o CRW>s
WARNING: inactivity timeout in 10 seconds.
sco
Shrouds of dark clouds roll in above you, blotting out the skies.
o CRW>s
On a Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here searching for something.
Exits: north, south.
* CRW>450/450 hits, 62/62 mana, and 119/157 moves.
* CRW>Bend in the Trail
Exits: north, west.
o CRW>n
kill *dwarf*
On a Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, south.
*Kalárn the Noldorin Elf* giggles.
* CRW>
You pound *a Dwarf*'s left foot extremely hard.
Your victim is shocked by your hit!
*a Dwarf* pounds your body very hard and tickles it.
* CRW HP:Fine *a Dwarf*:Fine>bash
stand
*Kalárn the Noldorin Elf* leaves south riding a warhorse.
*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.
* CRW HP:Fine *a Dwarf*:Fine>Do you not consider fighting as standing?
* CRW HP:Fine *a Dwarf*:Fine>flee
You flee head over heels.
On a Trail
Exits: south, west.
o CRW HP:Fine>s
kill *dwarf*
On a Trail
*a Dwarf* is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south.
* CRW HP:Fine>
You approach *a Dwarf*, trying to pound him.
* CRW HP:Fine *a Dwarf*:Fine>flee
*Kalárn the Noldorin Elf* leaves south riding a warhorse.
* CRW HP:Fine *a Dwarf*:Fine>
You flee head over heels.
On a Trail
Exits: south, west.
o CRW HP:Fine>s
On a Trail
*a Dwarf* is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south.
* CRW HP:Fine>s
Bend in the Trail
Exits: north, west.
o CRW HP:Fine>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.
* CRW HP:Fine>n
*Kalárn the Noldorin Elf* begins some strange incantations...
On a Trail
Exits: north, south.
o CRW HP:Fine>s
Bend in the Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, west.
* CRW HP:Fine>w
w
On a Trail
Exits: east, west.
o CRW HP:Fine>On a Trail
A gorcrow is standing here.
Exits: east, west.
o CRW HP:Fine>w
s
Bend in the Trail
Exits: east, south.
o CRW HP:Fine>s
A Grassy Trail
Exits: north, south, west.
o CRW HP:Fine>s
s
A Grassy Trail
Exits: north, south, west.
o CRW HP:Fine>A Grassy Trail
A gorcrow is standing here.
Exits: north, south, west.
o CRW HP:Fine>A Grassy Trail
Exits: north, south.
o CRW HP:Fine>op bushes
Ok.
o CRW HP:Fine>s
Switchback
Exits: north, west.
o CRW HP:Fine>n
A Grassy Trail
Exits: north, (east), south.
o CRW HP:Fine>e
Animal Path
Exits: east, south, (west).
o CRW HP:Fine>w
A Grassy Trail
Exits: north, (east), south.
o CRW HP:Fine>ca
cha mood agg
Ok.
o CRW HP:Fine>sco
438/450 hits, 62/62 mana, and 106/157 moves.
o CRW HP:Fine>stat
OB: 145%, DB: 20%, PB: 43%, Armour: 84%. Wimpy: 250. Mood: aggressive.
Needed: 533,259 xp, 0 tp. Gold: 66. Alert: normal.
Affected by:
- novoid
- panic
- noquit
o CRW HP:Fine>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.
* CRW HP:Fine>e
Animal Path
Exits: east, south, (west).
o CRW HP:Fine>w
kill *dwarf*
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
A gorcrow is standing here.
Exits: north, (east), south.
* CRW HP:Fine>
You pound *a Dwarf*'s left arm extremely hard.
Your victim is shocked by your hit!
*a Dwarf* pounds your left foot extremely hard and tickles it.
* CRW HP:Fine *a Dwarf*:Fine>flee
You will attempt to flee!
* CRW HP:Fine *a Dwarf*:Fine>
You flee head over heels.
Switchback
Exits: north, west.
o CRW HP:Fine>n
kill *dwarf*
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
A gorcrow is standing here.
Exits: north, (east), south.
* CRW HP:Fine>
You approach *a Dwarf*, trying to pound him.
* CRW HP:Fine *a Dwarf*:Fine>flee
You will attempt to flee!
*a Dwarf* pounds your left hand extremely hard and tickles it.
* CRW HP:Fine *a Dwarf*:Fine>
*Kalárn the Noldorin Elf* closes the bushes.
You flee head over heels.
Switchback
Exits: north, west.
o CRW HP:Fine>n
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
A gorcrow is standing here.
Exits: north, south.
* CRW HP:Fine>kill *dwarf*
You pound *a Dwarf*'s left arm extremely hard.
Your victim is shocked by your hit!
* CRW HP:Fine *a Dwarf*:Fine>flee
You will attempt to flee!
* CRW HP:Fine *a Dwarf*:Fine>
PANIC!
You can't quit the fight!
* CRW HP:Fine *a Dwarf*:Fine>
PANIC!
You can't quit the fight!
* CRW HP:Fine *a Dwarf*:Fine>
*Kalárn the Noldorin Elf* begins some strange incantations...
* CRW HP:Fine *a Dwarf*:Fine>
You flee head over heels.
Switchback
Exits: north, west.
o CRW HP:Fine>n
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.
o CRW HP:Fine>n
A Grassy Trail
Exits: north, south, west.
o CRW HP:Fine>s
*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.
*a Dwarf* has arrived from the south.
* CRW HP:Fine>op bushes
*a Dwarf* pounds your body extremely hard and tickles it.
No way!
You are fighting for your life!
You pound *a Dwarf*'s body extremely hard.
* CRW HP:Fine *a Dwarf*:Hurt>
You don't see any bushes here.
* CRW HP:Fine *a Dwarf*:Hurt>flee
You flee head over heels.
Marsh
Exits: north, east, south, west.
o CRW HP:Fine>e
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, south, west.
* CRW HP:Fine>s
*Kalárn the Noldorin Elf* leaves west riding a warhorse.
*a Dwarf* leaves west.
