Deris is crazy.. was a pleasure fighting him even tho.. well.. even tho.. ohwell
* R W C HP:Wounded Mana:Cold>Crossing of the Paths
Exits: north, east, south, west.
* R W C HP:Wounded Mana:Cold>whe
tr
Players in your zone
--------------------
Draaz - Crossing of the Paths
* R W C HP:Wounded Mana:Cold>
You carefully examine the ground around you, looking f
or tracks...
sf
You see:
- a track of a pony leading south (done less than 3 hours ago).
- a track of *a Dwarf* leading west (done less than 3 hours ago).
- a track of a mountain mule leading west (done less than 3 hours ago).
- a track of a pony leading east (done less than 3 hours ago).
- a track of *a Dwarf* coming from the east (done less than 3 hours ago).
- a track of *a Man* leading west (done less than 4 hours ago).
- a track of *a Man* coming from the east (done less than 4 hours ago).
- a track of *a Dwarf* leading east (done less than 4 hours ago).
- a track of *a Dwarf* coming from the south (done less than 4 hours ago).
*Deris the Dúnadan Man* has arrived from the south riding a pony.
*Deris the Dúnadan Man* LEAVES W E S T riding a pony.
You stop searching.
* R W C HP:Wounded Mana:Cold>
You begin to search ...
e
e
* R W C HP:Wounded Mana:Cold>Trail through the Mountains
Exits: east, west.
* R W C HP:Wounded Mana:Cold>Bend in the Trail
A whip is on the ground.
Exits: south, west.
* R W C HP:Wounded Mana:Cold>w
Trail through the Mountains
Exits: east, west.
* R W C HP:Wounded Mana:Cold>w
Crossing of the Paths
Exits: north, east, south, west.
* R W C HP:Wounded Mana:Cold>w
Trail through the Mountains
Exits: east, west.
* R W C HP:Wounded Mana:Cold>w
w
Trail through the Mountains
Exits: east, west.
* R W C HP:Wounded Mana:Cold>w
Trail through the Mountains
Exits: east, west.
* R W C HP:Wounded Mana:Cold>w
w
*Deris the Dúnadan Man* has arrived from the west riding a pony.
w
Trail through the Mountains
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.
* R W C HP:Wounded Mana:Cold>Trail Leading Upwards
Exits: east, south, west.
* R W C HP:Wounded Mana:Cold>Trail Beside a Peak
A hungry warg stands here, sniffing around for flesh.
Exits: east, south, west, up.
* R W C HP:Wounded Mana:Cold>Trail through the Mountains
Exits: north, east, south, west.
* R W C HP:Wounded Mana:Cold>ye =P
Ok.
* R W C HP:Wounded Mana:Cold>e
Trail Beside a Peak
A hungry warg stands here, sniffing around for flesh.
Exits: east, south, west, up.
* R W C HP:Wounded Mana:Cold>dism
You stop riding a hungry warg.
* W C HP:Wounded Mana:Cold>ri warg
You pick up a hungry warg's reins, and start riding it.
* R W C HP:Wounded Mana:Cold>e
Trail Leading Upwards
*Deris the Dúnadan Man* is here, riding a pony.
Exits: east, south, west.
* R W C HP:Wounded Mana:Cold>e
Trail through the Mountains
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.
* R W C HP:Wounded Mana:Cold>
*Deris the Dúnadan Man* has arrived from the west riding a pony.
* R W C HP:Wounded Mana:Cold>bm
bash *man*
*Deris the Dúnadan Man* smites your body extremely hard and shatters it.
v ajfan
* R W C HP:Wounded Mana:Cold *Deris the Dúnadan Man*:Hurt>
*Deris the Dúnadan Man* sends you sprawling with a powerful bash.
* R W C HP:Wounded Mana:Cold *Deris the Dúnadan Man*:Hurt>
*Deris the Dúnadan Man* smites your right leg extremely hard and shatters it.
* R W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Hurt>
Your head stops stinging.
You smite *Deris the Dúnadan Man*'s left arm extremely hard.
* R W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Wounded>emote says 'ajfan'
Ok.
* R W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Wounded>wim
Ok.
* R W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Wounded>flee
e
e
You flee head over heels.
Trail through the Mountains
Exits: east, west.
