My first true solo kill vs non-lowbie
posted by Nero
2002-08-10 12:46:46
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A fight between me and a bn inside tbad.
# I just leveled to 25 and came to tbad to prac sleep but there are corpses everywhere.
# So I look around
#

* CW>gc
get coins all.corpse
You get a pile of coins from the corpse of *a Woman*.
There was 23 busc pennies.

* CW>get pack corpse				# Zorc took my pack earlier
You get a leather backpack from the corpse of *a Woman*.

* CW>wear pack
You put a leather backpack on your back.

* CW>l i pack
backpack (used) : 
eight arrows
three dark coloured flasks
a bolt-case

* CW>
You see *a grim Man* scouting from below!		# Hrm

* CW>d
The Entrance
A huge clock is standing here.
Exits: [north], south, up.

* CW>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: north.

* CW>n
The Entrance
A huge clock is standing here.
Exits: [north], south, up.

* CW>o
The door is opened from the other side.

* CW>oe
open exit
It's already open!

* CW>
*a grim Man* has ARRIVED from the north.

* CW>
*a grim Man* leaves ^^^ NORTH ^^^.

* CW>ce
close exit
Ok.

* CW>
Saving Nero.

* CW>u
Tharbad's Reception
The corpse of *a Woman* is lying here.
The corpse of *a Woman* is lying here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
A woman is here, looking for someone to chat with.
Exits: [south], down.

* CW>i
You are carrying:
a coach ticket
a wooden pipe

* CW>get all pack
You get a dark coloured flask from a leather backpack.
You get a dark coloured flask from a leather backpack.
You get a bolt-case from a leather backpack.
You get a dark coloured flask from a leather backpack.
You get an arrow from a leather backpack.
You get an arrow from a leather backpack.
You get an arrow from a leather backpack.
You get an arrow from a leather backpack.
You get an arrow from a leather backpack.
You get an arrow from a leather backpack.
You get an arrow from a leather backpack.
You get an arrow from a leather backpack.

* CW>
Ery narrates 'anyone spare hsb?'

* CW>drop
*a grim Man* has ARRIVED from below.

* CW>drop al
*a grim Man* begins some strange incantations...

* CW>drop all
The shady innkeeper pierces *a grim Man*'s right leg extremely hard.

* CW>drop
*a grim Man* utters the word 'fireball'
You feel yourself exposed.
*a grim Man*'s fireball completely envelops you, causing infernal pain.
*a grim Man* swiftly dodges your attempt to pierce him.
*a grim Man* tries to slash the shady innkeeper, but he parries successfully.

* CW HP:Fine *a grim Man*:Fine the shady innkeeper:Healthy>
*a grim Man* begins some strange incantations...

* CW HP:Fine *a grim Man*:Fine the shady innkeeper:Healthy>
The shady innkeeper pierces *a grim Man*'s body extremely hard.

* CW HP:Fine *a grim Man*:Fine the shady innkeeper:Healthy>
*a grim Man* panics, and attempts to flee.
*a grim Man* leaves xxx DOWN xxx.

* CW HP:Fine>zm					# Hrm, having lag between brain and keyboard
cast 'lightning bolt' *man*
Nobody here by that name.

* CW HP:Fine Mana:Burning>
*a grim Man* yells 'ouch'

* CW HP:Fine Mana:Burning>ye smile
Ok.

* CW HP:Fine>d
The Entrance
A huge clock is standing here.
Exits: (north), south, up.

* CW HP:Fine>zm
cast 'lightning bolt' *man*
Nobody here by that name.

* CW HP:Fine Mana:Burning>ce
close exit
Ok.

* CW HP:Fine Mana:Burning>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: north.

* CW HP:Fine>n
The Entrance
A huge clock is standing here.
Exits: [north], south, up.

* CW HP:Fine>
The door is opened from the other side.

* CW HP:Fine>
You see *a grim Man* scouting from the north!

* CW HP:Fine>ce
close exit
Ok.

* CW HP:Fine>oe
sopen exit
Ok.

* CW HP:Fine>scn
scout n
You quietly scout northwards...

A Small Square
A well-crafted white fountain is here, water pouring forth from it.
*a grim Man* is standing here trying to concentrate (shrouded).

