hehe..this is what happens when ya try to be nice.. *a Dwarf* has arrived from the west. *an Elf* has arrived from the west riding a pack horse. *a Dwarf* calls for the gate to be opened. You hear a *click* in a lock. The gate is opened from the other side. * R HP:Fine the young ranger:Fine>flee You flee head over heels. Large Road The corpse of *a Dwarf* is lying here. A moneybag made of rough leather is lying here. Exits: East West. * R HP:Fine>e West of Bree A young man in ranger's attire is here, travelling the roads. A young man in ranger's attire is here, travelling the roads. *a Dwarf* is standing here. *an Elf* is here, riding a pack horse. Exits: East South West. The young ranger yells 'An Urc as here yt West of Bree!' The young ranger yells 'An Orc as here at West of Bree!' * R HP:Fine>k *dwarf* You cannot attack and flee at the same time. s * R HP:Fine>Connecting Paved Road Exits: North South. * R HP:Fine>nar west gate Ok. * R HP:Fine>n West of Bree A young man in ranger's attire is here, travelling the roads. A young man in ranger's attire is here, travelling the roads. *a Dwarf* is standing here. *an Elf* is here, riding a pack horse. Exits: East South West. * R HP:Fine>C k *man* Ok. * R HP:Fine>They aren't here. * R HP:Fine> You hear a *click* in a lock. * R HP:Fine>k *dwarf* The young ranger LEAVES W E S T. * R HP:Fine>* R HP:Fine *a Dwarf*:Hurt> You pound *a Dwarf*'s right arm extremely hard and shatter it. * R HP:Fine *a Dwarf*:Hurt> The young ranger LEAVES W E S T. C * R HP:Fine *a Dwarf*:Hurt>C *Gubbe the Dwarf* has arrived from the west. * R HP:Fine *a Dwarf*:Hurt>C It's already closed! * R HP:Fine *a Dwarf*:Hurt>C It's already closed! * R HP:Fine *a Dwarf*:Hurt> It's already closed! Fearless narrates 'what there' * R HP:Fine *a Dwarf*:Hurt>C It's already closed! *Gubbe the Dwarf* pounds your right leg extremely hard. You feel a strong ache there! * R HP:Fine *a Dwarf*:Hurt> It's already closed! * R HP:Fine *a Dwarf*:Hurt> You pound *a Dwarf*'s body extremely hard and shatter it. * R HP:Fine *a Dwarf*:Wounded>flee You flee head over heels. Large Road The corpse of *a Dwarf* is lying here. A moneybag made of rough leather is lying here. A young man in ranger's attire is here, travelling the roads. Exits: East West. The young ranger yells 'An Orc as here at Large Road!' * R HP:Fine>C The young ranger LEAVES W E S T. * R HP:Fine> *Gubbe the Dwarf* has arrived from the east. * R HP:Fine>*Gubbe the Dwarf* quickly approaches, trying to pound you. I see no gate here. * R HP:Fine *Gubbe the Dwarf*:Healthy>w *Gubbe the Dwarf* pounds your body extremely hard and tickles it. * R HP:Hurt *Gubbe the Dwarf*:Healthy> You pound *Gubbe the Dwarf*'s body extremely hard and tickle it. * R HP:Hurt *Gubbe the Dwarf*:Fine>No way! You are fighting for your life! * R HP:Hurt *Gubbe the Dwarf*:Fine>flee You flee head over heels. West of Bree *a Dwarf* is standing here. *an Elf* is here, riding a pack horse. Exits: East South West. #################################### i figured dwarf and elf where just plain stupid/nebies #################################### * R HP:Hurt>w Large Road The corpse of *a Dwarf* is lying here. A moneybag made of rough leather is lying here. *Gubbe the Dwarf* is standing here. Exits: East West. * R HP:Hurt> *Gubbe the Dwarf* quickly approaches, trying to pound you. * R HP:Hurt *Gubbe the Dwarf*:Fine>w flee No way! You are fighting for your life! * R HP:Hurt *Gubbe the Dwarf*:Fine> You flee head over heels. Old East Road Meets Greenway A coach ticket lies on the ground. A large piece of black cloth is on the ground. A black hood lies on the ground. A grey pair of sleeves lies here. A ring, with a runic inscription. It looks very old. The corpse of the hardened ranger is lying here. The corpse of the hardened ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. A young man in ranger'w s attire is here, travelling the roads. Exits: North East South West. The young ranger yells 'An Orc is here yt Uld East Ruad Meets Greenway!' * R HP:Hurt>Large Road A young man in ranger's attire is here, travelling the roads. Exits: East West. The young ranger yells 'An Urc as here at Large Road!' * R HP:Fine>e Old East Road Meets Greenway A coach ticket lies on the ground. A large piece of black cloth is on the ground. A black hood lies on the ground. A grey pair of sleeves lies here. A ring, with a runic inscription. It looks very old. The corpse of the hardened ranger is lying here. The corpse of the hardened ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. A young man in ranger's attire is here, travelline g the roads. *Gubbe the Dwarf* is standing here. Exits: North East South West. *Gubbe the Dwarf* pounds your body extremely hard. You feel a strong ache there! * R HP:Hurt *Gubbe the Dwarf*:Fine> The young ranger LEAVES N O R T H. * R HP:Hurt *Gubbe the Dwarf*:Fine>No way! You are fighting for your life! You pound *Gubbe the Dwarf*'s right foot extremely hard. Your victim is shocked by your hit! * R HP:Hurt *Gubbe the Dwarf*:Fine>flee You flee head over heels. The Lane A young man in ranger's attire is here, travelling the roads. Exits: North East South. * R HP:Hurt>e In a Light Forest Exits: North West. * R HP:Hurt>w *Gubbe the Dwarf* has arrived