Whinelog #3483789
posted by Stealthy
2002-02-26 21:14:43
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uhhhhh....
Trail at a Cave
*Radegast the Dwarf* is standing here.
Exits: north, east, west.
* W S C>
*Radegast the Dwarf* passes dangerously close to your hiding place.
*Radegast the Dwarf* tries to cleave you, but your parry is successful.
* W S C *Radegast the Dwarf*:Hurt>n
No way! 
You are fighting for your life!
* W S C *Radegast the Dwarf*:Hurt>pond
*Radegast the Dwarf* grins evilly.
You ponder life, the universe, and everything.
* W S C *Radegast the Dwarf*:Hurt>flee
You flee head over heels.
Dark Dry Cave
Exits: (north), south.
You suddenly notice Teini.
The ground no longer feels frosty.
o W S C>
Teini leaves south.
o W S C>n
Behind the Crack
Exits: (south), down.
o W S C>
*Radegast the Dwarf* yells 'mine'
o W S C>s
Dark Dry Cave
Exits: (north), south.
o W S C>s
Trail at a Cave
*Radegast the Dwarf* is here, fighting Teini.
Teini is here, fighting *Radegast the Dwarf*.
Exits: north, east, west.
* W S C>backstab ${tar}
Backstab whom?
* W S C>
*Radegast the Dwarf* yells 'bepki'
* W S C>kill ${tar}
shoot
They aren't here.
* W S C>Shoot whom?
* W S C>
Teini strongly pierces *Radegast the Dwarf*'s left foot and tickles it.
* W S C>tar *man*
* W S C>tar *dwarf*
* W S C>kill ${tar}
You pierce *Radegast the Dwarf*'s body and tickle it.
* W S C *Radegast the Dwarf*:Hurt Teini:Fine>
Teini avoids being bashed by *Radegast the Dwarf* who loses his balance and falls.
* W S C *Radegast the Dwarf*:Hurt Teini:Fine>
*Radegast the Dwarf* stops resting, and clambers on his feet.
* W S C *Radegast the Dwarf*:Hurt Teini:Fine>
You pierce *Radegast the Dwarf*'s right foot extremely hard.
* W S C *Radegast the Dwarf*:Hurt Teini:Fine>
You strongly pierce *Radegast the Dwarf*'s right foot and tickle it.
* W S C *Radegast the Dwarf*:Hurt Teini:Fine>
Teini avoids being bashed by *Radegast the Dwarf* who loses his balance and falls.
Teini pierces *Radegast the Dwarf*'s right arm hard.
* W S C *Radegast the Dwarf*:Hurt Teini:Fine>
*Radegast the Dwarf* mumbles in his beard 'Mis teed?'
* W S C *Radegast the Dwarf*:Hurt Teini:Fine>
You lightly pierce *Radegast the Dwarf*'s left leg and tickle it.
* W S C *Radegast the Dwarf*:Wounded Teini:Fine>
*Radegast the Dwarf* cleaves Teini's right foot very hard.
* W S C *Radegast the Dwarf*:Wounded Teini:Hurt>
Teini barely pierces *Radegast the Dwarf*'s body and tickles it.
*Radegast the Dwarf* panics, and attempts to flee.
*Radegast the Dwarf* leaves north.
o W S C>
*Radegast the Dwarf* has arrived from the north.
* W S C>kill ${tar}
You try to pierce *Radegast the Dwarf*, but he parries successfully.
* W S C *Radegast the Dwarf*:Wounded>
*Radegast the Dwarf* panics, but can't stop fighting to flee.
* W S C *Radegast the Dwarf*:Wounded>kill ${tar}
You're already fighting!
*Radegast the Dwarf* panics, and attempts to flee.
*Radegast the Dwarf* leaves north.
o W S C>kill ${tar}
*Radegast the Dwarf* has arrived from the north.
You try to pierce *Radegast the Dwarf*, but he parries successfully.
