o R HP:Fine Mana:Cold> You sit down and rest your tired bones. o R HP:Fine Mana:Cold>sco sta233/313 hit, 18/75 mana, and 60/132 moves. o R HP:Fine Mana:Cold>t OB: 69%, DB: -32%, PB: 58%, Armour: 83%. Wimpy: 130. Mood: wimpy. Needed: 341,461 xp, 0 tp. Wp: 0. Gold: 11. Alert: normal. Affected by: - a light wound at the right foot. - a deep wound at the body (bound up). - a deep wound at the right leg (bound up). - a light wound at the left leg. - a light wound at the right arm. o R HP:Fine Mana:Cold>st cl r You stop resting, and stand up. o R HP:Fine Mana:Cold> You muster all of your concentration... Your scratches and bruises disappear. o R HP:Fine Mana:Icy> You sit down and rest your tired bones. o R HP:Fine Mana:Icy> Saving Cilúrâs. o R HP:Fine Mana:Icy>sdc osco Arglebargle, glop-glyf!?! o R HP:Fine Mana:Icy>eq i Arglebargle, glop-glyf!?! o R HP:Fine Mana:Icy> You are using: <wielded two-handed> a two-handed sword (brand new) <worn on forearm> a metal buckler (brand new) <worn on head> a great helm (brand new) <worn on body> a metal breastplate (brand new) <worn about body> a forest green cloak (used) <worn on arms> a pair of scale sleeves (brand new) <worn on hands> a thin pair of metal gauntlets (used) <worn on legs> a pair of scale leggings (brand new) <worn on feet> a thick pair of metal boots (used) <worn around neck> a grotesque necklace <worn on finger> a ring <worn as belt> a plain leather belt <worn on belt> a butcher knife (dented) <worn on belt> a keyring with a couple of keys <worn on belt> a water skin <worn on belt> a stone o R HP:Fine Mana:Icy> You are carrying: a large sack o R HP:Fine Mana:Icy>i You suddenly notice *Ilmarin the Noldorin Elf*. Suddenly *Ilmarin the Noldorin Elf* stabs you in the back. That really HURT! You wish that your wounds would stop BLEEDING so much! You are carrying: a large sack * R HP:Awful Mana:Icy *Ilmarin the Noldorin Elf*:Healthy> You flee head over heels. Junction in the Trail Exits: North East West. o R HP:Awful Mana:Icy>fle e n Someone quickly approaches, trying to pierce you. You suddenly notice *Ilmarin the Noldorin Elf*. * R HP:Awful Mana:Icy *Ilmarin the Noldorin Elf*:Healthy> Ok. You wish that your wounds would stop BLEEDING so much! * R HP:Awful Mana:Icy *Ilmarin the Noldorin Elf*:Healthy>fle You flee head over heels. Path near the Cliffs Exits: North South. o R HP:Awful Mana:Icy> Alas, you cannot go that way... o R HP:Awful Mana:Icy>Bend in the Path Exits: North East South. o R HP:Awful Mana:Icy> s Ok. o R HP:Awful Mana:Icy>wim e You flee head over heels. Path near the Cliffs Exits: North South. You smell blood. You suddenly notice *Ilmarin the Noldorin Elf*. *Ilmarin the Noldorin Elf* lightly pierces your head. You wish that your wounds would stop BLEEDING so much! * R HP:Awful Mana:Icy *Ilmarin the Noldorin Elf*:Healthy>s e * R HP:Awful Mana:Icy *Ilmarin the Noldorin Elf*:Healthy> Ok. * R HP:Awful Mana:Icy *Ilmarin the Noldorin Elf*:Healthy>fle fle f You wish that your wounds would stop BLEEDING so much! * R HP:Awful Mana:Icy *Ilmarin the Noldorin Elf*:Healthy>le You flee head over heels. Junction in the Trail Exits: North East West. o R HP:Awful Mana:Icy>Trail under the Cliffs Exits: East West. o R HP:Awful Mana:Icy>s Ok. o R HP:Awful Mana:Icy> You flee head over heels. Junction in the Trail Exits: North East West. You suddenly notice *Ilmarin the Noldorin Elf*. * R HP:Awful Mana:Icy>e e s*Ilmarin the Noldorin Elf* quickly approaches, trying to pierce you. Ok. * R HP:Awful Mana:Icy *Ilmarin the Noldorin Elf*:Healthy> You flee head over heels . Trail A large pile of boulders is sitting here, probably debris from a rockslide. Exits: East. o R HP:Awful Mana:Icy> e Ok. o R HP:Awful Mana:Icy> You flee head over heels. Junction in