You stop scouting.

* CW HP:Fine>n;zm
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: north, east, (south), west.

* CW HP:Fine>cast 'lightning bolt' *man*
Nobody here by that name.
*a grim Man* has ARRIVED from the west.

* CW HP:Fine Mana:Burning>s
*a grim Man* leaves >>> EAST >>>.
A guard has ARRIVED from the east.

* CW HP:Fine Mana:Burning>s

A guard puts a lantern on his belt.
A guard lights a lantern.

* CW HP:Fine Mana:Burning>The Entrance
A huge clock is standing here.
Exits: (north), south, up.

* CW HP:Fine Mana:Burning>
The door closes quietly.

* CW HP:Fine>
The door is opened from the other side.

* CW HP:Fine>oe
open exit
It's already open!

* CW HP:Fine>
You see *a grim Man* scouting from the north!

* CW HP:Fine>zm
cast 'lightning bolt' *man*
Nobody here by that name.

* CW HP:Fine Mana:Burning>ce
A guard has ARRIVED from the north.

* CW HP:Fine>ce

A guard stops using a lantern.

* CW HP:Fine>close exit
Ok.

* CW HP:Fine>
The door is opened from the other side.

* CW HP:Fine>
You see *a grim Man* scouting from the north!

* CW HP:Fine>ce
close exit
Ok.

* CW HP:Fine>csq
change spellcasting quickly		# Basically I am worried about getting stuck outside with this bn
Ok.				# So far I only die in pk so this time will be no different, but I am
				# thinking if he comes in and I manage to block maybe I have a chance
* CW HP:Fine>oe
open exit
Ok.

* CW HP:Fine>scn
scout n
You quietly scout northwards...

A Small Square
A well-crafted white fountain is here, water pouring forth from it.

You stop scouting.

* CW HP:Fine>
Lazuli narrates 'anyone maxchanting?'

* CW HP:Fine>u
Tharbad's Reception
The corpse of *a Woman* is lying here.
The corpse of *a Woman* is lying here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
A woman is here, looking for someone to chat with.
Exits: [south], down.

* CW HP:Fine>l i corpse
corpse (here) : 
a chain mail hauberk (used)
a full metal shield (used)
a full wooden shield (used)
two lanterns
a metal helmet (used)
a pair of guardsman's pants (used)
a pair of high boots (used)
a pair of soft leather trousers (used)
two plain leather belts
a receipt for a guardsman's shirt
a ring
a scimitar (dented)
a thin pair of leather gloves (brand new)
a thin pair of rigid leather sleeves (brand new)
a ticket for a warhorse
a torch
a belt pouch

* CW HP:Fine>i
You are carrying:
an arrow
an arrow
an arrow
an arrow
an arrow
an arrow
an arrow
an arrow
a dark coloured flask
a bolt-case
a dark coloured flask
a dark coloured flask
a coach ticket
a wooden pipe

* CW HP:Fine>hide arrow
Ok.

* CW HP:Fine>hide arrow
hide arrow
Ok.

* CW HP:Fine>hide arrow
hide arrow
Ok.

* CW HP:Fine>hide arrow
hide arrow
hide arrow
Ok.

* CW HP:Fine>hide arrow
hide arrow
Ok.

* CW HP:Fine>hide arrow
Ok.

* CW HP:Fine>
Ok.

* CW HP:Fine>
Ok.

* CW HP:Fine>i
You are carrying:
a dark coloured flask
a bolt-case
a dark coloured flask
a dark coloured flask
a coach ticket
a wooden pipe

* CW HP:Fine>put all.
You see *a grim Man* scouting from below!

* CW HP:Fine>put all flask pack		# He makes me nervious
A dark coloured flask is not a container.

* CW HP:Fine>d
The Entrance
A huge clock is standing here.
Exits: (north), south, up.

* CW HP:Fine>ce 
close exit
Ok.

* CW HP:Fine>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: north.

* CW HP:Fine>n
The Entrance
A huge clock is standing here.
Exits: [north], south, up.

* CW HP:Fine>u
Tharbad's Reception
The corpse of *a Woman* is lying here.
The corpse of *a Woman* is lying here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
A woman is here, looking for someone to chat with.
Exits: [south], down.

