*Succubus the Zaugurz Orc* makes a strange sound, as you place a black runed dagger in her back.
![ CSW *Succubus the Zaugurz Orc*:Wounded>
*Succubus the Zaugurz Orc* tries to <E S C A P E>.
![ CSW *Succubus the Zaugurz Orc*:Wounded>e
No way!
You are fighting for your life!
*Succubus the Zaugurz Orc* gets a war arrow from a quiver.
*Succubus the Zaugurz Orc* gets a war arrow from a quiver.
*Succubus the Zaugurz Orc* gets a war arrow from a quiver.
*Succubus the Zaugurz Orc* gets a war arrow from a quiver.
*Succubus the Zaugurz Orc* gets a war arrow from a quiver.
*Succubus the Zaugurz Orc* gets a war arrow from a quiver.
*Succubus the Zaugurz Orc* gets a war arrow from a quiver.
![ CSW *Succubus the Zaugurz Orc*:Wounded>{#send ("back "+$nummer+"."+$target)}
[back 1.*orc*]
No way!
You are fighting for your life!
![ CSW *Succubus the Zaugurz Orc*:Wounded>e
No way!
You are fighting for your life!
*Succubus the Zaugurz Orc* tries to <E S C A P E>.
*Succubus the Zaugurz Orc* leaves E A S T.
![ CSW>sneak
{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
You stop sneaking.
*Succubus the Zaugurz Orc* has arrived from the E A S T.
An orkish scout yells 'A Maegorv Olc azd o Haz ele ware at dwe Aftrisce bo Minez!'
![ CW>e
You approach *Succubus the Zaugurz Orc*, trying to pierce her.
![ CW *Succubus the Zaugurz Orc*:Wounded>No way!
You are fighting for your life!
![ CW *Succubus the Zaugurz Orc*:Wounded>s
{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
No way!
You are fighting for your life!
*Succubus the Zaugurz Orc* tries to <E S C A P E>.
*Succubus the Zaugurz Orc* leaves E A S T.
![ CW>They aren't here.
![ CW>{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
e
They aren't here.
![ CW>{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
Mineshaft
Exits: south, west.
An orkish scout has arrived from the W E S T.
![ CW>s
They aren't here.
![ CW>s
{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
A large bat is here, hanging in the darkness.
*Succubus the Zaugurz Orc* is STANDING here.
Exits: north, south, west.
*Succubus the Zaugurz Orc* leaves S O U T H.
![ CW>Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.
You have found *Succubus the Zaugurz Orc*!
![ CW>{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
*Succubus the Zaugurz Orc* leaves her hiding place.
You try to pierce *Succubus the Zaugurz Orc*, but she parries successfully.
![ CW *Succubus the Zaugurz Orc*:Wounded>w
You're already fighting!
![ CW *Succubus the Zaugurz Orc*:Wounded>{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
u
No way!
You are fighting for your life!
*Succubus the Zaugurz Orc* tries to <E S C A P E>.
*Succubus the Zaugurz Orc* leaves N O R T H.
![ CW>w
They aren't here.
*Succubus the Zaugurz Orc* has arrived from the N O R T H.
![ CW>{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
Alas, you cannot go that way...
*Succubus the Zaugurz Orc* leaves S O U T H.
![ CW>Drafty Tunnel
The corpse of an orc-guard is lying here.
Exits: east, up.
*[ CW>{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
They aren't here.
*[ CW>u
They aren't here.
*[ CW>A Slag Pit
A pack horse (m) is STANDING here.
Exits: south, down.
*< CW>{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
They aren't here.
*< CW>d
Drafty Tunnel
The corpse of an orc-guard is lying here.
Exits: east, up.
*[ CW>e
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.
![ CW>{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
They aren't here.
![ CW>s
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.
![ CW>w
s
Mineshaft
Exits: east, south.
![ CW>{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.
!# CW>They aren't here.
!# CW>n
e
Mineshaft
Exits: east, south.
![ CW>n
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.
![ CW>Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.
![ CW>trt
[track *orc*]
![ CW>
You carefully examine the ground around you, looking for tracks...
qt succubs bad
[tell Celdinumbra succubs bad]
You see some tracks of *an Orc* coming from the east
(done less than 1 hour ago).
![ CW>
Ok.
![ CW>qt guard zoc
[tell Celdinumbra guard zoc]
Ok.
![ CW>w
Drafty Tunnel
The corpse of an orc-guard is lying here.
Exits: east, up.
You have found *Succubus the Zaugurz Orc*!
Aha, you have found your victim!
*[ CW>
*Succubus the Zaugurz Orc* leaves U P, sneaking.
*[ CW>{#send ("back "+$nummer+"."+$target)}
[back 1.*orc*]
Backstab whom?
*[ CW>u
A Slag Pit
A pack horse (m) is STANDING here.
Exits: south, down.
*< CW>sneak
Ok, you'll try to move silently for a while.
*< CSW>s
Rocky Path
Exits: north, east, south.
*< CSW>e
Rocky Path
Exits: north, east, west.
Celdinumbra tells you 'bleh :)'
#changed alias: qt=tell Celdinumbra $0
Exits/emulated: north, east, south.
*< CSW>n
Bend in the Trail
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south.
*< CSW>trt
[track *orc*]
*< CSW>
You carefully examine the ground around you, looking for tracks...
*an Orc* went S O U T H.
(done less than 3 hours ago).
*< CSW>s
Rocky Path
Exits: north, east, west.
*an Orc* went E A S T.
