Start logging: 10.07.2002 23:23
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this log is only for whinny lil bns so that can wet their beds when see that puke
can get slained eqless by bn ....and can learn some bravery(stupidity?) from
mighty dwarves.......
The log is about total humiliation of me by zygmud...:)
Well story goes im sitting eqless in tbad....why u ask?.....well got slained by
zygmud and his crew in baker yesterday agot my eq thou but nasty shady
took it as i had no gold to rent it....just want to mention that only lil piecies
of paper saved zygmud last time (which impressed me....bn with scrolls:))
so yeah anyway im sitting naked and want to actualy get out but to many
helpfull ppl offered their help....:) then zyg showed up and convinced me
to fight him as he need only 300k xp tnl idecided to help poor bn:)
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You see *Zygmud the Black Númenórean* scouting from below!
A guard leaves down.
* C Mana:Burning>stand up
You stop resting, and stand up.
* C Mana:Burning>yell ohh wel less try
Ok.
* C Mana:Burning>down
A guard has arrived from below.
* C Mana:Burning>The Entrance
Exits: (north), south, up.
* C Mana:Burning>north
A Small Square
*Zygmud the Black Númenórean*, wielding a black runed dagger, is standing
here.
Exits: north, east, (south), west.
* C Mana:Burning>dsp *man*
*Zygmud the Black Númenórean* closes the door.
* C Mana:Burning>\c 'dispel evil' *man*
You start to concentrate...
|*Zygmud the Black Númenórean* pierces your left arm hard and tickles it.
Aye!
You cannot concentrate any more...
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>oe
open exit
Ok.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>flee
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>PANIC!
You can't quit the fight!
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>
*Zygmud the Black Númenórean* strongly pierces your left foot and tickles it.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>
*Zygmud the Black Númenórean* closes the door.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>
PANIC!
You can't quit the fight!
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>
PANIC!
You can't quit the fight!
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>
*Zygmud the Black Númenórean* swiftly dodges your attempt to hit him.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>oe
oe
oe
PANIC!
You can't quit the fight!
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>
*Zygmud the Black Númenórean* pierces your left leg hard and tickles it.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>oe
open exit
Ok.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>
You flee head over heels.
Snake Alley
You continue along this small and dark alley with its littered and broken
surface feeling very uneasy, watching your back continuously as if someone
were about to stick a knife in it. To the south you can make out a small
square and the alley continues east.
Exits: east, south.
* C HP:Fine Mana:Burning>open exit
You don't see any exit here.
* C HP:Fine Mana:Burning>open exit
You don't see any exit here.
* C HP:Fine Mana:Burning>open exit
You don't see any exit here.
* C HP:Fine Mana:Burning>south
A Small Square
You are standing in the centre of a small square with people jostling around
you, a few children play their street games as well. This place is cleaner
than most of the rest of city and you begin to wonder why. To the south you
can hear voices, Snake Alley is north of here and to the west you can see
West Alley and the coach shed.
A well-crafted white fountain is here, water pouring forth from it.
*Zygmud the Black Númenórean*, wielding a black runed dagger, is standing here
trying to concentrate.
Exits: north, east, [south], west.
* C HP:Fine Mana:Burning>dsp *man*
c 'dispel evil' *man*
You start to concentrate...
*Zygmud the Black Númenórean* pierces your left hand very hard.
You feel a strong ache there!
Aye!
You cannot concentrate any more...
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>dsp *man*
\c 'dispel evil' *man*
You start to concentrate...
|/-\|*Zygmud the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Zygmud the Black Númenórean* leaves north.
* C HP:Fine Mana:Burning>
*Zygmud the Black Númenórean* has arrived from the north.
* C HP:Fine Mana:Burning>north
You feel less protected.
*Zygmud the Black Númenórean* pierces your right leg very hard.
You feel a strong ache there!
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>flee
No way!
You are fighting for your life!
