Logged by Pinion
Hunting a few pukes in tbad, they run north and are running low on moves
THIS IS A WHINE LOG. It's posted again for the utterly bored and those that like
to witness me suffer. Here ya go
* R W C HP:Fine Mana:Hot>e
cast 'burning hands' *elf*
In a Dark Forest
A snake slithers towards you.
A snake slithers towards you.
*an Elf* is standing here.
Exits: north, east, south, west.
*an Elf* leaves north.
A slithering snake fails to hit you.
You slash a slithering snake's tail hard and shatter it.
* R W C HP:Fine Mana:Hot a slithering snake:Fine>Nobody here by that name.
* R W C HP:Fine Mana:Hot a slithering snake:Fine>cast 'burning hands' *elf*
Nobody here by that name.
* R W C HP:Fine Mana:Hot a slithering snake:Fine>flee
You flee head over heels.
In a Dark Forest
Exits: north, (south).
* R W C HP:Fine Mana:Hot>n
e
In a Dark Forest
A snake slithers towards you.
A snake slithers towards you.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>n
Forest
Exits: north, east, west.
* R W C HP:Fine Mana:Hot>Forest
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>tre
tr *elf*
You carefully examine the ground around you, looking for tracks...
s
w
You stop searching.
* R W C HP:Fine Mana:Hot>tre
Forest
Exits: north, east, west.
* R W C HP:Fine Mana:Hot>In a Dark Forest
A snake slithers towards you.
A snake slithers towards you.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>tr *elf*
You carefully examine the ground around you, looking for tracks...
Forek narrates 'LOL they left'
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>n
In a Dark Forest
Exits: north, east, south, west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>n
In a Dark Forest
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
Exits: north, east, south, west.
n
Oscarmeyer tells you 'damn, almost had stab :)'
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>In a Dark Forest
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
Exits: north, east, south, west.
s
e
Hmm... you have lost the track.
* R W C HP:Fine Mana:Hot>In a Dark Forest
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>tre
Light Forest
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>tr *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>n
Light Forest
Exits: north, east, south, west.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C Mana:Hot>e
Greenway
Exits: =north=, east, =south=, west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
Vexen narrates 'what direction?'
* R W C Mana:Hot>n
Greenway
Exits: =north=, east, =south=, west.
n
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C Mana:Hot>Greenway
Exits: =north=, east, =south=, west.
n
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C Mana:Hot>Bend in the Greenway
*an Elf* is standing here.
Exits: =south=, =west=.
Aha, you have found your victim!
* R W C Mana:Hot>e
k *elf*
Alas, you cannot go that way...
*an Elf* leaves west.
* R W C Mana:Hot>cast 'burning hands' *elf*
They aren't here.
* R W C Mana:Hot>w
k *elf*
Nobody here by that name.
* R W C Mana:Hot>Bend in the Greenway
Exits: =north=, =east=, south.
* R W C Mana:Hot>They aren't here.
* R W C Mana:Hot>n
n
Greenway
Exits: =north=, =south=, west.
* R W C Mana:Hot>k *elf*
Greenway
*an Elf* is standing here.
Exits: =north=, =south=.
* R W C Mana:Hot>
You strongly slash *an Elf*'s left foot.
*an Elf* tries to pierce you, but your parry is successful.
* R W C Mana:Hot *an Elf*:Fine>cast 'burning hands' *elf*
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves south.
* R W C Mana:Hot>
*an Elf* has arrived from the south.
* R W C Mana:Hot>s
Forek narrates 'no clue'
*an Elf* leaves north.
* R W C Mana:Hot>k *elf*
n
Greenway
Exits: =north=, =south=, west.
* R W C Mana:Hot>n
They aren't here.
* R W C Mana:Hot>n
k *elf*
Greenway
Exits: =north=, =south=.
* R W C Mana:Hot>Bend in the Greenway
Exits: north, =east=, =south=.
* R W C Mana:Hot>Grassy Plains
Exits: north, east, south.
* R W C Mana:Hot>e
They aren't here.
* R W C Mana:Hot>k *elf*
Greenway
Exits: =north=, east, =south=, west.
* R W C Mana:Hot>They aren't here.
* R W C Mana:Hot>w
tre
Grassy Plains
Exits: north, east, south.
* R W C Mana:Hot>tr *elf*
You carefully examine the ground around you, looking for tracks...
Kill narrates 'bah they left'
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C Mana:Hot>e
Greenway
Exits: =north=, east, =south=, west.
n
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C Mana:Hot>Greenway
Exits: =north=, east, =south=.
n
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C Mana:Hot>Bend in the Greenway
Exits: north, =east=, =south=.
n
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C Mana:Hot>Forek narrates 'where they going naz?'
Grassy Plains
Exits: north, east, south, west.
s
e
Nazgúm narrates 'they went e from crack'
Hmm... you have lost the track.
* R W C Mana:Hot>Bend in the Greenway
Exits: north, =east=, =south=.
* R W C Mana:Hot>Bend in the Greenway
Exits: =north=, east, south, =west=.
* R W C Mana:Hot>n
n
tre
Dinner narrates 'bourlim was wounded/bad?'
Bend in the Greenway
Exits: north, =east=, =south=, west.
* R W C Mana:Hot>Grassy Field
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.
* R W C Mana:Hot>tr *elf*
You carefully examine the ground around you, looking for tracks...
e
Dinner narrates ':('
You stop searching.
* R W C Mana:Hot>tre
Greenway
Exits: =north=, east, =south=, west.
* R W C Mana:Hot>tr *elf*
You carefully examine the ground around you, looking for tracks...
Oscarmeyer tells you 'you after them?'
Forek narrates 'bears one s of crack'
t oscarmeyer yes
You stop searching.
* R W C Mana:Hot>w
Ok.
