Horus eviscerates gabriel with bolts
posted by Dispater
2000-06-01 07:31:49
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So gabriel dies in the cellar for the billionth time, big deal. But at least th
###   Logged by Dispater, 5/31/00
###   Some fighting occurred at E Priest.  Log begins where I sit
###   to rest some after a skirmish.  

o S HP:Wounded Move:Tired>
You sit down and rest your tired bones.

o S HP:Wounded Move:Tired>
The trolldoor is opened from the other side.

o S HP:Wounded Move:Tired>st
n
You stop resting, and stand up.

* S HP:Wounded Move:Tired>Glimmering Grotto
Exits: North East South Up.

o S HP:Wounded Move:Tired>
fe
You begin to search ...

o S HP:Wounded Move:Tired *Gabriel the Harfoot Hobbit*:Fine>
You suddenly notice *Gabriel the Harfoot Hobbit*.
You try to pierce *Gabriel the Harfoot Hobbit*, but he parries successfully.

agg
o S HP:Wounded Move:Tired *Gabriel the Harfoot Hobbit*:Fine>
*Gabriel the Harfoot Hobbit* pierces your left foot very hard.

o S HP:Wounded Move:Tired *Gabriel the Harfoot Hobbit*:Fine>
Ok.

o S HP:Wounded Move:Tired *Gabriel the Harfoot Hobbit*:Fine>
*Gabriel the Harfoot Hobbit* pierces your body hard.

o S HP:Wounded Move:Tired *Gabriel the Harfoot Hobbit*:Fine>
*Gabriel the Harfoot Hobbit* strongly pierces your left leg.

o S HP:Wounded Move:Tired *Gabriel the Harfoot Hobbit*:Fine>flee
*Gabriel the Harfoot Hobbit* uncovers a red ruby.

* S HP:Wounded Move:Tired *Gabriel the Harfoot Hobbit*:Fine>

*Gabriel the Harfoot Hobbit* strongly pierces your left foot.

* S HP:Bad Move:Tired *Gabriel the Harfoot Hobbit*:Fine>
You flee head over heels.
A Limestone Passage
Exits: North South.

o S HP:Bad Move:Tired>s
s
s
A Densely Forested Incline
A mass of dark green leaves clings to a wall.
The elongated shape of a stoat can be seen darting across the terrain.
Exits: North South.

* S HP:Bad Move:Tired>A Preponderance of Firs
Exits: North South West.

* S HP:Bad Move:Tired>A Mingling of Deciduous and Cone-Bearing Trees
Exits: North South West.

* S HP:Bad Move:Tired>s
w
w
w
wThe Old East Road
A finch flies low above the ground.
Exits: North East South West.

* S HP:Bad Move:Tired>
Brush and Conifers
Exits: North East South West.

* S HP:Bad Move:Tired>
A Wooded Bluff
Exits: East South West.

* S HP:Bad Move:Tired>eq
Woodlands below the Hills
A finch flies low above the ground.
Exits: North East South West.

* S HP:Bad Move:Tired>Source of the Creek
Exits: North East South West.

* S HP:Bad Move:Tired>
You are using:
<wielded>            a nasty orkish fang (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a plain hood (brand new)
<worn on body>       a plain shirt (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a black arm wrapping (used)
<worn on hands>      a thin pair of leather gloves (used)
<worn on legs>       a plain pair of pants (brand new)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a grotesque necklace with a few pairs of ears
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a ring
<worn on finger>     a banded ring
<worn on back>       a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a hunting horn
<worn on belt>       a sable pouch
<worn on belt>       a dirty reddish vial
<worn on belt>       a gem-inlaid knife (brand new)

###   Later with this set, i was BERZERK and couldnt hit Hope, a
###   level 19 hobbit, in plain eq, plain belt, gilted shield.
###   *BOGGLE*   Not that this is OB suit but geez...my rep...
###   With max pierce prac'd and a quite high warrior level (for a
###   scout char), at level 30 or so should be able to hit someone
###   who can't even be scalped yet.  DB ROCKS! < end tirade >

* S HP:Bad Move:Tired>n
n
n
You bleed from open wounds.

* S HP:Bad Move:Tired>
n
n
Scattered Clumps of Trees
Exits: North East South West.

* S HP:Bad Move:Tired>Dreary Woodlands
Exits: North South West.

o S HP:Bad Move:Tired>wim
Tree-shrouded Hillside
Exits: North South West Up.