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>
You barely hit *Zygmud the Black Númenórean*'s body and tickle it.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Fine>west
*Zygmud the Black Númenórean* snickers softly.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Fine>
You flee head over heels.
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: west.
* C HP:Fine Mana:Burning>A Small Square
*Zygmud the Black Númenórean*, wielding a black runed dagger, is standing
here.
Exits: north, east, [south], west.
* C HP:Fine Mana:Burning>
*Zygmud the Black Númenórean* pierces your right leg extremely hard.
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>oe
flee
open exit
Ok.
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>west
west
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>west
You flee head over heels.
West Alley
Exits: north, east, south.
* C HP:Hurt Mana:Burning>west
Alas, you cannot go that way...
* C HP:Hurt Mana:Burning>
Alas, you cannot go that way...
* C HP:Hurt Mana:Burning>
Alas, you cannot go that way...
* C HP:Hurt Mana:Burning>north
Alas, you cannot go that way...
* C HP:Hurt Mana:Burning>north
north
West Alley
A woman is here, looking for someone to chat with.
Exits: north, south.
* C HP:Hurt Mana:Burning>north
Northwest Corner of the Wall
A little boy is here, running around.
A little boy is here, running around.
Exits: east, south.
* C HP:Hurt Mana:Burning>
Alas, you cannot go that way...
* C HP:Hurt Mana:Burning>east
east
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>The Old Tower Street
A citizen-mercenary is here, waiting for a job.
Exits: east, west.
You suddenly notice a thief.
* C HP:Fine Mana:Burning>The Old Tower Street
Exits: east, west.
* C HP:Fine Mana:Burning>yell is it day?
Ok.
* C HP:Fine Mana:Burning>score
209/296 hits, 101/125 mana, and 118/126 moves.
* C HP:Fine Mana:Burning>west
west
The Old Tower Street
A thief is here looking for some stranger to rob.
Exits: east, west.
* C HP:Fine Mana:Burning>
A little boy has arrived from the west.
* C HP:Fine Mana:Burning>Northwest Corner of the Wall
A little boy is here, running around.
A citizen-mercenary is here, waiting for a job.
Exits: east, south.
* C HP:Fine Mana:Burning>
*Zygmud the Black Númenórean* yells 'I dunno'
* C HP:Fine Mana:Burning>zz
cha spell q
Ok.
* C HP:Fine Mana:Burning>south
south
West Alley
*Zygmud the Black Númenórean*, wielding a black runed dagger, is standing
here.
Exits: north, south.
* C HP:Fine Mana:Burning>*Zygmud the Black Númenórean* leaves north.
West Alley
Exits: north, east, south.
* C HP:Fine Mana:Burning>north
hm *man*
West Alley
A woman is here, looking for someone to chat with.
Exits: north, south.
* C HP:Fine Mana:Burning>
*Zygmud the Black Númenórean* has arrived from the north.
* C HP:Fine Mana:Burning>
*Zygmud the Black Númenórean* leaves south.
* C HP:Fine Mana:Burning>north
c 'harm' *man*
Nobody here by that name.
* C HP:Fine Mana:Burning>
*Zygmud the Black Númenórean* has arrived from the south.
* C HP:Fine Mana:Burning>south
*Zygmud the Black Númenórean* fails to pierce you.
No way!
You are fighting for your life!
*Zygmud the Black Númenórean* swiftly dodges your attempt to hit him.
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>No way!
You are fighting for your life!
* C HP:Fine Mana:Burning *Zygmud the Black Númenórean*:Healthy>flee
You flee head over heels.
West Alley
Exits: north, east, south.
* C HP:Fine Mana:Burning>north
hm *man*
*Zygmud the Black Númenórean* has arrived from the north.
* C HP:Fine Mana:Burning>*Zygmud the Black Númenórean* pierces your head extremely hard.
No way!
You are fighting for your life!