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.
o CRW HP:Fine>op bushes
Ok.
o CRW HP:Fine>n
kill *dwarf*
A Grassy Trail
Exits: north, south, west.
o CRW HP:Fine>They aren't here.
o CRW HP:Fine>s
A Grassy Trail
A gorcrow is standing here.
Exits: north, (east), south.
o CRW HP:Fine>n
A Grassy Trail
Exits: north, south, west.
o CRW HP:Fine>td
tr *dwarf*
You carefully examine the ground around you, looking for tracks...
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.
*Kalárn the Noldorin Elf* leaves south riding a warhorse.
*a Dwarf* leaves south.
You stop searching.
o CRW HP:Fine>s
A Grassy Trail
A gorcrow is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, (east), south.
* CRW HP:Fine>kill *dwarf*
*Kalárn the Noldorin Elf* leaves north riding a warhorse.
*a Dwarf* leaves north.
o CRW HP:Fine>They aren't here.
o CRW HP:Fine>kill *dwarf*
Saving Belemoth.
o CRW HP:Fine>They aren't here.
o CRW HP:Fine>kill *dwarf*
They aren't here.
o CRW HP:Fine>kill *dwarf*
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.
* CRW HP:Fine>kill *dwarf*
You pound *a Dwarf*'s left arm extremely hard.
* CRW HP:Fine *a Dwarf*:Hurt>
You're already fighting!
* CRW HP:Fine *a Dwarf*:Hurt>flee
You flee head over heels.
Switchback
Exits: north, west.
o CRW HP:Fine>
*an Elf* has arrived from the north riding a pack horse.
* CRW HP:Fine>n
kill *dwarf*
A Grassy Trail
A gorcrow is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, south.
* CRW HP:Fine>
You approach *a Dwarf*, trying to pound him.
*a Dwarf* pounds your left arm extremely hard.
* CRW HP:Fine *a Dwarf*:Hurt>
*Kalárn the Noldorin Elf* leaves north riding a warhorse.
* CRW HP:Fine *a Dwarf*:Hurt>
You pound *a Dwarf*'s body extremely hard.
* CRW HP:Fine *a Dwarf*:Hurt>flee
PANIC!
You can't quit the fight!
* CRW HP:Fine *a Dwarf*:Hurt>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
Shrouds of dark clouds roll in above you, blotting out the skies.
*a Dwarf* bleeds from open wounds.
* CRW HP:Fine *a Dwarf*:Hurt>
*an Elf* has arrived from the south riding a pack horse.
* CRW HP:Fine *a Dwarf*:Hurt>
*an Elf* lightly slashes your body and tickles it.
You flee head over heels.
Switchback
Exits: north, west.
o CRW HP:Fine>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.
* CRW HP:Fine>n
kill *dwarf*
A Grassy Trail
A gorcrow is standing here.
*an Elf* is here, riding a pack horse.
Exits: north, south.
* CRW HP:Fine>They aren't here.
* CRW HP:Fine>s
*an Elf* leaves south riding a pack horse.
o CRW HP:Fine>kill *dwarf*
Switchback
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
*an Elf* is here, riding a pack horse.
Exits: north, west.
*an Elf* quickly approaches, trying to slash you.
You lightly pound *an Elf*'s body and tickle it.
* CRW HP:Fine *an Elf*:Fine>flee
You're already fighting!
*Kalárn the Noldorin Elf* leaves west riding a warhorse.
*a Dwarf* leaves west.
* CRW HP:Fine *an Elf*:Fine>
You flee head over heels.
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.
o CRW HP:Fine>s
kill *dwarf*
Switchback
*an Elf* is here, riding a pack horse.
Exits: north, west.
* CRW HP:Fine>They aren't here.
*Kalárn the Noldorin Elf* has arrived from the west riding a warhorse.
*a Dwarf* has arrived from the west.
* CRW HP:Fine>n
*a Dwarf* tries to pound you, but your parry is successful.
* CRW HP:Fine *a Dwarf*:Hurt>kill *dwarf*
No way!
You are fighting for your life!
* CRW HP:Fine *a Dwarf*:Hurt>
You're already fighting!
* CRW HP:Fine *a Dwarf*:Hurt>flee
You flee head over heels.
Switchback
Exits: east, south.
o CRW HP:Fine>e
Switchback
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, west.
* CRW HP:Fine>n
*an Elf* barely slashes your body and tickles it.
No way!
You are fighting for your life!
* CRW HP:Fine *an Elf*:Fine>n
*an Elf* begins some strange incantations...
* CRW HP:Fine *an Elf*:Fine>No way!
You are fighting for your life!
* CRW HP:Fine *an Elf*:Fine>flee
You flee head over heels.
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.
o CRW HP:Fine>n
n
A Grassy Trail
Exits: north, south, west.
o CRW HP:Fine>A Grassy Trail
Exits: north, south, west.
o CRW HP:Fine>s
*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.
*a Dwarf* has arrived from the south.
* CRW HP:Fine>s
A Grassy Trail
*an Elf* is here, riding a pack horse.
Exits: north, south, west.
* CRW HP:Fine>op bushes
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.
o CRW HP:Fine>
Ok.
o CRW HP:Fine>kill *dwarf*
They aren't here.
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.
* CRW HP:Fine>kill *dwarf*
*Kalárn the Noldorin Elf* leaves south riding a warhorse.
*a Dwarf* leaves south.
*an Elf* has arrived from the north riding a pack horse.
They aren't here.
* CRW HP:Fine>
You swiftly dodge *an Elf*'s attempt to slash you.
You pound *an Elf*'s right arm extremely hard.
* CRW HP:Fine *an Elf*:Fine>flee
*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.
*a Dwarf* has arrived from the south.
* CRW HP:Fine *an Elf*:Fine>*an Elf* begins some strange incantations...
You flee head over heels.
Switchback
Exits: north, west.
o CRW HP:Fine>n
kill *dwarf*
A Grassy Trail
A gorcrow is standing here.
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, (east), south.