* R W C HP:Bad Mana:Cold>e
Trail through the Mountains
Exits: east, west.
* R W C HP:Bad Mana:Cold>e
Trail through the Mountains
Exits: east, west.
* R W C HP:Bad Mana:Cold>e
e
Crossing of the Paths
Exits: north, east, south, west.
* R W C HP:Bad Mana:Cold>Trail through the Mountains
Exits: east, west.
* R W C HP:Bad Mana:Cold>sc
Bend in the Trail
A whip is on the ground.
Exits: south, west.
* R W C HP:Bad Mana:Cold>
Alas, you cannot go that way...
* R W C HP:Wounded Mana:Cold>
Alas, you cannot go that way...
* R W C HP:Wounded Mana:Cold>s
116/461 hits, 9/39 mana, and 129/161 moves.
* R W C HP:Wounded Mana:Cold>Bend in the Trail
Exits: north, east, south.
* R W C HP:Wounded Mana:Cold>
*Deris the Dúnadan Man* has arrived from the north riding a pony.
* R W C HP:Wounded Mana:Cold>
*Deris the Dúnadan Man* LEAVES vv S O U T H vv riding a pony.
* R W C HP:Wounded Mana:Cold>lead
You stop riding a hungry warg.
A hungry warg starts following you.
* W C HP:Wounded Mana:Cold>bm
*Deris the Dúnadan Man* has arrived from the south riding a pony.
* W C HP:Wounded Mana:Cold>bm
bash *man*
bm
YOUR VICTIM HAS DISAPPEARED!
*Deris the Dúnadan Man* LEAVES E A S T riding a pony.
* W C HP:Wounded Mana:Cold>bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>bm
An orkish scout yells 'A Man is here at Small Crossing!'
* W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>
*Deris the Dúnadan Man* has arrived from the east riding a pony.
* W C HP:Wounded Mana:Cold>e
*Deris the Dúnadan Man* tries to smite you, but your parry is successful.
You smite *Deris the Dúnadan Man*'s head extremely hard and shatter it.
* W C HP:Wounded Mana:Cold *Deris the Dúnadan Man*:Wounded>No way!
You are fighting
for your life!
* W C HP:Wounded Mana:Cold *Deris the Dúnadan Man*:Wounded>flee
You flee head over heels.
Trail through the Mountains
Exits: east, west.
* W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>ag
Ok.
* W C HP:Wounded Mana:Cold>ag
Seethe has arrived from the west riding a hungry warg.
* W C HP:Wounded Mana:Cold>ag
Seethe has arrived from the west riding a hungry warg.
Ok.
* W C HP:Wounded Mana:Cold>ag
Ok.
* W C HP:Wounded Mana:Cold>
Seethe LEAVES E A S T riding a hungry warg.
* W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>w
Bend in the Trail
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south.
* W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* W C HP:Wounded Mana:Cold>
*Deris the Dúnadan Man* has arrived from the south riding a pony.
* W C HP:Wounded Mana:Cold>ri
A hungry warg stops following you.
You pick up a hungry warg's reins, and start riding it.
* R W C HP:Wounded Mana:Cold>
*Deris the Dúnadan Man* LEAVES E A S T riding a pony.
* R W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* R W C HP:Wounded Mana:Cold>
*Deris the Dúnadan Man* has arrived from the east riding a pony.
* R W C HP:Wounded Mana:Cold>e
Trail through the Mountains
Exits: east, west.
* R W C HP:Wounded Mana:Cold>e
Trail through the Mountains
Exits: east, west.
* R W C HP:Wounded Mana:Cold>e
Small Crossing
The corpse of a black sorcerer is lying here.
An experienced orkish scout is looking for tracks on the ground.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A black wolf pads restlessly, looking for its next prey.
Exits: north, =east=, west.
* R W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* R W C HP:Wounded Mana:Cold>bm
bm
bm
bash *man*
You don't see any *man* here.
* R W C HP:Wounded Mana:Cold>bash *man*
You don't see any *man* here.
* R W C HP:Wounded Mana:Cold>bm
bash *man*
You don't see any *man* here.
* R W C HP:Wounded Mana:Cold>w
w
w
w
Trail through the Mountains
Exits: east, west.
