Travails of a lowbie troll!
posted by Mentula
2000-07-26 07:50:32
<- Back Down to comments Down to last comment
Anyone else figure out exactly how this trophy system works :)? Its sooooooo ra
/* Dromboll narrates come hole and I run my level 14 ass there */

o>A Narrow Crawlspace
Exits: North South.

o>s
A Deep Hole
Farkell the Hill Troll is here, fighting *a Half-Elf*.
Dromboll is here, fighting *a Half-Elf*.
*a Half-Elf* is here, fighting Farkell.
*Rolo the Beorning Man* is standing here.
*a Man* is standing here.
Exits: North ^Up^.

*>close rock

*Rolo the Beorning Man* closes the rock.  /* Just in the nick of time! */

*>
Dromboll hits *a Half-Elf*'s right foot extremely hard.

*>
It's already closed!

*>k *man*

Farkell sends *a Half-Elf* sprawling with a powerful bash.

*>
*a Man* begins some strange incantations...

*>* *Rolo the Beorning Man*:Fine>
You hit *Rolo the Beorning Man*'s body very hard and tickle it.

* *Rolo the Beorning Man*:Fine>
*Rolo the Beorning Man* pounds your body extremely hard.
You feel a strong ache there!
Farkell smites *a Half-Elf*'s body hard.

bash
st
* HP:Fine *Rolo the Beorning Man*:Fine>*a Man* utters the word 'yufzbarr'
*a Man* throws a fireball at Farkell, completely enveloping him in flames.
*a Half-Elf* bleeds from open wounds.
*a Man* coughs loudly.

*a Man* begins some strange incantations...

* HP:Fine *Rolo the Beorning Man*:Fine>
*Rolo the Beorning Man* sends you sprawling with a powerful bash.

* HP:Fine *Rolo the Beorning Man*:Fine>
Farkell narrates 'deep hole'

* HP:Fine *Rolo the Beorning Man*:Fine>
*a Man* utters the word 'yufzbarr'
*a Man* throws a fireball at Farkell, completely enveloping him in flames.

bash
st
* HP:Fine *Rolo the Beorning Man*:Fine>
*a Half-Elf* panics, and attempts to flee.

* HP:Fine *Rolo the Beorning Man*:Fine>
*a Half-Elf* seems to have recovered his senses.

* HP:Fine *Rolo the Beorning Man*:Fine>bash
st

*Rolo the Beorning Man* pounds your body extremely hard.

* HP:Fine *Rolo the Beorning Man*:Fine>
Farkell lightly smites *a Half-Elf*'s right arm and tickles it.

* HP:Fine *Rolo the Beorning Man*:Fine>
*a Man* utters the word 'yufzbarr'
*a Man* throws a fireball at Farkell, completely enveloping him in flames.

* HP:Fine *Rolo the Beorning Man*:Fine>
*a Man* begins some strange incantations...

bash
st
* HP:Fine *Rolo the Beorning Man*:Fine>
*a Half-Elf* panics, and attempts to flee.

bash
st
* HP:Fine *Rolo the Beorning Man*:Fine>
*Rolo the Beorning Man* heroically rescues *a Half-Elf*.
*a Half-Elf* seems to have recovered his senses.

* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Hurt>
*a Man* utters the word 'yufzbarr'
*a Man* throws a fireball at Farkell, completely enveloping him in flames.

bash
st
* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Hurt>
*a Man* begins some strange incantations...

Your head stops stinging.

* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Hurt>Do you not consider fighting as standing?
You hit *Rolo the Beorning Man*'s body extremely hard.

* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Hurt>bash
st
Dromboll sends *Rolo the Beorning Man* sprawling with a powerful bash.

*a Man* utters the word 'yufzbarr'
*a Man* throws a fireball at Farkell, completely enveloping him in flames.

*a Man* begins some strange incantations...

Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Wounded>Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Wounded>
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Wounded>Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Wounded>
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Wounded>Do you not consider fighting as standing?
Dromboll hits *Rolo the Beorning Man*'s left foot extremely hard.

* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Wounded>
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Wounded>Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Fine Farkell:Wounded>
Bash someone already bashed? Aren't we funny?
Farkell smites *Rolo the Beorning Man*'s right arm extremely hard.

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Wounded>Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Wounded>
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Wounded>Do you not consider fighting as standing?
You hit *Rolo the Beorning Man*'s body extremely hard.
Your victim is shocked by your hit!

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Wounded>chan mood berserk
bash
st

*a Half-Elf* utters the words 'eugszr zzur'
*a Half-Elf* cries 'Elbereth Gilthoniel' and makes Farkell shiver in pain.

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Wounded>*a Half-Elf* begins some strange incantations...
Ok.

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Wounded>bash
st
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Wounded>Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Wounded>bash
st
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Wounded>Do you not consider fighting as standing?
*Rolo the Beorning Man* seems to have recovered his senses.

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Wounded>bash
st
*a Man* utters the word 'yufzbarr'
*a Man* throws a fireball at Farkell, completely enveloping him in flames.

bash
st
*a Man* begins some strange incantations...
Your bash at *Rolo the Beorning Man* sends him sprawling.

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Bad>Do you not consider fighting as standing?
*a Half-Elf* utters the words 'eugszr zzur'
*a Half-Elf* cries 'Elbereth Gilthoniel' and makes Farkell shiver in pain.

* HP:Fine *Rolo the Beorning Man*:Hurt Farkell:Awful>
Bash someone already bashed? Aren't we funny?
Farkell narrates 'deep hole fast'
Farkell smites *Rolo the Beorning Man*'s left leg extremely hard and shatters it.

* HP:Fine *Rolo the Beorning Man*:Wounded Farkell:Awful>bash
st
Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Wounded Farkell:Awful>
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Wounded Farkell:Awful>Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Wounded Farkell:Awful>
Bash someone already bashed? Aren't we funny?
*Rolo the Beorning Man* panics, and attempts to flee.
You hit *Rolo the Beorning Man*'s body extremely hard and shatter it.
Your victim is shocked by your hit!

* HP:Fine *Rolo the Beorning Man*:Wounded Farkell:Awful>Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Wounded Farkell:Awful>bash
st

*a Half-Elf* utters the words 'eugszr zzur'
*a Half-Elf* cries 'Elbereth Gilthoniel' and makes Farkell shiver in pain.
Farkell is incapacitated and will slowly die, if not aided.
Dromboll hits *Rolo the Beorning Man*'s right arm extremely hard and shatters it.

* HP:Fine *Rolo the Beorning Man*:Bad Farkell:Dying>bash
st
*a Man* begins some strange incantations...
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Bad Farkell:Dying>bash
st
Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Bad Farkell:Dying>
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Bad Farkell:Dying>Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Bad Farkell:Dying>bash
st
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Bad Farkell:Dying>Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Bad Farkell:Dying>
*a Half-Elf* utters the words 'eugszr zzur'
Your blood freezes as you hear Farkell's death cry.
Farkell is dead! R.I.P.
get coins corpse

* HP:Fine *Rolo the Beorning Man*:Bad Dromboll:Healthy>bash
st
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Bad Dromboll:Healthy>bash
st
Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Bad Dromboll:Healthy>
*Rolo the Beorning Man* panics, and attempts to flee.

* HP:Fine *Rolo the Beorning Man*:Bad Dromboll:Healthy>
You can't find a coins in the corpse.

* HP:Fine *Rolo the Beorning Man*:Bad Dromboll:Healthy>bash
st
You notice that the rock is beginning to open. /* NO NO NO NO keep it closed!! */
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Bad Dromboll:Healthy>Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Bad Dromboll:Healthy>bash
st
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Bad Dromboll:Healthy>Do you not consider fighting as standing?
You hit *Rolo the Beorning Man*'s body hard.

