OOC Showdown *Warning: Long/Unedited*
posted by Thaknur
2000-07-28 14:32:18
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Okay, log starts out a bit into the fight. I was going off to map Moria some w
Vanimeldë panics, and attempts to flee.

k dwarf
* W S C HP:Hurt *Armand the Dwarf*:Hurt Vanimeldë:Hurt>
Vanimeldë panics, and attempts to flee.

* W S C HP:Hurt *Armand the Dwarf*:Hurt>
Vanimeldë panics, and attempts to flee.
Vanimeldë leaves north.
Saving Thâknür.

* W S C HP:Hurt *Armand the Dwarf*:Hurt>
You're already fighting!
Vanimeldë has arrived from the north.

* W S C HP:Hurt *Armand the Dwarf*:Hurt>
You're already fighting!
You pierce *Armand the Dwarf*'s body and tickle it.

* W S C HP:Hurt *Armand the Dwarf*:Wounded>
You're already fighting!

* W S C HP:Hurt *Armand the Dwarf*:Wounded>
You barely pierce *Armand the Dwarf*'s right hand and tickle it.

* W S C HP:Hurt *Armand the Dwarf*:Wounded>
*Armand the Dwarf* sends you sprawling with a powerful bash.

* W S C HP:Hurt *Armand the Dwarf*:Wounded>
Vanimeldë utters the word 'yufzbarr'
Vanimeldë throws a fireball at *Armand the Dwarf*, completely enveloping him in flames.

* W S C HP:Hurt *Armand the Dwarf*:Wounded>
Vanimeldë begins some strange incantations...

* W S C HP:Hurt *Armand the Dwarf*:Wounded>k dwarf

*Armand the Dwarf* panics, and attempts to flee.
*Armand the Dwarf* leaves east.

* W S C HP:Hurt>
Vanimeldë leaves east.

k dwarf
o W S C HP:Hurt>e
k dwarf

*Armand the Dwarf* has arrived from the east.

* W S C HP:Hurt>
Vanimeldë has arrived from the east.

* W S C HP:Hurt>
Vanimeldë begins some strange incantations...

* W S C HP:Hurt>w
k dwarf

*Armand the Dwarf* smites Vanimeldë's right arm.

* W S C HP:Hurt>
Vanimeldë begins some strange incantations...

k dwarf
* W S C HP:Hurt>
Your head stops stinging.

* W S C HP:Hurt>* W S C HP:Hurt *Armand the Dwarf*:Wounded Vanimeldë:Hurt>
You pierce *Armand the Dwarf*'s body.

* W S C HP:Hurt *Armand the Dwarf*:Wounded Vanimeldë:Hurt>k dwarf
k dwarf
You're already fighting!

* W S C HP:Hurt *Armand the Dwarf*:Wounded Vanimeldë:Hurt>No way! 
You are fighting for your life!

* W S C HP:Hurt *Armand the Dwarf*:Wounded Vanimeldë:Hurt>k dwarf
You're already fighting!

* W S C HP:Hurt *Armand the Dwarf*:Wounded Vanimeldë:Hurt>No way! 
You are fighting for your life!
Vanimeldë barely pierces *Armand the Dwarf*'s body and tickles it.

* W S C HP:Hurt *Armand the Dwarf*:Wounded Vanimeldë:Hurt>Vanimeldë panics, and attempts to flee.
Vanimeldë panics, but can't stop fighting to flee.
You're already fighting!

* W S C HP:Hurt *Armand the Dwarf*:Wounded Vanimeldë:Hurt>k dwarf
You're already fighting!
Vanimeldë panics, and attempts to flee.

* W S C HP:Hurt *Armand the Dwarf*:Wounded Vanimeldë:Hurt>Vanimeldë panics, and attempts to flee.
Vanimeldë panics, but can't stop fighting to flee.
You're already fighting!

* W S C HP:Hurt *Armand the Dwarf*:Wounded Vanimeldë:Hurt>
You're already fighting!
Vanimeldë panics, and attempts to flee.

* W S C HP:Hurt *Armand the Dwarf*:Wounded Vanimeldë:Hurt>
You're already fighting!
Vanimeldë panics, and attempts to flee.
Vanimeldë leaves north.

* W S C HP:Hurt *Armand the Dwarf*:Wounded>k dwarf
You're already fighting!

* W S C HP:Hurt *Armand the Dwarf*:Wounded>Vanimeldë has arrived from the north.
You're already fighting!

* W S C HP:Hurt *Armand the Dwarf*:Wounded>k dwarf
You're already fighting!

* W S C HP:Hurt *Armand the Dwarf*:Wounded>k dwarf
You're already fighting!

* W S C HP:Hurt *Armand the Dwarf*:Wounded>
You barely pierce *Armand the Dwarf*'s right leg and tickle it.

* W S C HP:Hurt *Armand the Dwarf*:Wounded>k dwarf

The venom runs into *Armand the Dwarf*'s veins!

* W S C HP:Hurt *Armand the Dwarf*:Wounded>
You're already fighting!

* W S C HP:Hurt *Armand the Dwarf*:Wounded>k dwarf
You're already fighting!

* W S C HP:Hurt *Armand the Dwarf*:Wounded>k dwarf

*Armand the Dwarf* sends you sprawling with a powerful bash.
Vanimeldë utters the words 'judicandus gzfuajg'

* W S C HP:Hurt *Armand the Dwarf*:Wounded>
Vanimeldë begins some strange incantations...

* W S C HP:Hurt *Armand the Dwarf*:Wounded>k dwarf

*Armand the Dwarf* panics, and attempts to flee.
*Armand the Dwarf* panics, but can't stop fighting to flee.

* W S C HP:Hurt *Armand the Dwarf*:Wounded>
*Armand the Dwarf* smites your right foot extremely hard.

* W S C HP:Wounded *Armand the Dwarf*:Wounded>k dwarf

Vanimeldë utters the word 'yufzbarr'

* W S C HP:Wounded *Armand the Dwarf*:Awful>k dwarf

*Armand the Dwarf* panics, and attempts to flee.
*Armand the Dwarf* panics, but can't stop fighting to flee.

* W S C HP:Wounded *Armand the Dwarf*:Awful>k dwarf

*Armand the Dwarf* panics, and attempts to flee.
*Armand the Dwarf* leaves north.

* W S C HP:Wounded>k dwarf

Vanimeldë leaves north.

* W S C HP:Wounded>k dwarf

Your head stops stinging.

* W S C HP:Wounded>They aren't here.

* W S C HP:Wounded>k dwarf
They aren't here.

* W S C HP:Wounded>n
They aren't here.

* W S C HP:Wounded>k dwarf
They aren't here.

* W S C HP:Wounded>They aren't here.

* W S C HP:Wounded>They aren't here.

* W S C HP:Wounded>They aren't here.

* W S C HP:Wounded>k dwarf
They aren't here.

* W S C HP:Wounded>Mountain Trail
There is a lot of snow on the ground.
Exits: South West.

* W S C HP:Wounded>They aren't here.

* W S C HP:Wounded>k dwarf
They aren't here.

* W S C HP:Wounded>w
They aren't here.

* W S C HP:Wounded>k dwarf
A Small Cave
*Armand the Dwarf* is sitting here.
Vanimeldë the Black Númenórean is standing here trying to concentrate.
Exits: East Up.
You don't see any more snow here.
*Armand the Dwarf* clambers on his feet.

* W S C HP:Wounded>* W S C HP:Wounded *Armand the Dwarf*:Awful>
You pierce *Armand the Dwarf*'s left arm very hard and shatter it.
*Armand the Dwarf* panics, and attempts to flee.
*Armand the Dwarf* leaves up.

k dwarf
* W S C HP:Wounded>
You hear a rumbling sound from above and see someone crash to the cave floor.

* W S C HP:Wounded>k dwarf
k dwarf

Vanimeldë begins some strange incantations...

* W S C HP:Wounded>* W S C HP:Wounded *Armand the Dwarf*:Dying>
You approach *Armand the Dwarf*, trying to pierce him.

* W S C HP:Wounded *Armand the Dwarf*:Dying>
You pierce *Armand the Dwarf*'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Armand the Dwarf*'s death cry.
*Armand the Dwarf* is dead! R.I.P.

k dwarf
* W S C HP:Wounded>
Vanimeldë gets a pile of coins from the corpse of *a Dwarf*.

* W S C HP:Wounded>They aren't here.

* W S C HP:Wounded>They aren't here.

* W S C HP:Wounded>They aren't here.

* W S C HP:Wounded>
Diamonium narrates 'whack whacka'

* W S C HP:Wounded>
Vanimeldë narrates 'ARmand dies'

* W S C HP:Wounded>nar armand dies
Ok.

* W S C HP:Wounded>exa corpse
corpse (here) : 
a moneybag
a belt pouch
a hunting knife (brand new)
a lantern
a water skin
a plain leather belt
a halberd (dented)
a keyring with a set of lock picks
a leather backpack
a black warg fur (brand new)
a metal buckler (used)
a pair of plate vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (used)
a pair of plate greaves (used)
a spiked metal helmet (used)
a thick metal breastplate (brand new)
a ticket for a mountain mule
a coach ticket
a forest green cloak (worn out)
a belt of pearls and crystals

* W S C HP:Wounded>
Majesta narrates ':)'

* W S C HP:Hurt>
Vanimeldë begins some strange incantations...

* W S C HP:Hurt>sc
143/317 hit, 70/70 mana, and 135/147 moves.

* W S C HP:Hurt>cure
cure
cast 'cure light'
You start to concentrate...

cure
cure
Vanimeldë utters the words 'judicandus gzfuajg'

cure
cure
Your scratches and bruises disappear.

* W S C HP:Hurt Mana:Burning>cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

* W S C HP:Hurt Mana:Hot>cast 'cure light'
You start to concentrate...

Vanimeldë narrates 'sorJy PeastLy.'

Your scratches and bruises disappear.

* W S C HP:Hurt Mana:Warm>cast 'cure light'
You start to concentrate...

scalp corpse
Your scratches and bruises disappear.

* W S C HP:Hurt Mana:Warm>cast 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

* W S C HP:Hurt Mana:Icy>cast 'cure light'
Alas, not enough mana flows through you...

* W S C HP:Hurt Mana:Icy>
You start taking the scalp from the corpse.

stat
Vanimeldë says 'Got bob?'

shake
You tear Armand's scalp off the dead corpse.

* W S C HP:Hurt Mana:Icy>OB: 74%, DB: 57%, PB: 86%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 602,515 xp, 1,451 tp. Wp: 45. Gold: 3. Alert: normal.
Affected by:
- panic
- noquit
- novoid

* W S C HP:Hurt Mana:Icy>
You shake your head.

* W S C HP:Hurt Mana:Icy>inv
You are carrying:
the scalp of Armand
a flask of orkish draught
a black pair of padded boots (used)
a flask of orkish draught
a flask of orkish draught
an orkish shortbow
a flask of orkish draught
a flask of orkish draught

* W S C HP:Hurt Mana:Icy>
Vanimeldë gets a leather backpack from the corpse of *a Dwarf*.

* W S C HP:Hurt Mana:Cold>exa corpse
l
corpse (here) : 
a moneybag
a belt pouch
a hunting knife (brand new)
a lantern
a water skin
a plain leather belt
a halberd (dented)
a keyring with a set of lock picks
a black warg fur (brand new)
a metal buckler (used)
a pair of plate vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (used)
a pair of plate greaves (used)
a spiked metal helmet (used)
a thick metal breastplate (brand new)
a ticket for a mountain mule
a coach ticket
a forest green cloak (worn out)
a belt of pearls and crystals

* W S C HP:Hurt Mana:Cold>A Small Cave
The scalped corpse of *a Dwarf* is lying here.
Vanimeldë the Black Númenórean is standing here.

* W S C HP:Hurt Mana:Cold>get bag corpse
You can't find a bag in the corpse.

* W S C HP:Hurt Mana:Cold>
Vanimeldë gets a lembas wafer from a leather backpack.
Vanimeldë gets a lembas wafer from a leather backpack.
Vanimeldë gets a lembas wafer from a leather backpack.

* W S C HP:Hurt Mana:Cold>
Vanimeldë drops a leather backpack.

* W S C HP:Hurt Mana:Cold>get moneybag corpse
You get a moneybag from the corpse of *a Dwarf*.