* R W C HP:Wounded Mana:Cold>*Deris the Dúnadan Man* has arrived from the west ridi
ng a pony.
*Deris the Dúnadan Man* smites your head extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
You smite *Deris the Dúnadan Man*'s head extremely hard and shatter it.
* R W C HP:Bad Mana:Warm *Deris the Dúnadan Man*:Bad>No way!
You are fighting for y
our life!
* R W C HP:Bad Mana:Warm *Deris the Dúnadan Man*:Bad>No way!
You are fighting for y
our life!
* R W C HP:Bad Mana:Warm *Deris the Dúnadan Man*:Bad>flee
*Deris the Dúnadan Man* panics, and attempts to flee.
*Deris the Dúnadan Man* LEAVES W E S T riding a pony.
* R W C HP:Bad Mana:Warm>
You flee head over heels.
Small Crossing
The corpse of a black sorcerer is lying here.
An experienced orkish scout is looking for tracks on the ground.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A black wolf pads restlessly, looking for its next prey.
Exits: north, =east=, west.
* R W C HP:Bad Mana:Warm>w
Trail through the Mountains
Exits: east, west.
* R W C HP:Bad Mana:Warm>k *man*
They aren't here.
* R W C HP:Bad Mana:Warm>e
Small Crossing
The corpse of a black sorcerer is lying here.
An experienced orkish scout is looking for tracks on the ground.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A black wolf pads restlessly, looking for its next prey.
Exits: north, =east=, west.
* R W C HP:Bad Mana:Warm>e
Trail through the Mountains
A black metal shield has been left here.
A scimitar with a heavy, jagged blade sticks into the ground.
An ugly, black scale mail shirt is lying here.
A spiked collar, made from iron, lies here.
There are two studded leather belts here.
A two-handed sword is on the ground.
A wooden target shield is on the ground.
A hungry warg stands here, sniffing around for flesh.
A black wolf pads restlessly, looking for its next prey.
A hungry warg stands here, sniffing around for flesh.
Exits: =west=, =down=.
* R W C HP:Bad Mana:Warm>w
w
Small Crossing
The corpse of a black sorcerer is lying here.
An experienced orkish scout is looking for tracks on the ground.
A hungry warg stands here, sniffing around for flesh.
* R W C HP:Bad Mana:Warm>k *man*
They aren't here.
* R W C HP:Bad Mana:Warm>e
Trail through the Mountains
A black metal shield has been left here.
A scimitar with a heavy, jagged blade sticks into the ground.
An ugly, black scale mail shirt is lying here.
A spiked collar, made from iron, lies here.
On the ground, there are two studded leather belts.
A two-handed sword is on the ground.
A wooden target shield is on the ground.
A hungry warg stands here, sniffing around for flesh.
A black wolf pads restlessly, looking for its next prey.
A domesticated pony, beast of burden to many, stands here.
Exits: =west=, =down=.
* R W C HP:Bad Mana:Warm>d
Sharp Bend
A hungry warg stands here, sniffing around for flesh.
Exits: =west=, =up=.
* R W C HP:Bad Mana:Warm>w
d
Sharp Bend
A hungry warg stands here, sniffing around for flesh.
Exits: =east=, =down=.
* R W C HP:Bad Mana:Warm>e
k *man*
Road through the Lower Pass
A hungry warg stands here, sniffing around for flesh.
A black wolf pads restlessly, looking for its next prey.
Exits: =east=, =up=.
* R W C HP:Bad Mana:Warm>Road through the Lower Pass
A shade is here, shrouded in an inky blackness.
Exits: =east=, =west=.
* R W C HP:Bad Mana:Warm>They aren't here.
A shade hits your body hard.
You wish that your wounds would stop BLEEDING so much!
You smite a shade's right hand extremely hard.
* R W C HP:Bad Mana:Warm a shade:Fine>e
flee
No way!
You are fighting for your life!
* R W C HP:Bad Mana:Warm a shade:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
* R W C HP:Bad Mana:Warm a shade:Fine>e
No way!
You are fighting for your life!
* R W C HP:Bad Mana:Warm a shade:Fine>
You flee head over heels.
Road through the Lower Pass
A hungry warg stands here, sniffing around for flesh.