from the west. * R HP:Hurt>The Lane A young man in ranger's attire is here, travelling the roads. Exits: North East South. * R HP:Hurt>bd bash *dwarf* I see no *dwarf* here. * R HP:Hurt>s Old East Road Meets Greenway A coach ticket lies on the ground. A large piece of black cloth is on the ground. A black hood lies on the ground. A grey pair of sleeves lies here. A ring, with a runic inscription. It looks very old. The corpse of the hardened ranger is lying here. The corpse of the hardened ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. Exits: North East South West. * R HP:Hurt>e *Gubbe the Dwarf* has arrived from the north. * R HP:Hurt>Large Road The corpse of *a Dwarf* is lying here. A moneybag made of rough leather is lying here. Exits: East West. * R HP:Hurt>e k *dwarf* West of Bree *a Dwarf* is standing here. *an Elf* is here, riding a pack horse. Exits: East South West. * R HP:Hurt>* R HP:Hurt *a Dwarf*:Awful> You pound *a Dwarf*'s right foot extremely hard and shatter it. Your victim is shocked by your hit! s * R HP:Hurt *a Dwarf*:Awful> *Gubbe the Dwarf* has arrived from the west. * R HP:Hurt *a Dwarf*:Awful> *Gubbe the Dwarf* pounds your left arm extremely hard. * R HP:Hurt *a Dwarf*:Awful> *a Dwarf* barely slashes your left leg and tickles it. *a Dwarf* panics, and attempts to flee. *a Dwarf* LEAVES vv S O U T H vv. * R HP:Hurt *Gubbe the Dwarf*:Fine>C No way! You are fighting for your life! * R HP:Hurt *Gubbe the Dwarf*:Fine> It's already closed! * R HP:Hurt *Gubbe the Dwarf*:Fine>flee You flee head over heels. Connecting Paved Road *a Dwarf* is standing here. Exits: North South. * R HP:Hurt>s Paved Road Exits: North South. * R HP:Hurt>s Paved Road Exits: North South. * R HP:Hurt>s Bend in the Road A large sack is on the ground. Exits: North East. * R HP:Hurt>n n k *dwarf* Paved Road Exits: North South. * R HP:Hurt>Paved Road Exits: North South. * R HP:Hurt>They aren't here. * R HP:Hurt>n k *dwarf* Connecting Paved Road *a Dwarf* is standing here. Exits: North South. * R HP:Hurt>* R HP:Hurt> You pound *a Dwarf*'s left hand extremely hard and shatter it. You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *a Dwarf*'s death cry. *a Dwarf* is dead! R.I.P. * R HP:Hurt>n k *elf* *Gubbe the Dwarf* has arrived from the north. * R HP:Hurt>*Gubbe the Dwarf* pounds your right leg extremely hard. You get a pile of coins from the corpse of *a Dwarf*. There was 8 gold coins and 87 copper pennies. * R HP:Hurt *Gubbe the Dwarf*:Fine>No way! You are fighting for your life! * R HP:Hurt *Gubbe the Dwarf*:Fine>flee They aren't here. * R HP:Hurt *Gubbe the Dwarf*:Fine> You flee head over heels. PANIC! You couldn't escape! You pound *Gubbe the Dwarf*'s body extremely hard. * R HP:Hurt *Gubbe the Dwarf*:Fine>w No way! You are fighting for your life! * R HP:Hurt *Gubbe the Dwarf*:Fine>flee PANIC! You can't quit the fight! * R HP:Hurt *Gubbe the Dwarf*:Fine>flee You flee head over heels. Paved Road Exits: North South. * R HP:Hurt>w n w Alas, you cannot go that way... You bleed from open wounds. * R HP:Hurt> *Gubbe the Dwarf* has arrived from the north. * R HP:Hurt>Connecting Paved Road The corpse of *a Dwarf* is lying here. Exits: North South. * R HP:Hurt> Alas, you cannot go that way... * R HP:Hurt>n West of Bree *an Elf* is here, riding a pack horse. Exits: East South West. * R HP:Hurt>w Large Road The corpse of *a Dwarf* is lying here. A moneybag made of rough leather is lying here. Exits: East West. * R HP:Hurt>w Old East Road Meets Greenway A coach ticket lies on the ground. A large piece of black cloth is on the ground. A black hood lies on the ground. A grey pair of sleeves lies here. A ring, with a runic inscription. It looks very old. The corpse of the hardened ranger is lying here. The corpse of the hardened ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. Exits: North East South West. * R HP:Hurt>n stat The Lane Exits: North East South. * R HP:Hurt>OB: 121%, DB: 20%, PB: 45%, Armour: 92%. Wimpy: 100. Mood: aggressive. Needed: 80,658 xp, 0 tp. Wp: 47. Gold: 31. Alert: normal. Affected by: - a serious wound at the body. - a light wound at the right leg. - panic - noquit - novoid * R HP:Hurt>s Old East Road Meets Greenway A coach ticket lies on the ground. A large piece of black cloth is on the ground. A black hood lies on the ground. A grey pair of sleeves lies here. A ring, with a runic inscription. It looks very old. The corpse of the hardened ranger is lying here. The corpse of the hardened ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. Exits: North East South West. * R HP:Hurt> *Gubbe the Dwarf* has arrived from the east. * R HP:Hurt>e Large Road The corpse of *a Dwarf* is lying here. A moneybag made of rough leather is lying here. Exits: East West. * R HP:Hurt>e k *elf* West of Bree *an Elf* is here, riding a pack horse. Exits: East South West. #################################### dumbass elf too?..shrug.. #################################### * R HP:Hurt>* R HP:Hurt *an Elf*:Hurt> You pound *an Elf*'s right leg extremely hard and shatter it. * R HP:Hurt *an Elf*:Hurt>C Ok. * R HP:Hurt *an Elf*:Hurt> Ork narrates 'good evening' * R HP:Hurt *an Elf*:Hurt> *Gubbe the Dwarf* has arrived from the west. You pound *an Elf*'s body extremely