(done less than 1 hour ago).
*< CSW>
Celdinumbra narrates 'kz pplz i run rd/regen'
*< CSW>e
Rocky Path
Exits: east, west.
*an Orc* went E A S T.
(done less than 1 hour ago).
*< CSW>e
Rocky Path
Exits: south, west.
*an Orc* went S O U T H.
(done less than 1 hour ago).
*< CSW>s
End of the Path
*Succubus the Zaugurz Orc* is STANDING here.
Exits: north, [south], [west]. - s:fence w:woodendoor.
Aha, you have found your victim!
*Succubus the Zaugurz Orc* leaves N O R T H.
*< CSW>n
Rocky Path
Exits: south, west.
*< CSW>w
Rocky Path
Exits: east, west.
*< CSW>w
Rocky Path
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, west.
*< CSW>n
Bend in the Trail
Exits: north, east, south.
*< CSW>n
Bend in the Trail
Exits: south, west.
*< CSW Move:Tired>w
Trail through the Mountains
Exits: east, west.
*< CSW Move:Tired>trt
[track *orc*]
*< CSW Move:Tired>
You carefully examine the ground around you, looking for tracks...
*an Orc* went E A S T.
(done less than 4 hours ago).
*< CSW Move:Tired>qt doit
[tell Celdinumbra doit]
e
Ok.
*< CSW Move:Tired>Bend in the Trail
Exits: south, west.
*an Orc* went S O U T H.
(done less than 4 hours ago).
*< CSW Move:Tired>s
Bend in the Trail
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south.
*an Orc* went S O U T H.
(done less than 4 hours ago).
*< CSW Move:Tired>s
Rocky Path
Exits: north, east, west.
*an Orc* went W E S T.
(done less than 1 hour ago).
*< CSW Move:Tired>w
Rocky Path
Exits: north, east, south.
Celdinumbra tells you 'do what?'
#changed alias: qt=tell Celdinumbra $0
Exits/emulated: north, east, west.
*an Orc* went N O R T H.
(done less than 1 hour ago).
*< CSW Move:Tired>n
A Slag Pit
A pack horse (m) is STANDING here.
Exits: south, down.
*an Orc* went D O W N.
(done less than 1 hour ago).
*< CSW Move:Tired>cmw
[cha mood wimp]
Ok.
*< CSW Move:Tired>d
Drafty Tunnel
The corpse of an orc-guard is lying here.
Exits: east, up.
*an Orc* went E A S T.
(done less than 1 hour ago).
*[ CSW Move:Tired>e
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.
*an Orc* went E A S T.
(done less than 1 hour ago).
![ CSW Move:Slow>e
Mineshaft
Exits: [north], south, west.
*an Orc* went N O R T H.
(done less than 1 hour ago).
![ CSW Move:Slow>sneak
You stop sneaking.
![ CW Move:Slow>cma
[cha mood agg]
Ok.
![ CW Move:Slow>l n
cma
[cha mood agg]
The door is closed.
#new variable: `$autodoor'
![ CW Move:Slow>
Ok.
![ CW Move:Slow>cma
[cha mood agg]
Ok.
![ CW Move:Slow>to
tar= -->1.*ORC*
![ CW Move:Slow>cma
[cha mood agg]
Ok.
![ CW Move:Slow>#send ("open "+$autodoor)
[open door]
n
Ok.
![ CW Move:Tired>#send ("close "+$autodoor)
[close door]
Abandoned Foreman's Office
*Succubus the Zaugurz Orc* is STANDING here.
Exits: (south).
Aha, you have found your victim!
![ CW Move:Tired>{#send ("hit "+$nummer+"."+$target)}
[hit 1.*orc*]
Ok.
![ CW Move:Tired>
You pierce *Succubus the Zaugurz Orc*'s left foot extremely hard.
![ CW Move:Slow *Succubus the Zaugurz Orc*:Wounded>bash
Your bash at *Succubus the Zaugurz Orc* sends her SPRAWLING!
![ CW Move:Slow *Succubus the Zaugurz Orc*:Wounded>db
[draw bow]
You remove a black runed dagger.
You swiftly draw an embellished longbow from across your back.
![ CW Move:Slow *Succubus the Zaugurz Orc*:Wounded>sh
sh
sh
sh
You shoot *Succubus the Zaugurz Orc*'s left foot extremely hard and shatter it.
![ CW Move:Slow *Succubus the Zaugurz Orc*:Awful>runed
You shoot *Succubus the Zaugurz Orc*'s right foot extremely hard and shatter it.
![ CW Move:Slow *Succubus the Zaugurz Orc*:Awful>*Succubus the Zaugurz Orc* seems to have <Recovered> <Recovered> <Recovered> her senses.
You shoot *Succubus the Zaugurz Orc*'s left leg extremely hard and shatter it.
You feel more experienced.
[info XPCOUNTER: %x %t %X %T.]
Yes!
You're beginning to get the idea.
You gained some renown in this battle!
You hear *Succubus the Zaugurz Orc*'s death cry as she collapses.
*Succubus the Zaugurz Orc* has drawn her last breath! R.I.P.
A shadow slowly rises above the corpse of *Succubus the Zaugurz Orc*.
![ CW Move:Tired>Shoot whom?
![ CW Move:Slow>draw runed
You hang an embellished longbow across your back.
You masterfully wield a black runed dagger, ready to fight evil.
![ CW Move:Slow>#new variable: `$gainxp'
#new variable: `$gaintp'