A black wolf pads restlessly, looking for its next prey.
Exits: =east=, =up=.
* R W C HP:Bad Mana:Warm>e
Road through the Lower Pass
A shade is here, shrouded in an inky blackness.
Exits: =east=, =west=.
* R W C HP:Bad Mana:Warm>e
Road through the Lower Pass
Exits: =east=, south, =west=.
* R W C HP:Bad Mana:Warm>e
Road through the Lower Pass
* R W C HP:Bad Mana:Warm>e
Road through the Lower Pass
*Deris the Dúnadan Man* is standing here.
Exits: =east=, south, =west=.
* R W C HP:Bad Mana:Warm>cs
c 'cure light'
Alas, not enough mana flows through you...
*Deris the Dúnadan Man* smites your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Awful Mana:Warm *Deris the Dúnadan Man*:Wounded>flee
You flee head over heels.
Source of the Stream
A clear spring babbles as cool water trickles out of the ground.
Exits: north, east, south, west.
* R W C HP:Awful Mana:Warm>s
Rough Path
A rabbit is here eyeing your presence warily.
A rabbit is here eyeing your presence warily.
Exits: north, east, south, west.
* R W C HP:Awful Mana:Warm>s
Mountain Slope
A fat rabbit sits here, chewing on some grass.
Exits: north, east, up.
* R W C HP:Awful Mana:Warm>e
e
Mountain Slope
A fat rabbit sits here, chewing on some grass.
Exits: north, east, west, up.
* R W C HP:Awful Mana:Warm>e
Small Forest
On the ground, there are two slender plants.
A large shrub covered with dark violet berries grows here.
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west, up.
* R W C HP:Awful Mana:Warm>Bend in the Old Dwarven Road
Exits: =north=, =east=, south, west.
* R W C HP:Awful Mana:Warm>
You can't find any woody.
* R W C HP:Awful Mana:Warm>n
Old Dwarven Road
A tall stag is here, grazing peacefully.
Exits: =north=, east, =south=, west.
* R W C HP:Awful Mana:Warm>n
South of a Ford
Exits: north, east, =south=, west.
* R W C HP:Awful Mana:Warm>w
Oops!
You cannot go there riding!
* R W C HP:Awful Mana:Warm>n
The Ford
A rabbit is here eyeing your presence warily.
A rabbit is here eyeing your presence warily.
Exits: north, east, south, west.
* R W C HP:Awful Mana:Warm>n
North of a Ford
Exits: north, east, south, =west=.
* R W C HP:Awful Mana:Warm>n
w
w
Dense Forest
A hungry warg stands here, sniffing around for flesh.
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: east, south, west.
o R W C HP:Awful Mana:Warm>w
w
Maethel Road
Exits: east, south, west.
* R W C HP:Awful Mana:Warm>Green Slope
On the ground, there are three hemlock plants.
A short evergreen plant, with slightly bluish needles, grows here.
Exits: east, south, west.
* R W C HP:Awful Mana:Warm>wim
Small Hill
There are four rib-bones of skeletons here.
Exits: east, south.
* R W C HP:Awful Mana:Warm>w
Alas, you cannot go that way...
* R W C HP:Awful Mana:Warm>lead
Ok.
* R W C HP:Awful Mana:Warm>s
Alas, you cannot go that way...
* R W C HP:Awful Mana:Warm>u
You stop riding a hungry warg.
A hungry warg starts following you.
* W C HP:Awful Mana:Warm>u
Trail to the High Pass
Exits: north, =east=, =up=.
* W C HP:Awful Mana:Warm>Trail to the High Pass
* W C HP:Awful Mana:Warm>Trail to the High Pass
Exits: =up=, =down=.
* W C HP:Awful Mana:Warm>w
w
n
End of the Broken Trail
A mountain goat is here, jumping from cliff to cliff.
Exits: =west=, =down=.
* W C HP:Awful Mana:Warm>n
d
Narrow Part of the Broken Trail
Exits: =east=, west.
* W C HP:Awful Mana:Warm>Trail at a Cave
Exits: north, east, west.
