Myself and Elf charge crack...
Was around crack hunting orcs. Ran into Kocano and others, including Elf.
Sorry about the spam (playing from *.au link).
This log isn't good, but shows how teamwork can bring about results...
It's also about showing that bears and other pukes can get along...
*Kocano the Zaugurz Orc* yells 'haha'
o W C HP:Fine>|flush quick
You begin to search ...
/-\|/You didn't find anyone.
o W C HP:Fine>
n
*an Elf* has arrived from the east riding a pack horse.
* W C HP:Fine>
fq
Dark Dry Cave
*Kocano the Zaugurz Orc* is resting here.
Exits: south.
o W C HP:Fine>
The crack is opened from the other side.
o W C HP:Fine>/flush quick
You begin to search ...
-\|
j
/*Kocano the Zaugurz Orc* stops resting, and clambers on his feet.
-*Kocano the Zaugurz Orc* leaves south.
o W C HP:Fine>k *orc*
They aren't here.
*an Elf* has arrived from the south.
A pack horse has arrived from the south.
* W C HP:Fine>
*an Elf* leaves north.
A pack horse leaves north.
o W C HP:Fine>
*an Orc* yells 'yae laabeb ve, azg god 1 em mallorb'
o W C HP:Fine>
You suddenly notice *an Orc*.
*an Elf* has arrived from the north.
A pack horse has arrived from the north.
* W C HP:Fine>
s
Trail at a Cave
Exits: north, east, west.
o W C HP:Fine>
n
j
Dark Dry Cave
*an Orc* is standing here.
*an Elf* is standing here trying to concentrate.
A sturdy pack horse is standing here.
Exits: (north), south.
* W C HP:Fine>
*an Orc* leaves north.
* W C HP:Fine>k *orc*
They aren't here.
* W C HP:Fine>
*an Elf* leaves north.
A pack horse leaves north.
o W C HP:Fine>
cc
*an Elf* has arrived from the north.
A pack horse has arrived from the north.
* W C HP:Fine>close crack
Ok.
* W C HP:Fine>
bcr
bash crack
Nothing seems to happen.
*an Elf* humms: charge!
*an Elf* grins with a twinkle in his eye...
*an Elf* nods solemnly.
* W C HP:Fine>
bcr
bash crack
The crack gave away under the pressure.
*an Elf* begins some strange incantations...
* W C HP:Fine>
n
*an Elf* utters the words 'bfzahp ay bfugtizgg'
* W C HP:Fine>
j
Behind the Crack
The corpse of a hungry warg is lying here.
The corpse of an orkish scout is lying here.
Exits: south, down.
o W C HP:Fine>*an Elf* has arrived from the south.
A pack horse has arrived from the south.
k *orc*
They aren't here.
* W C HP:Fine>
scou d
/You quietly scout downwards...
-*an Elf* quietly scouts downwards...
Orc Guard Room
The corpse of *a Hobbit* is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
*an Orc* is resting here.
*an Orc* is standing here.
*an Orc* is standing here.
You stop scouting.
* W C HP:Fine>
*an Elf* stops scouting downwards.
* W C HP:Fine>
fq
-flush quick
You begin to search ...
\|/-*an Elf* shivers uncomfortably.
\You didn't find anyone.
* W C HP:Fine>
You see *an Orc* scouting from below!
* W C HP:Fine>
*an Orc* has arrived from below.
* W C HP:Fine>
j
bash
k *orc*
You hit *an Orc*'s left leg extremely hard and shatter it.
You swiftly dodge *an Orc*'s attempt to hit you.
* W C HP:Fine *an Orc*:Wounded>*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves south.
* W C HP:Fine>
s
j
Dark Dry Cave
*an Orc* is standing here.
*an Orc* is standing here.
Exits: north, south.
*an Orc* leaves north.
o W C HP:Fine>k *orc*
You approach *an Orc*, trying to hit her.
You swiftly dodge *an Orc*'s attempt to pierce you.
o W C HP:Fine *an Orc*:Healthy>
*an Orc* panics, and attempts to flee.
*an Orc* leaves north.
o W C HP:Fine>
n
j
Behind the Crack
The corpse of a hungry warg is lying here.