You lightly hit *Zygmud the Black Númenórean*'s body and tickle it.
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>south
-c 'harm' *man*
You start to concentrate...
\|/-\|/-*Zygmud the Black Númenórean* pierces your right arm hard.
Aye!
You cannot concentrate any more...
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>No way!
You are fighting for your life!
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>flee
north
north
You flee head over heels.
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: north, east, [south], west.
* C HP:Hurt Mana:Burning>Snake Alley
Exits: east, south.
* C HP:Hurt Mana:Burning>
Alas, you cannot go that way...
* C HP:Hurt Mana:Burning>south
oe
south
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: north, east, [south], west.
* C HP:Hurt Mana:Burning>*Zygmud the Black Númenórean* has arrived from the east.
open exit
That's impossible, I'm afraid.
* C HP:Hurt Mana:Burning>
*Zygmud the Black Númenórean* leaves north.
* C HP:Hurt Mana:Burning>The door seems to be closed.
* C HP:Hurt Mana:Burning>west
west
Saving Zigilhim.
* C HP:Hurt Mana:Burning>*Zygmud the Black Númenórean* has arrived from the north.
West Alley
Exits: north, east, south.
* C HP:Hurt Mana:Burning>north
Alas, you cannot go that way...
* C HP:Hurt Mana:Burning>north
*Zygmud the Black Númenórean* has arrived from the east.
* C HP:Hurt Mana:Burning>West Alley
A woman is here, looking for someone to chat with.
Exits: north, south.
* C HP:Hurt Mana:Burning>Northwest Corner of the Wall
A citizen-mercenary is here, waiting for a job.
Exits: east, south.
* C HP:Hurt Mana:Burning>south
*Zygmud the Black Númenórean* has arrived from the south.
* C HP:Hurt Mana:Burning>hm *man*
West Alley
A woman is here, looking for someone to chat with.
Exits: north, south.
* C HP:Hurt Mana:Burning>north
c 'harm' *man*
Nobody here by that name.
* C HP:Hurt Mana:Burning>hm *man*
Northwest Corner of the Wall
Exits: east, south.
*Zygmud the Black Númenórean* has arrived from the east.
* C HP:Hurt Mana:Burning>
*Zygmud the Black Númenórean* leaves south.
* C HP:Hurt Mana:Burning>c 'harm' *man*
Nobody here by that name.
* C HP:Hurt Mana:Burning>
*Zygmud the Black Númenórean* has arrived from the south.
* C HP:Hurt Mana:Burning>
*Zygmud the Black Númenórean* pierces your head hard.
*Zygmud the Black Númenórean* swiftly dodges your attempt to hit him.
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>nar need some help tbad
A citizen mercenary leaves south.
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>flee
Ok.
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>
*Zygmud the Black Númenórean* pierces your body hard.
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>
PANIC!
You can't quit the fight!
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>
You flee head over heels.
West Alley
A citizen-mercenary is here, waiting for a job.
Exits: north, south.
* C HP:Hurt Mana:Burning>
*Zygmud the Black Númenórean* has arrived from the north.
* C HP:Hurt Mana:Burning>north
south
*Zygmud the Black Númenórean* quickly approaches, trying to pierce you.
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>No way!
You are fighting for your life!
* C HP:Hurt Mana:Burning *Zygmud the Black Númenórean*:Fine>flee
*Zygmud the Black Númenórean* pierces your right arm extremely hard.
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>No way!
You are fighting for your life!
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>
You flee head over heels.
West Alley
Exits: north, east, south.
* C HP:Wounded Mana:Burning>
*Zygmud the Black Númenórean* has arrived from the north.
* C HP:Wounded Mana:Burning>nar zygmud in
north
*Zygmud the Black Númenórean* mumbles: ?
* C HP:Wounded Mana:Burning>
Ok.
* C HP:Wounded Mana:Burning>West Alley
A woman is here, looking for someone to chat with.
