Belemoth on North Abr
posted by Belemoth
2002-08-04 10:06:30
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Looking for pukes and finally find myself vs 3 of them and trying to finish up a
o CRW>s

WARNING: inactivity timeout in 10 seconds.
sco

Shrouds of dark clouds roll in above you, blotting out the skies.

o CRW>s
On a Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here searching for something.
Exits: north, south.

* CRW>450/450 hits, 62/62 mana, and 119/157 moves.

* CRW>Bend in the Trail
Exits: north, west.

o CRW>n
kill *dwarf*
On a Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, south.
*Kalárn the Noldorin Elf* giggles.

* CRW>
You pound *a Dwarf*'s left foot extremely hard.
Your victim is shocked by your hit!
*a Dwarf* pounds your body very hard and tickles it.

* CRW HP:Fine *a Dwarf*:Fine>bash
stand
*Kalárn the Noldorin Elf* leaves south riding a warhorse.

*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.


* CRW HP:Fine *a Dwarf*:Fine>Do you not consider fighting as standing?

* CRW HP:Fine *a Dwarf*:Fine>flee
You flee head over heels.
On a Trail
Exits: south, west.

o CRW HP:Fine>s
kill *dwarf*
On a Trail
*a Dwarf* is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south.

* CRW HP:Fine>
You approach *a Dwarf*, trying to pound him.

* CRW HP:Fine *a Dwarf*:Fine>flee

*Kalárn the Noldorin Elf* leaves south riding a warhorse.

* CRW HP:Fine *a Dwarf*:Fine>
You flee head over heels.
On a Trail
Exits: south, west.

o CRW HP:Fine>s
On a Trail
*a Dwarf* is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south.

* CRW HP:Fine>s
Bend in the Trail
Exits: north, west.

o CRW HP:Fine>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.

* CRW HP:Fine>n
*Kalárn the Noldorin Elf* begins some strange incantations...
On a Trail
Exits: north, south.

o CRW HP:Fine>s
Bend in the Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, west.

* CRW HP:Fine>w
w
On a Trail
Exits: east, west.

o CRW HP:Fine>On a Trail
A gorcrow is standing here.
Exits: east, west.

o CRW HP:Fine>w
s
Bend in the Trail
Exits: east, south.

o CRW HP:Fine>s
A Grassy Trail
Exits: north, south, west.

o CRW HP:Fine>s
s
A Grassy Trail
Exits: north, south, west.

o CRW HP:Fine>A Grassy Trail
A gorcrow is standing here.
Exits: north, south, west.

o CRW HP:Fine>A Grassy Trail
Exits: north, south.

o CRW HP:Fine>op bushes
Ok.

o CRW HP:Fine>s
Switchback
Exits: north, west.

o CRW HP:Fine>n
A Grassy Trail
Exits: north, (east), south.

o CRW HP:Fine>e
Animal Path
Exits: east, south, (west).

o CRW HP:Fine>w
A Grassy Trail
Exits: north, (east), south.

o CRW HP:Fine>ca
cha mood agg
Ok.

o CRW HP:Fine>sco
438/450 hits, 62/62 mana, and 106/157 moves.

o CRW HP:Fine>stat
OB: 145%, DB: 20%, PB: 43%, Armour: 84%. Wimpy: 250. Mood: aggressive.
Needed: 533,259 xp, 0 tp. Gold: 66. Alert: normal.
Affected by:
- novoid
- panic
- noquit

o CRW HP:Fine>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.

* CRW HP:Fine>e
Animal Path
Exits: east, south, (west).

o CRW HP:Fine>w
kill *dwarf*
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
A gorcrow is standing here.
Exits: north, (east), south.

* CRW HP:Fine>
You pound *a Dwarf*'s left arm extremely hard.
Your victim is shocked by your hit!
*a Dwarf* pounds your left foot extremely hard and tickles it.

* CRW HP:Fine *a Dwarf*:Fine>flee
You will attempt to flee!

* CRW HP:Fine *a Dwarf*:Fine>
You flee head over heels.
Switchback
Exits: north, west.

o CRW HP:Fine>n
kill *dwarf*
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
A gorcrow is standing here.
Exits: north, (east), south.

* CRW HP:Fine>
You approach *a Dwarf*, trying to pound him.

* CRW HP:Fine *a Dwarf*:Fine>flee
You will attempt to flee!
*a Dwarf* pounds your left hand extremely hard and tickles it.

* CRW HP:Fine *a Dwarf*:Fine>
*Kalárn the Noldorin Elf* closes the bushes.
You flee head over heels.
Switchback
Exits: north, west.

o CRW HP:Fine>n
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
A gorcrow is standing here.
Exits: north, south.

* CRW HP:Fine>kill *dwarf*
You pound *a Dwarf*'s left arm extremely hard.
Your victim is shocked by your hit!

* CRW HP:Fine *a Dwarf*:Fine>flee
You will attempt to flee!

* CRW HP:Fine *a Dwarf*:Fine>
PANIC! 
You can't quit the fight!

* CRW HP:Fine *a Dwarf*:Fine>
PANIC! 
You can't quit the fight!

* CRW HP:Fine *a Dwarf*:Fine>
*Kalárn the Noldorin Elf* begins some strange incantations...

* CRW HP:Fine *a Dwarf*:Fine>
You flee head over heels.
Switchback
Exits: north, west.

o CRW HP:Fine>n
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.

o CRW HP:Fine>n
A Grassy Trail
Exits: north, south, west.

o CRW HP:Fine>s

*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.
*a Dwarf* has arrived from the south.

* CRW HP:Fine>op bushes
*a Dwarf* pounds your body extremely hard and tickles it.
No way! 
You are fighting for your life!
You pound *a Dwarf*'s body extremely hard.

* CRW HP:Fine *a Dwarf*:Hurt>
You don't see any bushes here.

* CRW HP:Fine *a Dwarf*:Hurt>flee
You flee head over heels.
Marsh
Exits: north, east, south, west.

o CRW HP:Fine>e
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, south, west.

* CRW HP:Fine>s
*Kalárn the Noldorin Elf* leaves west riding a warhorse.
*a Dwarf* leaves west.

