A veritable massacre
posted by Forin
2000-07-14 10:08:13
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Forin meets 5 Orcs and Toulen near NOC.
/* 20000714					 */
/* Forin looking for Orcs around NOC as usual... */


* Mana:Burning>tr
You carefully examine the ground around you, looking for tracks...

ti
You hear some apparently close noise coming from the north.

The day has begun.
You begin to feel hungry.

You hear some apparently very close noise coming from the north.

*Cackle the Orc* has arrived from the north.
*Jur the Orc* has arrived from the north.
*Crackhead the Orc* has arrived from the north.
*Garuda the Orc* has arrived from the north.
A hungry warg has arrived from the north.


/* 4 Orcs might be more than I can handle alone */


You stop searching.

* Mana:Burning>e
According to the Dúnadan calendar, it is:
Trewsday, the 20th of Rethe, Year 3004 of the Third Age.
According to the sun, it is early in the morning.
You can see a Half Moon (waning) in the western part of the sky.
Real time is Fri Jul 14 06:57:36 2000 GMT.
Last reboot due to manual reboot at Thu Jul 13 19:32:39 2000 GMT
*Cackle the Orc* leaves north.
*Jur the Orc* leaves north.
*Crackhead the Orc* leaves north.
*Garuda the Orc* leaves north.
A hungry warg leaves north.
You hear some apparently very close noise coming from the north.

* Mana:Burning>Rocky Path
Exits: North East West.

* Mana:Burning>n
Bend in the Trail
Exits: North East South.

* Mana:Burning>n
Bend in the Trail
Exits: South West.

* Mana:Burning>w
Trail through the Mountains
Exits: East West.

* Mana:Burning>w
Crossing of the Paths
Exits: North East South West.

* Mana:Burning>
Toulen tells you 'lets do pbs?'

* Mana:Burning>na cackle jur garuda crackhead slag
Ok.

* Mana:Burning>glp
[get lembas backpack]
You get a lembas wafer from a leather backpack.

* Mana:Burning>ela
[eat lembas]
You eat the lembas.
You are full.

* Mana:Burning>t toulen 4 named orcs therte
Ok.

* Mana:Burning>sco
442/442 hit, 89/91 mana, and 111/155 moves.

* Mana:Burning>stat
OB: 161%, DB: 38%, PB: 18%, Armour: 58%. Wimpy: 200. Mood: aggressive.
Needed: 1,239,676 xp, 0 tp. Wp: 99. Gold: 786. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- bless

* Mana:Burning>whoi cackle
Cackle is a level thirteen Orkish Rider.

Cackle, Captain of the Hosts of Mordor,
Leader of the Three Faces of Fear

Cash, Favour, Group or EQ,
Give me a tell, i'll see what i can do =)

* Mana:Burning>     
Jin narrates 'kill em'

* Mana:Burning>tt cackle
TARGET: cackle


/* It is day and Cackle is not very high level, I might */
/* be able to win.					*/


* Mana:Burning>e
Trail through the Mountains
Exits: East West.

*>e
Bend in the Trail
Exits: South West.

*>s
Bend in the Trail
Exits: North East South.

*>
Toulen tells you 'ah .. u fighting? i would come'

*>s
Rocky Path
Exits: North East West.

*>w
Rocky Path
Exits: North East South.

*>n
A Slag Pit
Exits: South Down.

*>ktt
[kill cackle]
They aren't here.

*>
You hear some apparently very close noise coming from the south.

*>
*Cackle the Orc* has arrived from the south.
*Jur the Orc* has arrived from the south.
*Crackhead the Orc* has arrived from the south.
*Garuda the Orc* has arrived from the south.
A hungry warg has arrived from the south.

*>ktt
[kill cackle]
* *Cackle the Orc*:Fine>
You smite *Cackle the Orc*'s right arm extremely hard and shatter it.
*Cackle the Orc* struggles to pull the corpse with him.

* *Cackle the Orc*:Fine>
*Garuda the Orc* stabs your right leg extremely hard and tickles it.

* HP:Fine *Cackle the Orc*:Fine>
*Crackhead the Orc* smites your body extremely hard and tickles it.

* HP:Fine *Cackle the Orc*:Fine>{bash;stand}

*Cackle the Orc* sighs loudly.

* HP:Fine *Cackle the Orc*:Fine>*Cackle the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Cackle the Orc* leaves down.
Do you not consider fighting as standing?

* HP:Fine *Crackhead the Orc*:Healthy>flee      
You flee head over heels.
Rocky Path
Exits: North East South.

* HP:Fine>e
Rocky Path
Exits: North East West.

* HP:Fine>w
Rocky Path
Exits: North East South.

* HP:Fine>n
A Slag Pit
The corpse of the trained horse is lying here.
*Jur the Orc* is standing here.
*Crackhead the Orc* is standing here.
*Garuda the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Cackle the Orc* is standing here.
Exits: South Down.

* HP:Fine>ktt
[kill cackle]
* HP:Fine *Cackle the Orc*:Hurt>
You smite *Cackle the Orc*'s left leg extremely hard and shatter it.

* HP:Fine *Cackle the Orc*:Hurt>
*Garuda the Orc* stabs your left arm extremely hard and tickles it.
*Cackle the Orc* smites your right arm hard and tickles it.

flee
* HP:Fine *Cackle the Orc*:Hurt>
*Cackle the Orc* panics, and attempts to flee.
*Cackle the Orc* leaves down.
*Crackhead the Orc* smites your right leg extremely hard.

* HP:Fine *Garuda the Orc*:Healthy>
You flee head over heels.
Drafty Tunnel
The corpse of the orc-guard is lying here.
The corpse of the orc-guard is lying here.
*Cackle the Orc* is standing here.
Exits: East Up.
The ground no longer feels frosty.

* HP:Fine>ktt
[kill cackle]
You cannot attack and flee at the same time.

* HP:Fine>
*Cackle the Orc* leaves east.

* HP:Fine>ktt
[kill cackle]
They aren't here.