* W S C HP:Hurt Mana:Cold>get all moneybag

You feel bolder.

* W S C HP:Hurt Mana:Cold>
You can't find anything in the moneybag.

* W S C HP:Hurt Mana:Cold>drop moneybag
You drop the moneybag.

* W S C HP:Hurt Mana:Cold>nar where you all at?
Ok.

* W S C HP:Hurt Mana:Cold>sc
191/317 hit, 10/70 mana, and 144/147 moves.

* W S C HP:Hurt Mana:Cold>
Vanimeldë narrates 'reurluL ot entrance?'

* W S C HP:Hurt Mana:Cold>
Vanamoor narrates 'open rockface?'

* W S C HP:Hurt Mana:Cold>
Vanimeldë narrates 'i passet?'

* W S C HP:Hurt Mana:Cold>get keyring backpack
You can't find a keyring in the backpack.

* W S C HP:Hurt Mana:Cold>where
Players in your zone
--------------------
Diamonium            - A Niche
Thâknür              - A Small Cave
Razhim               - The Redhorn Pass
Vanimeldë            - A Small Cave
Vanamoor             - Mountain Trail

* W S C HP:Hurt Mana:Cold>get keyring corpse
You get a keyring with a set of lock picks from the corpse of *a Dwarf*.

* W S C HP:Hurt Mana:Cold>where
Players in your zone
--------------------
Diamonium            - A Niche
Thâknür              - A Small Cave
Razhim               - The Redhorn Pass
Vanimeldë            - A Small Cave
Vanamoor             - Mountain Trail

* W S C HP:Hurt Mana:Cold>
Vanimeldë narrates 'Rejl, we 4 vs. 5'

* W S C HP:Hurt Mana:Cold>nar they all in?
Ok.

* W S C HP:Hurt Mana:Cold>stat
*Eletherion the Beorning Man* yells 'sorry for that'
Diamonium narrates 'they 4 in'
OB: 76%, DB: 57%, PB: 87%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 602,515 xp, 1,451 tp. Wp: 45. Gold: 3. Alert: normal.
Affected by:
- noquit
- novoid

* W S C HP:Hurt Mana:Cold>
*Eletherion the Beorning Man* yells 'kall'

* W S C HP:Hurt Mana:Cold>
Diamonium narrates 'come back'

* W S C HP:Hurt Mana:Cold>l
A Small Cave
A moneybag made of rough leather is lying here.
A sturdy leather backpack has been left here.
The scalped corpse of *a Dwarf* is lying here.
Vanimeldë the Black Númenórean is standing here.
Diamonium yells 'snicker'
Vanimeldë yells 'Ramtir!'

* W S C HP:Hurt Mana:Cold>
Vanamoor narrates 'open rockface any1?'

* W S C HP:Hurt Mana:Cold>st
Vanimeldë yells 'It's ok'
You are already standing.

* W S C HP:Hurt Mana:Cold>
Vanimeldë giggles.
*Eletherion the Beorning Man* yells 'a had depressin :P'

* W S C HP:Hurt Mana:Cold>
Vanimeldë says 'Let's move entrance'

* W S C HP:Hurt Mana:Cold>
Vanimeldë starts following you.

* W S C HP:Hurt Mana:Cold>
Vanimeldë says 'go?'

* W S C HP:Hurt Mana:Cold>e
Mountain Trail
There is a lot of snow on the ground.
Exits: South West.

* W S C HP:Hurt Mana:Warm>nod
s
You nod solemnly.

* W S C HP:Hurt Mana:Warm>Mountain Trail
There is a lot of snow on the ground.
Exits: North *East*.

* W S C HP:Hurt Mana:Warm>e
You blink and feel weaker under the cruel light of the sun.
On a Hidden Trail
Exits: *East* West.
The fog disappears.
The clouds suddenly disappear.
You don't see any more snow here.
The ground no longer feels frosty.

* W S C HP:Hurt Mana:Warm>e
On a Hidden Trail
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
Exits: *South* *West*.

* W S C HP:Hurt Mana:Warm>s
A Mountain Ridgeline
Exits: *North* *East* *South* *West*.

* W S C HP:Hurt Mana:Warm>w
A Mountain Ridgeline
Exits: *East* *Down*.

* W S C HP:Hurt Mana:Warm>e
s
A Mountain Ridgeline
Exits: *North* *East* *South* *West*.

* W S C HP:Hurt Mana:Warm>A Mountain Face
Exits: *North* *East* *West* *Down*.

* W S C HP:Hurt Mana:Warm>d

Ilie narrates 'ok who wants to playtest something! :)'

* W S C HP:Hurt Mana:Warm>The Redhorn Pass
Exits: *East* *West* *Up*.

* W S C HP:Hurt Mana:Warm>w
The Redhorn Pass
Exits: *East* *South* *Up*.

* W S C HP:Hurt Mana:Warm>s
The Redhorn Pass
Exits: *North* *South* West.

* W S C HP:Hurt Mana:Warm>w
You feel so much better hiding in the shadows!
The Redhorn Pass
There is a lot of snow on the ground.
Exits: *East* South.
You see some fog coming from the south.
It suddenly starts to snow.

* W S C HP:Hurt Mana:Warm>s
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North South.

* W S C HP:Hurt Mana:Warm>w
s
Alas, you cannot go that way...

* W S C HP:Hurt Mana:Warm>Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North West.

* W S C HP:Hurt Mana:Warm>w

Diamonium narrates 'iomene emroth drow eletherion still in'

* W S C HP:Hurt Mana:Warm>Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North East.

* W S C HP:Hurt Mana:Warm>n

Vanimeldë says 'bob'

* W S C HP:Hurt Mana:Warm>The Redhorn Pass
There is a lot of snow on the ground.
Exits: North South.
ACK! Vanimeldë didn't follow you, you lost her.

* W S C HP:Hurt Mana:Warm>
Saving Thâknür.

* W S C HP:Hurt Mana:Warm>s
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Vanimeldë the Black Númenórean is standing here trying to concentrate.
Exits: North East.

* W S C HP:Hurt Mana:Warm>
Vanimeldë utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

* W S C HP:Hurt Mana:Warm>n
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North South.

* W S C HP:Hurt Mana:Warm>n
The Redhorn Pass
There is a lot of snow on the ground.
Exits: South West.
Diamonium narrates 'picka gain open rockface and charge again in'

* W S C HP:Hurt Mana:Warm>w
Bridge in the Pass
There is a lot of snow on the ground.
Exits: East West.

* W S C HP:Hurt Mana:Warm>w
The Redhorn Pass
There is a lot of snow on the ground.
Exits: East South.

* W S C HP:Hurt Mana:Warm>s
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North East.

* W S C HP:Hurt Mana:Warm>w
e
Alas, you cannot go that way...

* W S C HP:Hurt Mana:Warm>The Redhorn Pass
There is a lot of snow on the ground.
Exits: South West.

* W S C HP:Hurt Mana:Warm>s
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North West.

* W S C HP:Hurt Mana:Warm>w
The Redhorn Pass
There is a lot of snow on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* W S C HP:Hurt Mana:Warm>w
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North East.

* W S C HP:Hurt Mana:Warm>n
The Redhorn Pass
There is a lot of snow on the ground.
Exits: South West.

* W S C HP:Hurt Mana:Warm>w
The Redhorn Pass
There is a lot of snow on the ground.
Razhim the Black Númenórean is standing here.
A sturdy trained horse is standing here.
Vanamoor is standing here.
Exits: North East South.

* W S C HP:Hurt Mana:Warm>
Razhim leaves north.

* W S C HP:Hurt Mana:Warm>
Vanamoor leaves north.

* W S C HP:Hurt Mana:Warm>l
The Redhorn Pass
There is a lot of snow on the ground.
Vanimeldë the Black Númenórean is standing here.

* W S C HP:Hurt Mana:Warm>
Diamonium narrates 'il keep em here'

* W S C HP:Hurt Mana:Warm>n

Vanimeldë begins some strange incantations...

* W S C HP:Hurt Mana:Warm>Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Razhim the Black Númenórean is standing here.
A sturdy trained horse is standing here.
Vanamoor is standing here.
Exits: East South.

* W S C HP:Hurt Mana:Warm>
Vanamoor raises her hand.
Vanimeldë begins some strange incantations...

* W S C HP:Hurt Mana:Warm>l
Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Razhim the Black Númenórean is standing here.
A sturdy trained horse is standing here.
Vanamoor is standing here.
Vanimeldë the Black Númenórean is standing here trying to concentrate.

* W S C HP:Hurt Mana:Warm>
Razhim says 'ungr'

* W S C HP:Hurt Mana:Warm>
Vanimeldë utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

* W S C HP:Hurt Mana:Warm>sc
213/317 hit, 25/70 mana, and 147/147 moves.

* W S C HP:Hurt Mana:Warm>cure
cast 'cure light'
You start to concentrate...

cure
Vanamoor disbands her group.
Your scratches and bruises disappear.

* W S C HP:Fine Mana:Cold>cast 'cure light'
You muster all of your concentration...

gr
Vanamoor is now a group member.

Vanamoor raises her hand.

Your scratches and bruises disappear.

* W S C HP:Fine Mana:Icy>
Your group consists of:
     Razhim (Head of group)
     Vanamoor
     Diamonium
     Thâknür
     The trained horse
     Vanimeldë

* W S C HP:Fine Mana:Icy>
Razhim says 'pick it'

* W S C HP:Fine Mana:Icy>pick rockface
Using your lockpicks, you try to pick the lock...

Diamonium yells 'freeze'

Vanamoor begins some strange incantations...

*Eletherion the Beorning Man* yells 'go away'

Vanamoor utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

l e

Ilie claims:

  Playtest opportunity: Log on to port 4321, try to hide and releavl eachother!



where
The lock finally yields to your skill.

* W S C HP:Fine Mana:Icy>The rockface is closed.

* W S C HP:Fine Mana:Icy>Vanimeldë stops using a copper ring.
Players in your zone
--------------------
Diamonium            - A Niche
Thâknür              - Mountain Trail
Razhim               - Mountain Trail
Vanimeldë            - Mountain Trail
Vanamoor             - Mountain Trail

* W S C HP:Fine Mana:Icy>
Vanimeldë gets an iron ring from a sable pouch.

* W S C HP:Fine Mana:Icy>
Vanimeldë puts an iron ring on her finger with delicacy.

* W S C HP:Fine Mana:Icy>
Vanimeldë puts a copper ring in a sable pouch.

* W S C HP:Fine Mana:Icy>
Vanimeldë opens the rockface.

* W S C HP:Fine Mana:Icy>
Razhim leaves east.

* W S C HP:Fine Mana:Icy>
Vanimeldë says 'e'

* W S C HP:Fine Mana:Icy>e
Vanimeldë leaves east.
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Razhim the Black Númenórean is standing here.
A sturdy trained horse is standing here.
Vanimeldë the Black Númenórean is standing here.
Exits: North West.
You don't see any more snow here.
Diamonium narrates 'ok all rdy?'

* W S C HP:Fine Mana:Icy>
You swiftly dodge Razhim's attempt to pierce you.

* W S C HP:Fine Mana:Icy Razhim:Healthy>
Vanamoor has arrived from the west.

* W S C HP:Fine Mana:Icy Razhim:Healthy>f
Razhim closes the stonedoor.
You flee head over heels.
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
Exits: East South Up.

o W S C HP:Fine Mana:Icy>s
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Razhim the Black Númenórean is standing here.
A sturdy trained horse is standing here.
Vanimeldë the Black Númenórean is standing here.
Vanamoor is standing here trying to concentrate.
Exits: North West.

* W S C HP:Fine Mana:Icy>
Vanamoor utters the words 'qfzahz yaae'
Vanamoor magically creates a mushroom.
A magic mushroom suddenly appears.

* W S C HP:Fine Mana:Icy>
Vanamoor eats a magic mushroom.

* W S C HP:Fine Mana:Icy>
Vanamoor begins some strange incantations...

* W S C HP:Fine Mana:Icy>
Vanamoor leaves north.

* W S C HP:Fine Mana:Icy>
Diamonium narrates 'tel me when u come in'

* W S C HP:Fine Mana:Icy>where
Players in your zone
--------------------
Diamonium            - Tunnel Bend
Thâknür              - A Cave Entrance
Razhim               - A Cave Entrance
Vanimeldë            - A Cave Entrance
Vanamoor             - A Guardroom

* W S C HP:Fine Mana:Icy>
Vanamoor has arrived from the north.