hard and shatter it. * R HP:Hurt *an Elf*:Wounded> *Gubbe the Dwarf* pounds your right foot extremely hard. * R HP:Wounded *an Elf*:Wounded>flee PANIC! You can't quit the fight! * R HP:Wounded *an Elf*:Wounded>C flee It's already closed! * R HP:Wounded *an Elf*:Wounded> You flee head over heels. Large Road The corpse of *a Dwarf* is lying here. A moneybag made of rough leather is lying here. * R HP:Wounded>flee *Gubbe the Dwarf* has arrived from the east. * R HP:Wounded>Rauko narrates 'group gone' You flee head over heels. Old East Road Meets Greenway A coach ticket lies on the ground. A large piece of black cloth is on the ground. A black hood lies on the ground. A grey pair of sleeves lies here. A ring, with a runic inscription. It looks very old. The corpse of the hardened ranger is lying here. The corpse of the hardened ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger w is lying here. Exits: North East South West. * R HP:Wounded> *Gubbe the Dwarf* has arrived from the east. * R HP:Wounded>Large Road Exits: East West. * R HP:Wounded>w Old East Road Exits: North East South West. * R HP:Wounded>n Small Path in the Hills Exits: North South. R HP:Wounded>n * R HP:Wounded>n e Small Path in the Hills Exits: North East South West. * R HP:Wounded>Open Field Exits: North East South West. * R HP:Wounded>e The Lane Exits: North East South West. * R HP:Wounded>s The Lane Exits: North East South. * R HP:Wounded>s The Lane Exits: North East South. * R HP:Wounded>s Old East Road Meets Greenway A coach ticket lies on the ground. A large piece of black cloth is on the ground. A black hood lies on the ground. A grey pair of sleeves lies here. A ring, with a runic inscription. It looks very old. The corpse of the hardened ranger is lying here. The corpse of the hardened ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. The corpse of the young ranger is lying here. Exits: North East South West. Large Road The corpse of *a Dwarf* is lying here. A moneybag made of rough leather is lying here. Exits: East West. * R HP:Wounded>e k *elf* West of Bree *an Elf* is here, riding a pack horse (Linkless). Exits: East South West. #################################### bahhhh linkless.. #################################### * R HP:Hurt>* R HP:Hurt *an Elf*:Dying> You pound *an Elf*'s body extremely hard and shatter it. *an Elf* dismounts from a pack horse, and stops riding him. *an Elf* is incapacitated and will slowly die, if not aided. * R HP:Hurt *an Elf*:Dying>flee #################################### instaflee, dont wanna kill little nebie linkless. #################################### You flee head over heels. West Gate of Bree There are two lanterns here. You see two plain leather belts on the ground. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. *a Hobbit* is standing here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. Exits: East West. #################################### yeah..smart move mrDraaz. #################################### * R HP:Hurt># $door is now set to {gate}. Harry the Gatekeeper closes the gate. Harry the Gatekeeper locks the gate. #################################### mm lovley... #################################### * R HP:Hurt>w The Bree Guard fails to pierce you. * R HP:Hurt the Bree Guard:Healthy>w No way! You are fighting for your life! Harry the Gatekeeper barely pierces your head and tickles it. The Bree gateguard fails to stab you. * R HP:Wounded the Bree Guard:Healthy>flee No way! You are fighting for your life! * R HP:Wounded the Bree Guard:Healthy>w You flee head over heels. Main Street There is an old street-lamp on the border of the street. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: North East South West. * R HP:Wounded>West Gate of Bree There are two lanterns here. There are two plain leather belts here. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. *a Hobbit* is standing here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. Exits: East West. You swiftly dodge *a Half-Elf*'s attempt to pierce you. You swiftly dodge the Bree gateguard's attempt to stab you. The Bree Guard quickly approaches, trying to pierce you. * R HP:Wounded *a Half-Elf*:Healthy>w Rauko narrates 'halfelf goin bree' No way! You are fighting for your life! The Bree gateguard quickly approaches, trying to stab you. * R HP:Wounded *a Half-Elf*:Healthy>flee No way! You are fighting for your life! * R HP:Wounded *a Half-Elf*:Healthy>w w You flee head over heels. Main Street There is an old street-lamp on the border of the street. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: North East South West. * R HP:Wounded>w West Gate of Bree There are two lanterns here. On the ground, there are two plain leather belts. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. *a Hobbit* is standing here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. Exits: East West. Harry the Gatekeeper quickly approaches, trying to pierce you. * R HP:Wounded Harry the Gatekeeper:Healthy>No way! You are fighting for your life! You pound Harry the Gatekeeper's right leg extremely hard and tickle it. * R HP:Wounded Harry the Gatekeeper:Fine>No way! You are fighting for your life! * R HP:Wounded Harry the Gatekeeper:Fine>flee w w You flee head over heels. Main Street There is an old street-lamp on the border of the street. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: North East South West. *a Half-Elf* has arrived from the west. * R HP:Wounded>w West Gate of Bree On the ground, there are two lanterns. There are two plain leather belts here. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. *a Hobbit* is standing here. Harry the Bree Gatekeeper stands here. Exits: East West. * R HP:Wounded>The gate seems to be closed. The Bree gateguard tries to stab you, but your parry is successful. The Bree Guard joins the Bree gateguard's fight. The Bree gateguard joins the Bree Guard's fight. * R HP:Wounded the Bree gateguard:Healthy>w No way! You are fighting for your life! * R HP:Wounded the Bree gateguard:Healthy>w No way! You are fighting for your life! The Bree gateguard barely stabs your right hand and tickles it. * R HP:Wounded the Bree gateguard:Healthy>flee *Fëagil the Noldorin Elf* has arrived from the east. No way! You are fighting for your life! Harry the Gatekeeper joins the Bree Guard's fight. Harry the Gatekeeper pierces your right foot extremely hard. You feel a strong ache there! * R HP:Wounded the Bree gateguard:Healthy>w You flee head over heels. Main Street There is an old street-lamp on the border of the street. *a Half-Elf* is standing here. Exits: North East South West. * R HP:Wounded Move:Tired>w West Gate of Bree On the ground, there are two lanterns. There are two plain leather belts here. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. *a Hobbit* is standing here. Harry the Bree Gatekeeper stands here. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: East West. The Bree Guard quickly approaches, trying to pierce you. * R HP:Wounded Move:Tired the Bree Guard:Healthy>No way! You are fighting for your l ife! * R HP:Wounded Move:Tired the Bree Guard:Healthy>flee *Fëagil the Noldorin Elf* begins some strange incantations... * R HP:Wounded Move:Tired the Bree Guard:Healthy> Harry the Gatekeeper quickly approaches, trying to pierce you. The Bree gateguard quickly approaches, trying to stab you. * R HP:Wounded Move:Tired the Bree Guard:Healthy>w w You flee head over heels. Main Street There is an old street-lamp on the border of the street. *a Half-Elf* is standing here. Exits: North East South West. * R HP:Wounded Move:Tired>w West Gate of Bree There are two lanterns here. On the ground, there are two plain leather belts. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. *a Hobbit* is standing here. Harry the Bree Gatekeeper stands here. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: East West. * R HP:Wounded Move:Tired>The gate seems to be closed. *a Hobbit* lightly smites your left foot and tickles it. The Bree gateguard tries to stab you, but your parry is successful. * R HP:Wounded Move:Tired *a Hobbit*:Healthy>w No way! You are fighting for your life! * R HP:Wounded Move:Tired *a Hobbit*:Healthy>flee No way! You are fighting for your life! The Bree Guard barely pierces your left leg and tickles it. * R HP:Wounded Move:Tired *a Hobbit*:Healthy>w w You pound *a Hobbit*'s right foot extremely hard. Your victim is shocked by your hit! * R HP:Wounded Move:Tired *a Hobbit*:Fine>w You flee head over heels. PANIC! You couldn't escape! Harry the Gatekeeper strongly pierces your body. * R HP:Wounded Move:Tired *a Hobbit*:Fine>No way! You are fighting for your life! * R HP:Wounded Move:Tired *a Hobbit*:Fine>No way! You are fighting for your life! * R HP:Wounded Move:Tired *a Hobbit*:Fine>flee No way! You are fighting for your life! * R HP:Wounded Move:Tired *a Hobbit*:Fine>w w You flee head over heels. Main Street There is an old street-lamp on the border of the street. *a Half-Elf* is standing here. Jack stands on guard here, collecting monies. The Chief Guard is looking very upset. A sparrow is flapping around on the ground. Exits: North East South West. * R HP:Wounded Move:Tired>w West Gate of Bree There are two lanterns here. You see two plain leather belts on the ground. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. *a Hobbit* is standing here. Harry the Bree Gatekeeper stands here. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: East West. Jack Olby has arrived from the east. * R HP:Wounded Move:Tired>The gate seems to be closed. The Bree gateguard barely stabs your right arm and tickles it. * R HP:Wounded Move:Tired the Bree gateguard:Healthy>w No way! You are fighting for your life! *Fëagil the Noldorin Elf* begins some strange incantations... Jack Olby crushes your right arm and tickles it. The Bree Guard quickly approaches, trying to pierce you. * R HP:Wounded Move:Tired the Bree gateguard:Healthy>flee No way! You are fighting for your life! * R HP:Wounded Move:Tired the Bree gateguard:Healthy>e You flee head over heels. Main Street There is an old street-lamp on the border of the street. *a Half-Elf* is standing here. The Chief Guard is looking very upset. A sparrow is flapping around on the ground. Exits: North East South West. * R HP:Wounded Move:Tired>e Main Street There is an old street-lamp on the border of the street. A Guard of Bree stands here. Exits: North West. The Chief has arrived from the west. * R HP:Wounded Move:Tired> Alas, you