* CRW HP:Fine>
You approach *a Dwarf*, trying to pound him.
*a Dwarf* pounds your left leg hard and tickles it.
* CRW HP:Fine *a Dwarf*:Hurt>
A gorcrow leaves east.
You pound *a Dwarf*'s body extremely hard and shatter it.
* CRW HP:Fine *a Dwarf*:Wounded>flee
*Kalárn the Noldorin Elf* closes the bushes.
* CRW HP:Fine *a Dwarf*:Wounded>
You flee head over heels.
A Grassy Trail
Exits: north, south, west.
o CRW HP:Fine>s
kill *dwarf*
A Grassy Trail
*an Elf* is here trying to concentrate, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, south.
* CRW HP:Fine>
You approach *a Dwarf*, trying to pound him.
*an Elf* utters the word 'abrawajf'
* CRW HP:Fine *a Dwarf*:Wounded>
*a Dwarf* pounds your head very hard and tickles it.
* CRW HP:Hurt *a Dwarf*:Wounded>op bushes
*an Elf* begins some strange incantations...
* CRW HP:Hurt *a Dwarf*:Wounded>*Kalárn the Noldorin Elf* tries to pierce you, but your parry is successful.
Ok.
* CRW HP:Hurt *a Dwarf*:Wounded>flee
You pound *a Dwarf*'s right hand extremely hard and shatter it.
Your victim is shocked by your hit!
* CRW HP:Hurt *a Dwarf*:Wounded>
You flee head over heels.
A Grassy Trail
Exits: north, south, west.
o CRW HP:Hurt>s
kill *dwarf*
A Grassy Trail
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, (east), south.
* CRW HP:Hurt>*an Elf* leaves north riding a pack horse.
You approach *a Dwarf*, trying to pound him.
*Kalárn the Noldorin Elf* leaves north riding a warhorse.
* CRW HP:Hurt *a Dwarf*:Wounded>op bushes
op bushes
It's already open!
* CRW HP:Hurt *a Dwarf*:Wounded>It's already open!
* CRW HP:Hurt *a Dwarf*:Wounded>op bushes
*an Elf* has arrived from the north riding a pack horse.
*a Dwarf* pounds your head very hard and tickles it.
* CRW HP:Hurt *a Dwarf*:Wounded>op bushes
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
It's already open!
* CRW HP:Hurt *a Dwarf*:Wounded>It's already open!
* CRW HP:Hurt *a Dwarf*:Wounded>flee
You flee head over heels.
A Grassy Trail
Exits: north, south, west.
o CRW HP:Hurt>s
kill *dwarf*
A Grassy Trail
*a Dwarf* is standing here.
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, (east), south.
* CRW HP:Hurt>op bushes
*an Elf* tries to slash you, but your parry is successful.
You're already fighting!
* CRW HP:Hurt *an Elf*:Fine>op bushes
*a Dwarf* quickly approaches, trying to pound you.
It's already open!
You pound *an Elf*'s body and tickle it.
* CRW HP:Hurt *an Elf*:Fine>It's already open!
* CRW HP:Hurt *an Elf*:Fine>op bushes
It's already open!
* CRW HP:Hurt *an Elf*:Fine>flee
*an Elf* begins some strange incantations...
* CRW HP:Hurt *an Elf*:Fine>
You flee head over heels.
Animal Path
A gorcrow is standing here.
Exits: east, south, (west).
o CRW HP:Hurt>w
kill *dwarf*
A Grassy Trail
*a Dwarf* is standing here.
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, (east), south.
* CRW HP:Hurt>
You approach *a Dwarf*, trying to pound him.
* CRW HP:Hurt *a Dwarf*:Wounded>kill *dwarf*
You're already fighting!
*a Dwarf* pounds your body hard and tickles it.
* CRW HP:Hurt *a Dwarf*:Wounded>op bushes
It's already open!
* CRW HP:Hurt *a Dwarf*:Wounded>op bushes
*an Elf* barely slashes your body and tickles it.
* CRW HP:Hurt *a Dwarf*:Wounded>op bushes
It's already open!
* CRW HP:Hurt *a Dwarf*:Wounded>It's already open!
*an Elf* begins some strange incantations...
* CRW HP:Hurt *a Dwarf*:Wounded>flee
You pound *a Dwarf*'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!
* CRW HP:Hurt *a Dwarf*:Bad>*Kalárn the Noldorin Elf* closes the bushes.
You flee head over heels.
A Grassy Trail
Exits: north, south, west.
o CRW HP:Hurt>s
kill *dwarf*
A Grassy Trail
*a Dwarf* is standing here.
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south.
* CRW HP:Hurt>kill *dwarf*
You approach *a Dwarf*, trying to pound him.
* CRW HP:Hurt *a Dwarf*:Bad>op bushes
*Kalárn the Noldorin Elf* leaves north riding a warhorse.
You're already fighting!
* CRW HP:Hurt *a Dwarf*:Bad>op bushes
Ok.
*an Elf* leaves north riding a pack horse.
* CRW HP:Hurt *a Dwarf*:Bad>op bushes
op bushes
It's already open!
* CRW HP:Hurt *a Dwarf*:Bad>It's already open!
* CRW HP:Hurt *a Dwarf*:Bad>op bushes
op bushes
It's already open!
*an Elf* has arrived from the north riding a pack horse.
* CRW HP:Hurt *a Dwarf*:Bad>*an Elf* quickly approaches, trying to slash you.
It's already open!
* CRW HP:Hurt *a Dwarf*:Bad>It's already open!
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
* CRW HP:Hurt *a Dwarf*:Bad>
*a Dwarf* pounds your body extremely hard.
* CRW HP:Hurt *a Dwarf*:Bad>op bushes
You flee head over heels.
A Grassy Trail
Exits: north, south, west.
o CRW HP:Hurt>
You don't see any bushes here.
o CRW HP:Hurt>s
kill *dwarf*
kill *dwarf*
A Grassy Trail
*an Elf* is here, riding a pack horse.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, (east), south.
*an Elf* leaves north riding a pack horse.