A citizen-mercenary is here, waiting for a job.
Exits: north, south.
* C HP:Wounded Mana:Burning>south
*Zygmud the Black Númenórean* has arrived from the south.
* C HP:Wounded Mana:Burning>West Alley
Exits: north, east, south.
* C HP:Wounded Mana:Burning>
*Zygmud the Black Númenórean* has arrived from the north.
* C HP:Wounded Mana:Burning>
*Zygmud the Black Númenórean* pierces your right leg extremely hard.
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>sa i cant do shit
Ok.
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>flee
PANIC!
You can't quit the fight!
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>stat
*Zygmud the Black Númenórean* pierces your right hand very hard.
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>OB: 79%, DB: 4%, PB: 0%, Armour: 0%. Wimpy: 100. Mood: wimpy.
Needed: 159,840 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the right leg.
- a light wound at the left hand.
- panic
- sanctuary
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>
PANIC!
You can't quit the fight!
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>
PANIC!
You can't quit the fight!
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>
*Zygmud the Black Númenórean* strongly pierces your left arm.
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>
You flee head over heels.
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: north, east, [south], west.
* C HP:Wounded Mana:Burning>north
*Zygmud the Black Númenórean* has arrived from the west.
* C HP:Wounded Mana:Burning>
*Zygmud the Black Númenórean* quickly approaches, trying to pierce you.
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>flee
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Wounded Mana:Burning *Zygmud the Black Númenórean*:Fine>
You flee head over heels.
West Alley
Exits: north, east, south.
* C HP:Wounded Mana:Burning>West Alley
Exits: north, south.
* C HP:Wounded Mana:Burning>west
You flee head over heels.
West Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: north, east, south.
*Zygmud the Black Númenórean* has arrived from the east.
* C HP:Wounded Mana:Burning>
*Zygmud the Black Númenórean* pierces your left leg very hard and shatters it.
* C HP:Bad Mana:Burning *Zygmud the Black Númenórean*:Fine>No way!
You are fighting for your life!
PANIC!
You can't quit the fight!
* C HP:Bad Mana:Burning *Zygmud the Black Númenórean*:Fine>north
flee
north
You flee head over heels.
West Alley
Exits: north, south.
* C HP:Bad Mana:Burning>north
north
Northwest Corner of the Wall
A woman is here, looking for someone to chat with.
A citizen-mercenary is here, waiting for a job.
Exits: east, south.
You suddenly notice a thief.
* C HP:Bad Mana:Burning>
You flee head over heels.
The Old Tower Street
Exits: east, west.
* C HP:Bad Mana:Burning>east
Doreth tells you 'well im near :p'
Alas, you cannot go that way...
* C HP:Bad Mana:Burning>
Alas, you cannot go that way...
* C HP:Bad Mana:Burning>east
east
Alas, you cannot go that way...
* C HP:Bad Mana:Burning>east
east
The Old Tower Street
A little boy is here, running around.
Exits: east, west.
* C HP:Bad Mana:Burning>east
Before the North Gate of Tharbad
Exits: north, east, south, west.
* C HP:Bad Mana:Burning>The Old Tower Street
A little boy is here, running around.
Exits: east, west.
* C HP:Bad Mana:Burning>
Gray tells you 'hide in shady?'
* C HP:Bad Mana:Burning>The Old Tower Street
Exits: east, south, west.
* C HP:Bad Mana:Burning>The Old Tower
A sturdy trained horse is standing here.
Exits: west, up, [down].
* C HP:Bad Mana:Burning>
Alas, you cannot go that way...
* C HP:Bad Mana:Burning>
*Zygmud the Black Númenórean* has arrived from the west.
* C HP:Bad Mana:Burning>nar come in then
*Zygmud the Black Númenórean* leaves up.
* C HP:Bad Mana:Burning>west
Doreth tells you 'but with blacksword :p'
* C HP:Bad Mana:Burning>
Ok.