A Grassy Trail
A gorcrow is standing here.
Exits: north, south.

o CRW HP:Fine>op bushes
Ok.

o CRW HP:Fine>n
kill *dwarf*
A Grassy Trail
Exits: north, south, west.

o CRW HP:Fine>They aren't here.

o CRW HP:Fine>s
A Grassy Trail
A gorcrow is standing here.
Exits: north, (east), south.

o CRW HP:Fine>n
A Grassy Trail
Exits: north, south, west.

o CRW HP:Fine>td
tr *dwarf*
You carefully examine the ground around you, looking for tracks...

*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.

*Kalárn the Noldorin Elf* leaves south riding a warhorse.
*a Dwarf* leaves south.


You stop searching.

o CRW HP:Fine>s
A Grassy Trail
A gorcrow is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, (east), south.

* CRW HP:Fine>kill *dwarf*

*Kalárn the Noldorin Elf* leaves north riding a warhorse.
*a Dwarf* leaves north.

o CRW HP:Fine>They aren't here.

o CRW HP:Fine>kill *dwarf*

Saving Belemoth.

o CRW HP:Fine>They aren't here.

o CRW HP:Fine>kill *dwarf*
They aren't here.

o CRW HP:Fine>kill *dwarf*

*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.

* CRW HP:Fine>kill *dwarf*
You pound *a Dwarf*'s left arm extremely hard.

* CRW HP:Fine *a Dwarf*:Hurt>
You're already fighting!

* CRW HP:Fine *a Dwarf*:Hurt>flee
You flee head over heels.
Switchback
Exits: north, west.

o CRW HP:Fine>
*an Elf* has arrived from the north riding a pack horse.

* CRW HP:Fine>n
kill *dwarf*
A Grassy Trail
A gorcrow is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, south.

* CRW HP:Fine>
You approach *a Dwarf*, trying to pound him.
*a Dwarf* pounds your left arm extremely hard.

* CRW HP:Fine *a Dwarf*:Hurt>
*Kalárn the Noldorin Elf* leaves north riding a warhorse.

* CRW HP:Fine *a Dwarf*:Hurt>
You pound *a Dwarf*'s body extremely hard.

* CRW HP:Fine *a Dwarf*:Hurt>flee
PANIC! 
You can't quit the fight!

* CRW HP:Fine *a Dwarf*:Hurt>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
Shrouds of dark clouds roll in above you, blotting out the skies.
*a Dwarf* bleeds from open wounds.

* CRW HP:Fine *a Dwarf*:Hurt>
*an Elf* has arrived from the south riding a pack horse.

* CRW HP:Fine *a Dwarf*:Hurt>
*an Elf* lightly slashes your body and tickles it.
You flee head over heels.
Switchback
Exits: north, west.

o CRW HP:Fine>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.

* CRW HP:Fine>n
kill *dwarf*
A Grassy Trail
A gorcrow is standing here.
*an Elf* is here, riding a pack horse.
Exits: north, south.

* CRW HP:Fine>They aren't here.

* CRW HP:Fine>s

*an Elf* leaves south riding a pack horse.

o CRW HP:Fine>kill *dwarf*
Switchback
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
*an Elf* is here, riding a pack horse.
Exits: north, west.
*an Elf* quickly approaches, trying to slash you.
You lightly pound *an Elf*'s body and tickle it.

* CRW HP:Fine *an Elf*:Fine>flee
You're already fighting!
*Kalárn the Noldorin Elf* leaves west riding a warhorse.
*a Dwarf* leaves west.

* CRW HP:Fine *an Elf*:Fine>
You flee head over heels.
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.

o CRW HP:Fine>s
kill *dwarf*
Switchback
*an Elf* is here, riding a pack horse.
Exits: north, west.

* CRW HP:Fine>They aren't here.
*Kalárn the Noldorin Elf* has arrived from the west riding a warhorse.
*a Dwarf* has arrived from the west.

* CRW HP:Fine>n

*a Dwarf* tries to pound you, but your parry is successful.

* CRW HP:Fine *a Dwarf*:Hurt>kill *dwarf*
No way! 
You are fighting for your life!

* CRW HP:Fine *a Dwarf*:Hurt>
You're already fighting!

* CRW HP:Fine *a Dwarf*:Hurt>flee
You flee head over heels.
Switchback
Exits: east, south.

o CRW HP:Fine>e
Switchback
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, west.

* CRW HP:Fine>n
*an Elf* barely slashes your body and tickles it.
No way! 
You are fighting for your life!

* CRW HP:Fine *an Elf*:Fine>n

*an Elf* begins some strange incantations...

* CRW HP:Fine *an Elf*:Fine>No way! 
You are fighting for your life!

* CRW HP:Fine *an Elf*:Fine>flee
You flee head over heels.
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.

o CRW HP:Fine>n
n
A Grassy Trail
Exits: north, south, west.

o CRW HP:Fine>A Grassy Trail
Exits: north, south, west.

o CRW HP:Fine>s

*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.
*a Dwarf* has arrived from the south.

* CRW HP:Fine>s
A Grassy Trail
*an Elf* is here, riding a pack horse.
Exits: north, south, west.

* CRW HP:Fine>op bushes
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.

o CRW HP:Fine>
Ok.

o CRW HP:Fine>kill *dwarf*
They aren't here.
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.

* CRW HP:Fine>kill *dwarf*
*Kalárn the Noldorin Elf* leaves south riding a warhorse.
*a Dwarf* leaves south.
*an Elf* has arrived from the north riding a pack horse.
They aren't here.

* CRW HP:Fine>
You swiftly dodge *an Elf*'s attempt to slash you.
You pound *an Elf*'s right arm extremely hard.

* CRW HP:Fine *an Elf*:Fine>flee

*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.
*a Dwarf* has arrived from the south.

* CRW HP:Fine *an Elf*:Fine>*an Elf* begins some strange incantations...
You flee head over heels.
Switchback
Exits: north, west.

o CRW HP:Fine>n
kill *dwarf*
A Grassy Trail
A gorcrow is standing here.
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, (east), south.

* CRW HP:Fine>
You approach *a Dwarf*, trying to pound him.
*a Dwarf* pounds your left leg hard and tickles it.