*a Dwarf* has arrived from the south.
* CRW HP:Hurt>
You are too afraid.
* CRW HP:Hurt>*a Dwarf* leaves north.
They aren't here.
* CRW HP:Hurt>n
A Grassy Trail
*an Elf* is here, riding a pack horse.
*a Dwarf* is standing here.
Exits: north, south, west.
* CRW HP:Hurt>n
n
n
*an Elf* leaves south riding a pack horse.
A Grassy Trail
Exits: north, south, west.
o CRW HP:Hurt>A Grassy Trail
Exits: north, south, west.
o CRW HP:Hurt Move:Tired>100
Bend in the Trail
Exits: east, south.
o CRW HP:Hurt Move:Tired>cha wimp 100
Wimpy set to: 100
o CRW HP:Hurt Move:Tired>n
kill *dwarf*
Alas, you cannot go that way...
o CRW HP:Hurt Move:Tired>They aren't here.
o CRW HP:Hurt Move:Tired>s
kill *dwarf*
A Grassy Trail
Exits: north, south, west.
o CRW HP:Hurt Move:Tired>s
They aren't here.
o CRW HP:Hurt Move:Tired>kill *dwarf*
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south, west.
* CRW HP:Hurt Move:Tired>s
kill *dwarf*
*Kalárn the Noldorin Elf* leaves north riding a warhorse.
They aren't here.
o CRW HP:Hurt Move:Tired>A Grassy Trail
*an Elf* is here, riding a pack horse.
Exits: north, south, west.
*an Elf* leaves north riding a pack horse.
o CRW HP:Hurt Move:Tired>s
They aren't here.
o CRW HP:Hurt Move:Tired>kill *dwarf*
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.
o CRW HP:Hurt Move:Tired>They aren't here.
o CRW HP:Hurt Move:Tired>s
kill *dwarf*
Switchback
Exits: north, west.
o CRW HP:Hurt Move:Tired>They aren't here.
o CRW HP:Hurt Move:Tired>n
n
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.
o CRW HP:Hurt Move:Tired>n
n
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
A Grassy Trail
Exits: north, south, west.
o CRW HP:Hurt Move:Tired>A Grassy Trail
*an Elf* is here, riding a pack horse.
Exits: north, south, west.
* CRW HP:Hurt Move:Tired>n
A Grassy Trail
Exits: north, south, west.
o CRW HP:Hurt Move:Tired>Bend in the Trail
Exits: east, south.
o CRW HP:Hurt Move:Tired>n
Alas, you cannot go that way...
o CRW HP:Hurt Move:Tired>e
On a Trail
Exits: east, west.
o CRW HP:Hurt Move:Tired>td
tr *dwarf*
You carefully examine the ground around you, looking for tracks...
Agannâlô has arrived from the west riding a pack horse.
Agannâlô leaves east riding a pack horse.
You see some tracks of *a Dwarf* leading west
(done less than 2 hours ago).
o CRW HP:Hurt Move:Tired>w
Bend in the Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: east, south.
*Kalárn the Noldorin Elf* leaves east riding a warhorse.
s
You see some tracks of *a Dwarf* leading south
(done less than 2 hours ago).
o CRW HP:Hurt Move:Tired>A Grassy Trail
Exits: north, south, west.
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
You see some tracks of *a Dwarf* leading south
(done less than 1 hour ago).
* CRW HP:Hurt Move:Tired>s
*Kalárn the Noldorin Elf* leaves south riding a warhorse.
o CRW HP:Hurt Move:Tired>A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south, west.
Shrouds of dark clouds roll in above you, blotting out the skies.
*Kalárn the Noldorin Elf* leaves north riding a warhorse.
You see some tracks of *a Dwarf* leading south
(done less than 1 hour ago).
o CRW HP:Hurt Move:Tired>s
A Grassy Trail
Exits: north, south, west.
You see some tracks of *a Dwarf* leading south
(done less than 1 hour ago).
o CRW HP:Hurt Move:Tired>s
A Grassy Trail
*a Dwarf* is standing here.
Exits: north, south.
Aha, you have found your victim!
* CRW HP:Hurt Move:Tired>
*a Dwarf* leaves south.
o CRW HP:Hurt Move:Tired>kill *dwarf*
They aren't here.
o CRW HP:Hurt Move:Tired>n
kill *dwarf*
A Grassy Trail
Exits: north, south, west.
o CRW HP:Hurt Move:Tired>s
kill *dwarf*
They aren't here.
o CRW HP:Hurt Move:Tired>s
kill *dwarf*
A Grassy Trail
Exits: north, south.
o CRW HP:Hurt Move:Tired>s
kill *dwarf*
*a Dwarf* has arrived from the south.
You pound *a Dwarf*'s head extremely hard and shatter it.
*a Dwarf* pounds your head extremely hard.
You feel a strong ache there!
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>No way!
You are fighting for your life!
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
You're already fighting!
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>No way!
You are fighting for your life!
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
You're already fighting!
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>bash
stand
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*Kalárn the Noldorin Elf* leaves south riding a warhorse.
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
*a Dwarf* sends you sprawling with a powerful bash.
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
*Kalárn the Noldorin Elf* leaves north riding a warhorse.
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
*Kalárn the Noldorin Elf* begins some strange incantations...
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>
Dos narrates 'belemoth'
* CRW HP:Hurt Move:Tired *a Dwarf*:Wounded>100
*Kalárn the Noldorin Elf* utters the words 'mosailla paieg'
*Kalárn the Noldorin Elf* burns you.
* CRW HP:Wounded Move:Tired *a Dwarf*:Wounded>flee
You swiftly dodge *Kalárn the Noldorin Elf*'s attempt to pierce you.
*a Dwarf* pounds your body extremely hard.
* CRW HP:Wounded Move:Tired *a Dwarf*:Wounded>
flee
Your head stops stinging.
* CRW HP:Wounded Move:Tired *a Dwarf*:Wounded>Do you not consider fighting as standing?
