XP
posted by Fella
2002-08-10 15:58:25
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I wanted to level today, so I was xping w of tharbad.
-------I wanted to quake for some easy xp at lww since I was about to level------

* CW Mana:Burning>
Sloping Hills
A small campfire burns here, its low flames giving off only a little light.
Exits: north, east, (south), west.

* CW Mana:Burning>track
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a Man coming from the west (done less than 1 hour ago).

   - a track of *a Half-Elf* leading south (done less than 1 hour ago).
   - a track of *a Dwarf* leading south (done less than 1 hour ago).
   - a track of *a Half-Elf* coming from the south (done less than 1 hour ago).
   - a track of *a Dwarf* coming from the south (done less than 1 hour ago).

You stop searching, you don't seem to find anything else.

* CW>s
Smugglers' Hiding Place
The corpse of a chief of smugglers is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of a smuggler is lying here.
The corpse of a smuggler is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of a chief of smugglers is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of a smuggler is lying here.
The corpse of a smuggler is lying here.
The corpse of a bandit bodyguard is lying here.
A large rabbit looks peacefully at you, ready to dart away.
Exits: (north), (east).

* CW>e
Treasure room
*a Dwarf* is standing here.
*a Half-Elf* is standing here.
Exits: (west).

* CW>i
cast 'earthquake'
You quickly recall your stored spell...

1*a Dwarf* drops an ancient key.
*a Dwarf* drops an ancient key.

1
The earth trembles beneath your feet!
The earth trembles and shivers.
*a Dwarf* strongly cleaves your right leg.

* CW HP:Fine Mana:Burning *a Dwarf*:Hurt>close exit
Ok.

* CW HP:Fine Mana:Burning *a Dwarf*:Hurt>1i
*a Half-Elf* puts an elven hunting-spear in a leather backpack.

* CW HP:Fine Mana:Burning *a Dwarf*:Hurt>
Arglebargle, glop-glyf!?!

* CW HP:Fine Mana:Burning *a Dwarf*:Hurt>i

*a Half-Elf* panics, and attempts to flee.

* CW HP:Fine Mana:Burning *a Dwarf*:Hurt>cast 'earthquake'
You quickly recall your stored spell...
*a Dwarf* panics, and attempts to flee.

*a Half-Elf* lightly slashes your right hand and tickles it.

*a Half-Elf* panics, and attempts to flee.

*a Dwarf* panics, and attempts to flee.

iThe earth trembles beneath your feet!
The earth trembles and shivers.
*a Half-Elf* panics, and attempts to flee.

* CW HP:Fine Mana:Burning *a Dwarf*:Hurt>
cast 'earthquake'
You quickly recall your stored spell...
*a Dwarf* panics, and attempts to flee.

*a Half-Elf* slashes your left foot and tickles it.

*a Half-Elf* panics, and attempts to flee.

*a Dwarf* panics, and attempts to flee.
*a Dwarf* strongly cleaves your left arm.

The earth trembles beneath your feet!
The earth trembles and shivers.
*a Half-Elf* panics, and attempts to flee.

* CW HP:Fine Mana:Hot *a Dwarf*:Wounded>
*a Dwarf* panics, and attempts to flee.

* CW HP:Fine Mana:Hot *a Dwarf*:Wounded>i

*a Half-Elf* panics, and attempts to flee.

* CW HP:Fine Mana:Hot *a Dwarf*:Wounded>cast 'earthquake'
You quickly recall your stored spell...

*a Dwarf* panics, and attempts to flee.

*a Half-Elf* panics, and attempts to flee.

*a Half-Elf* begins some strange incantations...

*a Dwarf* panics, and attempts to flee.

The earth trembles beneath your feet!
The earth trembles and shivers.
*a Half-Elf* is mortally wounded and will die soon if not aided.

* CW HP:Fine Mana:Hot *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.

* CW HP:Fine Mana:Hot *a Dwarf*:Bad>
You barely slash *a Dwarf*'s body and tickle it.

* CW HP:Fine Mana:Hot *a Dwarf*:Bad>l
*a Dwarf* panics, and attempts to flee.

* CW HP:Fine Mana:Hot *a Dwarf*:Bad>

*a Dwarf* sends you sprawling with a powerful bash.

* CW HP:Fine Mana:Hot *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.

* CW HP:Fine Mana:Hot *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.

* CW HP:Fine Mana:Hot *a Dwarf*:Bad>l
*a Dwarf* panics, and attempts to flee.


* CW HP:Fine Mana:Hot *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.

* CW HP:Fine Mana:Hot *a Dwarf*:Bad>l
*a Dwarf* panics, and attempts to flee.

* CW HP:Fine Mana:Hot *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.


* CW HP:Fine Mana:Hot *a Dwarf*:Bad>
Your head stops stinging.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* cleaves your left foot very hard.
You feel a strong ache there!

* CW HP:Hurt Mana:Hot *a Dwarf*:Bad>cast 'lightning bolt'
You start to concentrate...

*a Dwarf* panics, but can't stop fighting to flee.

*a Dwarf* panics, and attempts to flee.

Ok.
The lightning bolt hits *a Dwarf* with full impact.
*a Dwarf* panics, and attempts to flee.

* CW HP:Hurt Mana:Hot *a Dwarf*:Awful>cast 'lightning bolt'
You start to concentrate...

l
*a Dwarf* panics, and attempts to flee.

