *un Hombre*:Wounded>
*un Hombre* swiftly dodges Domingo's attempt to slash him.
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves west.
* C HP:Wounded Mana:Icy Move:Tired>WEST
*un Hombre* has arrived from the west.
* C HP:Wounded Mana:Icy Move:Tired>km
*un Hombre* leaves east.
* C HP:Wounded Mana:Icy Move:Tired>EAST
km
EAST
End of Orchabal's Fissure
An untrustworthy man is here, eyeing your equipment.
Exits: north, east.
Domingo intercepts Gahruuk the half-orc's blow.
Domingo swiftly dodges Gahruuk the half-orc's attempt to pierce him.
* C HP:Wounded Mana:Icy Move:Tired>km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy Move:Tired>Orchabal's Fissure
A bandit is lying here, mortally wounded.
Exits: east, west.
* C HP:Wounded Mana:Icy Move:Tired>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy Move:Tired>EAST
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy Move:Tired>EAST
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Icy Move:Tired>EAST
Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Icy Move:Slow>
Alas, you cannot go that way...
* C HP:Wounded Mana:Icy Move:Tired>SOUTH
EAST
EAST
Bridge across the Fissure
Exits: north, east.
* C HP:Wounded Mana:Icy Move:Slow>Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Icy Move:Slow>Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
* C HP:Wounded Mana:Icy Move:Slow>EAST
EAST
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Slow>End of Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Cold Move:Slow>SOUTH
EAST
Bend in the Long Tunnel
A black pond of water is here.
*un Hombre* is standing here.
Exits: north, east.
*un Hombre* leaves east.
* C HP:Wounded Mana:Cold Move:Slow>Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Wounded Mana:Cold Move:Slow>km
A Narrow Crawlway
Exits: north, west.
* C HP:Wounded Mana:Cold Move:Slow>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Cold Move:Slow>WEST
Bend in the Long Tunnel
*un Hombre* is standing here.
Exits: east, south, west.
* C HP:Wounded Mana:Cold Move:Slow>EAST
km
A Narrow Crawlway
Exits: north, west.
* C HP:Wounded Mana:Cold Move:Slow>WEST
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Cold Move:Slow>km
Bend in the Long Tunnel
*un Hombre* is standing here.
Exits: east, south, west.
* C HP:Wounded Mana:Cold Move:Slow>kill *MAN*
You slash *un Hombre*'s right hand extremely hard and shatter it.
* C HP:Wounded Mana:Cold Move:Slow *un Hombre*:Bad>
*un Hombre* panics, but can't stop fighting to flee.
* C HP:Wounded Mana:Cold Move:Slow *un Hombre*:Bad>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves east.
* C HP:Wounded Mana:Cold Move:Slow>
*un Hombre* has arrived from the east.
* C HP:Wounded Mana:Cold Move:Slow>
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves south.
* C HP:Wounded Mana:Cold Move:Slow>km
SOUTH
Domingo tells you 'im at bandit'
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Cold Move:Slow>km
*un Hombre* has arrived from the south.
Long Tunnel
Exits: north, south.
* C HP:Wounded Mana:Cold Move:Slow>
Ok.
Domingo tells you 'come'
* C HP:Wounded Mana:Cold Move:Slow>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Cold Move:Slow>NORTH
Ok.
* C HP:Wounded Mana:Cold Move:Slow>km
Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Wounded Mana:Cold Move:Slow>EAST
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Cold Move:Slow>NORTH
A Narrow Crawlway
Exits: north, west.
* C HP:Wounded Mana:Cold Move:Slow>A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a young troll is lying here.
The shadow of Bathmhûrz the Ancient is floating here.
Exits: south, [up], down.
* C HP:Wounded Mana:Cold Move:Slow>DOWN
UP
The Troll-Home
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
Exits: up.
* C HP:Wounded Mana:Cold Move:Slow>SOUTH
WEST
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a young troll is lying here.
The shadow of Bathmhûrz the Ancient is floating here.
