Some skirmish w/o deaths
posted by Zhuk
2002-03-17 17:42:16
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.. but veeeeeeeery close :((
//	was gonna get a warg to spam around a bit
//	and who do we see :)

o W C>south
Trail Around the Mountain
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Exits: north, west.

o W C>west
Trail Around the Mountain
Exits: east, west, up.
You suddenly notice *an Elf*.

* W C>west

*an Elf* leaves >>>>   E A S T  >>>>		// Hello !

o W C>Path Between the Mountains
Exits: north, east, west.

o W C>TARGET : 1.*elf*
west
Path to the Mountains
Exits: east, south.

o W C>west
Alas, you cannot go that way...

o W C>south
Path to the Mountains
Exits: north, west.
Exits: north, west.

o W C>west
Sloping Ground
Exits: north, east, west.

o W C>west
A Trail
Exits: east, south, west.

o W C>west
Small Crossing
Exits: north, east, west.

o W C>west
Trail
Exits: east, west.

o W C>west
Trail
There is some snow on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.

o W C>rw
ride warg
You pick up a hungry warg's reins, and start riding it.

o R W C>sq
sea quick
You begin to search ...


o R W C>east
Trail
Exits: east, west.
You don't see any more snow here.

o R W C>east
Small Crossing
Exits: north, east, west.

o R W C>TRACK TARGET : *elf*
east
A Trail
Exits: east, south, west.

o R W C>east
Sloping Ground
Exits: north, east, west.

o R W C>east
Path to the Mountains
Exits: north, west.

o R W C>east
Alas, you cannot go that way...

o R W C>north
Path to the Mountains
Exits: east, south.
o R W C>east
Path Between the Mountains
*an Elf* is standing here (shrouded).
An experienced orkish scout is looking for tracks on the ground.
Exits: north, east, west.

* R W C>
*an Elf* leaves >>>>   E A S T  >>>>

o R W C>east
cast nor 'harm' 1.*elf*
Trail Around the Mountain
Exits: east, west, up.
You suddenly notice *an Elf*.

* R W C>
You start to concentrate...

Your victim has disappeared!
*an Elf* leaves >>>>   E A S T  >>>>

o R W C>east
cast nor 'lig' 1.*elf*
Gornul narrates 'whre?'
Trail Around the Mountain
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Exits: north, west.
You smell blood.
You suddenly notice *an Elf*.

* R W C>
You start to concentrate...
Your victim has disappeared!
*an Elf* leaves AAAA   N O R T H   AAAA

o R W C>exits
North - Trail Around the Mountain
West  - Trail Around the Mountain

o R W C>sq
sea quick
You begin to search ...


* R W C>##### SPELLS THOROUGH #####
##### SPELLS NORMAL #####
##### SPELLS FAST #####
north
Trail Around the Mountain
Exits: north, east, south.

o R W C>cast fas 'harm' 1.*elf*
Nobody here by that name.

o R W C Mana:Burning>sq
sea quick
You have revealed *an Elf*!
You begin to search ...


* R W C Mana:Burning>cast fas 'harm' 1.*elf*
You start to concentrate...
You surprise *an Elf*.

*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves >>>>   E A S T  >>>>

o R W C>east
Broken Trail
*an Elf* is standing here.
Exits: north, south, west.

* R W C>cast fas 'lig' 1.*elf*
*an Elf* leaves AAAA   N O R T H   AAAA
Nobody here by that name.

... snip ....

o R W C>down
Trail to the High Pass
The rib-bone of an animated skeleton lies here.
An experienced orkish scout is looking for tracks on the ground.
*an Elf* is resting here.
Exits: north, =east=, =up=.
Aha, you have found your victim!

* R W C>cast qui 'harm' 1.*elf*
You start to concentrate...
*an Elf* stops resting, and clambers on his feet.

Your victim has disappeared!
*an Elf* leaves >>>>   E A S T  >>>>

o R W C>east
cast qui 'lig' 1.*elf*
Road to the Lower Pass
Exits: north, =east=, =south=, =west=.
You suddenly notice *an Elf*.

* R W C>
You start to concentrate...

