Heading rivendell some..after a long annoying fights with 6 darkies and tons of patrols in vale..
Lerian tells you 'east of rubble'
* W C HP:Fine>e
Narrow Part of the Broken Trail
There is some snow on the ground.
The corpse of a mountain mule is lying here.
An experienced orkish scout is looking for tracks on the ground.
*Meliza the Orc* is standing here.
Exits: =east=, west.
*Meliza the Orc* tries to slash you, but your parry is successful.
* W C HP:Fine *Meliza the Orc*:Healthy>e
No way!
You are fighting for your life!
* W C HP:Fine *Meliza the Orc*:Healthy>No way!
You are fighting for your life!
* W C HP:Fine *Meliza the Orc*:Healthy>cha mood wimpy
flee
*Holy the Orc* has arrived from the east.
A hungry warg has arrived from the east.
* W C HP:Fine *Meliza the Orc*:Healthy>
*Holy the Orc* quickly approaches, trying to pound you.
* W C HP:Fine *Meliza the Orc*:Healthy>e
Ok.
* W C HP:Fine *Meliza the Orc*:Healthy>e
You flee head over heels.
End of the Broken Trail
There is some snow on the ground.
*Woland the Black Númenórean* is here, riding a trained horse.
Exits: =west=, =down=.
* W C HP:Fine>
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
*Woland the Black Númenórean* leaves west riding a trained horse.
* W C HP:Fine>
*Meliza the Orc* has arrived from the west.
* W C HP:Fine>d
Alas, you cannot go that way...
*Holy the Orc* has arrived from the west.
A hungry warg has arrived from the west.
*Meliza the Orc* tries to slash you, but your parry is successful.
* W C HP:Fine *Meliza the Orc*:Healthy>
*Vridush the Orc* has arrived from below riding a hungry warg.
*an Orc* has arrived from below.
* W C HP:Fine *Meliza the Orc*:Healthy>No way!
You are fighting for your life!
* W C HP:Fine *Meliza the Orc*:Healthy>u
*Vridush the Orc* leaves west riding a hungry warg.
*an Orc* leaves west.
* W C HP:Fine *Meliza the Orc*:Healthy>No way!
You are fighting for your life!
*Vridush the Orc* has arrived from the west riding a hungry warg.
*Woland the Black Númenórean* has arrived from the west riding a trained horse.
*an Orc* has arrived from the west.
* W C HP:Fine *Meliza the Orc*:Healthy>
*Vridush the Orc* pounds your head extremely hard.
* W C HP:Fine *Meliza the Orc*:Healthy>
You swiftly dodge *an Orc*'s attempt to slash you.
* W C HP:Fine *Meliza the Orc*:Healthy>cha mood wimpy
flee
Ok.
* W C HP:Fine *Meliza the Orc*:Healthy>u
You flee head over heels.
Trail to the High Pass
There is some snow on the ground.
Exits: =up=, =down=.
* W C HP:Fine>End of the Broken Trail
There is some snow on the ground.
*Meliza the Orc* is standing here.
*Holy the Orc* is standing here. <------do you guys really need this many?
A hungry warg stands here, sniffing around for flesh.
*Vridush the Orc* is here, riding a hungry warg.
*Woland the Black Númenórean* is here, riding a trained horse.
*an Orc* is standing here.
Exits: =west=, =down=.
*Meliza the Orc* leaves down.
*Woland the Black Númenórean* begins some strange incantations...
* W C HP:Fine>e
*Holy the Orc* leaves down.
A hungry warg leaves down.
* W C HP:Fine>
Alas, you cannot go that way...
* W C HP:Fine>d
*Meliza the Orc* has arrived from below.
*Vridush the Orc* quickly approaches, trying to pound you.
* W C HP:Fine *Vridush the Orc*:Healthy>No way!
You are fighting for your life!
*Woland the Black Númenórean* utters the words 'diesilla barh'
*Woland the Black Númenórean* sends a powerful lightning bolt at you, you stagger
from the impact.
* W C HP:Fine *Vridush the Orc*:Healthy>e
*Holy the Orc* has arrived from below.
A hungry warg has arrived from below.
*Woland the Black Númenórean* leaves down riding a trained horse.
*Holy the Orc* leaves down.
A hungry warg leaves down.
* W C HP:Fine *Vridush the Orc*:Healthy>e
f
No way!
You are fighting for your life!
* W C HP:Fine *Vridush the Orc*:Healthy>No way!