* R W C Mana:Hot>Grassy Field
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.
* R W C Mana:Hot>tre
tr *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* R W C Mana:Hot>w
Edge of Forest
*an Elf* is resting here.
Exits: north, east, south, west.
Aha, you have found your victim!
* R W C Mana:Hot>k *elf*
cast 'burning hands' *elf*
*an Elf* stops resting, and clambers on his feet.
* R W C Mana:Hot>
You try to slash *an Elf*, but he parries successfully.
*an Elf* tries to pierce you, but your parry is successful.
* R W C Mana:Hot *an Elf*:Fine>
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves east.
* R W C Mana:Hot>e
k *elf*
Grassy Field
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.
* R W C Mana:Hot>They aren't here.
* R W C Mana:Hot>e
k *elf*
Krift narrates 'how many?'
* R W C Mana:Hot>Greenway
Exits: =north=, east, =south=, west.
* R W C Mana:Hot>w
They aren't here.
* R W C Mana:Hot>n
Grassy Field
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.
* R W C Mana:Hot>s
Grassy Field
Exits: north, east, south, west.
* R W C Mana:Hot>tre
Grassy Field
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.
* R W C Mana:Hot>tr *elf*
You carefully examine the ground around you, looking for tracks...
Oscarmeyer tells you 'ok, I go back s morhtan or I mobrip to hardons :('
Nazgúm narrates 'they went slag'
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C Mana:Hot>e
Greenway
Exits: =north=, east, =south=, west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C Mana:Hot>n
Greenway
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
*an Elf* is standing here.
Exits: north, =east=, =south=, west.
Aha, you have found your victim!
The hardened ranger lightly hits your body and tickles it.
The hardened ranger yells 'A Black Númenórean is here at Greenway!'
The hardened ranger yells 'A Black Númenórean is here at Greenway!'
The hardened ranger hits your left arm hard.
The hardened ranger swiftly dodges your attempt to slash him.
* R W C HP:Fine Mana:Hot the hardened ranger:Healthy>
The hardened ranger says 'I will hunt you until you're dead, Pinion!'
* R W C HP:Fine Mana:Hot the hardened ranger:Healthy>
Dinner narrates 'they warrens'
* R W C HP:Fine Mana:Hot the hardened ranger:Healthy>flee
n
Forek narrates 'some in crack now'
You flee head over heels.
Grassy Field
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>Faint Trail
Exits: north, east, south, west.
Nazgúm narrates 'they gonna do guardian'
* R W C HP:Fine Mana:Hot>n
Kill narrates 'where'
Thin Forest
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>w
Kill narrates 'i in'
Thin Forest
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>
Forek narrates 'bears up'
* R W C HP:Fine Mana:Hot>
Dinner narrates 'hatch'
* R W C HP:Fine Mana:Hot>
Dragaz narrates 'elf crack'
* R W C HP:Fine Mana:Hot>kkt oscarmeyer hardons on me, they liuve now
Arglebargle, glop-glyf!?!
* R W C HP:Fine Mana:Hot>
Dragaz narrates 'bears to'
You suddenly notice the hardened ranger.
* R W C HP:Fine Mana:Hot>t oscarmeyer hardons on me, elf moveless
e
Ok.
* R W C HP:Fine Mana:Hot>e
Thin Forest
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>Thick Forest
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>s
Faint Trail
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>e
Greenway
A colourful butterfly is fluttering around here.
Exits: =north=, east, =south=, west.
* R W C HP:Fine Mana:Hot>n
n
Greenway
A boar cub is playing here, and exploring the wide world.
Exits: north, =east=, =south=, west.
* R W C HP:Fine Mana:Hot>Thick Forest
Exits: [north], east, south, west.
* R W C HP:Fine Mana:Hot>s
e
Greenway
A boar cub is playing here, and exploring the wide world.
Exits: north, =east=, =south=, west.
* R W C HP:Fine Mana:Hot>n
n
Nazgúm narrates '*Lowyn the Rohir Woman* (UBERSLUT) purrs softly, 'where's forin?''
Greenway
Exits: =north=, east, south, =west=.
* R W C HP:Fine Mana:Hot>Greenway
Exits: =north=, east, =south=, west.
* R W C HP:Fine Mana:Hot>n
Greenway
Exits: =north=, east, =south=.
* R W C HP:Fine Mana:Hot>n
Greenway
Exits: =north=, east, =south=.
* R W C HP:Fine Mana:Hot>Greenway
Exits: =east=, =south=, west.
* R W C HP:Fine Mana:Hot>n
Saving Pinion.
* R W C HP:Fine Mana:Hot>e
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot>Greenway
Exits: =north=, south, =west=.
* R W C HP:Fine Mana:Hot>n
n
Oscarmeyer tells you 'damn :P'
* R W C HP:Fine Mana:Hot>Greenway
Exits: =north=, =south=, west.
* R W C HP:Fine Mana:Hot>Greenway
Exits: =north=, east, =south=, west.
* R W C HP:Fine Mana:Hot>n
Greenway
Exits: =north=, east, =south=, west.
* R W C HP:Fine Mana:Hot>n
Greenway
Exits: =north=, east, =south=, west.
* R W C HP:Fine Mana:Hot>sc
147/161 hits, 84/120 mana, and 53/115 moves.
* R W C HP:Fine Mana:Hot>cast 'store' fireball
You start to concentrate...
s
s
s
s
You stored it.
* R W C HP:Fine Mana:Hot>Greenway
Exits: =north=, east, =south=, west.
* R W C HP:Fine Mana:Hot>Greenway
Exits: =north=, east, =south=, west.
Oscarmeyer tells you 'mob saved elf from stab'
* R W C HP:Fine Mana:Hot>Greenway
Exits: =north=, =south=, west.
* R W C HP:Fine Mana:Hot>Greenway
Exits: =north=, south, =west=.