Your victim has disappeared!
*an Elf* leaves VVVV   S O U T H   VVVV

o R W C>south
kill 1.*elf*
Bend in the Road
Exits: =north=, east, south, =west=.
You suddenly notice *an Elf*.
*an Elf* leaves <<<<   W E S T   <<<<

o R W C>cast qui 'lig' 1.*elf*
They aren't here.

o R W C Move:Tired>Nobody here by that name.

o R W C Mana:Burning Move:Tired>west
kill 1.*elf*
cast qui 'lig' 1.*elf*
Road through the Lower Pass
Exits: =east=, south, =west=.
You suddenly notice *an Elf*.
*an Elf* leaves VVVV   S O U T H   VVVV

o R W C Mana:Burning Move:Tired>They aren't here.
o R W C Mana:Burning Move:Tired>Nobody here by that name.

o R W C Mana:Burning Move:Tired>south
kill 1.*elf*
cast qui 'lig' 1.*elf*
Source of the Stream
A clear spring babbles as cool water trickles out of the ground.
A sturdy pack horse is standing here.
Exits: north, east, south, west.

o R W C Mana:Burning Move:Tired>They aren't here.

o R W C Mana:Burning Move:Tired>Nobody here by that name.

o R W C Mana:Burning Move:Tired>sq
sea quick
You begin to search ...


track *elf*
o R W C Mana:Burning Move:Tired>
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading VVVV  S O U T H  VVVV
 (done less than 1 hour ago).

o R W C Mana:Burning Move:Tired>south
Rough Path
Exits: north, east, south, west.

You see some tracks of *an Elf* leading VVVV  S O U T H  VVVV
 (done less than 1 hour ago).

o R W C Mana:Burning Move:Tired>south
Mountain Slope
A fat rabbit sits here, chewing on some grass.
Exits: north, east, up.
A fat rabbit has arrived from the east.

You see some tracks of *an Elf* leading >>>>  E A S T  >>>>
 (done less than 1 hour ago).

o R W C Move:Tired>east
Mountain Slope
A hungry warg stands here, sniffing around for flesh.
A fat rabbit sits here, chewing on some grass.
Exits: north, east, west, up.

You see some tracks of *an Elf* leading >>>>  E A S T  >>>>
 (done less than 1 hour ago).

o R W C Move:Tired>east
Small Forest
On the ground, there are two slender plants.
A large shrub covered with dark violet berries grows here.
Exits: north, east, south, west, up.

You see some tracks of *an Elf* leading VVVV  S O U T H  VVVV
 (done less than 1 hour ago).

o R W C Move:Tired>south
Edge of a Small Forest
A small mushroom grows nearby.
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.

You see some tracks of *an Elf* leading VVVV  S O U T H  VVVV
 (done less than 1 hour ago).

o R W C Move:Tired>south
Rocky Path
Exits: north, east, west.

You see some tracks of *an Elf* leading >>>>  E A S T  >>>>
 (done less than 1 hour ago).

o R W C Move:Tired>east
Orc Camp
Exits: north, east, west.

You see some tracks of *an Elf* leading >>>>  E A S T  >>>>
 (done less than 1 hour ago).

o R W C Move:Tired>east
Birches
Exits: north, east, west, (down).

You see some tracks of *an Elf* leading 0000  D O W N  0000
 (done less than 1 hour ago).

o R W C Move:Tired>sq			// Aha, trollies :)
sea quick
You begin to search ...


o R W C Move:Tired>tr
You stop tracking your victim.

o R W C Move:Tired>tr
You carefully examine the ground around you, looking for tracks...

##### SPELLS NORMAL #####

You stop searching.

o R W C Move:Tired>sq
sea quick
You begin to search ...


o R W C Move:Tired>cast n 'breath of briskness'
You start to concentrate...

An energy begins to flow within your legs as your body becomes lighter.

* R W C Mana:Burning>sq
sea quick
You have revealed *an Elf*!
You begin to search ...


cast nor 'lig' 1.*elf*
* R W C Mana:Burning>
You start to concentrate...

Your victim has disappeared!
*an Elf* leaves 0000   D O W N   0000

o R W C Mana:Burning>##### SPELLS QUICK #####
sq
sea quick
You begin to search ...