* W C HP:Awful Mana:Warm>Dark Dry Cave
Exits: south.
o W C HP:Awful Mana:Warm>sc
Alas, you cannot go that way...
o W C HP:Awful Mana:Warm>
Alas, you cannot go that way...
o W C HP:Awful Mana:Warm>30/461 hits, 10/32 mana, and 105/161 moves.
o W C HP:Awful Mana:Warm>oc
Ok.
o W C HP:Awful Mana:Warm>n
Behind the Crack
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: (south), down.
o W C HP:Awful Mana:Warm>d
Orc Guard Room
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
Exits: (south), [west], up.
o W C HP:Awful Mana:Warm>nar im in awufl in noc
Ok.
o W C HP:Awful Mana:Warm>cs
c 'cure light'
You muster all of your concentration...
sc
Your scratches and bruises disappear.
o W C HP:Awful Mana:Frozen>41/461 hits, 0/32 mana, and 104/161 moves.
o W C HP:Awful Mana:Frozen>
Seethe has arrived from above.
A hungry warg has arrived from above.
o W C HP:Awful Mana:Frozen>stat
OB: 94%, DB: 41%, PB: 76%, Armour: 64%. Wimpy: 0. Mood: wimpy.
Needed: 369,030 xp, 0 tp. Gold: 45. Alert: normal.
Affected by:
- novoid
- noquit
- a serious wound at the head.
- panic
- a light wound at the left leg.
- a light wound at the body.
- a light wound at the right arm.
o W C HP:Awful Mana:Frozen>door crack
Seethe LEAVES vv S O U T H vv.
A hungry warg LEAVES vv S O U T H vv.
o W C HP:Awful Mana:Frozen>sc
42/461 hits, 0/32 mana, and 107/161 moves.
o W C HP:Awful Mana:Frozen>wield staff
You stop using a great warsword.
You decisively wield a black metal staff, ready to strike your foes.
o W C HP:Awful Mana:Frozen>whe
Players in your zone
--------------------
Awmg - A Blasted Furnace
Seethe - A Blasted Furnace
Killjoy - Orc Sleeping Warrens
Draaz - Orc Guard Room
Tekwa - A Blasted Furnace
o W C HP:Awful Mana:Frozen>r
You sit down and rest your tired bones.
o W C HP:Awful Mana:Frozen>st
A demon wolf has arrived from above.
o W C HP:Awful Mana:Frozen>
You stop resting, and stand up.
o W C HP:Awful Mana:Frozen>r
You sit down and rest your tired bones.
o W C HP:Awful Mana:Frozen>sc
47/461 hits, 1/32 mana, and 118/161 moves.
o W C HP:Bad Mana:Icy>st
You stop resting, and stand up.
o W C HP:Bad Mana:Icy>u
Behind the Crack
Exits: (south), down.
o W C HP:Bad Mana:Icy>l s
# $door is now set to {crack}.
The wall is cut by a large crack which has been fitted with a boulder to act
as a crude door. Even when the crack is closed, there is a small chink
that allows one to peer into the cave beyond.
The crack is open.
o W C HP:Bad Mana:Icy>C
Ok.
o W C HP:Bad Mana:Icy>search s
The wall is cut by a large crack which has been fitted with a boulder to act
as a crude door. Even when the crack is closed, there is a small chink
that allows one to peer into the cave beyond.
You begin to search the cave to the south.
You bleed from open wounds.
Aye!
You cannot concentrate any more...
You wish that your wounds would stop BLEEDING so much!
o W C HP:Awful Mana:Icy>
You stop watching the cave.
o W C HP:Awful Mana:Icy>watch
You start watching the cave beyond the crack.
o W C HP:Awful Mana:Icy>sc
44/461 hits, 1/32 mana, and 123/161 moves.
o W C HP:Awful Mana:Icy>search s
You stop watching the cave beyond the crack.
The wall is cut by a large crack which has been fitted with a boulder to act
as a crude door. Even when the crack is closed, there is a small chink
You can't see anything special in that direction.
o W C HP:Awful Mana:Icy>watc
Arglebargle, glop-glyf!?!
o W C HP:Awful Mana:Icy>watch
You start watching the cave beyond the crack.
o W C HP:Awful Mana:Icy>sc
47/461 hits, 2/32 mana, and 128/161 moves.
o W C HP:Bad Mana:Icy>sc
48/461 hits, 3/32 mana, and 132/161 moves.
o W C HP:Bad Mana:Icy>
Desastre narrates 'i broke door to joreman'
o W C HP:Bad Mana:Cold>
Altok narrates 'they not come back for a bit :)'
o W C HP:Bad Mana:Cold>
The crack is opened from the other side.
o W C HP:Bad Mana:Cold>
You see *Deris the Dúnadan Man* scouting from the south!
o W C HP:Bad Mana:Cold>scout s
You stop watching the cave beyond the crack.