* W S C HP:Fine Mana:Icy>
Vanimeldë narrates 're in'

* W S C HP:Fine Mana:Icy>
Vanamoor wears a ringmail hauberk on her body.
Vanamoor wears a thin pair of hard leather trousers on her legs.
Vanamoor covers her arms with a pair of rigid leather sleeves.
Vanamoor puts a gold ring on her finger with delicacy.
Vanamoor wears a necklace of bones around her neck.
Vanamoor protects her head with a plain hood.
Vanamoor puts her feet in a pair of snowshoes.
Vanamoor wears a thin pair of leather gloves on her hands.
Vanamoor wears a mottled cloak about her body.
Vanamoor awkwardly draws an orkish shortbow.
Vanamoor puts a quiver over her shoulder.

* W S C HP:Fine Mana:Icy>l w
The stonedoor is closed.

* W S C HP:Fine Mana:Cold>sc

Diamonium narrates 'ok hit ioemene'

* W S C HP:Fine Mana:Cold>243/317 hit, 7/70 mana, and 147/147 moves.

* W S C HP:Fine Mana:Cold>where
Players in your zone
--------------------
Diamonium            - Tunnel Bend
Thâknür              - A Cave Entrance
Razhim               - A Cave Entrance
Vanimeldë            - A Cave Entrance
Vanamoor             - A Cave Entrance

* W S C HP:Fine Mana:Cold>
Vanamoor hides a ringmail hauberk.

* W S C HP:Fine Mana:Cold>fol razhim

Vanamoor hides a ringmail hauberk.

* W S C HP:Fine Mana:Cold>
You now follow Razhim.

* W S C HP:Fine Mana:Cold>
Razhim leaves north.
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
*Drow the Noldorin Elf* is standing here.
*Ioméne the Noldorin Elf* is standing here.

* W S C HP:Fine Mana:Cold>
Diamonium has arrived from above.
*Eletherion the Beorning Man* closes the trapdoor.

* W S C HP:Fine Mana:Cold>
Razhim begins some strange incantations...
Vanimeldë begins some strange incantations...

* W S C HP:Fine Mana:Cold>
Diamonium leaves south.
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Vanamoor is standing here.

* W S C HP:Fine Mana:Cold>agg

Vanamoor stops using a ringmail hauberk.

* W S C HP:Fine Mana:Cold>cha mood agg

Ok.

* W S C HP:Fine Mana:Cold>k man
Vanimeldë leaves north.
They aren't here.
*Eletherion the Beorning Man* has arrived from the north.
*Emroth the Dúnadan Man* has arrived from the north.
*Drow the Noldorin Elf* has arrived from the north.
*Ioméne the Noldorin Elf* has arrived from the north.

* W S C HP:Fine Mana:Cold>
*Emroth the Dúnadan Man* tries to pound Razhim, but he parries successfully.

* W S C HP:Fine Mana:Cold>k man

*Eletherion the Beorning Man* approaches Razhim, trying to smite him.
Razhim begins some strange incantations...

* W S C HP:Fine Mana:Cold>* W S C HP:Fine Mana:Cold *Eletherion the Beorning Man*:Fine Razhim:Healthy>
You pierce *Eletherion the Beorning Man*'s right arm and tickle it.

* W S C HP:Fine Mana:Cold *Eletherion the Beorning Man*:Fine Razhim:Healthy>
Vanimeldë has arrived from the north.
Diamonium begins some strange incantations...

* W S C HP:Fine Mana:Cold *Eletherion the Beorning Man*:Fine Razhim:Healthy>
*Drow the Noldorin Elf* begins some strange incantations...
Vanamoor leaves north.
*Eletherion the Beorning Man* smites Razhim's right leg extremely hard.

* W S C HP:Fine Mana:Cold *Eletherion the Beorning Man*:Fine Razhim:Fine>k man

Razhim panics, and attempts to flee.
Razhim leaves north.
*Drow the Noldorin Elf* begins some strange incantations...
*Emroth the Dúnadan Man* approaches Vanimeldë, trying to pound her.

Vanamoor has arrived from the north.

* W S C HP:Fine Mana:Cold *Eletherion the Beorning Man*:Fine>
You're already fighting!

* W S C HP:Fine Mana:Cold *Eletherion the Beorning Man*:Fine>k man
Razhim has arrived from the north.
Diamonium begins some strange incantations...
You're already fighting!

* W S C HP:Fine Mana:Cold *Eletherion the Beorning Man*:Fine>
Vanamoor utters the words 'diesilla barh'
*Drow the Noldorin Elf* staggers back as the lightning bolt sent by Vanamoor hits her.
You pierce *Eletherion the Beorning Man*'s right leg and tickle it.

* W S C HP:Fine Mana:Cold *Eletherion the Beorning Man*:Fine>wim

*Eletherion the Beorning Man* locks the stonedoor.

* W S C HP:Fine Mana:Cold *Eletherion the Beorning Man*:Fine>cha mood wim
Ok.

* W S C HP:Fine Mana:Cold *Eletherion the Beorning Man*:Fine>
*Eletherion the Beorning Man* smites your right foot extremely hard.
You strongly pierce *Eletherion the Beorning Man*'s left leg and tickle it.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
Vanimeldë utters the word 'yufzbarr'

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
Vanamoor begins some strange incantations...
Vanimeldë narrates 'entrance'

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
Diamonium utters the word 'pabraw'
*Ioméne the Noldorin Elf* panics, and attempts to flee.
*Ioméne the Noldorin Elf* leaves north.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
Vanimeldë leaves north.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
*Drow the Noldorin Elf* lightly pierces Vanamoor's body and tickles it.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
Razhim leaves north.
Vanamoor panics, and attempts to flee.
Vanamoor leaves north.
You pierce *Eletherion the Beorning Man*'s body and tickle it.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
*Drow the Noldorin Elf* panics, and attempts to flee.
*Drow the Noldorin Elf* leaves north.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
Razhim has arrived from the north.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
You pierce *Eletherion the Beorning Man*'s left foot and tickle it.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
Diamonium leaves north.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
*Eletherion the Beorning Man* sends you sprawling with a powerful bash.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
*Drow the Noldorin Elf* has arrived from the north.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
Diamonium has arrived from the north.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
Diamonium utters the words 'gpaqtuio ofags'
*Drow the Noldorin Elf* looks shocked as Diamonium grasps at her.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
*Emroth the Dúnadan Man* pounds your body extremely hard.
*Drow the Noldorin Elf* leaves north.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
*Eletherion the Beorning Man* smites your body extremely hard.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
Diamonium leaves north.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
Your head stops stinging.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>f
n
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>No way! 
You are fighting for your life!

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>f
n

You barely pierce *Eletherion the Beorning Man*'s right arm and tickle it.

* W S C HP:Hurt Mana:Cold *Eletherion the Beorning Man*:Fine>
You flee head over heels.
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
Exits: East South.

o W S C HP:Hurt Mana:Cold>
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Cold>e
e
Tunnel under the Mountain
Exits: East West.

o W S C HP:Hurt Mana:Cold>Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Vanimeldë the Black Númenórean is standing here.
Exits: North East West.

* W S C HP:Hurt Mana:Cold>e

Vanimeldë leaves east.

o W S C HP:Hurt Mana:Cold>Tunnel Bend
Exits: North East West.

o W S C HP:Hurt Mana:Cold>where
*Drow the Noldorin Elf* has arrived from the east.
Players in your zone
--------------------
Diamonium            - A Kennel
Thâknür              - Tunnel Bend
Razhim               - A Kennel
Vanimeldë            - A Kennel
Vanamoor             - Tunnel Bend

* W S C HP:Hurt Mana:Cold>
Vanimeldë has arrived from the east.
Diamonium has arrived from the east.

* W S C HP:Hurt Mana:Cold>e

Vanimeldë begins some strange incantations...
*Drow the Noldorin Elf* leaves west.

* W S C HP:Hurt Mana:Cold>A Kennel
The corpse of the sage is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the grizzled orc is lying here.
The shadow of the sage is floating here.
Exits: South West.

* W S C HP:Hurt Mana:Cold>w
n
Tunnel Bend
Exits: North East West.

* W S C HP:Hurt Mana:Cold>A Low Tunnel
Exits: North East South.

* W S C HP:Hurt Mana:Cold>e
A Dark Cell
A musty bread has been left here.
The corpse of an orc prisoner is lying here.
Exits: West.

* W S C HP:Hurt Mana:Cold>w
s
A Low Tunnel
Exits: North East South.
Vanimeldë stops following you.

* W S C HP:Hurt Mana:Cold>w
Tunnel Bend
Exits: North East West.

o W S C HP:Hurt Mana:Cold>Vanimeldë has arrived from the north.
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North East West.

o W S C HP:Hurt Mana:Cold>n
Vanimeldë has arrived from the east.
Tunnel Bend
Exits: South West.

o W S C HP:Hurt Mana:Cold>w
High Cavehall
Exits: North East West.

* W S C HP:Hurt Mana:Cold>w
High Cavehall
Exits: North East West.
A cockroach has arrived from the north.

* W S C HP:Hurt Mana:Cold>
*Ioméne the Noldorin Elf* has arrived from the north.
A cockroach panics, and attempts to flee.
A cockroach leaves west.

* W S C HP:Hurt Mana:Cold>
*Ioméne the Noldorin Elf* leaves west.
A cockroach has arrived from the west.

* W S C HP:Hurt Mana:Cold>nar fight?
Ok.

* W S C HP:Hurt Mana:Cold>where
w
Players in your zone
--------------------
Diamonium            - A Guardroom
Thâknür              - High Cavehall
Razhim               - Tunnel under the Mountain
Vanimeldë            - A Guardroom
Vanamoor             - Tunnel Bend

* W S C HP:Hurt Mana:Cold>w
A Tunnel Intersection
Exits: North East South.

o W S C HP:Hurt Mana:Cold>
Alas, you cannot go that way...
Vanamoor has arrived from the south.

o W S C HP:Hurt Mana:Cold>s
w
Tunnel Bend
Exits: North West.

o W S C HP:Hurt Mana:Cold>w
Tunnel into the mountain
Exits: East West.

o W S C HP:Hurt Mana:Cold>Tunnel Junction
A warning sign for all darkies stands here.
Exits: North East West.

o W S C HP:Hurt Mana:Cold>w
Tunnel End
Exits: East.

o W S C HP:Hurt Mana:Cold>e
e
Tunnel Junction
A warning sign for all darkies stands here.
Exits: North East West.

o W S C HP:Hurt Mana:Cold>n
Tunnel into the mountain
Exits: East West.

o W S C HP:Hurt Mana:Cold>
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Cold>n
e
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Cold>n
Tunnel Bend
Exits: North West.

o W S C HP:Hurt Mana:Cold>n
A Tunnel Intersection
Vanamoor is standing here.
Exits: North East South.
Vanamoor leaves south.

o W S C HP:Hurt Mana:Cold>n
A Narrow Tunnel
Exits: North South.

o W S C HP:Hurt Mana:Cold>A Twisting Tunnel
A cockroach is scuttling across the floor carrying some debris.
Exits: East South West.

o W S C HP:Hurt Mana:Cold>e
w
Small Cave
An orc-guard from Dol Guldur is on patrol here.
An orc-guard from Dol Guldur is on patrol here.
Exits: West.

o W S C HP:Hurt Mana:Cold>A Twisting Tunnel
A cockroach is scuttling across the floor carrying some debris.
Exits: East South West.

o W S C HP:Hurt Mana:Cold>w
n
A Twisting Tunnel
Exits: North East.

o W S C HP:Hurt Mana:Cold>n
A Twisting Tunnel
A hungry warg stands here, sniffing around for flesh.
Exits: East South.

o W S C HP:Hurt Mana:Cold>
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Cold>e
A Twisting Tunnel
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North West.

o W S C HP:Hurt Mana:Cold>n
A Descending Tunnel
Exits: North South.

o W S C HP:Hurt Mana:Cold>n
n
A Tunnel Fork
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
Exits: East South West.

o W S C HP:Hurt Mana:Cold>
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Cold>e
A Stone Tunnel
Exits: East West.

o W S C HP:Hurt Mana:Cold>w
A Tunnel Fork
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
Exits: East South West.