* CW HP:Fine>put all.flask pack
i
You put a dark coloured flask in a leather backpack.
You put a dark coloured flask in a leather backpack.
You put a dark coloured flask in a leather backpack.

* CW HP:Fine>i
You are carrying:
a bolt-case
a coach ticket
a wooden pipe

* CW HP:Fine>drop case
You drop the case.

* CW HP:Fine>put all pack
d
You put a wooden pipe in a leather backpack.
You put a coach ticket in a leather backpack.

* CW HP:Fine>d
The Entrance
A huge clock is standing here.
*a grim Man* is standing here scouting (shrouded).
Exits: (north), south, up.

* CW HP:Fine>
*a grim Man* stops scouting upwards.

* CW HP:Fine>ce
*a grim Man* leaves ^^^ NORTH ^^^.
close exit
Ok.

* CW HP:Fine>u
Tharbad's Reception
A case, made for quarrels, lies on the ground.
The corpse of *a Woman* is lying here.
The corpse of *a Woman* is lying here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
A woman is here, looking for someone to chat with.
Exits: [south], down.

* CW HP:Fine>be 			# Test speed on quick at this lvl
cast 'block door' exit
You start to concentrate...

The exit south seems to blur for a while.

* CW HP:Fine Mana:Hot>d
The Entrance
A huge clock is standing here.
Exits: [north], south, up.

* CW HP:Fine Mana:Hot>u
Tharbad's Reception
A case, made for quarrels, lies on the ground.
The corpse of *a Woman* is lying here.
The corpse of *a Woman* is lying here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
A woman is here, looking for someone to chat with.
Exits: [south], down.

* CW HP:Fine Mana:Hot>l i corpse
corpse (here) : 
a chain mail hauberk (used)
a full metal shield (used)
a full wooden shield (used)
two lanterns
a metal helmet (used)
a pair of guardsman's pants (used)
a pair of high boots (used)
a pair of soft leather trousers (used)
two plain leather belts
a receipt for a guardsman's shirt
a ring
a scimitar (dented)
a thin pair of leather gloves (brand new)
a thin pair of rigid leather sleeves (brand new)
a ticket for a warhorse
a torch
a belt pouch

* CW HP:Fine Mana:Hot>d
The Entrance
A huge clock is standing here.
Exits: [north], south, up.

* CW HP:Fine Mana:Hot>ce
close exit
It's already closed!

* CW HP:Fine Mana:Hot>ye 
A woman has ARRIVED from above.

* CW HP:Fine Mana:Hot>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: north.

* CW HP:Fine Mana:Hot>n
The Entrance
A huge clock is standing here.
A woman is here, looking for someone to chat with.
Exits: (north), south, up.

* CW HP:Fine Mana:Hot>
You see *a grim Man* scouting from the north!

* CW HP:Fine Mana:Hot>u
Tharbad's Reception
A case, made for quarrels, lies on the ground.
The corpse of *a Woman* is lying here.
The corpse of *a Woman* is lying here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
Exits: [south], down.

* CW HP:Fine Mana:Hot>
*a grim Man* yells 'im nottifxivng in zhere'

* CW HP:Fine Mana:Hot>
*a grim Man* yells 'no fair'

* CW HP:Fine Mana:Hot>ye what?
Ok.

* CW HP:Fine Mana:Hot>ye oh, not fighting in here?
Ok.

* CW HP:Fine Mana:Burning>ye yo
*a grim Man* yells 'naaaahj!'

* CW HP:Fine Mana:Burning>ye you rape me out there
Ok.

* CW HP:Fine Mana:Burning>
Saving Nero.

* CW HP:Fine Mana:Burning>
*a grim Man* yells 'nah'
A guard has ARRIVED from below.

* CW HP:Fine Mana:Burning>ye name?
Ok.

* CW HP:Fine Mana:Burning>
*a grim Man* yells 'im noh'

* CW HP:Fine Mana:Burning>
*a grim Man* yells 'legend'			# Alright, I give it a try then

* CW HP:Fine Mana:Burning>
A woman has ARRIVED from below.

* CW HP:Fine Mana:Burning>d
The Entrance
A huge clock is standing here.
Exits: (north), south, up.

* CW HP:Fine Mana:Burning>n
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: north, east, (south), west.

