o S>map Map of Nearby Zones ----------------------------- | F | | X | | : | | : W| |* ~~ :*%%: **| |~~ :::=**B:::~:::::=:~**| | ~~~~~::*:::*~: | | : | | :: | | * | | * | | : | | :: ~| | *~: *^| | ::%:: ~~~ | ----------------------------- o S>stat OB: 55%, DB: 55%, PB: 76%, Armour: 4%. Wimpy: 100. Mood: wimpy. Needed: 324,451 xp, 0 tp. Wp: 1. Gold: 6. Alert: normal. Affected by: - noquit - novoid o S>sc 249/249 hit, 83/83 mana, and 137/137 moves. o S>ex North - Forest of Fornost South - Soggy Plains * S>exa me Nepenthe, wielding a nasty orkish fang, is standing here. You see that there is something special about her. <worn on shoulder> a tattoo of a black feather Nepenthe is a young female Orc. Nepenthe the Uruk-hai is in an excellent condition. Nepenthe the Uruk-hai is using: <wielded> a nasty orkish fang (brand new); some sort of liquid is sme ared on it <worn as shield> a large wooden wall shield (brand new) <worn on head> a scarlet hood (brand new) <worn on body> a scarlet shirt (brand new) <worn about body> a forest green cloak (brand new) <worn on arms> a pair of soft leather sleeves (brand new) <worn on hands> a thin pair of leather gloves (used) <worn on legs> a scarlet pair of pants (brand new) <worn on feet> a black pair of padded boots (brand new) <worn on back> a longbow <worn across back> a quiver <worn as belt> a plain leather belt <worn on belt> a butcher knife (brand new) <worn on belt> a fetid green vial <worn on belt> a belt pouch * S>stat OB: 55%, DB: 55%, PB: 76%, Armour: 4%. Wimpy: 100. Mood: wimpy. Needed: 324,451 xp, 0 tp. Wp: 1. Gold: 6. Alert: normal. Affected by: - novoid * S>ex North - Forest of Fornost South - Soggy Plains * S> The day has begun. You feel so weak under the cruel light! * S>i You are carrying: a flask of orkish draught a flask of orkish draught a flask of orkish draught a flask of orkish draught a water skin a large sack * S> Saving Nepenthe. * S>ds drink skin You drink the water. You do not feel thirsty anymore. * S>get bannock sack You get a delicious bannock from a large sack. * S>eat bannock You are too full to eat more! * S>twiddle You patiently twiddle your thumbs. * S>sc 249/249 hit, 83/83 mana, and 137/137 moves. * S>exa quiver quiver (used) : a war arrow a war arrow; some sort of liquid is smeared on it a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow a war arrow * S>get 10.arrow quiver get 10.arrow quiver get 10.arrow quiver get 10.arrow quiver You get a war arrow from a quiver. * S> You get a war arrow from a quiver. * S> You get a war arrow from a quiver. * S> You get a war arrow from a quiver. * S>wield arrow You stop using a nasty orkish fang. You hold a war arrow. * S>poison You carefully pour some oil on your arrow. The venom enters your body! Ooops you have poured some liquid on yourself. * S HP:Fine>stare You stare at the sky. * S HP:Fine> The venom runs into your veins! * S HP:Fine>wield arrow You stop using a war arrow. You hold a war arrow. * S HP:Fine>posion Arglebargle, glop-glyf!?! * S HP:Fine>poison You carefully pour some oil on your arrow. * S HP:Fine>wield 2.arrow You stop using a war arrow. You hold a war arrow. * S HP:Fine>poison You carefully pour some oil on your arrow. * S HP:Fine>wield 3.arrow You stop using a war arrow. You hold a war arrow. * S HP:Fine>poison You carefully pour some oil on your arrow. * S HP:Fine>wield fang aq You stop using a war arrow. You masterfully wield a nasty orkish fang, looking very evil-minded. * S HP:Fine>put all.arrow quiver You put a war