*Kalárn the Noldorin Elf* barely pierces your body and tickles it.
*a Dwarf* pounds your right arm extremely hard and shatters it.
You feel a strong ache there!
* CRW HP:Wounded Move:Tired *a Dwarf*:Wounded>cha wimp 100
Wimpy set to: 100
* CRW HP:Wounded Move:Tired *a Dwarf*:Wounded>
You flee head over heels.
Switchback
A gorcrow is standing here.
Exits: north, west.
o CRW HP:Wounded Move:Tired>o CRW HP:Wounded Move:Tired>
You flee head over heels.
PANIC!
You couldn't escape!
o CRW HP:Wounded Move:Tired>n
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.
* CRW HP:Wounded Move:Tired>kill *dwarf*
A Grassy Trail
Exits: north, south.
o CRW HP:Wounded Move:Tired>They aren't here.
o CRW HP:Wounded Move:Tired>s
kill *dwarf*
Switchback
A gorcrow is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: north, west.
* CRW HP:Wounded Move:Slow>*Kalárn the Noldorin Elf* leaves north riding a warhorse.
*a Dwarf* leaves north.
They aren't here.
o CRW HP:Wounded Move:Slow>
A gorcrow leaves north.
o CRW HP:Wounded Move:Slow>s
kill *dwarf*
Alas, you cannot go that way...
o CRW HP:Wounded Move:Slow>They aren't here.
o CRW HP:Wounded Move:Slow>w
Switchback
Exits: east, south.
o CRW HP:Wounded Move:Slow>s
A Dangerous Trail
Exits: north, south.
o CRW HP:Wounded Move:Slow>gd
get draught pack
You get a flask of orkish draught from a leather backpack.
o CRW HP:Wounded Move:Slow>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
*a Dwarf* has arrived from the north.
* CRW HP:Wounded Move:Slow>qd
*a Dwarf* pounds your body extremely hard and shatters it.
quaff draught
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You pound *a Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
* CRW HP:Bad *a Dwarf*:Bad>
*Kalárn the Noldorin Elf* pierces your right leg and tickles it.
You flee head over heels.
Switchback
Exits: east, south.
o CRW HP:Bad>n
e
Alas, you cannot go that way...
o CRW HP:Bad>Switchback
Exits: north, west.
o CRW HP:Bad>n
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.
o CRW HP:Bad>n
A Grassy Trail
Exits: north, south, west.
o CRW HP:Bad>w
*Kalárn the Noldorin Elf* has arrived from the south riding a warhorse.
* CRW HP:Bad>Marsh
Exits: north, east, south, west.
o CRW HP:Bad>cs
cast 'cure light'
You start to concentrate...
cs
*Kalárn the Noldorin Elf* has arrived from the east riding a warhorse.
*Kalárn the Noldorin Elf* tries to pierce you, but your parry is successful.
Your scratches and bruises disappear.
You pound *Kalárn the Noldorin Elf*'s body very hard.
Your victim is shocked by your hit!
* CRW HP:Bad Mana:Burning *Kalárn the Noldorin Elf*:Fine>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* CRW HP:Wounded Mana:Hot *Kalárn the Noldorin Elf*:Fine>flee
*Kalárn the Noldorin Elf* barely pierces your body and tickles it.
* CRW HP:Wounded Mana:Hot *Kalárn the Noldorin Elf*:Fine>
You flee head over heels.
Marsh
A swarm of mosquitoes is here, humming around you.
Exits: north, west.
o CRW HP:Wounded Mana:Hot>e
Alas, you cannot go that way...
o CRW HP:Wounded Mana:Hot>n
e
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
Marsh
Exits: north, east, south, west.
o CRW HP:Wounded Mana:Hot>A Grassy Trail
Exits: north, south, west.
o CRW HP:Wounded Mana:Hot>s
A Grassy Trail
A gorcrow is standing here.
Exits: north, south.
o CRW HP:Wounded Mana:Hot>s
*a Dwarf* has arrived from the south.
* CRW HP:Wounded Mana:Hot>Switchback
Exits: north, west.
o CRW HP:Wounded Mana:Hot>n
kill *dwarf*
A Grassy Trail
A gorcrow is standing here.
*a Dwarf* is standing here.
Exits: north, south.
* CRW HP:Wounded Mana:Hot>
You pound *a Dwarf*'s right leg extremely hard.
*a Dwarf* pounds your body extremely hard.
* CRW HP:Bad Mana:Hot Move:Tired *a Dwarf*:Bad>bash
stand
*a Dwarf* panics, and attempts to flee.
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves north.
o CRW HP:Bad Mana:Hot Move:Tired>
You are already standing.
o CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
A Grassy Trail
*a Dwarf* is standing here.
Exits: north, south, west.
*a Dwarf* leaves north.
o CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
They aren't here.
o CRW HP:Bad Mana:Hot Move:Tired>A Grassy Trail
*a Dwarf* is standing here.
Exits: north, south, west.
* CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
You approach *a Dwarf*, trying to pound him.
* CRW HP:Bad Mana:Hot Move:Tired *a Dwarf*:Bad>No way!
You are fighting for your life!
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north.
o CRW HP:Bad Mana:Hot Move:Tired>They aren't here.
o CRW HP:Bad Mana:Hot Move:Tired>bash
stand
Bash what or whom?
o CRW HP:Bad Mana:Hot Move:Tired>
You are already standing.
o CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
A Grassy Trail
*Kalárn the Noldorin Elf* is here, resting on a warhorse.
*a Dwarf* is standing here.
Exits: north, south, west.
* CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
You approach *a Dwarf*, trying to pound him.
*Kalárn the Noldorin Elf* holds a wooden pipe.
*a Dwarf* pounds your left arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* CRW HP:Bad Mana:Hot Move:Tired *a Dwarf*:Bad>No way!
You are fighting for your life!
*Kalárn the Noldorin Elf* makes some impressive smoke rings.
* CRW HP:Bad Mana:Hot Move:Tired *a Dwarf*:Bad>
You're already fighting!