the Trail *Ilmarin the Noldorin Elf* is standing here. Exits: North East West. * R HP:Awful Mana:Icy> Alas, you cannot go that way... * R HP:Awful Mana:Icy>Trail under the Cliffs Exits: East West. o R HP:Awful Mana:Icy>e e eTrail under the Cliffs Exits: North East West. o R HP:Awful Mana:Icy> e e e e Alas, you cannot go that way... o R HP:Awful Mana:Icy>Trail under the Cliffs Exits: East West. o R HP:Awful Mana:Icy> e e Trail under the Cliffs Exits: East West. o R HP:Awful Mana:Icy>e Trail under the Cliffs Exits: East West. o R HP:Awful Mana:Icy>Trail under the Cliffs Exits: East West. o R HP:Awful Mana:Icy>Bend in the Trail Exits: East South West. o R HP:Awful Mana:Icy>swiHastily Built Bridge Over a River A white wolf is here. A white wolf is here. Exits: North East South West. o R HP:Awful Mana:Icy> s s Steppes Exits: North East South West. o R HP:Awful Mana:Icy>Steppes The corpse of a hungry warg is lying here. Exits: North East South West. o R HP:Awful Mana:Icy>Tributary of the Bruinen Exits: East South West. o R HP:Awful Mana:Icy>e Tributary of the Bruinen Exits: North East West. o R HP:Awful Mana:Icy>Tributary of the Bruinen Exits: East West. o R HP:Awful Mana:Icy>e e e Ok. from now you'll try to swim. o R W HP:Awful Mana:Icy> Alas, you cannot go that way... o R W HP:Awful Mana:Icy> Alas, you cannot go that way... o R W HP:Awful Mana:Icy>Tributary of the Bruinen Exits: North West. o R W HP:Awful Mana:Icy> Alas, you cannot go that way... o R W HP:Awful Mana:Icy>s Alas, you cannot go that way... o R W HP:Awful Mana:Icy> Alas, you cannot go that way... o R W HP:Awful Mana:Icy>n e e Alas, you cannot go that way... o R W HP:Awful Mana:Icy>Tributary of the Bruinen Exits: East South. o R W HP:Awful Mana:Cold>cl Tributary of the Bruinen Exits: North West. o R W HP:Awful Mana:Cold> Alas, you cannot go that way... o R W HP:Awful Mana:Cold>Alas, not enough mana flows through you... o R W HP:Awful Mana:Cold>n e e e eTributary of the Bruinen Exits: East South. o R W HP:Awful Mana:Cold> e Tributary of the Bruinen Exits: North West. o R W HP:Awful Mana:Cold> Alas, you cannot go that way... o R W HP:Awful Mana:Cold> Alas, you cannot go that way... o R W HP:Awful Mana:Cold>n e e e Alas, you cannot go that way... o R W HP:Awful Mana:Cold> Alas, you cannot go that way... o R W HP:Awful Mana:Cold> e Tributary of the Bruinen Exits: East South. o R W HP:Awful Mana:Cold>Tributary of the Bruinen Exits: East West. o R W HP:Awful Mana:Cold>Tributary of the Bruinen Exits: East West. o R W HP:Awful Mana:Cold>e eTributary of the Bruinen Exits: East West. o R W HP:Awful Mana:Cold> e Tributary of the Bruinen Exits: North West. o R W HP:Awful Mana:Cold> Alas, you cannot go that way... o R W HP:Awful Mana:Cold> Alas, you cannot go that way... o R W HP:Awful Mana:Cold>n e e Alas, you cannot go that way... Tiredly the sun rises, illuminating the mountains with a grey light. You bleed from open wounds. You wish that your wounds would stop BLEEDING so much! * R W HP:Awful Mana:Cold> e e e Tributary of the Bruinen Exits: North East South. * R W HP:Awful Mana:Cold>Tributary of the Bruinen Exits: East West. * R W HP:Awful Mana:Cold>Tributary of the Bruinen Exits: East West. * R W HP:Awful Mana:Cold>Tributary of the Bruinen Exits: East West. * R W HP:Awful Mana:Cold>Tributary of the Bruinen Exits: East West. * R W HP:Awful Mana:Cold>sco Tributary of the Bruinen Exits: East West. * R W HP:Awful Mana:Cold>e e 23/313 hit, 7/63 mana, and 54/132 moves. * R W HP:Awful Mana:Cold>statTributary of the Bruinen Exits: East West. * R W HP:Awful Mana:Cold> Tributary of the Bruinen Exits: East West. * R W HP:Awful Mana:Cold>wiOB: 68%, DB: 18%, PB: 57%, Armour: 83%. Wimpy: 130. Mood: wimpy. Needed: 341,461 xp, 0 tp. Wp: 0. Gold: 