Hm, long log. Posted on request. Could be fun reading during an hour
or so, exm
Start logging: 28.07.2000 14:00
Logged by *Vanimelde the Bitch* the 28th of July, 2000
// 5 pukes ooc. 2 out of 3 orcs down there had already died
when we arrived. First attmept we enter 4 vs. 5, second
5 vs. 4... Unedited and lotsa spam, variables and shit.
I post this on request, feel free to whine. //
Zanetha narrates 'DIE, SCUM!'
t diamonium I hope you're fucking running!
Diamonium narrates 'i bet they blocked both exits'
t thaknur They in or out?
Grunk narrates 'rack bashed'
Thâknür narrates 'they in'
Beastly tells you 'u wont need us?'
Grunk narrates 'vanamoor died it seems'
Thâknür narrates 'who all coming?'t thaknur me and raz
Diamonium narrates 'im s abr now'
Thâknür narrates 'they still inside?'
Grunk narrates 'yes'
* W C Mana:Burning>where
Razhim leaves << north >>..
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Thâknür the Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
Players in your zone
--------------------
Thâknür - The Redhorn Pass
Razhim - The Redhorn Pass
Vanimeldë - The Redhorn Pass
Rosk - A Kennel
Grunk - somewhere
* W C Mana:Burning>l
Thâknür has left the group!
* W C Mana:Burning>The Redhorn Pass
There is a lot of snow on the ground.
Thâknür the Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
Razhim is standing here (Shrouded).
A sturdy trained horse is standing here.
Diamonium has arrived from the south.
Diamonium bitches 'target ?'
* W C Mana:Burning>
Thâknür says 'they 5'
* W C Mana:Burning>
Diamonium bitches 'fball elves'
* W C Mana:Burning>
Razhim says 'elf ?'
* W C>
A hungry warg has arrived from the south.
* W C>
Diamonium nods solemnly.
* W C>
Thâknür says 'eltherion and drow '
* W C>' block rack
emote says 'block rack'
Ok.
* W C>
Diamonium leaves << north >>..
Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
* W C>
You suddenly notice Thâknür.
* W C>
Diamonium calls for the rockface to be opened.
* W C>l e
The rockface is closed.
* W C>
A hungry warg has arrived from the south.
* W C>where
You wait, but there is no hint of activity from the other side.
Players in your zone
--------------------
Diamonium - Mountain Trail
Thâknür - Mountain Trail
Razhim - Mountain Trail
Vanimeldë - Mountain Trail
Grunk - A Tunnel to the Pit
* W C>
Majesta narrates 'hello all'
* W C>
Using his lockpicks, Diamonium tries to pick the rockface's lock...
* W C>e
# $dorr is now set to {The rockface}.
The rockface seems to be closed.
* W C>l s
The rock is open.
* W C>
Diamonium bitches 'damn i cant pick it open'
* W C>close rock
Ok.
* W C>
Diamonium bitches 'open it'
* W C>
Razhim says 'wait we 4'
* W C>
Razhim says 'they 5 in ther eno'
* W C>' I block s?
emote says 'I block s?'
Ok.
* W C>where
Players in your zone
--------------------
Diamonium - Mountain Trail
Thâknür - Mountain Trail
Razhim - Mountain Trail
Vanimeldë - Mountain Trail
* W C>
Thâknür says 'they 5'
* W C>
Diamonium bitches 'we must get in first'
* W C>
Diamonium bitches 'then u can block s'
* W C>
Diamonium giggles.
* W C>
Diamonium bitches 'where are others?'
* W C>
Thâknür narrates 'need some more ooc'
* W C>
WARNING: inactivity timeout in 10 seconds.
* W C>164/164 hit, 125/125 mana, and 94/105 moves.
Diamonium bitches 'pick rockface'
* W C>t vanamoor where you?
Ok.
* W C>e
# $dorr is now set to {The rockface}.
The rockface seems to be closed.
* W C>
Diamonium stops using an ornate, steel-shafted warhammer.
Diamonium decisively draws an engraved broadsword.
Thâknür says 'they died'
* W C>op
It seems to be locked.
* W C>pd
Using your lockpicks, you try to pick the lock...
You seem to be unable to pick this lock.
* W C>
The night has begun.
You feel less protected.
* W C>
# $name is now set to {Vanamoor}.
Vanamoor tells you 'died :('
* W C>' I can't
emote says 'I can't'
Ok.
Diamonium bitches 'ehh'
* W C>arm
cast 'armour'
You start to concentrate...
Razhim says 'wait they to much in there'
A blue transparent wall slowly appears around you.
* W C Mana:Burning>where
Players in your zone
--------------------
Diamonium - Mountain Trail
Thâknür - Mountain Trail
Razhim - Mountain Trail
Vanimeldë - Mountain Trail
* W C Mana:Burning>
Diamonium bitches 'e can go run safe at sage'
* W C Mana:Burning>
Using his lockpicks, Razhim tries to pick the rockface's lock...
* W C Mana:Burning>
Diamonium bitches 'maybe they 10?'
* W C Mana:Burning>' they 5
emote says 'they 5'
Ok.
* W C Mana:Burning>
Thâknür says 'sage dead'
* W C Mana:Burning>
Diamonium bitches 'ACK'
* W C Mana:Burning>
Diamonium giggles.
* W C Mana:Burning>stat
OB: 50%, DB: 56%, PB: 58%, Armour: 69%. Wimpy: 140. Mood: wimpy.
Tar1: *elf* Tar2: *elf* Speed: Normal
Needed: 686,744 xp, 0 tp. Wp: 48. Gold: 19. Alert: normal.
Affected by:
- armour
- shield
- novoid
- stored spell fireball.
- stored spell fireball.
* W C Mana:Burning>who orc
Orcs
----
Majesta the Goblin King
Ecko the Drunken Irishman
Adalbert the Pax Koer
Ûghash the Orkish Rider
Náz the Orkish Assassin
Madcat EXTERMINATE ALL STABBERWHORES!
Jur the Orkish Murderer [Retired]
Vanamoor the Wannabe
13 players on.
* W C Mana:Burning>
Diamonium bitches 'innkeeper?'
* W C Mana:Burning>
Thâknür says 'i tracked/scouted they only 5'
* W C Mana:Burning>
Thâknür says 'didnt check there'
* W C Mana:Burning>
Using his lockpicks, Diamonium tries to pick the rockface's lock...
* W C Mana:Burning>
WARNING: inactivity timeout in 10 seconds.
* W C Mana:Burning>Diamonium bitches 'pick rockface open then'
164/164 hit, 106/125 mana, and 105/105 moves.
* W C Mana:Burning>t adalbert where are you?
Razhim opens the rock.
* W C Mana:Burning>
Ok.
* W C Mana:Burning>
Razhim closes the rock.
* W C Mana:Burning>
Diamonium bitches 'we go fball elves'
* W C Mana:Burning>nod
You nod solemnly.
* W C Mana:Burning>
# $name is now set to {Adalbert}.
Adalbert tells you 'in noc'
* W C Mana:Burning>
Diamonium stops using a pair of snowshoes.
* W C Mana:Burning>
Diamonium puts his feet in a black pair of padded boots.
* W C Mana:Burning>
Using his lockpicks, Razhim tries to pick the rockface's lock...
* W C Mana:Burning>
Razhim says 'we will die for sure'
* W C Mana:Burning>
Using his lockpicks, Diamonium tries to pick the rockface's lock...
* W C Mana:Burning>
Saving Vanimeldë.
* W C Mana:Burning>
Diamonium giggles.
* W C Mana:Burning>
WARNING: inactivity timeout in 10 seconds.
* W C Mana:Burning>' Target Drow.
164/164 hit, 115/125 mana, and 105/105 moves.
* W C Mana:Burning>emote says 'Target Drow.'
Ok.
* W C Mana:Burning>tt drow
# $target is now set to {drow}.
Diamonium bitches 'what then..'
