I'm told to get to noc for a fight, didn't know anything until I got there. Glad
Bend in the Trail
Exits: South West.
* R C HP:Fine Mount:Tired>
Alas, you cannot go that way...
* R C HP:Fine Mount:Tired>south
south
Alas, you cannot go that way...
* R C HP:Fine Mount:Tired>Bend in the Trail
A raft has been left here.
Exits: North East South.
* R C HP:Fine Mount:Tired>Rocky Path
*Zimar the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
* R C HP:Fine Mount:Tired>south
Alas, you cannot go that way...
* R C HP:Fine Mount:Tired>orc
# $target is now set to {*orc*}.
kk
* R C HP:Fine Mount:Tired *Zimar the Orc*:Healthy>
You try to pound *Zimar the Orc*, but he parries successfully.
* R C HP:Fine Mount:Tired *Zimar the Orc*:Healthy>bash
*Belemoth the Orc* and *Maaz the Orc* have arrived from the east riding a
hungry warg.
*Garuda the Orc* has arrived from the east.
*Zhagrat the Orc* has arrived from the east.
A hungry warg has arrived from the east.
* R C HP:Fine Mount:Tired *Zimar the Orc*:Healthy>
Laira narrates 'ACK! Tbad jail is cruel! No water, no bread. :('
*Garuda the Orc* quickly approaches, trying to stab you.
* R C HP:Fine Mount:Tired *Zimar the Orc*:Healthy>
*Zhagrat the Orc* pounds your right arm extremely hard.
*Zimar the Orc* giggles.
*Belemoth the Orc* and *Maaz the Orc* leave north riding a hungry warg.
*Garuda the Orc* stabs your body extremely hard and tickles it.
* R C HP:Fine Mount:Tired *Zimar the Orc*:Healthy>FLEE
You flee head over heels.
Rocky Path
*Inghraz the Orc* is standing here.
Exits: East West.
* R C HP:Fine Mount:Tired>east
Rocky Path
Exits: South West.
* R C HP:Fine Mount:Tired>
Eletherion has arrived from the south.
* R C HP:Fine Mount:Tired>south
End of the Path
A thin, soft leather jerkin is on the ground.
Exits: North South West.
* R C HP:Fine Mount:Tired>south
Animal Pen
A large arrow lies on the ground.
The corpse of a pig is lying here.
A pig is here, covered in mud.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Elestir the Elf is here, riding a pack horse.
Shelizb the Dwarf is here, riding a mountain mule.
Butrus the Elf is here, riding a pack horse.
Glader the Dwarf is standing here.
Forve the Half-Elf is here, riding the warhorse (Shrouded).
Exits: North.
* R C HP:Fine Mount:Tired>
Forve begins some strange incantations...
* R C HP:Fine Mount:Tired>say group
Ok.
* R C HP:Fine Mount:Tired>raise
Elestir says 'Elmir, disband, please.'
You raise your hand.
* R C HP:Fine Mount:Tired>
Forve utters the word 'bless'
* R C HP:Fine Mount:Tired>
Elestir says 'Could you disband your group, Elmir?'
* R C HP:Fine Mount:Tired>group self
Group disbanded.
* R C HP:Fine Mount:Tired>
The warhorse is now a group member.
You are now a member of Elestir's group.
* R C HP:Fine Mount:Tired>say bob?
Ok.
* R C HP:Fine Mount:Tired>
Butrus begins some strange incantations...
* R C HP:Fine Mount:Tired>
Butrus utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
* R C HP:Fine>say they were some north
Ok.
* R C HP:Fine>l
Animal Pen
A large arrow lies on the ground.
The corpse of a pig is lying here.
A pig is here, covered in mud.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Elestir the Elf is here, riding a pack horse.
Shelizb the Dwarf is here, riding a mountain mule.
Butrus the Elf is here, riding a pack horse.
Glader the Dwarf is standing here.
Forve the Half-Elf is here, riding the warhorse (Shrouded).
* R C HP:Fine>door fence
# $door is now set to {fence}.
Elestir's blade glows less brightly.
* R C HP:Fine>
Elestir nods solemnly.
* R C HP:Fine>
Elestir says 'many?'
* R C HP:Fine>say saw some 5
Ok.
* R C HP:Fine>
The glow on Elestir's blade is now just a faint glimmer.
* R C HP:Fine>
Elestir stops using a russet cloak.
* R C HP:Fine>
Elestir opens a leather backpack.
* R C HP:Fine>
Elestir puts a russet cloak in a leather backpack.
Eletherion has arrived from the north.
* R C HP:Fine>
Elestir gets a fine grey cloak from a leather backpack.
* R C HP:Fine>
Elestir wears a fine grey cloak about his body.
* R C HP:Fine>
Eletherion says: bob :P
* R C HP:Fine>
Shaba narrates 'tvad cell not dt anymore?'
* R C HP:Fine>
Butrus begins some strange incantations...
* R C HP:Fine>
Elestir's blade now glows with a pale blue light.
* R C HP:Fine>
Forve begins some strange incantations...
* R C HP:Fine>
Áriakan narrates 'uh...'
* R C HP:Fine>
Shaba narrates 'tbad i mean'
* R C HP:Fine>
Butrus utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
* R C HP:Fine>
Eletherion leaves north.
* R C HP:Fine>
Forve utters the words 'bfzahp ay bfugtizgg'
* R C HP:Fine>
Saving Elmir.
* R C HP:Fine>#ali rock {get rock 2.pouch;wield rock;use rock $door;wield hammer}
# {rock} now aliases {get rock 2.pouch;wield rock;use rock $door;wield hammer}.
Elestir's blade starts to glow very brightly!