* R W C HP:Fine Mana:Hot>s
Nazgúm narrates 'come guardian'
Grassy Field
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot>n
w
Greenway
Exits: =north=, south, =west=.
* R W C HP:Fine Mana:Hot>s
s
Greenway
Exits: =east=, =south=, west.
* R W C HP:Fine Mana:Hot Move:Tired>Greenway
Exits: =north=, east, =south=.
* R W C HP:Fine Mana:Hot Move:Tired>s
Greenway
Exits: =north=, east, =south=.
* R W C HP:Fine Mana:Hot Move:Tired>s
Greenway
Exits: =north=, east, =south=, west.
* R W C HP:Fine Mana:Hot Move:Tired>Greenway
Exits: =north=, east, south, =west=.
* R W C HP:Fine Mana:Hot Move:Tired>w
s
s
Greenway
Exits: north, =east=, =south=, west.
* R W C HP:Fine Mana:Hot Move:Tired>Nazgúm narrates 'they gonna try it'
Greenway
*an Elf* is resting here.
A boar cub is playing here, and exploring the wide world.
Exits: =north=, east, =south=, west.
* R W C HP:Fine Mana:Hot Move:Tired>Greenway
Exits: =north=, east, south, =west=.
* R W C HP:Fine Mana:Hot Move:Tired>n
cast q 'burning hands' *elf*
Greenway
*an Elf* is standing here.
A boar cub is playing here, and exploring the wide world.
Exits: =north=, east, =south=, west.
* R W C HP:Fine Mana:Hot Move:Tired>
You start to concentrate...
Taurek narrates 'they going to do guardian ?'
Your victim has disappeared!
*an Elf* leaves west.
* R W C HP:Fine Mana:Hot Move:Tired>cast q 'burning hands' *elf*
Nobody here by that name.
* R W C HP:Fine Mana:Hot Move:Tired>w
cast q 'lightning bolt' *elf*
Faint Trail
A colourful butterfly is fluttering around here.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot Move:Tired>Nobody here by that name.
* R W C HP:Fine Mana:Hot Move:Tired>w
Faint Trail
Exits: north, east, south, west.
Oscarmeyer tells you 'so I switched to try half, he assisted last second :('
* R W C HP:Fine Mana:Hot Move:Tired>e
Faint Trail
A colourful butterfly is fluttering around here.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Hot Move:Tired>tre
tr *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
A butterfly leaves south.
* R W C HP:Fine Mana:Hot Move:Tired>w
Faint Trail
Exits: north, east, south, west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Tired>n
Thin Forest
Exits: north, east, south, west.
Taurek narrates 'ok we go closer and be ready to enter'
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Tired>e
Thick Forest
Exits: north, east, south, west.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Tired>e
Greenway
*an Elf* is resting here.
Exits: north, =east=, =south=, west.
Aha, you have found your victim!
* R W C HP:Fine Mana:Hot Move:Tired>k *elf*
cast q 'lightning bolt' *elf*
You slash *an Elf*'s right foot.
*an Elf* tries to pierce you, but your parry is successful.
* R W C HP:Fine Mana:Hot Move:Tired *an Elf*:Fine>
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves north.
* R W C HP:Fine Mana:Hot Move:Tired>n
k *elf*
cast q 'lightning bolt' *elf*
Thick Forest
Exits: [north], east, south, west.
* R W C HP:Fine Mana:Hot Move:Tired>They aren't here.
* R W C HP:Fine Mana:Hot Move:Tired>Nobody here by that name.
* R W C HP:Fine Mana:Hot Move:Tired>w
e
tre
Thick Forest
Exits: east, south, west.
* R W C HP:Fine Mana:Hot Move:Tired>Thick Forest
Exits: [north], east, south, west.
* R W C HP:Fine Mana:Hot Move:Tired>tr *elf*
You carefully examine the ground around you, looking for tracks...
Kill narrates 'where'
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Tired>e
Greenway
Exits: =north=, east, =south=, west.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Tired>e
Grassy Field
A huge, black wolf is here, ready to devour.
Exits: north, south, west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Tired>n
The sun rises in the east.
* R W C HP:Fine Mana:Hot Move:Tired>Grassy Field
Exits: north, east, south, west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Tired>n
Grassy Field
Exits: north, east, south, west.
Forek narrates 'come here now taurek'
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Tired>n
Kill narrates 'suck'
* R W C HP:Fine Mana:Hot Move:Tired>Greenway
Exits: =north=, south, =west=.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Slow>n
Greenway
Exits: =north=, =south=, west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Slow>n
Greenway
Exits: =north=, east, =south=, west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Slow>
Forek narrates 'they need a scare'
* R W C HP:Fine Mana:Hot Move:Slow>n
Greenway
Exits: =north=, east, =south=, west.
n
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Slow>Greenway
Exits: =north=, east, =south=, west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Slow>n
A Crossing in the Way
Exits: =east=, =south=, west.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Slow>e
Taurek narrates 'nod!'
* R W C HP:Fine Mana:Hot Move:Slow>Greenway
Exits: =north=, east, south, =west=.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Slow>n
Greenway
Exits: =east=, =south=.
n
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Slow>
Vexen narrates 'hehe'
* R W C HP:Fine Mana:Hot Move:Slow>e
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>Greenway
Exits: =north=, east, south, =west=.
cha spell norm
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot Move:Slow>
Vexen narrates 'i just in'
* R W C HP:Fine Mana:Hot Move:Slow>cast 'breath of briskness'
Ok.
* R W C HP:Fine Mana:Hot Move:Slow>
You start to concentrate...
e
Forek narrates 'like 8 spammed me in crack'
An energy begins to flow within your legs as your body becomes lighter.
* R W C HP:Fine Mana:Warm>Grassy Plains
*an Elf* is resting here.