* S HP:Bad Move:Tired>nar i Serpentine Trail
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.

* S HP:Bad Move:Slow>need an enchant =(Serpentine Trail
A finch flies low above the ground.
Exits: East South West.

* S HP:Bad Move:Slow> cou
Ok.

* S HP:Bad Move:Slow>ldnt hit gabriel
Ok.

* S HP:Bad Move:Slow>stat
OB: 60%, DB: 52%, PB: 89%, Armour: 1%. Wimpy: 60. Mood: wimpy.
Needed: 482,106 xp, 0 tp. Wp: 8. Gold: 50. Alert: normal.
Affected by:
- panic
- a deep wound at the right hand.
- a deep wound at the left hand.
- noquit
- novoid

###   [ *SNIP* ]  Cut to warrens

o S HP:Wounded Move:Slow>e
Old Ruins
A hooded brass lantern has been left here.
A pair of rigid leather gloves are lying here.
A pair of soft leather boots are on the ground.
A plain hood lies on the ground.
A strip of leather with a buckle is lying here.
A plain pair of pants are on the ground.
A plain pair of sleeves lies here.
A plain shirt is on the ground.
The statue of a troll is here.
A little stone lies on the ground.
There is a water skin lying on the ground.   
A large sack is on the ground.
A sturdy pack horse is standing here.
Exits: North East South West Down.

* S HP:Wounded Move:Slow>dhat
Ok.

* S HP:Wounded Move:Slow>An Abandoned Cellar
The corpse of a mountain mule is lying here.
The corpse of *a Hobbit* is lying here.
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
A stocky mountain mule is here, waiting to serve.
Exits: East Up.

o S HP:Wounded Move:Slow>
Ok.

o S HP:Wounded Move:Slol in 2.corp
Saving Dispater.

o S HP:Wounded Move:Slow>se
corpse (here) : 
a quiver

o S HP:Wounded Move:Slow>op cask
e
k mule
#Ok. {kk} aliases {kill mule}.
#Ok. {sh} aliases {shoot mule}.
#Ok. {bb} aliases {back mule}.
#Ok. {9} aliases {track mule}.
It's already open!

o S HP:Wounded Move:Slow>w
bb
Rough Passageway
Exits: North South West.

o S HP:Wounded Move:Slow>An Abandoned Cellar
The corpse of a mountain mule is lying here.
The corpse of *a Hobbit* is lying here.
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
A stocky mountain mule is here, waiting to serve.
Exits: East.

o S HP:Wounded Move:Slow>
You begin to move silently to the back of your victim...

You feel bolder.
You bleed from open wounds.
You begin to feel thirsty.

clos cask
A mountain mule makes a strange sound, as you place a nasty orkish fang in his
back.

o S HP:Wounded Move:Slow a mountain mule:Bad>
Ok.

###   YES unenchanted fang ROCKS at level 30

o S HP:Wounded Move:Slow a mountain mule:Bad>eq
dri
You are using:
<wielded>            a nasty orkish fang (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a plain hood (brand new)
<worn on body>       a plain shirt (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a black arm wrapping (used)
<worn on hands>      a thin pair of leather gloves (used)
<worn on legs>       a plain pair of pants (brand new)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a grotesque necklace with a few pairs of ears
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a ring
<worn on finger>     a banded ring
<worn on back>       a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a hunting horn
<worn on belt>       a sable pouch
<worn on belt>       a dirty reddish vial
<worn on belt>       a gem-inlaid knife (brand new)

o S HP:Wounded Move:Slow a mountain mule:Bad>nk skin
You drink the blood.
A water skin is now empty.

o S HP:Wounded Move:Slow a mountain mule:Bad>agg
Ok.

o S HP:Wounded Move:Slow a mountain mule:Bad>
A mountain mule fumbles and hits himself.

o S HP:Wounded Move:Slow a mountain mule:Bad>
You pierce a mountain mule's left foreleg very hard and shatter it.

o S HP:Wounded Move:Slow a mountain mule:Awful>
You pierce a mountain mule's left foreleg extremely hard and shatter it.
Your victim is shocked by your hit!
A mountain mule is mortally wounded and will die soon if not aided.

o S HP:Wounded Move:Slow a mountain mule:Dying>wim
Ok.

o S HP:Wounded Move:Slow a mountain mule:Dying>
Horus narrates 'pukes still priest?'