Exits: south, [up], down.
* C HP:Wounded Mana:Cold Move:Weak>A Narrow Crawlway
Exits: north, west.
* C HP:Wounded Mana:Cold Move:Weak>Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Wounded Mana:Cold Move:Weak>t domingo al l east
Ok.
* C HP:Wounded Mana:Cold Move:Weak>SOUTH
Long Tunnel
Exits: north, south.
* C HP:Wounded Mana:Cold Move:Weak>SOUTH
End of the Long Tunnel
Exits: north.
* C HP:Wounded Mana:Cold Move:Weak>NORTH
NORTH
Long Tunnel
Exits: north, south.
* C HP:Wounded Mana:Cold Move:Weak>Bend in the Long Tunnel
Exits: east, south, west.
* C HP:Wounded Mana:Cold Move:Weak>wher
Players in your zone
--------------------
Juan - Bend in the Long Tunnel
* C HP:Wounded Mana:Cold Move:Weak>WEST
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
* C HP:Wounded Mana:Cold Move:Weak>NORTH
End of Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Cold Move:Weak>WEST
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Weak>WEST
Orchabal's Fissure
The corpse of a pony is lying here.
The corpse of a pony is lying here.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Weak>WEST
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Weak>WEST
Bridge across the Fissure
Exits: north, east.
* C HP:Wounded Mana:Cold Move:Weak>WEST
NORTH
WEST
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold Move:Weak>Orchabal's Fissure
Exits: south, west.
* C HP:Wounded Mana:Cold Move:Weak>Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Weak>WEST
Orchabal's Fissure
Exits: east, south, west.
* C HP:Wounded Mana:Cold Move:Weak>WEST
Orchabal's Fissure
A bandit is lying here, mortally wounded.
Gahruuk the half-orc is here, fighting Domingo.
Domingo is here, fighting Gahruuk the half-orc.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Weak>
Domingo panics, and attempts to flee.
Domingo leaves east.
* C HP:Wounded Mana:Cold Move:Weak>EAST
Orchabal's Fissure
Exits: east, south, west.
* C HP:Wounded Mana:Cold Move:Weak>sco
49/161 hits, 17/117 mana, and 6/106 moves.
* C HP:Wounded Mana:Cold Move:Weak>l
Orchabal's Fissure
* C HP:Wounded Mana:Cold Move:Weak>e
Orchabal's Fissure
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Weak>e
Orchabal's Fissure
Domingo
is standing here.
Exits: south, west.
* C HP:Wounded Mana:Cold Move:Weak>sa weak
sco
emote dice <<weak>>
Ok.
* C HP:Wounded Mana:Cold Move:Weak>50/161 hits, 18/117 mana, and 6/106 moves.
* C HP:Wounded Mana:Cold Move:Weak>
Domingo dice <<hes awful>>
* C HP:Wounded Mana:Cold Move:Weak>
Domingo dice <<bob>>
* C HP:Wounded Mana:Cold Move:Weak>nod
You nod solemnly.
* C HP:Wounded Mana:Cold Move:Weak>sa weak
emote dice <<weak>>
Ok.
* C HP:Wounded Mana:Cold Move:Weak>n
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold Move:Weak>
Domingo begins some strange incantations...
* C HP:Wounded Mana:Cold Move:Weak>track *man
You carefully examine the ground around you, looking for tracks...
Domingo utters the words 'judicandus dies'
Domingo begins some strange incantations...
sa just hit
Domingo utters the words 'judicandus dies'
You see some tracks of *un Hombre* leading west
(done less than 1 hour ago).
* C HP:Wounded Mana:Cold Move:Weak>emote dice <<just hit>>
Ok.
* C HP:Wounded Mana:Cold Move:Weak>
Saving Juan.
* C HP:Wounded Mana:Cold Move:Weak>w
Orchabal's Fissure
Exits: east, west.
You see some tracks of *un Hombre* leading west
(done less than 1 hour ago).