You quietly scout southwards...
Dark Dry Cave
*Deris the Dúnadan Man* is standing here.
You stop scouting.
o W C HP:Bad Mana:Cold>
o W C HP:Bad Mana:Cold>d
Orc Guard Room
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
Exits: (south), [west], up.
o W C HP:Bad Mana:Cold>u
Behind the Crack
Exits: (south), down.
o W C HP:Bad Mana:Cold>ye modigt fan =)
Ok.
o W C HP:Bad Mana:Cold>sc
55/461 hits, 4/32 mana, and 146/161 moves.
o W C HP:Bad Mana:Cold>sc
55/461 hits, 4/32 mana, and 147/161 moves.
o W C HP:Bad Mana:Cold>
*Deris the Dúnadan Man* has arrived from the south.
* W C HP:Bad Mana:Cold>
You swiftly dodge *Deris the Dúnadan Man*'s attempt to smite you.
You wish that your wounds would stop BLEEDING so much!
You barely smite *Deris the Dúnadan Man*'s left leg and tickle it.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Wounded>C
Ok.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Wounded>
Hannibal narrates 'dont break old guthblug door'
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Wounded>flee
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Wounded>
You dodge a bash from *Deris the Dúnadan Man* who loses his balance and falls.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Wounded>
You barely smite *Deris the Dúnadan Man*'s body and tickle it.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Wounded>
You flee head over heels.
Orc Guard Room
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
Exits: (south), [west], up.
o W C HP:Bad Mana:Cold>ws
You stop using a black metal staff.
You decisively wield a great warsword, looking very evil-minded.
o W C HP:Bad Mana:Cold>Behind the Crack
A hungry warg stands here, sniffing around for flesh.
*Deris the Dúnadan Man* is standing here.
Exits: [south], down.
* W C HP:Bad Mana:Cold>
*Deris the Dúnadan Man* opens the crack.
* W C HP:Bad Mana:Cold>
*Deris the Dúnadan Man* LEAVES vv S O U T H vv.
o W C HP:Bad Mana:Cold>C
Ok.
o W C HP:Bad Mana:Cold>
Mido narrates 'i need somone to first aid me = P'
o W C HP:Bad Mana:Cold>ye hehe =P
Ok.
o W C HP:Bad Mana:Cold>stat
OB: 89%, DB: 41%, PB: 76%, Armour: 64%. Wimpy: 0. Mood: wimpy.
Needed: 369,030 xp, 0 tp. Gold: 45. Alert: normal.
Affected by:
- novoid
- noquit
- a serious wound at the head.
- panic
- a light wound at the left leg.
- a light wound at the body.
- a light wound at the right arm.
o W C HP:Bad Mana:Cold>sc
55/461 hits, 4/32 mana, and 147/161 moves.
o W C HP:Bad Mana:Cold>
*Deris the Dúnadan Man* yells 'wtf'
o W C HP:Bad Mana:Cold>nar deris entered crack =P
Ok.
o W C HP:Bad Mana:Cold>ye haha =P
Ok.
o W C HP:Bad Mana:Cold>ye grym stil btw
Ok.
o W C HP:Bad Mana:Cold>
The crack is opened from the other side.
o W C HP:Bad Mana:Cold>
*Deris the Dúnadan Man* has arrived from the south.
* W C HP:Bad Mana:Cold>
You swiftly dodge *Deris the Dúnadan Man*'s attempt to smite you.
You wish that your wounds would stop BLEEDING so much!
You smite *Deris the Dúnadan Man*'s left leg extremely hard and shatter it.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>ye =)
Ok.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>C
Ok.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>C
flee
u
It's already closed!
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>
You flee head over heels.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>
You flee head over heels.