11. Alert: normal. Affected by: - panic - a critical wound at the head. - noquit - novoid - a light wound at the right foot. - a deep wound at the body (bound up). - a deep wound at the right leg (bound up). - a light wound at the left leg. * R W HP:Awful Mana:Cold>m e e Ok. * R W HP:Awful Mana:Cold>Tributary of the Bruinen Exits: North East South West. * R W HP:Awful Mana:Cold>Tributary of the Bruinen Exits: North West. * R W HP:Awful Mana:Cold>n e e e Bend in the River Exits: East South. * R W HP:Awful Mana:Cold>Tributary of the Bruinen A demon wolf lurks here, its dark form twisting and hiding its shape. Exits: East West. * R W HP:Awful Mana:Cold>Peaceful Rapids Exits: East West. * R W HP:Awful Mana:Cold>Whitewater Rapids Exits: East West. * R W HP:Awful Mana:Cold>e e Rough Whitewater Rapids Exits: East West. * R W HP:Awful Mana:Cold>Tributary of the Bruinen Exits: East West. * R W HP:Awful Mana:Cold Move:Tired>e A Shallow Section of the River Exits: North East South West. * R W HP:Awful Mana:Cold Move:Tired>n w Foothills of the Grey Mountains Exits: South West. * R W HP:Awful Mana:Cold Move:Tired>u Climbing into the Grey Mountains Exits: East Up. * R W HP:Awful Mana:Cold Move:Tired>uClimbing into the Grey Mountains Exits: Up Down. * R W HP:Awful Mana:Cold Move:Tired> w Grey Mountains Exits: West Down. * R W HP:Awful Mana:Cold Move:Tired>w Your mount refuses to follow your orders! * R W HP:Awful Mana:Cold Move:Tired> Grey Mountains A wooden wall shield rests on the ground. Exits: East West. * R W HP:Awful Mana:Cold Move:Tired>lead w cal You stop riding a hungry warg. A hungry warg starts following you. * W HP:Awful Mana:Cold Move:Tired>l A Road through the Grey Mountains Exits: North East South West. A hungry warg has arrived from the east. * W HP:Awful Mana:Cold Move:Tired> You call for the door to be opened. * W HP:Awful Mana:Cold Move:Tired> You have the uneasy impression that a pair of unseen eyes are scrutinizing you from the closed door. You hear a *click* in a lock. The door is opened from the other side. * W HP:Awful Mana:Cold Move:Tired>n A hungry warg sits down and rests. * W HP:Awful Mana:Cold Move:Tired>Dark Tower A tall brown-skinned orc, with wide arms, examines you harshly. A tall brown-skinned orc, with wide arms, examines you harshly. A tall brown-skinned orc, with wide arms, examines you harshly. A tall brown-skinned orc, with wide arms, examines you harshly. Exits: South Up Down. A brown-skinned Orc closes the door. A brown-skinned Orc locks the door. o W HP:Awful Mana:Cold Move:Tired>sco 30/313 hit, 9/63 mana, and 47/132 moves. o W HP:Awful Mana:Cold Move:Tired>band You try to bind your wounds. You fail to bind your wound. o W HP:Bad Mana:Cold>! You try to bind your wounds. You fail to bind your wound. o W HP:Bad Mana:Cold>! You try to bind your wounds. You successfully bind your wound. o W HP:Bad Mana:Cold>r wh sco You sit down and rest your tired bones. o W HP:Bad Mana:Cold> Players in your zone -------------------- Cilúrâs - Dark Tower o W HP:Bad Mana:Cold>37/313 hit, 10/63 mana, and 62/132 moves. o W HP:Bad Mana:Cold> You feel bolder. ### Yes, time to think of smart things to yell at Ilmarin o W HP:Bad Mana:Cold>st u You stop resting, and stand up. o W HP:Bad Mana:Cold>ope The woodendoor seems to be closed. o W HP:Bad Mana:Cold>woodendoor Ok. o W HP:Bad Mana:Cold>u watch Watchful Tower An orc sentry is here on patrol. An orc sentry is here on patrol. Exits: Down. * W HP:Bad Mana:Cold> You start watching the surroundings. * W HP:Bad Mana:Cold>search w You stop watching the surroundings. For a short while the mountains hold your view in the west, but they soon yield to broken hills and barren cliffsides. Looking closer at the cliffs, you notice that they have a