* W S C *Radegast the Dwarf*:Wounded>kill ${tar}
You're already fighting!
* W S C *Radegast the Dwarf*:Wounded>
*Radegast the Dwarf* panics, and attempts to flee.
*Radegast the Dwarf* leaves north.
o W S C>kill ${tar}
They aren't here.
*Radegast the Dwarf* has arrived from the north.
* W S C>kill ${tar}
You approach *Radegast the Dwarf*, trying to pierce him.
* W S C *Radegast the Dwarf*:Wounded>
Teini tries to pierce *Radegast the Dwarf*, but he parries successfully.
You barely pierce *Radegast the Dwarf*'s right hand and tickle it.
* W S C *Radegast the Dwarf*:Wounded>kill ${tar}

*Radegast the Dwarf* panics, and attempts to flee.
*Radegast the Dwarf* leaves east.
o W S C>They aren't here.
o W S C>
*Radegast the Dwarf* has arrived from the east.
* W S C>kill ${tar}
e
You approach *Radegast the Dwarf*, trying to pierce him.
* W S C *Radegast the Dwarf*:Wounded>kill ${tar}
No way! 
You are fighting for your life!
An orkish scout yells 'A Zaugurz Orc is here at Broken Trail!'
An orkish scout yells 'A Zaugurz Orc is here at Broken Trail!'
* W S C *Radegast the Dwarf*:Wounded>
You're already fighting!
* W S C *Radegast the Dwarf*:Wounded>
*Radegast the Dwarf* panics, and attempts to flee.
*Radegast the Dwarf* leaves west.
o W S C>kill ${tar}
e
They aren't here.
o W S C>kill ${tar}
Narrow Part of the Broken Trail
Exits: =east=, west.
o W S C>w
They aren't here.
o W S C>kill ${tar}
Trail at a Cave
Teini is standing here.
*a Zaugurz Orc* is standing here.
Exits: north, east, west.
*a Zaugurz Orc* leaves east.
o W S C>They aren't here.
o W S C>w
kill ${tar}
Broken Trail
Exits: east, west.
o W S C>w
kill ${tar}
They aren't here.
o W S C>n
Broken Trail
Exits: north, east.
o W S C>They aren't here.
o W S C>Broken Trail
An experienced orkish scout is looking for tracks on the ground.
An experienced orkish scout is looking for tracks on the ground.
Exits: south, west.
The ground no longer feels frosty.
o W S C>w
Broken Trail
A lone hawk soars high above you.
Exits: north, east.
o W S C>n
Broken Trail
Exits: east, south.
o W S C>e
Broken Trail
Exits: north, west.
o W S C>n
Broken Trail
Exits: north, south.
o W S C>n
Broken Trail
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Exits: north, south, west.
o W S C>td
tr *dwarf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
o W S C>w
Trail Around the Mountain
Exits: north, east, south.
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
o W S C>s
Trail Around the Mountain
Exits: north, west.
w
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
o W S C>Trail Around the Mountain
Exits: east, west, up.
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
o W S C>w
Path Between the Mountains
Exits: north, east, west.

You stop tracking your victim.
A cockroach has arrived from the west.
o W S C>w
Path to the Mountains
Exits: east, south.
o W S C>w
Alas, you cannot go that way...
o W S C>s
Path to the Mountains
Exits: north, west.
o W S C>w
Sloping Ground
Exits: north, east, west.
o W S C>w
w
A Trail
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south, west.
o W S C>w
Small Crossing
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, west.
o W S C>w
Trail
Exits: east, west.
o W S C>w
Trail
There is some snow on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.
The weather suddenly becomes extremely stormy, how strange...
o W S C>Trail
There is some snow on the ground.
A hungry warg stands here, sniffing around for flesh.
A ferocious warg is here, snarling angrily.
A hungry warg stands here, sniffing around for flesh.
A ferocious warg is here, snarling angrily.