The corpse of an orkish scout is lying here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
Exits: south, down.
*an Elf* begins some strange incantations...
* W C HP:Fine>k *orc*
You hit *an Orc*'s left arm extremely hard.
Your victim is shocked by your hit!
*an Orc* smites your head extremely hard and tickles it.
* W C HP:Fine *an Orc*:Fine>
*an Elf* utters the words 'diesilla barh'
* W C HP:Fine *an Orc*:Fine>
j
*an Elf* utters the words 'diesilla barh'
*an Orc* staggers back as the lightning bolt sent by *an Elf* hits him.
You hit *an Orc*'s head extremely hard.
Your victim is shocked by your hit!
* W C HP:Fine *an Orc*:Hurt>
bash
*an Orc* panics, and attempts to flee.
*an Orc* leaves down.
* W C HP:Fine>k *orc*
They aren't here.
* W C HP:Fine>Bash what or whom?
* W C HP:Fine>
j
k *orc*
They aren't here.
* W C HP:Fine>
fq
You see *an Orc* scouting from below!
* W C HP:Fine>/flush quick
You begin to search ...
-\|/-You didn't find anyone.
* W C HP:Fine>
*an Elf* quietly scouts downwards...
* W C HP:Fine>
gigg
*an Elf* stops scouting downwards.
* W C HP:Fine>
You giggle.
* W C HP:Fine>
x
You see *an Orc* scouting from below!
* W C HP:Fine>exit
South - Dark Dry Cave
Down - Orc Guard Room
* W C HP:Fine>
scou d
\You quietly scout downwards...
|Orc Guard Room
The corpse of *a Hobbit* is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
*an Orc* is standing here.
*an Orc* is standing here.
*an Orc* is resting here.
*an Orc* is standing here.
You stop scouting.
* W C HP:Fine>
fq
-flush quick
You begin to search ...
\|/-\You didn't find anyone.
* W C HP:Fine>
sa 4 orcs
emote growls : 4 orcs
Ok.
* W C HP:Fine>
*an Elf* humms: group self
* W C HP:Fine>
grin
You grin evilly.
* W C HP:Fine>
*an Elf* nods solemnly.
* W C HP:Fine>
gro self
Group disbanded.
* W C HP:Fine>
sa cant grou bears
emote growls : cant grou bears
Ok.
* W C HP:Fine>
*an Elf* ponders life, the universe, and everything.
* W C HP:Fine>
*an Elf* humms: u cant do that
* W C HP:Fine>
*an Elf* giggles.
* W C HP:Fine>
fq
*an Elf* quietly scouts downwards...
* W C HP:Fine>flush quick
You begin to search ...
You have revealed *an Orc*!
You hit *an Orc*'s head extremely hard.
*an Elf* stops scouting downwards.
You swiftly dodge *an Orc*'s attempt to pierce you.
* W C HP:Fine *an Orc*:Fine>
Saving Kitto.
* W C HP:Fine *an Orc*:Fine>
*an Orc* panics, but can't stop fighting to flee.
*an Orc* lightly pierces your head and tickles it.
* W C HP:Fine *an Orc*:Fine>
*an Orc* panics, and attempts to flee.
*an Orc* leaves down.
* W C HP:Fine>
fq
|flush quick
You begin to search ...
/-\|/You didn't find anyone.
* W C HP:Fine>
gigg
You giggle.
* W C HP:Fine>
fq
|flush quick
You begin to search ...
/-\*an Elf* ponders life, the universe, and everything.
|/You didn't find anyone.
* W C HP:Fine>
You see *an Orc* scouting from below!
* W C HP:Fine>
sc
446/495 hits and 100/153 moves.
*an Elf* humms: u searchin?
* W C HP:Fine>
nod
fq
You nod solemnly.
* W C HP:Fine>\flush quick
You begin to search ...
|/-\
sa flushing
|You didn't find anyone.
* W C HP:Fine>emote growls : flushing
Ok.
* W C HP:Fine>
You see *an Orc* scouting from below!
* W C HP:Fine>
fq
*an Elf* nods solemnly.
* W C HP:Fine>-flush quick
You begin to search ...
\|/-
sc
\You didn't find anyone.