o W S C HP:Hurt Mana:Cold>w
A Storeroom
A water barrel has been left here.
A wooden chest stands in the corner.
Exits: East.

o W S C HP:Hurt Mana:Cold>e
e
e
A Tunnel Fork
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
Exits: East South West.

o W S C HP:Hurt Mana:Cold>A Stone Tunnel
Exits: East West.

o W S C HP:Hurt Mana:Cold>An Underground Lake
A grey snake slides along the water.
Exits: West.

o W S C HP:Hurt Mana:Cold>w
s
A Stone Tunnel
Exits: East West.
The ground is frozen solid.

o W S C HP:Hurt Mana:Cold>
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Cold>w
s
A Tunnel Fork
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
Exits: East South West.
Vanimeldë narrates 'go entravce'

o W S C HP:Hurt Mana:Cold>s
s
A Descending Tunnel
Exits: North South.

o W S C HP:Hurt Mana:Warm>A Twisting Tunnel
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North West.

o W S C HP:Hurt Mana:Warm>where
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Warm>w
Players in your zone
--------------------
Diamonium            - Mountain Trail
Thâknür              - A Twisting Tunnel
Razhim               - The Redhorn Pass
Vanimeldë            - A Cave Entrance
Vanamoor             - Under the Mountain

o W S C HP:Hurt Mana:Warm>s
A Twisting Tunnel
A hungry warg stands here, sniffing around for flesh.
Exits: East South.

o W S C HP:Hurt Mana:Warm>s
A Twisting Tunnel
Exits: North East.

o W S C HP:Hurt Mana:Warm>s
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Warm>
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Warm>e
s
A Twisting Tunnel
A cockroach is scuttling across the floor carrying some debris.
Exits: East South West.
Ecko narrates 'is anyone else from us lagging??'

o W S C HP:Hurt Mana:Warm>A Narrow Tunnel
Exits: North South.

o W S C HP:Hurt Mana:Warm>e
s
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Warm>e
A Tunnel Intersection
A cockroach is scuttling across the floor carrying some debris.
Exits: North East South.

o W S C HP:Hurt Mana:Warm>e
High Cavehall
Exits: North East West.

* W S C HP:Hurt Mana:Warm>e
High Cavehall
Exits: North East West.

* W S C HP:Hurt Mana:Warm>Tunnel Bend
Exits: South West.

o W S C HP:Hurt Mana:Warm>s
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Vanamoor is standing here.
Exits: North East West.

o W S C HP:Hurt Mana:Warm>w
Vanamoor leaves north.
Tunnel under the Mountain
Exits: East West.

o W S C HP:Hurt Mana:Warm>w
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Emroth the Dúnadan Man* is standing here.
*Eletherion the Beorning Man* is here, fighting Diamonium.
*Drow the Noldorin Elf* is standing here.
Diamonium is here, fighting *Eletherion the Beorning Man*.
Exits: East South Up.
*Emroth the Dúnadan Man* pounds Diamonium's right foot extremely hard.

* W S C HP:Hurt Mana:Warm>s
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.

o W S C HP:Hurt Mana:Warm>
Vanimeldë narrates 'me out'

o W S C HP:Hurt Mana:Warm>
Diamonium narrates 'come d'

o W S C HP:Hurt Mana:Warm>n
bs drow
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
Exits: East South.

o W S C HP:Hurt Mana:Warm>backstab drow
Backstab whom?
The trapdoor is opened from the other side.

o W S C HP:Hurt Mana:Warm>
*Eletherion the Beorning Man* has arrived from above.
*Emroth the Dúnadan Man* has arrived from above.
*Drow the Noldorin Elf* has arrived from above.

* W S C HP:Hurt Mana:Warm>e

*Eletherion the Beorning Man* quickly approaches, trying to smite you.

* W S C HP:Hurt Mana:Warm *Eletherion the Beorning Man*:Fine>
You swiftly dodge *Emroth the Dúnadan Man*'s attempt to pound you.

* W S C HP:Hurt Mana:Warm *Eletherion the Beorning Man*:Fine>No way! 
You are fighting for your life!
You barely pierce *Eletherion the Beorning Man*'s left foot and tickle it.

* W S C HP:Hurt Mana:Warm *Eletherion the Beorning Man*:Fine>f
You flee head over heels.
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.

o W S C HP:Hurt Mana:Warm>d
e
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Warm>
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Warm>
*Eletherion the Beorning Man* has arrived from the north.
*Emroth the Dúnadan Man* has arrived from the north.
*Drow the Noldorin Elf* has arrived from the north.
Saving Thâknür.

* W S C HP:Hurt Mana:Warm>
*Eletherion the Beorning Man* quickly approaches, trying to smite you.

* W S C HP:Hurt Mana:Warm *Eletherion the Beorning Man*:Fine>e

Diamonium narrates 'FUCKING WHER ARE U ALL'
*Emroth the Dúnadan Man* quickly approaches, trying to pound you.

* W S C HP:Hurt Mana:Warm *Eletherion the Beorning Man*:Fine>
You barely pierce *Eletherion the Beorning Man*'s right hand and tickle it.

* W S C HP:Hurt Mana:Warm *Eletherion the Beorning Man*:Fine>f
No way! 
You are fighting for your life!

* W S C HP:Hurt Mana:Warm *Eletherion the Beorning Man*:Fine>s
d
You flee head over heels.
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
Exits: East South Up.

o W S C HP:Hurt Mana:Warm>e
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
*Drow the Noldorin Elf* is standing here.
Exits: North West.

* W S C HP:Hurt Mana:Warm>e
Alas, you cannot go that way...

* W S C HP:Hurt Mana:Warm>
Alas, you cannot go that way...

* W S C HP:Hurt Mana:Warm>
Alas, you cannot go that way...

* W S C HP:Hurt Mana:Warm>n
e
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
Exits: East South Up.

o W S C HP:Hurt Mana:Warm>e
Tunnel under the Mountain
Exits: East West.

o W S C HP:Hurt Mana:Warm>e
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North East West.

o W S C HP:Hurt Mana:Warm>Tunnel Bend
Diamonium is standing here trying to concentrate.
Vanamoor is standing here.
Exits: North East West.

o W S C HP:Hurt Mana:Warm>n
A Low Tunnel
Exits: North East South.

o W S C HP:Hurt Mana:Warm>s
Tunnel Bend
Diamonium is standing here.
Vanamoor is standing here.
Exits: North East West.
Diamonium begins some strange incantations...

o W S C HP:Hurt Mana:Warm>sq

Vanamoor now follows Diamonium.

o W S C HP:Hurt Mana:Warm>search quick

You begin to search ...

Diamonium utters the words 'judicandus gzfuajg'

Diamonium narrates 'COME FOL ALL ME'

Diamonium leaves west.

Vanimeldë has arrived from the north.

You didn't find anyone.

* W S C HP:Hurt Mana:Warm>fol diamonium
I see no person by that name here!

* W S C HP:Hurt Mana:Warm>
Vanimeldë leaves west.

o W S C HP:Hurt Mana:Warm>
Diamonium narrates 'all come d trapdoor'

o W S C HP:Hurt Mana:Warm>w
fol diamonium
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Vanimeldë the Black Númenórean is standing here.
Exits: North East West.

* W S C HP:Hurt Mana:Warm>I see no person by that name here!

* W S C HP:Hurt Mana:Warm>
Vanimeldë leaves west.

o W S C HP:Hurt Mana:Warm>
Razhim has arrived from the west.

* W S C HP:Hurt Mana:Warm>w
Tunnel under the Mountain
Vanimeldë the Black Númenórean is standing here.
Exits: East West.

* W S C HP:Hurt Mana:Warm>
Vanimeldë leaves west.

o W S C HP:Hurt Mana:Warm>w

*Drow the Noldorin Elf* has arrived from the west.

* W S C HP:Hurt Mana:Warm>A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is here, fighting Diamonium.
Diamonium is sitting here.
A sturdy trained horse is standing here.
Vanimeldë the Black Númenórean is standing here.
Exits: East South.
*Eletherion the Beorning Man* approaches Diamonium, trying to smite him.

* W S C HP:Hurt Mana:Warm>e

*Drow the Noldorin Elf* has arrived from the east.
Vanimeldë now follows Diamonium.

* W S C HP:Hurt Mana:Warm>w
Tunnel under the Mountain
Exits: East West.

o W S C HP:Hurt Mana:Warm>fol diamonium
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is here, fighting Diamonium.
*Emroth the Dúnadan Man* is here, fighting Diamonium.
Diamonium is here, fighting *Emroth the Dúnadan Man*.
A sturdy trained horse is standing here.
Vanimeldë the Black Númenórean is standing here trying to concentrate.
*Drow the Noldorin Elf* is standing here.
Exits: East South.

* W S C HP:Hurt Mana:Warm>
You now follow Diamonium.
*Eletherion the Beorning Man* smites Diamonium's head extremely hard.

* W S C HP:Hurt Mana:Warm>
*Drow the Noldorin Elf* begins some strange incantations...

* W S C HP:Hurt Mana:Warm>s
n
bs drow
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Vanamoor is standing here.
Exits: North West.

o W S C HP:Hurt Mana:Warm>A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is here, fighting Diamonium.
*Emroth the Dúnadan Man* is here, fighting Diamonium.
Diamonium is here, fighting *Emroth the Dúnadan Man*.
A sturdy trained horse is standing here.
Vanimeldë the Black Númenórean is standing here trying to concentrate.
*Drow the Noldorin Elf* is standing here trying to concentrate.
Exits: East South.

* W S C HP:Hurt Mana:Warm>backstab drow
You begin to move silently to the back of your victim...

*Drow the Noldorin Elf* utters the words 'judicandus gzfuajg'

*Emroth the Dúnadan Man* pounds Diamonium's head extremely hard.

Diamonium seems to have recovered his senses.
Diamonium barely pounds *Emroth the Dúnadan Man*'s body and tickles it.

Vanimeldë begins some strange incantations...

Diamonium narrates 'TARGET DROW'

Diamonium begins some strange incantations...

Diamonium panics, and attempts to flee.
Diamonium leaves east.

Diamonium has arrived from the east.
Vanimeldë utters the word 'yufzbarr'
You can't proceed while *Drow the Noldorin Elf* is fighting.
Vanimeldë throws a fireball at *Drow the Noldorin Elf*, completely enveloping her in
flames.

* W S C HP:Hurt Mana:Warm>s

Diamonium swiftly dodges *Eletherion the Beorning Man*'s attempt to smite him.
Diamonium begins some strange incantations...
*Drow the Noldorin Elf* panics, and attempts to flee.
*Drow the Noldorin Elf* panics, but can't stop fighting to flee.

* W S C HP:Hurt Mana:Warm>A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.

o W S C HP:Hurt Mana:Warm>n
bs drow
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is here, fighting Diamonium.
*Emroth the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Vanimeldë the Black Númenórean is here, fighting *Drow the Noldorin Elf*.
*Drow the Noldorin Elf* is here, fighting Vanimeldë.
Diamonium is here, fighting *Eletherion the Beorning Man*.
Exits: East South.
Vanimeldë begins some strange incantations...

* W S C HP:Hurt Mana:Warm>*Drow the Noldorin Elf* panics, and attempts to flee.
*Drow the Noldorin Elf* leaves east.
backstab drow
Backstab whom?

* W S C HP:Hurt Mana:Warm>
*Emroth the Dúnadan Man* pounds Vanimeldë's head very hard.

* W S C HP:Hurt Mana:Warm>
Diamonium strongly pounds *Eletherion the Beorning Man*'s right hand and tickles it.

* W S C HP:Hurt Mana:Warm>
*Drow the Noldorin Elf* has arrived from the east.

* W S C HP:Hurt Mana:Warm>s

Vanimeldë panics, and attempts to flee.
Vanimeldë leaves east.

* W S C HP:Hurt Mana:Warm>n
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.
Diamonium has arrived from the north.

o W S C HP:Hurt Mana:Warm>bs drow
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
*Drow the Noldorin Elf* is standing here.
Exits: East South.
Vanimeldë has arrived from the east.

* W S C HP:Hurt Mana:Warm>backstab drow
You begin to move silently to the back of your victim...

Your victim has disappeared!
*Drow the Noldorin Elf* leaves east.
Vanimeldë leaves east.