*Kalárn the Noldorin Elf* stops using a wooden pipe.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.
* CRW HP:Bad Mana:Hot Move:Tired>
*Kalárn the Noldorin Elf* decisively draws a double edged eket.
* CRW HP:Bad Mana:Hot Move:Tired>
*Kalárn the Noldorin Elf* puts a wooden pipe in a sable pouch.
* CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
Bend in the Trail
Exits: east, south.
o CRW HP:Bad Mana:Hot Move:Tired>n
They aren't here.
o CRW HP:Bad Mana:Hot Move:Tired>kill *dwarf*
Alas, you cannot go that way...
o CRW HP:Bad Mana:Hot Move:Tired>They aren't here.
o CRW HP:Bad Mana:Hot Move:Tired>s
kill *dwarf*
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south, west.
* CRW HP:Bad Mana:Hot Move:Tired>w
They aren't here.
*Kalárn the Noldorin Elf* leaves south riding a warhorse.
o CRW HP:Bad Mana:Hot Move:Tired>kill *dwarf*
Rapid Overlook
Exits: east, west.
o CRW HP:Bad Mana:Hot Move:Tired>They aren't here.
o CRW HP:Bad Mana:Hot Move:Tired>w
kill *dwarf*
The Riverbank
Exits: north, east.
o CRW HP:Bad Mana:Hot Move:Tired>w
kill *dwarf*
*a Dwarf* has arrived from the north.
You are too afraid.
* CRW HP:Bad Mana:Hot Move:Tired>
Alas, you cannot go that way...
* CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
You are too afraid.
* CRW HP:Bad Mana:Hot Move:Tired>The Fordable Bruinen
Exits: north, east, south, west.
o CRW HP:Bad Mana:Hot Move:Tired>s
They aren't here.
o CRW HP:Bad Mana:Hot Move:Tired>The Riverbank
*a Dwarf* is standing here.
Exits: north, east.
* CRW HP:Bad Mana:Hot Move:Tired>e
e
Rapid Overlook
Exits: east, west.
o CRW HP:Bad Mana:Hot Move:Tired>50
A Grassy Trail
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south, west.
* CRW HP:Bad Mana:Hot Move:Tired>cha wimp 50
Wimpy set to: 50
* CRW HP:Bad Mana:Hot Move:Tired>kill *dwarf*
w
kill *dwarf*
They aren't here.
* CRW HP:Bad Mana:Hot Move:Tired>w
Rapid Overlook
Exits: east, west.
o CRW HP:Bad Mana:Hot Move:Tired>kill *dwarf*
They aren't here.
o CRW HP:Bad Mana:Hot Move:Tired>The Riverbank
*a Dwarf* is standing here.
Exits: north, east.
* CRW HP:Bad Mana:Hot Move:Tired>n
kill *dwarf*
You pound *a Dwarf*'s left arm extremely hard and shatter it.
*a Dwarf* pounds your right hand extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* CRW HP:Bad Mana:Hot Move:Tired *a Dwarf*:Bad>No way!
You are fighting for your life!
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.
o CRW HP:Bad Mana:Hot Move:Tired>bash
stand
They aren't here.
o CRW HP:Bad Mana:Hot Move:Slow>Bash what or whom?
o CRW HP:Bad Mana:Hot Move:Slow>
You are already standing.
o CRW HP:Bad Mana:Hot Move:Slow>e
kill *dwarf*
*a Dwarf* has arrived from the east.
* CRW HP:Bad Mana:Hot Move:Slow>e
Rapid Overlook
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: east, west.
* CRW HP:Bad Mana:Hot Move:Slow>kill *dwarf*
They aren't here.
* CRW HP:Bad Mana:Hot Move:Slow>A Grassy Trail
Exits: north, south, west.
o CRW HP:Bad Mana:Hot Move:Slow>w
kill *dwarf*
They aren't here.
o CRW HP:Bad Mana:Hot Move:Slow>w
kill *dwarf*
Rapid Overlook
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: east, west.
* CRW HP:Bad Mana:Hot Move:Slow>They aren't here.
* CRW HP:Bad Mana:Hot Move:Slow>The Riverbank
*a Dwarf* is standing here.
Exits: north, east.
* CRW HP:Bad Mana:Hot Move:Slow>
You try to pound *a Dwarf*, but he parries successfully.
* CRW HP:Bad Mana:Hot Move:Slow *a Dwarf*:Bad>n
kill *dwarf*
No way!
You are fighting for your life!
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north.
o CRW HP:Bad Mana:Hot Move:Slow>*a Dwarf* has arrived from the north.
You approach *a Dwarf*, trying to pound him.
* CRW HP:Bad Mana:Hot Move:Slow *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
* CRW HP:Bad Mana:Hot Move:Slow *a Dwarf*:Bad>
*Kalárn the Noldorin Elf* has arrived from the east riding a warhorse.
* CRW HP:Bad Mana:Hot Move:Slow *a Dwarf*:Bad>
*a Dwarf* pounds your right hand extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* CRW HP:Awful Mana:Hot Move:Slow *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.
* CRW HP:Awful Mana:Hot Move:Slow>e
Rapid Overlook
*a Dwarf* is standing here.
Exits: east, west.
* CRW HP:Awful Mana:Hot Move:Slow>e
A Grassy Trail
Exits: north, south, west.
o CRW HP:Awful Mana:Hot Move:Slow>
*a Dwarf* has arrived from the west.
* CRW HP:Awful Mana:Hot Move:Slow>s
w
A Grassy Trail
Exits: north, south, west.
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
o CRW HP:Awful Mana:Hot Move:Slow>Marsh
Exits: east, south, west.
o CRW HP:Awful Mana:Hot Move:Slow>cs
cast 'cure light'
You start to concentrate...
cs
Your scratches and bruises disappear.
o CRW HP:Awful Mana:Hot Move:Slow>cast 'cure light'
You start to concentrate...
cs
Your scratches and bruises disappear.
o CRW HP:Awful Mana:Warm Move:Slow>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
o CRW HP:Awful Mana:Cold Move:Slow>cs
cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
o CRW HP:Bad Mana:Icy Move:Slow>ca
cha mood agg
Ok.
o CRW HP:Bad Mana:Icy Move:Slow>e
A Grassy Trail
A gorcrow is standing here.