spectacular colour, filled with majestic reds and browns. Beyond the hills, you see only grasslands and forests. However, looking again, you notice a strange, broken forest on a plateau just a bit to the west of this mountain range. You begin to search the cliffs to the west. You see a Dwarf standing very close to the west. You see a Dwarf standing very close to the west. You see a Dwarf standing very close to the west. You see a Dwarf standing very close to the west. * W HP:Bad Mana:Cold>d Dark Tower A tall brown-skinned orc, with wide arms, examines you harshly. A tall brown-skinned orc, with wide arms, examines you harshly. A tall brown-skinned orc, with wide arms, examines you harshly. A tall brown-skinned orc, with wide arms, examines you harshly. Exits: South Up Down. ### Run to Captain little orc * W HP:Bad Mana:Cold>Quarters A mailbox stands here stuffed full of messages. Karash, the new Captain of the Tower, stands here alert for enemies. A tall brown-skinned orc, with wide arms, examines you harshly. A tall brown-skinned orc, with wide arms, examines you harshly. A tall brown-skinned orc, with wide arms, examines you harshly. A demon wolf lurks here, its dark form twisting and hiding its shape. A demon wolf lurks here, its dark form twisting and hiding its shape. A demon wolf lurks here, its dark form twisting and hiding its shape. Exits: East. o W HP:Bad Mana:Cold>clos door r Ok. o W HP:Bad Mana:Cold>sco stat You sit down and rest your tired bones. o W HP:Bad Mana:Cold> 53/332 hit, 14/63 mana, and 82/135 moves. o W HP:Bad Mana:Cold>OB: 71%, DB: -32%, PB: 59%, Armour: 83%. Wimpy: 130. Mood: wimpy. Needed: 341,461 xp, 0 tp. Wp: 0. Gold: 11. Alert: normal. Affected by: - a light wound at the right leg (bound up). - a light wound at the body (bound up). - a critical wound at the head (bound up). - noquit - novoid - a light wound at the right foot. o W HP:Bad Mana:Cold> Saving Cilúrâs. ### Now scrolling back up to check that stab damage... o W HP:Bad Mana:Warm> You begin to feel thirsty. o W HP:Wounded Mana:Warm> Saving Cilúrâs. o W HP:Wounded Mana:Hot> You are thirsty. o W HP:Wounded Mana:Hot> The door to the east suddenly shatters. o W HP:Wounded Mana:Hot> *Mato the Dwarf* has arrived from the east. *a Dwarf* has arrived from the east. *a Dwarf* has arrived from the east. *Scrape the Dwarf* has arrived from the east. *a Dwarf* pounds your left leg extremely hard and shatters it. You feel a strong ache there! *Mato the Dwarf* swiftly dodges the demon wolf's attempt to hit him. * W HP:Wounded Mana:Hot *a Dwarf*:Fine> Karash, the Orkish Captain says 'Prepare to meet Morgoth!' Karash, the Orkish Captain strongly smites *Mato the Dwarf*'s body and tickles it. A brown-skinned Orc says 'Fool, die and die horribly!' You smite *a Dwarf*'s left arm and tickle it. * W HP:Wounded Mana:Hot *a Dwarf*:Fine> A brown-skinned Orc says 'Fool, die and die horribly!' * W HP:Wounded Mana:Hot *a Dwarf*:Fine> *Mato the Dwarf* opens the desk. A brown-skinned Orc says 'Fool, die and die horribly!' * W HP:Wounded Mana:Hot *a Dwarf*:Fine> *Scrape the Dwarf* pounds your right foot extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! A brown-skinned Orc says 'Fool, die and die horribly!' You flee head over heels. Carved Hall A huge, smoking camp-fire is burning here. The corpse of a dark-skinned orc is lying here. The corpse of a dark-skinned orc is lying here. The corpse of a dark-skinned orc is lying here. A female orc stands glaring at you. A female orc stands glaring at you. Exits: North South West. * W HP:Bad Mana:Hot> *Mato the Dwarf* has arrived from the west. * W HP:Bad Mana:Hot> *a Dwarf* has arrived from the west. * W HP:Bad Mana:Hot> *a Dwarf* quickly approaches, trying to pound you. * W