No organization no kill
posted by Fearless
2000-07-07 14:21:33
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Nice 3 vs 3 but they where organized and won, we rushed too quick Was fun tho.
### So here is the log how i die againī###

* C HP:Fine Mana:Cold>get purple pack
recite purple
You get a purple scroll from a leather backpack.

* C HP:Fine Mana:Cold>
You recite a purple scroll which dissolves.
You start glowing.
Fearless creates a noxious cloud around you!
You create a noxious cloud around him.
You ignore the effects.
Nothing happens.

* C HP:Fine Mana:Cold>open door

Jarl says 'they east?'

* C HP:Fine Mana:Cold>e
Ok.

* C HP:Fine Mana:Cold>An Abandoned Hut ####WOW we have balls
*Dorfl the Dwarf* is resting here.
*Dur the Beorning Man* is resting here.
*Grumm the Dwarf* is standing here tending wounds.
Exits: West Down.
A hungry warg has arrived from the west.
Grychmak has arrived from the west.
Aha, you have found your victim!

* C HP:Fine Mana:Cold>close door

Jarl has arrived from the west.
A pack horse has arrived from the west.

* C HP:Fine Mana:Cold>*Dorfl the Dwarf* stops resting, and clambers on his feet.
Ok.

* C HP:Fine Mana:Cold>
*Grumm the Dwarf* smites your body extremely hard.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Healthy>3
k *dwarf*
You're already fighting!

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Healthy>
You pound *Grumm the Dwarf*'s left arm extremely hard.
Your victim is shocked by your hit!

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>3
3
k *dwarf*
You're already fighting!

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
k *dwarf*
Alas! 
You failed to reach him through the melee.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>close door
close door
close door
close door

Jarl utters the words 'braqt eaaf'
The exit west seems to blur for a while. ###Ok bit too early but we'll see

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>close door

*Dur the Beorning Man* stops resting, and clambers on his feet.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
It's already closed!

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>close door
It's already closed!

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>close door
* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
Jarl begins some strange incantations...
It's already closed!
*Grumm the Dwarf* sends you sprawling with a powerful bash.
Grychmak utters the word 'pabraw'
Grychmak raises his voice and ancient powers make *Dur the Beorning Man* twist in pain.
Grychmak tries to slash *Dur the Beorning Man*, but he parries successfully.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>3

Grychmak begins some strange incantations...
*Grumm the Dwarf* smites your right leg extremely hard.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
*Dur the Beorning Man* panics, and attempts to flee.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
*Dur the Beorning Man* tries to slash Grychmak, but he parries successfully.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
Jarl utters the word 'yufzbarr'
Jarl throws a fireball at *Dorfl the Dwarf*, completely enveloping him in flames.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
*Dur the Beorning Man* panics, and attempts to flee.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>l d

Grychmak utters the word 'pabraw'
Grychmak raises his voice and ancient powers make *Dur the Beorning Man* twist in pain.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
*Grumm the Dwarf* grums 'FIGHT'   ###Bad idea dont fight just die please

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
Grychmak swiftly dodges *Dur the Beorning Man*'s attempt to slash him.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
*Dorfl the Dwarf* sends Jarl sprawling with a powerful bash.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
*Dur the Beorning Man* opens the trapdoor.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
*Dorfl the Dwarf* gets a thin pair of soft leather boots from a leather backpack.
*Dorfl the Dwarf* gets a thin pair of soft leather trousers from a leather backpack.
*Dorfl the Dwarf* gets a thin pair of leather gloves from a leather backpack.
*Dorfl the Dwarf* gets a pair of soft leather sleeves from a leather backpack.
*Dorfl the Dwarf* gets a thin, soft leather jerkin from a leather backpack.
*Dorfl the Dwarf* gets a hard leather cap from a leather backpack.
Your head stops stinging.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
It's already closed!
You pound *Grumm the Dwarf*'s body extremely hard.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
It's already closed!
*Dur the Beorning Man* swiftly dodges Grychmak's attempt to slash him.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
It's already closed!

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
It's already closed!

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>k *dwarf*
You're already fighting!

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>The trapdoor is open.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine>
*Dorfl the Dwarf* strongly cleaves Jarl's body and tickles it.