You didn't find anyone.

o R W C Mana:Burning>sco d
226/226 hits, 97/119 mana, and 112/114 moves.

o R W C Mana:Burning>sq
sea quick
You have revealed *an Elf*!
You begin to search ...
*an Elf* tries to sneak behind you!


cast qui 'lig' 1.*elf*
* R W C Mana:Burning>
You start to concentrate...

Ok.
The lightning bolt hits *an Elf* with full impact.

* R W C Mana:Hot *an Elf*:Fine>cast qui 'lig' 1.*elf*
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves AAAA   N O R T H   AAAA
o R W C Mana:Hot>north
kill 1.*elf*
Old Dwarven Road
*an Elf* is standing here.
Exits: =north=, =east=, south, west.

* R W C Mana:Hot>cast qui 'lig' 1.*elf*
*an Elf* swiftly dodges your attempt to slash him.

* R W C Mana:Hot *an Elf*:Fine>
You start to concentrate...

*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves VVVV   S O U T H   VVVV

o R W C Mana:Hot>##### SPELLS QUICK #####
sq
sea quick
You begin to search ...

... some more tracking thuinking of what to do ...

* R W C HP:Fine Mana:Burning>track *elf*
You carefully examine the ground around you, looking for tracks...

##### SPELLS QUICK #####
You see some tracks of *an Elf* leading VVVV  S O U T H  VVVV
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Burning>south
Birches
Exits: north, east, west, (down).
You smell blood.
You suddenly notice *an Elf*.
Aha, you have found your victim!

* R W C HP:Fine Mana:Burning>cast qui 'lig' 1.*elf*
You start to concentrate...

Ok.
The lightning bolt hits *an Elf* with full impact.

* R W C HP:Fine Mana:Burning *an Elf*:Fine>kill 1.*elf*
You're already fighting!

* R W C HP:Fine Mana:Burning *an Elf*:Fine>cast qui 'lig' 1.*elf*
You start to concentrate...

*an Elf* sheathes a nasty orkish fang into a pair of smooth, black boots.
*an Elf* swiftly draws an orkish shortbow from across his back.

*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves AAAA   N O R T H   AAAA

* R W C HP:Fine Mana:Burning>
An orkish scout yells 'An Elf is here at Old Dwarven Road!'

* R W C HP:Fine Mana:Burning>north
kill 1.*elf*
cast qui 'lig' 1.*elf*
Old Dwarven Road
An experienced orkish scout is looking for tracks on the ground.
*an Elf* is standing here.
Exits: =north=, =east=, south, west.

* R W C HP:Fine Mana:Burning>
Your attempt to slash *an Elf* fails.

* R W C HP:Fine Mana:Burning *an Elf*:Fine>
You start to concentrate...

*an Elf* nocks a missile in an orkish shortbow.

Ok.
The lightning bolt hits *an Elf* with full impact.
* R W C HP:Fine Mana:Hot *an Elf*:Hurt>		// hmm mebbe not pointless afterall ?
*an Elf* nocks a missile in an orkish shortbow.
*an Elf* panics, and attempts to flee.
*an Elf* leaves AAAA   N O R T H   AAAA

* R W C HP:Fine Mana:Hot>cast qui 'lig' 1.*elf*
Nobody here by that name.

... some more spam, and an idea to blind trolls ...

* W C HP:Fine Mana:Burning>south
Birches
Exits: north, east, west, (down).

* W C HP:Fine Mana:Burning>down
cast nor 'blind' 1.troll
Cave
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: (north), east, west, (up).

o W C HP:Fine Mana:Burning>
You start to concentrate...

A young cavetroll tries to hit you, but your parry is successful.

A young cavetroll hits your body and tickles it.
Aye! 
You cannot concentrate any more...
A young cavetroll lightly hits your body and tickles it.

o W C HP:Fine Mana:Burning a young cavetroll:Healthy>flee
PANIC! 
You can't quit the fight!

o W C HP:Fine Mana:Burning a young cavetroll:Healthy>
You flee head over heels.
Birches
Exits: north, east, west, (down).
* W C HP:Fine Mana:Burning>sq
sea quick
You begin to search ...

sc
You didn't find anyone.

* W C HP:Fine Mana:Burning>216/226 hits, 96/119 mana, and 66/114 moves.