* HP:Fine *Rolo the Beorning Man*:Bad Dromboll:Healthy>bash
st
Bash someone already bashed? Aren't we funny?
*a Half-Elf* begins some strange incantations...
Dromboll hits *Rolo the Beorning Man*'s right leg extremely hard and shatters it.

* HP:Fine *Rolo the Beorning Man*:Bad Dromboll:Healthy>Do you not consider fighting as standing?
*Rolo the Beorning Man* seems to have recovered his senses.
*Rolo the Beorning Man* panics, and attempts to flee.

* HP:Fine *Rolo the Beorning Man*:Bad Dromboll:Healthy>bash
st
bash
st
*a Half-Elf* utters the words 'eugszr zzur'
*a Half-Elf* cries 'Elbereth Gilthoniel' and makes Dromboll shiver in pain.
*Rolo the Beorning Man* pounds Dromboll's head extremely hard.

bash
st
*Rolo the Beorning Man* panics, and attempts to flee.

bash
st
bash
st
Dromboll sends *Rolo the Beorning Man* sprawling with a powerful bash.
*a Half-Elf* utters the words 'eugszr zzur'
The rock is opened from the other side. /* DAMN! */

Llort has arrived from the north.

bash
st
Zed has arrived from the north.

Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Awful Dromboll:Fine>bash
st
Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Awful Dromboll:Fine>
Bash someone already bashed? Aren't we funny?

* HP:Fine *Rolo the Beorning Man*:Awful Dromboll:Fine>Do you not consider fighting as standing?
Tyrnyhvel has arrived from the north.
Dromboll hits *Rolo the Beorning Man*'s body extremely hard and shatters it.
*Rolo the Beorning Man* is incapacitated and will slowly die, if not aided.

* HP:Fine *Rolo the Beorning Man*:Dying Dromboll:Fine>bash
st
*a Man* leaves --- U P ---.
Bash someone already bashed? Aren't we funny?
*a Half-Elf* utters the words 'eugszr zzur'

* HP:Fine *Rolo the Beorning Man*:Dying Dromboll:Fine>*a Half-Elf* begins some strange incantations...
Do you not consider fighting as standing?

* HP:Fine *Rolo the Beorning Man*:Dying Dromboll:Fine>bash
st
Bash someone already bashed? Aren't we funny?
Tyrnyhvel hits *Rolo the Beorning Man*'s right foot extremely hard and shatters it. /* sigh not grouped */
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.
get coins corpse
A shadow slowly rises above the corpse of *a Man*.

/* Rolo doesn't ever recover from Dromboll's last bash before rock is opened completely...
   I'd have to say that blows a certain troll's theory that Dromboll and I were
   being SAVED by the people opening rock. Ehhe :) Personally I think it caused
   dromboll and I to lose kills on other pukes! */


o HP:Fine>stat
OB: 110%, DB: 10%, PB: -10%, Armour: 0%. Wimpy: 0. Mood: berserk.
Needed: 43,520 xp, 0 tp. Wp: 1. Gold: 0. Alert: normal.
Affected by:
- noquit
- a light wound at the left foot.
- a deep wound at the body.
- novoid

/* shadow dies/corpse loot */

o HP:Fine>
Zed gets a forest green cloak from the corpse of *a Man*.
Zed gets a ruby ring from the corpse of *a Man*.
Zed gets a pale blue stone from the corpse of *a Man*.
Zed gets a necklace from the corpse of *a Man*.
Zed gets a thick metal breastplate from the corpse of *a Man*.
Zed gets a great helm from the corpse of *a Man*.
Zed gets a heavy pair of greaves from the corpse of *a Man*.
Zed gets a thick pair of metal boots from the corpse of *a Man*.
Zed gets a thick pair of metal gauntlets from the corpse of *a Man*.
Zed gets a heavy pair of vambraces from the corpse of *a Man*.
Zed gets a tower shield from the corpse of *a Man*.
Zed gets a black warg fur from the corpse of *a Man*.
Zed gets a leather backpack from the corpse of *a Man*.
Zed gets a keyring with a key and a set of lock picks from the corpse of *a Man*.
Zed gets an ornate, steel-shafted warhammer from the corpse of *a Man*.
Zed gets a gleaming belt from the corpse of *a Man*.
Zed gets a red ruby from the corpse of *a Man*.
Zed gets a gem-inlaid knife from the corpse of *a Man*.
Zed gets a sable pouch from the corpse of *a Man*.
Dromboll gets a large skin from the corpse of *a Man*.
Dromboll gets a fortune in gold from the corpse of *a Man*.