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, south, west.
*Kalárn the Noldorin Elf* leaves south riding a warhorse.
o CRW HP:Bad Mana:Icy Move:Slow>n
A Grassy Trail
Exits: north, south, west.
o CRW HP:Bad Mana:Icy Move:Slow>w
Rapid Overlook
Exits: east, west.
o CRW HP:Bad Mana:Icy Move:Slow>td
tr *dwarf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
o CRW HP:Bad Mana:Icy Move:Slow>e
A Grassy Trail
Exits: north, south, west.
You stop tracking your victim.
o CRW HP:Bad Mana:Icy Move:Slow>n
Bend in the Trail
Exits: east, south.
o CRW HP:Bad Mana:Icy Move:Slow>e
On a Trail
Exits: east, west.
o CRW HP:Bad Mana:Icy Move:Slow>e
On a Trail
Exits: east, west.
o CRW HP:Bad Mana:Icy Move:Slow>e
Bend in the Trail
A gorcrow is standing here.
Exits: north, west.
o CRW HP:Bad Mana:Icy Move:Slow>n
On a Trail
Exits: north, south.
o CRW HP:Bad Mana:Icy Move:Slow>n
On a Trail
Exits: south, west.
o CRW HP:Bad Mana:Icy Move:Slow>w
Trail Along the River
*a Dwarf* is standing here.
Exits: north, east, south, west.
* CRW HP:Bad Mana:Icy Move:Slow>n
Trail Along the River
Exits: north, south, west.
o CRW HP:Bad Mana:Icy Move:Slow>s
kill *dwarf*
Trail Along the River
Exits: north, east, south, west.
o CRW HP:Bad Mana:Icy Move:Slow>bash
stand
They aren't here.
o CRW HP:Bad Mana:Icy Move:Slow>Bash what or whom?
o CRW HP:Bad Mana:Icy Move:Slow>
You are already standing.
o CRW HP:Bad Mana:Icy Move:Slow>
*a Dwarf* has arrived from the east.
* CRW HP:Bad Mana:Icy Move:Slow>w
kill *dwarf*
You can't go into deep water!
* CRW HP:Bad Mana:Icy Move:Slow>
You pound *a Dwarf*'s right hand extremely hard and shatter it.
*a Dwarf* pounds your right leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* CRW HP:Awful Mana:Icy Move:Slow *a Dwarf*:Bad>e
kill *dwarf*
No way!
You are fighting for your life!
* CRW HP:Awful Mana:Icy Move:Slow *a Dwarf*:Bad>
You're already fighting!
* CRW HP:Awful Mana:Icy Move:Slow *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves south.
o CRW HP:Awful Mana:Icy Move:Slow>flee
You flee head over heels.
At the River Bank
*a Dwarf* is standing here.
Exits: north, west.
* CRW HP:Awful Mana:Icy Move:Slow>n
Trail Along the River
Exits: north, east, south, west.
o CRW HP:Awful Mana:Icy Move:Slow>s
kill *dwarf*
At the River Bank
Exits: north, west.
o CRW HP:Awful Mana:Icy Move:Slow>bash
stand
They aren't here.
o CRW HP:Awful Mana:Icy Move:Slow>Bash what or whom?
o CRW HP:Awful Mana:Icy Move:Slow>
You are already standing.
o CRW HP:Awful Mana:Icy Move:Slow>n
Trail Along the River
Exits: north, east, south, west.
o CRW HP:Awful Mana:Icy Move:Weak>sco
39/450 hits, 3/62 mana, and 16/157 moves.
o CRW HP:Awful Mana:Icy Move:Slow>
*a Dwarf* has arrived from the south.
* CRW HP:Awful Mana:Icy Move:Slow>n
*a Dwarf* pounds your left arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
You pound *a Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
* CRW HP:Awful Mana:Icy Move:Slow *a Dwarf*:Awful>n
You flee head over heels.
At the River Bank
Exits: north, west.
o CRW HP:Awful Mana:Icy Move:Weak>Trail Along the River
*a Dwarf* is standing here.
Exits: north, east, south, west.
* CRW HP:Awful Mana:Icy Move:Weak>
*Kalárn the Noldorin Elf* has arrived from the east riding a warhorse.
* CRW HP:Awful Mana:Icy Move:Weak>n
Trail Along the River
Exits: north, south, west.
o CRW HP:Awful Mana:Icy Move:Weak>n
Trail Approaching the River
Exits: north, east, south, west.
o CRW HP:Awful Mana:Icy Move:Weak>e
Bend in a Faded Trail
Exits: north, east, west.
o CRW HP:Awful Mana:Icy Move:Weak>sco
19/450 hits, 3/62 mana, and 11/157 moves.
o CRW HP:Awful Mana:Icy Move:Weak>w
Trail Approaching the River
*Kalárn the Noldorin Elf* is here, riding a warhorse.
Exits: north, east, south, west.
* CRW HP:Awful Mana:Icy Move:Weak>kill *dwarf*
*Kalárn the Noldorin Elf* leaves west riding a warhorse.
*a Dwarf* has arrived from the west.
You are too afraid.
* CRW HP:Awful Mana:Icy Move:Weak>s
Trail Along the River
Exits: north, south, west.
o CRW HP:Awful Mana:Icy Move:Weak>s
Trail Along the River
Exits: north, east, south, west.
o CRW HP:Awful Mana:Icy Move:Weak>cha wimp
s
Wimpy removed.
o CRW HP:Awful Mana:Icy Move:Weak>At the River Bank
Exits: north, west.
o CRW HP:Awful Mana:Icy Move:Weak>n
Trail Along the River
Exits: north, east, south, west.
o CRW HP:Awful Mana:Icy Move:Weak>n
Trail Along the River
*a Dwarf* is standing here.