* W C HP:Fine>
*an Elf* quietly scouts downwards...
* W C HP:Fine>
*an Elf* stops scouting downwards.
* W C HP:Fine>450/495 hits and 101/153 moves.
* W C HP:Fine>
fq
|flush quick
You begin to search ...
/-\|/You didn't find anyone.
* W C HP:Fine>
*an Elf* humms: charge down for a sec?
* W C HP:Fine>
scou d
/You quietly scout downwards...
-Orc Guard Room
The corpse of *a Hobbit* is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
*an Orc* is standing here.
*an Orc* is standing here.
*an Orc* is standing here.
*an Orc* is standing here.
You stop scouting.
* W C HP:Fine>
nod
d
You nod solemnly.
* W C HP:Fine>
ces
Orc Guard Room
The corpse of *a Hobbit* is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
*an Orc* is sleeping here.
*an Orc* is standing here.
*an Orc* is standing here.
*an Orc* is standing here.
Exits: (south), [west], up.
o W C HP:Fine>
ces
ces
close exit s
Ok.
o W C HP:Fine>
ces
ces
*an Elf* has arrived from above.
A pack horse has arrived from above.
Zathdug the Monitor strongly smites your left arm and tickles it.
Zathdug the Monitor swiftly dodges your attempt to hit him.
* W C HP:Fine Zathdug the Monitor:Healthy>
*an Orc* says 'spam crosi clack'
The orkish bodyguard slashes your right foot extremely hard and tickles it.
* W C HP:Fine Zathdug the Monitor:Healthy>close exit s
It's already closed!
* W C HP:Fine Zathdug the Monitor:Healthy>
ces
ces
*an Elf* begins some strange incantations...
* W C HP:Fine Zathdug the Monitor:Healthy>*an Orc* smites your right foot extremely hard.
close exit s
It's already closed!
* W C HP:Fine Zathdug the Monitor:Healthy>
ces
ces
close exit s
It's already closed!
* W C HP:Fine Zathdug the Monitor:Healthy>close exit s
It's already closed!
* W C HP:Fine Zathdug the Monitor:Healthy>close exit s
It's already closed!
Zathdug the Monitor smites your left foot extremely hard and tickles it.
* W C HP:Fine Zathdug the Monitor:Healthy>
ces
ces
*an Orc* opens the stonedoor.
close exit s
Ok.
*an Elf* utters the words 'qahijf gsfal'
* W C HP:Fine Zathdug the Monitor:Healthy>close exit s
It's already closed!
You try to hit Zathdug the Monitor, but he parries successfully.
* W C HP:Fine Zathdug the Monitor:Healthy>
ces
ces
*an Orc* leaves up.
close exit s
It's already closed!
The orkish bodyguard slashes your right leg extremely hard.
* W C HP:Fine Zathdug the Monitor:Healthy>
ces
ces
*an Orc* opens the stonedoor.
close exit s
Ok.
* W C HP:Fine Zathdug the Monitor:Healthy>
ces
ces
*an Orc* has arrived from above.
close exit s
It's already closed!
*an Orc* opens the stonedoor.
* W C HP:Fine Zathdug the Monitor:Healthy>close exit s
Ok.
The orkish bodyguard slashes *an Elf*'s right arm extremely hard.
* W C HP:Fine Zathdug the Monitor:Healthy>*an Orc* opens the stonedoor.
close exit s
Ok.
*an Elf* panics, but can't stop fighting to flee.
* W C HP:Fine Zathdug the Monitor:Healthy>
ces
ces
*an Orc* opens the stonedoor.
close exit s
Ok.
You swiftly dodge the orkish bodyguard's attempt to slash you.
* W C HP:Fine Zathdug the Monitor:Healthy>*an Orc* opens the stonedoor.
close exit s
Ok.
* W C HP:Fine Zathdug the Monitor:Healthy>
*an Orc* opens the stonedoor.
* W C HP:Fine Zathdug the Monitor:Healthy>
ces
ces
ces
close exit s
Ok.
*an Orc* opens the stonedoor.
*an Elf* panics, and attempts to flee.
*an Elf* leaves up.
o W C HP:Fine Zathdug the Monitor:Healthy>close exit s
Ok.