* C HP:Fine Mana:Cold *Grumm the Dwarf*:Fine> 
You flee head over heels.   ####Damn autowimpy was too high now we are fucked
Smelly Cellar
A large mean-looking troll is here.
Exits: Up.

o C HP:Fine Mana:Cold>u

Grychmak tells you 'dur hurt'

o C HP:Fine Mana:Cold>An Abandoned Hut
*Dorfl the Dwarf* is here, fighting Jarl.
*Dur the Beorning Man* is here, fighting Grychmak.
*Grumm the Dwarf* is standing here.
A hungry warg stands here, sniffing around for flesh.
Grychmak is here, fighting *Dur the Beorning Man*.
Jarl the Black Númenórean is here, fighting *Dorfl the Dwarf*.
A sturdy pack horse is standing here.
Exits: West Down.
*Dorfl the Dwarf* strongly cleaves Jarl's body.

* C HP:Fine Mana:Cold>
Grychmak panics, and attempts to flee.
Grychmak leaves down.

* C HP:Fine Mana:Cold>
Jarl ***RECOVERED*** his senses.

* C HP:Fine Mana:Cold>3

Jarl narrates 'rescue so I can cast'
*Grumm the Dwarf* smites your right foot extremely hard.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Fine>k *dwarf*
You're already fighting!
Jarl narrates 'rescue so I can cast'
Jarl barely slashes *Dorfl the Dwarf*'s left foot and tickles it.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Fine>
Jarl leaves down.
Grychmak has arrived from below.
You pound *Grumm the Dwarf*'s left arm extremely hard and shatter it.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Hurt>
*Dorfl the Dwarf* closes the trapdoor.
You flee head over heels.
PANIC! 
You couldn't escape!

f
* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Hurt>
You flee head over heels.
PANIC! 
You couldn't escape!

f
* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Hurt>
You flee head over heels.
PANIC! 
You couldn't escape!

f
* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Hurt>
The trapdoor is opened from the other side.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Hurt>
You flee head over heels.
Smelly Cellar
A large mean-looking troll is here.
Jarl the Black Númenórean is standing here.
Exits: Up.
Jarl leaves up.

o C HP:Hurt Mana:Cold>u

The large troll crushes your body and tickles it.

o C HP:Hurt Mana:Cold the large troll:Healthy>No way! 
You are fighting for your life!

o C HP:Hurt Mana:Cold the large troll:Healthy>
You pound the large troll's left foot very hard and tickle it.

o C HP:Hurt Mana:Cold the large troll:Fine>f
The trap closes quietly.
You flee head over heels.
PANIC! 
You couldn't escape!

o C HP:Hurt Mana:Cold the large troll:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
f
f
o C HP:Hurt Mana:Cold the large troll:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
f
The large troll strongly crushes your left foot and tickles it.

o C HP:Hurt Mana:Cold the large troll:Fine>
The trap is opened from the other side.

o C HP:Hurt Mana:Cold the large troll:Fine>
You flee head over heels.
An Abandoned Hut
*Dorfl the Dwarf* is here, fighting Jarl.
*Dur the Beorning Man* is here, fighting Grychmak.
*Grumm the Dwarf* is here, fighting Grychmak.
A hungry warg stands here, sniffing around for flesh.
A sturdy pack horse is standing here.
Grychmak is here, fighting *Dur the Beorning Man*.
Jarl the Black Númenórean is here, fighting *Dorfl the Dwarf*.
Exits: West Down.
Jarl panics, and attempts to flee.
Jarl leaves down.
Grychmak tries to slash *Dur the Beorning Man*, but he parries successfully.

* C HP:Hurt Mana:Cold>
Grychmak panics, and attempts to flee.
Grychmak leaves down.
*Grumm the Dwarf* quickly approaches, trying to smite you.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Hurt>3

*Dorfl the Dwarf* closes the trapdoor.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Hurt>
*Dur the Beorning Man* slashes your body and tickles it.
*Grumm the Dwarf* smites your right leg very hard and tickles it.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Hurt>The trapdoor is opened from the other side.
k *dwarf*
You're already fighting!

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Hurt>
You pound *Grumm the Dwarf*'s left foot extremely hard and shatter it.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Wounded>
Jarl has arrived from below.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Wounded>
*Dorfl the Dwarf* closes the trapdoor.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Wounded>
*Dorfl the Dwarf* cleaves your body extremely hard.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Wounded>
Jarl opens the trapdoor.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Wounded>
Jarl leaves down.
A pack horse leaves down.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Wounded>
*Dorfl the Dwarf* closes the trapdoor.
*Grumm the Dwarf* sends you sprawling with a powerful bash.