You are fighting for your life!
An orkish scout has arrived from the west.
* W C HP:Fine *Vridush the Orc*:Healthy>flee
You flee head over heels.
Narrow Part of the Broken Trail
There is some snow on the ground.
The corpse of a mountain mule is lying here.
Exits: =east=, west.
* W C HP:Fine>cha mood wimpy
*Vridush the Orc* has arrived from the east riding a hungry warg.
*an Orc* has arrived from the east.
* W C HP:Fine>e
*Vridush the Orc* pounds your left foot extremely hard.
Ok.
*Meliza the Orc* has arrived from the east.
You pound *Vridush the Orc*'s right foot extremely hard.
* W C HP:Hurt *Vridush the Orc*:Fine>*Meliza the Orc* begins some strange incantations...
*an Orc* begins some strange incantations...
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Hurt *Vridush the Orc*:Fine>e
No way!
You are fighting for your life!
* W C HP:Hurt *Vridush the Orc*:Fine>No way!
You are fighting for your life!
* W C HP:Hurt *Vridush the Orc*:Fine>e
No way!
You are fighting for your life!
You flee head over heels.
End of the Broken Trail
There is some snow on the ground.
An experienced orkish scout is looking for tracks on the ground.
Exits: =west=, =down=.
* W C HP:Hurt>
Alas, you cannot go that way...
An orkish scout yells 'A Twalv as hula ab Ghg ef dme Tlekes Breul!'
* W C HP:Hurt>cha mood wimpy
flee
Alas, you cannot go that way...
* W C HP:Hurt>
*Vridush the Orc* has arrived from the west riding a hungry warg.
*an Orc* has arrived from the west.
*Meliza the Orc* has arrived from the west.
* W C HP:Hurt>e
*Vridush the Orc* quickly approaches, trying to pound you.
Ok.
*Meliza the Orc* tries to slash you, but your parry is successful.
* W C HP:Hurt *Vridush the Orc*:Fine>d
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Hurt *Vridush the Orc*:Fine>No way!
You are fighting for your life!
* W C HP:Hurt *Vridush the Orc*:Fine>No way!
You are fighting for your life!
*Meliza the Orc* begins some strange incantations...
* W C HP:Hurt *Vridush the Orc*:Fine>eu <whoops typo..i like those
*an Orc* utters the words 'diesilla barh'
*an Orc* sends a powerful lightning bolt at you, you stagger from the impact.<---OUCHY
You flee head over heels.
Trail to the High Pass
There is some snow on the ground.
*Woland the Black Númenórean* is here, riding a trained horse.
*Holy the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: =up=, =down=.
* W C HP:Hurt>
You swiftly dodge *Woland the Black Númenórean*'s attempt to pierce you.
*Holy the Orc* leaves up.
A hungry warg leaves up.
* W C HP:Hurt *Woland the Black Númenórean*:Healthy>
* * W C HP:Hurt *Woland the Black Númenórean*:Healthy>u
*Holy the Orc* has arrived from above.
A hungry warg has arrived from above.
*Vridush the Orc* has arrived from above riding a hungry warg.
*an Orc* has arrived from above.
*Meliza the Orc* has arrived from above.
* W C HP:Hurt *Woland the Black Númenórean*:Healthy>
*Woland the Black Númenórean* begins some strange incantations...
*Holy the Orc* pounds your left hand and tickles it.
* W C HP:Hurt *Woland the Black Númenórean*:Healthy>
*Meliza the Orc* quickly approaches, trying to slash you.
No way!
You are fighting for your life!
You pound *Woland the Black Númenórean*'s body.
Your victim is shocked by your hit!
* W C HP:Hurt *Woland the Black Númenórean*:Fine>e
* W C HP:Hurt *Woland the Black Númenórean*:Fine>*Woland the Black Númenórean* begins some strange incantations...
No way!
You are fighting for your life!
* W C HP:Hurt *Woland the Black Númenórean*:Fine>cha mood wimpy
flee
e
*Meliza the Orc* begins some strange incantations...
Ok.
* W C HP:Hurt *Woland the Black Númenórean*:Fine>
You flee head over heels.
Trail to the High Pass
There is some snow on the ground.
A mountain goat is here, jumping from cliff to cliff.
Exits: north, =east=, =up=.
* W C HP:Hurt>Road to the Lower Pass
There is some snow on the ground.
Exits: north, =east=, =south=, =west=.