* C HP:Wounded Mana:Cold Move:Weak>WEST
Orchabal's Fissure
Exits: east, south, west.
You see some tracks of *un Hombre* leading west
(done less than 1 hour ago).
* C HP:Wounded Mana:Cold Move:Weak>track
WEST
WEST
You stop tracking your victim.
* C HP:Wounded Mana:Cold Move:Weak>Orchabal's Fissure
A bandit is lying here, mortally wounded.
An untrustworthy man is here, eyeing your equipment.
Exits: east, west.
* C HP:Wounded Mana:Cold Move:Weak>End of Orchabal's Fissure
Exits: north, east.
* C HP:Wounded Mana:Cold Move:Weak>WEST
NORTH
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold Move:Weak>The Long Passageway
Exits: south, up.
* C HP:Wounded Mana:Cold Move:Weak>UP
Landing on the Long Stair
Exits: north, down.
* C HP:Wounded Mana:Cold Move:Weak>NORTH
A Junction
Exits: north, east, south.
* C HP:Wounded Mana:Cold Move:Weak>track *man
You carefully examine the ground around you, looking for tracks...
You see some tracks of *un Hombre* leading north
(done less than 1 hour ago).
* C HP:Wounded Mana:Cold Move:Weak>track
NORTH
You stop tracking your victim.
* C HP:Wounded Mana:Cold Move:Weak>Hewn Passageway
Exits: north, south.
* C HP:Wounded Mana:Cold Move:Weak>NORTH
The Hewn Passageway Bends
Exits: south, west.
* C HP:Wounded Mana:Cold Move:Weak>WEST
Before Athoin's Vault
Some mud before you rears up to attack.
Some mud before you rears up to attack.
Exits: north, east.
You suddenly notice a mindless slime.
A mindless slime tries to hit Domingo, but he parries successfully.
Domingo intercepts a mindless slime's blow.
A mindless slime tries to hit Domingo, but he parries successfully.
Domingo swiftly dodges a mindless slime's attempt to hit him.
Domingo slashes a mindless slime's right hindfoot extremely hard and
shatters it.
* C HP:Wounded Mana:Cold Move:Weak>
Domingo slashes a mindless slime's left hindfoot extremely hard and
shatters it.
* C HP:Wounded Mana:Cold Move:Weak>a domingo
You assist Domingo.
You slash a mindless slime's right foreleg hard and shatter it.
* C HP:Wounded Mana:Cold Move:Weak a mindless slime:Awful Domingo:Wounded>
Domingo bleeds from open wounds.
* C HP:Wounded Mana:Cold Move:Weak a mindless slime:Awful Domingo:Wounded>
Domingo slashes a mindless slime's left foreleg extremely hard and
shatters it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear a mindless slime's death cry.
A mindless slime is dead! R.I.P.
* C HP:Wounded Mana:Cold Move:Weak>
You can't find a coins in any corpse.
* C HP:Wounded Mana:Cold Move:Weak>sa fuck no shroud
emote dice <<fuck no shroud>>
Ok.
* C HP:Wounded Mana:Cold Move:Weak>
A mindless slime barely hits Domingo's right leg and tickles it.
* C HP:Wounded Mana:Cold Move:Weak>a domingo
You assist Domingo.
Domingo slashes a mindless slime's body extremely hard and shatters
it.
* C HP:Wounded Mana:Cold Move:Weak a mindless slime:Hurt Domingo:Wounded>ma
cha moo agg
Ok.
* C HP:Wounded Mana:Cold Move:Weak a mindless slime:Hurt Domingo:Wounded>
Domingo slashes a mindless slime's left hindfoot extremely hard and
shatters it.
* C HP:Wounded Mana:Warm Move:Weak a mindless slime:Bad Domingo:Wounded>
You slash a mindless slime's body hard and shatter it.
A mindless slime is incapacitated and will slowly die, if not aided.