o S HP:Wounded Move:Slow a mountain mule:Dying>
You pierce a mountain mule's right forefoot extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Your blood freezes as you hear a mountain mule's death cry.
A mountain mule is dead! R.I.P.

o S HP:Wounded Move:Tired>vvcorpse (here) : 
Nothing.

o S HP:Wounded Move:Tired>
drink skin
drai
You rip an arm off the corpse and pour the still warm blood into your skin.

o S HP:Wounded Move:Tired>n 2.c
You drink the blood.
A water skin is now empty.

o S HP:Wounded Move:Tired>orpse
You rip an arm off the corpse and pour the still warm blood into your skin.

o S HP:Wounded Move:Tired>op cask
e
n
d
Ok.

o S HP:Wounded Move:Tired>Rough Passageway
Exits: North South West.

o S HP:Wounded Move:Tired>A Steep Tunnel
Exits: South Down.

o S HP:Wounded Move:Tired>Intersection
Exits: North Up Down.

o S HP:Wounded Move:Tired>
An orkish scout yells 'A Half-Elf is here at An Abandoned Cellar!'

o S HP:Wounded Move:Tired>
Vale narrates 'hob darf moors'

o S HP:Wounded Move:Tired>n
n
n
n
n
nRough Passageway
Exits: North South West.

o S HP:Wounded Move:Tired>
Rough Passageway
Exits: North South.

o S HP:Wounded Move:Tired>Rough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

o S HP:Wounded Move:Tired>Rough Passageway
Exits: North South.

o S HP:Wounded Move:Tired>Rough Passageway
Exits: North South.

o S HP:Wounded Move:Tired>nar halfeCave
A mailbox stands here stuffed full of messages.
You see three war arrows on the ground.
A quiver lies on the ground.
A sturdy leather backpack has been left here.
A half-decayed corpse of a goblin.
A half-rotten corpse is hanging here.
A huge olog-hai troll is here staring blankly at you.
A young and vicious olog-hai eagerly awaits intruders.
Horus is standing here (Shrouded).
A hungry warg stands here, sniffing around for flesh.
Exits: South Up Down.

* S HP:Wounded Move:Tired>lf cellar =)
p
Ok.

* S HP:Wounded Move:Tired>ois
agg
You carefully pour some oil on your fang.

* S HP:Wounded Move:Tired>s
s
Ok.

* S HP:Wounded Move:Tired>Rough Passageway
Exits: North South.

o S HP:Wounded Move:Tired>sco
Rough Passageway
Exits: North South.

o S HP:Wounded Move:Tired>101/338 hit, 65/65 mana, and 30/145 moves.

o S HP:Wounded Move:Tired>s
s
wiRough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

o S HP:Wounded Move:Tired>mp Rough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

o S HP:Wounded Move:Tired>70
s
u
Wimpy set to: 70

o S HP:Wounded Move:Tired>Rough Passageway
Exits: North South West.

o S HP:Wounded Move:Tired>
Alas, you cannot go that way...

o S HP:Wounded Move:Tired>s
u
Intersection
Exits: North Up Down.

o S HP:Wounded Move:Tired>A Steep Tunnel
Exits: South Down.

o S HP:Wounded Move:Tired>s
w
Rough Passageway
Exits: North South West.

o S HP:Wounded Move:Slow>An Abandoned Cellar
The corpse of a mountain mule is lying here.
The corpse of a mountain mule is lying here.
The corpse of *a Hobbit* is lying here.
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
Exits: East Up.

o S HP:Wounded Move:Slow>clos cask
Ok.

o S HP:Wounded Move:Tired>u
bb
Old Ruins
A hooded brass lantern has been left here.
A pair of rigid leather gloves are lying here.
A pair of soft leather boots are on the ground.
A plain hood lies on the ground.
A strip of leather with a buckle is lying here.
A plain pair of pants are on the ground.
A plain pair of sleeves lies here.
A plain shirt is on the ground.
The statue of a troll is here.
A little stone lies on the ground.
There is a water skin lying on the ground.   
A large sack is on the ground.
A sturdy pack horse is standing here.
*a Half-Elf* (guy) is standing here.
Exits: North East South West Down.
You suddenly notice *Gabriel the Harfoot Hobbit*.

* S HP:Wounded Move:Tired>Backstab whom?

###   Argh!   Wonder if this reveals me...

* S HP:Wounded Move:Slow>
*a Half-Elf* (guy) begins some strange incantations...