Exits: north, east, south, west.
Aha, you have found your victim!
* R W C HP:Fine Mana:Warm>k *elf*
cast 'burning hands' *elf*
Vexen narrates 'that was fuckin cloak'
* R W C HP:Fine Mana:Warm>
You try to slash *an Elf*, but he parries successfully.
*an Elf* fails to pierce you.
* R W C HP:Fine Mana:Warm *an Elf*:Fine>
You start to concentrate...
Dinner narrates 'god damnit'
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves east.
* R W C HP:Fine Mana:Warm>e
k *elf*
cast 'burning hands' *elf*
Light Forest
A black wolf pads restlessly, looking for its next prey.
A beautiful and docile horse is standing here.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Warm>They aren't here.
* R W C HP:Fine Mana:Warm>e
Nobody here by that name.
* R W C HP:Fine Mana:Warm>e
Vexen narrates 'er...close'
Oops!
You cannot go there riding!
* R W C HP:Fine Mana:Warm>Oops!
You cannot go there riding!
* R W C HP:Fine Mana:Warm>n
s
Blueberry Fields
A low shrub with bright green, oblong leaves is growing here.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Warm>tre
Light Forest
A black wolf pads restlessly, looking for its next prey.
A beautiful and docile horse is standing here.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Warm>tr *elf*
You carefully examine the ground around you, looking for tracks...
Kill narrates 'suck sorry u got shadow'
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>n
Blueberry Fields
A low shrub with bright green, oblong leaves is growing here.
Exits: north, east, south, west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>n
Grassy Plains
Exits: north, east, south, west.
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>n
Kill narrates 'i couldnt find u'
* R W C HP:Fine Mana:Warm>s
Fork in the Road
A furry, striped raccoon is here, nosing around for some berries or roots.
Exits: =north=, east, south, =west=.
w
You feel bolder.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>Grassy Plains
Exits: north, east, south, west.
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>Greenway
Exits: =north=, east, =south=.
e
n
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>Grassy Plains
Exits: north, east, south, west.
n
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>Fork in the Road
A furry, striped raccoon is here, nosing around for some berries or roots.
Exits: =north=, east, south, =west=.
Dinner narrates 'i told you i was outa moves in your room!'
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>Greenway
Exits: =north=, east, =south=, west.
n
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>n
Greenway
Exits: =north=, east, =south=, west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>Greenway
Exits: =north=, east, =south=, west.
n
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>Greenway
Exits: =east=, =south=.
s
e
Hmm... you have lost the track.
* R W C HP:Fine Mana:Warm>Greenway
Exits: =north=, east, =south=, west.
* R W C HP:Fine Mana:Warm>In the Grass
A black wolf pads restlessly, looking for its next prey.
*an Elf* is resting here.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Warm>k *elf*
You slash *an Elf*'s left foot.
You swiftly dodge *an Elf*'s attempt to pierce you.
* R W C HP:Fine Mana:Warm *an Elf*:Fine>k *elf*
cast 'burning hands' *elf*
You're already fighting!
* R W C HP:Fine Mana:Warm *an Elf*:Fine>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.
* R W C HP:Fine Mana:Warm>Nobody here by that name.
* R W C HP:Fine Mana:Warm>e
k *elf*
In the Grass
An apple tree with bright green leaves grows here.
An apple tree with bright green leaves grows here.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Warm>e
They aren't here.
* R W C HP:Fine Mana:Warm>k *elf*
Gentle Slope
A snake slithers towards you.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Warm>They aren't here.
* R W C HP:Fine Mana:Warm>w
tre
In the Grass
An apple tree with bright green leaves grows here.
An apple tree with bright green leaves grows here.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Warm>tr *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>
Oscarmeyer tells you 'half going n now'
* R W C HP:Fine Mana:Warm>n
Forek narrates 'come come all'
* R W C HP:Fine Mana:Warm>
Kill narrates 'i missed in spam'
* R W C HP:Fine Mana:Warm>In the Grass
Exits: north, east, south.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>n
Nazgúm narrates 'they above guardian'
* R W C HP:Fine Mana:Warm>In the Grass
A grey wolf is here, thin from starvation.
Exits: north, east, south, west.
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>w
A starved grey wolf tries to hit you, but your parry is successful.
You try to slash a starved grey wolf, but it parries successfully.
* R W C HP:Fine Mana:Warm a starved grey wolf:Healthy>flee
No way!
You are fighting for your life!
* R W C HP:Fine Mana:Warm a starved grey wolf:Healthy>
You stop tracking your victim.
You flee head over heels.
In the Grass
Exits: north, east, south.
* R W C HP:Fine Mana:Warm>
Dinner narrates '* HP:Awful Move:Exhausted *Jerle the Noldorin Elf*:Awful>'
* R W C HP:Fine Mana:Warm>n
w
In the Grass
A grey wolf is here, thin from starvation.
Exits: north, east, south, west.
* R W C HP:Fine Mana:Warm>Greenway
Exits: =north=, east, =south=, west.
* R W C HP:Fine Mana:Warm>
Taurek narrates 'we near'
* R W C HP:Fine Mana:Warm>n
Kill narrates 'sorry u have shadow though'
* R W C HP:Fine Mana:Warm>n
Greenway
Exits: =north=, =south=.
* R W C HP:Fine Mana:Warm>Greenway
Exits: =north=, =south=.
* R W C HP:Fine Mana:Warm>n
tre
Greenway
A dwarf is here walking around.
Exits: east, =south=, =west=.
A dwarf yells 'D Pjack Sjngmveprm ih aeve at Uuedrwoy!'
* R W C HP:Fine Mana:Warm>tr *elf*
You carefully examine the ground around you, looking for tracks...
Kill narrates 'SUCK'
A dwarf leaves west.