* W C Mana:Burning>norm
# $casting is now set to {Normal}.
Ok.
* W C Mana:Burning>
Razhim nods his fragile head.
* W C Mana:Burning>
Thâknür says 'grunk said elves were low hps'
* W C Mana:Burning>' He will flee insta.
emote says 'He will flee insta.'
Ok.
Grunk narrates 'shit i died there'
* W C Mana:Burning>st
You are already standing.
* W C Mana:Burning>
Diamonium bitches 'well we can run OUT RACk anytie'
* W C Mana:Burning>nod
You nod solemnly.
* W C Mana:Burning>' Go!
emote says 'Go!'
Ok.
* W C Mana:Burning>stat
OB: 50%, DB: 56%, PB: 58%, Armour: 69%. Wimpy: 140. Mood: wimpy.
Tar1: drow Tar2: *elf* Speed: Normal
Needed: 686,744 xp, 0 tp. Wp: 48. Gold: 19. Alert: normal.
Affected by:
- armour
- shield
- novoid
- stored spell fireball.
- stored spell fireball.
* W C Mana:Burning>o
cha mood wimpy
Ok.
The exit east seems to blur for a while.
* W C Mana:Burning>stat
Grand narrates 'Clunker the clumsy troll shrugs indifferently.'
OB: 50%, DB: 56%, PB: 58%, Armour: 69%. Wimpy: 140. Mood: wimpy.
Tar1: drow Tar2: *elf* Speed: Normal
Needed: 686,744 xp, 0 tp. Wp: 48. Gold: 19. Alert: normal.
Affected by:
- armour
- shield
- novoid
- stored spell fireball.
- stored spell fireball.
* W C Mana:Burning>
Razhim says 'I cant'
Diamonium bitches 'JUST PICK ROFKC'
* W C Mana:Burning>
Thâknür narrates 'rock blocked?'
* W C Mana:Burning>
Grunk narrates 'tried to help rosk out, he entered to starvings :P'
* W C Mana:Burning>
Diamonium bitches 'blocked'
* W C Mana:Burning>l e
The rockface is closed.
* W C Mana:Burning>
Using his lockpicks, Thâknür tries to pick the rockface's lock...
* W C Mana:Burning>where
Grunk narrates 'no idea'
Players in your zone
--------------------
Diamonium - Mountain Trail
Thâknür - Mountain Trail
Razhim - Mountain Trail
Vanimeldë - Mountain Trail
* W C Mana:Burning>
Diamonium bitches 'there goes only CHANCE'
* W C Mana:Burning>who leg
Legends
-------
Majesta the Goblin King
Ecko the Drunken Irishman
Rahz the Reaper
Adalbert the Pax Koer
Zanetha Zane, Raider of Isengard
Madcat EXTERMINATE ALL STABBERWHORES!
Vanamoor the Wannabe
Beastly T of the Troll Kamikaze Squadron
8 players on.
* W C>
Diamonium bitches 'and they know we here'
* W C>
Diamonium bitches 'by watchtower'
Razhim calls for the rockface to be opened.
* W C>
Diamonium sighs loudly.
You wait, but there is no hint of activity from the other side.
* W C>
Grand narrates 'if you yell help, clunker shrugs, lol'
* W C>
Razhim grins wickedly with his dark eyes glowing.
* W C>
Grunk narrates 'they got me below rug'
* W C>
Diamonium bitches 'its blocked'
* W C>
Diamonium sighs loudly.
* W C>who shaman
Shaman
------
Majesta the Goblin King
Vanamoor the Wannabe
2 players on.
* W C>
Diamonium screams loudly!
* W C>
Diamonium bitches 'thats it:('
* W C>t majesta Get your fat ass to ooc.
Ok.
* W C>
Diamonium bitches 'i couldnt pick it'
* W C>
Duvel narrates 'hehe nod i was fighting while freaky yelling help hehe'
* W C>' Hold.
emote says 'Hold.'
Ok.
* W C>
Razhim says 'fucking tried to pick 4 times'
* W C>
Diamonium bitches 'why noone else did:('
* W C>
Razhim says 'me neither'
* W C>
Duvel narrates 'clunker the meanie =P'
* W C>
Thâknür skillfully picks the lock of the rockface.
* W C>
Grand narrates 'any1 need leather cap?'
* W C>
Diamonium bitches 'thaknur u cant pick?'
* W C>e
# $dorr is now set to {The rockface}.
The rockface seems to be closed.
* W C>op
That's impossible, I'm afraid.
* W C>
# $name is now set to {Majesta}.
Majesta tells you 'hehe cant'
* W C>
Diamonium bitches 'yeah its BLOCKED NOW'
* W C>
Diamonium begins some strange incantations...
* W C>peer
emote peers around as if trouble seeing.
Ok.
* W C>
Diamonium utters the words 'bfzat eaaf'
* W C>
Thâknür says 'break?'
* W C>op
That's impossible, I'm afraid.
* W C>
Razhim peers closely at Thâknür, trying to figure him out.
* W C>
Diamonium bitches 'saved'
* W C>
Diamonium sits down and rests.
* W C>sc
164/164 hit, 125/125 mana, and 105/105 moves.
* W C>sc
164/164 hit, 125/125 mana, and 105/105 moves.
* W C>
Diamonium stops resting, and clambers on his feet.
* W C>
Diamonium opens the rock.
* W C>
Diamonium leaves << south >>..
The Redhorn Pass
There is a lot of snow on the ground.
* W C>
Diamonium sits down and rests.
* W C>
# $name is now set to {Majesta}.
Majesta tells you 'i leave for work in 20 mins rl'
* W C>l n
Amid a scrawny tangle of low shrubs a few large rocks can be seen, which
appear to be rather loose.
The looserocks is open.
* W C>
You suddenly notice Thâknür.
* W C>
Thâknür narrates 'any others come ooc?'
* W C>sd looserocks
# $dorr is now set to {looserocks}.
cld
Ok.
* W C>
Diamonium bitches 'i dont want to go in no mana:P'
* W C>where
Players in your zone
--------------------
Diamonium - The Redhorn Pass
Thâknür - The Redhorn Pass
Razhim - The Redhorn Pass
Vanimeldë - The Redhorn Pass
* W C>nod
You nod solemnly.
* W C>
Razhim grins wickedly with his dark eyes glowing.
* W C>
Grand narrates 'he has any other socials?'
* W C>
Razhim begins some strange incantations...
* W C>t adalbert
You died in ooc?
Ok.
* W C>who black
Razhim utters the word 'shield'
Black
-----
Rosk the Black Númenórean Ranger
3 players on.
* W C>
# $name is now set to {Adalbert}.
Adalbert tells you 'nope'
* W C>
Diamonium bitches 'why some already entered before?'
* W C>t adalbert Come ooc.
Ok.
* W C>
Razhim nods his fragile head.
* W C>
Thâknür says 'no idea'
* W C>
Razhim says '2 darkies died in there'
* W C>
Diamonium bitches 'ok still fball elves if i get block off'
* W C>
Diamonium stops resting, and clambers on his feet.
* W C>
Diamonium giggles.
* W C>
Udrajoks narrates 'Rahz stops resting, and clambers on his feet.'
* W C>
WARNING: inactivity timeout in 10 seconds.
* W C>164/164 hit, 125/125 mana, and 105/105 moves.
* W C>nod
You nod solemnly.
* W C>
# $name is now set to {Adalbert}.
Adalbert tells you 'i going to work in couple mins'
* W C>tt drow
# $target is now set to {drow}.
Razhim says 'sure'
* W C>ap doh
Ok.
* W C>
Udrajoks narrates 'Rahz has lost his link.'
* W C>
Duvel narrates 'try yell help search =p'
* W C>
Saving Vanimeldë.
* W C>
Diamonium bitches 'and if u fucked up..go flee out rack'
* W C>
Diamonium giggles.