cannot go that way... The Chief tries to slash you, but your parry is successful. * R HP:Wounded Move:Tired the Chief:Healthy>n No way! You are fighting for your life! Gryluk narrates 'elf dies' * R HP:Wounded Move:Tired the Chief:Healthy>flee n e The Bree Guard tries to pierce you, but your parry is successful. * R HP:Wounded Move:Tired the Chief:Healthy> The Chief barely slashes your left arm and tickles it. * R HP:Wounded Move:Tired the Chief:Healthy> You flee head over heels. Main Street There is an old street-lamp on the border of the street. Exits: East South. The Bree Guard has arrived from the south. The Chief has arrived from the south. * R HP:Wounded Move:Slow> Alas, you cannot go that way... * R HP:Wounded Move:Slow>Main Street There is an old street-lamp on the border of the street. A Guard of Bree stands here. A rugged-looking Man is standing here. A Guard of Bree stands here. Exits: North East South West. A Man yells 'An Orc is here at Main Street!' The Bree Guard LEAVES E A S T. * R HP:Wounded Move:Slow> The Bree Guard barely pierces your left arm and tickles it. * R HP:Wounded Move:Slow the Bree Guard:Healthy> A Man fails to pierce you. * R HP:Wounded Move:Slow the Bree Guard:Healthy> The Bree Guard has arrived from the west. * R HP:Wounded Move:Slow the Bree Guard:Healthy> The Chief has arrived from the west. * R HP:Wounded Move:Slow the Bree Guard:Healthy>nar brea bree gate nar brea bree gate Ok. You pound the Bree Guard's left foot extremely hard. * R HP:Wounded Move:Slow the Bree Guard:Fine> The Bree Guard tries to pierce you, but your parry is successful. * R HP:Wounded Move:Slow the Bree Guard:Fine>nar brea bree gate Ok. The Bree Guard barely pierces your right foot and tickles it. * R HP:Wounded Move:Slow the Bree Guard:Fine>flee Ok. * R HP:Wounded Move:Slow the Bree Guard:Fine>w w You flee head over heels. Main Street There is an old street-lamp on the border of the street. Jack stands on guard here, collecting monies. Exits: East South. * R HP:Wounded Move:Slow> Alas, you cannot go that way... * R HP:Wounded Move:Slow> Alas, you cannot go that way... You swiftly dodge Jack Olby's attempt to crush you. * R HP:Wounded Move:Slow Jack Olby:Healthy>s w The Bree Guard has arrived from the east. * R HP:Wounded Move:Slow Jack Olby:Healthy>No way! You are fighting for your life! The Chief has arrived from the east. * R HP:Wounded Move:Slow Jack Olby:Healthy>flee No way! You are fighting for your life! * R HP:Wounded Move:Slow Jack Olby:Healthy>w w You flee head over heels. Main Street There is an old street-lamp on the border of the street. Jack stands on guard here, collecting monies. Exits: East South. * R HP:Wounded Move:Slow> Alas, you cannot go that way... * R HP:Wounded Move:Slow> Alas, you cannot go that way... You swiftly dodge Jack Olby's attempt to crush you. * R HP:Wounded Move:Slow Jack Olby:Healthy>s w The Bree Guard has arrived from the east. * R HP:Wounded Move:Slow Jack Olby:Healthy>No way! You are fighting for your life! The Chief has arrived from the east. * R HP:Wounded Move:Slow Jack Olby:Healthy>flee No way! You are fighting for your life! * R HP:Wounded Move:Slow Jack Olby:Healthy>w w You flee head over heels. Main Street There is an old street-lamp on the border of the street. A rugged-looking Man is standing here. A Guard of Bree stands here. Exits: North East South West. * R HP:Wounded Move:Weak>Main Street There is an old street-lamp on the border of the street. Jack stands on guard here, collecting monies. A Guard of Bree stands here. The Chief Guard is looking very upset. *a Half-Elf* is standing here. Alas, you cannot go that way... The Bree Guard tries to pierce you, but your parry is successful. * R HP:Wounded Move:Weak the Bree Guard:Healthy> Jack Olby quickly approaches, trying to crush you. * R HP:Wounded Move:Weak the Bree Guard:Healthy>s flee s w w You swiftly dodge the Chief's attempt to slash you. * R HP:Wounded Move:Weak the Bree Guard:Healthy>No way! You are fighting for your li fe! * R HP:Wounded Move:Weak the Bree Guard:Healthy> You flee head over heels. Main Street There is an old street-lamp on the border of the street. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: North West. * R HP:Wounded Move:Weak>gd Alas, you cannot go that way... * R HP:Wounded Move:Weak>Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. *a Hobbit* is standing here. Exits: North East South West. * R HP:Wounded Move:Weak>West Gate of Bree You see two lanterns on the ground. You see two plain leather belts on the ground. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. Harry the Bree Gatekeeper stands here. Exits: East West. * R HP:Wounded Move:Weak>gd You get a flask of orkish draught from a leather backpack. Harry the Gatekeeper pierces your head hard. The Bree gateguard joins Harry the Gatekeeper's fight. The Bree gateguard barely stabs your body and tickles it. * R HP:Wounded Move:Weak Harry the Gatekeeper:Fine> You get a flask of orkish draught from a leather backpack. * R HP:Wounded Move:Weak Harry the Gatekeeper:Fine>flee The Bree gateguard barely stabs your right leg and tickles it. * R HP:Wounded Move:Weak Harry the Gatekeeper:Fine>w You pound Harry the Gatekeeper's left leg extremely hard and tickle it. * R HP:Wounded Move:Weak Harry the Gatekeeper:Fine>w You flee head over heels. PANIC! You couldn't escape! R HP:Wounded Move:Weak Harry the Gatekeeper:Fine>flee w No way! You are fighting for your life! The Bree Guard fails to pierce you. * R HP:Wounded Move:Weak Harry the Gatekeeper:Fine>No way! You are fighting for your life! * R HP:Wounded Move:Weak Harry the Gatekeeper:Fine>w You flee head over heels. Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. *a Hobbit* is standing here. *a Half-Elf* is standing here. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: North East South West. *Fëagil the Noldorin Elf* LEAVES W E S T. * R HP:Wounded Move:Fainting>West Gate of Bree On the ground, there are two lanterns. On the ground, there are two plain leather belts. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. Harry the Bree Gatekeeper stands here. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: East West. Harry the Gatekeeper pierces your body hard. * R Hflee P:Wounded Move:Fainting Harry the Gatekeeper:Fine>No way! You are fighting for your life! * R HP:Wounded Move:Fainting Harry the Gatekeeper:Fine>w w You flee head over heels. PANIC! You couldn't escape! The Bree gateguard quickly approaches, trying to stab you. * R HP:Wounded Move:Fainting Harry the Gatekeeper:Fine>*Fëagil the Noldorin Elf* beg ins some strange incantations... No way! You are fighting for your life! * R HP:Wounded Move:Fainting Harry the Gatekeeper:Fine>flee No way! You are fighting for your life! The Bree Guard quickly approaches, trying to pierce you. You swiftly dodge the Bree gateguard's attempt to stab you. * R HP:Wounded Move:Fainting Harry the Gatekeeper:Fine>w You flee head over heels. Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. *a Hobbit* is standing here. *a Half-Elf* is standing here. Jack stands on guard here, collecting monies. Exits: North East South West. * R HP:Wounded Move:Exhausted>w You are too exhausted to ride. * R HP:Wounded Move:Exhausted>*a Half-Elf* LEAVES W E S T. You are too exhausted to ride. Gryluk narrates 'it locked' * R HP:Wounded Move:Exhausted> The Chief has arrived from the east. The Bree Guard has arrived from the east. Jack Olby barely crushes your right arm and tickles it. * R HP:Wounded Move:Exhausted Jack Olby:Healthy>gd You get a flask of orkish draught from a leather backpack. * R HP:Wounded Move:Fainting Jack Olby:Healthy>qd quaff draught Ok. The draught burns down your throat, and a fiery feeling fills your limbs. The Bree Guard fails to pierce you. * R HP:Bad Move:Tired Jack Olby:Healthy>qd # {rep} now aliases {tell Rauko}. *Fëagil the Noldorin Elf* has arrived from the west. Rauko tells you 'what/' * R HP:Bad Move:Tired Jack Olby:Healthy>flee quaff draught Ok. The draught burns down your throat, and a fiery feeling fills your limbs. * R HP:Bad Jack Olby:Healthy>w You flee head over heels. Main Street There is an old street-lamp on the border of the street. Exits: North West. * R HP:Bad>w Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. *a Hobbit* is standing here. Jack stands on guard here, collecting monies. The Chief Guard is looking very upset. A Guard of Bree stands here. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: North East South West. *Fëagil the Noldorin Elf* begins some strange incantations... * R HP:Bad>West Gate of Bree There are two lanterns here. You see two plain leather belts on the ground. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. Exits: East West. *a Hobbit* has arrived from the east. The Bree Guard bows before *a Hobbit*. *n w R HP:Bad> Alas, you cannot go that way... You swiftly dodge *a Half-Elf*'s attempt to pierce you. * R HP:Bad *a Half-Elf*:Healthy>flee No way! You are fighting for your life! The Bree gateguard tries to stab you, but your parry is successful. Jack Olby has arrived from the east. Jack Olby joins the Bree gateguard's fight. Jack Olby barely crushes your left foot and tic* R HP:Bad *a Half-Elf*:Healthy>w You flee head over heels. Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. The Chief Guard is looking very upset. A Guard of Bree stands here. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: North East South West. * R HP:Bad Move:Tired>w West Gate of Bree You see two lanterns on the ground. On the ground, there are two plain leather belts. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. *a Hobbit* is standing here. Jack stands on guard here, collecting monies. flee Exits: East West. * R HP:Bad Move:Tired>w w The gate seems to be closed. Harry the Gatekeeper barely pierces your head and tickles it. The Bree Guard barely pierces your right foot and tickles it. R HP:Bad Move:Tired Harry the Gatekeeper:Fine> You flee head over heels.kles it. Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. The Chief Guard is looking very upset. A Guard of Bree stands here. *Fëagil the Noldorin Elf* is standing here (Shrouded). Exits: North w East South West. * R HP:Bad Move:Tired>West Gate of Bree On the ground, there are two lanterns. On the ground, there are two plain leather belts. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. *a Hobbit* is standing here. Jack stands on guard here, collecting monies. Exits: East West. 1mThe Bree gateguard tries to stab you, but your parry is successful. * R HP:Bad Move:Tired the Bree gateguard:Healthy>No way! You are fighting for your l ife! *Fëagil the Noldorin Elf* has arrived from the east. Jack Olby quickly approaches, trying to crush you. * R HP:Bad Move:Tired the Bree gateguard:Healthy>w w No way! You are fighting for your life! The Bree gateguard quickly approaches, trying to stab you. The Bree Guard has arrived from the east. The Chief has arrived from the east. * R HP:Bad Move:Tired the Bree gateguard:Healthy>flee You flee head over heels. Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. Exits: North East South West. * R HP:Bad Move:Tired>w West Gate of Bree You see two lanterns on the ground. You see two plain leather belts on the ground. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. *a Hobbit* is standing here. Jack stands on guard here, collecting monies. *Fëagil the Noldorin w Elf* is standing here (Shrouded). A Guard of Bree stands here. The Chief Guard is looking very upset. Exits: East West. You swiftly dodge the Chief's attempt to slash you. * R HP:Bad Move:Tired the Chief:Healthy>w No way! You are fighting for your life! The Bree Guard quickly approaches, trying to pierce you. You pound the Chief's left hand extremely hard. * R HP:Bad Move:Tired the Chief:Fine>flee You flee head over heels. PANIC! You couldn't escape! You swiftly dodge the Bree Guard's attempt to pierce you. Harry the Gatekeeper quickly approaches, trying to pierce you. * R HP:Bad Move:Tired the Chief:Fine>w No way! You are fighting for your life! The Bree gateguard quickly approaches, trying to stab you. You flee head over heels. Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. Exits: North East South West. * R HP:Bad Move:Slow>w West Gate of Bree There are two lanterns here. On the ground, there are two plain leather belts. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. *a Hobbit* is standing here. Jack stands on guard here, collecting monies. *Fëagil the Noldorin Elf* is standing here (Shrouded). A Guard of Bree stands here. The Chief Guard is looking very upset. Exits: East West. Jack Olby crushes your left leg hard. You wish that your wounds would stop BLEEDING so much! * R HP:Bad Move:Slow Jack Olby:Healthy>flee *Fëagil the Noldorin Elf* begins some strange incantations... No way! You are fighting for your life! * R HP:Bad Move:Slow Jack Olby:Healthy>w w You flee head over heels. PANIC! You couldn't escape! * R HP:Bad Move:Slow Jack Olby:Healthy>No way! You are fighting for your life! * R HP:Bad Move:Slow Jack Olby:Healthy>flee w No way! You are fighting for your life! You swiftly dodge the Bree gateguard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! The Bree Guard barely pierces your body and tickles it. You wish that your wounds would stop BLEEDING so much! * R HP:Bad Move:Slow Jack Olby:Healthy>flee PANIC! You can't quit the fight! Rauko narrates 'ack draaz in bree' *Fëagil the Noldorin Elf* utters the words 'qahijf gsfal' *Fëagil the Noldorin Elf* sprays you with piercing rays of many-coloured light. You wish that your wounds would stop BLEEDING so much! The Chief quickly approaches, trying to slash you. * R HP:Awful Move:Slow Jack Olby:Healthy>w No way! You are fighting for your life! The Bree gateguard barely stabs your left foot and tickles it. Harry the Gatekeeper barely pierces your left arm and tickles it. You wish that your wounds would stop BLEEDING so much! You wish that your wounds would stop BLEEDING so much! * R HP:Awful Move:Slow Jack Olby:Healthy>flee No way! You are fighting for your life! * R HP:Awful Move:Slow Jack Olby:Healthy>w PANIC! You can't quit the fight! The Bree Guard tries to pierce you, but your parry is successful. You wish that your wounds would stop BLEEDING so much! * R HP:Awful Move:Slow Jack Olby:Healthy>w flee No way! You are fighting for your life! * R HP:Awful Move:Slow Jack Olby:Healthy>flee You flee head over heels. Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. Exits: North East South West. * R HP:Awful Move:Slow>w West Gate of Bree You see two lanterns on the ground. There are two plain leather belts here. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. *a Hobbit* is standing here. Jack stands on guard here, collecting monies. *Fëagil the Noldorin Elf* is standing here. A Guard of Bree stands here. The Chief Guard is looking very upset. Exits: East West. *a Half-Elf* barely pierces your right arm and tickles it. You wish that your wounds would stop BLEEDING so much! * R HP:Awful Move:Slow *a Half-Elf*:Healthy>flee You flee head over heels. Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. Exits: North East South West. The Chief has arrived from the west. * R HP:Awful Move:Slow>w West Gate of Bree On the ground, there are two lanterns. On the ground, there are two plain leather belts. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. *a Hobbit* is standing here. Jack stands on guard here, collecting monies. *Fëagil the Noldorin Elf* is standing here. A Guard of Bree stands here. Exits: East West. Harry the Gatekeeper quickly approaches, trying to pierce you. The Bree gateguard quickly approaches, trying to stab you. You flee head over heels. PANIC! You couldn't escape! * R HP:Awful Move:Slow Harry the Gatekeeper:Fine>flee No way! You are fighting for your life! The Bree gateguard quickly approaches, trying to stab you. You swiftly dodge the Bree Guard's attempt to pierce you. You wish that your wounds would stop BLEEDING so much! Jack Olby barely crushes your right hand. You wish that your wounds would stop BLEEDING so much! You wish that your wounds would stop BLEEDING so much! * R HP:Awful Move:Slow Harry the Gatekeeper:Fine>w w You flee head over heels. PANIC! You couldn't escape! You wish that your wounds would stop BLEEDING so much! Harry the Gatekeeper pierces your right foot hard and shatters it. You wish that your wounds would stop BLEEDING so much! * R HP:Awful Move:Slow Harry the Gatekeeper:Fine>flee You flee head over heels. PANIC! You couldn't escape! * R HP:Awful Move:Slow Harry the Gatekeeper:Fine>w No way! You are fighting for your life! * R HP:Awful Move:Slow Harry the Gatekeeper:Fine>flee flee You flee head over heels. PANIC! You couldn't escape! The Bree Guard quickly approaches, trying to pierce you. The Bree Guard quickly approaches, trying to pierce you. * R HP:Awful Move:Slow Harry the Gatekeeper:Fine>No way! You are fighting for your l ife! The Bree Guard barely pierces your left foot and shatters it. You wish that your wounds would stop BLEEDING so much! You pound Harry the Gatekeeper's left arm extremely hard. * R HP:Awful Move:Slow Harry the Gatekeeper:Fine>flee You flee head over heels. Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. The Chief Guard is looking very upset. Exits: North East South West. * R HP:Awful Move:Weak>flee West Gate of Bree On the ground, there are two lanterns. You see two plain leather belts on the ground. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. *a Hobbit* is standing here. Jack stands on guard here, collecting monies. *Fëagil the Noldorin Elf* is standing here. A Guard of Bree stands here. Exits: East West. Harry the Gatekeeper quickly approaches, trying to pierce you. Jack Olby quickly approaches, trying to crush you. The Chief has arrived from the east. * R HP:Awful Move:Weak Harry the Gatekeeper:Fine>flee No way! You are fighting for your life! *a Half-Elf* quickly approaches, trying to pierce you. * R HP:Awful Move:Weak Harry the Gatekeeper:Fine>w w *Fëagil the Noldorin Elf* begins some strange incantations... You flee head over heels. PANIC! You couldn't escape! You wish that your wounds would stop BLEEDING so much! * R HP:Awful Move:Weak Harry the Gatekeeper:Fine>flee w flee No way! You are fighting for your life! * R HP:Awful Move:Weak Harry the Gatekeeper:Fine>flee You flee head over heels. Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. Exits: North East South West. * R HP:Awful Move:Weak> You flee head over heels. Main Street There is an old street-lamp on the border of the street. Exits: North West. * R HP:Awful Move:Weak>w You flee head over heels. PANIC! You couldn't escape! * R HP:Awful Move:Weak>flee flee You flee head over heels. Main Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. Exits: North East South West. * R HP:Awful Move:Weak>w w You flee head over heels. Cobblestone Street There is an old street-lamp on the border of the street. An old man is walking around, cleaning up. Exits: North South. * R HP:Awful Move:Weak>w Alas, you cannot go that way... * R HP:Awful Move:Weak> Alas, you cannot go that way... * R HP:Awful Move:Weak>s w You flee head over heels. Paving Stone Square There is an old street-lamp on the border of the street. Exits: North East South. * R HP:Awful Move:Fainting> Alas, you cannot go that way... * R HP:Awful Move:Weak> You flee head over heels. Cobblestone Street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. The Chief Guard is looking very upset. *Fëagil the Noldorin Elf* is standing here. Exits: North East South West. The Bree Guard has arrived from the west. * R HP:Awful Move:Fainting>s *Fëagil the Noldorin Elf* begins some strange incantations... Fearless narrates 'going to bash' West Gate of Bree There are two lanterns here. You see two plain leather belts on the ground. There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here (Idle). A Guard of Bree stands here. Harry the Bree Gatekeeper stands here. *a Half-Elf* is standing here. 1m*a Hobbit* is standing here. Jack stands on guard here, collecting monies. Exits: East West. * R HP:Awful Move:Fainting> You swiftly dodge *a Half-Elf*'s attempt to pierce you. You wish that your wounds would stop BLEEDING so much! *a Hobbit* smites your right leg extremely hard and shatters it. You are mortally wounded and will die soon if not aided. You are in a pretty bad shape, unable to do anything! You are mortally wounded and will die soon if not aided. * HP:Dying Move:Fainting *a Half-Elf*:Healthy> You are in a pretty bad shape, unable to do anything! You feel a strong ache there! You are dead! Sorry... * HP:Awful Move:Fainting>stat Nah... You feel too relaxed to do that.. * HP:Awful Move:Fainting>Nah... You feel too relaxed to do that.. * HP:Awful Move:Fainting>OB: 117%, DB: -24%, PB: 0%, Armour: 0%. Wimpy: 100. Mood: w impy. Needed: 217,504 xp, 0 tp. Wp: 30. Gold: 0. Alert: normal #################################### -150k.. -17 wps.. looovvvllllyyy..