o W C>Orc Guard Room
This small chamber is evidently a guarded entrance to an Orkish lair, perhaps
to the feared Goblin Town itself. A massive stone door lies to the south,
hiding contorted tunnels infested by unknown fell beasts and cunning, evil
Orcs. The walls are scarred with many blood-encrusted scratches, as if someone
had used them to clean a sword. A half-hidden crack leads to a small natural
cave connected to the outside, where Goblins can waylay hapless travellers.
A sign has been scribbled near the crack.
The dark presence of the Monitor stands at the stone door.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
o W C>OB: 79%, DB: 12%, PB: 0%, Armour: 39%. Wimpy: 222. Mood: wimpy.
Needed: 941,553 xp, 0 tp. Gold: 119. Alert: normal.
Affected by:
- sense life
- armour
o W C>backpack (used) :
an embellished longbow
an engraved broadsword (brand new)
a fine grey cloak (brand new)
a forest green cloak (used)
a pair of soft leather sleeves (brand new)
a plain hood (brand new)
a plain pair of pants (brand new)
a plain shirt (brand new)
a thin pair of leather gloves (brand new)
a water skin
a sable pouch
a laced quiver
a large sack
a wooden pipe
a pair of smooth, black boots
o W C>When you quit, all the items you are carrying are dropped on the ground. If
you want to keep them, you have to "rent" instead. Otherwise, next time, you
can type "quit now" to avoid this question.
Do you really want to drop everything and quit?
Write `yes' to quit or `no' to keep playing> Goodbye, friend.. Come back soon!
[Connection lost]
_ hit refresh_
*** Mume VIII ***
In progress at FIRE
(Free Internet Roleplay Experiences)
Adapted from J.R.R. Tolkien's Middle Earth World and
Maintained by CryHavoc, Manwe and Nada.
Original code DikuMUD I (view credits), created by:
S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.
If you have never played MUME before, type NEW to create a new character,
or ? for help. Otherwise, type your account or character name.
By what name do you wish to be known? Account pass phrase:
~~~
~~ _----| _ _ __ _ _
----|_----| ]-I-II-I-[ __ _ __ _ __
_ _ _/\_ _ _ _---| | ----| \ ` ' / ]I-I-II-I-I[
]-I-I--I-I-[ ---| | | |. ` | ~~~ \_` '__/
\_` '__/ | / \ | | /^\| ~~~ |~_ [],|
[&] `__| ^ / ^ \ ^ | |&|| _|______|_
|__ ,| / \ / ^ ^`\ / \ | ===| <=-=-==-=-=>
___| ___ ,|__ / ^ /=_=_=_=\ ^ \ |, `_| ~~ \__ _'_/
I_I__I_I__I_I (====(_________)_^___| ___|___ ~~ |. _ |
\-\--|-|--/-/ | . I [&]__I I_I|_I I|I_I | _ |
|[] ` '|_ |_ _|`___ ._[ _\ \ | | / / |` '|
/ \ [] ` .| |-| |-| |_| |_| |_| | [] [] | | ' |
<===> .|-=-=-=-=-=-=-=-=-=-=-| / \ |[] |
| []|` ` [] |. _______ . |- ` <===> |' __|
<===> ` ' | /|\ | | /|\ | [] <===>-
T-T-T-T-T-T-T-T-| ' I-|-T-
\T/ 1-- | ||| /|Welcome|\ ||| | . ' \T/ . | .. | _|
__/|' v . .|\|||//|_______|\\|||/|. . Y . .|\_________________/ - .. .\__
.. . . . . . ..
MUME: Multi Users in Middle Earth, Version VIII.
*** Return: continue, b: back one page, r: redisplay, q:quit (95%) *** Ty
pe 'news next' for the latest information.
Welcome to the land of Middle Earth. May your visit here be... interesting.
Never forget! Try to role-play...
Last login less than one hour ago from AC95CDC5.ipt.aol.com.
Orc Guard Room
This small chamber is evidently a guarded entrance to an Orkish lair, perhaps
to the feared Goblin Town itself. A massive stone door lies to the south,
hiding contorted tunnels infested by unknown fell beasts and cunning, evil
Orcs. The walls are scarred with many blood-encrusted scratches, as if someone
had used them to clean a sword. A half-hidden crack leads to a small natural
cave connected to the outside, where Goblins can waylay hapless travellers.
A sign has been scribbled near the crack.
The dark presence of the Monitor stands at the stone door.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: (south), [west], up.
Your default tongue is Orkish
Free rent.
You have 1 mail.
News board - 89 unread messages
FAQ board - 17 unread messages
o W C>
A hungry warg has arrived from above.
o W C>
A hungry warg leaves up.
o W C>
A hungry warg has arrived from above.
o W C>
A hungry warg leaves south.
o W C>
A hungry warg has arrived from the south.
o W C>
Saving Xel.
o W C>OB: 79%, DB: 12%, PB: 0%, Armour: 39%. Wimpy: 222. Mood: wimpy.
Needed: 941,553 xp, 0 tp. Gold: 119. Alert: normal.
Affected by:
- armour
- sense life
o W C>backpack (used) :
an embellished longbow
an engraved broadsword (brand new)
a fine grey cloak (brand new)
a forest green cloak (used)
a pair of soft leather sleeves (brand new)
a plain hood (brand new)
a plain pair of pants (brand new)
a plain shirt (brand new)
a thin pair of leather gloves (brand new)
a water skin
a sable pouch
a laced quiver
a large sack
a wooden pipe
a pair of smooth, black boots
o W C>