* HP:Fine>e
ktt
[kill cackle]
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
*Cackle the Orc* is standing here.
Exits: North East South West.
*Cackle the Orc* leaves north.

* HP:Fine>They aren't here.

* HP:Fine>
An orc slavemaster lightly whips your right leg and tickles it.

* HP:Fine an orc slavemaster:Healthy>n
No way! 
You are fighting for your life!

* HP:Fine an orc slavemaster:Healthy>flee
You flee head over heels.
Drafty Tunnel
The corpse of the orc-guard is lying here.
The corpse of the orc-guard is lying here.
Exits: East Up.

* HP:Fine>
*Garuda the Orc* has arrived from above.
A hungry warg has arrived from above.

* HP:Fine>
*Garuda the Orc* stabs your right hand extremely hard.

* HP:Fine *Garuda the Orc*:Healthy>u
No way! 
You are fighting for your life!

* HP:Fine *Garuda the Orc*:Healthy>flee
You flee head over heels.
A Slag Pit
The corpse of the trained horse is lying here.
*Jur the Orc* is standing here.
*Crackhead the Orc* is standing here.
Exits: South Down.
*Crackhead the Orc* strongly smites your body and tickles it.

* HP:Hurt *Crackhead the Orc*:Healthy>
You smite *Crackhead the Orc*'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!

* HP:Hurt *Crackhead the Orc*:Fine>{bash;stand}

* HP:Hurt *Crackhead the Orc*:Fine>Do you not consider fighting as standing?

* HP:Hurt *Crackhead the Orc*:Fine>flee
PANIC! 
You can't quit the fight!

* HP:Hurt *Crackhead the Orc*:Fine>flee
You flee head over heels.
Drafty Tunnel
The corpse of the orc-guard is lying here.
The corpse of the orc-guard is lying here.
*Garuda the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East Up.
The ground no longer feels frosty.

* HP:Hurt>ktt
[kill cackle]
They aren't here.
*Garuda the Orc* stabs your body hard and tickles it.

* HP:Hurt *Garuda the Orc*:Healthy>u
No way! 
You are fighting for your life!

* HP:Hurt *Garuda the Orc*:Healthy>flee
You flee head over heels.
A Slag Pit
The corpse of the trained horse is lying here.
*Jur the Orc* is standing here.
*Crackhead the Orc* is standing here.
Exits: South Down.

* HP:Hurt>
*Crackhead the Orc* leaves down.

* HP:Hurt>s
Rocky Path
Exits: North East South.

* HP:Hurt>tto
TARGET: *orc*
* HP:Hurt>n
A Slag Pit
The corpse of the trained horse is lying here.
*Jur the Orc* is standing here.
Exits: South Down.

* HP:Hurt>ktt
[kill *orc*]
You cannot attack and flee at the same time.
Spell Down: bless

* HP:Hurt>ktt
[kill *orc*]
* HP:Hurt *Jur the Orc*:Fine>
You smite *Jur the Orc*'s body extremely hard and shatter it.

* HP:Hurt *Jur the Orc*:Fine>{bash;stand}
*Cackle the Orc* has arrived from below.
*Crackhead the Orc* has arrived from below.
*Garuda the Orc* has arrived from below.
A hungry warg has arrived from below.

*Garuda the Orc* stabs your left foot extremely hard.


*Cackle the Orc* leaves down.
*Crackhead the Orc* leaves down.
You hear some apparently very close noise coming from below.

* HP:Hurt *Jur the Orc*:Fine>flee
Do you not consider fighting as standing?

* HP:Hurt *Jur the Orc*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Hurt *Jur the Orc*:Fine>
*Cackle the Orc* has arrived from below.
*Crackhead the Orc* has arrived from below.

* HP:Hurt *Jur the Orc*:Fine>flee
You flee head over heels.
Drafty Tunnel
The corpse of the orc-guard is lying here.
The corpse of the orc-guard is lying here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East Up.
The ground no longer feels frosty.

* HP:Hurt>u
A Slag Pit
The corpse of the trained horse is lying here.
*Jur the Orc* is standing here.
*Garuda the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Cackle the Orc* is standing here.
*Crackhead the Orc* is standing here.
Exits: South Down.

* HP:Hurt>s
Rocky Path
Exits: North East South.

* HP:Hurt>s
Rocky Path
The scalped corpse of *a Half-Elf* is lying here.
Exits: North South.

* HP:Hurt>score
266/442 hit, 91/91 mana, and 81/155 moves.


/* I lost a few hps */


* HP:Hurt>s
Bubbling Spring
A clear spring babbles as cool water trickles out of the ground.
Exits: North.

* HP:Hurt>ccl
[cast 'cure light' ]
You start to concentrate...

You hear some apparently close noise coming from the north.

Your scratches and bruises disappear.

* HP:Hurt Mana:Burning>ccl
[cast 'cure light' ]
You start to concentrate...

Your scratches and bruises disappear.

* HP:Hurt Mana:Hot>
You hear some apparently very close noise coming from the north.

* HP:Hurt Mana:Hot>tt jur
TARGET: jur


/* I just picked a name at random */


* HP:Hurt Mana:Hot>ccl
[cast 'cure light' ]
You start to concentrate...

ktt
[kill jur]
You hear some apparently close noise coming from the north.

Your scratches and bruises disappear.

* HP:Hurt Mana:Hot>They aren't here.

* HP:Hurt Mana:Hot>n
ktt
[kill jur]
Rocky Path
Exits: North South.

* HP:Hurt Mana:Hot>They aren't here.
You hear some apparently close noise coming from the north.

* HP:Hurt Mana:Hot>n
ktt
[kill jur]
Rocky Path
Exits: North East South.

* HP:Hurt Mana:Hot>They aren't here.

* HP:Hurt Mana:Hot>n
ktt
[kill jur]
You hear some apparently close noise coming from the north.
A Slag Pit
The corpse of the trained horse is lying here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South Down.

* HP:Hurt Mana:Hot>They aren't here.