* CW HP:Hurt Mana:Hot *a Dwarf*:Awful>
*a Dwarf* sends you sprawling with a powerful bash.
Aye! 
You cannot concentrate any more...
*a Dwarf* cleaves your right leg very hard.
You feel a strong ache there!

* CW HP:Hurt Mana:Hot *a Dwarf*:Awful>
*a Dwarf* panics, and attempts to flee.
You try to flee, but cannot!

* CW HP:Hurt Mana:Hot *a Dwarf*:Awful>b
*a Dwarf* panics, and attempts to flee.
You try to flee, but cannot!


* CW HP:Hurt Mana:Hot *a Dwarf*:Awful>
*a Dwarf* panics, and attempts to flee.
You try to flee, but cannot!

* CW HP:Hurt Mana:Hot *a Dwarf*:Awful>
*a Dwarf* panics, and attempts to flee.
You try to flee, but cannot!

* CW HP:Hurt Mana:Hot *a Dwarf*:Awful>
*a Dwarf* cleaves your left leg hard and shatters it.
You feel a strong ache there!

* CW HP:Hurt Mana:Hot *a Dwarf*:Awful>l
*a Dwarf* panics, and attempts to flee.
Your head stops stinging.
You flee head over heels.
PANIC! 
You couldn't escape!

* CW HP:Hurt Mana:Hot *a Dwarf*:Awful>
cast 'lightning bolt'
You start to concentrate...

*a Dwarf* panics, and attempts to flee.
You flee head over heels.
PANIC! 
You couldn't escape!

*a Dwarf* panics, and attempts to flee.
PANIC! 
You can't quit the fight!

Ok.
The lightning bolt hits *a Dwarf* with full impact.
*a Dwarf* is incapacitated and will slowly die, if not aided.
PANIC! 
You can't quit the fight!
You slash *a Dwarf*'s right leg extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gain a level!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Dwarf*.

* CW HP:Hurt Mana:Warm *a Half-Elf*:Dying>cast 'lightning bolt'
You start to concentrate...

You flee head over heels.
PANIC! 
You couldn't escape!

PANIC! 
You can't quit the fight!

Ok.
The impact of your lightning bolt kills *a Half-Elf*.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Half-Elf*'s death cry.
*a Half-Elf* has drawn his last breath! R.I.P.

* CW HP:Hurt Mana:Warm>cast 'burning hands'
Who should the spell be cast upon?

* CW HP:Hurt Mana:Warm>1cast 'lightning bolt'
Who should the spell be cast upon?

* CW HP:Hurt Mana:Warm>
op exit
Ok.

* CW HP:Hurt Mana:Warm>w
Smugglers' Hiding Place
The corpse of a chief of smugglers is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of a smuggler is lying here.
The corpse of a smuggler is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of a chief of smugglers is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of a smuggler is lying here.
The corpse of a smuggler is lying here.
The corpse of a bandit bodyguard is lying here.
Exits: (north), (east).

* CW HP:Hurt Mana:Warm>n
nar Sloping Hills
A small campfire burns here, its low flames giving off only a little light.
Exits: north, east, (south), west.

* CW HP:Hurt Mana:Warm>dwarf and half rip
Ok.

* CW HP:Hurt Mana:Warm>stat
OB: 35%, DB: 13%, PB: 51%, Armour: 48%. Wimpy: 75. Mood: wimpy.
Needed: 525,347 xp, 0 tp. Gold: 30. Alert: normal.
Affected by:
- novoid
- a light wound at the left leg.
- a deep wound at the right leg.
- a serious wound at the left foot.
- noquit
- armour

* CW HP:Hurt Mana:Warm>nar cackle
Ok.

* CW HP:Hurt Mana:Warm>
Phåt tells you 'kewl'

* CW HP:Hurt Mana:Warm>
Misery tells you 'nice'

* CW HP:Hurt Mana:Warm>tro #
                *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  1%,  #Tefery                   |   1,  1%,  #Dwagli                   |


-----So I got my xp the hard way instead!------
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Fella2002-08-10 16:00:29
I'm not legend btw, and don't you love clueless people? They never even opened, and if half hadn't panicked and had gotten even 1 spell off on me, I was toast...since they had keys too!
Nengel2002-08-10 17:19:07
Nice. BNs rule. I wish I could play one, but now my Internet connection costs 1p/minute I just can't afford to play :-(.
*peer*@Nengel2002-08-11 02:26:54
tightass
Nengel2002-08-11 04:52:10
'tightass'? At that price, a daily MUME session would cost £6. A week's play would cost £42! I can't afford such prices.

Plus, my link is terribly slow, and I'm permanently bansited.

Although it would be nice to get a fast, unmetered connection and level up a BN. I'd call him 'Cancer' and have the following stats:

Str:10 Dex:12 Con:14 Per:14 Int:17 Wis:16 Wil:13.

Bianca2002-08-11 16:45:26
Nice job Fella. =)
Milzok2002-08-12 18:33:16
Hehe that was nice one!
Ragnus2002-08-13 14:46:08
I would love to have seen one bash in like _before_ you recalled all these storequakes. Then you're toast :))
But of course everybody knows that... so that's a funny log ;)
sondra2002-08-13 21:35:16
sorry, but thats just too funny.. :/
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