* W C>
Udrajoks narrates 'rocking link'
Freaky narrates 'kill him'
* W C>
Diamonium bitches 'and hope its not blocked'
Razhim says 'where is that'
* W C>
Diamonium giggles.
Thâknür says 'grunk said rack is bashed'
* W C>
WARNING: inactivity timeout in 10 seconds.
* W C>164/164 hit, 125/125 mana, and 105/105 moves.
* W C>' Anyone got rock frags?
emote says 'Anyone got rock frags?'
Ok.
* W C>
Diamonium opens the looserocks.
* W C>
Diamonium shakes his head.
* W C>
Diamonium leaves << north >>..
Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
A hungry warg stands here, sniffing around for flesh.
* W C>
Diamonium begins some strange incantations...
* W C>l e
The rockface is closed.
* W C>
Diamonium utters the words 'bfzat eaaf'
The rockface seems to blur for a while.
* W C>
Diamonium opens the rockface.
* W C>tt drow
# $target is now set to {drow}.
Diamonium leaves << east >>..
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
You don't see any more snow here.
* W C>
Diamonium closes the stonedoor.
* W C>cld
I see no looserocks here.
* W C>sd rack
# $dorr is now set to {rack}.
Diamonium bitches 'elves'
* W C>
Diamonium leaves << north >>..
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
* W C>
Diamonium leaves << east >>..
Tunnel under the Mountain
* W C>sd
{dorr}={rack}
Diamonium leaves << east >>..
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
* W C>
Diamonium leaves << east >>..
Tunnel Bend
* W C>close $dorr
I see no rack here.
* W C>
Diamonium leaves << east >>..
A Kennel
The corpse of the sage is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the grizzled orc is lying here.
The shadow of the sage is floating here.
* W C>close $dorr
close $dorr
I see no rack here.
* W C>I see no rack here.
* W C>close $dorr
I see no rack here.
Diamonium leaves << west >>..
Tunnel Bend
* W C>close $dorr
I see no rack here.
* W C>
close $dorr
Diamonium leaves << north >>..
A Low Tunnel
* W C>I see no rack here.
* W C>close $dorr
I see no rack here.
* W C>close $dorr
Diamonium leaves << north >>..
A Low Tunnel
*Emroth the Dúnadan Man* is standing here.
I see no rack here.
* W C>cast 'fireball' $target
Nobody here by that name.
* W C Mana:Burning>
You suddenly notice Thâknür.
* W C Mana:Burning>
Diamonium barely slashes *Emroth the Dúnadan Man*'s right foot and tickles it.
* W C Mana:Burning>
*Emroth the Dúnadan Man* pounds Diamonium's left leg hard and tickles it.
* W C Mana:Burning>
Razhim begins some strange incantations...
* W C Mana:Burning>
-*Emroth the Dúnadan Man* tries to e s c a p e-
*Emroth the Dúnadan Man* leaves << north >>..
* W C Mana:Burning>
Diamonium leaves << north >>..
Torture Chamber
The corpse of a snaga orc is lying here.
The corpse of the one-eyed orc is lying here.
The corpse of a snaga orc is lying here.
* W C>tt drow
# $target is now set to {drow}.
Diamonium stops using an engraved broadsword.
Diamonium awkwardly draws an ornate, steel-shafted warhammer.
You suddenly notice Thâknür.
* W C>close $dorr
It's already closed!
* W C>close $dorr
It's already closed!
* W C>close $dorr
Diamonium leaves << south >>..
A Low Tunnel
I see no rack here.
* W C>close $dorr
I see no rack here.
You suddenly notice Thâknür.
* W C>close $dorr
I see no rack here.
* W C>
Diamonium leaves << north >>..
Torture Chamber
The corpse of a snaga orc is lying here.
The corpse of the one-eyed orc is lying here.
The corpse of a snaga orc is lying here.
* W C>
You suddenly notice Thâknür.
* W C>' block rack?
Diamonium closes the grid.
emote says 'block rack?'
Ok.
* W C>tt drow
# $target is now set to {drow}.
norm
# $casting is now set to {Normal}.
Ok.
Diamonium bitches 'they trap d'
* W C>l n
Two wooden racks line this wall. One is covered with the dried blood
of past victims while the other oddly appears dusty and unused.
* W C>
Diamonium shakes his head.
* W C>
The grid is opened from the other side.
* W C>
Duvel narrates 'where the fuck did clunekr go to =P'
*Eletherion the Beorning Man* has arrived from below.
*Armand the Dwarf* has arrived from below.
*Drow the Noldorin Elf* has arrived from below.
*Ioméne the Noldorin Elf* has arrived from below.
*Emroth the Dúnadan Man* has arrived from below.
* W C>
*Eletherion the Beorning Man* tries to smite Razhim, but he parries
successfully.
* W C>
Diamonium leaves << south >>..
A Low Tunnel
* W C>
Diamonium leaves << north >>..
Torture Chamber
The corpse of a snaga orc is lying here.
The corpse of the one-eyed orc is lying here.
The corpse of a snaga orc is lying here.
Razhim is here, fighting *Eletherion the Beorning Man*.
A sturdy trained horse is standing here.
*Eletherion the Beorning Man* is here, fighting Razhim.
*Armand the Dwarf* is standing here.
*Drow the Noldorin Elf* is standing here.
*Ioméne the Noldorin Elf* is standing here.
*Emroth the Dúnadan Man* is here, fighting Razhim.
* W C>
Diamonium closes the grid.
*Armand the Dwarf* strongly smites Diamonium's body and tickles it.
-Razhim tries to e s c a p e-
* W C>tt drow
# $target is now set to {drow}.
You suddenly notice Thâknür.
*Eletherion the Beorning Man* swiftly dodges Thâknür's attempt to pierce him.
* W C>cast 'fireball' $target
You quickly recall your stored spell...
-Razhim tries to e s c a p e-
*Armand the Dwarf* is shaken with spasm as the venom enters his body!
Diamonium strongly pounds *Armand the Dwarf*'s left foot and tickles it.
-Razhim tries to e s c a p e-
Razhim leaves << south >>..
*Ioméne the Noldorin Elf* slashes your right foot and tickles it.
*Eletherion the Beorning Man* opens the grid.
Diamonium closes the grid.
Razhim has arrived from the south.
Alas! There was no clear line of sight to her!
* W C HP:Fine Mana:Burning *Ioméne the Noldorin Elf*:Fine>
Thâknür pierces *Eletherion the Beorning Man*'s head hard.
* W C HP:Fine Mana:Burning *Ioméne the Noldorin Elf*:Fine>
Razhim leaves << south >>..
*Eletherion the Beorning Man* opens the grid.
* W C HP:Fine Mana:Burning *Ioméne the Noldorin Elf*:Fine>flee
You flee head over heels.
A Low Tunnel
Razhim is standing here.
A sturdy trained horse is standing here.
Exits: North East South.
* W C HP:Fine Mana:Burning>north
Razhim leaves << south >>..
* W C HP:Fine Mana:Burning>cast 'fireball' $target
Torture Chamber
The corpse of a snaga orc is lying here.
The corpse of the one-eyed orc is lying here.
The corpse of a snaga orc is lying here.
*Eletherion the Beorning Man* is here, fighting Thâknür.
*Armand the Dwarf* is here, fighting Diamonium.
*Drow the Noldorin Elf* is standing here.
*Ioméne the Noldorin Elf* is standing here.
*Emroth the Dúnadan Man* is standing here.
Diamonium the Orc is here, fighting *Armand the Dwarf*.
Thâknür the Orc is here, fighting *Eletherion the Beorning Man*.
Exits: South Down.
*Eletherion the Beorning Man* opens the grid.
-*Ioméne the Noldorin Elf* tries to e s c a p e-
*Ioméne the Noldorin Elf* leaves << south >>..
*Armand the Dwarf* sends Diamonium sprawling with a powerful bash.
* W C HP:Fine Mana:Burning>
You cannot attack and flee at the same time.