* HP:Hurt Mana:Hot>ko
[kill *orc*]
* HP:Hurt Mana:Hot *an Orc*:Hurt>
You smite *an Orc*'s head extremely hard and shatter it.

* HP:Hurt Mana:Hot *an Orc*:Hurt>{bash;stand}

*an Orc* panics, and attempts to flee.
*an Orc* leaves south.

* HP:Hurt Mana:Hot>Bash what or whom?

* HP:Hurt Mana:Hot>
You are already standing.
You hear some apparently close noise coming from below.

* HP:Hurt Mana:Hot>ko
[kill *orc*]
They aren't here.

* HP:Hurt Mana:Hot>s
ko
[kill *orc*]
Rocky Path
*an Orc* is standing here.
Exits: North East South.

* HP:Hurt Mana:Hot>* HP:Hurt Mana:Hot *an Orc*:Hurt>
You approach *an Orc*, trying to smite him.

* HP:Hurt Mana:Hot *an Orc*:Hurt>
*an Orc* panics, and attempts to flee.
*an Orc* leaves north.

* HP:Hurt Mana:Hot>n
ko
[kill *orc*]
A Slag Pit
The corpse of the trained horse is lying here.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is standing here.
Exits: South Down.

* HP:Hurt Mana:Hot>* HP:Hurt Mana:Hot *an Orc*:Hurt>
You approach *an Orc*, trying to smite him.

* HP:Hurt Mana:Hot *an Orc*:Hurt>
Saving Forin.
*an Orc* barely hits your right arm and tickles it.
You smite *an Orc*'s body extremely hard and shatter it.

* HP:Hurt Mana:Hot *an Orc*:Wounded>
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.

* HP:Hurt Mana:Hot>s
ko
[kill *orc*]
Rocky Path
*an Orc* is standing here.
Exits: North East South.

* HP:Hurt Mana:Hot>* HP:Hurt Mana:Hot *an Orc*:Wounded>
You approach *an Orc*, trying to smite him.

* HP:Hurt Mana:Hot *an Orc*:Wounded>
*an Orc* panics, and attempts to flee.
*an Orc* leaves north.

* HP:Hurt Mana:Hot>n
ko
[kill *orc*]
A Slag Pit
The corpse of the trained horse is lying here.
A hungry warg stands here, sniffing around for flesh.
Exits: South Down.

* HP:Hurt Mana:Hot>They aren't here.

* HP:Hurt Mana:Hot>d

Drafty Tunnel
The corpse of the orc-guard is lying here.
The corpse of the orc-guard is lying here.
*an Orc* is standing here.
Exits: East Up.
The ground no longer feels frosty.

* HP:Hurt Mana:Hot>* HP:Hurt Mana:Hot>ko
[kill *orc*]
* HP:Hurt Mana:Hot *an Orc*:Dying>
You smite *an Orc*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
*an Orc* is incapacitated and will slowly die, if not aided.

* HP:Hurt Mana:Hot *an Orc*:Dying>
*Cackle the Orc* yells 'hahahaha'

* HP:Hurt Mana:Hot *an Orc*:Dying>
You smite *an Orc*'s right foot extremely hard and shatter it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* is dead! R.I.P.
[get coins corpse]


/* I killed this poor level 14 Shaman but an hour earlier, */
/* and warlorded on him that time; climbed 1 spot now	   */


* HP:Hurt Mana:Hot>
You get a pile of coins from the corpse of *an Orc*.
There was 19 silver pennies and 85 copper pennies.

* HP:Hurt Mana:Hot>exa corpse
corpse (here) : 
a quiver
a crude herbal kit
a water skin
a butcher knife (brand new)
a plain leather belt
an orkish shortbow
a keyring with a set of lock picks
a leather satchel
a forest green cloak (brand new)
a black metal shield (brand new)
a pair of scale sleeves (worn out)
a thin pair of leather gloves (used)
a black pair of padded boots (used)
a plain pair of pants (brand new)
a green hood (used)
a hardened leather breastplate (worn out)
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a large sack
a mottled cloak (used)
a scimitar (dented)
a morningstar
a warhammer
a large metal full shield (used)

* HP:Hurt Mana:Hot>
*Jur the Orc* yells 'EAT IB!!!'

* HP:Hurt Mana:Hot>gc cloak
[get cloak corpse]
You get a forest green cloak from the corpse of *an Orc*.

* HP:Hurt Mana:Hot>gc sack
[get sack corpse]
You get a large sack from the corpse of *an Orc*.

* HP:Hurt Mana:Hot>yel 1 died
Ok.

* HP:Hurt Mana:Hot>u
A Slag Pit
The corpse of the trained horse is lying here.
Exits: South Down.

* HP:Hurt Mana:Hot>
*Cackle the Orc* yells 'shit'

* HP:Hurt Mana:Hot>
*Cackle the Orc* yells 'who'

* HP:Hurt Mana:Hot>d
Drafty Tunnel
The corpse of *an Orc* is lying here.
The corpse of the orc-guard is lying here.
The corpse of the orc-guard is lying here.
Exits: East Up.
The ground no longer feels frosty.

* HP:Hurt Mana:Hot>gc keyring
[get keyring corpse]
You get a keyring with a set of lock picks from the corpse of *an Orc*.

* HP:Hurt Mana:Hot>u
A Slag Pit
The corpse of the trained horse is lying here.
Exits: South Down.

* HP:Hurt Mana:Hot>tro #
                *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   2,  1%,  #Babrak                   |   1,  1%,  #Snap                     |


* HP:Fine Mana:Hot>whoi babrak
Babrak is a level fourteen Orkish Necromancer.

* HP:Fine Mana:Hot>
Jin narrates 'laugh'

* HP:Fine Mana:Hot>na in drafty
Ok.

* HP:Fine Mana:Hot>na with 4 other named orcs around
sco
Ok.

* HP:Fine Mana:Burning>321/442 hit, 69/91 mana, and 105/155 moves.