* R C HP:Fine>get rock 2.pouch
You get a twisted rock fragment from a sable pouch.
* R C HP:Fine>put rock 2.pouch
You put a twisted rock fragment in a sable pouch.
* R C HP:Fine>nod
Elestir giggles.
* R C HP:Fine>
You nod solemnly.
* R C HP:Fine>door fence
# $door is now set to {fence}.
*Belemoth the Orc* has arrived from the north riding a hungry warg.
*Garuda the Orc* has arrived from the north.
*Maaz the Orc* has arrived from the north.
*Zhagrat the Orc* has arrived from the north.
A hungry warg has arrived from the north.
* R C HP:Fine>
Elestir leaves north riding a pack horse.
* R C HP:Fine>
*Belemoth the Orc* closes the fence.
* R C HP:Fine>cl
It's already closed!
* R C HP:Fine>
*Zhagrat the Orc* pounds your right arm extremely hard.
* R C HP:Fine *Zhagrat the Orc*:Healthy>b
No way!
You are fighting for your life!
The exit north seems to blur for a while.
You pound *Zhagrat the Orc*'s left hand extremely hard.
Your victim is shocked by your hit!
* R C HP:Fine *Zhagrat the Orc*:Fine>
* R C HP:Fine *Zhagrat the Orc*:Fine>sanc
Arglebargle, glop-glyf!?!
* R C HP:Fine *Zhagrat the Orc*:Fine>
*Belemoth the Orc* smites your left foot and tickles it.
* R C HP:Fine *Zhagrat the Orc*:Fine>sanc
Arglebargle, glop-glyf!?!
* R C HP:Fine *Zhagrat the Orc*:Fine>
*Belemoth the Orc* smites your body extremely hard.
* R C HP:Hurt *Zhagrat the Orc*:Fine>
*Zhagrat the Orc* sends you sprawling with a powerful bash.
* R C HP:Hurt *Zhagrat the Orc*:Fine>get scroll 2.pouch
*Maaz the Orc* crushes your right foot extremely hard.
*Zhagrat the Orc* pounds your left foot extremely hard.
You feel a strong ache there!
* R C HP:Hurt *Zhagrat the Orc*:Fine>
The light decreases.
* R C HP:Hurt *Zhagrat the Orc*:Fine>
Glader narrates 'nice shlizb'
*Zhagrat the Orc* pounds your body extremely hard.
* R C HP:Wounded *Zhagrat the Orc*:Fine>
*Belemoth the Orc* smites your right arm extremely hard.
rock north
* R C HP:Wounded *Zhagrat the Orc*:Fine>
*Maaz the Orc* crushes your left foot hard.
* R C HP:Wounded *Zhagrat the Orc*:Fine>
Laira narrates 'Ummm....'
You bleed from open wounds.
Your head stops stinging.
* R C HP:Wounded *Zhagrat the Orc*:Fine>
You get a black scroll from a sable pouch.
You pound *Zhagrat the Orc*'s left leg extremely hard.
* R C HP:Wounded *Zhagrat the Orc*:Fine>
You get a twisted rock fragment from a sable pouch.
* R C HP:Wounded *Zhagrat the Orc*:Fine>
You stop using an ornate, steel-shafted warhammer.
You hold a twisted rock fragment.
* R C HP:Wounded *Zhagrat the Orc*:Fine>rock north
As you throw a twisted rock fragment at the fence, there is an explosion.
The fence seems to blur for a while.
* R C HP:Wounded *Zhagrat the Orc*:Fine>
You masterfully wield an ornate, steel-shafted warhammer, ready to protect the
free people.
You flee head over heels.
PANIC!
You couldn't escape!
* R C HP:Wounded *Zhagrat the Orc*:Fine>
You get a twisted rock fragment from a sable pouch.
* R C HP:Wounded *Zhagrat the Orc*:Fine>north
You stop using an ornate, steel-shafted warhammer.
You hold a twisted rock fragment.
* R C HP:Wounded *Zhagrat the Orc*:Fine>As you throw a twisted rock fragment at the fence, there is an explosion.
The fence is filled with a bright light.
* R C HP:Wounded *Zhagrat the Orc*:Fine>FLEE
You masterfully wield an ornate, steel-shafted warhammer, ready to protect the
free people.
* R C HP:Wounded *Zhagrat the Orc*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
* R C HP:Wounded *Zhagrat the Orc*:Fine>No way!
You are fighting for your life!
* R C HP:Wounded *Zhagrat the Orc*:Fine>FLEE
fl
fl
PANIC!
You can't quit the fight!
* R C HP:Wounded *Zhagrat the Orc*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
*Maaz the Orc* crushes your head extremely hard.
* R C HP:Wounded *Zhagrat the Orc*:Fine>fl
End of the Path
A thin, soft leather jerkin is on the ground.
The corpse of *an Orc* is lying here.
A hungry warg stands here, sniffing around for flesh.
Elestir the Elf is here, riding a pack horse, fighting *Inghraz the Orc*.
Shelizb the Dwarf is here trying to concentrate, riding a mountain mule.
Butrus the Elf is here, riding a pack horse, fighting *Inghraz the Orc*.
Glader the Dwarf is standing here trying to concentrate.
Forve the Half-Elf is here, riding the warhorse, fighting *Tryksh the Orc*.
A hungry warg stands here, sniffing around for flesh.
*Inghraz the Orc* is here, fighting Elestir.
*Tryksh the Orc* is here, riding a hungry warg, fighting Forve.
Exits: North South West.
- And off I go -