Forek narrates 'just come taurek'
Taurek narrates 'we at sharp bend'
You see some tracks of *a Half-Elf* leading east
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>
The day has begun.
* R W C HP:Fine Mana:Warm>e
In the Grass
Exits: north, east, south, west.
You see some tracks of *a Half-Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>n
A Peaceful Meadow
Exits: north, east, south, west.
Dinner narrates 'if you woulda stayed in room with me'
You see some tracks of *a Half-Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Warm>n
Grassy Field
Exits: north, east, south, west.
Forek narrates 'I can't afford a mess up'
You see some tracks of *a Half-Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>n
Nazgúm narrates 'ok wait'
Grassy Field
Exits: north, south, west.
You see some tracks of *a Half-Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>n
Path in the Field
Exits: north, east, south, west.
n
You see some tracks of *a Half-Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>Grassy Field
Exits: north, east, south, west.
You see some tracks of *a Half-Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>n
Grassy Field
Exits: north, east, south, west.
You see some tracks of *a Half-Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>n
Orchard
You see two apples on the ground.
Exits: north, east, south, west.
You see some tracks of *a Half-Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>n
Grazing Field
Exits: north, east, south, west.
n
You see some tracks of *a Half-Elf* leading north
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>Grassy Field
Exits: north, east, south, west.
Taurek narrates 'they going'
You see some tracks of *a Half-Elf* leading west
(done less than 1 hour ago).
* R W C HP:Fine Mana:Hot>n
s
Orchard
Exits: north, east, south, west.
w
w
Hmm... you have lost the track.
* R W C Mana:Hot>Grassy Field
Exits: north, east, south, west.
* R W C Mana:Hot>Grassy Field
Exits: north, east, south, west.
* R W C Mana:Hot>w
Grassy Field
Exits: north, east, south, west.
* R W C Mana:Hot>w
Greenway
Exits: =north=, east, =south=, west.
* R W C Mana:Hot>n
Taurek narrates 'FIGHT'
In the Brush
Exits: north, south.
* R W C Mana:Hot>e
In the Brush
Exits: north, south.
* R W C Mana:Hot>
Alas, you cannot go that way...
Nazgúm narrates 'fight'
* R W C Mana:Hot>s
e
e
In the Brush
Exits: north, south.
Nazgúm narrates 'fight'
* R W C Mana:Hot>
Alas, you cannot go that way...
* R W C Mana:Hot>Kill narrates 'i rent then'
Alas, you cannot go that way...
* R W C Mana:Hot>s
e
In the Brush
A huge, hungry-looking rat is here.
Exits: north, south.
* R W C Mana:Hot>
Alas, you cannot go that way...
* R W C Mana:Hot>
You swiftly dodge a great rat's attempt to hit you.
You try to slash a great rat, but he parries successfully.
* R W C Mana:Hot a great rat:Healthy>s
e
flee
s
e
No way!
You are fighting for your life!
* R W C Mana:Hot a great rat:Healthy>No way!
You are fighting for your life!
* R W C Mana:Hot a great rat:Healthy>Vexen narrates 'comin'
You flee head over heels.
In the Brush
A huge, hungry-looking rat is here.
Exits: north, south.
* R W C Mana:Hot>In the Brush
Exits: north, east.
* R W C Mana:Hot>Greenway
Exits: =north=, east, =south=.
* R W C Mana:Hot>e
n
Grassy Field
Exits: north, east, south, west.
* R W C Mana:Hot>n
Grassy Field
Exits: north, east, south, west.
* R W C Mana:Hot>n
Grassy Field
Exits: north, east, south, west.
* R W C Mana:Hot>w
Grassy Field
Exits: north, east, south, west.
* R W C Mana:Hot>n
Greenway
*an Elf* is standing here.
*a Half-Elf* is standing here.
Exits: =north=, east, =south=, west.
* R W C Mana:Hot>n
*an Elf* leaves south.
*a Half-Elf* leaves south.
Dragaz narrates 'OUCH!'
Greenway
Exits: =north=, east, =south=, west.
* R W C Mana:Hot>Greenway
Exits: =north=, east, =south=.
* R W C Mana:Hot>kkkk
s
s
Arglebargle, glop-glyf!?!
* R W C Mana:Hot>kkkk
Greenway
*an Elf* is standing here.
*a Half-Elf* is standing here.
Exits: =north=, east, =south=, west.
* R W C Mana:Hot>*an Elf* leaves north.
*a Half-Elf* leaves north.
n
kkkk
Greenway
Exits: =north=, east, =south=, west.
* R W C Mana:Hot>n
Arglebargle, glop-glyf!?!
* R W C Mana:Hot>Greenway
Exits: =north=, east, =south=, west.
* R W C Mana:Hot>Arglebargle, glop-glyf!?!
* R W C Mana:Hot>Greenway
Exits: =north=, east, =south=.
* R W C Mana:Hot>k *elf*
They aren't here.
* R W C Mana:Hot>n
Dragaz narrates '2 hp!'
* R W C Mana:Hot>n
k *elf*
Greenway
A huge, black wolf is here, ready to devour.
Exits: =north=, east, =south=.
* R W C Mana:Hot>Greenway
*an Elf* is standing here.
*a Half-Elf* is standing here.
Exits: =north=, east, =south=, west.
* R W C Mana:Hot>n
n
*an Elf* swiftly dodges your attempt to slash him.
*an Elf* tries to pierce you, but your parry is successful.
* R W C Mana:Hot *an Elf*:Fine>k *elf*
No way!
You are fighting for your life!
* R W C Mana:Hot *an Elf*:Fine>No way!
You are fighting for your life!
* R W C Mana:Hot *an Elf*:Fine>cast 'burning hands' *elf*
You're already fighting!
* R W C Mana:Hot *an Elf*:Fine>
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves north.