* W C HP:Fine Mana:Burning>
Thâknür pierces *Eletherion the Beorning Man*'s body hard and tickles it.
* W C HP:Fine Mana:Burning>cast 'fireball' $target
You cannot attack and flee at the same time.
* W C HP:Fine Mana:Burning>cast 'fireball' $target
*Drow the Noldorin Elf* leaves << south >>..
*Eletherion the Beorning Man* smites Thâknür's right arm extremely hard.
* W C HP:Fine>Nobody here by that name.
* W C HP:Fine Mana:Burning>cast 'fireball' $target
Thâknür pierces *Eletherion the Beorning Man*'s head hard and tickles it.
* W C HP:Fine Mana:Burning>Nobody here by that name.
* W C HP:Fine Mana:Burning>cast 'fireball' $target
*Drow the Noldorin Elf* has arrived from the south.
* W C HP:Fine Mana:Burning>* W C HP:Fine Mana:Burning *Emroth the Dúnadan Man*:Healthy>
You quickly recall your stored spell...
*Emroth the Dúnadan Man* sends you sprawling with a powerful bash.
*Emroth the Dúnadan Man* lightly pounds your right leg and tickles it.
* W C HP:Fine Mana:Burning *Emroth the Dúnadan Man*:Healthy>
# $dorr is now set to {grid}.
*Eletherion the Beorning Man* closes the grid.
* W C HP:Fine Mana:Burning *Emroth the Dúnadan Man*:Healthy>
-*Emroth the Dúnadan Man* tries to e s c a p e-
*Emroth the Dúnadan Man* leaves << south >>..
* W C HP:Fine Mana:Burning>
*Eletherion the Beorning Man* smites Thâknür's left foot extremely hard.
* W C HP:Fine Mana:Burning>
*Eletherion the Beorning Man* gets a twisted rock fragment from a leather
backpack.
* W C HP:Fine Mana:Burning>
*Eletherion the Beorning Man* stops using a great warsword.
*Eletherion the Beorning Man* holds a twisted rock fragment.
*Drow the Noldorin Elf* opens the grid.
Thâknür pierces *Eletherion the Beorning Man*'s left foot hard.
* W C HP:Fine Mana:Burning>
As *Eletherion the Beorning Man* throws a twisted rock fragment at the rack,
there is an explosion.
The rack is filled with a bright light.
* W C HP:Fine Mana:Burning>
Diamonium seems to have recovered his senses.
* W C HP:Fine Mana:Burning>
Diamonium closes the grid.
* W C HP:Fine Mana:Burning>
Thâknür strongly pierces *Eletherion the Beorning Man*'s left foot and tickles
it.
* W C HP:Fine Mana:Burning>
-Diamonium tries to e s c a p e-
Diamonium leaves << south >>..
* W C HP:Fine>south
Razhim narrates 'me out'
* W C HP:Fine>
Your head stops stinging.
* W C HP:Fine>
You are already standing.
* W C HP:Fine>* W C HP:Fine>A Low Tunnel
Exits: North East South.
* W C HP:Fine>north
cast 'fireball' $target
Torture Chamber
The corpse of a snaga orc is lying here.
The corpse of the one-eyed orc is lying here.
The corpse of a snaga orc is lying here.
*Eletherion the Beorning Man* is here, fighting Thâknür.
*Armand the Dwarf* is here, fighting Thâknür.
Thâknür the Orc is here, fighting *Eletherion the Beorning Man*.
*Drow the Noldorin Elf* is standing here.
Exits: North South Down.
* W C HP:Fine>
You start to concentrate...
cast 'fireball' $target
Thâknür barely pierces *Eletherion the Beorning Man*'s body and tickles it.
Your victim has disappeared!
*Drow the Noldorin Elf* leaves << down >>..
Nobody here by that name.
* W C HP:Fine Mana:Burning>cast 'fireball' $target
Nobody here by that name.
* W C HP:Fine Mana:Burning>cast 'fireball' $target
Nobody here by that name.
* W C HP:Fine Mana:Burning>
Thâknür barely pierces *Eletherion the Beorning Man*'s right leg and tickles
it.
* W C HP:Fine Mana:Burning>te
# $target is now set to {*elf*}.
cast 'fireball' $target
Nobody here by that name.
* W C HP:Fine Mana:Burning>
*Armand the Dwarf* sends Thâknür sprawling with a powerful bash.
* W C HP:Fine Mana:Burning>cast 'fireball' $target
Nobody here by that name.
* W C HP:Fine Mana:Burning>td
# $target is now set to {*dwarf*}.
cast 'fireball' $target
You start to concentrate...
cast 'fireball' $target
# $dorr is now set to {grid}.
*Eletherion the Beorning Man* closes the grid.
*Armand the Dwarf* smites Thâknür's right hand extremely hard.
Ok.
Your fireball completely envelops *Armand the Dwarf* in flames.
* W C HP:Fine Mana:Burning>
You start to concentrate...
*Eletherion the Beorning Man* lightly hits Thâknür's right arm and tickles it.
cast 'fireball' $target
The grid is opened from the other side.
Diamonium narrates 'dont flee in tor'
*Eletherion the Beorning Man* bleeds from open wounds.
The venom runs into *Armand the Dwarf*'s veins!
Thâknür seems to have recovered his senses.
Ok.
Your fireball completely envelops *Armand the Dwarf* in flames.
* W C HP:Fine Mana:Hot>cast 'fireball' $target
Thâknür closes the grid.
The grid is opened from the other side.
You start to concentrate...
-Thâknür tries to e s c a p e-
Thâknür leaves << north >>..
Your victim has disappeared!
*Armand the Dwarf* leaves << south >>..
* W C HP:Fine Mana:Hot>Nobody here by that name.
* W C HP:Fine Mana:Hot>cast 'fireball' $target
Nobody here by that name.
* W C HP:Fine Mana:Hot>
*Eletherion the Beorning Man* barely hits your left foot and tickles it.
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Hurt>south
cast 'fireball' $target
No way!
You are fighting for your life!
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Hurt>Nobody here by that name.
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Hurt>
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Hurt>flee
You flee head over heels.
A Smelly Pit
The corpse of a starving warg is lying here.
The corpse of a starving warg is lying here.
The corpse of a starving warg is lying here.
The corpse of *a Man* is lying here.
A half-decayed corpse of a goblin lies rotting on the ground.
A cockroach is scuttling across the floor carrying some debris.
*Drow the Noldorin Elf* is standing here.
Exits: East Up.
-A cockroach tries to e s c a p e-
* W C HP:Fine Mana:Hot>south
Alas, you cannot go that way...
* W C HP:Fine Mana:Hot>te
# $target is now set to {*elf*}.
up
Torture Chamber
The corpse of a snaga orc is lying here.
The corpse of the one-eyed orc is lying here.
The corpse of a snaga orc is lying here.
Exits: North South Down.
* W C HP:Fine Mana:Hot>
*Eletherion the Beorning Man* has arrived from the south.
* W C HP:Fine Mana:Hot>south
A Low Tunnel
Exits: North East South.
* W C HP:Fine Mana:Hot>south
A Low Tunnel
Exits: North East South.
* W C HP:Fine Mana:Hot>north
A Low Tunnel
Exits: North East South.
* W C HP:Fine Mana:Hot>
*Armand the Dwarf* has arrived from the east.
Razhim narrates '2 after me outisde hehe'
* W C HP:Fine Mana:Hot>north
Torture Chamber
The corpse of a snaga orc is lying here.
The corpse of the one-eyed orc is lying here.
The corpse of a snaga orc is lying here.
*Eletherion the Beorning Man* is standing here.
Exits: North South Down.
*Eletherion the Beorning Man* leaves << down >>..
* W C HP:Fine Mana:Hot>south
A Low Tunnel
*Armand the Dwarf* is standing here.
Exits: North East South.
*Armand the Dwarf* leaves << north >>..
* W C HP:Fine Mana:Hot>south
A Low Tunnel
Exits: North East South.