* HP:Fine Mana:Burning>stat
OB: 153%, DB: 37%, PB: 18%, Armour: 58%. Wimpy: 200. Mood: aggressive.
Needed: 1,209,712 xp, 0 tp. Wp: 101. Gold: 787. Alert: normal.
Affected by:
- novoid
- panic
- noquit


/* Toulen and I decide to trap the four named Orcs who got away	     */
/* behind fence; they will be 4 vs 2 but there is no uruk among them */


* HP:Fine Mana:Hot>ktt
[kill *orc*]
They aren't here.

* HP:Fine Mana:Hot>n
ktt
[kill *orc*]
A Slag Pit
The corpse of the trained horse is lying here.
Exits: South Down.

* HP:Fine Mana:Hot>They aren't here.
Toulen tells you 'lure em?'

* HP:Fine Mana:Hot>s
s
Rocky Path
Exits: North East South.

* HP:Fine Mana:Hot>Rocky Path
Exits: North South.

* HP:Fine Mana:Hot>s
Bubbling Spring
A set of tools, wrapped in black leather, lies here.
A clear spring babbles as cool water trickles out of the ground.
A large ring of steel is lying here.
A large sack is on the ground.
*Cackle the Orc* is standing here.
*Crackhead the Orc* is standing here searching for tracks.
*Garuda the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North.
You suddenly notice *Jur the Orc*.

* HP:Fine Mana:Hot>ktt
[kill *orc*]
* HP:Fine Mana:Hot *Cackle the Orc*:Hurt>
*Jur the Orc* tries to sneak behind you!
You smite *Cackle the Orc*'s body extremely hard and shatter it.

* HP:Fine Mana:Hot *Cackle the Orc*:Hurt>
*Cackle the Orc* smites your body extremely hard.

* HP:Fine Mana:Hot *Cackle the Orc*:Hurt>flee
You flee head over heels.
Rocky Path
Exits: North South.

* HP:Fine Mana:Hot>tt cackle
TARGET: cackle
* HP:Fine Mana:Hot>s

Toulen tells you 'warm mana tho'
*Cackle the Orc* has arrived from the south.

* HP:Fine Mana:Hot>ktt
[kill cackle]
Bubbling Spring
A set of tools, wrapped in black leather, lies here.
A clear spring babbles as cool water trickles out of the ground.
A large ring of steel is lying here.
A large sack is on the ground.
*Crackhead the Orc* is standing here.
*Garuda the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North.
*Crackhead the Orc* smites your right hand extremely hard and tickles it.

* HP:Fine Mana:Hot *Crackhead the Orc*:Healthy>They aren't here.

* HP:Fine Mana:Hot *Crackhead the Orc*:Healthy>
*Garuda the Orc* strongly stabs your left leg and tickles it.

* HP:Fine Mana:Hot *Crackhead the Orc*:Healthy>
*Cackle the Orc* has arrived from the north.

* HP:Fine Mana:Hot *Crackhead the Orc*:Healthy>flee
You flee head over heels.
Rocky Path
Exits: North South.

* HP:Fine Mana:Hot>n
Rocky Path
Exits: North East South.

* HP:Fine Mana:Hot>ktt
[kill cackle]
They aren't here.

* HP:Fine Mana:Hot>s
Rocky Path
Exits: North South.

* HP:Fine Mana:Hot>ktt
[kill cackle]
They aren't here.

* HP:Fine Mana:Hot>s
ktt
[kill cackle]
Bubbling Spring
A set of tools, wrapped in black leather, lies here.
A clear spring babbles as cool water trickles out of the ground.
A large ring of steel is lying here.
A large sack is on the ground.
*Crackhead the Orc* is standing here.
*Garuda the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Cackle the Orc* is standing here.
Exits: North.
You feel a hidden presence.

* HP:Fine Mana:Hot>*Cackle the Orc* leaves north.
*Crackhead the Orc* leaves north.
*Garuda the Orc* leaves north.
A hungry warg leaves north.
You hear some apparently very close noise coming from the north.
They aren't here.

* HP:Fine Mana:Hot>n
ktt
[kill cackle]
Rocky Path
*Cackle the Orc* is standing here.
*Crackhead the Orc* is standing here.
*Garuda the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North South.
*Cackle the Orc* leaves south.
*Crackhead the Orc* leaves south.
*Garuda the Orc* leaves south.
A hungry warg leaves south.
You hear some apparently very close noise coming from the south.

* HP:Fine Mana:Hot>They aren't here.

* HP:Fine Mana:Hot>s
Bubbling Spring
A set of tools, wrapped in black leather, lies here.
A clear spring babbles as cool water trickles out of the ground.
A large ring of steel is lying here.
A large sack is on the ground.
*Cackle the Orc* is standing here.
*Crackhead the Orc* is standing here.
*Garuda the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North.

* HP:Fine Mana:Hot>ktt
[kill cackle]
* HP:Fine Mana:Hot *Cackle the Orc*:Wounded>
You smite *Cackle the Orc*'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!

* HP:Fine Mana:Hot *Cackle the Orc*:Wounded>
*Crackhead the Orc* smites your left leg very hard and tickles it.

* HP:Fine Mana:Hot *Cackle the Orc*:Wounded>flee

*Cackle the Orc* panics, and attempts to flee.

* HP:Fine Mana:Hot *Cackle the Orc*:Wounded>
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Fine Mana:Hot *Cackle the Orc*:Wounded>
*Cackle the Orc* panics, and attempts to flee.
*Cackle the Orc* leaves north.

* HP:Fine Mana:Hot *Crackhead the Orc*:Healthy>
Toulen tells you 'ready for rescue me'

* HP:Fine Mana:Hot *Crackhead the Orc*:Healthy>flee
You flee head over heels.
Rocky Path
Exits: North South.
You feel a hidden presence.

* HP:Fine Mana:Hot>n
Rocky Path
Exits: North East South.

* HP:Fine Mana:Hot>ktt
[kill cackle]
They aren't here.