arrow in a quiver. You put a war arrow in a quiver. You put a war arrow in a quiver. You put a war arrow in a quiver. * S HP:Fine>nar Why do I only poison myself when I'm in puke teritory? Ok. * S HP:Fine>stat OB: 37%, DB: 22%, PB: 64%, Armour: 4%. Wimpy: 100. Mood: wimpy. Needed: 324,451 xp, 0 tp. Wp: 1. Gold: 6. Alert: normal. Affected by: - poison (type venom). * S HP:Fine>rest You sit down and rest your tired bones. * S HP:Fine> Saving Nepenthe. * S HP:Fine> The venom runs into your veins! * S HP:Fine>sc 175/241 hit, 78/78 mana, and 133/133 moves. * S HP:Fine>frown What's bothering you? * S HP:Fine>who orc Orcs ---- Ughar the Ugly Iszab the Orkish Necromancer Ashram the Dark Jedi Unborn Soldier Gnask the Black Uruk of Morgai (Linkless) Bumbac the Orkish Warrior Glodoc the Orkish Necromancer Kroom the Burglaraizer Shake the Ghost Nepenthe the Uruk-hai 11 players on. * S HP:Fine>who black Black ----- Athyr , Azythar The Dark Mage of Umbar Mirjam the Black Numenorean Magician Azaekeril the Black Numenorean Scout 4 players on. * S HP:Fine>prac You have 0 practice sessions left. Skill / Spell Knowledge Difficulty Class Mana Casting time Awareness Bad Normal General Climb Poor Very easy General First aid Poor Easy General Swim Poor Very easy General Track Excellent Normal General Wilderness Superb Normal General Attack Excellent Normal Scout Backstab Superb Hard Scout Dodge Superb Hard Scout Envenom Average Hard Scout Missile Excellent Normal Scout Piercing weapons Excellent Normal Scout Search Poor Normal Scout Sneak Superb Hard Scout Endurance Poor Very hard Warrior Parry Average Normal Warrior * S HP:Fine>sc 185/241 hit, 78/78 mana, and 133/133 moves. * S HP:Fine> Ughar narrates 'coz u dont keep a shaman with you!' * S HP:Fine>who shaman Shaman ------ Ughar the Ugly Iszab the Orkish Necromancer Glodoc the Orkish Necromancer 3 players on. * S HP:Fine> The venom runs into your veins! * S HP:Hurt>nar Wanna come to Fornost? =) Ok. * S HP:Hurt>sc 157/241 hit, 78/78 mana, and 131/133 moves. * S HP:Hurt>ex North - The glare of the sun burns your eyes. South - Soggy Plains * S HP:Hurt> Ughar narrates 'of course' * S HP:Hurt>sta s You stop resting, and stand up. * S HP:Hurt> You feel so much better hiding in the shadows! Soggy Plains Exits: *North* South West. The ground no longer feels frosty. * S HP:Hurt>rest You sit down and rest your tired bones. * S HP:Hurt>sc 159/241 hit, 78/78 mana, and 133/133 moves. * S HP:Hurt>sc 160/241 hit, 78/78 mana, and 133/133 moves. * S HP:Hurt> Assa narrates 'kill some warrior with thick metal set' * S HP:Hurt> Ughar narrates '..once i get some poison ingredients so i can belladonna lvl5's there!' * S HP:Hurt>nar lol Ok. * S HP:Hurt>nar I'm going to be pissed if I die to my own venom while I'm hiding in day. Ok. * S HP:Fine> The venom reaches the vital organs! That really HURT! * S HP:Hurt>sc 123/232 hit, 75/75 mana, and 130/130 moves. * S HP:Hurt>nar Down to 123 hps. =( Ok. * S HP:Hurt> Saving Nepenthe. * S HP:Hurt>nar Time to risk sleeping I guess. Ok. * S HP:Hurt>rest You are already resting. * S HP:Hurt> Ughar tells you 'uh p venom is deadly' * S HP:Hurt>sc 128/232 hit, 75/75 mana, and 129/130 moves. * S HP:Hurt>sleep You go to sleep. * S HP:Hurt>sc 131/232 hit, 75/75 mana, and 130/130 moves. * S HP:Hurt>sc 131/232 hit, 75/75 mana, and 130/130 moves. * S HP:Hurt>ti * S HP:Wounded>According to the Dunadan calendar, it is: 3pm on Mersday, the 19th of Afteryule, Year 3000 of the Third Age. You don't feel well outside. It is the