* CW HP:Fine Mana:Burning>zm
cast 'lightning bolt' *man*
Nobody here by that name.

* CW HP:Fine Mana:Burning>e
*a grim Man* has ARRIVED from the west.
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: west.

* CW HP:Fine Mana:Burning>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
*a grim Man* is standing here (shrouded).
Exits: north, east, (south), west.

* CW HP:Fine Mana:Burning>zm
cast 'lightning bolt' *man*
You start to concentrate...

A guard has ARRIVED from the east.

A guard puts a lantern on his belt.
A guard lights a lantern.

*a grim Man* closes the door.

Ok.
The lightning bolt hits *a grim Man* with full impact.
*a grim Man* tries to slash you, but your parry is successful.
You barely pierce *a grim Man*'s left foot and tickle it.

* CW HP:Fine Mana:Hot *a grim Man*:Fine>zm
cast 'lightning bolt' *man*
You start to concentrate...
*a grim Man* tries to slash you, but your parry is successful.

Ok.
The lightning bolt hits *a grim Man* with full impact.
*a grim Man* panics, but can't stop fighting to flee.

* CW HP:Fine Mana:Hot *a grim Man*:Fine>zm
You swiftly dodge *a grim Man*'s attempt to slash you.

* CW HP:Fine Mana:Hot *a grim Man*:Fine>zm
cast 'lightning bolt' *man*
You start to concentrate...

*a grim Man* panics, and attempts to flee.
Your victim has disappeared!
*a grim Man* leaves <<< WEST <<<.

* CW HP:Fine Mana:Hot>w
zmWest Alley
A thief lurks here, looking for a stranger to rob.
*a grim Man* is standing here.
Exits: north, east, south.

* CW HP:Fine Mana:Hot>zm
cast 'lightning bolt' *man*
You start to concentrate...

Ok.
The lightning bolt hits *a grim Man* with full impact.
You swiftly dodge *a grim Man*'s attempt to slash you.
You try to pierce *a grim Man*, but he parries successfully.

* CW HP:Fine Mana:Warm *a grim Man*:Hurt>zm
cast 'lightning bolt' *man*
You start to concentrate...

*a grim Man* panics, and attempts to flee.
Your victim has disappeared!
*a grim Man* leaves ^^^ NORTH ^^^.

* CW HP:Fine Mana:Warm>n
zmWest Alley
A thief lurks here, looking for a stranger to rob.
Exits: north, south.

* CW HP:Fine Mana:Warm>zm
cast 'lightning bolt' *man*
Nobody here by that name.

* CW HP:Fine Mana:Warm>n
zmNorthwest Corner of the Wall
*a grim Man* is standing here.
Exits: east, south.

* CW HP:Fine Mana:Warm>zm

*a grim Man* leaves >>> EAST >>>.

* CW HP:Fine Mana:Warm>cast 'lightning bolt' *man*
Nobody here by that name.

* CW HP:Fine Mana:Warm>e
zm
The Old Tower Street
*a grim Man* is standing here.
Exits: east, west.

* CW HP:Fine Mana:Warm>cast 'lightning bolt' *man*
You start to concentrate...

*a grim Man* drinks water from a water skin.

Ok.
The lightning bolt hits *a grim Man* with full impact.
*a grim Man* tries to slash you, but your parry is successful.
You try to pierce *a grim Man*, but he parries successfully.

* CW HP:Fine Mana:Warm *a grim Man*:Hurt>zm
cast 'lightning bolt' *man*
You start to concentrate...

*a grim Man* panics, and attempts to flee.
Your victim has disappeared!
*a grim Man* leaves <<< WEST <<<.

* CW HP:Fine Mana:Warm>
*a grim Man* has ARRIVED from the west.

* CW HP:Fine Mana:Warm>
*a grim Man* leaves >>> EAST >>>.

* CW HP:Fine Mana:Warm>e
zmThe Old Tower Street
Exits: east, west.

* CW HP:Fine Mana:Warm>zm
cast 'lightning bolt' *man*
Nobody here by that name.

* CW HP:Fine Mana:Warm>e
zmBefore the North Gate of Tharbad
*a grim Man* is standing here.
Exits: north, east, south, west.