o HP:Fine>
Tyrnyhvel says '1,  0%,  #Rolo         '<------ ehhe not grouped with all other trolls :(

o HP:Fine>trophy #
                *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  0%,  #Turök                    |                                      |

/* I love this wonderfully Random new pk/trophy system */



/* and later more fun with the random pk system */

o Move:Tired>
Llort leaves --- N O R T H ---.
Rough Passageway

o Move:Tired>
Llort leaves --- N O R T H ---.
Rough Passageway
The badly decayed head of a Troll is spiked on a pole here.
*a Man* is standing here.

* Move:Tired>k *man*

Llort strongly hits *a Man*'s body and tickles it.

* Move:Tired>* Move:Tired *a Man*:Fine Llort:Fine>
You try to hit *a Man*, but he parries successfully.

* Move:Tired *a Man*:Fine Llort:Fine>
*a Man* panics, and attempts to flee.
*a Man* leaves --- N O R T H ---.

bash
st
* Move:Tired>
*a Man* has arrived from the north.

Llort leaves --- N O R T H ---.
You were not able to keep your concentration while moving.
Rough Passageway

o Move:Tired>k *man*
Llort leaves --- N O R T H ---.
Rough Passageway
A piece of bloody meat lies here.
The badly decayed head of a Man is spiked on a pole here.
Bash what or whom?

o Move:Tired>
You are already standing.

o Move:Tired>
Llort leaves --- N O R T H ---.
Cave
A large metal shield is on the ground.
A mailbox stands here stuffed full of messages.
A pan is here, ready for use.
A ring, with a runic inscription. It looks very old.
The badly decayed head of a goblin is spiked on a pole here.
A weapon sheath has been dropped on the ground here.
A moneybag made of rough leather is lying here.
A beheaded corpse is lying on the ground.
A half-rotten corpse is hanging here.
A huge olog-hai troll is here staring blankly at you.
A young and vicious olog-hai eagerly awaits intruders.
A sturdy pack horse is standing here.
Dromboll is standing here.

* Move:Tired>They aren't here.

* Move:Tired>
Llort leaves --- S O U T H ---.
Rough Passageway
A piece of bloody meat lies here.
The badly decayed head of a Man is spiked on a pole here.

o Move:Tired>
Llort leaves --- S O U T H ---.
Rough Passageway

o Move:Tired>
Llort leaves --- S O U T H ---.
Rough Passageway
The badly decayed head of a Troll is spiked on a pole here.

o Move:Tired>
Llort leaves --- S O U T H ---.
Rough Passageway
Horast has arrived from the south.

o Move:Tired>
Horast leaves north.
Llort leaves --- S O U T H ---.
Rough Passageway
Tyrnyhvel is standing here.

o Move:Tired>
Llort leaves --- S O U T H ---.
Intersection
*a Man* is standing here.

* Move:Tired>
Llort leaves --- U P ---.
A Steep Tunnel

o Move:Tired>k *man*

Llort leaves --- S O U T H ---.
Rough Passageway
The badly decayed head of a Troll is spiked on a pole here.

o Move:Tired>They aren't here.
Llort leaves --- N O R T H ---.
A Steep Tunnel

o Move:Tired>
Llort leaves --- D O W N ---.
Intersection
*a Man* is standing here.
Tyrnyhvel is standing here.
Tyrnyhvel approaches *a Man*, trying to hit him.