middle of the afternoon. The present Tan Istar, Lord of the Istari Council is Leetah. Real time is Mon Jun 19 09:05:48 2000 GMT. Last reboot due to a crash at Mon Jun 12 12:10:13 2000 GMT * S HP:Wounded>sc 88/232 hit, 75/75 mana, and 130/130 moves. * S HP:Wounded>sc 93/232 hit, 75/75 mana, and 130/130 moves. * S HP:Wounded>sc 94/232 hit, 75/75 mana, and 130/130 moves. * S HP:Wounded>sc 95/232 hit, 75/75 mana, and 130/130 moves. * S HP:Wounded>sc 96/232 hit, 75/75 mana, and 130/130 moves. * S HP:Wounded>sc 97/232 hit, 75/75 mana, and 130/130 moves. * S HP:Wounded>sc 98/232 hit, 75/75 mana, and 130/130 moves. * S HP:Wounded>sc 98/232 hit, 75/75 mana, and 130/130 moves. * S HP:Wounded> * S HP:Bad>sc 51/232 hit, 75/75 mana, and 130/130 moves. * S HP:Bad>stat OB: 37%, DB: -55%, PB: 64%, Armour: 4%. Wimpy: 100. Mood: wimpy. Needed: 324,451 xp, 0 tp. Wp: 1. Gold: 6. Alert: normal. Affected by: - poison (type venom). * S HP:Bad>sc 53/232 hit, 75/75 mana, and 130/130 moves. * S HP:Bad> The wild ox hits your right leg hard and shatters it. You wish that your wounds would stop BLEEDING so much! You flee head over heels. Scattered Woods Exits: *North* *East* *South* *West*. * S HP:Bad>s Fields Exits: *North* *East* *South* *West*. * S HP:Bad>e Fertile Plains Exits: *North* *South* *West*. * S HP:Bad>n Soggy Plains The wild ox seems ready to charge you. Exits: *North* *South* *West*. * S HP:Bad>n Forest of Fornost Exits: *North* *South*. * S HP:Bad>n Forest of Fornost A black wolf is here, glaring hungrily for its next meal. Exits: *North* *South* *West*. * S HP:Bad>n Forest of Fornost A great black and silver wolf is standing here, at the head of the pack. Exits: *North* *South* *West*. A pack leader leaves north. * S HP:Bad>n Edge of the Forest A black wolf is here, glaring hungrily for its next meal. A great black and silver wolf is standing here, at the head of the pack. Exits: *South*. * S HP:Bad>s s s Forest of Fornost Exits: *North* *South* *West*. * S HP:Bad>Forest of Fornost A black wolf is here, glaring hungrily for its next meal. Exits: *North* *South* *West*. * S HP:Bad>Forest of Fornost Exits: *North* *South*. * S HP:Bad>s Soggy Plains The wild ox seems ready to charge you. Exits: *North* *South* *West*. The ground no longer feels frosty. * S HP:Bad>s Saving Nepenthe. * S HP:Bad>Fertile Plains Exits: *North* *South* *West*. * S HP:Bad>s Burned Plains Exits: *North* *South* *West*. * S HP:Bad>s Grisly Plains The wild ox seems ready to charge you. Exits: *North* *South* *West*. * S HP:Bad>s Bittery Air Exits: *North* *South* West. * S HP:Bad>s Dry Plains The starving cow stands here looking for a patch of grass. Exits: *North* *West*. * S HP:Bad>n w Bittery Air Exits: *North* *South* West. * S HP:Bad> You feel so much better hiding in the shadows! Small Hut Exits: *East*. o S HP:Bad>sleep You go to sleep. o S HP:Bad>sc 43/232 hit, 75/75 mana, and 110/130 moves. o S HP:Bad>sc stat 44/232 hit, 75/75 mana, and 114/130 moves. o S HP:Bad>OB: 55%, DB: -25%, PB: 76%, Armour: 4%. Wimpy: 100. Mood: wimpy. Needed: 324,451 xp, 0 tp. Wp: 1. Gold: 6. Alert: normal. Affected by: - panic - noquit - poison (type venom). o S HP:Bad>sc You are incapacitated and will slowly die, if not aided. You are dead! Sorry... o S HP:Awful Mana:Burning>1/249 hit, 75/83 mana, and 117/137 moves. * S HP:Awful Mana:Burning>stat OB: 75%, DB: -2%, PB: 0%, Armour: 0%. Wimpy: 100. Mood: wimpy. Needed: 324,451 xp, 0 tp. Wp: 1. Gold: 0. Alert: normal. * S HP:Awful Mana:Burning>sleep You go to sleep.