Orc Guard Room
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
Exits: (south), [west], up.
o W C HP:Bad Mana:Cold>Behind the Crack
A hungry warg stands here, sniffing around for flesh.
*Deris the Dúnadan Man* is standing here.
Exits: [south], down.
* W C HP:Bad Mana:Cold>k *man*
C
You approach *Deris the Dúnadan Man*, trying to smite him.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>
It's already closed!
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>C
It's already closed!
*Deris the Dúnadan Man* opens the crack.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>C
You smite *Deris the Dúnadan Man*'s body extremely hard and shatter it.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>C
Ok.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>C
It's already closed!
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>C
It's already closed!
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>C
It's already closed!
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>C
It's already closed!
*Deris the Dúnadan Man* panics, and attempts to flee.
*Deris the Dúnadan Man* LEAVES D O W N.
o W C HP:Bad Mana:Cold>flee
It's already closed!
*Deris the Dúnadan Man* has arrived from below.
* W C HP:Bad Mana:Cold>u
You flee head over heels.
Orc Guard Room
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
Exits: (south), [west], up.
o W C HP:Bad Mana:Cold>k *man*
Behind the Crack
A hungry warg stands here, sniffing around for flesh.
*Deris the Dúnadan Man* is standing here.
Exits: (south), down.
* W C HP:Bad Mana:Cold>C
k *man*
You approach *Deris the Dúnadan Man*, trying to smite him.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>
Ok.
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>
You're already fighting!
* W C HP:Bad Mana:Cold *Deris the Dúnadan Man*:Bad>C
*Deris the Dúnadan Man* opens the crack.
Ok.
*Deris the Dúnadan Man* smites your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Bad>C
C
It's already closed!
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Bad>C
*Deris the Dúnadan Man* opens the crack.
Ok.
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Bad>C
It's already closed!
*Deris the Dúnadan Man* opens the crack.
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Bad>C
Ok.
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Bad>C
*Deris the Dúnadan Man* opens the crack.
Ok.
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Bad>C
It's already closed!
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Bad>C
It's already closed!
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Bad>flee
It's already closed!
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Bad>
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Bad>
You flee head over heels.
PANIC!
You couldn't escape!
You smite *Deris the Dúnadan Man*'s left foot extremely hard and shatter it.
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Awful>flee
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Awful>flee
You are already attempting to flee!
You flee head over heels.
Orc Guard Room
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
Exits: (south), [west], up.
o W C HP:Awful Mana:Cold>u
Behind the Crack
A hungry warg stands here, sniffing around for flesh.
*Deris the Dúnadan Man* is standing here.
Exits: [south], down.
* W C HP:Awful Mana:Cold>k *man*
*Deris the Dúnadan Man* quickly approaches, trying to smite you.
You're already fighting!
* W C HP:Awful Mana:Cold *Deris the Dúnadan Man*:Awful>flee
You flee head over heels.
Orc Guard Room
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
Exits: (south), [west], up.
o W C HP:Awful Mana:Cold>sc
36/461 hits, 4/32 mana, and 141/161 moves.
o W C HP:Awful Mana:Cold>u
Behind the Crack
A hungry warg stands here, sniffing around for flesh.
*Deris the Dúnadan Man* is standing here.
Exits: [south], down.
*Deris the Dúnadan Man* LEAVES D O W N.
o W C HP:Awful Mana:Cold>k *man*
They aren't here.
o W C HP:Awful Mana:Cold>
*Deris the Dúnadan Man* has arrived from below.
* W C HP:Awful Mana:Cold>
*Deris the Dúnadan Man* smites your body extremely hard and shatters it.
You feel a strong ache there!
You are incapacitated and will slowly die, if not aided.
* W C HP:Dying Mana:Cold *Deris the Dúnadan Man*:Awful>k *man*
You are in a pretty bad shape, unable to do anything!
* W C HP:Dying Mana:Cold *Deris the Dúnadan Man*:Awful>
You lost great renown in this battle!
You are dead! Sorry...
o W C HP:Awful Mana:Cold>SC
3/461 hits, 4/39 mana, and 145/161 moves.
* W C HP:Awful Mana:Cold>STAT
OB: 117%, DB: -14%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 776,339 xp, 0 tp. Gold: 0. Alert: normal.