* CRW HP:Fine *a Dwarf*:Hurt>
A gorcrow leaves east.
You pound *a Dwarf*'s body extremely hard and shatter it.

* CRW HP:Fine *a Dwarf*:Wounded>flee

*Kalárn the Noldorin Elf* closes the bushes.

* CRW HP:Fine *a Dwarf*:Wounded>
You flee head over heels.
A Grassy Trail
Exits: north, south, west.

o CRW HP:Fine>s
kill *dwarf*
A Grassy Trail
*an Elf* is here trying to concentrate, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, south.

* CRW HP:Fine>
You approach *a Dwarf*, trying to pound him.
*an Elf* utters the word 'abrawajf'

* CRW HP:Fine *a Dwarf*:Wounded>
*a Dwarf* pounds your head very hard and tickles it.

* CRW HP:Hurt *a Dwarf*:Wounded>op bushes

*an Elf* begins some strange incantations...

* CRW HP:Hurt *a Dwarf*:Wounded>*Kalárn the Noldorin Elf* tries to pierce you, but your parry is successful.
Ok.

* CRW HP:Hurt *a Dwarf*:Wounded>flee

You pound *a Dwarf*'s right hand extremely hard and shatter it.
Your victim is shocked by your hit!

* CRW HP:Hurt *a Dwarf*:Wounded>
You flee head over heels.
A Grassy Trail
Exits: north, south, west.

o CRW HP:Hurt>s
kill *dwarf*
A Grassy Trail
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, (east), south.

* CRW HP:Hurt>*an Elf* leaves north riding a pack horse.
You approach *a Dwarf*, trying to pound him.
*Kalárn the Noldorin Elf* leaves north riding a warhorse.

* CRW HP:Hurt *a Dwarf*:Wounded>op bushes
op bushes
It's already open!

* CRW HP:Hurt *a Dwarf*:Wounded>It's already open!

* CRW HP:Hurt *a Dwarf*:Wounded>op bushes

*an Elf* has arrived from the north riding a pack horse.
*a Dwarf* pounds your head very hard and tickles it.

* CRW HP:Hurt *a Dwarf*:Wounded>op bushes
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
It's already open!

* CRW HP:Hurt *a Dwarf*:Wounded>It's already open!

* CRW HP:Hurt *a Dwarf*:Wounded>flee
You flee head over heels.
A Grassy Trail
Exits: north, south, west.

o CRW HP:Hurt>s
kill *dwarf*
A Grassy Trail
*a Dwarf* is standing here.
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, (east), south.

* CRW HP:Hurt>op bushes
*an Elf* tries to slash you, but your parry is successful.
You're already fighting!

* CRW HP:Hurt *an Elf*:Fine>op bushes
*a Dwarf* quickly approaches, trying to pound you.
It's already open!
You pound *an Elf*'s body and tickle it.

* CRW HP:Hurt *an Elf*:Fine>It's already open!

* CRW HP:Hurt *an Elf*:Fine>op bushes
It's already open!

* CRW HP:Hurt *an Elf*:Fine>flee

*an Elf* begins some strange incantations...

* CRW HP:Hurt *an Elf*:Fine>
You flee head over heels.
Animal Path
A gorcrow is standing here.
Exits: east, south, (west).

o CRW HP:Hurt>w
kill *dwarf*
A Grassy Trail
*a Dwarf* is standing here.
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, (east), south.

* CRW HP:Hurt>
You approach *a Dwarf*, trying to pound him.

* CRW HP:Hurt *a Dwarf*:Wounded>kill *dwarf*
You're already fighting!
*a Dwarf* pounds your body hard and tickles it.

* CRW HP:Hurt *a Dwarf*:Wounded>op bushes
It's already open!

* CRW HP:Hurt *a Dwarf*:Wounded>op bushes

*an Elf* barely slashes your body and tickles it.

* CRW HP:Hurt *a Dwarf*:Wounded>op bushes
It's already open!

* CRW HP:Hurt *a Dwarf*:Wounded>It's already open!
*an Elf* begins some strange incantations...

* CRW HP:Hurt *a Dwarf*:Wounded>flee

You pound *a Dwarf*'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!

* CRW HP:Hurt *a Dwarf*:Bad>*Kalárn the Noldorin Elf* closes the bushes.
You flee head over heels.
A Grassy Trail
Exits: north, south, west.

o CRW HP:Hurt>s
kill *dwarf*
A Grassy Trail
*a Dwarf* is standing here.
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south.

* CRW HP:Hurt>kill *dwarf*
You approach *a Dwarf*, trying to pound him.

* CRW HP:Hurt *a Dwarf*:Bad>op bushes
*Kalárn the Noldorin Elf* leaves north riding a warhorse.
You're already fighting!

* CRW HP:Hurt *a Dwarf*:Bad>op bushes
Ok.
*an Elf* leaves north riding a pack horse.

* CRW HP:Hurt *a Dwarf*:Bad>op bushes
op bushes
It's already open!

* CRW HP:Hurt *a Dwarf*:Bad>It's already open!

* CRW HP:Hurt *a Dwarf*:Bad>op bushes
op bushes
It's already open!
*an Elf* has arrived from the north riding a pack horse.

* CRW HP:Hurt *a Dwarf*:Bad>*an Elf* quickly approaches, trying to slash you.
It's already open!

* CRW HP:Hurt *a Dwarf*:Bad>It's already open!
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.

* CRW HP:Hurt *a Dwarf*:Bad>
*a Dwarf* pounds your body extremely hard.

* CRW HP:Hurt *a Dwarf*:Bad>op bushes

You flee head over heels.
A Grassy Trail
Exits: north, south, west.

o CRW HP:Hurt>
You don't see any bushes here.

o CRW HP:Hurt>s
kill *dwarf*
kill *dwarf*
A Grassy Trail
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, (east), south.
*an Elf* leaves north riding a pack horse.
*a Dwarf* has arrived from the south.

* CRW HP:Hurt>
You are too afraid.

* CRW HP:Hurt>*a Dwarf* leaves north.
They aren't here.