* S HP:Wounded Move:Slow>d
An Abandoned Cellar
The corpse of a mountain mule is lying here.
The corpse of a mountain mule is lying here.
The corpse of *a Hobbit* is lying here.
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
Exits: Up.

o S HP:Wounded Move:Slow>half
#Ok. {kk} aliases {kill *half*}.
#Ok. {sh} aliases {shoot *half*}.
#Ok. {bb} aliases {back *half*}.
#Ok. {9} aliases {track *half*}.
ecask
Ok.

* S HP:Wounded Move:Tired>Rough Passageway
Horus is standing here (Shrouded).
A hungry warg stands here, sniffing around for flesh.
Exits: North South West.

o S HP:Wounded Move:Tired>
Ok.

o S HP:Wounded Move:Tired>
The wall is opened from the other side.

o S HP:Wounded Move:Tired>grou horus
w
Horus is now a group member.

o S HP:Wounded Move:Tired>An Abandoned Cellar
The corpse of a mountain mule is lying here.
The corpse of a mountain mule is lying here.
The corpse of *a Hobbit* is lying here.
An orkish scout is here, fighting *Gabriel the Harfoot Hobbit*.
The orkish soldier is here, fighting *Gabriel the Harfoot Hobbit*.
*Gabriel the Harfoot Hobbit* is here, fighting an orkish scout.
Exits: East Up.
You bleed from open wounds.
The orkish soldier lightly hits *Gabriel the Harfoot Hobbit*'s right foot and
tickles it.

* S HP:Wounded Move:Tired>
*Gabriel the Harfoot Hobbit* panics, and attempts to flee.

* S HP:Wounded Move:Tired>sd cask
#Ok. $doorname is now set to {cask}.
c
*Gabriel the Harfoot Hobbit* strongly pierces an orkish scout's body and
tickles it.

* S HP:Wounded Move:Tired>c

Horus has arrived from the east.
A hungry warg has arrived from the east.

* S HP:Wounded Move:Tired>An orkish scout hits *Gabriel the Harfoot Hobbit*'s left foot and tickles it.

Ok.

* S HP:Wounded Move:Tired>
It's already closed!
*Gabriel the Harfoot Hobbit* pierces an orkish scout's body extremely hard.

* S HP:Wounded Move:Tired>
It's already closed!

* S HP:Wounded Move:Tired>
It's already closed!

* S HP:Wounded Move:Tired>
It's already closed!

* S HP:Wounded Move:Tired>
It's already closed!

* S HP:Wounded Move:Tired>
It's already closed!

* S HP:Wounded Move:Tired>
It's already closed!

* S HP:Wounded Move:Tired>
It's already closed!
Horus begins some strange incantations...

* S HP:Wounded Move:Tired>clos ha
It's already closed!

* S HP:Wounded Move:Tired>
*Gabriel the Harfoot Hobbit* pierces an orkish scout's left arm extremely hard.

* S HP:Wounded Move:Tired>
*a Half-Elf* (guy) has arrived from above.
An orkish scout yells 'A Half-Elf, and a Hobbit are here at An Abandoned Cellar!'

An orkish scout hits *Gabriel the Harfoot Hobbit*'s left arm and tickles it.

* S HP:Wounded Move:Tired>tch
cc

Horus begins some strange incantations...

* S HP:Wounded Move:Tired>
Ok.

* S HP:Wounded Move:Tired>
Horus begins some strange incantations...

* S HP:Wounded Move:Tired>
*a Half-Elf* (guy) tries to pound you, but your parry is successful.

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
Horus utters the words 'diesilla barh'
*Gabriel the Harfoot Hobbit* staggers back as the lightning bolt sent by Horus
hits him.

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!
Horus begins some strange incantations...
*a Half-Elf* (guy)'s body turns numb as the poison speeds to his brain!
You pierce *a Half-Elf* (guy)'s body and tickle it.
An orkish scout strongly hits *Gabriel the Harfoot Hobbit*'s right leg and
tickles it.

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>c
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!
Horus utters the words 'diesilla barh'

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!
Horus begins some strange incantations...

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>c
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>Horus begins some strange incantations...
It's already closed!
You pierce *a Half-Elf* (guy)'s right foot and tickle it.

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!
*Gabriel the Harfoot Hobbit* strongly pierces an orkish scout's head.

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
Horus utters the words 'diesilla barh'

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>cc
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>w
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt
It's already closed!
You pierce *a Half-Elf* (guy)'s right leg and tickle it.