* W C HP:Hurt>
A cute, bouncing rabbit has arrived from the south.
* W C HP:Hurt>u
Mulgrim narrates 'draaz inside still'
* W C HP:Hurt>e
Alas, you cannot go that way...
* W C HP:Hurt>e
*Holy the Orc* has arrived from the west.
A hungry warg has arrived from the west.
* W C HP:Hurt>*Vridush the Orc* has arrived from the west riding a hungry warg.
*Woland the Black Númenórean* has arrived from the west riding a trained horse.
*an Orc* has arrived from the west.
*Woland the Black Númenórean* quickly approaches, trying to pierce you.
*an Orc* begins some strange incantations...
No way!
You are fighting for your life!
* W C HP:Hurt *Woland the Black Númenórean*:Fine>e
*Holy the Orc* pounds your right leg extremely hard.
*Vridush the Orc* tries to pound you, but your parry is successful.
No way!
You are fighting for your life!
* W C HP:Hurt *Woland the Black Númenórean*:Fine>e
No way!
You are fighting for your life!
* W C HP:Hurt *Woland the Black Númenórean*:Fine>cha mood wimpy
flee
No way!
You are fighting for your life!
*Woland the Black Númenórean* begins some strange incantations...
* W C HP:Hurt *Woland the Black Númenórean*:Fine>e
e
Ok.
* W C HP:Hurt *Woland the Black Númenórean*:Fine>e
You flee head over heels.
Trail to the High Pass
There is some snow on the ground.
Exits: north, =east=, =up=.
* W C HP:Hurt>Road to the Lower Pass
There is some snow on the ground.
A rabbit is here eyeing your presence warily.
*Holy the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Vridush the Orc* is here, riding a hungry warg.
*Woland the Black Númenórean* is here, riding a trained horse.
*an Orc* is standing here.
Exits: north, =east=, =south=, =west=.
*an Orc* begins some strange incantations...
* W C HP:Hurt>e
e
*Vridush the Orc* leaves west riding a hungry warg.
*Woland the Black Númenórean* leaves west riding a trained horse.
*an Orc* leaves west.
Crossing
There is some snow on the ground.
Exits: north, =east=, =west=. <----sheesh finaly out of that hell hole!
* W C HP:Hurt>A cockroach has arrived from the east.
Saving Adoni.
e
North of a Ford
There is some snow on the ground.
Exits: north, east, south, =west=.
* W C HP:Hurt>e <--------ok find my group..of 2, spam some, see whats up
Mixed Forest
There is some snow on the ground.
Exits: north, east, south, west.
* W C HP:Hurt>e
Forest
There is some snow on the ground.
Exits: north, east, south, west.
* W C HP:Hurt>s
Isengran narrates 'inside where'
An Old Riverbed
There is some snow on the ground.
Exits: north, east, south, west.
* W C HP:Hurt>where
You carefully try to walk on the frozen water.
Bend in the Small River
Exits: north, east, south, west.
* W C HP:Hurt>Players in your zone
--------------------
Adoni - Bend in the Small River <----OK im still alone
* W C HP:Hurt>tel lerian im out vale
Ok.
* W C HP:Hurt>s
You carefully try to walk on the frozen water.
Bushy Plains
Exits: north, east, south, west.
The ground is frozen solid.
* W C HP:Hurt>e
e
Bushy Plains
Exits: north, east, south, west.
* W C HP:Hurt>
You carefully try to walk on the frozen water.
Bend in the Small River
Exits: north, east, south, west.
The water is frozen solid.
Lerian tells you 'ok.. I come get you and we leave west, this isn't working.'<---AGREED!!
A swallow panics, and attempts to flee.
A swallow leaves south.
* W C HP:Hurt>w
Bushy Slope
The wild ox seems ready to charge you.
A brown fox is here, looking for some rabbits to chew up.
A black and white skunk is scuttling about here, searching for food.
Exits: north, east, south, west.
* W C HP:Hurt>s
* W C HP:Hurt>s
Alas, you cannot go that way...
* W C HP:Hurt>
Dognar narrates 'any1 up for amon?'
* W C HP:Hurt>
*Holy the Orc* has arrived from the north riding a hungry warg.< --u guys r 2 fkin FAST
A hungry warg has arrived from the north.
* W C HP:Hurt>n
*Holy the Orc* lightly pounds your body and tickles it.
* W C HP:Hurt *Holy the Orc*:Healthy>e
No way!
You are fighting for your life!