* CRW HP:Hurt>n
A Grassy Trail
*an Elf* is here, riding a pack horse.
*a Dwarf* is standing here.
Exits: north, south, west.

* CRW HP:Hurt>n
n
n
*an Elf* leaves south riding a pack horse.
A Grassy Trail
Exits: north, south, west.

o CRW HP:Hurt>A Grassy Trail
Exits: north, south, west.

o CRW HP:Hurt Move:Tired>100
Bend in the Trail
Exits: east, south.

o CRW HP:Hurt Move:Tired>cha wimp 100
Wimpy set to: 100

o CRW HP:Hurt Move:Tired>n
kill *dwarf*
Alas, you cannot go that way...

o CRW HP:Hurt Move:Tired>They aren't here.

o CRW HP:Hurt Move:Tired>s
kill *dwarf*
A Grassy Trail
Exits: north, south, west.

o CRW HP:Hurt Move:Tired>s
They aren't here.

o CRW HP:Hurt Move:Tired>kill *dwarf*
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south, west.

* CRW HP:Hurt Move:Tired>s
kill *dwarf*
*Kalárn the Noldorin Elf* leaves north riding a warhorse.
They aren't here.

o CRW HP:Hurt Move:Tired>A Grassy Trail
*an Elf* is here, riding a pack horse.
Exits: north, south, west.
*an Elf* leaves north riding a pack horse.

o CRW HP:Hurt Move:Tired>s
They aren't here.

o CRW HP:Hurt Move:Tired>kill *dwarf*
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.

o CRW HP:Hurt Move:Tired>They aren't here.

o CRW HP:Hurt Move:Tired>s
kill *dwarf*
Switchback
Exits: north, west.

o CRW HP:Hurt Move:Tired>They aren't here.

o CRW HP:Hurt Move:Tired>n
n
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.

o CRW HP:Hurt Move:Tired>n
n
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
A Grassy Trail
Exits: north, south, west.

o CRW HP:Hurt Move:Tired>A Grassy Trail
*an Elf* is here, riding a pack horse.
Exits: north, south, west.

* CRW HP:Hurt Move:Tired>n
A Grassy Trail
Exits: north, south, west.

o CRW HP:Hurt Move:Tired>Bend in the Trail
Exits: east, south.

o CRW HP:Hurt Move:Tired>n
Alas, you cannot go that way...

o CRW HP:Hurt Move:Tired>e
On a Trail
Exits: east, west.

o CRW HP:Hurt Move:Tired>td
tr *dwarf*
You carefully examine the ground around you, looking for tracks...

Agannâlô has arrived from the west riding a pack horse.

Agannâlô leaves east riding a pack horse.

You see some tracks of *a Dwarf* leading west
 (done less than 2 hours ago).

o CRW HP:Hurt Move:Tired>w
Bend in the Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: east, south.

*Kalárn the Noldorin Elf* leaves east riding a warhorse.

s
You see some tracks of *a Dwarf* leading south
 (done less than 2 hours ago).

o CRW HP:Hurt Move:Tired>A Grassy Trail
Exits: north, south, west.

*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

* CRW HP:Hurt Move:Tired>s

*Kalárn the Noldorin Elf* leaves south riding a warhorse.

o CRW HP:Hurt Move:Tired>A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south, west.
Shrouds of dark clouds roll in above you, blotting out the skies.

*Kalárn the Noldorin Elf* leaves north riding a warhorse.

You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o CRW HP:Hurt Move:Tired>s
A Grassy Trail
Exits: north, south, west.

You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o CRW HP:Hurt Move:Tired>s
A Grassy Trail
*a Dwarf* is standing here.
Exits: north, south.
Aha, you have found your victim!

* CRW HP:Hurt Move:Tired>
*a Dwarf* leaves south.

o CRW HP:Hurt Move:Tired>kill *dwarf*
They aren't here.

o CRW HP:Hurt Move:Tired>n
kill *dwarf*
A Grassy Trail
Exits: north, south, west.

o CRW HP:Hurt Move:Tired>s
kill *dwarf*
They aren't here.

o CRW HP:Hurt Move:Tired>s
kill *dwarf*
A Grassy Trail
Exits: north, south.

o CRW HP:Hurt Move:Tired>s
kill *dwarf*
*a Dwarf* has arrived from the south.
You pound *a Dwarf*'s head extremely hard and shatter it.
*a Dwarf* pounds your head extremely hard.
You feel a strong ache there!

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>No way! 
You are fighting for your life!

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
You're already fighting!

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>No way! 
You are fighting for your life!

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
You're already fighting!

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>bash
stand
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.

*Kalárn the Noldorin Elf* leaves south riding a warhorse.

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
*a Dwarf* sends you sprawling with a powerful bash.

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
*Kalárn the Noldorin Elf* leaves north riding a warhorse.

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
*Kalárn the Noldorin Elf* begins some strange incantations...

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
Dos narrates 'belemoth'

* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>100

*Kalárn the Noldorin Elf* utters the words 'mosailla paieg'
*Kalárn the Noldorin Elf* burns you.

* CRW HP:Wounded Move:Tired *a Dwarf*:Wounded>flee

You swiftly dodge *Kalárn the Noldorin Elf*'s attempt to pierce you.
*a Dwarf* pounds your body extremely hard.

* CRW HP:Wounded Move:Tired *a Dwarf*:Wounded>
flee

Your head stops stinging.

* CRW HP:Wounded Move:Tired *a Dwarf*:Wounded>Do you not consider fighting as standing?
*Kalárn the Noldorin Elf* barely pierces your body and tickles it.
*a Dwarf* pounds your right arm extremely hard and shatters it.
You feel a strong ache there!

* CRW HP:Wounded Move:Tired *a Dwarf*:Wounded>cha wimp 100
Wimpy set to: 100

* CRW HP:Wounded Move:Tired *a Dwarf*:Wounded>
You flee head over heels.
Switchback
A gorcrow is standing here.
Exits: north, west.

o CRW HP:Wounded Move:Tired>o CRW HP:Wounded Move:Tired>
You flee head over heels.
PANIC! 
You couldn't escape!

o CRW HP:Wounded Move:Tired>n

*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.