* W C HP:Fine Mana:Hot>north
A Low Tunnel
Exits: North East South.
* W C HP:Fine Mana:Hot>north
Torture Chamber
The corpse of a snaga orc is lying here.
The corpse of the one-eyed orc is lying here.
The corpse of a snaga orc is lying here.
*Eletherion the Beorning Man* is standing here trying to concentrate.
*Drow the Noldorin Elf* is standing here.
Exits: North South Down.
* W C HP:Fine Mana:Hot>cast 'lig' $target
You start to concentrate...
south
You swiftly dodge *Eletherion the Beorning Man*'s attempt to hit you.
Alas! There was no clear line of sight to her!
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Hurt>No way!
You are fighting for yo
ur life!
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Hurt>flee
You flee head over heels.
A Steeply Descending Passage
Exits: South Down.
The gravel below your feet loosens, shifting slightly.. Suddenly, you lose
your balance and crash to the cave floor below.
A Small Cave
*Armand the Dwarf* is standing here.
Thâknür the Orc is sitting here.
* W C HP:Fine Mana:Hot>south
Maybe you should get on your feet first?
* W C HP:Fine Mana:Hot>up
Thâknür clambers on his feet.
Maybe you should get on your feet first?
* W C HP:Fine Mana:Hot>st
You stand up.
* W C HP:Fine Mana:Hot>td
# $target is now set to {*dwarf*}.
Thâknür leaves << east >>..
* W C HP:Fine Mana:Hot>cast 'fireball' $target
You are too afraid.
* W C HP:Fine Mana:Hot>
*Armand the Dwarf* leaves << east >>..
* W C HP:Fine Mana:Burning>100
cha wimp 100
Wimpy set to: 100
You suddenly notice Thâknür.
* W C HP:Fine Mana:Burning>east
cast 'fireball' $target
Mountain Trail
There is a lot of snow on the ground.
*Armand the Dwarf* is standing here.
Exits: South West.
* W C HP:Fine Mana:Burning>
You start to concentrate...
Your victim has disappeared!
*Armand the Dwarf* leaves << south >>..
* W C HP:Fine Mana:Burning>south
cast 'fireball' $target
Mountain Trail
There is a lot of snow on the ground.
*Armand the Dwarf* is standing here.
Exits: North East.
* W C HP:Fine Mana:Burning>
You start to concentrate...
Grand narrates 'thats good, we found clunker being smart!'
*Armand the Dwarf* smites your body.
Aye!
You cannot concentrate any more...
* W C HP:Fine Mana:Burning *Armand the Dwarf*:Hurt>
You barely pierce *Armand the Dwarf*'s body and tickle it.
* W C HP:Fine Mana:Burning *Armand the Dwarf*:Hurt>nar e s thaknur
Ok.
* W C HP:Fine Mana:Burning *Armand the Dwarf*:Hurt>
You suddenly notice Thâknür.
* W C HP:Fine Mana:Burning *Armand the Dwarf*:Hurt>nar e s thaknur
Ok.
* W C HP:Fine Mana:Burning *Armand the Dwarf*:Hurt>
*Armand the Dwarf* sends you sprawling with a powerful bash.
fb
* W C HP:Fine Mana:Burning *Armand the Dwarf*:Hurt>
*Armand the Dwarf* smites your left leg and tickles it.
* W C HP:Hurt Mana:Burning *Armand the Dwarf*:Hurt>fas
*Armand the Dwarf* pats Thâknür on his head.
* W C HP:Hurt Mana:Burning *Armand the Dwarf*:Hurt>
Your head stops stinging.
* W C HP:Hurt Mana:Burning *Armand the Dwarf*:Hurt>
Udrajoks narrates 'uuuh yeah right jsut like an *.ee :]'
Do you not consider fighting as standing?
* W C HP:Hurt Mana:Burning *Armand the Dwarf*:Hurt>cast 'fireball'
You start to concentrate...
* W C HP:Hurt Mana:Burning *Armand the Dwarf*:Hurt>CHANGE SPELLCASTING FAST
Ok.
* W C HP:Hurt Mana:Burning *Armand the Dwarf*:Hurt>nar buff
Ok.
* W C HP:Hurt Mana:Burning *Armand the Dwarf*:Hurt>f
PANIC!
You can't quit the fight!
* W C HP:Hurt Mana:Burning *Armand the Dwarf*:Hurt>Thâknür pierces *Armand the Dwarf*'s l
eft foot and tickles it.
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Hurt Mana:Burning *Armand the Dwarf*:Hurt>
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Hurt Mana:Burning *Armand the Dwarf*:Hurt>
You flee head over heels.
Mountain Trail
There is a lot of snow on the ground.
Exits: South West.
* W C HP:Hurt Mana:Burning>south
Mountain Trail
There is a lot of snow on the ground.
*Armand the Dwarf* is here, fighting Thâknür.
Thâknür the Orc is here, fighting *Armand the Dwarf*.
Exits: North East.
* W C HP:Hurt Mana:Burning>
Thâknür pierces *Armand the Dwarf*'s body and tickles it.
* W C HP:Hurt Mana:Burning>cast 'fireball' $target
You cannot attack and flee at the same time.
* W C HP:Hurt Mana:Burning>td
# $target is now set to {*dwarf*}.
cast 'fireball' $target
You cannot attack and flee at the same time.
* W C HP:Hurt Mana:Burning>cast 'fireball' $target
You cannot attack and flee at the same time.
* W C HP:Hurt Mana:Burning>cast 'fireball' $target
You start to concentrate...
Thâknür barely pierces *Armand the Dwarf*'s right hand and tickles it.
cast 'fireball' $target
*Armand the Dwarf* sends Thâknür sprawling with a powerful bash.
Ok.
Your fireball completely envelops *Armand the Dwarf* in flames.
* W C HP:Hurt Mana:Hot>
You start to concentrate...
norm
# $casting is now set to {Normal}.
cast 'fireball' $target
-*Armand the Dwarf* tries to e s c a p e-
Your victim has disappeared!
*Armand the Dwarf* leaves << east >>..
* W C HP:Hurt Mana:Hot>
Ok.
* W C HP:Hurt Mana:Hot>Nobody here by that name.
* W C HP:Hurt Mana:Hot>east
cast 'fireball' $target
On a Hidden Trail
*Armand the Dwarf* is standing here.
Exits: East West.
The fog disappears.
The clouds begin to disappear.
You don't see any more snow here.
The ground no longer feels frosty.
* W C HP:Hurt Mana:Hot>
You start to concentrate...
Your victim has disappeared!
*Armand the Dwarf* leaves << west >>..
* W C HP:Hurt Mana:Hot>
Freaky narrates 'trolls have now their own choir of yelling COY'
* W C HP:Hurt Mana:Hot>west
Mountain Trail
There is a lot of snow on the ground.
Thâknür the Orc is standing here.
*Armand the Dwarf* is standing here.
Exits: North East.
You see some fog coming from the south.
You begin to see some clouds.
* W C HP:Hurt Mana:Hot>cast 'fireball' $target
You start to concentrate...
cast 'fireball' $target
*Armand the Dwarf* smites your right arm.
Aye!
You cannot concentrate any more...
* W C HP:Hurt Mana:Hot *Armand the Dwarf*:Wounded>
You start to concentrate...
Thâknür seems to have recovered his senses.
Thâknür pierces *Armand the Dwarf*'s body.
You barely pierce *Armand the Dwarf*'s body and tickle it.
* W C HP:Hurt Mana:Hot *Armand the Dwarf*:Wounded>flee
PANIC!
You can't quit the fight!
* W C HP:Hurt Mana:Hot *Armand the Dwarf*:Wounded>
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Hurt Mana:Hot *Armand the Dwarf*:Wounded>PANIC!
You can't quit the fight!
* W C HP:Hurt Mana:Hot *Armand the Dwarf*:Wounded>
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Hurt Mana:Hot *Armand the Dwarf*:Wounded>
You flee head over heels.