* W C HP:Hurt *Holy the Orc*:Healthy>No way!
You are fighting for your life!
* W C HP:Hurt *Holy the Orc*:Healthy>cha mood wimpy
flee
Ok.
* W C HP:Hurt *Holy the Orc*:Healthy>n
You flee head over heels.
The valley floor slowly climbs upwards as you travel east.
Corner of a Slope
A soft-skinned female deer wanders peacefully among the grass.
A reddish fawn romps harmlessly among the tender grass shoots.
A swallow flies high above the ground.
Exits: north, east, south, west.
* W C HP:Hurt>n
A swallow panics, and attempts to flee.
A swallow leaves west.
* W C HP:Hurt>Steep Incline
The wild ox seems ready to charge you.
Exits: north, east, south, west.
* W C HP:Hurt Move:Tired>w
*Yeor the Bear* has arrived from the west. <----HELLO there BEAR, help me some?
Sparse Mixed Forest
A grey wolf fur is here lying on the ground. Ok maybe not..sniff
A forest spider is here crawling around.
A squirrel scampers around here, looking for nuts from the trees.
Exits: north, east, west.
* W C HP:Hurt Move:Tired>w
Small Bushes
A small rabbit glares angrily at you.
A lone hawk soars high above you.
Exits: north, east, west.
it.
* W C HP:Hurt Move:Tired a forest spider:Hurt>tel yeor come back
No-one by that name here... <---I hate this ! need to increase my Bear language perhaps =P
* W C HP:Hurt Move:Tired a forest spider:Hurt>cha mood wimpy
flee
e
Ok.
Birch Forest
Exits: north, east, south, west.
* W C HP:Hurt Move:Tired>Luscious Birchwood
A tree-snake lies wrapped around one of the tree branches.
A large owl with small sharp horns looks cautiously around it.
A badger is here, exploring for food.
Exits: north, east, south, west.
* W C HP:Hurt Move:Slow>s
Dense Mixed Forest
A squirrel scampers around here, looking for nuts from the trees.
Exits: north, east, west.
* W C HP:Hurt Move:Slow>tel yeor im low
No-one by that name here...
* W C HP:Hurt Move:Slow>where
Players in your zone
--------------------
Adoni - Dense Mixed Forest
* W C HP:Hurt Move:Tired>
Banal tells you 'how ya doing '
* W C HP:Hurt Move:Tired>rest
You sit down and rest your tired bones.
* W C HP:Hurt Move:Tired>tel banal not good
Ok.
* W C HP:Hurt Move:Tired>tel yeor come back
She can't hear you.
* W C HP:Hurt Move:Tired>where
Players in your zone
--------------------
Adoni - Dense Mixed Forest
* W C HP:Hurt Move:Tired>
Banal tells you 'whats wrong' <----whats wrong?! Whats wrong?! Gig..not much
* W C HP:Hurt Move:Tired>tel banal gettin chased
Ok.
* W C HP:Hurt Move:Tired>stand
5
You stop resting, and stand up.
* W C HP:Hurt Move:Tired>cast 'cure light'
You start to concentrate...
5
Your scratches and bruises disappear.
* W C HP:Hurt Mana:Burning Move:Tired>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* W C HP:Hurt Mana:Hot Move:Tired>5
cast 'cure light'
You start to concentrate...
Banal tells you 'where need help'
Brohmm narrates 'man snow blows!!!'
A squirrel leaves north.
Your scratches and bruises disappear.
* W C HP:Hurt Mana:Hot Move:Tired>5
cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* W C HP:Fine Mana:Warm>
*Vridush the Orc* has arrived from the east.
A hungry warg has arrived from the east.
* W C HP:Fine Mana:Warm>whois holy
Holy Angel is a level thirty-two Orkish Battlemaster.
*Vridush the Orc* pounds your head extremely hard.
You pound *Vridush the Orc*'s right hand extremely hard and tickle it.
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>kill *orc*
bash
stand
You're already fighting!
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>
Your bash at *Vridush the Orc* sends him sprawling.<-----YES!!CHARGE
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>Do you not consider fighting as standing?
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>
You pound *Vridush the Orc*'s right foot extremely hard and tickle it.
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>
Your blood freezes as you hear a death cry. <----whooa? YEOR?
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>bash
stand
*Woland the Black Númenórean* has arrived from the east.<-----ok 2 vs 1? Hmm let me
A trained horse has arrived from the east. Think about this again.