*an Orc* opens the stonedoor.
Zathdug the Monitor smites your right arm extremely hard and tickles it.
o W C HP:Hurt Zathdug the Monitor:Healthy>
ces
ces
close exit s
Ok.
*an Orc* opens the stonedoor.
You try to hit Zathdug the Monitor, but he parries successfully.
o W C HP:Hurt Zathdug the Monitor:Healthy>close exit s
Ok.
*an Orc* opens the stonedoor.
o W C HP:Hurt Zathdug the Monitor:Healthy>
f
close exit s
Ok.
*an Orc* opens the stonedoor.
The orkish bodyguard slashes your right foot hard and tickles it.
o W C HP:Hurt Zathdug the Monitor:Healthy>close exit s
Ok.
*an Orc* opens the stonedoor.
The orkish bodyguard quickly approaches, trying to slash you.
o W C HP:Hurt Zathdug the Monitor:Healthy>o W C HP:Hurt Zathdug the Monitor:Healthy>
close exit s
Ok.
*an Orc* opens the stonedoor.
*an Orc* sends you sprawling with a powerful bash.
o W C HP:Hurt Zathdug the Monitor:Healthy>
The orkish bodyguard slashes your right hand extremely hard.
o W C HP:Hurt Zathdug the Monitor:Healthy>
Zathdug the Monitor smites your left foot very hard and tickles it.
o W C HP:Hurt Zathdug the Monitor:Healthy>
f
The orkish bodyguard slashes your left foot extremely hard.
o W C HP:Hurt Zathdug the Monitor:Healthy>
*an Orc* smites your left foot extremely hard.
o W C HP:Wounded Zathdug the Monitor:Healthy>
The orkish bodyguard slashes your right arm extremely hard.
Your head stops stinging.
You flee head over heels.
Behind the Crack
The corpse of a hungry warg is lying here.
The corpse of an orkish scout is lying here.
Exits: south, down.
o W C HP:Wounded>close exit s
That's absurd.
o W C HP:Wounded>close exit s
That's absurd.
o W C HP:Wounded>
You flee head over heels.
Orc Guard Room
The corpse of *a Hobbit* is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
*an Orc* is standing here.
*an Orc* is standing here.
*an Orc* is standing here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
Exits: (south), [west], up.
o W C HP:Wounded>
You flee head over heels.
PANIC!
You couldn't escape!
The orkish bodyguard says 'YUE! Kibdu! Yaa wilr kio bavere yair tona.'
The orkish bodyguard quickly approaches, trying to slash you.
o W C HP:Wounded the orkish bodyguard:Healthy>
f
You flee head over heels.
Zathdug the Monitor is standing in your way!
Zathdug the Monitor tells you The Great Goblin doesn t like outsiders!'
Behind the Crack
The corpse of a hungry warg is lying here.
The corpse of an orkish scout is lying here.
Exits: south, down.
o W C HP:Wounded>
You flee head over heels.
Dark Dry Cave
*an Orc* is standing here.
*an Elf* is standing here trying to concentrate.
Exits: north, south.
* W C HP:Wounded>
*an Elf* utters the words 'diesilla barh'
*an Orc* staggers back as the lightning bolt sent by *an Elf* hits her.
*an Elf* swiftly dodges *an Orc*'s attempt to pierce him.
*an Elf* tries to pierce *an Orc*, but she parries successfully.
* W C HP:Wounded>
*an Elf* begins some strange incantations...
* W C HP:Wounded>
k
*an Orc* panics, and attempts to flee.
*an Orc* leaves north.
* W C HP:Wounded>
jk
*an Orc* has arrived from the north.
* W C HP:Wounded>*an Orc* leaves south.
Hit whom?
*an Elf* leaves north.
o W C HP:Wounded>Arglebargle, glop-glyf!?!
o W C HP:Wounded>
n
j
*an Orc* has arrived from the south.
o W C HP:Wounded>*an Orc* smites your left foot extremely hard.
No way!
You are fighting for your life!
You hit *an Orc*'s right leg extremely hard.
o W C HP:Wounded *an Orc*:Hurt>k *orc*
You're already fighting!
o W C HP:Wounded *an Orc*:Hurt>
You flee head over heels.