* W C HP:Fine Mana:Burning>stat
OB: 56%, DB: 52%, PB: 76%, Armour: 37%. Wimpy: 100. Mood: wimpy.
Needed: 878,265 xp, 0 tp. Gold: 12. Alert: normal.
Affected by:
- panic
- novoid
- noquit
- strength
- shield
- armour

//	Ahh what the hell lets try :)

* W C HP:Fine Mana:Burning>TARGET : 1.*elf*
sq
sea quick
You begin to search ...

##### SPELLS QUICK #####
You didn't find anyone.

* W C HP:Fine Mana:Burning>down
east
Cave
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: (north), east, west, (up).
You smell blood.

o W C HP:Fine Mana:Burning>Flooded Path
Exits: west, up.

* W C HP:Fine Mana:Burning>sq
sea quick
You begin to search ...

You didn't find anyone.

* W C HP:Fine Mana:Burning>sq
sea quick
You begin to search ...

You didn't find anyone.

* W C HP:Fine Mana:Burning>
You swim and successfully stay on the water.

* W C HP:Fine Mana:Burning>sea th
You begin to search ...


* W C HP:Fine Mana:Burning>west
west
Cave
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: (north), east, west, (up).

// Rock fight ?

o W C HP:Fine Mana:Burning>Trolls' Lair
A couple of burning logs sit in a pile.
Exits: east.

* W C HP:Fine Mana:Burning>sq
sea quick
You have revealed *an Elf*!
You begin to search ...


*an Elf* leaves >>>>   E A S T  >>>>

* W C HP:Fine Mana:Burning>cast qui 'lig' 1.*elf*
Nobody here by that name.

* W C HP:Fine Mana:Burning>sq
sea quick
You begin to search ...

You didn't find anyone.

* W C HP:Fine Mana:Burning>DOOR SET TO : rock
sq
sea quick
You begin to search ...
You didn't find anyone.

* W C HP:Fine Mana:Burning Move:Tired>east
north
Cave
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: (north), east, west, (up).

o W C HP:Fine Mana:Burning Move:Tired>Cave	
*an Elf* is standing here.
Exits: east, (south).

* W C HP:Fine Mana:Burning Move:Tired>
*an Elf* quietly scouts southwards...

* W C HP:Fine Mana:Burning Move:Tired>
*an Elf* stops scouting southwards.

* W C HP:Fine Mana:Burning Move:Tired>kill 1.*elf*
You try to slash *an Elf*, but he parries successfully.

* W C HP:Fine Mana:Burning Move:Tired *an Elf*:Hurt>open rock
close rock
It's already open!

* W C HP:Fine Mana:Burning Move:Tired *an Elf*:Hurt>close rock
*an Elf* closes the [ rock ]
It's already closed!
*an Elf* strongly pierces your left leg and tickles it.

* W C HP:Fine Mana:Burning Move:Tired *an Elf*:Hurt>close rock
It's already closed!

* W C HP:Fine Mana:Burning Move:Tired *an Elf*:Hurt>close rock
close rock
It's already closed!

* W C HP:Fine Mana:Burning Move:Tired *an Elf*:Hurt>close rock
It's already closed!
*an Elf* panics, and attempts to flee.
*an Elf* leaves >>>>   E A S T  >>>>

o W C HP:Fine Mana:Burning Move:Tired>
It's already closed!

o W C HP:Fine Mana:Burning Move:Tired>
It's already closed!

* W C HP:Fine Mana:Burning Move:Tired>cast qui 'lig' 1.*elf*
Nobody here by that name.

* W C HP:Fine Mana:Burning Move:Tired>
You suddenly notice *an Elf*.

* W C HP:Fine Mana:Burning Move:Tired>open rock
Ok.

* W C HP:Fine Mana:Burning Move:Tired>south
Cave
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: (north), east, west, (up).

o W C HP:Fine Mana:Burning Move:Tired>up
Birches
Exits: north, east, west, (down).

* W C HP:Fine Mana:Burning Move:Tired>down
Cave
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
Exits: (north), east, west, (up).

o W C HP:Fine Mana:Burning Move:Tired>north
open rock
close rock
Cave
Exits: east, (south).

o W C HP:Fine Mana:Burning Move:Tired>It's already open!