* C HP:Wounded Mana:Warm Move:Weak a mindless slime:Dying Domingo:Wounded>ma
cha moo agg
Ok.
* C HP:Wounded Mana:Warm Move:Weak a mindless slime:Dying Domingo:Wounded>
Domingo slashes a mindless slime's head extremely hard and shatters
it.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear a mindless slime's death cry.
A mindless slime is dead! R.I.P.
* C HP:Wounded Mana:Warm Move:Weak>NORTH
You can't find a coins in any corpse.
* C HP:Wounded Mana:Warm Move:Weak>The Vault of Athoin
Exits: east, south.
* C HP:Wounded Mana:Warm Move:Weak>bob
cast 'breath'
You muster all of your concentration...
A mindless slime has arrived from the east.
EAST
An energy begins to flow within your legs as your body becomes lighter.
* C HP:Wounded Mana:Icy>The Vault of Athoin
A sturdy trained horse is standing here.
Some mud before you rears up to attack.
Exits: east, west.
A mindless slime hits your left foot.
You slash a mindless slime's head extremely hard and shatter it.
* C HP:Wounded Mana:Icy a mindless slime:Hurt>
A mindless slime lightly hits your left arm and tickles it.
* C HP:Wounded Mana:Icy a mindless slime:Hurt>
You slash a mindless slime's right hindleg extremely hard and shatter it.
* C HP:Wounded Mana:Icy a mindless slime:Bad>l
The Vault of Athoin
A sturdy trained horse is standing here.
A mindless slime is here, fighting YOU.
Domingo tells you 'blah'
* C HP:Wounded Mana:Icy a mindless slime:Bad>
Ok.
* C HP:Wounded Mana:Icy a mindless slime:Bad>
You slash a mindless slime's body hard and shatter it.
A mindless slime is incapacitated and will slowly die, if not aided.
* C HP:Wounded Mana:Icy a mindless slime:Dying>
You slash a mindless slime's left hindleg extremely hard and shatter it.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear a mindless slime's death cry.
A mindless slime is dead! R.I.P.
* C HP:Wounded Mana:Icy>e
You can't find a coins in any corpse.
* C HP:Wounded Mana:Icy>The Ledge of Theddin's Deep
Exits: north, south, west, down.
You suddenly notice a mindless slime.
A mindless slime tries to hit you, but your parry is successful.
* C HP:Wounded Mana:Icy a mindless slime:Healthy>
You slash a mindless slime's left hindfoot extremely hard and shatter it.
* C HP:Wounded Mana:Icy a mindless slime:Hurt>
A mindless slime barely hits your body and tickles it.
* C HP:Wounded Mana:Icy a mindless slime:Hurt>t domingo follow it eastish
Ok.
* C HP:Wounded Mana:Icy a mindless slime:Hurt>l
The Ledge of Theddin's Deep
A mindless slime is here, fighting YOU.
* C HP:Wounded Mana:Icy a mindless slime:Hurt>
You slash a mindless slime's body extremely hard and shatter it.
* C HP:Wounded Mana:Icy a mindless slime:Bad>
Domingo tells you 'im at vault'
* C HP:Wounded Mana:Icy a mindless slime:Bad>
Ok.
* C HP:Wounded Mana:Icy a mindless slime:Bad>
You slash a mindless slime's head extremely hard and shatter it.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear a mindless slime's death cry.
A mindless slime is dead! R.I.P.
* C HP:Wounded Mana:Icy>
The corpse of a mindless slime is borne by the ooze over the side into the
depths.
* C HP:Wounded Mana:Icy>
You don't see any corpse to get things from.
* C HP:Wounded Mana:Icy>track *man
You carefully examine the ground around you, looking for tracks...
Domingo tells you 'i have no godamn light'
t domingo fuck i bobbed and you werent ehre
Domingo has arrived from the west.
You see some tracks of *un Hombre* leading north
(done less than 2 hours ago).
* C HP:Wounded Mana:Icy>
Ok.