* C HP:Bad Mana:Burning>
*Zygmud the Black Númenórean* has arrived from above.
* C HP:Bad Mana:Burning>*Zygmud the Black Númenórean* opens the trap.
The Old Tower Street
A little boy is here, running around.
Exits: east, south, west.
* C HP:Bad Mana:Burning>south
south
The Old Tower Street
Exits: north, [east], south.
* C HP:Bad Mana:Burning>south
The Old Tower Street
A little boy is here, running around.
A little boy is here, running around.
Exits: north, south, [west].
* C HP:Bad Mana:Burning>south
south
A Small Bridge
A Guard is here looking for someone to abuse.
Exits: north, south.
* C HP:Bad Mana:Burning>arm
The Black Moon Street
Exits: north, (east), south, west.
* C HP:Bad Mana:Burning>A Small Dark Path
Exits: north, south.
* C HP:Bad Mana:Burning>-c 'armour'
You start to concentrate...
\|/-\A blue transparent wall slowly appears around you.
* C HP:Bad Mana:Warm>ser
-cast n 'cure serious'
You start to concentrate...
\|/-z
\* C HP:Bad Mana:Hot>ser
cha spell n
Ok.
* C HP:Bad Mana:Hot>|cast n 'cure serious'
You start to concentrate...
/-\|/-\|You begin to see scars fade away and a feeling of health comes over you.
* C HP:Wounded Mana:Warm>ser
-cast n 'cure serious'
You start to concentrate...
\|/-\|/-You begin to see scars fade away and a feeling of health comes over you.
* C HP:Wounded Mana:Cold>north
north
The Black Moon Street
A Guard is here looking for someone to abuse.
Exits: north, (east), south, west.
* C HP:Wounded Mana:Cold>A Small Bridge
A Guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: north, south.
* C HP:Wounded Mana:Cold>north
*Zygmud the Black Númenórean* has arrived from the north.
The Old Tower Street
A little boy is here, running around.
Exits: north, south, [west].
* C HP:Wounded Mana:Cold>north
west
The Old Tower Street
Exits: north, [east], south.
* C HP:Wounded Mana:Cold>west
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold>
*Zygmud the Black Númenórean* has arrived from the south.
* C HP:Wounded Mana:Cold>north
west
*Zygmud the Black Númenórean* leaves north.
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold>west
The Old Tower Street
A little boy is here, running around.
*Zygmud the Black Númenórean*, wielding a black runed dagger, is standing
here.
Exits: east, south, west.
* C HP:Wounded Mana:Cold>
*Zygmud the Black Númenórean* leaves south.
* C HP:Wounded Mana:Cold>west
The Old Tower Street
Exits: east, west.
* C HP:Wounded Mana:Cold>west
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: north, east, south, west.
* C HP:Wounded Mana:Cold>west
The Old Tower Street
Exits: east, west.
* C HP:Wounded Mana:Cold>west
south
The Old Tower Street
Exits: east, west.
* C HP:Wounded Mana:Cold>south
Northwest Corner of the Wall
A citizen-mercenary is here, waiting for a job.
A woman is here, looking for someone to chat with.
Exits: east, south.
You suddenly notice a thief.
* C HP:Wounded Mana:Cold>
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold>West Alley
Exits: north, south.
* C HP:Wounded Mana:Cold>south
east
West Alley
Exits: north, east, south.
* C HP:Wounded Mana:Cold>West Alley
Exits: north, south.
* C HP:Wounded Mana:Cold>north
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold>east
West Alley
Exits: north, east, south.
Doreth tells you 'so I would probably kill you instead :p'
* C HP:Wounded Mana:Cold>east
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: north, east, [south], west.
* C HP:Wounded Mana:Cold>
*Zygmud the Black Númenórean* has arrived from the west.
* C HP:Wounded Mana:Cold>west
*Zygmud the Black Númenórean* pierces your left arm hard.