* W C HP:Fine Mana:Burning Move:Tired>
Ok.

* W C HP:Fine Mana:Burning Move:Tired>close rock
It's already closed!

* W C HP:Fine Mana:Burning Move:Tired>sq
sea quick
You have revealed *an Elf*!
You begin to search ...

Using his lockpicks, *an Elf* tries to enable the rock's lock... // time, precious time ..

cast qui 'lig' 1.*elf*
* W C HP:Fine Mana:Burning Move:Tired>
You start to concentrate...

*an Elf* skillfully picks the lock of the rock. 	// I really started to remember the
							// power of bows, but what the heck

Ok.
The lightning bolt hits *an Elf* with full impact.

* W C HP:Fine Mana:Hot Move:Tired *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves >>>>   E A S T  >>>>

o W C HP:Fine Mana:Hot Move:Tired>cast qui 'lig' 1.*elf*
*an Elf* has arrived from the east.
You start to concentrate...

east
cast qui 'lig' 1.*elf*
Ok.
The lightning bolt hits *an Elf* with full impact.

* W C HP:Fine Mana:Hot Move:Tired *an Elf*:Bad>No way! 
You are fighting for your life!
*an Elf* sheathes a nasty orkish fang into a pair of smooth, black boots.
*an Elf* swiftly draws an orkish shortbow from across his back.

* W C HP:Fine Mana:Hot Move:Tired *an Elf*:Bad>
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves >>>>   E A S T  >>>>

o W C HP:Fine Mana:Hot Move:Tired>cast qui 'lig' 1.*elf*
Nobody here by that name.

o W C HP:Fine Mana:Hot Move:Tired>cast qui 'lig' 1.*elf*
Nobody here by that name.

o W C HP:Fine Mana:Hot Move:Tired>east
cast qui 'lig' 1.*elf*
Deserted Mine Shaft
A spirit floats around, making strange magical gestures (glowing).
Exits: east, west.

* W C HP:Fine Mana:Hot Move:Tired>Nobody here by that name.

* W C HP:Fine Mana:Hot Move:Tired>east
Abandoned Storage Cave
A dark intangible shadow turns to face you.
A spirit floats towards you and howls with an evil laughter.
A spirit floats towards you and howls with an evil laughter.
Exits: west.

o W C HP:Fine Mana:Hot Move:Tired>kill 1.*elf*
They aren't here.

o W C HP:Fine Mana:Hot Move:Tired>west
Deserted Mine Shaft
A spirit floats around, making strange magical gestures (glowing).
Exits: east, west.
You suddenly notice *an Elf*.
* W C HP:Fine Mana:Hot Move:Tired>
*an Elf* leaves >>>>   E A S T  >>>>

o W C HP:Fine Mana:Hot Move:Tired>
A spirit tries to hit you, but your parry is successful.

o W C HP:Fine Mana:Hot Move:Tired a spirit:Healthy>sq
sea quick
No way! 
You are fighting for your life!

* W C HP:Fine Mana:Hot Move:Tired a spirit:Healthy>
flee
o W C HP:Fine Mana:Hot Move:Tired a spirit:Healthy>
You flee head over heels.
Cave
Exits: east.
You suddenly notice *an Elf*.

* W C HP:Fine Mana:Hot Move:Tired>
*an Elf* leaves >>>>   E A S T  >>>>

o W C HP:Fine Mana:Hot Move:Tired>kill 1.*elf*
They aren't here.

o W C HP:Fine Mana:Hot Move:Tired>cast qui 'lig' 1.*elf*
Nobody here by that name.

o W C HP:Fine Mana:Hot Move:Tired>west
kill 1.*elf*
cast qui 'lig' 1.*elf*
Alas, you cannot go that way...
* W C HP:Fine Mana:Hot Move:Tired>They aren't here.

* W C HP:Fine Mana:Hot Move:Tired>Nobody here by that name.