* CRW HP:Wounded Move:Tired>kill *dwarf*
A Grassy Trail
Exits: north, south.

o CRW HP:Wounded Move:Tired>They aren't here.

o CRW HP:Wounded Move:Tired>s
kill *dwarf*
Switchback
A gorcrow is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, west.

* CRW HP:Wounded Move:Slow>*Kalárn the Noldorin Elf* leaves north riding a warhorse.
*a Dwarf* leaves north.
They aren't here.

o CRW HP:Wounded Move:Slow>
A gorcrow leaves north.

o CRW HP:Wounded Move:Slow>s
kill *dwarf*
Alas, you cannot go that way...

o CRW HP:Wounded Move:Slow>They aren't here.

o CRW HP:Wounded Move:Slow>w
Switchback
Exits: east, south.

o CRW HP:Wounded Move:Slow>s
A Dangerous Trail
Exits: north, south.

o CRW HP:Wounded Move:Slow>gd
get draught pack
You get a flask of orkish draught from a leather backpack.

o CRW HP:Wounded Move:Slow>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.

* CRW HP:Wounded Move:Slow>qd
*a Dwarf* pounds your body extremely hard and shatters it.
quaff draught
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You pound *a Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!

* CRW HP:Bad *a Dwarf*:Bad>
*Kalárn the Noldorin Elf* pierces your right leg and tickles it.
You flee head over heels.
Switchback
Exits: east, south.

o CRW HP:Bad>n
e
Alas, you cannot go that way...

o CRW HP:Bad>Switchback
Exits: north, west.

o CRW HP:Bad>n
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.

o CRW HP:Bad>n
A Grassy Trail
Exits: north, south, west.

o CRW HP:Bad>w

*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.

* CRW HP:Bad>Marsh
Exits: north, east, south, west.

o CRW HP:Bad>cs
cast 'cure light'
You start to concentrate...

cs
*Kalárn the Noldorin Elf* has arrived from the east riding a warhorse.

*Kalárn the Noldorin Elf* tries to pierce you, but your parry is successful.
Your scratches and bruises disappear.
You pound *Kalárn the Noldorin Elf*'s body very hard.
Your victim is shocked by your hit!

* CRW HP:Bad Mana:Burning *Kalárn the Noldorin Elf*:Fine>cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

* CRW HP:Wounded Mana:Hot *Kalárn the Noldorin Elf*:Fine>flee

*Kalárn the Noldorin Elf* barely pierces your body and tickles it.

* CRW HP:Wounded Mana:Hot *Kalárn the Noldorin Elf*:Fine>
You flee head over heels.
Marsh
A swarm of mosquitoes is here, humming around you.
Exits: north, west.

o CRW HP:Wounded Mana:Hot>e
Alas, you cannot go that way...

o CRW HP:Wounded Mana:Hot>n
e
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
Marsh
Exits: north, east, south, west.

o CRW HP:Wounded Mana:Hot>A Grassy Trail
Exits: north, south, west.

o CRW HP:Wounded Mana:Hot>s
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.

o CRW HP:Wounded Mana:Hot>s

*a Dwarf* has arrived from the south.

* CRW HP:Wounded Mana:Hot>Switchback
Exits: north, west.

o CRW HP:Wounded Mana:Hot>n
kill *dwarf*
A Grassy Trail
A gorcrow is standing here.
*a Dwarf* is standing here.
Exits: north, south.

* CRW HP:Wounded Mana:Hot>
You pound *a Dwarf*'s right leg extremely hard.
*a Dwarf* pounds your body extremely hard.

* CRW HP:Bad Mana:Hot Move:Tired *a Dwarf*:Bad>bash
stand
*a Dwarf* panics, and attempts to flee.

*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves north.

o CRW HP:Bad Mana:Hot Move:Tired>
You are already standing.

o CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
A Grassy Trail
*a Dwarf* is standing here.
Exits: north, south, west.
*a Dwarf* leaves north.

o CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
They aren't here.

o CRW HP:Bad Mana:Hot Move:Tired>A Grassy Trail
*a Dwarf* is standing here.
Exits: north, south, west.

* CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
You approach *a Dwarf*, trying to pound him.

* CRW HP:Bad Mana:Hot Move:Tired *a Dwarf*:Bad>No way! 
You are fighting for your life!
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north.

o CRW HP:Bad Mana:Hot Move:Tired>They aren't here.

o CRW HP:Bad Mana:Hot Move:Tired>bash
stand
Bash what or whom?

o CRW HP:Bad Mana:Hot Move:Tired>
You are already standing.

o CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
A Grassy Trail
*Kalárn the Noldorin Elf* is here, resting on a warhorse.
*a Dwarf* is standing here.
Exits: north, south, west.

* CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
You approach *a Dwarf*, trying to pound him.
*Kalárn the Noldorin Elf* holds a wooden pipe.
*a Dwarf* pounds your left arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* CRW HP:Bad Mana:Hot Move:Tired *a Dwarf*:Bad>No way! 
You are fighting for your life!
*Kalárn the Noldorin Elf* makes some impressive smoke rings.

* CRW HP:Bad Mana:Hot Move:Tired *a Dwarf*:Bad>
You're already fighting!
*Kalárn the Noldorin Elf* stops using a wooden pipe.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

* CRW HP:Bad Mana:Hot Move:Tired>
*Kalárn the Noldorin Elf* decisively draws a double edged eket.

* CRW HP:Bad Mana:Hot Move:Tired>
*Kalárn the Noldorin Elf* puts a wooden pipe in a sable pouch.

* CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
Bend in the Trail
Exits: east, south.

o CRW HP:Bad Mana:Hot Move:Tired>n
They aren't here.

o CRW HP:Bad Mana:Hot Move:Tired>kill *dwarf*
Alas, you cannot go that way...

o CRW HP:Bad Mana:Hot Move:Tired>They aren't here.

o CRW HP:Bad Mana:Hot Move:Tired>s
kill *dwarf*
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south, west.