* W S C HP:Hurt Mana:Warm>
*Eletherion the Beorning Man* leaves south.
*Emroth the Dúnadan Man* leaves south.
Diamonium has arrived from the south.

o W S C HP:Hurt Mana:Warm>
Diamonium leaves east.
Tunnel under the Mountain

o W S C HP:Hurt Mana:Warm>
Diamonium leaves east.
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Razhim the Black Númenórean is standing here.

* W S C HP:Hurt Mana:Warm>k drow

Diamonium leaves east.
Tunnel Bend
*Drow the Noldorin Elf* is standing here trying to concentrate.
Vanimeldë the Black Númenórean is standing here trying to concentrate.

* W S C HP:Hurt Mana:Warm>k drow
*Drow the Noldorin Elf* leaves west.
They aren't here.

* W S C HP:Hurt Mana:Warm>They aren't here.
Diamonium leaves east.
A Kennel
The corpse of the sage is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the grizzled orc is lying here.
The shadow of the sage is floating here.

* W S C HP:Hurt Mana:Warm>k drow

Vanimeldë leaves west.

* W S C HP:Hurt Mana:Warm>Diamonium leaves west.
You were not able to keep your concentration while moving.
Tunnel Bend
Vanimeldë the Black Númenórean is standing here.

* W S C HP:Hurt Mana:Warm>k drow
Diamonium leaves west.
You were not able to keep your concentration while moving.
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.

* W S C HP:Hurt Mana:Warm>k drow
Diamonium leaves west.
You were not able to keep your concentration while moving.
Tunnel under the Mountain
Razhim leaves west.

* W S C HP:Hurt Mana:Warm>k drow

Diamonium leaves west.
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is here, fighting Razhim.
*Drow the Noldorin Elf* is standing here.
Razhim the Black Númenórean is here, fighting *Emroth the Dúnadan Man*.

* W S C HP:Hurt Mana:Warm>Diamonium begins some strange incantations...
*Eletherion the Beorning Man* begins some strange incantations...

k drow
* W S C HP:Hurt Mana:Warm *Drow the Noldorin Elf*:Wounded>
You try to pierce *Drow the Noldorin Elf*, but she parries successfully.
Razhim barely pierces *Emroth the Dúnadan Man*'s right leg and tickles it.

* W S C HP:Hurt Mana:Warm *Drow the Noldorin Elf*:Wounded>
*Drow the Noldorin Elf* says 'LEAVE'

* W S C HP:Hurt Mana:Warm *Drow the Noldorin Elf*:Wounded>
Razhim panics, and attempts to flee.
Razhim leaves south.
*Drow the Noldorin Elf* panics, and attempts to flee.
*Drow the Noldorin Elf* leaves up.

* W S C HP:Hurt Mana:Warm>k drow

*Emroth the Dúnadan Man* approaches Vanimeldë, trying to pound her.

Razhim has arrived from the south.

* W S C HP:Hurt Mana:Warm>They aren't here.

* W S C HP:Hurt Mana:Warm>k drow
They aren't here.

* W S C HP:Hurt Mana:Warm>
*Eletherion the Beorning Man* approaches Vanimeldë, trying to smite her.
Vanimeldë panics, and attempts to flee.
Vanimeldë leaves south.

* W S C HP:Hurt Mana:Warm>They aren't here.

* W S C HP:Hurt Mana:Warm>k drow

*Emroth the Dúnadan Man* strongly pounds Razhim's right arm.

* W S C HP:Hurt Mana:Warm>They aren't here.
Diamonium barely slashes *Eletherion the Beorning Man*'s body and tickles it.
Vanimeldë has arrived from the south.

* W S C HP:Hurt Mana:Warm>
Vanimeldë leaves up.

* W S C HP:Hurt Mana:Warm>k drow

Razhim panics, and attempts to flee.
Razhim leaves south.

* W S C HP:Hurt Mana:Warm>They aren't here.

* W S C HP:Hurt Mana:Warm>
Diamonium stops using an engraved broadsword.
Diamonium awkwardly draws an ornate, steel-shafted warhammer.

* W S C HP:Hurt Mana:Warm>s
Vanamoor leaves south.
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Razhim the Black Númenórean is standing here.
Vanamoor is standing here.
Exits: North West.

* W S C HP:Hurt Mana:Warm>
Razhim leaves west.

o W S C HP:Hurt Mana:Warm>n
e
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
*Eletherion the Beorning Man* is here, fighting Diamonium.
*Emroth the Dúnadan Man* is standing here.
Diamonium is here, fighting *Eletherion the Beorning Man*.
*Drow the Noldorin Elf* is standing here.
Exits: East South Up.
Diamonium pounds *Eletherion the Beorning Man*'s right arm hard and tickles it.

* W S C HP:Hurt Mana:Warm>Vanimeldë has arrived from above.
*Emroth the Dúnadan Man* approaches Diamonium, trying to pound him.

Vanimeldë begins some strange incantations...
Tunnel under the Mountain
Exits: East West.

o W S C HP:Hurt Mana:Warm>w
bs drow
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
Vanimeldë the Black Númenórean is standing here.
Vanamoor is standing here.
Exits: East South Up.
*Eletherion the Beorning Man* leaves south.
*Emroth the Dúnadan Man* leaves south.

* W S C HP:Hurt Mana:Warm>backstab drow
Backstab whom?

* W S C HP:Hurt Mana:Warm>s

Vanimeldë leaves south.

o W S C HP:Hurt Mana:Warm>A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
*Drow the Noldorin Elf* is standing here.
*Eletherion the Beorning Man* is here, fighting Vanimeldë.
*Emroth the Dúnadan Man* is standing here.
Vanimeldë the Black Númenórean is here, fighting *Eletherion the Beorning Man*.
Exits: North West.
*Eletherion the Beorning Man* strongly smites Vanimeldë's left leg.

* W S C HP:Hurt Mana:Warm>
Vanimeldë panics, and attempts to flee.
Vanimeldë leaves north.

* W S C HP:Hurt Mana:Warm>
*Eletherion the Beorning Man* leaves west.
*Emroth the Dúnadan Man* leaves west.
*Drow the Noldorin Elf* leaves west.

o W S C HP:Hurt Mana:Warm>k drow
They aren't here.
Vanamoor has arrived from the north.

o W S C HP:Hurt Mana:Warm>k drow
* W S C HP:Hurt Mana:Warm *Drow the Noldorin Elf*:Bad>
*Drow the Noldorin Elf* has arrived from the west.
*Drow the Noldorin Elf* swiftly dodges your attempt to pierce her.
Vanamoor leaves west.
The stonedoor closes quietly.
*Drow the Noldorin Elf* panics, and attempts to flee.

* W S C HP:Hurt Mana:Warm *Drow the Noldorin Elf*:Bad>
You hear a *click* in a lock.

* W S C HP:Hurt Mana:Warm *Drow the Noldorin Elf*:Bad>k drow

*Drow the Noldorin Elf* panics, and attempts to flee.
*Drow the Noldorin Elf* leaves north.

o W S C HP:Hurt Mana:Warm>k drow
They aren't here.
Vanimeldë has arrived from the north.

* W S C HP:Hurt Mana:Warm>k drow
They aren't here.

* W S C HP:Hurt Mana:Warm>
Vanimeldë leaves north.

o W S C HP:Hurt Mana:Warm>They aren't here.

o W S C HP:Hurt Mana:Warm>k drow
k drow
They aren't here.

o W S C HP:Hurt Mana:Warm>They aren't here.

o W S C HP:Hurt Mana:Warm>k drow
n
They aren't here.

o W S C HP:Hurt Mana:Warm>k drow
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
Exits: East South Up.

o W S C HP:Hurt Mana:Warm>They aren't here.

o W S C HP:Hurt Mana:Warm>e
Tunnel under the Mountain
Exits: East West.

o W S C HP:Hurt Mana:Warm>e
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North East West.

o W S C HP:Hurt Mana:Warm>where
w
Players in your zone
--------------------
Diamonium            - Mountain Trail
Thâknür              - Under the Mountain
Razhim               - The Redhorn Pass
Vanimeldë            - Tunnel Bend
Vanamoor             - The Redhorn Pass

o W S C HP:Hurt Mana:Warm>w
*Drow the Noldorin Elf* has arrived from the east.
Tunnel under the Mountain
Exits: East West.

o W S C HP:Hurt Mana:Warm>w
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
Exits: East South Up.

o W S C HP:Hurt Mana:Warm>
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Warm>e
*Drow the Noldorin Elf* has arrived from the east.
Tunnel under the Mountain
Vanimeldë the Black Númenórean is standing here.
Exits: East West.

* W S C HP:Hurt Mana:Hot>e

Vanimeldë leaves west.

o W S C HP:Hurt Mana:Hot>Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North East West.

o W S C HP:Hurt Mana:Hot>w
w
Tunnel under the Mountain
Exits: East West.

o W S C HP:Hurt Mana:Hot>w
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
Exits: East South Up.

o W S C HP:Hurt Mana:Hot>
Alas, you cannot go that way...

o W S C HP:Hurt Mana:Hot>s
bs drow
A Cave Entrance
The corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Vanimeldë the Black Númenórean is standing here.
Exits: North West.
Vanimeldë leaves north.

o W S C HP:Hurt Mana:Hot>backstab drow
Backstab whom?

o W S C HP:Hurt Mana:Hot>n
e
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
Vanimeldë the Black Númenórean is standing here.
Exits: East South Up.

* W S C HP:Hurt Mana:Hot>
Vanimeldë narrates 'drow dies'

* W S C HP:Hurt Mana:Hot>Tunnel under the Mountain
Exits: East West.

o W S C HP:Hurt Mana:Hot>e
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North East West.

o W S C HP:Hurt Mana:Hot>stat
Diamonium narrates 'claop'
OB: 74%, DB: 57%, PB: 85%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 602,515 xp, 1,331 tp. Wp: 46. Gold: 3. Alert: normal.
Affected by:
- panic
- noquit
- novoid

o W S C HP:Hurt Mana:Hot>where
Players in your zone
--------------------
Diamonium            - The Redhorn Pass
Thâknür              - Under the Mountain
Razhim               - The Redhorn Pass
Vanimeldë            - A Cave Entrance
Vanamoor             - The Redhorn Pass

o W S C HP:Hurt Mana:Hot>w
w
Tunnel under the Mountain
Exits: East West.

o W S C HP:Hurt Mana:Hot>A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
Exits: East South Up.

o W S C HP:Hurt Mana:Hot>s
A Cave Entrance
The corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Vanimeldë the Black Númenórean is standing here.
Exits: North West.

* W S C HP:Hurt Mana:Hot>l w

Vanimeldë gets an iron ring from the corpse of *an Elf*.

* W S C HP:Hurt Mana:Hot>The stonedoor is closed.

* W S C HP:Hurt Mana:Hot>where

Vanimeldë gets a pile of coins from the corpse of *an Elf*.

* W S C HP:Hurt Mana:Hot>Players in your zone
--------------------
Diamonium            - The Redhorn Pass
Thâknür              - A Cave Entrance
Razhim               - A Narrow Mountain Trail
Vanimeldë            - A Cave Entrance
Vanamoor             - The Redhorn Pass

* W S C HP:Hurt Mana:Hot>scalp corpse
You start taking the scalp from the corpse.

Grunk narrates 'clap :)'

You feel bolder.

exa corpse
butcher corpse
You tear Drow's scalp off the dead corpse.

* W S C HP:Hurt Mana:Hot>corpse (here) : 
a sable pouch
a water skin
a strange set of lock picks
a broad silver belt
a double edged eket (brand new)
a reinforced oak staff; it has a soft glowing aura
a pair of soft leather sleeves (worn out)
a pair of rigid leather gloves (worn out)
a black pair of padded boots (worn out)
a black pair of pants (used)
a black hood (used)
a black shirt (used)
a ring

* W S C HP:Hurt Mana:Hot>
You start butchering the corpse.
Razhim narrates 'me out at bad'

get picks corpse
You produce a bloody pair of elf ears.
You produce two pieces of sweet meat.

* W S C HP:Hurt Mana:Hot>
You get a strange set of lock picks from the corpse of *an Elf*.

* W S C HP:Hurt Mana:Hot>get staff corpse
You get a reinforced oak staff from the corpse of *an Elf*.

* W S C HP:Hurt Mana:Hot>get sable corpse
You get a sable pouch from the corpse of *an Elf*.