No way!
You are fighting for your life!
*Zygmud the Black Númenórean* swiftly dodges your attempt to hit him.
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>flee
No way!
You are fighting for your life!
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>west
west
You flee head over heels.
Snake Alley
Exits: east, south.
* C HP:Wounded Mana:Cold>west
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold>east
east
*Zygmud the Black Númenórean* has arrived from the south.
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold>
Alas, you cannot go that way...
*Zygmud the Black Númenórean* quickly approaches, trying to pierce you.
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>No way!
You are fighting for your life!
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>flee
*Zygmud the Black Númenórean* pierces your head hard.
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>No way!
You are fighting for your life!
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>
PANIC!
You can't quit the fight!
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>north
flee
You are already attempting to flee!
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>
You flee head over heels.
Snake Alley
Exits: (east), south, west.
* C HP:Wounded Mana:Cold>*Zygmud the Black Númenórean* has arrived from the west.
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold>*Zygmud the Black Númenórean* quickly approaches, trying to pierce you.
You flee head over heels.
Snake Alley
Exits: north, east.
* C HP:Wounded Mana:Cold>east
*Zygmud the Black Númenórean* has arrived from the north.
* C HP:Wounded Mana:Cold>north
east
east
Snake Alley
A sturdy pack horse is standing here.
Exits: east, [south], west.
* C HP:Wounded Mana:Cold>
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold>
*Zygmud the Black Númenórean* has arrived from the west.
* C HP:Wounded Mana:Cold>*Zygmud the Black Númenórean* pierces your left foot.
No way!
You are fighting for your life!
*Zygmud the Black Númenórean* swiftly dodges your attempt to hit him.
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>east
flee
*Zygmud the Black Númenórean* opens the door.
No way!
You are fighting for your life!
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>
You flee head over heels.
Thieves Shop
A large grocer is here, waiting to buy or sell some goods.
Exits: (north).
* C HP:Wounded Mana:Cold>north
Alas, you cannot go that way...
*Zygmud the Black Númenórean* has arrived from the north.
* C HP:Wounded Mana:Cold>
*Zygmud the Black Númenórean* begins some strange incantations...
* C HP:Wounded Mana:Cold>
You flee head over heels.
Snake Alley
A sturdy pack horse is standing here.
Exits: east, (south), west.
* C HP:Wounded Mana:Cold>ce
Alas, you cannot go that way...
* C HP:Wounded Mana:Cold>ce
close exit
Ok.
* C HP:Wounded Mana:Cold>ce
close exit
It's already closed!
* C HP:Wounded Mana:Cold>ce
ce
close exit
It's already closed!
The door is opened from the other side.
* C HP:Wounded Mana:Cold>ce
*Zygmud the Black Númenórean* has arrived from the south.
* C HP:Wounded Mana:Cold>close exit
Ok.
* C HP:Wounded Mana:Cold>ce
close exit
It's already closed!
*Zygmud the Black Númenórean* pierces your left foot hard.
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>ce
close exit
It's already closed!
You flee head over heels.
Main Street
Exits: north, south, west.
You suddenly notice an assassin.
* C HP:Wounded Mana:Cold>flee
north
close exit
You don't see any exit here.
* C HP:Wounded Mana:Cold>close exit
You don't see any exit here.
*Zygmud the Black Númenórean* has arrived from the west.
* C HP:Wounded Mana:Cold>north
*Zygmud the Black Númenórean* quickly approaches, trying to pierce you.
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>PANIC!
You can't quit the fight!
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>north
No way!
You are fighting for your life!
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>flee
north
No way!
You are fighting for your life!
PANIC!
You can't quit the fight!
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>north
flee
No way!
You are fighting for your life!
* C HP:Wounded Mana:Cold *Zygmud the Black Númenórean*:Healthy>flee
flee
You are already attempting to flee!