* CRW HP:Bad Mana:Hot Move:Tired>w
They aren't here.
*Kalárn the Noldorin Elf* leaves south riding a warhorse.

o CRW HP:Bad Mana:Hot Move:Tired>kill *dwarf*
Rapid Overlook
Exits: east, west.

o CRW HP:Bad Mana:Hot Move:Tired>They aren't here.

o CRW HP:Bad Mana:Hot Move:Tired>w
kill *dwarf*
The Riverbank
Exits: north, east.

o CRW HP:Bad Mana:Hot Move:Tired>w
kill *dwarf*
*a Dwarf* has arrived from the north.
You are too afraid.

* CRW HP:Bad Mana:Hot Move:Tired>
Alas, you cannot go that way...

* CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
You are too afraid.

* CRW HP:Bad Mana:Hot Move:Tired>The Fordable Bruinen
Exits: north, east, south, west.

o CRW HP:Bad Mana:Hot Move:Tired>s
They aren't here.

o CRW HP:Bad Mana:Hot Move:Tired>The Riverbank
*a Dwarf* is standing here.
Exits: north, east.

* CRW HP:Bad Mana:Hot Move:Tired>e
e
Rapid Overlook
Exits: east, west.

o CRW HP:Bad Mana:Hot Move:Tired>50
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south, west.

* CRW HP:Bad Mana:Hot Move:Tired>cha wimp 50
Wimpy set to: 50

* CRW HP:Bad Mana:Hot Move:Tired>kill *dwarf*
w
kill *dwarf*
They aren't here.

* CRW HP:Bad Mana:Hot Move:Tired>w
Rapid Overlook
Exits: east, west.

o CRW HP:Bad Mana:Hot Move:Tired>kill *dwarf*
They aren't here.

o CRW HP:Bad Mana:Hot Move:Tired>The Riverbank
*a Dwarf* is standing here.
Exits: north, east.

* CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
You pound *a Dwarf*'s left arm extremely hard and shatter it.
*a Dwarf* pounds your right hand extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* CRW HP:Bad Mana:Hot Move:Tired *a Dwarf*:Bad>No way! 
You are fighting for your life!
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

o CRW HP:Bad Mana:Hot Move:Tired>bash
stand
They aren't here.

o CRW HP:Bad Mana:Hot Move:Slow>Bash what or whom?

o CRW HP:Bad Mana:Hot Move:Slow>
You are already standing.

o CRW HP:Bad Mana:Hot Move:Slow>e
kill *dwarf*

*a Dwarf* has arrived from the east.

* CRW HP:Bad Mana:Hot Move:Slow>e
Rapid Overlook
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: east, west.

* CRW HP:Bad Mana:Hot Move:Slow>kill *dwarf*
They aren't here.

* CRW HP:Bad Mana:Hot Move:Slow>A Grassy Trail
Exits: north, south, west.

o CRW HP:Bad Mana:Hot Move:Slow>w
kill *dwarf*
They aren't here.

o CRW HP:Bad Mana:Hot Move:Slow>w
kill *dwarf*
Rapid Overlook
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: east, west.

* CRW HP:Bad Mana:Hot Move:Slow>They aren't here.

* CRW HP:Bad Mana:Hot Move:Slow>The Riverbank
*a Dwarf* is standing here.
Exits: north, east.

* CRW HP:Bad Mana:Hot Move:Slow>
You try to pound *a Dwarf*, but he parries successfully.

* CRW HP:Bad Mana:Hot Move:Slow *a Dwarf*:Bad>n
kill *dwarf*
No way! 
You are fighting for your life!
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north.

o CRW HP:Bad Mana:Hot Move:Slow>*a Dwarf* has arrived from the north.
You approach *a Dwarf*, trying to pound him.

* CRW HP:Bad Mana:Hot Move:Slow *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.

* CRW HP:Bad Mana:Hot Move:Slow *a Dwarf*:Bad>
*Kalárn the Noldorin Elf* has arrived from the east riding a warhorse.

* CRW HP:Bad Mana:Hot Move:Slow *a Dwarf*:Bad>
*a Dwarf* pounds your right hand extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* CRW HP:Awful Mana:Hot Move:Slow *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* CRW HP:Awful Mana:Hot Move:Slow>e
Rapid Overlook
*a Dwarf* is standing here.
Exits: east, west.

* CRW HP:Awful Mana:Hot Move:Slow>e
A Grassy Trail
Exits: north, south, west.

o CRW HP:Awful Mana:Hot Move:Slow>
*a Dwarf* has arrived from the west.

* CRW HP:Awful Mana:Hot Move:Slow>s
w
A Grassy Trail
Exits: north, south, west.
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

o CRW HP:Awful Mana:Hot Move:Slow>Marsh
Exits: east, south, west.

o CRW HP:Awful Mana:Hot Move:Slow>cs
cast 'cure light'
You start to concentrate...

cs
Your scratches and bruises disappear.

o CRW HP:Awful Mana:Hot Move:Slow>cast 'cure light'
You start to concentrate...

cs
Your scratches and bruises disappear.

o CRW HP:Awful Mana:Warm Move:Slow>cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o CRW HP:Awful Mana:Cold Move:Slow>cs
cast 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

o CRW HP:Bad Mana:Icy Move:Slow>ca
cha mood agg
Ok.

o CRW HP:Bad Mana:Icy Move:Slow>e
A Grassy Trail
A gorcrow is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south, west.
*Kalárn the Noldorin Elf* leaves south riding a warhorse.

o CRW HP:Bad Mana:Icy Move:Slow>n
A Grassy Trail
Exits: north, south, west.

o CRW HP:Bad Mana:Icy Move:Slow>w
Rapid Overlook
Exits: east, west.

o CRW HP:Bad Mana:Icy Move:Slow>td
tr *dwarf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o CRW HP:Bad Mana:Icy Move:Slow>e
A Grassy Trail
Exits: north, south, west.


You stop tracking your victim.

o CRW HP:Bad Mana:Icy Move:Slow>n
Bend in the Trail
Exits: east, south.

o CRW HP:Bad Mana:Icy Move:Slow>e
On a Trail
Exits: east, west.

o CRW HP:Bad Mana:Icy Move:Slow>e
On a Trail
Exits: east, west.

o CRW HP:Bad Mana:Icy Move:Slow>e
Bend in the Trail
A gorcrow is standing here.
Exits: north, west.

o CRW HP:Bad Mana:Icy Move:Slow>n
On a Trail
Exits: north, south.

o CRW HP:Bad Mana:Icy Move:Slow>n
On a Trail
Exits: south, west.

o CRW HP:Bad Mana:Icy Move:Slow>w
Trail Along the River
*a Dwarf* is standing here.
Exits: north, east, south, west.