* W S C HP:Hurt Mana:Hot>
Diamonium narrates 'COME OUTSIDE NOW'

* W S C HP:Hurt Mana:Hot>get belt corpse
w
You get a broad silver belt from the corpse of *an Elf*.

* W S C HP:Hurt Mana:Hot>The stonedoor seems to be closed.

* W S C HP:Hurt Mana:Hot>s
Alas, you cannot go that way...

* W S C HP:Hurt Mana:Hot>
Vanimeldë narrates 'it's locked'

* W S C HP:Hurt Mana:Hot>
Diamonium narrates 'FUKING COME OUTSIDE HIT MEN NOW'

* W S C HP:Hurt Mana:Hot>open stonedoor
It seems to be locked.

* W S C HP:Hurt Mana:Hot>pick stonedoor
Using your lockpicks, you try to pick the lock...

nar unlocked
nar unlocked
nar unlocked
Vanimeldë begins some strange incantations...

The corpse of a Dol Guldur orc slowly decays into dust.
The corpse of a Dol Guldur orc slowly decays into dust.
The corpse of Gumak the Uruk-hai slowly decays into dust.

Diamonium narrates 'OPEN IT AND CAND COMEOUTSIDE'

open stonedoor
Vanimeldë utters the words 'judicandus gzfuajg'

Vanimeldë narrates 'working on ig dear'

You hear a *click* in a lock.
You can't proceed while the stonedoor is in motion.
Ok.

* W S C HP:Hurt Mana:Hot>The stonedoor is opened from the other side.
Ok.

* W S C HP:Hurt Mana:Hot>*Eletherion the Beorning Man* has arrived from the west.
*Emroth the Dúnadan Man* has arrived from the west.
Ok.

* W S C HP:Hurt Mana:Hot>It's already open!

* W S C HP:Hurt Mana:Hot>
Vanimeldë leaves west.

* W S C HP:Hurt Mana:Hot>
*Eletherion the Beorning Man* smites your body extremely hard.

* W S C HP:Hurt Mana:Hot *Eletherion the Beorning Man*:Fine>
Vanimeldë has arrived from the west.
You barely pierce *Eletherion the Beorning Man*'s right leg and tickle it.

* W S C HP:Hurt Mana:Hot *Eletherion the Beorning Man*:Fine>
*Emroth the Dúnadan Man* tries to pound Vanimeldë, but she parries successfully.

* W S C HP:Hurt Mana:Hot *Eletherion the Beorning Man*:Fine>e
No way! 
You are fighting for your life!

* W S C HP:Hurt Mana:Hot *Eletherion the Beorning Man*:Fine>
Vanimeldë leaves north.
You strongly pierce *Eletherion the Beorning Man*'s left foot and tickle it.

* W S C HP:Hurt Mana:Hot *Eletherion the Beorning Man*:Fine>f
e

Vanimeldë has arrived from the north.

* W S C HP:Hurt Mana:Hot *Eletherion the Beorning Man*:Fine>PANIC! 
You can't quit the fight!

* W S C HP:Hurt Mana:Hot *Eletherion the Beorning Man*:Fine>Vanimeldë leaves west.
No way! 
You are fighting for your life!
You barely pierce *Eletherion the Beorning Man*'s left leg and tickle it.

* W S C HP:Hurt Mana:Hot *Eletherion the Beorning Man*:Fine>f
e
You flee head over heels.
Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Vanimeldë the Black Númenórean is standing here.
Diamonium is standing here.
Vanamoor is standing here.
Exits: East South.
Vanamoor awkwardly draws a butcher knife.

* W S C HP:Hurt Mana:Hot>A Cave Entrance
The scalped, butchered corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
Exits: North West.
You don't see any more snow here.

* W S C HP:Hurt Mana:Hot>n
*Emroth the Dúnadan Man* stops using a forest green cloak.
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
Exits: East South Up.

o W S C HP:Hurt Mana:Hot>s
A Cave Entrance
The scalped, butchered corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.

o W S C HP:Hurt Mana:Hot>n
s
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
Exits: East South Up.

o W S C HP:Hurt Mana:Hot>A Cave Entrance
The scalped, butchered corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.

o W S C HP:Hurt Mana:Hot>w
e
Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Diamonium is sitting here.
Vanamoor is standing here trying to concentrate.
*Eletherion the Beorning Man* is here, fighting Diamonium.
*Emroth the Dúnadan Man* is here, fighting Diamonium.
Vanimeldë the Black Númenórean is standing here trying to concentrate.
Exits: East South.

* W S C HP:Hurt Mana:Hot>Vanamoor utters the word 'pabraw'
Vanamoor raises her voice and ancient powers make *Eletherion the Beorning Man* twist in
pain.

*Emroth the Dúnadan Man* panics, and attempts to flee.
*Emroth the Dúnadan Man* panics, but can't stop fighting to flee.
A Cave Entrance
The scalped, butchered corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.
You don't see any more snow here.

o W S C HP:Hurt Mana:Hot>
*Emroth the Dúnadan Man* has arrived from the west.

* W S C HP:Hurt Mana:Hot>w
bs man
Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Diamonium is standing here.
Vanamoor is standing here.
Vanimeldë the Black Númenórean is standing here.
Exits: East South.
*Emroth the Dúnadan Man* has arrived from the east.

* W S C HP:Hurt Mana:Hot>backstab man
You begin to move silently to the back of your victim...

bs man
Vanimeldë begins some strange incantations...


*Emroth the Dúnadan Man* opens the rock.

* W S C HP:Hurt Mana:Hot>backstab man
You begin to move silently to the back of your victim...

Your victim has disappeared!
*Emroth the Dúnadan Man* leaves south.

* W S C HP:Hurt Mana:Hot>k man

Vanimeldë closes the rock.

* W S C HP:Hurt Mana:Hot>They aren't here.
Diamonium bleeds from open wounds.

* W S C HP:Hurt Mana:Hot>s
Vanimeldë opens the rock.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North East South.

* W S C HP:Hurt Mana:Hot>
Vanimeldë has arrived from the north.
Razhim has arrived from the south.
The looserocks closes quietly.

* W S C HP:Hurt Mana:Hot>
Saving Thâknür.

* W S C HP:Hurt Mana:Hot>open rock

Vanimeldë leaves south.

* W S C HP:Hurt Mana:Hot>s
I see no rock here.

* W S C HP:Hurt Mana:Hot>The Redhorn Pass
There is a lot of snow on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits: North West.

* W S C HP:Hurt Mana:Hot>
Razhim has arrived from the north.

* W S C HP:Hurt Mana:Hot>w

Razhim leaves west.

* W S C HP:Hurt Mana:Hot>The Redhorn Pass
There is a lot of snow on the ground.
*Emroth the Dúnadan Man* is standing here.
Vanimeldë the Black Númenórean is standing here trying to concentrate.
Razhim the Black Númenórean is standing here.
Exits: North East.
Razhim begins some strange incantations...

* W S C HP:Hurt Mana:Hot>
Razhim utters the words 'gpaqtuio ofags'
*Emroth the Dúnadan Man* looks shocked as Razhim grasps at him.
Razhim barely pierces *Emroth the Dúnadan Man*'s right hand and tickles it.

* W S C HP:Hurt Mana:Hot>
*Emroth the Dúnadan Man* drinks a flask of miruvor.

* W S C HP:Hurt Mana:Hot>
*Emroth the Dúnadan Man* pounds Razhim's body extremely hard and shatters it.

* W S C HP:Hurt Mana:Hot>k man

Vanimeldë utters the word 'yufzbarr'
Vanimeldë throws a fireball at *Emroth the Dúnadan Man*, completely enveloping him in
flames.

* W S C HP:Hurt Mana:Hot>Vanimeldë narrates 's w w'

k man
* W S C HP:Hurt Mana:Hot *Emroth the Dúnadan Man*:Hurt Razhim:Hurt>
You barely pierce *Emroth the Dúnadan Man*'s right arm and tickle it.

* W S C HP:Hurt Mana:Hot *Emroth the Dúnadan Man*:Hurt Razhim:Hurt>
Razhim begins some strange incantations...

k man
* W S C HP:Hurt Mana:Hot *Emroth the Dúnadan Man*:Hurt Razhim:Hurt>k man
You're already fighting!
You lightly pierce *Emroth the Dúnadan Man*'s left foot and tickle it.

* W S C HP:Hurt Mana:Hot *Emroth the Dúnadan Man*:Hurt Razhim:Hurt>
You're already fighting!
Razhim utters the words 'gpaqtuio ofags'
*Emroth the Dúnadan Man* looks shocked as Razhim grasps at him.

* W S C HP:Hurt Mana:Hot *Emroth the Dúnadan Man*:Hurt Razhim:Hurt>
You're already fighting!

* W S C HP:Hurt Mana:Hot *Emroth the Dúnadan Man*:Hurt Razhim:Hurt>k man

*Emroth the Dúnadan Man* recites a purple scroll.
*Emroth the Dúnadan Man* is surrounded by a white aura.
*Emroth the Dúnadan Man* creates a noxious cloud around *Emroth the Dúnadan Man*!

* W S C HP:Hurt Mana:Hot *Emroth the Dúnadan Man*:Hurt Razhim:Hurt>*Emroth the Dúnadan Man* panics, and attempts to flee.
*Emroth the Dúnadan Man* leaves north.
They aren't here.

* W S C HP:Hurt Mana:Hot>k man
They aren't here.

* W S C HP:Hurt Mana:Hot>k man

Diamonium has arrived from the east.
Vanimeldë leaves north.

* W S C HP:Hurt Mana:Hot>n
They aren't here.

* W S C HP:Hurt Mana:Hot>k man
The Redhorn Pass
There is a lot of snow on the ground.
Exits: South West.

* W S C HP:Hurt Mana:Hot>w
Diamonium has arrived from the south.
They aren't here.

* W S C HP:Hurt Mana:Hot>k man
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North East.

* W S C HP:Hurt Mana:Hot>They aren't here.

* W S C HP:Hurt Mana:Hot>w

Diamonium has arrived from the east.

* W S C HP:Hurt Mana:Hot>n
Alas, you cannot go that way...

* W S C HP:Hurt Mana:Hot>w
The Redhorn Pass
There is a lot of snow on the ground.
A hungry warg stands here, sniffing around for flesh.
Vanimeldë the Black Númenórean is standing here.
Exits: East South West.

* W S C HP:Hurt Mana:Hot>Diamonium has arrived from the south.

The Redhorn Pass
There is a lot of snow on the ground.
*Emroth the Dúnadan Man* is standing here (Glowing).
Exits: East South West.

* W S C HP:Hurt Mana:Hot>
Diamonium has arrived from the east.

* W S C HP:Hurt Mana:Hot>k man
Vanamoor begins some strange incantations...
*Emroth the Dúnadan Man* drinks a flask of orkish draught.
*Emroth the Dúnadan Man* gulps down the draught, staggers but regains his balance.
Diamonium barely pounds *Emroth the Dúnadan Man*'s left arm and tickles it.

k man
* W S C HP:Hurt Mana:Hot>
Alas! 
You failed to reach him through the melee.

* W S C HP:Hurt Mana:Hot>
*Emroth the Dúnadan Man* panics, and attempts to flee.
*Emroth the Dúnadan Man* leaves west.

k man
* W S C HP:Hurt Mana:Hot>w
They aren't here.

* W S C HP:Hurt Mana:Hot>k man
They aren't here.
Diamonium leaves west.
A Narrow Mountain Trail
There is a lot of snow on the ground.

* W S C HP:Hurt Mana:Hot>
Alas, you cannot go that way...

* W S C HP:Hurt Mana:Hot>They aren't here.

* W S C HP:Hurt Mana:Hot>
Diamonium leaves north.
A Narrow Track at the Mountain Ridge
There is a lot of snow on the ground.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.

* W S C HP:Hurt Mana:Hot>
Diamonium leaves north.
A Narrow Track at Mountain Ridge
There is a lot of snow on the ground.
*Ioméne the Noldorin Elf* is standing here.

* W S C HP:Hurt Mana:Hot>k man
*Ioméne the Noldorin Elf* leaves east.
They aren't here.

* W S C HP:Hurt Mana:Hot>bs elf

Diamonium carefully examines the ground around him, looking for tracks...

* W S C HP:Hurt Mana:Hot>backstab elf
Backstab whom?