Exits: east, south, west.
o W S C>w
Trail
There is some snow on the ground.
The corpse of a ferocious warg is lying here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
*Radegast the Dwarf* is standing here.
Exits: east, [west].
*Radegast the Dwarf* passes dangerously close to your hiding place.
*Radegast the Dwarf* tries to cleave you, but your parry is successful.
You pierce *Radegast the Dwarf*'s body and tickle it.
* W S C *Radegast the Dwarf*:Wounded>w
*Radegast the Dwarf* begins some strange incantations...
No way! 
You are fighting for your life!
* W S C *Radegast the Dwarf*:Wounded>  
You pierce *Radegast the Dwarf*'s body and tickle it.
* W S C *Radegast the Dwarf*:Wounded>
A hungry warg leaves east.
You pierce *Radegast the Dwarf*'s body and tickle it.
* W S C *Radegast the Dwarf*:Wounded>
*Radegast the Dwarf* sends you sprawling with a powerful bash.
* W S C HP:Fine *Radegast the Dwarf*:Wounded>
*Gaze the Eriadorian Man* has suddenly arrived.
*Glaref the Half-Elf* has suddenly arrived.
* W S C HP:Fine *Radegast the Dwarf*:Wounded>
*Gaze the Eriadorian Man* begins some strange incantations...
* W S C HP:Fine *Radegast the Dwarf*:Wounded>
*Glaref the Half-Elf* utters the words 'qarr diesilla'
A loud crack of thunder can be heard as *Glaref the Half-Elf* calls down lightning on you.
That really HURT!
*Gaze the Eriadorian Man* utters the words 'qarr diesilla'
A loud crack of thunder can be heard as *Gaze the Eriadorian Man* calls down lightning on you.
You are mortally wounded and will die soon if not aided.
* W S C HP:Dying *Radegast the Dwarf*:Wounded>
You feel a strong ache there!

You are dead! Sorry...

* W S C HP:Awful>flee
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Gris2002-02-26 21:17:34
Rofl, nice one :/
Téar2002-02-26 21:35:30
hoho......hee,......hm
:P2002-02-26 21:42:17
vot nii
humala2002-02-26 21:43:14
missed the "The weather suddenly becomes extremely stormy, how strange..." eh?
Dera2002-02-26 21:57:33
Even uf he didn't miss.. he wouldn't have stood a chance when he met them :P (i think)
Unknown2002-02-26 22:43:20
Radegast is flagged .ee... never trust .ee to be fair
Ugurz2002-02-27 00:29:35
These two along with another tried the same thing to me. Lucky I avoided being bashed. Nice playing by them. *stare*
Fredde2002-02-27 00:52:56
regular traps aint your style but bashtraping is, ey radegast?
Mumma2002-02-27 01:05:39
Radegast = Lothar

For those who didn't know allready
grunge2002-02-27 01:20:01
ah cute, they waited at snowslide place and exited in time for a few calls :P interesting
Glaref2002-02-27 08:28:39
I have been playing puke a month or so now, and most of the orcs make me laugh. U ARE PUSSIES! So thats why i do what i do, and to kill a scout? ill do everything. I HATE SCOUTS! And all u teens and preteens can stop whining no1 cares really.
Enforcer2002-02-27 11:13:51
poor excuses glaref, u play puke cos u cant play anything else and you trap with mammoth all the time, cos u cant even trap urself
Mammoth2002-02-27 15:26:28
Yeah Enforcer we can't do anything else.. all the rest of you are so brave and daring. We should play like you guys do then mume would be such a wonderful place.