* R W C Mana:Hot>
A huge, black wolf has arrived from the south.
* R W C Mana:Hot>n
k *elf*
Greenway
Exits: =north=, east, =south=, west.
* R W C Mana:Hot>They aren't here.
* R W C Mana:Hot>n
n
k *elf*
Greenway
*an Elf* is standing here.
Exits: =south=, =west=.
* R W C Mana:Hot>
Alas, you cannot go that way...
* R W C Mana:Hot>*an Elf* swiftly dodges your attempt to slash him.
*an Elf* fails to pierce you.
* R W C Mana:Hot *an Elf*:Fine>k *elf*
You're already fighting!
* R W C Mana:Hot *an Elf*:Fine>w
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
* R W C Mana:Hot>k *elf*
Greenway
Exits: =north=, =east=.
* R W C Mana:Hot Move:Tired>They aren't here.
* R W C Mana:Hot Move:Tired>e
k *elf*
s
k *elf*
Greenway
*an Elf* is standing here.
Exits: =south=, =west=.
*an Elf* leaves west.
* R W C Mana:Hot Move:Tired>They aren't here.
* R W C Mana:Hot Move:Tired>Greenway
Exits: =north=, east, =south=, west.
* R W C Mana:Hot Move:Tired>w
n
They aren't here.
* R W C Mana:Hot Move:Tired>Grassy Field
Exits: east, south.
* R W C Mana:Hot Move:Tired>
Alas, you cannot go that way...
* R W C Mana:Hot Move:Tired>e
n
w
Greenway
Exits: =north=, east, =south=, west.
* R W C Mana:Hot Move:Tired>n
n
k *elf*
Greenway
Exits: =south=, =west=.
* R W C Mana:Hot Move:Tired>Greenway
Exits: =north=, =east=.
* R W C Mana:Hot Move:Tired>Greenway
Exits: east, =south=, =west=.
* R W C Mana:Hot Move:Tired>
Alas, you cannot go that way...
* R W C Mana:Hot Move:Tired>n
They aren't here.
* R W C Mana:Hot Move:Tired>w
Alas, you cannot go that way...
* R W C Mana:Hot Move:Tired>n
n
Greenway
Exits: =north=, =east=, =west=.
* R W C Mana:Hot Move:Tired>k *elf*
Junction
Exits: =north=, =east=, =south=, =west=.
* R W C Mana:Hot Move:Tired>South of Bree
A brown donkey watches you, perhaps looking for a chance to graze.
*an Elf* is standing here.
Exits: (north), =south=.
* R W C Mana:Hot Move:Tired>
You try to slash *an Elf*, but he parries successfully.
*an Elf* tries to pierce you, but your parry is successful.
* R W C Mana:Hot Move:Tired *an Elf*:Fine>cast 'burning hands' *elf*
You start to concentrate...
close exit
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves south.
* R W C Mana:Hot Move:Tired>
Ok.
* R W C Mana:Hot Move:Tired>k *elf*
s
They aren't here.
* R W C Mana:Hot Move:Tired>k *elf*
*an Elf* has arrived from the south.
* R W C Mana:Hot Move:Tired>Junction
Exits: =north=, =east=, =south=, =west=.
* R W C Mana:Hot Move:Tired>They aren't here.
* R W C Mana:Hot Move:Tired>n
k *elf*
South of Bree
A brown donkey watches you, perhaps looking for a chance to graze.
*an Elf* is standing here.
Exits: [north], =south=.
* R W C Mana:Hot Move:Tired>
Your attempt to slash *an Elf* fails.
*an Elf* tries to pierce you, but your parry is successful.
* R W C Mana:Hot Move:Tired *an Elf*:Fine>close exit
close exit
It's already closed!
* R W C Mana:Hot Move:Tired *an Elf*:Fine>close exit
It's already closed!
* R W C Mana:Hot Move:Tired *an Elf*:Fine>close exit
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
* R W C Mana:Hot Move:Tired>close exit
It's already closed!
* R W C Mana:Hot Move:Tired>close exit
It's already closed!
* R W C Mana:Hot Move:Tired>
It's already closed!
* R W C Mana:Hot Move:Tired>
It's already closed!
* R W C Mana:Hot Move:Tired>s
k *elf*
*an Elf* has arrived from the south.
*a Half-Elf* has arrived from the south.
Junction
Exits: =north=, =east=, =south=, =west=.
* R W C Mana:Hot Move:Tired>Forek narrates 'me bad'
They aren't here.
* R W C Mana:Hot Move:Tired>n
k *elf*
South of Bree
A brown donkey watches you, perhaps looking for a chance to graze.
*an Elf* is standing here.
*a Half-Elf* is standing here.
Exits: [north], =south=.
* R W C Mana:Hot Move:Tired>close exit
You try to slash *an Elf*, but he parries successfully.
You swiftly dodge *an Elf*'s attempt to pierce you.
* R W C Mana:Hot Move:Tired *an Elf*:Fine>close exit
close exit
The gate is opened from the other side.
* R W C Mana:Hot Move:Tired *an Elf*:Fine>close exit
close exit
Ok.
* R W C Mana:Hot Move:Tired *an Elf*:Fine>close exit
close exit
It's already closed!
* R W C Mana:Hot Move:Tired *an Elf*:Fine>close exit
It's already closed!
*an Elf* panics, and attempts to flee.
* R W C Mana:Hot Move:Tired *an Elf*:Fine>close exit
It's already closed!
* R W C Mana:Hot Move:Tired *an Elf*:Fine>close exit
It's already closed!
* R W C Mana:Hot Move:Tired *an Elf*:Fine>close exit
It's already closed!
* R W C Mana:Hot Move:Tired *an Elf*:Fine>close exit
It's already closed!
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
* R W C Mana:Hot Move:Tired>
It's already closed!
