Silly warpoint loss climb death thing
posted by Granvil
2000-06-30 18:30:17
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Not a very good log but highlights how the war point system in pkill needs to b
I find a hobbit (Kalina) exping at Cinard who flees and spams all the way to the
black horn short bow place, I thought this was a bit strange but hey.  I hadn't explored that area at all but I knew that there was at least one nasty climb place there so I thought I would be brave and check out that hobbit.  Woops.

I think Kalina must have planned this, using difficult climb exits to weaken (or kill)
his/her opponent.

This is a lousy log really, but I wouldn't want anyone else to die in this silly way.

* R>e
-Before a Vast Cliff
An arrow lies on the ground.
Exits: South West.

\|/-\You see some tracks of *a Hobbit* leading south
 (done less than 3 hours ago).

* R>do undergrowth
#   $door is now set to {undergrowth }.
s
|Fields on the Lower Misty Mountains
Exits: North West.

/-\|/You see some tracks of *a Hobbit* leading south
 (done less than 3 hours ago).

* R>open $door
It seems to be locked.

* R>s
Alas, you cannot go that way...

* R>close $door
It's already closed!

* R>unlock $door
You do not have the proper key for that.

* R>pick $door
|Using your lockpicks, you try to pick the lock...

/-\|/-\|open $door
/-\s
|The lock finally yields to your skill.

* R>
Ok.

* R>close $door
\Moving up the slope is really hard.
Path on the Slope of the Misty Mountains
Exits: North East Up.

|/-\|You see some tracks of *a Hobbit* leading up
 (done less than 2 hours ago).

* R>
Ok.

* R>u
Oops! 
You cannot go there riding!

* R>sq
/You begin to search ...

-\|/-You didn't find anyone.

* R>unlock $door
You do not have the proper key for that.

* R>pick $door
|Using your lockpicks, you try to enable the lock...

/-sq
\|/You manage to enable the lock.

* R>\
You begin to search ...

|/-\|You didn't find anyone.

* R>lead
You stop riding a pack horse (horsy).
A pack horse (horsy) starts following you.

*>l u
A steep mountainside, seemingly extremely hard to climb.

*>sq
\You begin to search ...

|/-\|You didn't find anyone.

*>cli
Ok, from now you'll climb if necessary.

* C>u
You failed to climb there and fall down, hurting yourself.
Path on the Slope of the Misty Mountains
A pack horse (horsy) is standing here.
Exits: North East Up.

* C HP:Fine>sc
131/160 hit, 120/120 mana, and 64/112 moves.		//not too bad

* C HP:Fine>sq
|You begin to search ...

/-\|/You didn't find anyone.

* C HP:Fine>cure
-cast 'cure serious'
You start to concentrate...

\|/-\|/-You begin to see scars fade away and a feeling of health comes over you.

* C HP:Fine Mana:Burning>u
-High in the Mountains
A rock lizard is here, motionless as it observes you.
Exits: South Down.
ACK! A pack horse didn't follow you, you lost him.

sq
\|/-\You see some tracks of *a Hobbit* leading south
 (done less than 2 hours ago).

* C HP:Fine Mana:Burning>|
You begin to search ...

/-\|/You didn't find anyone.

* C HP:Fine Mana:Burning>s
/In the Mountain Heights
A rock lizard is here, motionless as it observes you.
Exits: North Down.

-\|/-You see some tracks of *a Hobbit* leading down
 (done less than 2 hours ago).

* C HP:Fine Mana:Burning>l d
A dark hole leads into a complete darkness below you.

* C HP:Fine Mana:Burning>d
|The Slanting Cavern
Exits: North South West Up.

/-\|/You see some tracks of *a Hobbit* leading up
 (done less than 1 hour ago).

* C HP:Fine Mana:Burning>u
|In the Mountain Heights
A rock lizard is here, motionless as it observes you.
Exits: North Down.

/-\|/You see some tracks of *a Hobbit* leading down
 (done less than 1 hour ago).

* C HP:Fine Mana:Burning>sq
-You begin to search ...

\|/-\You didn't find anyone.

* C HP:Fine Mana:Burning>sq
-You begin to search ...

\|/-\You didn't find anyone.

* C HP:Fine Mana:Burning>d
You failed to climb there and fall down, hurting yourself.
The Slanting Cavern
Exits: North South West Up.

* C HP:Hurt Mana:Burning>sq
You suddenly notice *a Hobbit*.
You begin to search ...

* C HP:Hurt Mana:Burning>cast 'fireball' $target
-You start to concentrate...

\|Your victim has disappeared!
*a Hobbit* leaves north.

* C HP:Hurt Mana:Burning>sq
\You begin to search ...

|/-\|You didn't find anyone.

* C HP:Hurt Mana:Burning>n	//ick *slap self*
-Entrance to the Tunnels
Exits: East South West.

\|/-\You see some tracks of *a Hobbit* leading south
 (done less than 1 hour ago).

* C HP:Hurt>sq
\You begin to search ...

|/-\s
|You didn't find anyone.

* C HP:Hurt>-
The Slanting Cavern
Exits: North South West Up.

\|/-\You see some tracks of *a Hobbit* leading south
 (done less than 1 hour ago).

* C HP:Hurt>sq
-You begin to search ...

\|/-\You didn't find anyone.

* C HP:Hurt>cure
/cast 'cure serious'
You start to concentrate...

-\|/-\|u
/You begin to see scars fade away and a feeling of health comes over you.

* C HP:Fine Mana:Burning>
You failed to climb there and fall down, hurting yourself.
The Slanting Cavern
Exits: North South West Up.

* C HP:Awful Mana:Burning>cure	//oh dear this isn't going well
|cast 'cure serious'
You start to concentrate...

/sq
-An Urughash officer has arrived from the south.	// great, I could mob now
A veteran Urughash guard has arrived from the south.// think they are agg
An Urughash soldier has arrived from the south.	// not sure though
An Urughash soldier has arrived from the south.
An Urughash soldier has arrived from the south.	// I'll have to try climb

\|/-\u
|You begin to see scars fade away and a feeling of health comes over you.

* C HP:Bad Mana:Burning>-
You begin to search ...

\|/-\You didn't find anyone.

* C HP:Bad Mana:Burning>u
You failed to climb there and fall down, hurting yourself.

You are dead! Sorry...	// Doh

Alas, you realize that yet again the mighty knowledge of drowned Numenor has
been lost... Despair settles on you.

* C HP:Awful>Nah... 
You feel too relaxed to do that..

* C HP:Awful>stat
OB: 69%, DB: -34%, PB: 0%, Armour: 0%. Wimpy: 30. Mood: wimpy.
Needed: 324,519 xp, 0 tp. Wp: 32. Gold: 0. Alert: normal.
Affected by:
- depression

* C HP:Awful Mana:Warm>history
On the ninth of Foreyule in the year of 3001, you fell to your death in the
Slanting Cavern.

- 21 wps, copper, staff.. blah blah silly silly silly *slap self* *slap self*
- Suppose only ineteresting thing was that we never engaged once
  but it still counted as pkill death.
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