You flee head over heels.
Main Street
Exits: north, south.
You suddenly notice an assassin.
* C HP:Wounded Mana:Cold>Main Street
An assassin is here looking for fresh blood and shining coins.
*Zygmud the Black Númenórean*, wielding a black runed dagger, is standing
here.
Exits: north, south, west.
* C HP:Wounded Mana:Cold>north
Main Street
Exits: north, [east], south.
* C HP:Wounded Mana:Cold>
You flee head over heels.
Before the North Gate of Tharbad
Exits: north, east, south, west.
* C HP:Wounded Mana:Cold>
You flee head over heels.
The Old Tower Street
Exits: east, west.
* C HP:Wounded Mana:Cold>
You flee head over heels.
Before the North Gate of Tharbad
Exits: north, east, south, west.
* C HP:Wounded Mana:Cold>
*Zygmud the Black Númenórean* has arrived from the south.
* C HP:Wounded Mana:Cold>
*Zygmud the Black Númenórean* leaves north.
* C HP:Wounded Mana:Cold>
*Zygmud the Black Númenórean* has arrived from the north.
* C HP:Wounded Mana:Cold>north
*Zygmud the Black Númenórean* strongly pierces your right foot.
No way!
You are fighting for your life!
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Bad Mana:Cold *Zygmud the Black Númenórean*:Healthy>No way!
You are fighting for your life!
You flee head over heels.
The Old Tower Street
Exits: east, west.
* C HP:Bad Mana:Cold>flee
*Zygmud the Black Númenórean* has arrived from the east.
* C HP:Bad Mana:Cold>west
west
*Zygmud the Black Númenórean* quickly approaches, trying to pierce you.
* C HP:Bad Mana:Cold *Zygmud the Black Númenórean*:Healthy>PANIC!
You can't quit the fight!
* C HP:Bad Mana:Cold *Zygmud the Black Númenórean*:Healthy>No way!
You are fighting for your life!
You flee head over heels.
The Old Tower Street
A citizen-mercenary is here, waiting for a job.
Exits: east, west.
You suddenly notice a thief.
* C HP:Bad Mana:Cold Move:Tired>
The white aura around your body fades.
* C HP:Bad Mana:Cold Move:Tired>flee
west
west
Northwest Corner of the Wall
A woman is here, looking for someone to chat with.
Exits: east, south.
* C HP:Bad Mana:Cold Move:Tired>south
You flee head over heels.
The Old Tower Street
A thief is here looking for some stranger to rob.
A citizen-mercenary is here, waiting for a job.
Exits: east, west.
*Zygmud the Black Númenórean* has arrived from the east.
* C HP:Bad Mana:Cold Move:Tired>
You feel less protected.
*Zygmud the Black Númenórean* strongly pierces your left foot.
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
You lightly hit *Zygmud the Black Númenórean*'s right hand and tickle it.
* C HP:Bad Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>
*Zygmud the Black Númenórean* begins some strange incantations...
PANIC!
You can't quit the fight!
* C HP:Bad Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>south
No way!
You are fighting for your life!
* C HP:Bad Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>No way!
You are fighting for your life!
* C HP:Bad Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>flee
south
You flee head over heels.
The Old Tower Street
Exits: east, west.
* C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...
* C HP:Bad Mana:Cold Move:Tired>south
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Bad Mana:Cold Move:Tired>west
west
Alas, you cannot go that way...
* C HP:Bad Mana:Cold Move:Tired>south
Alas, you cannot go that way...
* C HP:Bad Mana:Cold Move:Tired>south
The Old Tower Street
A citizen-mercenary is here, waiting for a job.
*Zygmud the Black Númenórean*, wielding a black runed dagger, is standing here
trying to concentrate.
Exits: east, west.
* C HP:Bad Mana:Cold Move:Tired>Northwest Corner of the Wall
A woman is here, looking for someone to chat with.
Exits: east, south.