* W C HP:Fine Mana:Hot Move:Tired>east
Deserted Mine Shaft
A spirit floats around, making strange magical gestures (glowing).
Exits: east, west.

o W C HP:Fine Mana:Hot Move:Tired>east
Abandoned Storage Cave
A dark intangible shadow turns to face you.
A spirit floats towards you and howls with an evil laughter.
A spirit floats towards you and howls with an evil laughter.
Exits: west.

o W C HP:Fine Mana:Hot Move:Tired>
A spirit tries to hit you, but your parry is successful.

o W C HP:Fine Mana:Hot Move:Tired a spirit:Healthy>west
No way! 
You are fighting for your life!
A dark wraith slashes your right arm and tickles it.

o W C HP:Fine Mana:Hot Move:Tired a spirit:Healthy>flee
You flee head over heels.
Deserted Mine Shaft
A spirit floats around, making strange magical gestures (glowing).
Exits: east, west.

o W C HP:Fine Mana:Hot Move:Tired>west
o W C HP:Fine Mana:Hot Move:Tired>sq
sea quick
You have revealed *an Elf*!
You begin to search ...


Aye! 
You cannot concentrate any more...
*an Elf* shoots your right hand and tickles it.		// 1

* W C HP:Fine Mana:Hot Move:Tired *an Elf*:Bad>cast qui 'lig' 1.*elf*
*an Elf* panics, and attempts to flee.

* W C HP:Fine Mana:Hot Move:Tired *an Elf*:Bad>
You start to concentrate...

cast qui 'lig' 1.*elf*
*an Elf* panics, and attempts to flee.

Ok.
The lightning bolt hits *an Elf* with full impact.	// Shamans HO !

* W C HP:Fine Mana:Warm Move:Tired *an Elf*:Awful>
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves >>>>   E A S T  >>>>

o W C HP:Fine Mana:Warm Move:Tired>east
kill 1.*elf*
cast qui 'lig' 1.*elf*
Deserted Mine Shaft
A spirit floats around, making strange magical gestures (glowing).
*an Elf* is standing here.
Exits: east, west.

* W C HP:Fine Mana:Warm Move:Tired>
You approach *an Elf*, trying to slash him.
*an Elf* nocks a missile in an orkish shortbow.

* W C HP:Fine Mana:Warm Move:Tired *an Elf*:Awful>cast qui 'lig' 1.*elf*
You start to concentrate...

*an Elf* strongly shoots your right hand and tickles it.	// 2
Aye! 
You cannot concentrate any more...

* W C HP:Fine Mana:Warm Move:Tired *an Elf*:Awful>
You start to concentrate...
*an Elf* swiftly dodges a spirit's attempt to hit him.

*an Elf* nocks a missile in an orkish shortbow.

cast qui 'lig' 1.*elf*
cast qui 'lig' 1.*elf*
*an Elf* shoots your right hand and tickles it.			// 3
Aye! 
You cannot concentrate any more...
You strongly slash *an Elf*'s right hand and shatter it.

* W C HP:Fine Mana:Warm Move:Tired *an Elf*:Awful>
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves >>>>   E A S T  >>>>

o W C HP:Fine Mana:Warm Move:Tired>Nobody here by that name.
o W C HP:Fine Mana:Warm Move:Tired>east
kill 1.*elf*
cast qui 'lig' 1.*elf*
Abandoned Storage Cave
A dark intangible shadow turns to face you.
A spirit floats towards you and howls with an evil laughter.
A spirit floats towards you and howls with an evil laughter.
Exits: west.

o W C HP:Fine Mana:Warm Move:Tired>They aren't here.

o W C HP:Fine Mana:Warm Move:Tired>Nobody here by that name.

o W C HP:Fine Mana:Warm Move:Tired>cast qui 'lig' 1.*elf*

A spirit tries to hit you, but your parry is successful.

o W C HP:Fine Mana:Warm Move:Tired a spirit:Healthy>Nobody here by that name.

o W C HP:Fine Mana:Warm Move:Tired a spirit:Healthy>west
No way! 
You are fighting for your life!

o W C HP:Fine Mana:Warm Move:Tired a spirit:Healthy>
o W C HP:Fine Mana:Warm Move:Tired a spirit:Healthy>flee
You flee head over heels.
Deserted Mine Shaft
A spirit floats around, making strange magical gestures (glowing).
Exits: east, west.

o W C HP:Fine Mana:Warm Move:Slow>
A spirit tries to hit you, but your parry is successful.
o W C HP:Fine Mana:Warm Move:Slow a spirit:Healthy>west
No way! 
You are fighting for your life!