* CW HP:Fine Mana:Warm>zm

*a grim Man* leaves ^^^ NORTH ^^^.

* CW HP:Fine Mana:Warm>cast 'lightning bolt' *man*
Nobody here by that name.

* CW HP:Fine Mana:Warm>n		# Hehe, I going crazy!
zmGaldun narrates 'where zorcs now?'
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*a grim Man* is standing here.
Exits: [north], south.

* CW HP:Fine Mana:Warm>zm
cast 'lightning bolt' *man*
You start to concentrate...

You swiftly dodge a guard's attempt to slash you.

Your victim has disappeared!
*a grim Man* leaves vvv SOUTH vvv.
You try to pierce a guard, but he parries successfully.

* CW HP:Fine Mana:Warm a guard:Healthy>f
You flee head over heels.
Before the North Gate of Tharbad
Exits: north, east, south, west.

* CW HP:Fine Mana:Warm>zm
cast 'lightning bolt' *man*
Nobody here by that name.

* CW HP:Fine Mana:Warm>e

*a grim Man* has ARRIVED from the south.

* CW HP:Fine Mana:Warm>The Old Tower Street
Exits: east, west.

* CW HP:Fine Mana:Warm>w
zm
Before the North Gate of Tharbad
Exits: north, east, south, west.
*a grim Man* has ARRIVED from the north.

* CW HP:Fine Mana:Warm>*a grim Man* begins some strange incantations...
cast 'lightning bolt' *man*
You start to concentrate...

Ok.
The lightning bolt hits *a grim Man* with full impact.
*a grim Man* tries to slash you, but your parry is successful.
You pierce *a grim Man*'s right leg.

* CW HP:Fine Mana:Cold *a grim Man*:Wounded>zm

*a grim Man* panics, and attempts to flee.
*a grim Man* leaves >>> EAST >>>.

* CW HP:Fine Mana:Cold>
*a grim Man* has ARRIVED from the east.

* CW HP:Fine Mana:Cold>cast 'lightning bolt' *man*
You start to concentrate...

e
z
Ok.
The lightning bolt hits *a grim Man* with full impact.
*a grim Man* is incapacitated and will slowly die, if not aided.

* CW HP:Fine Mana:Frozen *a grim Man*:Dying>zNo way! 
You are fighting for your 
life!
You pierce *a grim Man*'s head extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Rza the Black Númenórean*'s death cry.
*Rza the Black Númenórean* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Rza the Black Númenórean*.

* CW HP:Fine Mana:Frozen>stat
OB: 41%, DB: 56%, PB: 49%, Armour: 56%. Wimpy: 100. 
Mood: wimpy.
Needed: 593,178 xp, 2,908 tp. Lauren: 4. Alert: normal.	# Looks like 100k less
Affected by:
- novoid
- noquit
- shield
- armour


# When I saw Rza I thought that he had come in adn there were two
# bns doing some kind of trap but I killed the low one before it worked.
# I was shocked when I saw rza on my trophy.  He is a huge bn isn't he?
Top of Page Down to last comment


Nero2002-08-10 12:52:16
Of course right after this focus came to town and killed me. Rza died though in the fight to shady and I got more wp then ever before. I lvl 25 btw, not legend
Tromb2002-08-10 13:34:38
Clap Nero! And comf Rza..

Allways nice to see open fight succeed.. Don't need the 'block in and let your 4 followeres spam hit' to win a fight.
Rza2002-08-10 13:48:34
silly me!
Focus2002-08-10 16:52:36
It wasnt right after this! U had your time to regen and died in a fait fight inside Shady!
faint2002-08-10 19:00:27
nice you managed!
Unknown2002-08-10 21:49:25
Focus: I ment right after as in the next thing that happened. Not that you screwed me over or anything. Dont be so defensive! :)
Nero2002-08-10 21:49:50
That last comment was from me *slap self*
Ramangth2002-08-11 20:17:13
Nice job.
Wryak2002-08-12 07:26:33
"I'm lvl25, not legend", as if you gain anything 25 comp. to 26 .) couldn't have pulled that one off on a non aussie linker :)
Milzok2002-08-12 18:37:11
Nice done!
Aredhel2002-08-12 20:02:12
Nice one
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