You suddenly notice a thief.
* C HP:Bad Mana:Cold Move:Tired>south
West Alley
Exits: north, south.
* C HP:Bad Mana:Cold Move:Tired>south
West Alley
Exits: north, east, south.
* C HP:Bad Mana:Cold Move:Tired>south
south
West Alley
Exits: north, south.
* C HP:Bad Mana:Cold Move:Tired>south
The River Bank
Exits: north, south.
* C HP:Bad Mana:Cold Move:Tired>
You need to swim to go there.
* C HP:Bad Mana:Cold Move:Tired>
You need to swim to go there.
* C HP:Bad Mana:Cold Move:Tired>
You need to swim to go there.
* C HP:Bad Mana:Cold Move:Tired>ser
|cast n 'cure serious'
You start to concentrate...
/-\|/-\|*Zygmud the Black Númenórean* has arrived from the north.
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Wounded Mana:Cold Move:Tired>
*Zygmud the Black Númenórean* leaves south.
* C HP:Wounded Mana:Cold Move:Tired>
*Zygmud the Black Númenórean* has arrived from the south.
* C HP:Wounded Mana:Cold Move:Tired>dsp *man*
*Zygmud the Black Númenórean* pierces your left leg extremely hard and
shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
You barely hit *Zygmud the Black Númenórean*'s right foot and tickle it.
* C HP:Bad Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>
PANIC!
You can't quit the fight!
* C HP:Bad Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>c 'dispel evil' *man*
Alas, not enough mana flows through you...
* C HP:Bad Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>
PANIC!
You can't quit the fight!
* C HP:Bad Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>dsp *man*
You try to hit *Zygmud the Black Númenórean*, but he parries successfully.
* C HP:Bad Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>
You flee head over heels.
West Alley
Exits: north, south.
* C HP:Bad Mana:Cold Move:Tired>c 'dispel evil' *man*
Alas, not enough mana flows through you...
*Zygmud the Black Númenórean* has arrived from the south.
* C HP:Bad Mana:Cold Move:Tired>
*Zygmud the Black Númenórean* begins some strange incantations...
* C HP:Bad Mana:Cold Move:Tired>22
*Zygmud the Black Númenórean* utters the words 'diesilla barh'
*Zygmud the Black Númenórean* sends a powerful lightning bolt at you, you
stagger from the impact.
You wish that your wounds would stop BLEEDING so much!
*Zygmud the Black Númenórean* pierces your body very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>
*Zygmud the Black Númenórean* begins some strange incantations...
You barely hit *Zygmud the Black Númenórean*'s body and tickle it.
* C HP:Awful Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>*Zygmud the Black Númenórean* begins some strange incantations...
Arglebargle, glop-glyf!?!
You flee head over heels.
The River Bank
Exits: north, south.
* C HP:Awful Mana:Cold Move:Tired>flee
north
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Awful Mana:Cold Move:Tired>north
north
West Alley
Exits: north, south.
* C HP:Awful Mana:Cold Move:Tired>north
West Alley
*Zygmud the Black Númenórean*, wielding a black runed dagger, is standing
here.
Exits: north, east, south.
*Zygmud the Black Númenórean* pierces your body very hard and shatters it.
north
You are incapacitated and will slowly die, if not aided.
o C HP:Dying Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>
You are in a pretty bad shape, unable to do anything!
o C HP:Dying Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>
You are in a pretty bad shape, unable to do anything!
o C HP:Dying Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>
You are in a pretty bad shape, unable to do anything!
o C HP:Dying Mana:Cold Move:Tired *Zygmud the Black Númenórean*:Fine>stat
You are dead! Sorry...
o C HP:Awful Mana:Cold Move:Tired>OB: 96%, DB: -46%, PB: 0%, Armour: 0%. Wimpy: 100. Mood: wimpy.
Needed: 288,741 xp, 0 tp. Gold: 0. Alert: normal.