o W C HP:Fine Mana:Warm Move:Slow a spirit:Healthy>flee
PANIC! 
You can't quit the fight!

o W C HP:Fine Mana:Warm Move:Slow a spirit:Healthy>west
No way! 
You are fighting for your life!

o W C HP:Fine Mana:Warm Move:Slow a spirit:Healthy>
You flee head over heels.
Cave
Exits: east, (south).		// :((((

o W C HP:Fine Mana:Warm Move:Slow>get draught backpack
quaff draught
You get a flask of orkish draught from a leather backpack.

o W C HP:Fine Mana:Warm Move:Slow>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

o W C HP:Fine Mana:Warm>sq
sea quick
You begin to search ...

You didn't find anyone.

o W C HP:Fine Mana:Warm>close rock
Ok.
o W C HP:Fine Mana:Warm>open rock
Ok.

o W C HP:Fine Mana:Warm>south
Cave
A large cave troll is here, staying close to his mother.
Exits: (north), east, west, (up).

o W C HP:Fine Mana:Warm>up
Birches
Exits: north, east, west, (down).

* W C HP:Fine Mana:Warm>track *elf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading >>>>  E A S T  >>>>
 (done less than 1 hour ago).

... snip ...

You see some tracks of *an Elf* leading VVVV  S O U T H  VVVV
 (done less than 1 hour ago).

* W C HP:Fine Mana:Hot Move:Slow>south
Alas, you cannot go that way...

* W C HP:Fine Mana:Hot Move:Slow>sq
sea quick
You begin to search ...

You didn't find anyone.

* W C HP:Fine Mana:Hot Move:Slow>nar fucking fast now
Ok.

* W C HP:Fine Mana:Hot Move:Slow>nar secret door to hunter vale s of roots
Ok.
Ok.

* W C HP:Fine Mana:Hot Move:Slow>nar please
Ok.

* W C HP:Fine Mana:Hot Move:Weak>sq
sea quick
You begin to search ...

You didn't find anyone.

* W C HP:Fine Mana:Hot Move:Weak>sq
sea quick
You begin to search ...
A boar cub has arrived from the north.

Ungnwn tells you 'bushes'

You didn't find anyone.

* W C HP:Fine Mana:Hot Move:Weak>DOOR SET TO : bushes
south
open bushes
close bushes
Alas, you cannot go that way...

* W C HP:Fine Mana:Hot Move:Weak>It seems to be locked.

* W C HP:Fine Mana:Hot Move:Weak>
It's already closed!

* W C HP:Fine Mana:Hot Move:Weak>exits
North - The glare of the sun burns your eyes.
East  - The glare of the sun burns your eyes.
Up    - The glare of the sun burns your eyes.

* W C HP:Fine Mana:Hot Move:Weak>pick bushes
Using your lockpicks, you try to pick the lock...

Popopipo tells you 'bush or bushes it was'

open bushes
south
The lock finally yields to your skill.

* W C HP:Fine Mana:Hot Move:Weak>close bushes
Ok.
*an Elf* has arrived from the south.

* W C HP:Fine Mana:Hot Move:Weak>
You feel so much better hiding in the shadows!
A Natural Cavern
A large stone fireplace with a roaring fire warms the room.
A neat straw pallet is lying here.
A tall and strong hunter is standing here.
Exits: *(north)*.

close bushes
close bushes
close bushes
close bushes
You see some tracks of *an Elf* leading AAAA  N O R T H  AAAA
 (done less than 1 hour ago).
* W C HP:Fine Mana:Hot Move:Weak>north
Ok.

* W C HP:Fine Mana:Hot Move:Weak>
It's already closed!

* W C HP:Fine Mana:Hot Move:Weak>open bushes
It's already closed!

* W C HP:Fine Mana:Hot Move:Weak>
It's already closed!

* W C HP:Fine Mana:Hot Move:Weak>
It's already closed!

* W C HP:Fine Mana:Hot Move:Weak>The [ bushes ] seems to be closed.

* W C HP:Fine Mana:Hot Move:Weak>
Ok.

* W C HP:Fine Mana:Hot Move:Weak>north

// Too bad but we had a nice fight :)

A Ridge in the Fields
Exits: [north], *east*, *south*, *west*.