* C HP:Hurt Mana:Cold *Grumm the Dwarf*:Wounded>
*Dorfl the Dwarf* cleaves your right arm extremely hard.

* C HP:Wounded Mana:Cold *Grumm the Dwarf*:Wounded>
You flee head over heels.
PANIC! 
You couldn't escape!

* C HP:Wounded Mana:Cold *Grumm the Dwarf*:Wounded>
*Dur the Beorning Man* lightly slashes your left foot and tickles it.

* C HP:Wounded Mana:Cold *Grumm the Dwarf*:Wounded>
Jarl narrates 'FIGHT I BLOCKED'
You flee head over heels.
PANIC! 
You couldn't escape!

* C HP:Wounded Mana:Cold *Grumm the Dwarf*:Wounded>
The trapdoor is opened from the other side.

* C HP:Wounded Mana:Cold *Grumm the Dwarf*:Wounded>
*Dorfl the Dwarf* closes the trapdoor.

* C HP:Wounded Mana:Cold *Grumm the Dwarf*:Wounded>
*Dorfl the Dwarf* cleaves your left leg extremely hard.
*Grumm the Dwarf* smites your body extremely hard and shatters it.
You feel a strong ache there!

* C HP:Wounded Mana:Cold *Grumm the Dwarf*:Wounded>
*Dur the Beorning Man* strongly slashes your left leg.
You flee head over heels.
PANIC! 
You couldn't escape!

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
The trapdoor is opened from the other side.

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
*Dorfl the Dwarf* closes the trapdoor.

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
The trapdoor is opened from the other side.
Your head stops stinging.
You pound *Grumm the Dwarf*'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
*Dorfl the Dwarf* closes the trapdoor.

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
*Dorfl the Dwarf* cleaves your left foot very hard.

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
The trapdoor is opened from the other side.
*Dorfl the Dwarf* closes the trapdoor.
WARNING: inactivity timeout in 10 seconds.

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>get blue sable  ###ok after all wy U have to be FUCKED Up
recite blue
You can't find a blue in the sable.
You flee head over heels.
PANIC! 
You couldn't escape!
*Grumm the Dwarf* panics, and attempts to flee.

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
You don't have a blue.

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
The trapdoor is opened from the other side.
*Dorfl the Dwarf* closes the trapdoor.

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
The trapdoor is opened from the other side.
*Dur the Beorning Man* sends you sprawling with a powerful bash.

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
Jarl has arrived from below.
A pack horse has arrived from below.

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
*Dorfl the Dwarf* closes the trapdoor.
*Dorfl the Dwarf* cleaves your right hand extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* C HP:Bad Mana:Cold *Grumm the Dwarf*:Wounded>
*Dur the Beorning Man* slashes your right leg very hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!

* C HP:Awful Mana:Cold *Grumm the Dwarf*:Wounded>f

You flee head over heels.
PANIC! 
You couldn't escape!

* C HP:Awful Mana:Cold *Grumm the Dwarf*:Wounded>
*Grumm the Dwarf* smites your right foot extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!

f
* C HP:Awful Mana:Cold *Grumm the Dwarf*:Wounded>
Jarl utters the word 'yufzbarr'

* C HP:Awful Mana:Cold *Grumm the Dwarf*:Wounded>
*Grumm the Dwarf* grums 'DIE'   ###he wants me so bad

* C HP:Awful Mana:Cold *Grumm the Dwarf*:Wounded>
You flee head over heels.
PANIC! 
You couldn't escape!

f
* C HP:Awful Mana:Cold *Grumm the Dwarf*:Wounded>
*Dur the Beorning Man* slashes your left arm very hard and shatters it.
You feel a strong ache there!
You are incapacitated and will slowly die, if not aided.

* C HP:Dying Mana:Cold *Grumm the Dwarf*:Wounded>
You feel a strong ache there!
Ouch! 
You lose a level!

You are dead! Sorry...


* C HP:Awful Mana:Cold>
Your head stops stinging.

* C HP:Awful Mana:Cold>Nah... 
You feel too relaxed to do that..

* C HP:Awful Mana:Cold>Nah... 
You feel too relaxed to do that..

* C HP:Awful Mana:Cold>Nah... 
You feel too relaxed to do that..

* C HP:Awful Mana:Cold>stat
OB: 109%, DB: -36%, PB: 0%, Armour: 0%. Wimpy: 200. Mood: wimpy.
Needed: 20,511 xp, 0 tp. Wp: 30. Gold: 0. Alert: normal


###Lost 14wps  some nice full set.
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