HP:Bad Mana:Hot *a Dwarf*:Fine> *Scrape the Dwarf* has arrived from the west. *a Dwarf* pounds your body extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! * W HP:Bad Mana:Hot *a Dwarf*:Fine> *Scrape the Dwarf* quickly approaches, trying to pound you. * W HP:Bad Mana:Hot *a Dwarf*:Fine> You flee head over heels. Quarters A mailbox stands here stuffed full of messages. Karash, the new Captain of the Tower, stands here alert for enemies. A tall brown-skinned orc, with wide arms, examines you harshly. A brown-skinned Orc is here, fighting *a Dwarf*. A brown-skinned Orc is here, fighting *a Dwarf*. The demon wolf is here, fighting *a Dwarf*. The demon wolf is here, fighting *a Dwarf*. A demon wolf lurks here, its dark form twisting and hiding its shape. *a Dwarf* is here, fighting a brown-skinned Orc. Exits: North East. * W HP:Bad Mana:Hot> Karash, the Orkish Captain joins the demon wolf's fight. Karash, the Orkish Captain says 'Bastard!' Karash, the Orkish Captain smites *a Dwarf*'s body and tickles it. * W HP:Bad Mana:Hot> Karash, the Orkish Captain says 'I will hunt you until you're dead, Balwin!' The demon wolf strongly hits *a Dwarf*'s left leg. The demon wolf strongly hits *a Dwarf*'s right leg and tickles it. * W HP:Bad Mana:Hot> A brown-skinned Orc crushes *a Dwarf*'s left foot very hard and tickles it. The demon wolf barely hits *a Dwarf*'s body and tickles it. * W HP:Bad Mana:Hot> *a Dwarf* has arrived from the east. * W HP:Bad Mana:Hot> *a Dwarf* quickly approaches, trying to pound you. A brown-skinned Orc barely cleaves *a Dwarf*'s head and tickles it. * W HP:Bad Mana:Hot *a Dwarf*:Fine> *Mato the Dwarf* has arrived from the east. *Scrape the Dwarf* has arrived from the east. You smite *a Dwarf*'s right leg extremely hard. * W HP:Bad Mana:Hot *a Dwarf*:Fine> *Mato the Dwarf* pounds your left arm hard and shatters it. You wish that your wounds would stop BLEEDING so much! * W HP:Awful Mana:Hot *a Dwarf*:Fine> You flee head over heels. Carved Hall A huge, smoking camp-fire is burning here. The corpse of a dark-skinned orc is lying here. The corpse of a dark-skinned orc is lying here. The corpse of a dark-skinned orc is lying here. A female orc stands glaring at you. A female orc stands glaring at you. Exits: North South West. * W HP:Awful Mana:Hot> *a Dwarf* has arrived from the west. * W HP:Awful Mana:Hot> *a Dwarf* tries to pound you, but your parry is successful. You wish that your wounds would stop BLEEDING so much! ### Right about here I return to this window... * W HP:Awful Mana:Hot *a Dwarf*:Fine> *Mato the Dwarf* has arrived from the west. *Scrape the Dwarf* has arrived from the west. * W HP:Awful Mana:Hot *a Dwarf*:Fine> *Mato the Dwarf* quickly approaches, trying to pound you. *Scrape the Dwarf* pounds your left leg extremely hard and shatters it. You are incapacitated and will slowly die, if not aided. * W HP:Dying Mana:Hot *a Dwarf*:Fine> You feel a strong ache there! You are dead! Sorry... o W HP:Awful Mana:Warm>slee sco stat You go to sleep. * W HP:Awful Mana:Warm> 11/332 hit, 33/75 mana, and 135/135 moves. * W HP:Awful Mana:Warm>OB: 89%, DB: -56%, PB: 0%, Armour: 0%. Wimpy: 130. Mood: wimpy. Needed: 384,096 xp, 0 tp. Wp: 0. Gold: 0. Alert: normal. ### I went back and saw that I had shadow...and yes they ### came back in for me. I think they expected me to loot ### my corpse and try to run away from them. Anyhow... ### this time I was at the keyboard and I didn't die: o>stat OB: 136%, DB: 19%, PB: 8%, Armour: 0%. Wimpy: 130. Mood: aggressive. Needed: 382,728 xp, 0 tp. Wp: 1. Gold: 20. Alert: normal. | 1, 0%, #Balwin o>whois balwin Balwin the dangerous grey dwarf is a level thirty-eight Dwarven Warrior. Sometimes the smallest nuisence, can be the Greatest pain!!