You see some tracks of *an Elf* leading AAAA  N O R T H  AAAA
 (done less than 2 hours ago).

* W C HP:Fine Mana:Warm>l n
The [ gate ] is closed.

* W C HP:Fine Mana:Warm>nar awful sneaker elf in vale village :(
Ok.

* W C HP:Fine Mana:Warm>sq
sea quick
You begin to search ...

You didn't find anyone.
* W C HP:Fine Mana:Warm>sc
184/226 hits, 42/119 mana, and 96/114 moves.

* W C HP:Fine Mana:Warm>stat
OB: 35%, DB: 22%, PB: 62%, Armour: 37%. Wimpy: 100. Mood: wimpy.
Needed: 878,265 xp, 0 tp. Gold: 12. Alert: normal.
Affected by:
- novoid
- noquit
- strength
- shield
- armour

* W C HP:Fine Mana:Warm>sq
sea quick
You begin to search ...

Saving Zhuk.

You didn't find anyone.

* W C HP:Fine Mana:Warm>ye was
Ok.

* W C HP:Fine Mana:Warm>ye nice
Ok.

* W C HP:Fine Mana:Warm>ye fight
Ok.

* W C HP:Fine Mana:Warm>
Ungnwn tells you 'hobbit was around too'

* W C HP:Fine Mana:Warm>sc
184/226 hits, 43/119 mana, and 94/114 moves.

* W C HP:Fine Mana:Warm>sq
sea quick
You begin to search ...

You didn't find anyone.
* W C HP:Fine Mana:Warm>
*an Elf* yells 'u rocked man'

* W C HP:Fine Mana:Warm>##### SPELLS NORMAL #####
cha mood wim
Ok.

* W C HP:Fine Mana:Warm>
The [ gate ] is opened from the other side.

* W C HP:Fine Mana:Warm>south
Southern Slope of a Ridge
Exits: *north*, *east*, *south*, *west*.

north
You see some tracks of *an Elf* leading AAAA  N O R T H  AAAA
 (done less than 3 hours ago).

* W C HP:Fine Mana:Warm>A Ridge in the Fields
Exits: *(north)*, *east*, *south*, *west*.

ye
You see some tracks of *an Elf* leading AAAA  N O R T H  AAAA
 (done less than 3 hours ago).

* W C HP:Fine Mana:Warm>Yell? Yes! Fine! Yell we must, but WHAT?

* W C HP:Fine Mana:Warm>close gate
Ok.

* W C HP:Fine Mana:Warm>tr
You stop tracking your victim.

* W C HP:Fine Mana:Warm>sq
sea quick
You begin to search ...

You didn't find anyone.

* W C HP:Fine Mana:Warm>
*an Elf* yells 'was fun'

* W C HP:Fine Mana:Warm>sq
*an Elf* yells 'blackfoot?'		 // Not me :)

* W C HP:Fine Mana:Warm>ye zhuk
Ok.
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Zhuk2002-03-17 20:19:48
Comment people, comment ! I wanna know what you think :)
lehto2002-03-17 20:44:32
yawn
faint2002-03-17 21:11:55
was nice but you, to bad no1 died tho=P
Unknown2002-03-17 21:17:24
Shamans HO? More like Necromancers HO :P
Foad2002-03-17 22:35:31
Shadrach, I'm still fetching my mail waiting for the stalin picture to arrive. I would also appreciate a picture of you and Forin giving eachother head. Do you think you can get it? By the way, my heart belongs to you... Forever! Love Foad
m
Fredde2002-03-17 23:20:58
shouldent have left 1 room since there is agg mobs in the rest and when he was awful he would have ripped if not a lucky hide! but i doubt it! =) nice work tho
Foad2002-03-17 23:32:30
Farok/Darech please stop commenting in my name its so damn disturbing...i know you like shadrach but thats not my problem so please go comment in some other name...
Re-Tarden2002-03-18 02:26:45
DIE ELF DIE.. better luck next time Zhuk
Dhar2002-03-18 22:50:52
Ehehe that was fun I totally sawked but now you ruined my trap by posting it ARGH!
Zhuk2002-03-18 23:51:34
I did not ruin it :) A few days will pass and try it again :)
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