* HP:Fine Mana:Hot>n
A Slag Pit
The corpse of the trained horse is lying here.
*Cackle the Orc* is resting here.
Exits: South Down.

* HP:Fine Mana:Hot>ktt
[kill cackle]
You cannot attack and flee at the same time.

* HP:Fine Mana:Hot>ktt
[kill cackle]

*Cackle the Orc* stops resting, and clambers on his feet.

* HP:Fine Mana:Hot>
You cannot attack and flee at the same time.

* HP:Fine Mana:Hot>ktt
[kill cackle]
You cannot attack and flee at the same time.

* HP:Fine Mana:Hot>ktt
[kill cackle]
You cannot attack and flee at the same time.

* HP:Fine Mana:Hot>ktt
[kill cackle]
* HP:Fine Mana:Hot *Cackle the Orc*:Bad>
You smite *Cackle the Orc*'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!

* HP:Fine Mana:Hot *Cackle the Orc*:Bad>{bash;stand}

*Cackle the Orc* panics, and attempts to flee.

* HP:Fine Mana:Hot *Cackle the Orc*:Bad>*Cackle the Orc* panics, and attempts t
o flee.

*Cackle the Orc* panics, and attempts to flee.
*Cackle the Orc* panics, but can't stop fighting to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.
*Cackle the Orc* panics, but can't stop fighting to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.
*Cackle the Orc* panics, but can't stop fighting to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.

*Cackle the Orc* panics, and attempts to flee.
*Cackle the Orc* panics, but can't stop fighting to flee.


/* Looks like he ran out of mps */


Your bash at *Cackle the Orc* sends him sprawling.

* HP:Fine Mana:Hot *Cackle the Orc*:Bad>Do you not consider fighting as standin
g?

* HP:Fine Mana:Hot *Cackle the Orc*:Bad>
*Garuda the Orc* has arrived from the south.
A hungry warg has arrived from the south.
You smite *Cackle the Orc*'s left foot extremely hard and shatter it.
*Cackle the Orc* is stunned and will probably die soon.

* HP:Fine Mana:Hot *Cackle the Orc*:Awful>
Toulen tells you '63 mana'

* HP:Fine Mana:Hot *Cackle the Orc*:Awful>
*Crackhead the Orc* has arrived from the south.

* HP:Fine Mana:Hot *Cackle the Orc*:Awful>cha mood wimpy
Ok.

* HP:Fine Mana:Hot *Cackle the Orc*:Awful>
*Crackhead the Orc* stops following *Cackle the Orc*.
*Crackhead the Orc* now follows *Garuda the Orc*.

* HP:Fine Mana:Hot *Cackle the Orc*:Awful>
You smite *Cackle the Orc*'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* is dead! R.I.P.
[get coins corpse]

* HP:Fine Mana:Hot>
You get a pile of coins from the corpse of *an Orc*.
There was 35 gold coins.
*Crackhead the Orc* tries to smite you, but your parry is successful.

* HP:Fine Mana:Hot *Crackhead the Orc*:Healthy>gac
[get all corpse]
You get a forest green cloak from the corpse of *an Orc*.
You get a ring from the corpse of *an Orc*.
You get a large sack from the corpse of *an Orc*.
You get a pair of snowshoes from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a piece of gristly meat from the corpse of *an Orc*.
You get a piece of gristly meat from the corpse of *an Orc*.
You get a large sack from the corpse of *an Orc*.
You get a ring from the corpse of *an Orc*.
You get a spiked collar from the corpse of *an Orc*.
You get a spiked collar from the corpse of *an Orc*.
You get a heavy chain mail hauberk from the corpse of *an Orc*.
You get a spiked metal helmet from the corpse of *an Orc*.
You get a pair of plate greaves from the corpse of *an Orc*.
You get a thick pair of metal boots from the corpse of *an Orc*.
You get a thin pair of leather gloves from the corpse of *an Orc*.
You get a pair of vambraces from the corpse of *an Orc*.
You get a wooden target shield from the corpse of *an Orc*.
You get a warg fur from the corpse of *an Orc*.
You get a leather satchel from the corpse of *an Orc*.
You can't get a heavy warhammer, you are carrying too many items already.


/* I'm not very good at luring, I accidentally killed one of the */
/* Orcs I was trying to lure :(					 */


* HP:Fine Mana:Hot *Crackhead the Orc*:Healthy>
*Garuda the Orc* tries to stab you, but your parry is successful.

* HP:Fine Mana:Hot *Crackhead the Orc*:Healthy>s
No way! 
You are fighting for your life!

* HP:Fine Mana:Hot *Crackhead the Orc*:Healthy>flee
You flee head over heels.
Rocky Path
Exits: North East South.

* HP:Fine Mana:Hot>s
Rocky Path
*Jur the Orc* is standing here.
Exits: North South.

* HP:Fine Mana:Hot>s
Bubbling Spring
A set of tools, wrapped in black leather, lies here.
A clear spring babbles as cool water trickles out of the ground.
A large ring of steel is lying here.
A large sack is on the ground.
Exits: North.

* HP:Fine Mana:Hot>tto
TARGET: *orc*
* HP:Fine Mana:Hot>cha mood aggressive
Ok.

* HP:Fine Mana:Hot>n
Rocky Path
*Jur the Orc* is standing here.
Exits: North South.

* HP:Fine Mana:Hot>ktt
[kill *orc*]
You cannot attack and flee at the same time.

* HP:Fine Mana:Hot>ktt
[kill *orc*]
* HP:Fine Mana:Hot *Jur the Orc*:Healthy>
You approach *Jur the Orc*, trying to smite him.

ktt
[kill *orc*]
* HP:Fine Mana:Hot *Jur the Orc*:Healthy>
*Jur the Orc* strongly pierces your body and tickles it.

* HP:Fine Mana:Hot *Jur the Orc*:Healthy>
You smite *Jur the Orc*'s body extremely hard and shatter it.

{bash;stand}
* HP:Fine Mana:Hot *Jur the Orc*:Hurt>
You're already fighting!