* R W C Mana:Hot Move:Tired>
It's already closed!
* R W C Mana:Hot Move:Tired>k *elf*
It's already closed!
Oscarmeyer tells you 'you ok?'
* R W C Mana:Hot Move:Tired>
It's already closed!
* R W C Mana:Hot Move:Tired>
It's already closed!
* R W C Mana:Hot Move:Tired>
You barely slash *a Half-Elf*'s right arm and tickle it.
*a Half-Elf* lightly slashes your body and tickles it.
* R W C HP:Fine Mana:Hot Move:Tired *a Half-Elf*:Fine>close exit
close exit
It's already closed!
* R W C HP:Fine Mana:Hot Move:Tired *a Half-Elf*:Fine>close exit
It's already closed!
* R W C HP:Fine Mana:Hot Move:Tired *a Half-Elf*:Fine>close exit
close exit
It's already closed!
* R W C HP:Fine Mana:Hot Move:Tired *a Half-Elf*:Fine>close exit
It's already closed!
*a Half-Elf* begins some strange incantations...
* R W C HP:Fine Mana:Hot Move:Tired *a Half-Elf*:Fine>close exit
It's already closed!
* R W C HP:Fine Mana:Hot Move:Tired *a Half-Elf*:Fine>close exit
It's already closed!
* R W C HP:Fine Mana:Hot Move:Tired *a Half-Elf*:Fine>
It's already closed!
* R W C HP:Fine Mana:Hot Move:Tired *a Half-Elf*:Fine>
It's already closed!
* R W C HP:Fine Mana:Hot Move:Tired *a Half-Elf*:Fine>n
flee
No way!
You are fighting for your life!
You barely slash *a Half-Elf*'s right leg and tickle it.
* R W C HP:Fine Mana:Hot Move:Tired *a Half-Elf*:Fine>
You flee head over heels.
Junction
Exits: =north=, =east=, =south=, =west=.
* R W C HP:Fine Mana:Hot Move:Slow>k *elf*
w
w
They aren't here.
* R W C HP:Fine Mana:Hot Move:Slow>Chudwicki narrates 'break ironbars?'
Paved Road
Exits: =east=, =west=.
* R W C HP:Fine Mana:Hot Move:Slow>n
n
n
n
Paved Road
Exits: =east=, =west=.
* R W C HP:Fine Mana:Hot Move:Slow>w
n
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>n
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>n
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>n
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>Paved Road
Exits: =east=, =west=.
* R W C HP:Fine Mana:Hot Move:Slow>
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>w
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>w
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>n
n
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>n
Bend in the Road
Exits: =north=, =east=.
* R W C HP:Fine Mana:Hot Move:Slow>n
n
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>Paved Road
Exits: =north=, =south=.
* R W C HP:Fine Mana:Hot Move:Slow>k *elf*
Paved Road
Exits: =north=, =south=.
* R W C HP:Fine Mana:Hot Move:Slow>Connecting Paved Road
Exits: =north=, =south=.
* R W C HP:Fine Mana:Hot Move:Slow>West of Bree
Exits: (east), =south=, =west=.
* R W C HP:Fine Mana:Hot Move:Slow>
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>s
They aren't here.
* R W C HP:Fine Mana:Hot Move:Slow>s
s
s
Connecting Paved Road
Exits: =north=, =south=.
* R W C HP:Fine Mana:Hot Move:Slow>s
Paved Road
Exits: =north=, =south=.
* R W C HP:Fine Mana:Hot Move:Slow>e
e
Paved Road
Exits: =north=, =south=.
* R W C HP:Fine Mana:Hot Move:Slow>n
Bend in the Road
Exits: =north=, =east=.
* R W C HP:Fine Mana:Hot Move:Slow>k *elf*
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>Paved Road
Exits: =east=, =west=.
* R W C HP:Fine Mana:Hot Move:Slow>Paved Road
Exits: =east=, =west=.
* R W C HP:Fine Mana:Hot Move:Slow>
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot Move:Slow>They aren't here.
* R W C HP:Fine Mana:Hot Move:Slow>e
n
Paved Road
A hardened ranger is walking around, looking for tracks.
Exits: =east=, =west=.
You suddenly notice the hardened ranger.
The hardened ranger hits your body and tickles it.
The hardened ranger yells 'A Black Númenórean is here at Paved Road!'
The hardened ranger swiftly dodges your attempt to slash him.
* R W C HP:Fine Mana:Hot Move:Slow the hardened ranger:Healthy>No way!
You are fighting for your life!
* R W C HP:Fine Mana:Hot Move:Slow the hardened ranger:Healthy>flee
e
e
You flee head over heels.
PANIC!
You couldn't escape!
* R W C HP:Fine Mana:Hot Move:Slow the hardened ranger:Healthy>e
No way!
You are fighting for your life!
* R W C HP:Fine Mana:Hot Move:Slow the hardened ranger:Healthy>No way!
You are fighting for your life!
*an Elf* has arrived from the east.
*a Half-Elf* has arrived from the east.
* R W C HP:Fine Mana:Hot Move:Slow the hardened ranger:Healthy>e
e
*an Elf* barely hits your right leg and tickles it.
No way!
You are fighting for your life!
* R W C HP:Fine Mana:Hot Move:Slow the hardened ranger:Healthy>No way!
You are fighting for your life!
You flee head over heels.
Paved Road
Exits: =east=, =west=.
* R W C HP:Fine Mana:Hot Move:Weak>Paved Road
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
*an Elf* is standing here.
*a Half-Elf* is standing here.
Exits: =east=, =west=.
The hardened ranger tries to hit you, but your parry is successful.
The hardened ranger hits your body very hard.
The hardened ranger yells 'A Black Númenórean is here at Paved Road!'
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>
*an Elf* leaves east.
*a Half-Elf* leaves east.