Exits: north, south, west.
* CRW HP:Awful Mana:Icy Move:Weak>kill *dwarf*
*a Dwarf* pounds your body very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
You pound *a Dwarf*'s left foot extremely hard and shatter it.
*a Dwarf* is incapacitated and will slowly die, if not aided.
* CRW HP:Awful Mana:Icy Move:Weak *a Dwarf*:Dying>
You're already fighting!
* CRW HP:Awful Mana:Icy Move:Weak *a Dwarf*:Dying>
*Kalárn the Noldorin Elf* has arrived from the north riding a warhorse.
* CRW HP:Awful Mana:Icy Move:Weak *a Dwarf*:Dying>
*Kalárn the Noldorin Elf* lightly pierces your head and shatters it.
You are incapacitated and will slowly die, if not aided.
o CW HP:Awful Mana:Icy Move:Weak *a Dwarf*:Dying>
You are dead! Sorry...
o CW HP:Awful Mana:Icy Move:Weak>trop #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 1%, #Borduir | 1, 0%, #Dafur |
| 1, 0%, #Duthol | 1, 0%, #Mìyáhk |
| 1, 0%, #Turim | 1, 0%, #Finrodel |
| 1, 0%, #Mikke | 1, 0%, #Bharr |
| 1, 0%, #Durwath | 1, 0%, #Bragomir |
| 1, 0%, #Elohym | 1, 0%, #Giggles |
| 1, 0%, #Erin | 1, 0%, #Hili |
| 1, 0%, #Aland | 2, 0%, #Paulor |
| 1, 0%, #Roscow | 1, 0%, #Erl |
| 2, 0%, #Aurora | 2, 0%, #Vorlon |
| 1, 0%, #Sapo | 1, 0%, #Xwan |
| 1, 0%, #Corwin | 1, 0%, #Tiolon |
| 1, 0%, #Hobby | 2, 0%, #Camân |
| 1, 0%, #Daerandir | 1, 1%, #Joey |
| 1, 0%, #Fimbul | 1, 0%, #Obbòbah |
| 1, 0%, #Kheiram | 1, 0%, #Exodus |
| 1, 0%, #Uber | 1, 0%, #Farek |
| 1, 0%, #Singaurd | 1, 0%, #Sibur |
| 1, 0%, #Raudo | 1, 0%, #Kesstor |
| 1, 1%, #Tramd | 1, 0%, #Caligor |
| 1, 0%, #Edward | 1, 0%, #Jycherok |
| 1, 0%, #Kooma | 1, 0%, #Tundar |
| 1, 0%, #Dalimil | 1, 0%, #Solin |
| 1, 0%, #Zerabethulh | 1, 0%, #Kedr |
| 1, 0%, #Druin | 1, 0%, #Mashtak |
| 1, 0%, #Slidar | 1, 0%, #Squee |
| 1, 0%, #Erasm | 1, 0%, #Adrien |
| 2, 1%, #Khâlved | 1, 0%, #Gichoaz |
| 1, 0%, #Tempus | 1, 0%, #Ròshìncò |
| 1, 0%, #Altrui | 1, 0%, #Vape |
| 1, 1%, #Khäzlad | 1, 1%, #Khäzlan |
| 1, 1%, #Haedin | 1, 0%, #Theofur |
*** Return: continue, b: back one page, r: redisplay, q:quit (17%) *** q
* CW HP:Awful Mana:Icy Move:Weak>trop #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Lugnut | 1, 1%, #Borduir |
| 1, 0%, #Dafur | 1, 0%, #Duthol |
| 1, 0%, #Mìyáhk | 1, 0%, #Turim |
| 1, 0%, #Finrodel | 1, 0%, #Mikke |
| 1, 0%, #Bharr | 1, 0%, #Durwath |
| 1, 0%, #Bragomir | 1, 0%, #Elohym |
| 1, 0%, #Giggles | 1, 0%, #Erin |
| 1, 0%, #Hili | 1, 0%, #Aland |
| 2, 0%, #Paulor | 1, 0%, #Roscow |
| 1, 0%, #Erl | 2, 0%, #Aurora |
| 2, 0%, #Vorlon | 1, 0%, #Sapo |
| 1, 0%, #Xwan | 1, 0%, #Corwin |
| 1, 0%, #Tiolon | 1, 0%, #Hobby |
| 2, 0%, #Camân | 1, 0%, #Daerandir |
| 1, 1%, #Joey | 1, 0%, #Fimbul |
| 1, 0%, #Obbòbah | 1, 0%, #Kheiram |
| 1, 0%, #Exodus | 1, 0%, #Uber |
| 1, 0%, #Farek | 1, 0%, #Singaurd |
| 1, 0%, #Sibur | 1, 0%, #Raudo |
| 1, 0%, #Kesstor | 1, 1%, #Tramd |
| 1, 0%, #Caligor | 1, 0%, #Edward |
| 1, 0%, #Jycherok | 1, 0%, #Kooma |
| 1, 0%, #Tundar | 1, 0%, #Dalimil |
| 1, 0%, #Solin | 1, 0%, #Zerabethulh |
| 1, 0%, #Kedr | 1, 0%, #Druin |
| 1, 0%, #Mashtak | 1, 0%, #Slidar |
| 1, 0%, #Squee | 1, 0%, #Erasm |
| 1, 0%, #Adrien | 2, 1%, #Khâlved |
| 1, 0%, #Gichoaz | 1, 0%, #Tempus |
| 1, 0%, #Ròshìncò | 1, 0%, #Altrui |
| 1, 0%, #Vape | 1, 1%, #Khäzlad |
| 1, 1%, #Khäzlan | 1, 1%, #Haedin |
*** Return: continue, b: back one page, r: redisplay, q:quit (17%) *** q
* CW HP:Awful Mana:Icy Move:Slow>stat
OB: 122%, DB: -26%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 857,926 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- Mandos sleep for 89 days.
So lugnut and me died. Was really not worth of it but got a nice log indeed.