* HP:Fine Mana:Hot *Jur the Orc*:Hurt>*Jur the Orc* panics, and attempts to fle
e.
*Jur the Orc* panics, but can't stop fighting to flee.

*Jur the Orc* lightly pierces your right foot and tickles it.

*Jur the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Jur the Orc* leaves north.

* HP:Fine Mana:Hot>na cackle rip
You are already standing.

* HP:Fine Mana:Hot>
Ok.

* HP:Fine Mana:Hot>n
ktt
[kill *orc*]
Rocky Path
*Jur the Orc* is standing here.
Exits: North East South.

* HP:Fine Mana:Hot>* HP:Fine Mana:Hot *Jur the Orc*:Hurt>
You approach *Jur the Orc*, trying to smite him.

n
* HP:Fine Mana:Hot *Jur the Orc*:Hurt>{bash;stand}

You smite *Jur the Orc*'s body extremely hard and shatter it.

* HP:Fine Mana:Hot *Jur the Orc*:Wounded>No way! 
You are fighting for your life
!

* HP:Fine Mana:Hot *Jur the Orc*:Wounded>*Jur the Orc* panics, and attempts to 
flee.
*Jur the Orc* leaves south.
Bash what or whom?

* HP:Fine Mana:Hot>
You are already standing.

* HP:Fine Mana:Hot>na fuck trap come nuke


/* Since I am winning, we will not be able to trap them */


ktt
[kill *orc*]
Ok.

* HP:Fine Mana:Hot>They aren't here.

* HP:Fine Mana:Hot>ktt
[kill *orc*]
They aren't here.

* HP:Fine Mana:Hot>ktt
[kill *orc*]
They aren't here.

* HP:Fine Mana:Hot>ktt
[kill *orc*]
They aren't here.

* HP:Fine Mana:Hot>ktt
[kill *orc*]
They aren't here.

* HP:Fine Mana:Hot>ktt
[kill *orc*]
They aren't here.

* HP:Fine Mana:Hot>s
Rocky Path
Exits: North South.

* HP:Fine Mana:Hot>ktt
[kill *orc*]
They aren't here.

* HP:Fine Mana:Hot>s
ktt
[kill *orc*]
Bubbling Spring
A set of tools, wrapped in black leather, lies here.
A clear spring babbles as cool water trickles out of the ground.
A large ring of steel is lying here.
A large sack is on the ground.
Exits: North.

* HP:Fine Mana:Hot>They aren't here.

* HP:Fine Mana:Hot>n
Rocky Path
Exits: North South.

* HP:Fine Mana:Hot>ktt
[kill *orc*]
They aren't here.

* HP:Fine Mana:Hot>n
ktt
[kill *orc*]
Rocky Path
Exits: North East South.

* HP:Fine Mana:Hot>n
They aren't here.

* HP:Fine Mana:Hot>ktt
[kill *orc*]
A Slag Pit
The corpse of *an Orc* is lying here.
The corpse of the trained horse is lying here.
*Garuda the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Crackhead the Orc* is standing here.
Exits: South Down.
You feel a hidden presence.

* HP:Fine Mana:Hot>* HP:Fine Mana:Hot *Garuda the Orc*:Healthy>
You approach *Garuda the Orc*, but he manages to keep you at bay.
*Garuda the Orc* stabs your head extremely hard.
You feel a strong ache there!

* HP:Fine Mana:Hot *Garuda the Orc*:Healthy>
*Crackhead the Orc* sighs loudly.

{bash;stand}
* HP:Fine Mana:Hot *Garuda the Orc*:Healthy>
Someone blurts: Hes hot on me
You suddenly notice *Jur the Orc*.


/* I sure am! */


* HP:Fine Mana:Hot *Garuda the Orc*:Healthy>*Crackhead the Orc* smites your bod
y very hard and tickles it.
*Garuda the Orc* stabs your left leg extremely hard.
You feel a strong ache there!

cha mood wimpy

* HP:Hurt Mana:Hot *Garuda the Orc*:Healthy>flee
Do you not consider fighting as standing?

* HP:Hurt Mana:Hot *Garuda the Orc*:Healthy>
Ok.

* HP:Hurt Mana:Hot *Garuda the Orc*:Healthy>
You flee head over heels.
Rocky Path
Toulen the Elf is here, riding a pack horse.
Exits: North East South.

* HP:Hurt Mana:Hot>
Toulen leaves north riding a pack horse.

* HP:Hurt Mana:Hot>n
A Slag Pit
The corpse of *an Orc* is lying here.
The corpse of the trained horse is lying here.
*Garuda the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Crackhead the Orc* is standing here.
*Jur the Orc* is standing here.
Toulen the Elf is here, riding a pack horse.
Exits: South Down.

* HP:Hurt Mana:Hot>ktt
[kill *orc*]
You cannot attack and flee at the same time.

* HP:Hurt Mana:Hot>ktt
[kill *orc*]
You cannot attack and flee at the same time.

* HP:Hurt Mana:Hot>ktt
[kill *orc*]
You cannot attack and flee at the same time.

* HP:Hurt Mana:Hot>
*Garuda the Orc* quickly approaches, trying to stab you.
*Crackhead the Orc* quickly approaches, trying to smite you.

* HP:Hurt Mana:Hot *Garuda the Orc*:Healthy>cha mood aggressive
ktt
[kill *orc*]
Ok.
*Jur the Orc* joins *Garuda the Orc*'s fight.
You smite *Garuda the Orc*'s body extremely hard.

* HP:Hurt Mana:Hot *Garuda the Orc*:Fine>
You're already fighting!
*Crackhead the Orc* smites your head extremely hard.

* HP:Hurt Mana:Hot *Garuda the Orc*:Fine>{bash;stand}
*Garuda the Orc* stabs your body extremely hard.

Saving Forin.

*Jur the Orc* lightly pierces your head and tickles it.

Your bash at *Garuda the Orc* sends him sprawling.

* HP:Hurt Mana:Hot *Garuda the Orc*:Fine>Do you not consider fighting as standi
ng?