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>* S HP:Wounded Move:Tired *a Ha
lf-Elf* (guy):Hurt>
It's already closed!
*a Half-Elf* (guy) sends you sprawling with a powerful bash.

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
Horus utters the words 'diesilla barh'
An orkish scout hits *Gabriel the Harfoot Hobbit*'s right arm.

* S HP:Wounded Move:Tired *a Half-Elf* (guy):Hurt>
Horus begins some strange incantations...
*a Half-Elf* (guy) pounds your body extremely hard and shatters it.
*Gabriel the Harfoot Hobbit* pierces an orkish scout's body very hard and
shatters it.

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt
Horus begins some strange incantations...

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
Horus utters the words 'diesilla barh'

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
*Gabriel the Harfoot Hobbit* strongly pierces an orkish scout's left arm.

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>op c
Horus utters the words 'diesilla barh'
*Gabriel the Harfoot Hobbit* staggers back as the lightning bolt sent by Horus
hits him.
*Gabriel the Harfoot Hobbit* panics, but can't stop fighting to flee.

ask
fle* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>e

Horus utters the words 'diesilla barh'
*Gabriel the Harfoot Hobbit* staggers back as the lightning bolt sent by Horus
hits him.
*Gabriel the Harfoot Hobbit* is incapacitated and will slowly die, if not
aided.
The orkish soldier hits *Gabriel the Harfoot Hobbit*'s right leg very hard and
shatters it.
*Gabriel the Harfoot Hobbit* is mortally wounded and will die soon if not
aided.

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
Horus begins some strange incantations...

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
Horus utters the words 'diesilla barh'
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Gabriel the Harfoot Hobbit*'s death cry.
*Gabriel the Harfoot Hobbit* is dead! R.I.P.

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
An orkish scout barely hits *a Half-Elf* (guy)'s right arm and tickles it.

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
Horus gets a pile of coins from the corpse of *a Hobbit*.
*a Half-Elf* (guy) pounds your left foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
Your head stops stinging.

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!
You flee head over heels.
PANIC! 
You couldn't escape!

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>*a Half-Elf* (guy) opens the cask.
Ok.

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>*a Half-Elf* (guy) panics, and attempts to flee.
It's already closed!

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!
You barely pierce *a Half-Elf* (guy)'s left foot and tickle it.

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
It's already closed!
You flee head over heels.
PANIC! 
You couldn't escape!

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>Horus gets a water skin from the corpse of *a Hobbit*.
Horus gets a banded ring from the corpse of *a Hobbit*.
Horus gets a red ruby from the corpse of *a Hobbit*.
Horus gets a green shirt from the corpse of *a Hobbit*.
Horus gets a plain hood from the corpse of *a Hobbit*.
Horus gets a brown pair of pants from the corpse of *a Hobbit*.
Horus gets a black pair of padded boots from the corpse of *a Hobbit*.
Horus gets a thin pair of leather gloves from the corpse of *a Hobbit*.
Horus gets a pair of soft leather sleeves from the corpse of *a Hobbit*.
Horus gets a gilted rounded shield from the corpse of *a Hobbit*.
Horus gets a forest green cloak from the corpse of *a Hobbit*.
Horus gets a leather backpack from the corpse of *a Hobbit*.
Horus gets a double edged eket from the corpse of *a Hobbit*.
Horus gets a broad silver belt from the corpse of *a Hobbit*.
Horus gets a stone from the corpse of *a Hobbit*.
Horus gets a small pouch from the corpse of *a Hobbit*.
Horus gets a sable pouch from the corpse of *a Hobbit*.
Horus gets a small pouch from the corpse of *a Hobbit*.
It's already closed!

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
Ok.

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>
You flee head over heels.
PANIC! 
You couldn't escape!
The orkish soldier barely hits *a Half-Elf* (guy)'s body and tickles it.
You wish that your wounds would stop BLEEDING so much!

* S HP:Bad Move:Tired *a Half-Elf* (guy):Hurt>op c*a Half-Elf* (guy) panics, and attempts to flee.
*a Half-Elf* leaves east.

###   I guess Horus had just rerolled and only had armour, shield,
###   and bolt practiced.  Haw Haw Haw...  Glad he had mana to get
###   the job done and the nutsack to enter.  Some 14 wps apiece.
###   Wonder what the hell Gabriel was doing...spam close cask??

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