* C HP:Wounded Mana:Icy>
Ok.
* C HP:Wounded Mana:Icy>NORTH
The Ledge of Theddin's Deep
*un Hombre* is standing here.
Exits: east, south, down.
Aha, you have found your victim!
* C HP:Wounded Mana:Icy>km
ma
*un Hombre* begins some strange incantations...
Domingo bleeds from open wounds.
* C HP:Wounded Mana:Icy>kill *MAN*
*un Hombre* swiftly dodges your attempt to slash him.
Domingo slashes *un Hombre*'s left foot very hard and shatters it.
* C HP:Wounded Mana:Icy *un Hombre*:Wounded>cha moo agg
Ok.
* C HP:Wounded Mana:Icy *un Hombre*:Wounded>FLEE
You flee head over heels.
The Ledge of Theddin's Deep
Exits: north, south, west, down.
* C HP:Wounded Mana:Icy>
*un Hombre* has arrived from the north.
* C HP:Wounded Mana:Icy>km
*un Hombre* begins some strange incantations...
kill *MAN*
You approach *un Hombre*, trying to slash him.
* C HP:Wounded Mana:Icy *un Hombre*:Wounded>FLEE
You will attempt to flee!
* C HP:Wounded Mana:Icy *un Hombre*:Wounded>
You flee head over heels.
The Ledge of Theddin's Deep
Domingo is standing here.
Exits: east, south, down.
* C HP:Wounded Mana:Icy>SOUTH
km
The Ledge of Theddin's Deep
*un Hombre* is standing here.
Exits: north, south, west, down.
* C HP:Wounded Mana:Icy>kill *MAN*
*un Hombre* swiftly dodges your attempt to slash him.
* C HP:Wounded Mana:Icy *un Hombre*:Wounded>
*un Hombre* begins some strange incantations...
* C HP:Wounded Mana:Icy *un Hombre*:Wounded>FLEE
You flee head over heels.
The Ledge of Theddin's Deep
Exits: east, south, down.
* C HP:Wounded Mana:Icy>SOUTH
km
The Ledge of Theddin's Deep
*un Hombre* is standing here.
Domingo is standing here.
Exits: north, south, west, down.
* C HP:Wounded Mana:Icy>kill *MAN*
You approach *un Hombre*, trying to slash him.
* C HP:Wounded Mana:Icy *un Hombre*:Wounded>
Domingo slashes *un Hombre*'s left foot extremely hard and shatters it.
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves north.
* C HP:Wounded Mana:Icy>NORTH
*un Hombre* has arrived from the north.
* C HP:Wounded Mana:Icy>km
The Ledge of Theddin's Deep
Exits: east, south, down.
* C HP:Wounded Mana:Icy>SOUTH
km
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>km
The Ledge of Theddin's Deep
*un Hombre* is standing here.
Exits: north, south, west, down.
* C HP:Wounded Mana:Icy>kill *MAN*
You try to slash *un Hombre*, but he parries successfully.
* C HP:Wounded Mana:Icy *un Hombre*:Awful>km
kill *MAN*
You're already fighting!
* C HP:Wounded Mana:Icy *un Hombre*:Awful>
Domingo approaches *un Hombre*, trying to slash him.
* C HP:Wounded Mana:Icy *un Hombre*:Awful>kill *MAN*
You're already fighting!
Domingo barely slashes *un Hombre*'s body.
* C HP:Wounded Mana:Icy *un Hombre*:Awful>km
kill *MAN*
You're already fighting!
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves north.
* C HP:Wounded Mana:Icy>km
NORTH
km
NORTH
kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>km
The Ledge of Theddin's Deep
*un Hombre* is standing here.
Exits: east, south, down.
* C HP:Wounded Mana:Icy>km
kill *MAN*
You approach *un Hombre*, trying to slash him.
* C HP:Wounded Mana:Icy *un Hombre*:Awful>Domingo approaches *un Hombre*, trying to slash him.