Mountain Trail
There is a lot of snow on the ground.
Exits: South West.
* W C HP:Hurt Mana:Hot>south
Mountain Trail
There is a lot of snow on the ground.
Thâknür the Orc is here, fighting *Armand the Dwarf*.
*Armand the Dwarf* is here, fighting Thâknür.
Exits: North East.
* W C HP:Hurt Mana:Hot Move:Tired>td
# $target is now set to {*dwarf*}.
cs
cast 'cure serious'
You start to concentrate...
Thâknür barely pierces *Armand the Dwarf*'s right leg and tickles it.
cast 'fireball' $target
The venom runs into *Armand the Dwarf*'s veins!
*Armand the Dwarf* sends Thâknür sprawling with a powerful bash.
You begin to see scars fade away and a feeling of health comes over you.
* W C HP:Fine Mana:Hot Move:Tired>
You start to concentrate...
cast 'fireball' $target
-*Armand the Dwarf* tries to e s c a p e-
*Armand the Dwarf* panics, but can't stop fighting to flee.
*Armand the Dwarf* smites Thâknür's right foot extremely hard.
Ok.
Your fireball completely envelops *Armand the Dwarf* in flames.
* W C HP:Fine Mana:Warm Move:Tired>
You start to concentrate...
-*Armand the Dwarf* tries to e s c a p e-
*Armand the Dwarf* panics, but can't stop fighting to flee.
-*Armand the Dwarf* tries to e s c a p e-
Your victim has disappeared!
*Armand the Dwarf* leaves << north >>..
* W C HP:Fine Mana:Warm Move:Tired>north
cast 'fireball' $target
Mountain Trail
There is a lot of snow on the ground.
*Armand the Dwarf* is standing here.
Exits: South West.
*Armand the Dwarf* leaves << west >>..
* W C HP:Fine Mana:Hot Move:Tired>Nobody here by that name.
* W C HP:Fine Mana:Warm Move:Tired>west
cast 'fireball' $target
A Small Cave
*Armand the Dwarf* is standing here.
Exits: East Up.
You don't see any more snow here.
* W C HP:Fine Mana:Warm Move:Tired>
You start to concentrate...
Your victim has disappeared!
*Armand the Dwarf* leaves << up >>..
You hear a rumbling sound from above and see someone crash to the cave floor.
* W C HP:Fine Mana:Warm Move:Tired>up
cast 'fireball' $target
A Steeply Descending Passage
Exits: South Down.
The gravel below your feet loosens, shifting slightly.. Suddenly, you lose
your balance and crash to the cave floor below.
A Small Cave
*Armand the Dwarf* is sitting here.
* W C HP:Fine Mana:Hot Move:Tired>
You can't do this sitting!
* W C HP:Fine Mana:Hot Move:Tired>st
You stand up.
* W C HP:Fine Mana:Hot Move:Tired>cast 'fireball' $target
You start to concentrate...
*Armand the Dwarf* clambers on his feet.
You suddenly notice Thâknür.
Thâknür pierces *Armand the Dwarf*'s left arm very hard and shatters it.
-*Armand the Dwarf* tries to e s c a p e-
Your victim has disappeared!
*Armand the Dwarf* leaves << up >>..
* W C HP:Fine Mana:Hot Move:Tired>
You hear a rumbling sound from above and see someone crash to the cave floor.
* W C HP:Fine Mana:Hot Move:Tired>cast 'fireball' $target
You start to concentrate...
Thâknür approaches *Armand the Dwarf*, trying to pierce him.
Thâknür pierces *Armand the Dwarf*'s left arm extremely hard and shatters it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Armand the Dwarf*'s death cry.
*Armand the Dwarf* is dead! R.I.P.
Your victim has disappeared!
* W C HP:Fine Mana:Hot Move:Tired>
You get a pile of coins from the corpse of *a Dwarf*.
There was 8 gold coins, 13 silver pennies, and 40 copper pennies.
* W C HP:Fine Mana:Hot Move:Tired>
Saving Vanimeldë.
* W C HP:Fine Mana:Hot Move:Tired>
Diamonium narrates 'whack whacka'
* W C HP:Fine Mana:Hot Move:Tired>nar ARmand dies
Ok.
* W C HP:Fine Mana:Hot Move:Tired>linc
look in corpse
corpse (here) :
a belt of pearls and crystals
a black warg fur (brand new)
a coach ticket
a forest green cloak (worn out)
a halberd (dented)
a hunting knife (brand new)
a lantern
a metal buckler (used)
a pair of metal gauntlets (brand new)
a pair of plate greaves (used)
a pair of plate vambraces (brand new)
a plain leather belt
a spiked metal helmet (used)
a thick metal breastplate (brand new)
a thick pair of metal boots (used)
a ticket for a mountain mule
a water skin
a moneybag
a belt pouch
a keyring with a set of lock picks
a leather backpack
* W C HP:Fine Mana:Hot Move:Tired>
Duvel narrates 'hehe'
* W C HP:Fine Mana:Hot Move:Tired>l
Thâknür narrates 'armand dies'
* W C HP:Fine Mana:Hot Move:Tired>A Small Cave
The corpse of *a Dwarf* is lying here.
Thâknür the Orc is standing here.
* W C HP:Fine Mana:Hot Move:Tired>stat
OB: 49%, DB: 56%, PB: 57%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Tar1: *dwarf* Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- panic
- noquit
- armour
- shield
- novoid
* W C HP:Fine Mana:Hot Move:Tired>sc
119/164 hit, 62/125 mana, and 36/105 moves.
* W C HP:Fine Mana:Hot Move:Tired>
Majesta narrates ':)'
* W C HP:Fine Mana:Hot Move:Tired>st
You are already standing.
* W C HP:Fine Mana:Hot Move:Tired>o
cha mood wimpy
Ok.
* W C HP:Fine Mana:Hot Move:Tired>cs
Freaky narrates 'clapper'
cast 'cure serious'
You start to concentrate...
Beastly narrates 'bleh, thats no CZ!'
Thâknür begins some strange incantations...
Duvel narrates 'crusher shrugs too'
You begin to see scars fade away and a feeling of health comes over you.
* W C HP:Fine Mana:Warm Move:Tired>
Beastly narrates 'thats an estonian!'
Thâknür utters the words 'judicandus dies'
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür begins some strange incantations...
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür utters the words 'judicandus dies'
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür begins some strange incantations...
* W C HP:Fine Mana:Warm Move:Tired>nar sorry Beastly.
Ok.
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür utters the words 'judicandus dies'
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür begins some strange incantations...
* W C HP:Fine Mana:Warm Move:Tired>norm
# $casting is now set to {Normal}.
Ok.
Duvel narrates 'not only clunker but crusher too haha'
* W C HP:Fine Mana:Warm Move:Tired>stat
OB: 49%, DB: 56%, PB: 57%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Tar1: *dwarf* Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- panic
- noquit
- armour
- shield
- novoid
* W C HP:Fine Mana:Warm Move:Tired>l
Thâknür utters the words 'judicandus dies'
* W C HP:Fine Mana:Warm Move:Tired>o
A Small Cave
The corpse of *a Dwarf* is lying here.
Thâknür the Orc is standing here.
Thâknür begins some strange incantations...
* W C HP:Fine Mana:Warm Move:Tired>cha mood wimpy
Ok.
* W C HP:Fine Mana:Warm Move:Tired>sq
Search Quick
You begin to search ...
* W C HP:Fine Mana:Warm Move:Tired>stat
Beastly narrates 'get more'
Thâknür utters the words 'judicandus dies'
* W C HP:Fine Mana:Warm Move:Tired>OB: 49%, DB: 56%, PB: 57%, Armour: 69%. Wimpy: 100. Mo
od: wimpy.
Tar1: *dwarf* Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- panic
- noquit
- armour
- shield
- novoid
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür starts taking the scalp from the corpse.