* Move:Tired>k *man*

*a Man* lightly pierces Tyrnyhvel's left arm and tickles it.

* Move:Tired>* Move:Tired>
Alas! 
You failed to reach him through the melee.
Llort hits *a Man*'s right arm extremely hard.

* Move:Tired>k *man*

*a Man* lightly pierces Tyrnyhvel's body and tickles it.

* Move:Tired>o Move:Tired>
Alas! 
You failed to reach him through the melee.
*a Man* panics, and attempts to flee.
*a Man* leaves --- U P ---.

o Move:Tired>
Horast has arrived from the north.

o Move:Tired>
Llort leaves --- U P ---.
You were not able to keep your concentration while moving.
A Steep Tunnel
*a Man* is standing here.

* Move:Tired>k *man*

Llort approaches *a Man*, trying to hit him.

* Move:Tired>
Tyrnyhvel has arrived from below.

* Move:Tired>* Move:Tired>
Alas! 
You failed to reach him through the melee.
Tyrnyhvel hits *a Man*'s left foot and tickles it.

* Move:Tired>
Llort hits *a Man*'s head and tickles it.

k *man*
* Move:Tired>
Horast has arrived from below.

* Move:Tired>* Move:Tired>
Alas! 
You failed to reach him through the melee.
Horast leaves south.

* Move:Tired>k *man*

Llort hits *a Man*'s left arm hard.

* Move:Tired>
Horast has arrived from the south.

* Move:Tired>* Move:Tired>
Alas! 
You failed to reach him through the melee.

k *man*
* Move:Tired>
*a Man* lightly pierces Llort's left arm and tickles it.

* Move:Tired>* Move:Tired>
Alas! 
You failed to reach him through the melee.

k *man*
* Move:Tired>
Tyrnyhvel sends *a Man* sprawling with a powerful bash.

* Move:Tired>
Horast leaves down.
Tyrnyhvel hits *a Man*'s body extremely hard.

* Move:Tired>
Horast has arrived from below.

* Move:Tired>
Horast fails to hit *a Man*.
Llort narrates 'man bashed'

k *man*
* Move:Tired>* Move:Tired *a Man*:Hurt Llort:Fine>
You hit *a Man*'s left leg extremely hard.

* Move:Tired *a Man*:Hurt Llort:Fine>
*a Man* panics, and attempts to flee.
*a Man* leaves --- S O U T H ---.

o Move:Tired>They aren't here.

o Move:Tired>k *man*

Llort leaves --- S O U T H ---.
Rough Passageway
The badly decayed head of a Troll is spiked on a pole here.
*a Man* is standing here.

* Move:Tired>
Llort hits *a Man*'s left foot extremely hard and shatters it.
Tyrnyhvel has arrived from the north.
Horast has arrived from the north.

* Move:Tired>k *man*
* Move:Tired *a Man*:Wounded Llort:Fine>
You approach *a Man*, trying to hit him.

* Move:Tired *a Man*:Wounded Llort:Fine>
You hit *a Man*'s left foot extremely hard and shatter it.
*a Man* barely pierces Llort's body and tickles it.

* Move:Tired *a Man*:Bad Llort:Fine>
You're already fighting!
*a Man* panics, and attempts to flee.
*a Man* leaves --- W E S T ---.

o Move:Tired>k *man*

Tyrnyhvel leaves south.
An orkish scout yells 'A Mez ew selo up On Ubumtoned Cillel!'

o Move:Tired>k *man*
They aren't here.
Llort leaves --- W E S T---.
An Abandoned Cellar
An orkish scout is here, fighting *a Man*.
An orkish soldier is here, patrolling the area.
*a Man* is here, fighting an orkish scout.

* Move:Tired>
Horast has arrived from the east.

* Move:Tired>k *man*
* Move:Tired *a Man*:Bad an orkish scout:Healthy>
*a Man* swiftly dodges your attempt to hit him.