Trail at a Cave
Exits: north, east, west.
* W C HP:Wounded>
j
j
k *orc*
They aren't here.
*an Orc* has arrived from the north.
* W C HP:Wounded>*an Orc* quickly approaches, trying to smite you.
k *orc*
You're already fighting!
You hit *an Orc*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
* W C HP:Wounded *an Orc*:Hurt>
j
You swiftly dodge *an Orc*'s attempt to smite you.
* W C HP:Wounded *an Orc*:Hurt>
You flee head over heels.
Broken Trail
Exits: east, west.
* W C HP:Wounded>k *orc*
They aren't here.
* W C HP:Wounded>
*an Orc* has arrived from the east.
* W C HP:Wounded>
100
*an Orc* quickly approaches, trying to smite you.
* W C HP:Wounded *an Orc*:Hurt>
You flee head over heels.
Broken Trail
Exits: north, east.
* W C HP:Wounded>
j
cha wimpy 100
Wimpy set to: 100
* W C HP:Wounded>k *orc*
They aren't here.
* W C HP:Wounded>
*an Elf* yells 'bear ok?'
*an Orc* has arrived from the east.
* W C HP:Wounded>
bash
bash
bash
*an Orc* smites your left leg extremely hard.
You hit *an Orc*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
* W C HP:Wounded *an Orc*:Wounded>
bash
bash
yell nod
Your bash at *an Orc* sends him sprawling.
* W C HP:Wounded *an Orc*:Wounded>
Bash someone already bashed? Aren't we funny?
* W C HP:Wounded *an Orc*:Wounded>
Bash someone already bashed? Aren't we funny?
* W C HP:Wounded *an Orc*:Wounded>
Bash someone already bashed? Aren't we funny?
* W C HP:Wounded *an Orc*:Wounded>
Bash someone already bashed? Aren't we funny?
* W C HP:Wounded *an Orc*:Wounded>
Ok.
* W C HP:Wounded *an Orc*:Wounded>
You hit *an Orc*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
* W C HP:Wounded *an Orc*:Wounded>
The day has begun.
*an Orc* bleeds from open wounds.
* W C HP:Wounded *an Orc*:Bad>
bash
bash
Bash someone already bashed? Aren't we funny?
* W C HP:Wounded *an Orc*:Bad>
bash
Bash someone already bashed? Aren't we funny?
* W C HP:Wounded *an Orc*:Bad>
bash
bash
Bash someone already bashed? Aren't we funny?
* W C HP:Wounded *an Orc*:Bad>
bash
Bash someone already bashed? Aren't we funny?
* W C HP:Wounded *an Orc*:Bad>
Bash someone already bashed? Aren't we funny?
* W C HP:Wounded *an Orc*:Bad>
Bash someone already bashed? Aren't we funny?
You hit *an Orc*'s right foot extremely hard and shatter it.
* W C HP:Wounded *an Orc*:Bad>
*an Orc* seems to have recovered his senses.
* W C HP:Wounded *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
*an Orc* leaves north.
* W C HP:Wounded>
n
j
Broken Trail
*an Orc* is standing here.
Exits: south, west.
* W C HP:Wounded>
*an Orc* leaves south.
Ling narrates 'Ling's in da house!'
A hawk has arrived from the west.
* W C HP:Wounded>k *orc*
They aren't here.
* W C HP:Wounded>
s
j
Broken Trail
Exits: north, east.
* W C HP:Wounded>
j
k *orc*
They aren't here.
* W C HP:Wounded>k *orc*
They aren't here.
* W C HP:Wounded>
e
e
Broken Trail
Exits: east, west.
* W C HP:Wounded>Trail at a Cave
*an Orc* is standing here.
Exits: north, east, west.
* W C HP:Wounded>
j
*an Orc* leaves north.
* W C HP:Wounded>k *orc*
They aren't here.
* W C HP:Wounded>
n
j
Dark Dry Cave
*an Elf* is sitting here.
*an Orc* is here, fighting *an Elf*.
Exits: north, south.
* W C HP:Wounded>k *orc*
You hit *an Orc*'s body extremely hard and shatter it.
*an Orc* is mortally wounded and will die soon if not aided.