* W C HP:Fine Mana:Warm Move:Tired>' Got bob?
emote says 'Got bob?'
Ok.
* W C HP:Fine Mana:Warm Move:Tired>
Grand narrates 'goddamnit.'
* W C HP:Fine Mana:Warm Move:Tired>l
A Small Cave
The corpse of *a Dwarf* is lying here.
Thâknür the Orc is standing here.
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür finished taking the corpse's scalp.
* W C HP:Fine Mana:Warm Move:Tired>stat
Thâknür shakes his head.
Zanetha narrates 'yea yea'
OB: 49%, DB: 56%, PB: 57%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Tar1: *dwarf* Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- panic
- noquit
- armour
- shield
- novoid
* W C HP:Fine Mana:Warm Move:Tired>
# $name is now set to {Beastly}.
Beastly tells you 'crusher? =)'
* W C HP:Fine Mana:Warm Move:Tired>linc
look in corpse
corpse (here) :
a belt of pearls and crystals
a black warg fur (brand new)
a coach ticket
a forest green cloak (worn out)
a halberd (dented)
a hunting knife (brand new)
a lantern
a metal buckler (used)
a pair of metal gauntlets (brand new)
a pair of plate greaves (used)
a pair of plate vambraces (brand new)
a plain leather belt
a spiked metal helmet (used)
a thick metal breastplate (brand new)
a thick pair of metal boots (used)
a ticket for a mountain mule
a water skin
a moneybag
a belt pouch
a keyring with a set of lock picks
a leather backpack
* W C HP:Fine Mana:Warm Move:Tired>g pack corpse
You get a leather backpack from the corpse of *a Dwarf*.
* W C HP:Fine Mana:Hot Move:Tired>l in i.pack
backpack (carried) :
an exquisite wine glass
a lantern
three lembas wafers
a pair of snowshoes (used)
two studded leather collars
* W C HP:Fine Mana:Hot Move:Tired>ap halberd
Ok.
* W C HP:Fine Mana:Hot Move:Tired>g all.wafer i.pack
You get a lembas wafer from a leather backpack.
You get a lembas wafer from a leather backpack.
You get a lembas wafer from a leather backpack.
* W C HP:Fine Mana:Hot Move:Tired>drop pack
You drop the backpack.
* W C HP:Fine Mana:Hot Move:Tired>
# $name is now set to {Beastly}.
Beastly tells you ':P'
* W C HP:Fine Mana:Hot Move:Tired>l
A Small Cave
A sturdy leather backpack has been left here.
The scalped corpse of *a Dwarf* is lying here.
Thâknür the Orc is standing here.
* W C HP:Fine Mana:Hot Move:Tired>ex
East -
You can't distinguish a lot of details.
Up -
You can't distinguish a lot of details.
* W C HP:Fine Mana:Hot Move:Tired>
Thâknür gets a moneybag from the corpse of *a Dwarf*.
* W C HP:Fine Mana:Hot Move:Tired>l e
* W C HP:Fine Mana:Hot Move:Tired>st
You are already standing.
* W C HP:Fine Mana:Hot Move:Tired>stat
OB: 49%, DB: 56%, PB: 57%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Tar1: *dwarf* Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- panic
- noquit
- armour
- shield
- novoid
* W C HP:Fine Mana:Hot Move:Tired>where
You feel bolder.
Players in your zone
--------------------
Diamonium - somewhere
Thâknür - A Small Cave
Vanimeldë - A Small Cave
Vanamoor - The Redhorn Pass
* W C HP:Fine Mana:Hot Move:Tired>t razhim du ok?
Ok.
* W C HP:Fine Mana:Hot Move:Tired>
Thâknür drops a moneybag.
* W C HP:Fine Mana:Hot Move:Tired>t diamonium you in?
Ok.
* W C HP:Fine Mana:Hot Move:Tired>
Thâknür narrates 'where you all at?'
* W C HP:Fine Mana:Hot Move:Tired>
Duvel narrates 'jesus tons of mobs at roots hehe'
# $name is now set to {Razhim}.
Razhim tells you 'joda slass utanfor'
* W C HP:Fine Mana:Hot Move:Tired>nar regroup at entrance?
Ok.
* W C HP:Fine Mana:Hot Move:Tired>
Vanamoor narrates 'open rockface?'
* W C HP:Fine Mana:Hot Move:Tired>nar i passet?
Ok.
* W C HP:Fine Mana:Hot Move:Tired>l
A Small Cave
A moneybag made of rough leather is lying here.
A sturdy leather backpack has been left here.
The scalped corpse of *a Dwarf* is lying here.
Thâknür the Orc is standing here.
* W C HP:Fine Mana:Hot Move:Tired>sc
155/164 hit, 70/125 mana, and 48/105 moves.
Beastly narrates 'u guys lost?'
* W C HP:Fine Mana:Hot Move:Tired>norm
# $casting is now set to {Normal}.
Ok.
* W C HP:Fine Mana:Hot Move:Tired>
Freaky narrates 'ok wave'
* W C HP:Fine Mana:Hot Move:Tired>stat
OB: 50%, DB: 56%, PB: 58%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Tar1: *dwarf* Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- noquit
- armour
- shield
- novoid
* W C HP:Fine Mana:Hot Move:Tired>
Beastly narrates 'bleh'
* W C HP:Fine Mana:Hot Move:Tired>
Thâknür gets a keyring with a set of lock picks from the corpse of *a Dwarf*.
* W C HP:Fine Mana:Hot Move:Tired>
Beastly narrates 'told ya i should come!'
* W C HP:Fine Mana:Hot>nar Well, we 4 vs. 5
Ok.
* W C HP:Fine Mana:Hot Move:Tired>
Thâknür narrates 'they all in?'
* W C HP:Fine Mana:Hot Move:Tired>
*Eletherion the Beorning Man* yells 'sorry for that'
Diamonium narrates 'they 4 in'
* W C HP:Fine Mana:Hot Move:Tired>
*Eletherion the Beorning Man* yells 'kill'
* W C HP:Fine Mana:Hot Move:Tired>
Diamonium narrates 'come back'
* W C HP:Fine Mana:Hot Move:Tired>stat
OB: 50%, DB: 56%, PB: 58%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Tar1: *dwarf* Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- noquit
- armour
- shield
- novoid
* W C HP:Fine Mana:Hot Move:Tired>
Udrajoks narrates 'ofcourse they did thiny little bns'
* W C HP:Fine Mana:Hot>sq
Search Quick
You begin to search ...
* W C HP:Fine Mana:Hot>yell Ramtir!
Diamonium yells 'snicker'
Ok.
* W C HP:Fine Mana:Hot>
Vanamoor narrates 'open rockface any1?'
* W C HP:Fine Mana:Hot>yell It's ok
Ok.
* W C HP:Fine Mana:Hot Move:Tired>gig
You giggle.
*Eletherion the Beorning Man* yells 'i had depressin :P'
* W C HP:Fine Mana:Hot>l
A Small Cave
A moneybag made of rough leather is lying here.
A sturdy leather backpack has been left here.
The scalped corpse of *a Dwarf* is lying here.
Thâknür the Orc is standing here.
* W C HP:Fine Mana:Hot>
Beastly narrates 'now we cant come cos day :('
* W C HP:Fine Mana:Hot>
Udrajoks narrates 'should use em as toothpicks'
* W C HP:Fine Mana:Hot>' Let's move entrance
emote says 'Let's move entrance'
Ok.
* W C HP:Fine Mana:Hot>fol thaknur
You now follow Thâknür.
* W C HP:Fine Mana:Hot>st
You are already standing.
* W C HP:Fine Mana:Hot>l
A Small Cave
A moneybag made of rough leather is lying here.
A sturdy leather backpack has been left here.
The scalped corpse of *a Dwarf* is lying here.
Thâknür the Orc is standing here.
* W C HP:Fine Mana:Hot>' go?
emote says 'go?'
Ok.