* HP:Hurt Mana:Hot *Garuda the Orc*:Fine>
*Crackhead the Orc* sends you sprawling with a powerful bash.

look
* HP:Hurt Mana:Hot *Garuda the Orc*:Hurt>
Toulen utters the words 'qahijf gsfal'

* HP:Hurt Mana:Hot *Garuda the Orc*:Hurt>
*Jur the Orc* removes a nasty orkish fang.
*Jur the Orc* swiftly draws an orkish shortbow from across his back.

* HP:Hurt Mana:Hot *Garuda the Orc*:Hurt>
Toulen utters the words 'qahijf gsfal'

* HP:Hurt Mana:Hot *Garuda the Orc*:Hurt>
*Crackhead the Orc* smites your left arm extremely hard.

* HP:Hurt Mana:Hot *Garuda the Orc*:Hurt>
*Jur the Orc* nocks a missile in an orkish shortbow.

* HP:Hurt Mana:Hot *Garuda the Orc*:Hurt>
You swiftly dodge *Jur the Orc*'s attempt to shoot you.

* HP:Hurt Mana:Hot *Garuda the Orc*:Hurt>
*Jur the Orc* nocks a missile in an orkish shortbow.

* HP:Hurt Mana:Hot *Garuda the Orc*:Hurt>
Toulen utters the words 'qahijf gsfal'

* HP:Hurt Mana:Hot *Garuda the Orc*:Wounded>
*Jur the Orc* shoots your right hand hard.

* HP:Wounded Mana:Hot *Garuda the Orc*:Wounded>
*Jur the Orc* nocks a missile in an orkish shortbow.
*Crackhead the Orc* smites your right foot hard.

* HP:Wounded Mana:Hot *Garuda the Orc*:Wounded>
*Garuda the Orc* seems to have recovered his senses.

* HP:Wounded Mana:Hot *Crackhead the Orc*:Healthy>
*Garuda the Orc* panics, and attempts to flee.
*Garuda the Orc* leaves down.

* HP:Wounded Mana:Hot *Crackhead the Orc*:Healthy>
*Jur the Orc* lightly shoots your right leg and tickles it.
You flee head over heels.
You were not able to keep your concentration while moving.
Your head stops stinging.
Rocky Path
Exits: North East South.

* HP:Wounded Mana:Hot>Rocky Path

* HP:Wounded Mana:Hot>tt garuda
TARGET: garuda
* HP:Wounded Mana:Hot>2
cha wim 100
Wimpy set to: 100

* HP:Wounded Mana:Hot>n
A Slag Pit
The corpse of *an Orc* is lying here.
The corpse of the trained horse is lying here.
A hungry warg stands here, sniffing around for flesh.
*Crackhead the Orc* is here, fighting Toulen.
*Jur the Orc* is standing here.
Toulen the Elf is here, riding a pack horse, fighting *Crackhead the Orc*.
Exits: South Down.

* HP:Wounded Mana:Hot>ktt
[kill garuda]
They aren't here.


/* The bastard fled inside */


* HP:Wounded Mana:Hot>ktt
[kill garuda]
They aren't here.
Toulen begins some strange incantations...

* HP:Wounded Mana:Hot>ktt
[kill garuda]
They aren't here.

* HP:Wounded Mana:Hot>ko
[kill *orc*]
{bash;stand}
* HP:Wounded Mana:Hot>
Alas! 
You failed to reach him through the melee.

{bash;stand}
* HP:Wounded Mana:Hot>ko
[kill *orc*]
Bash what or whom?
Toulen utters the words 'qahijf gsfal'
Toulen sprays *Crackhead the Orc* with painfully bright, concentrated rays of
light.

* HP:Wounded Mana:Hot>Toulen begins some strange incantations...
You are already standing.

* HP:Wounded Mana:Hot>Bash what or whom?

* HP:Wounded Mana:Hot>ko
[kill *orc*]
You are already standing.

* HP:Wounded Mana:Hot>* HP:Wounded Mana:Hot *Crackhead the Orc*:Wounded Toulen:
Fine>
You smite *Crackhead the Orc*'s right arm extremely hard and shatter it.

* HP:Wounded Mana:Hot *Crackhead the Orc*:Wounded Toulen:Fine>ko
[kill *orc*]

Toulen avoids being bashed by *Crackhead the Orc* who loses his balance and
falls.

* HP:Wounded Mana:Hot *Crackhead the Orc*:Wounded Toulen:Fine>
*Crackhead the Orc* stops resting, and clambers on his feet.

* HP:Wounded Mana:Hot *Crackhead the Orc*:Wounded Toulen:Fine>{bash;stand}
You're already fighting!

* HP:Wounded Mana:Hot *Crackhead the Orc*:Wounded Toulen:Fine>
You're already fi
ghting!

* HP:Wounded Mana:Hot *Crackhead the Orc*:Wounded Toulen:Fine>ko
[kill *orc*]
Toulen utters the words 'qahijf gsfal'
Toulen sprays *Crackhead the Orc* with painfully bright, concentrated rays of
light.
*Crackhead the Orc* is stunned and will probably die soon.

Toulen begins some strange incantations...

ko
[kill *orc*]
Toulen begins some strange incantations...

Toulen begins some strange incantations...

Toulen begins some strange incantations...

*Crackhead the Orc* doesn't recover from your bash; he is dead.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* is dead! R.I.P.
[get coins corpse]

* HP:Wounded Mana:Hot>
You are already standing.
Toulen begins some strange incantations...

* HP:Wounded Mana:Hot>gac
[get all corpse]
* HP:Wounded Mana:Hot *Jur the Orc*:Wounded>
You approach *Jur the Orc*, trying to smite him.

* HP:Wounded Mana:Hot *Jur the Orc*:Wounded>
*Jur the Orc* nocks a missile in an orkish shortbow.

* HP:Wounded Mana:Hot *Jur the Orc*:Wounded>
You're already fighting!
You swiftly dodge *Jur the Orc*'s attempt to shoot you.