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>flee
e
e
You flee head over heels.
PANIC!
You couldn't escape!
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>e
No way!
You are fighting for your life!
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>No way!
You are fighting for your life!
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>No way!
You are fighting for your life!
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>cha spell quick
You flee head over heels.
PANIC!
You couldn't escape!
The hardened ranger swiftly dodges your attempt to slash him.
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>
Ok.
*an Elf* has arrived from the east.
*a Half-Elf* has arrived from the east.
The hardened ranger strongly hits your body.
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>e
The hardened ranger hits your body hard.
You feel a strong ache there!
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>e
e
No way!
You are fighting for your life!
PANIC!
You can't quit the fight!
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>No way!
You are fighting for your life!
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>e
No way!
You are fighting for your life!
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>e
No way!
You are fighting for your life!
* R W C HP:Fine Mana:Hot Move:Weak the hardened ranger:Healthy>No way!
You are fighting for your life!
You flee head over heels.
Paved Road
Exits: =east=, =west=.
* R W C HP:Fine Mana:Hot Move:Weak>e
e
cast 'breath of briskness'
Paved Road
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: =east=, =west=.
The hardened ranger quickly approaches, trying to hit you.
The hardened ranger yells 'A Black Númenórean is here at Paved Road!'
The hardened ranger strongly hits your right arm.
* R W C HP:Hurt Mana:Hot Move:Weak the hardened ranger:Healthy>No way!
You are fighting for your life!
* R W C HP:Hurt Mana:Hot Move:Weak the hardened ranger:Healthy>Impossible!
You can't concentrate enough.
* R W C HP:Hurt Mana:Hot Move:Weak the hardened ranger:Healthy>
You try to slash the hardened ranger, but he parries successfully.
* R W C HP:Hurt Mana:Hot Move:Weak the hardened ranger:Healthy>
You feel less protected.
The hardened ranger hits your right leg hard.
You feel a strong ache there!
* R W C HP:Hurt Mana:Hot Move:Weak the hardened ranger:Healthy>cast 'breath of briskness'
*an Elf* has arrived from the east.
*a Half-Elf* has arrived from the east.
The hardened ranger hits your left arm hard.
* R W C HP:Hurt Mana:Hot Move:Weak the hardened ranger:Healthy>Impossible!
You can't concentrate enough.
You flee head over heels.
Junction
A hardened ranger is walking around, looking for tracks.
Exits: =north=, =east=, =south=, =west=.
You suddenly notice the hardened ranger.
* R W C HP:Hurt Mana:Hot Move:Fainting>
The hardened ranger hits your right leg very hard and shatters it.
The hardened ranger yells 'A Black Númenórean is here at Junction!'
* R W C HP:Wounded Mana:Hot Move:Fainting the hardened ranger:Healthy>
The hardened ranger hits your right leg extremely hard and shatters it.
PANIC!
You can't quit the fight!
* R W C HP:Bad Mana:Hot Move:Fainting the hardened ranger:Healthy>flee
e
e
You are already attempting to flee!
You flee head over heels.
South of Bree
A brown donkey watches you, perhaps looking for a chance to graze.
Exits: [north], =south=.
* R W C HP:Bad Mana:Hot Move:Exhausted>e
Alas, you cannot go that way...
* R W C HP:Bad Mana:Hot Move:Exhausted>cast 'breath of briskness'
Alas, you cannot go that way...
* R W C HP:Bad Mana:Hot Move:Exhausted>
Alas, you cannot go that way...
* R W C HP:Bad Mana:Hot Move:Exhausted>
You start to concentrate...
s
e
e
e
An energy begins to flow within your legs as your body becomes lighter.
* R W C HP:Bad Mana:Cold>Junction
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: =north=, =east=, =south=, =west=.
The hardened ranger hits your right leg hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
The hardened ranger yells 'A Black Númenórean is here at Junction!'
The hardened ranger hits your body extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.
* W C HP:Dying Mana:Cold the hardened ranger:Healthy>
You are in a pretty bad shape, unable to do anything!
* W C HP:Dying Mana:Cold the hardened ranger:Healthy>
You are in a pretty bad shape, unable to do anything!
* W C HP:Dying Mana:Cold the hardened ranger:Healthy>
You are in a pretty bad shape, unable to do anything!
* W C HP:Dying Mana:Cold the hardened ranger:Healthy>look
You are in a pretty bad shape, unable to do anything!
You feel a strong ache there!
You lost great renown in this battle!
You are dead! Sorry...
o W C HP:Awful Mana:Cold>
Alas, you realize that yet again the mighty knowledge of drowned Númenor has
been lost... Despair settles on you.
* W C HP:Awful Mana:Warm>inf
You are a male Black Númenórean.
You are 50 years, 9 months, and 11 days old.
You have played 8 days and 6 hours (real time).
This ranks you as Pinion will kill you...maybe (level 26).
You are six feet four and weigh fourteen stone and four pounds.
Perception: vision 48, hearing -4, smell -21. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Tharbad.
Your equipment weighs nothing. Peanuts.
Your base abilities are: Str:11 Int:18 Wis:16 Dex:14 Con:13 Wil:12 Per:13.
Offensive Bonus: 71%, Dodging Bonus: -32%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 1/161 hit, 28/95 mana, and 92/115 movement points.
Your mood is wimpy.
You will flee if your hit points go below 90.
You have scored 7,275,766 experience points and you have 39,330 travel points.
You have gained some renown in battles for the forces of the Dark Lord.
You need 624,234 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Orkish.
You will swim if necessary.
You will climb if necessary.
You are subjected to the following temporary effects:
- depression
* W C HP:Awful Mana:Warm>sleep
You go to sleep.
* W C HP:Awful Mana:Warm>
lol
now u can all use this secret inner knowledge to destroy me!!!