Kinda funny log where kostej was
running around near bree.. see what
happe
Old East Road Meets Greenway
A colourful butterfly is fluttering around here.
Exits: North East South West.
* W S C HP:Fine Move:Tired>e
Large Road
Exits: East West.
* W S C HP:Fine Move:Tired>e
e
Dolgar narrates 'ford even'
West of Bree
Exits: East South West.
* W S C HP:Fine Move:Tired>call
West Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A Guard of Bree stands here.
A sparrow is flapping around on the ground.
An old man is walking around, cleaning up.
Exits: East West.
* W S C HP:Fine Move:Tired>Arglebargle, glop-glyf!?!
* W S C HP:Fine Move:Tired>e
Main Street
There is an old street-lamp on the border of the street.
A lamp-lighter is here, holding a big lantern in his hand.
Exits: North East South West.
* W S C HP:Fine Move:Tired>
The lamp-lighter leaves north.
* W S C HP:Fine Move:Tired>sco
180/191 hit, 84/84 mana, and 47/119 moves.
* W S C HP:Fine Move:Tired>
The Bree Guard has arrived from the west.
* W S C HP:Fine>whois kostej
Kostêj Nesmrtelny is a level forty-five Orkish Rider.
logs: http://www.inf.upol.cz/~navratil/mume.html
The Bree Guard leaves north.
* W S C HP:Fine>w
West Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A sparrow is flapping around on the ground.
An old man is walking around, cleaning up.
Exits: East West.
* W S C HP:Fine>w
West of Bree
Exits: East South West.
* W S C HP:Fine>w
Large Road
Exits: East West.
You suddenly notice *Kostêj the Orc*.
* W S C HP:Fine>e
West of Bree
Exits: East South West.
* W S C HP:Fine>e
West Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A sparrow is flapping around on the ground.
An old man is walking around, cleaning up.
Exits: East West.
* W S C HP:Fine>e
Main Street
There is an old street-lamp on the border of the street.
Exits: North East South West.
* W S C HP:Fine>df
draw fang
w
The fang is no sheath!
* W S C HP:Fine>West Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A sparrow is flapping around on the ground.
An old man is walking around, cleaning up.
Exits: East West.
* W S C HP:Fine>alias tt track *orc*
alias ss shoot *orc*
alias bb backstab *orc*
alias kk kill *orc*
Ok.
* W S C HP:Fine>
Ok.
* W S C HP:Fine>
Ok.
* W S C HP:Fine>
Ok.
* W S C HP:Fine>w
West of Bree
Exits: East South West.
* W S C HP:Fine>sq
search quickly
You begin to search ...
* W S C HP:Fine>w
Large Road
Exits: East West.
* W S C HP:Fine>w
Old East Road Meets Greenway
Exits: North East South West.
* W S C HP:Fine>
The butterfly has arrived from the north.
* W S C HP:Fine>sq
search quickly
You begin to search ...
* W S C HP:Fine>e
Large Road
Exits: East West.
* W S C HP:Fine>
Tareth narrates 'darn! I canī find my corpse...'
* W S C HP:Fine>e
West of Bree
Exits: East South West.
* W S C HP:Fine>s
Connecting Paved Road
Exits: North South.
* W S C HP:Fine>s
Paved Road
Exits: North South.
* W S C HP:Fine>s
Paved Road
Exits: North South.
* W S C HP:Fine Move:Tired>s
Bend in the Road
Exits: North East.
* W S C HP:Fine Move:Tired>e
Paved Road
Exits: East West.
* W S C HP:Fine Move:Tired>e
Paved Road
Exits: East West.
* W S C HP:Fine Move:Tired>e
Paved Road
Exits: East West.
* W S C HP:Fine Move:Tired>e
Junction
*Kostêj the Orc* is standing here searching for tracks.
Exits: North East South West.
* W S C HP:Fine Move:Tired>n
South of Bree
Exits: North South.
* W S C HP:Fine Move:Tired>s
bb
Junction
*Kostêj the Orc* is standing here searching for tracks.
Exits: North East South West.
* W S C HP:Fine Move:Tired>backstab *orc*
You begin to move silently to the back of your victim...
*Kostêj the Orc* yells 'ilsalin'
*Kostêj the Orc* yells 'is'
*Kostêj the Orc* yells 'breerot'
*Kostêj the Orc* makes a strange sound, as you place a barbed fang in his
back.
* W S C HP:Fine Move:Tired *Kostêj the Orc*:Hurt>
*Kostêj the Orc* panics, and attempts to flee.
*Kostêj the Orc* leaves south.
* W S C HP:Fine Move:Tired>gig
You giggle.
* W S C HP:Fine Move:Tired>n
South of Bree
Exits: North South.
* W S C HP:Fine Move:Tired>n
The gate seems to be closed.
* W S C HP:Fine Move:Tired>call
You call for the gate to be opened.
* W S C HP:Fine Move:Tired>
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed gate.
You hear a *click* in a lock.
The gate is opened from the other side.
* W S C HP:Fine Move:Tired>n
Bree's South Gate
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
The gatekeeper stands here.
Exits: North South.
The Gatekeeper closes the gate.
The Gatekeeper locks the gate.
* W S C HP:Fine Move:Tired>nar cackle kostej eats stab to hurt while yelling :)
narrate cackle kostej eats stab to hurt while yelling :)