* W S C HP:Hurt Mana:Hot>e
bs elf
Trail up to the Mountain
There is a lot of snow on the ground.
*Ioméne the Noldorin Elf* is standing here.
Exits: West Up.

* W S C HP:Hurt Mana:Hot>backstab elf
You begin to move silently to the back of your victim...

*Ioméne the Noldorin Elf* makes a strange sound but is suddenly very silent, as you place
a black runed dagger in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Ioméne the Noldorin Elf*'s death cry.
*Ioméne the Noldorin Elf* is dead! R.I.P.
A shadow slowly rises above the corpse of *Ioméne the Noldorin Elf*.

* W S C HP:Hurt Mana:Hot>nar iomene dies
Ok.

* W S C HP:Hurt Mana:Hot>w
e
bs shadow
A Narrow Track at Mountain Ridge
There is a lot of snow on the ground.
Diamonium is standing here searching for tracks.
Vanamoor is standing here.
Exits: East South *West*.

* W S C HP:Hurt Mana:Hot>Trail up to the Mountain
There is a lot of snow on the ground.
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: West Up.

* W S C HP:Hurt Mana:Hot>backstab shadow
You begin to move silently to the back of your victim...

Diamonium narrates 'nice'

Diamonium narrates 'now others'

* W S C HP:Hurt Mana:Hot a shadow:Healthy>
Oops, your victim seems to have sensed a danger!
You try to pierce a shadow, but it parries successfully.
A shadow says 'Ir rof yaur Lavt niskakl Thârnkd! I rigJ lemtmler yoL!'

* W S C HP:Hurt Mana:Hot a shadow:Healthy>f
Razhim narrates 'worked ouf fine guys'
You flee head over heels.
A Narrow Track at Mountain Ridge
There is a lot of snow on the ground.
Exits: East South *West*.

* W S C HP:Hurt Mana:Hot>w

Grunk narrates 'rock on ! :)'

* W S C HP:Hurt Mana:Burning>w
You blink and feel weaker under the cruel light of the sun.
Misty Mountains
Exits: *North* East *Down*.
The rain has stopped.
You don't see any more snow here.
The ground no longer feels frosty.

* W S C HP:Hurt Mana:Burning>
Alas, you cannot go that way...

* W S C HP:Hurt Mana:Burning>
Vanimeldë narrates 'Ionene dies (Grolls)'

* W S C HP:Hurt Mana:Burning>e

Majesta narrates 'we own dt?'

* W S C HP:Hurt Mana:Burning>
You feel so much better hiding in the shadows!
A Narrow Track at Mountain Ridge
There is a lot of snow on the ground.
Exits: East South *West*.
It starts to snow.

* W S C HP:Hurt Mana:Burning>stat
OB: 74%, DB: 52%, PB: 86%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 568,706 xp, 1,331 tp. Wp: 48. Gold: 3. Alert: normal.
Affected by:
- panic
- noquit
- novoid

* W S C HP:Hurt Mana:Burning>track man
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C HP:Hurt Mana:Burning>w
You blink and feel weaker under the cruel light of the sun.
Misty Mountains
Exits: *North* East *Down*.
The rain has stopped.
You don't see any more snow here.
The ground no longer feels frosty.

You see some tracks of *a Man* leading down
 (done less than 1 hour ago).

* W S C HP:Hurt Mana:Burning>d
Narrow Ravine
A pool with many big pieces of ice floating in it is here.
A large eagle soars above you.
Exits: *South* *Up*.

s
You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* W S C HP:Hurt Mana:Burning>Misty Mountains
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Exits: *North* *West* *Up*.

The clouds begin to disappear.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C HP:Hurt Mana:Burning>w
The Redhorn Pass
A large eagle soars above you.
Exits: *East* *South* *West*.

Hmm... you have lost the track.

* W S C HP:Hurt Mana:Burning>w
The Redhorn Pass
A mountain ibex is jumping from rock to rock.
Exits: *East* *South*.

* W S C HP:Hurt Mana:Burning>
Diamonium has arrived from the south.

* W S C HP:Hurt Mana:Burning>where

Diamonium leaves east.
The Redhorn Pass
A large eagle soars above you.

* W S C HP:Hurt Mana:Burning>Madcat narrates 'NEED REM POIS AS FAR WEST ASPOSSIBLE'

Players in your zone
--------------------
Diamonium            - The Redhorn Pass
Thâknür              - The Redhorn Pass
Vanamoor             - The Redhorn Pass

* W S C HP:Hurt Mana:Burning>
Vanamoor begins some strange incantations...

* W S C HP:Hurt Mana:Burning>
Diamonium narrates 'eletherion was bad'
Vanamoor utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
An eagle leaves east.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves south.
The Redhorn Pass

* W S C HP:Hurt Mana:Burning>
Diamonium leaves east.
The Redhorn Pass
A large brown wolf stands here, its teeth partly bared.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves east.
The Redhorn Pass
*Eletherion the Beorning Man* is standing here.

* W S C HP:Hurt Mana:Burning>
Vanamoor begins some strange incantations...
*Eletherion the Beorning Man* leaves west.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
The Redhorn Pass
A large brown wolf stands here, its teeth partly bared.

* W S C HP:Hurt Mana:Burning>k man

Diamonium leaves west.
The Redhorn Pass

* W S C HP:Hurt Mana:Burning>They aren't here.

* W S C HP:Hurt Mana:Burning>k man
They aren't here.
Diamonium leaves north.
The Redhorn Pass

* W S C HP:Hurt Mana:Burning>k man
Diamonium leaves south.
You were not able to keep your concentration while moving.
The Redhorn Pass

* W S C HP:Hurt Mana:Burning>k man

Diamonium leaves east.
The Redhorn Pass
A large brown wolf stands here, its teeth partly bared.

* W S C HP:Hurt Mana:Burning>They aren't here.

* W S C HP:Hurt Mana:Burning>
Diamonium carefully examines the ground around him, looking for tracks...

* W S C HP:Hurt Mana:Burning>
Razhim narrates 'ho was hisk amter grasging racently'

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
The Redhorn Pass

* W S C HP:Hurt Mana:Burning>
Razhim narrates 'tl gut sceollh fog swre'

* W S C HP:Hurt Mana:Burning>
Diamonium leaves north.
The Redhorn Pass

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
The Redhorn Pass

* W S C HP:Hurt Mana:Burning>
Diamonium leaves south.
The Redhorn Pass
A mountain ibex is jumping from rock to rock.

* W S C HP:Hurt Mana:Burning>
Diamonium stops using an ornate, steel-shafted warhammer.
Diamonium decisively draws an engraved broadsword.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
You feel so much better hiding in the shadows!
The Redhorn Pass
A mountain ibex has arrived from the east.

o W S C HP:Hurt Mana:Burning>
Diamonium leaves south.
You blink and feel weaker under the cruel light of the sun.
Under a Cliff-Wall

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
Near a Cliff Shelter
A sturdy pack horse is standing here.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves north.
The Redhorn Pass

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
The Redhorn Pass

* W S C HP:Hurt Mana:Burning>
Vanimeldë narrates '4 vv. 5 arj we win, vas rob wjLl dbne.'

* W S C HP:Hurt Mana:Burning>
Madcat narrates 'me vneomed, runing e on road to gh'

* W S C HP:Hurt Mana:Burning>
Diamonium narrates 'fuckin U DIDNT SpAM CLOSE WHEN I GOT BASHED HE WAS SO DEAD'

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
Hollin Hills
A bright green holly bush is growing here.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves south.
Path in the Hills
A bright green holly bush is growing here.
*Eletherion the Beorning Man* is standing here.

* W S C HP:Hurt Mana:Burning>
Diamonium barely slashes *Eletherion the Beorning Man*'s body and tickles it.

* W S C HP:Hurt Mana:Burning>
Vanamoor begins some strange incantations...

* W S C HP:Hurt Mana:Burning>k man
*Eletherion the Beorning Man* panics, and attempts to flee.
*Eletherion the Beorning Man* leaves west.

k man
They aren't here.

* W S C HP:Hurt Mana:Burning>
*Eletherion the Beorning Man* has arrived from the west.

* W S C HP:Hurt Mana:Burning>* W S C HP:Hurt Mana:Burning *Eletherion the Beorning Man*:Hurt>
You try to pierce *Eletherion the Beorning Man*, but he parries successfully.

k man
* W S C HP:Hurt Mana:Burning *Eletherion the Beorning Man*:Hurt>
Diamonium leaves west.

* W S C HP:Hurt Mana:Burning *Eletherion the Beorning Man*:Hurt>
Diamonium has arrived from the west.

* W S C HP:Hurt Mana:Burning>
*Eletherion the Beorning Man* swiftly dodges Diamonium's attempt to slash him.
*Eletherion the Beorning Man* panics, and attempts to flee.
*Eletherion the Beorning Man* leaves west.

* W S C HP:Hurt Mana:Burning>They aren't here.

* W S C HP:Hurt Mana:Burning>agg
cha mood agg
Ok.

* W S C HP:Hurt Mana:Burning>k man
They aren't here.

* W S C HP:Hurt Mana:Burning>k man

Diamonium tells you 'go bs'

* W S C HP:Hurt Mana:Burning>They aren't here.
Diamonium leaves west.
Path in the Hills

* W S C HP:Hurt Mana:Burning>k man
They aren't here.

* W S C HP:Hurt Mana:Burning>
You feel bolder.
Diamonium bleeds from open wounds.

* W S C HP:Hurt Mana:Burning>
Diamonium carefully examines the ground around him, looking for tracks...

* W S C HP:Hurt Mana:Burning>
Razhim narrates 'well agl I mit was to grt shadtjek jike 10 timhr'

* W S C HP:Hurt Mana:Burning>w
bs man
Path in the Hills
Exits: *North* *East* *West*.

* W S C HP:Hurt Mana:Burning>backstab man
Backstab whom?

* W S C HP:Hurt Mana:Burning>e
Vanimeldë narrates 'I zuoobod ard clksor, ard nooopobtt ord cguhfw.'
Path in the Hills
Diamonium is standing here searching for tracks.
Vanamoor is standing here trying to concentrate.
Exits: *North* *East* *West*.

* W S C HP:Hurt Mana:Burning>track man
You carefully examine the ground around you, looking for tracks...

Diamonium leaves west.
You were not able to keep your concentration while moving.
You stop searching.
Path in the Hills

* W S C HP:Hurt Mana:Burning>
Diamonium stops using an engraved broadsword.
Diamonium awkwardly draws an ornate, steel-shafted warhammer.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
The Low Hills
You begin to see some clouds.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
A Mountain Spring
A clear spring babbles as cool water trickles out of the ground.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves north.
The Weathered Hills
A giant earth beetle is standing here.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
The Weathered Hills

* W S C HP:Hurt Mana:Burning>
Vanamoor drinks water from a water skin.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
Above the Cliff

* W S C HP:Hurt Mana:Burning>
Vanimeldë narrates 'Gid anyone leot?'

* W S C HP:Hurt Mana:Burning>
Vanamoor says 'bob'

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
The Small Beach

* W S C HP:Hurt Mana:Burning>
Vanamoor begins some strange incantations...

* W S C HP:Hurt Mana:Burning>
Diamonium leaves north.
The Dark Stream
A grey snake slides along the water.
A crayfish is here, snapping its claws at you.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
The Dark Stream

* W S C HP:Hurt Mana:Burning>
Saving Thâknür.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves west.
Among the Trees

* W S C HP:Hurt Mana:Burning>
Diamonium leaves north.
The Barren Plains

* W S C HP:Hurt Mana:Burning>
Diamonium leaves north.
The Barren Plains

* W S C HP:Hurt Mana:Burning>
Diamonium leaves north.
The Barren Plains

* W S C HP:Hurt Mana:Burning>
Diamonium leaves north.
At the Foot of the Mountains

* W S C HP:Hurt Mana:Burning>
Diamonium leaves north.
Above the Plains

* W S C HP:Hurt Mana:Burning>
Diamonium leaves north.
Among the Mountains

* W S C HP:Hurt Mana:Burning Move:Tired>
Diamonium leaves north.
Among the Mountains

* W S C HP:Hurt Mana:Burning Move:Tired>
The black raven has arrived from the east.

* W S C HP:Hurt Mana:Burning Move:Tired>
Diamonium leaves east.
Among the Mountains

* W S C HP:Hurt Mana:Burning Move:Tired>
Diamonium leaves east.
Among the Mountains
A hungry warg stands here, sniffing around for flesh.