/* Impossible! A player dodges an arrow from another player! */


* HP:Wounded Mana:Hot *Jur the Orc*:Wounded>
You can't get a fortune in gold, yo
u are carrying too many items already.
Toulen utters the words 'qahijf gsfal'
As Toulen completes his incantations, *Jur the Orc*'s body is ripped apart by
rays of light.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* is dead! R.I.P.
[get coins corpse]

* HP:Wounded Mana:Hot>Toulen gets a pile of coins from the corpse of *an Orc*.
You can't get a nasty orkish fang, you are carrying too many items already.

* HP:Wounded Mana:Hot>
You can't find a coins in the corpse.

* HP:Wounded Mana:Hot>tto
TARGET: *orc*
* HP:Wounded Mana:Hot>inventory
You are carrying:
a war arrow
a war arrow
a leather satchel
a warg fur (used)
a wooden target shield (used)
a pair of vambraces (brand new)
a thin pair of leather gloves (worn out)
a thick pair of metal boots (used)
a pair of plate greaves (used)
a spiked metal helmet (worn out)
a heavy chain mail hauberk (used)
a spiked collar (used)
a spiked collar (used)
a ring
a large sack
a piece of gristly meat
a piece of gristly meat
a strip of dried meat
a pair of snowshoes (used)
a large sack
a ring
a forest green cloak (used)

* HP:Wounded Mana:Hot>pp2 all
[put all 2.backpack]
You put a forest green cloak in a leather backpack.
You put a ring in a leather backpack.
You put a large sack in a leather backpack.
You put a pair of snowshoes in a leather backpack.
You put a strip of dried meat in a leather backpack.
You put a piece of gristly meat in a leather backpack.
You put a piece of gristly meat in a leather backpack.
You put a large sack in a leather backpack.
You put a ring in a leather backpack.
You put a spiked collar in a leather backpack.
You put a spiked collar in a leather backpack.
You put a heavy chain mail hauberk in a leather backpack.
You put a spiked metal helmet in a leather backpack.
You put a pair of plate greaves in a leather backpack.
You put a thick pair of metal boots in a leather backpack.
You put a thin pair of leather gloves in a leather backpack.
You put a pair of vambraces in a leather backpack.
You put a wooden target shield in a leather backpack.
You put a warg fur in a leather backpack.
You put a leather satchel in a leather backpack.
You put a war arrow in a leather backpack.
You put a war arrow in a leather backpack.

* HP:Wounded Mana:Hot>gac
[get all corpse]
Toulen giggles.
You get a nasty orkish fang from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a large sack from the corpse of *an Orc*.
You get a ring from the corpse of *an Orc*.
You get some white-star forget-me-nots from the corpse of *an Orc*.
You get a silver cloakpin from the corpse of *an Orc*.
You get a black and red robe from the corpse of *an Orc*.
You get a black hood from the corpse of *an Orc*.
You get a black pair of pants from the corpse of *an Orc*.
You get a black pair of padded boots from the corpse of *an Orc*.
You get a wooden wall shield from the corpse of *an Orc*.
You get a mottled cloak from the corpse of *an Orc*.
You get an orkish shortbow from the corpse of *an Orc*.
You can't get a plain leather belt, you are carrying too many items already.

* HP:Wounded Mana:Hot>pp2 all
[put all 2.backpack]
You put a nasty orkish fang in a leather backpack.
You put a strip of dried meat in a leather backpack.
You put a strip of dried meat in a leather backpack.
You put a strip of dried meat in a leather backpack.
You put a strip of dried meat in a leather backpack.
You put a strip of dried meat in a leather backpack.
You put a strip of dried meat in a leather backpack.
You put a strip of dried meat in a leather backpack.
You put a strip of dried meat in a leather backpack.
You put a large sack in a leather backpack.
You put a ring in a leather backpack.
You put some white-star forget-me-nots in a leather backpack.
A silver cloakpin won't fit in a leather backpack.
A black and red robe won't fit in a leather backpack.
A black hood won't fit in a leather backpack.
A black pair of pants won't fit in a leather backpack.
A black pair of padded boots won't fit in a leather backpack.
A wooden wall shield won't fit in a leather backpack.
A mottled cloak won't fit in a leather backpack.
An orkish shortbow won't fit in a leather backpack.

* HP:Wounded Mana:Hot>gac
[get all corpse]
You get a plain leather belt from the corpse of *an Orc*.
You get a water skin from the corpse of *an Orc*.
You get a water skin from the corpse of *an Orc*.
You get a belt pouch from the corpse of *an Orc*.
You get a strange set of lock picks from the corpse of *an Orc*.
You get a quiver from the corpse of *an Orc*.

* HP:Wounded Mana:Hot>look
A Slag Pit
A large arrow lies on the ground.
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The corpse of the trained horse is lying here.
A hungry warg stands here, sniffing around for flesh.
Toulen the Elf is here, riding a pack horse.


/* Why spamloot lowbies you may ask?		 */
/* Because they had a noc pbs and crown of bones */


* HP:Wounded Mana:Hot>smi
You smile happily.

* HP:Wounded Mana:Hot>na 3 more rip
Ok.

* HP:Wounded Mana:Hot>
Neo narrates 'fucking flu'

* HP:Wounded Mana:Hot>sco
182/442 hit, 59/91 mana, and 107/155 moves.

* HP:Wounded Mana:Hot>gained
You have a total of 48851566 xp, 282530 tp and 106 wp.
You gained 61278 xp, 0 tp and 5 wp since last check
and 335532 xp, 4266 tp and 15 wp current session.
You need 1148434 xp and 0 tp for level 59.

/* The "gained since last check" line does not include the gain   */
/* from Babrak in the beginning of the log, 2 wps and some 20k xp */

/* 2 legends vs 5 low/midlevs may not be an even fight, but it was    */
/* tremendously enjoyable to slaughter them like that; out of 5 Orcs, */
/* only Garuda got away alive.					      */
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