Elajt2002-02-27 15:52:57
No but this is silly, you say that orcs are pussies? You know what I do when I play darkie and I hear about you? I just avoid you, When I know you're on I bash/break all closeables I enter etc. Because you can be damn sure that you are every fucking closeables trying to trap and when ppl start playing to wimpy (wich sucks) for you to trap them you start with the good ol bashtraps, think twice before calling us wimps? Not like you play uberbrave. Pking in a ubergroup with 1 maxed cleric 1 defencewarrior and 1 maxed mage? How many normal darkie groups can do anything about such group? protect, fail flee, bash dispel dispel spray spray dispel rip. Yeah! ,Mammoth Sharmak and all other ee runkers hanging out with you, We all know, atleast I know that you are skilled players, but you play like fucking runkers.
Sharmak2002-02-27 17:57:22
Well ill be back on dark side soon, i just laugh when i play darkis there are 0 pukes (and no i dont trap mostly when i am on as darki) and when i play puke there are 0 darkis westish and imo ford fights sucks and when u go noc as puke all the "noc" legends come out to hunt u. How fun. And in my mumecareer i have charged almost all traps. And bns are megawimps also(some are cool tho) 2 bns dont even try to fight on open area. Back when i started mume it was alot more fun since ppl were not so afraid to die. and when i trap in dt with 3 ppl it would be a daydream for me as darki to see dt dark and 3 pukes in it :P bla bla bla i love to be lame also!
Steele2002-02-27 20:02:41
Sharmak have you ever thought ONCE that the reason people play more wussy (as you so eloquantly put it) is because of the groups like Mammoth? In the past people would fight bravely because they didn't get Mammoth or Elestir trapped and overkilled. No one wants to loose eq like that, let alone dying to a whore group like that, PERIOD. YOU CAUSED THIS with the rest of the TRAPPERS. So DON'T PIN this on the players being more wussy. Ya freakin moron!
Sharmak2002-02-27 20:41:31
U talk like we overkill all day long? 3 in trap is hardly a overkill (1 of em being the lurer) And whats wrong with closed area fights? No1 dares em anyhow so we need a lurer. All u old players play the same, open area spamm kill in tunnels etc, doesnt it get booring? I do both trap and spamkill. I will will do it aslong as i will find anything better.
Sharmak2002-02-27 21:02:39
And why wuss on open area?
Casque2002-02-27 21:51:39
Correct me if im wrong sharmak, but the last 3 times i entered anything you have been sitting there every fucking time with groups you know bn's havnt got a snowballs chance in hell to fight. But hey.. im no bitter and yeah, its a really funny game when wherever you go you guys show up with a portal or have others waiting a few rooms away.
Enforcer2002-02-28 09:27:59
they defending their trapping because thats how they get eq/xp....not like those kills are anywhere close to challenging or interesting....just that they like to narrate "yay orc A-Z dies..."...or something
Ares2002-02-28 15:10:34
But funny part is yes he complains of ppl beeing wussy when he's the one who is causing it :P
Ramtir2002-02-28 17:43:51
I and Dos killed Zubr and Radegsat when they were regenning in snowdrift! They're not always trapping you know... and to say that "all bns" won't fight you in the open is wrong, I'd prefer if you use the term "most bns" or something like that.
Ostu2002-02-28 18:33:58
There is a problem with traps? I don't see it. Traps are good. Traps make game more challenging for over-experienced players. But 99% of traps are so goddamn easy to avoid, that I still wonder why people bitch here.
Sharmak2002-02-28 20:48:49
I agree with Ostu.
Annar2002-03-01 09:59:03
what's here to whine? it's called call lightning, shrug.
wilma2002-03-01 16:29:36
labbies?
Helga to Ostu2002-03-04 12:47:56
Bull shit! Why? Cause spending 95% of you time in eregion hunting lowbie bns and zorcs wont let you feel all fun of being trapped and fucked by tons_against_you_alone. Trust me - that feelings not so good. Even realising: 'eh :( another player got no balls for good old 1 by 1 fight'
Nanakia/Nanakai2002-03-04 17:40:37
what about the large group fights with 2 buffers when the buffers die and the lowbies attack each others? those are fun!!
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