* W S C HP:Hurt Mana:Burning Move:Tired>
Diamonium picks up a hungry warg's reins, and starts riding it.

* W S C HP:Hurt Mana:Burning Move:Tired>
Diamonium leaves east riding a hungry warg.
Among the Mountains
A large marmot is here, scurrying in between the rocks.
A large marmot is here, scurrying in between the rocks.
A large rabbit looks peacefully at you, ready to dart away.
A mountain goat is resting here.

* W S C HP:Hurt Mana:Burning Move:Tired>
A mountain goat stops resting, and clambers on its feet.

* W S C HP:Hurt Mana:Burning Move:Tired>
Diamonium leaves east riding a hungry warg.
Among the Mountains
*Eletherion the Beorning Man* is standing here trying to concentrate.
*Eletherion the Beorning Man* utters the words 'bfzahp ay bfugtizgg'

* W S C HP:Hurt Mana:Burning Move:Tired>bs man
backstab man
You begin to move silently to the back of your victim...

You can't proceed while *Eletherion the Beorning Man* is fighting.
Diamonium tries to pound *Eletherion the Beorning Man*, but he manages to keep him at bay.
*Eletherion the Beorning Man* stabs Diamonium's right leg hard.

* W S C HP:Hurt Mana:Burning Move:Tired>
Grunk tells you 'btw you initially narrated eletherion + 2 .. you need to learn counting
P'

* W S C HP:Hurt Mana:Burning Move:Tired>k man

*Eletherion the Beorning Man* panics, and attempts to flee.
Diamonium stops using an ornate, steel-shafted warhammer.
Diamonium decisively draws an engraved broadsword.

* W S C HP:Hurt Mana:Burning Move:Tired>k man
* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
You try to pierce *Eletherion the Beorning Man*, but he parries successfully.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
*Eletherion the Beorning Man* panics, and attempts to flee.
*Eletherion the Beorning Man* panics, but can't stop fighting to flee.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
*Eletherion the Beorning Man* panics, and attempts to flee.
*Eletherion the Beorning Man* panics, but can't stop fighting to flee.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
*Eletherion the Beorning Man* panics, and attempts to flee.
*Eletherion the Beorning Man* leaves east.

* W S C HP:Hurt Mana:Burning Move:Tired>k man
Diamonium sighs loudly.
They aren't here.
A mountain ibex has arrived from the south.
A mountain ibex has arrived from the south.
A mountain ibex has arrived from the south.

* W S C HP:Hurt Mana:Burning Move:Tired>k man
They aren't here.
*Eletherion the Beorning Man* has arrived from the east.

* W S C HP:Hurt Mana:Burning Move:Tired>* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>
You try to pierce *Eletherion the Beorning Man*, but he parries successfully.
Diamonium leaves east riding a hungry warg.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>
*Eletherion the Beorning Man* stabs your left arm very hard.

k man
k man
* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>
*Eletherion the Beorning Man* panics, and attempts to flee.
*Eletherion the Beorning Man* leaves south.

* W S C HP:Hurt Mana:Burning Move:Tired>k man
They aren't here.

* W S C HP:Hurt Mana:Burning Move:Tired>They aren't here.

* W S C HP:Hurt Mana:Burning Move:Tired>They aren't here.

* W S C HP:Hurt Mana:Burning Move:Tired>k man
They aren't here.

* W S C HP:Hurt Mana:Burning Move:Tired>s
k man
A Mountain Spring
A bright red mushroom is growing here.
You see three mushrooms on the ground.
A clear spring babbles as cool water trickles out of the ground.
Exits: *North* *East* *South* *West*.

* W S C HP:Hurt Mana:Burning Move:Slow>They aren't here.

* W S C HP:Hurt Mana:Burning Move:Slow>track man
You carefully examine the ground around you, looking for tracks...

qua flask
You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* W S C HP:Hurt Mana:Burning Move:Tired>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

* W S C HP:Hurt Mana:Burning>
A mountain goat has arrived from the east.
A mountain goat has arrived from the east.
A mountain goat has arrived from the east.

* W S C HP:Hurt Mana:Burning>s
Among the Mountains
A small flower grows here, with a purple bloom and wide leaves.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *North* *East* *South* *West*.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Hurt Mana:Burning>e
Among the Hills
Exits: *North* *East* *South* *West*.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Hurt Mana:Burning>e
A Secret Mountain Path
Exits: *North* *East* *South* *West*.

*Emroth the Dúnadan Man* has arrived from the south riding the trained horse.

Diamonium has arrived from the north riding a hungry warg.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).
*Emroth the Dúnadan Man* leaves north riding the trained horse.

* W S C HP:Hurt Mana:Burning>
Diamonium leaves east riding a hungry warg.
Secret Path
The clouds begin to disappear.

* W S C HP:Hurt Mana:Burning>w
n
A Secret Mountain Path
Exits: *North* *East* *South* *West*.
You begin to see some clouds.

e
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Hurt Mana:Burning>Among the Mountains
A large rabbit looks peacefully at you, ready to dart away.
A restless rabbit bounces around.
A small rabbit glares angrily at you.
Exits: *North* *East* *South* *West*.

Hmm... you have lost the track.

* W S C HP:Hurt Mana:Burning>Rocky Mountains
Exits: *North* *East* *South* *West*.
The clouds begin to disappear.

* W S C HP:Hurt Mana:Burning>s
Secret Path
Exits: *North* *East* *South* *West*.

* W S C HP:Hurt Mana:Burning Move:Tired>bs track man

You hear some apparently close noise coming from the south.
You hear some apparently close noise coming from the south.

* W S C HP:Hurt Mana:Burning>backstab track man
Backstab whom?

* W S C HP:Hurt Mana:Burning Move:Tired>track man
You carefully examine the ground around you, looking for tracks...

Diamonium has arrived from the south riding a hungry warg.

Diamonium leaves east riding a hungry warg.
You were not able to keep your concentration while moving.
You stop searching.
Secret Path through the Mountains

* W S C HP:Hurt Mana:Burning>
Diamonium leaves east riding a hungry warg.
Secret Path through the Mountains

* W S C HP:Hurt Mana:Burning Move:Tired>
Diamonium leaves north riding a hungry warg.
Narrow River in the Mountain
A crayfish is here, snapping its claws at you.
A crayfish is here, snapping its claws at you.

* W S C HP:Hurt Mana:Burning Move:Tired>
Diamonium leaves north riding a hungry warg.
Secret Path in the Plain
A bright green holly bush is growing here.
*Eletherion the Beorning Man* is standing here trying to concentrate.

* W S C HP:Hurt Mana:Burning Move:Tired>
Diamonium pounds *Eletherion the Beorning Man*'s left foot very hard.

* W S C HP:Hurt Mana:Burning Move:Tired>
*Eletherion the Beorning Man* smites Diamonium's head extremely hard and shatters it.

* W S C HP:Hurt Mana:Burning Move:Tired>k man
k man
* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
You pierce *Eletherion the Beorning Man*'s left foot extremely hard.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>k man
k man

*Emroth the Dúnadan Man* has arrived from the south riding the trained horse.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
You're already fighting!
Diamonium panics, and attempts to flee.
Diamonium panics, but can't stop fighting to flee.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>k man
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
You're already fighting!
*Emroth the Dúnadan Man* leaves east riding the trained horse.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>k man

*Eletherion the Beorning Man* sends Diamonium sprawling with a powerful bash.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
You barely pierce *Eletherion the Beorning Man*'s left arm and tickle it.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>k man
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>k man
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>k man

You lightly pierce *Eletherion the Beorning Man*'s left leg and tickle it.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>k man
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>k man
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>k man

You pierce *Eletherion the Beorning Man*'s body and tickle it.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>k man
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>
*Elestir the Silvan Elf* has arrived from the south.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Wounded>k man

*Eletherion the Beorning Man* smites Diamonium's right foot extremely hard and shatters
it.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Bad>k man
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Bad>
You're already fighting!
*Eletherion the Beorning Man* closes the bushes.
You pierce *Eletherion the Beorning Man*'s left foot very hard.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt Diamonium:Bad>k man

Diamonium panics, and attempts to flee.
Diamonium leaves east riding a hungry warg.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>k man
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>
Diamonium has arrived from the east riding a hungry warg.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>k man
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>k man

Diamonium opens the bushes.
You pierce *Eletherion the Beorning Man*'s body and tickle it.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>
You're already fighting!
*Elestir the Silvan Elf* closes the bushes.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>k man

*Elestir the Silvan Elf* slashes your body extremely hard.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>k man
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>
Diamonium opens the bushes.
*Emroth the Dúnadan Man* has arrived from the east riding the trained horse.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>Diamonium leaves south riding a hungry warg.
*Eletherion the Beorning Man* closes the bushes.
You're already fighting!

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>k man

You strongly pierce *Eletherion the Beorning Man*'s body and tickle it.

* W S C HP:Hurt Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>k man
You're already fighting!
*Emroth the Dúnadan Man* pounds your right foot extremely hard and shatters it.
You feel a strong ache there!

* W S C HP:Wounded Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>
You're already fighting!

* W S C HP:Wounded Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>k man
You're already fighting!

* W S C HP:Wounded Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>k man

*Eletherion the Beorning Man* smites your left foot extremely hard and shatters it.

* W S C HP:Bad Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>
You're already fighting!

* W S C HP:Bad Mana:Burning Move:Tired *Eletherion the Beorning Man*:Hurt>k man
You're already fighting!
You lightly pierce *Eletherion the Beorning Man*'s body and tickle it.

* W S C HP:Bad Mana:Burning Move:Tired *Eletherion the Beorning Man*:Wounded>
Diamonium narrates 'GETOUT'
*Elestir the Silvan Elf* slashes your left leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Burning Move:Tired *Eletherion the Beorning Man*:Wounded>k man

You lightly pierce *Eletherion the Beorning Man*'s body and tickle it.

* W S C HP:Bad Mana:Burning Move:Tired *Eletherion the Beorning Man*:Wounded>
You're already fighting!

* W S C HP:Bad Mana:Burning Move:Tired *Eletherion the Beorning Man*:Wounded>f
w
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Burning Move:Tired *Eletherion the Beorning Man*:Wounded>No way! 
You are fighting for your life!

* W S C HP:Bad Mana:Burning Move:Tired *Eletherion the Beorning Man*:Wounded>w
f
No way! 
You are fighting for your life!
*Elestir the Silvan Elf* slashes your body extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
You barely pierce *Eletherion the Beorning Man*'s head and tickle it.

* W S C HP:Awful Mana:Burning Move:Tired *Eletherion the Beorning Man*:Wounded>e
You flee head over heels.
Secret Trail in the Plain
Exits: *East* *West*.

* W S C HP:Awful Mana:Burning Move:Tired>e
Bushy Plains
Exits: *East* *South* *West*.

* W S C HP:Awful Mana:Burning Move:Tired>f
Majesta narrates 'out of where'

e
e
*Emroth the Dúnadan Man* has arrived from the west riding the trained horse.
Bushy Plains
Exits: *North* *East* *West*.

* W S C HP:Awful Mana:Burning Move:Tired>e
You flee head over heels.
Bushy Plains
*Emroth the Dúnadan Man* is here, riding the trained horse.
Exits: *East* *South* *West*.

* W S C HP:Awful Mana:Burning Move:Tired>n
Bushy Plains
Exits: *North* *East* *West*.

* W S C HP:Awful Mana:Burning Move:Tired>n
*Emroth the Dúnadan Man* has arrived from the west riding the trained horse.

e
*Emroth the Dúnadan Man* quickly approaches, trying to pound you.
*Elestir the Silvan Elf* has arrived from the west.

n
e
*Elestir the Silvan Elf* quickly approaches, trying to slash you.
No way! 
You are fighting for your life!
*Emroth the Dúnadan Man* pounds your left leg extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.

* W S C HP:Dying Mana:Burning Move:Tired *Emroth the Dúnadan Man*:Fine>n
You are in a pretty bad shape, unable to do anything!

* W S C HP:Dying Mana:Burning Move:Tired *Emroth the Dúnadan Man*:Fine>
You are in a pretty bad shape, unable to do anything!

* W S C HP:Dying Mana:Burning Move:Tired *Emroth the Dúnadan Man*:Fine>f
You are in a pretty bad shape, unable to do anything!

You are dead! Sorry...


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