No way!
You are fighting for your life!
* C HP:Wounded Mana:Icy *un Hombre*:Awful>kill *MAN*
You're already fighting!
* C HP:Wounded Mana:Icy *un Hombre*:Awful>km
kill *MAN*
You're already fighting!
You slash *un Hombre*'s head and shatter it.
* C HP:Wounded Mana:Icy *un Hombre*:Awful>kill *MAN*
You're already fighting!
* C HP:Wounded Mana:Icy *un Hombre*:Awful>km
*un Hombre* panics, and attempts to flee.
*un Hombre* leaves east.
* C HP:Wounded Mana:Icy>kill *MAN*
They aren't here.
* C HP:Wounded Mana:Icy>EAST
km
km
The Ledge of Theddin's Deep
A brass lantern has been set on the ground.
*un Hombre* is standing here.
Exits: east, west, down.
* C HP:Wounded Mana:Icy>km
kill *MAN*
You approach *un Hombre*, trying to slash him.
Domingo approaches *un Hombre*, trying to slash him.
*un Hombre* barely slashes your body and tickles it.
* C HP:Wounded Mana:Icy *un Hombre*:Awful>kill *MAN*
You're already fighting!
* C HP:Wounded Mana:Icy *un Hombre*:Awful>kill *MAN*
You're already fighting!
* C HP:Wounded Mana:Icy *un Hombre*:Awful>km
kill *MAN*
You're already fighting!
*un Hombre* panics, but can't stop fighting to flee.
* C HP:Wounded Mana:Icy *un Hombre*:Awful>km
kill *MAN*
You're already fighting!
* C HP:Wounded Mana:Icy *un Hombre*:Awful>km
*un Hombre* panics, and attempts to flee.
*un Hombre* tries to climb down, but he slips.
*un Hombre* leaves down.
* C HP:Wounded Mana:Icy>swim
Better learn how to swim first?
* C HP:Wounded Mana:Icy>DOWN
You need to swim to go there.
* C HP:Wounded Mana:Icy>troph
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Bragollach | 4, 3%, A mindless slime |
| 1, 0%, Angrim's ghost | 5, 1%, An uruk-hai orc |
| 1, 0%, A tall orc | 2, 0%, A demon wolf |
| 1, 0%, A giant earth beetle | 1, 0%, Wyrdda |
| 1, 0%, A menacing looking tree | 6, 2%, A highwayman |
| 12, 4%, A wight-warrior | 8, 3%, A hobwill |
| 2, 1%, Halamor's ghost | 1, 0%, The chief thug |
| 1, 0%, Barbaras | 2, 0%, A swarm of blow-flies |
| 2, 0%, Bathmhûrz the Ancient | 1, 0%, A hill giant |
| 1, 0%, A water spider | 1, 0%, A queen bat |
| 1, 1%, A hummerhorn | 4, 2%, A hen |
| 1, 0%, An old bull | 2, 1%, A mosquito swarm |
| 1, 0%, A Queen Bee | 6, 2%, An angry bee |
| 1, 0%, A queen bee | 2, 0%, A lion |
| 1, 0%, A horse | 1, 1%, A wolf spider |
| 1, 0%, The witch | 4, 1%, A brutish forest troll |
| 2, 0%, An assassin | 1, 0%, Mormaeg |
| 2, 0%, A spirit slave | 17, 5%, A brushman |
| 1, 0%, #Sekith | 27, 8%, A patch of weeds |
| 4, 2%, A giant slug | 5, 1%, A mottled snake |
*** Return: continue, b: back one page, r: redisplay, q:quit (19%) *** q
* C>whois bragollach
Bragollach Flameshadow is a level twenty-seven Black Númenórean Warlock.
Into war riding, winds' warrior cry wailing,
Sword flashing, hands weaving woe from naught
Fate dodging, life unheeding, foe unravelling
Earth shaking, fire blooming, death coming.
Raspy stops resting, and clambers on his feet.