* CRW HP:Bad Mana:Icy Move:Slow>n
Trail Along the River
Exits: north, south, west.

o CRW HP:Bad Mana:Icy Move:Slow>s
kill *dwarf*
Trail Along the River
Exits: north, east, south, west.

o CRW HP:Bad Mana:Icy Move:Slow>bash
stand
They aren't here.

o CRW HP:Bad Mana:Icy Move:Slow>Bash what or whom?

o CRW HP:Bad Mana:Icy Move:Slow>
You are already standing.

o CRW HP:Bad Mana:Icy Move:Slow>
*a Dwarf* has arrived from the east.

* CRW HP:Bad Mana:Icy Move:Slow>w
kill *dwarf*
You can't go into deep water!

* CRW HP:Bad Mana:Icy Move:Slow>
You pound *a Dwarf*'s right hand extremely hard and shatter it.
*a Dwarf* pounds your right leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* CRW HP:Awful Mana:Icy Move:Slow *a Dwarf*:Bad>e
kill *dwarf*
No way! 
You are fighting for your life!

* CRW HP:Awful Mana:Icy Move:Slow *a Dwarf*:Bad>
You're already fighting!

* CRW HP:Awful Mana:Icy Move:Slow *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves south.

o CRW HP:Awful Mana:Icy Move:Slow>flee
You flee head over heels.
At the River Bank
*a Dwarf* is standing here.
Exits: north, west.

* CRW HP:Awful Mana:Icy Move:Slow>n
Trail Along the River
Exits: north, east, south, west.

o CRW HP:Awful Mana:Icy Move:Slow>s
kill *dwarf*
At the River Bank
Exits: north, west.

o CRW HP:Awful Mana:Icy Move:Slow>bash
stand
They aren't here.

o CRW HP:Awful Mana:Icy Move:Slow>Bash what or whom?

o CRW HP:Awful Mana:Icy Move:Slow>
You are already standing.

o CRW HP:Awful Mana:Icy Move:Slow>n
Trail Along the River
Exits: north, east, south, west.

o CRW HP:Awful Mana:Icy Move:Weak>sco
39/450 hits, 3/62 mana, and 16/157 moves.

o CRW HP:Awful Mana:Icy Move:Slow>
*a Dwarf* has arrived from the south.

* CRW HP:Awful Mana:Icy Move:Slow>n
*a Dwarf* pounds your left arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
No way! 
You are fighting for your life!
You pound *a Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!

* CRW HP:Awful Mana:Icy Move:Slow *a Dwarf*:Awful>n

You flee head over heels.
At the River Bank
Exits: north, west.

o CRW HP:Awful Mana:Icy Move:Weak>Trail Along the River
*a Dwarf* is standing here.
Exits: north, east, south, west.

* CRW HP:Awful Mana:Icy Move:Weak>
*Kalárn the Noldorin Elf* has arrived from the east riding a warhorse.

* CRW HP:Awful Mana:Icy Move:Weak>n
Trail Along the River
Exits: north, south, west.

o CRW HP:Awful Mana:Icy Move:Weak>n
Trail Approaching the River
Exits: north, east, south, west.

o CRW HP:Awful Mana:Icy Move:Weak>e
Bend in a Faded Trail
Exits: north, east, west.

o CRW HP:Awful Mana:Icy Move:Weak>sco
19/450 hits, 3/62 mana, and 11/157 moves.

o CRW HP:Awful Mana:Icy Move:Weak>w
Trail Approaching the River
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, east, south, west.

* CRW HP:Awful Mana:Icy Move:Weak>kill *dwarf*
*Kalárn the Noldorin Elf* leaves west riding a warhorse.
*a Dwarf* has arrived from the west.
You are too afraid.

* CRW HP:Awful Mana:Icy Move:Weak>s
Trail Along the River
Exits: north, south, west.

o CRW HP:Awful Mana:Icy Move:Weak>s
Trail Along the River
Exits: north, east, south, west.

o CRW HP:Awful Mana:Icy Move:Weak>cha wimp
s
Wimpy removed.

o CRW HP:Awful Mana:Icy Move:Weak>At the River Bank
Exits: north, west.

o CRW HP:Awful Mana:Icy Move:Weak>n
Trail Along the River
Exits: north, east, south, west.

o CRW HP:Awful Mana:Icy Move:Weak>n
Trail Along the River
*a Dwarf* is standing here.
Exits: north, south, west.

* CRW HP:Awful Mana:Icy Move:Weak>kill *dwarf*

*a Dwarf* pounds your body very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
You pound *a Dwarf*'s left foot extremely hard and shatter it.
*a Dwarf* is incapacitated and will slowly die, if not aided.

* CRW HP:Awful Mana:Icy Move:Weak *a Dwarf*:Dying>
You're already fighting!

* CRW HP:Awful Mana:Icy Move:Weak *a Dwarf*:Dying>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.