* Move:Tired *a Man*:Bad an orkish scout:Healthy>close cask

Llort hits *a Man*'s body extremely hard and shatters it.

* Move:Tired *a Man*:Awful an orkish scout:Healthy>
You're already fighting!

* Move:Tired *a Man*:Awful an orkish scout:Healthy>
Ok.
*a Man* panics, and attempts to flee.

* Move:Tired *a Man*:Awful an orkish scout:Healthy>close cask
close cask
close cask
It's already closed!

* Move:Tired *a Man*:Awful an orkish scout:Healthy>close cask
close cask
It's already closed!

* Move:Tired *a Man*:Awful an orkish scout:Healthy>close cask
It's already closed!

* Move:Tired *a Man*:Awful an orkish scout:Healthy>
It's already closed!

* Move:Tired *a Man*:Awful an orkish scout:Healthy>close cask
It's already closed!

* Move:Tired *a Man*:Awful an orkish scout:Healthy>close cask
It's already closed!

* Move:Tired *a Man*:Awful an orkish scout:Healthy>close cask
It's already closed!

* Move:Tired *a Man*:Awful an orkish scout:Healthy>close cask
It's already closed!
The orkish soldier hits *a Man*'s body and shatters it.
Llort hits *a Man*'s right arm extremely hard and shatters it.
*a Man* is mortally wounded and will die soon if not aided.

* Move:Tired *a Man*:Dying an orkish scout:Healthy>close cask
close cask
It's already closed!
An orkish scout hits *a Man*'s left leg extremely hard and shatters it.
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.
get coins corpse

o Move:Tired>close cask
It's already closed!

o Move:Tired>close cask
It's already closed!

o Move:Tired>
It's already closed!

o Move:Tired>
You get a pile of coins from the corpse of *a Man*.
There was 10 gold coins, 8 silver pennies, and 34 copper pennies.

o Move:Tired>
It's already closed!

o Move:Tired>Horast gasps in astonishment.
It's already closed!

o Move:Tired>stat
OB: 100%, DB: 10%, PB: 0%, Armour: 0%. Wimpy: 125. Mood: aggressive.
Needed: 35,942 xp, 0 tp. Wp: 3. Gold: 10. Alert: normal.
Affected by:
- noquit
- novoid

o Move:Tired>stare
You stare at the sky.

o Move:Tired>
The cask is opened from the other side.

o Move:Tired>
Llort narrates 'yanwe mobs'

o Move:Tired>
Dromboll has arrived from the east.

o Move:Tired>
Tyrnyhvel has arrived from the east.

o Move:Tired>
Tyrnyhvel closes the cask.

o Move:Tired>nar fucking orckscout
Ok.
Reef narrates 'ops'

o Move:Tired>nar stole my xp

Dromboll falls down laughing.

o Move:Tired>
Ok.

o Move:Tired>l
An Abandoned Cellar
The corpse of *a Man* is lying here.
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
Llort the Cave Troll is standing here.
Horast the Hill Troll is standing here.
Dromboll is standing here.
Tyrnyhvel is standing here.

o Move:Tired>stat
OB: 100%, DB: 10%, PB: 0%, Armour: 0%. Wimpy: 125. Mood: aggressive.
Needed: 35,942 xp, 0 tp. Wp: 3. Gold: 10. Alert: normal.
Affected by:
- noquit
- novoid

o Move:Tired>
Horast Rumbles: damn fuckin scout

o Move:Tired>
Llort nods solemnly.

o Move:Tired>
Tyrnyhvel says 'darn'

o Move:Tired>
Horast growls menacingly.

o Move:Tired>growl
Grrrrrrrrr...
Dromboll brutally tears off the head of the corpse of *a Man*, and spikes it to the end of a
pole!


o Move:Tired>trophy #
                *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  0%,  #Turök                    |                                      |

/* No trophy there either! */
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