RUN!
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>
Bash someone already bashed? Aren't we funny?
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>Do you not consider fighting as standing?
You lightly pound *Vridush the Orc*'s body and tickle it.
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>
*Vridush the Orc* seems to have recovered his senses.
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>cha mood wimpy
flee
n
Ok.
* W C HP:Hurt Mana:Warm *Vridush the Orc*:Fine>
You flee head over heels.
Luscious Birchwood
A tree-snake lies wrapped around one of the tree branches.
A large owl with small sharp horns looks cautiously around it.
A badger is here, exploring for food.
A squirrel scampers around here, looking for nuts from the trees.
Exits: north, east, south, west.
* W C HP:Hurt Mana:Warm>n <------OK I leave
Scrubland
Exits: north, east, south, west.
* W C HP:Hurt Mana:Warm Move:Tired>n
Bend in the Old Forest Road
Exits: north, east, south, west.
* W C HP:Hurt Mana:Warm Move:Tired>n
Bend in the Old Forest Road
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.
* W C HP:Hurt Mana:Warm Move:Tired>Plump Shrubbery
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: north, south, west.
* W C HP:Hurt Mana:Warm Move:Tired>
Tasslehoff narrates 'fuck, downloading+pk bad combo'
* W C HP:Hurt Mana:Warm Move:Tired>yel bleh <--have to have the last word..it's a must!
e
Ok.
* W C HP:Hurt Mana:Warm Move:Tired>e
Alas, you cannot go that way...
* W C HP:Hurt Mana:Warm Move:Tired>
Alas, you cannot go that way...
* W C HP:Hurt Mana:Warm Move:Tired>w
w
Flowery Grass
Exits: north, east, south, west.
* W C HP:Hurt Mana:Hot Move:Tired>Flowery Grass
The wild ox seems ready to charge you. <<<<<-------NO! leave me alone!
Exits: north, east, south, west.
* W C HP:Hurt Mana:Hot Move:Tired>s
A wild ox leaves south.
* W C HP:Hurt Mana:Hot Move:Tired>s
Old Forest Road
The wild ox seems ready to charge you.
Exits: north, east, south, west.
* W C HP:Hurt Mana:Hot Move:Tired>Grassy Plain
Exits: north, east, south, west.
* W C HP:Hurt Mana:Hot Move:Tired>s
A Clearing
Exits: north, east, south, west.
* W C HP:Hurt Mana:Hot Move:Tired>s <------well POOP..hope they see im linkless
tel lerian freezin now
yel link problems
e
e
e
e
cha mood wimpy
flee
e
e
e
e
yel linkless dude
Connected to host mume.ca 4242
*** Mume VIII ***
In progress at FIRE
(Free Internet Roleplay Experiences)
Adapted from J.R.R. Tolkien's Middle Earth World and
Maintained by CryHavoc, Manwe and Nada.
Original code DikuMUD I (view credits), created by:
S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.
If you have never played MUME before, type NEW to create a new character,
or ? for help. Otherwise, type your account or character name.
By what name do you wish to be known? ragaz
Illegal name, please try another.
By what name do you wish to be known? ragaz
Account pass phrase: OK.
Account menu
Add <name> - Add an existing character <name> to your account.
Create <name> - Create new character with name <name>
Play <name> - Log the character <name> into MUME
Time - Display game time
List [<sort>] - Lists all your characters
The optional <sort> parameter can be one of
side, race, level, alphabetic, custom
Move <name> [up|down] [-]n
- Move a character around in the custom list
Pass - Change account pass phrase
Help - Displays account help
Menu - Displays this menu
Bye - Leave the account menu (logs you out)
Account> play adoni
Reconnecting.
* W C HP:Awful Mana:Burning>l
Halls of Mandos
A large bulletin board is mounted on a wall here.
A large fountain, made from grey stone, pours water from its centre.
A Warning Sign for new players is here.
Thrandor is standing here.
Serilon the Elf is sleeping here. <------NOT surprised!
* W C HP:Awful Mana:Burning>
Lerian tells you 'I go rdell a bit..'
* W C HP:Awful Mana:Burning>sleep
You go to sleep.
* W C HP:Awful Mana:Burning>
Now you feel strong enough to return to Arda.
* W C HP:Bad>
Saving Adoni.
Kelso tells you 'rofl i had someone ask, he excuse u ate 3 fireballs and a couple
bolts. rofl thats called linkless' <----Later I get this..