* CRW HP:Awful Mana:Icy Move:Weak *a Dwarf*:Dying>
*Kalárn the Noldorin Elf* lightly pierces your head and shatters it.
You are incapacitated and will slowly die, if not aided.

o CW HP:Awful Mana:Icy Move:Weak *a Dwarf*:Dying>

You are dead! Sorry...


o CW HP:Awful Mana:Icy Move:Weak>trop #
                *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  1%,  #Borduir                  |   1,  0%,  #Dafur                    |
|   1,  0%,  #Duthol                   |   1,  0%,  #Mìyáhk                   |
|   1,  0%,  #Turim                    |   1,  0%,  #Finrodel                 |
|   1,  0%,  #Mikke                    |   1,  0%,  #Bharr                    |
|   1,  0%,  #Durwath                  |   1,  0%,  #Bragomir                 |
|   1,  0%,  #Elohym                   |   1,  0%,  #Giggles                  |
|   1,  0%,  #Erin                     |   1,  0%,  #Hili                     |
|   1,  0%,  #Aland                    |   2,  0%,  #Paulor                   |
|   1,  0%,  #Roscow                   |   1,  0%,  #Erl                      |
|   2,  0%,  #Aurora                   |   2,  0%,  #Vorlon                   |
|   1,  0%,  #Sapo                     |   1,  0%,  #Xwan                     |
|   1,  0%,  #Corwin                   |   1,  0%,  #Tiolon                   |
|   1,  0%,  #Hobby                    |   2,  0%,  #Camân                    |
|   1,  0%,  #Daerandir                |   1,  1%,  #Joey                     |
|   1,  0%,  #Fimbul                   |   1,  0%,  #Obbòbah                  |
|   1,  0%,  #Kheiram                  |   1,  0%,  #Exodus                   |
|   1,  0%,  #Uber                     |   1,  0%,  #Farek                    |
|   1,  0%,  #Singaurd                 |   1,  0%,  #Sibur                    |
|   1,  0%,  #Raudo                    |   1,  0%,  #Kesstor                  |
|   1,  1%,  #Tramd                    |   1,  0%,  #Caligor                  |
|   1,  0%,  #Edward                   |   1,  0%,  #Jycherok                 |
|   1,  0%,  #Kooma                    |   1,  0%,  #Tundar                   |
|   1,  0%,  #Dalimil                  |   1,  0%,  #Solin                    |
|   1,  0%,  #Zerabethulh              |   1,  0%,  #Kedr                     |
|   1,  0%,  #Druin                    |   1,  0%,  #Mashtak                  |
|   1,  0%,  #Slidar                   |   1,  0%,  #Squee                    |
|   1,  0%,  #Erasm                    |   1,  0%,  #Adrien                   |
|   2,  1%,  #Khâlved                  |   1,  0%,  #Gichoaz                  |
|   1,  0%,  #Tempus                   |   1,  0%,  #Ròshìncò                 |
|   1,  0%,  #Altrui                   |   1,  0%,  #Vape                     |
|   1,  1%,  #Khäzlad                  |   1,  1%,  #Khäzlan                  |
|   1,  1%,  #Haedin                   |   1,  0%,  #Theofur                  |

*** Return: continue, b: back one page, r: redisplay, q:quit (17%) *** q
* CW HP:Awful Mana:Icy Move:Weak>trop #
                *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  0%,  #Lugnut                   |   1,  1%,  #Borduir                  |
|   1,  0%,  #Dafur                    |   1,  0%,  #Duthol                   |
|   1,  0%,  #Mìyáhk                   |   1,  0%,  #Turim                    |
|   1,  0%,  #Finrodel                 |   1,  0%,  #Mikke                    |
|   1,  0%,  #Bharr                    |   1,  0%,  #Durwath                  |
|   1,  0%,  #Bragomir                 |   1,  0%,  #Elohym                   |
|   1,  0%,  #Giggles                  |   1,  0%,  #Erin                     |
|   1,  0%,  #Hili                     |   1,  0%,  #Aland                    |
|   2,  0%,  #Paulor                   |   1,  0%,  #Roscow                   |
|   1,  0%,  #Erl                      |   2,  0%,  #Aurora                   |
|   2,  0%,  #Vorlon                   |   1,  0%,  #Sapo                     |
|   1,  0%,  #Xwan                     |   1,  0%,  #Corwin                   |
|   1,  0%,  #Tiolon                   |   1,  0%,  #Hobby                    |
|   2,  0%,  #Camân                    |   1,  0%,  #Daerandir                |
|   1,  1%,  #Joey                     |   1,  0%,  #Fimbul                   |
|   1,  0%,  #Obbòbah                  |   1,  0%,  #Kheiram                  |
|   1,  0%,  #Exodus                   |   1,  0%,  #Uber                     |
|   1,  0%,  #Farek                    |   1,  0%,  #Singaurd                 |
|   1,  0%,  #Sibur                    |   1,  0%,  #Raudo                    |
|   1,  0%,  #Kesstor                  |   1,  1%,  #Tramd                    |
|   1,  0%,  #Caligor                  |   1,  0%,  #Edward                   |
|   1,  0%,  #Jycherok                 |   1,  0%,  #Kooma                    |
|   1,  0%,  #Tundar                   |   1,  0%,  #Dalimil                  |
|   1,  0%,  #Solin                    |   1,  0%,  #Zerabethulh              |
|   1,  0%,  #Kedr                     |   1,  0%,  #Druin                    |
|   1,  0%,  #Mashtak                  |   1,  0%,  #Slidar                   |
|   1,  0%,  #Squee                    |   1,  0%,  #Erasm                    |
|   1,  0%,  #Adrien                   |   2,  1%,  #Khâlved                  |
|   1,  0%,  #Gichoaz                  |   1,  0%,  #Tempus                   |
|   1,  0%,  #Ròshìncò                 |   1,  0%,  #Altrui                   |
|   1,  0%,  #Vape                     |   1,  1%,  #Khäzlad                  |
|   1,  1%,  #Khäzlan                  |   1,  1%,  #Haedin                   |

*** Return: continue, b: back one page, r: redisplay, q:quit (17%) *** q
* CW HP:Awful Mana:Icy Move:Slow>stat
OB: 122%, DB: -26%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 857,926 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- Mandos sleep for 89 days.


So lugnut and me died. Was really not worth of it but got a nice log indeed.
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Rain2002-08-04 12:26:24
Excellent! Too bad you died.
ewe2002-08-04 12:28:52
first comment?
ewe2002-08-04 12:30:41
bah 2:28
Rain2002-08-04 14:24:40
You lose!
Unknown2002-08-04 21:22:18
Is Mandos sleep for 89 mume-days, or real days?
Miyahk2002-08-04 22:10:54
Think excellent fighting too bad u died! First good log on years here!
Belemoth2002-08-05 11:11:04
Having wimpy on 50 killed me actually. Got too afraid before last hit what would have incapped him before he could backhit me. I had probably 1-3 hps after Dwarf's pound so elf could pierce me to death easily.
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