* W C HP:Wounded *an Orc*:Dying *an Elf*:Fine>
bash
*an Orc* doesn't recover from your bash; he is dead.
You feel more experienced.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* has drawn his last breath! R.I.P.
* W C HP:Wounded>
*an Elf* seems to have recovered his senses.
* W C HP:Wounded>
*an Elf* throws back his head and cackles with insane glee!
* W C HP:Wounded>
ec
exam corpse
corpse (here) :
a pile of coins
a two-handed sword (brand new)
* W C HP:Wounded>
*an Elf* gets a pile of coins from the corpse of *an Orc*.
* W C HP:Wounded>
*an Elf* grins with a twinkle in his eye...
* W C HP:Wounded>
gigg
You giggle.
* W C HP:Wounded>
#
trop #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Zyn | 1, 0%, #Garlash |
| 2, 1%, #Narg | 1, 0%, #Olya |
| 1, 0%, #Mogrol | 2, 1%, #Pointie |
| 1, 0%, #Grak | 1, 1%, #Trist |
| 4, 0%, #Zxemn | 1, 0%, #Katana |
| 3, 1%, #Boroda | 1, 0%, #Graur |
| 1, 0%, #Avos | 5, 1%, #Nariel |
| 1, 0%, #Perun | 1, 0%, #Shadaz |
| 1, 0%, #Dabura | 1, 0%, #Hurolg |
| 1, 0%, #Nazrif | 1, 0%, #Mors |
| 1, 0%, #Zhag | 1, 1%, #Xagluk |
| 1, 0%, #Baalrukh | 1, 0%, #Llorak |
| 1, 1%, #Srechzyth | 1, 0%, #Jop |
| 1, 0%, #Judge | 1, 0%, #Pinkie |
| 1, 0%, #Sinner | 1, 0%, #Thorkell |
| 1, 0%, #Mommy | 1, 0%, #Vindex |
| 1, 0%, #Kremlin | 1, 0%, #Diamonium |
| 1, 0%, #Alamus | 1, 0%, #Riceball |
| 1, 0%, #Knold | 1, 0%, #Zigurakhor |
| 2, 0%, #Spears | 2, 0%, #Cronus |
*** Return: continue, b: back one page, r: redisplay, q:quit (72%) ***
| 2, 0%, #Reef | 1, 0%, #Monster |
| 1, 0%, #Juko | 2, 0%, #Ciluras |
| 2, 0%, #Muffin | 1, 0%, #Balthazar |
| 2, 0%, #Shogroth | 1, 0%, #Lookhu |
| 1, 0%, #Shatterfist | 1, 0%, #Ecko |
| 1, 0%, #Corny | 1, 0%, #Hera |
| 1, 0%, #Crackle | 1, 0%, #Xatark |
| 1, 0%, #Lestat | 1, 0%, #Horast |
* W C HP:Wounded>
sc
149/495 hits and 95/153 moves.
* W C HP:Wounded>
/
get coins all.corpse
You can't find a coins in any corpse.
* W C HP:Wounded>
scalp corpse
fq
\You start taking the scalp from the corpse.
|/-\|/-\|/-\|/-\|/You tear Narg's scalp off the dead corpse.
* W C HP:Wounded>\flush quick
You begin to search ...
|/-\|You didn't find anyone.
* W C HP:Wounded>
sa narg
emote growls : narg
Ok.
* W C HP:Wounded>
*an Elf* humms: bears can scalp?
* W C HP:Wounded>
nod
You nod solemnly.
* W C HP:Wounded>
sa already killed narg today
*an Elf* humms: that rocks@!
* W C HP:Wounded>emote growls : already killed narg today
Ok.
* W C HP:Wounded>
grin
You grin evilly.
* W C HP:Wounded>
sc
160/495 hits and 110/153 moves.
* W C HP:Wounded>
*an Elf* grins with a twinkle in his eye...
* W C HP:Wounded>
l
Dark Dry Cave
The scalped corpse of *an Orc* is lying here.
*an Elf* is standing here.
* W C HP:Wounded>
*an Elf* humms: nice one
* W C HP:Wounded>
wear scalp belt
Your belt is full.
* W C HP:Wounded>
*an Elf* humms: good teamwork!