* W C HP:Fine Mana:Hot>stat
OB: 50%, DB: 56%, PB: 58%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Tar1: *dwarf* Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- noquit
- armour
- shield
- novoid
* W C HP:Fine Mana:Hot>l
o
A Small Cave
A moneybag made of rough leather is lying here.
A sturdy leather backpack has been left here.
The scalped corpse of *a Dwarf* is lying here.
Thâknür the Orc is standing here.
* W C HP:Fine Mana:Hot>cha mood wimpy
Ok.
* W C HP:Fine Mana:Hot>
Thâknür leaves << east >>..
Mountain Trail
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot>
Grand narrates 'greedy for wps will bring you to death'
* W C HP:Fine Mana:Hot>
You suddenly notice Thâknür.
* W C HP:Fine Mana:Hot>
Thâknür leaves << south >>..
Mountain Trail
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot Move:Tired>
On a Hidden Trail
The fog disappears.
The clouds suddenly disappear.
You don't see any more snow here.
The ground no longer feels frosty.
* W C HP:Fine Mana:Hot Move:Tired>
On a Hidden Trail
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
* W C HP:Fine Mana:Hot Move:Tired>
A Mountain Ridgeline
* W C HP:Fine Mana:Hot Move:Tired>
A Mountain Ridgeline
* W C HP:Fine Mana:Hot Move:Tired>
A Mountain Ridgeline
* W C HP:Fine Mana:Hot Move:Tired>
A Mountain Face
* W C HP:Fine Mana:Hot Move:Slow>tro armand
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Armand | |
* W C HP:Fine Mana:Hot Move:Slow>
Ilie narrates 'ok who wants to playtest something! :)'
* W C HP:Fine Mana:Hot Move:Slow>
The Redhorn Pass
* W C HP:Fine Mana:Hot Move:Slow>
The Redhorn Pass
* W C HP:Fine Mana:Hot Move:Slow>whois armand
Armand noname & unknown is a level thirty-five Dwarven Ranger.
yeah im the tired one...
And one hell of a unlucky bastard
why do i always seem to flee into closable areas?
door looks like escape route? is it programmes that way?
The Redhorn Pass
* W C HP:Fine Mana:Hot Move:Slow>
The Redhorn Pass
There is a lot of snow on the ground.
You see some fog coming from the south.
It suddenly starts to snow.
* W C HP:Fine Mana:Hot Move:Slow>where
Players in your zone
--------------------
Diamonium - A Niche
Razhim - The Redhorn Pass
Vanimeldë - The Redhorn Pass
Vanamoor - The Redhorn Pass
* W C HP:Fine Mana:Hot Move:Slow>
The Redhorn Pass
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot Move:Slow>
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot Move:Weak>
Diamonium narrates 'iomene emroth drow eletherion still in'
* W C HP:Fine Mana:Hot Move:Weak>
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot Move:Fainting>' bob
emote says 'bob'
Ok.
* W C HP:Fine Mana:Hot Move:Fainting>
You are too exhausted.
* W C HP:Fine Mana:Hot Move:Fainting>bob
cast 'breath'
You start to concentrate...
Udrajoks narrates 'if i get 50 spare lvls afterwards i can hohho'
An energy begins to flow within your legs as your body becomes lighter.
* W C HP:Fine Mana:Hot>ex
North -
You can't distinguish a lot of details.
East -
You can't distinguish a lot of details.
* W C HP:Fine Mana:Hot>
The Redhorn Pass
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot>sq
Search Quick
You suddenly notice Thâknür.
You begin to search ...
* W C HP:Fine Mana:Hot>* W C HP:Fine Mana:Hot>
Thâknür leaves << north >>..
The Redhorn Pass
There is a lot of snow on the ground.
Diamonium narrates 'picka gain open rockface and charge again in'
* W C HP:Fine Mana:Hot>
Bridge in the Pass
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot>
The Redhorn Pass
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot>
The Redhorn Pass
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot>
The Redhorn Pass
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot>
The Redhorn Pass
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot Move:Tired>
The Redhorn Pass
There is a lot of snow on the ground.
A hungry warg stands here, sniffing around for flesh.
* W C HP:Fine Mana:Hot Move:Tired>
The Redhorn Pass
There is a lot of snow on the ground.
* W C HP:Fine Mana:Hot Move:Slow>
The Redhorn Pass
There is a lot of snow on the ground.
* W C Mana:Hot Move:Slow>t diamonium hold
Ok.
* W C Mana:Hot Move:Slow>l
The Redhorn Pass
There is a lot of snow on the ground.
The Redhorn Pass
There is a lot of snow on the ground.
Razhim is standing here.
A sturdy trained horse is standing here.
Vanamoor the Orc is standing here.
* W C Mana:Hot Move:Slow>
Razhim leaves << north >>..
* W C Mana:Hot Move:Slow>
Vanamoor leaves << north >>..
* W C Mana:Hot Move:Slow>
You suddenly notice Thâknür.
* W C Mana:Hot Move:Slow>
Diamonium narrates 'il keep em here'
* W C Mana:Hot Move:Slow>bob
cast 'breath'
You start to concentrate...
Thâknür leaves << north >>..
You were not able to keep your concentration while moving.
Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Razhim is standing here.
A sturdy trained horse is standing here.
Vanamoor the Orc is standing here.
* W C Mana:Hot Move:Slow>bob
Vanamoor raises her hand.
cast 'breath'
You start to concentrate...
You suddenly notice Thâknür.
Razhim says 'ungr'
An energy begins to flow within your legs as your body becomes lighter.
* W C Mana:Warm>group
Your group consists of:
Razhim (Head of group)
Diamonium
Thâknür
The trained horse
Vanimeldë
* W C Mana:Warm>norm
# $casting is now set to {Normal}.
Ok.
* W C Mana:Warm>l
Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Razhim is standing here.
A sturdy trained horse is standing here.
Vanamoor the Orc is standing here.
Thâknür the Orc is standing here.
* W C Mana:Warm>
Thâknür begins some strange incantations...
* W C Mana:Warm>
Vanamoor disbands her group.
Thâknür utters the words 'judicandus dies'
* W C Mana:Warm>
Thâknür begins some strange incantations...
* W C Mana:Warm>o
cha mood wimpy
Ok.
* W C Mana:Warm>
Vanamoor is now a group member.
* W C Mana:Warm>norm
# $casting is now set to {Normal}.
Ok.
Vanamoor raises her hand.
* W C Mana:Warm>
Thâknür utters the words 'judicandus dies'
* W C Mana:Warm>stat
OB: 50%, DB: 56%, PB: 58%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Tar1: *dwarf* Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- noquit
- armour
- shield
- novoid
* W C Mana:Warm>
Razhim says 'pick it'
* W C Mana:Warm>l e
The rockface is closed.
* W C Mana:Hot>
Using his lockpicks, Thâknür tries to pick the rockface's lock...
* W C Mana:Hot>
Diamonium yells 'freeze'
* W C Mana:Hot>sd rockface
# $dorr is now set to {rockface}.
Saving Vanimeldë.
* W C Mana:Hot>op
It seems to be locked.
* W C Mana:Hot>open $dorr
It seems to be locked.
* W C Mana:Hot>
Vanamoor begins some strange incantations...
* W C Mana:Hot>
*Eletherion the Beorning Man* yells 'go away'
* W C Mana:Hot>open $dorr
It seems to be locked.
* W C Mana:Hot>open $dorr
It seems to be locked.
* W C Mana:Hot>
Vanamoor utters the words 'breath of briskness'
An energy begins to flow within your legs as your body becomes lighter.
* W C Mana:Hot>stat
OB: 50%, DB: 56%, PB: 58%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Tar1: *dwarf* Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- noquit
- armour
- shield
- novoid
* W C Mana:Hot>norm
# $casting is now set to {Normal}.
Ok.
* W C Mana:Hot>l
Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Razhim is standing here.
A sturdy trained horse is standing here.
Vanamoor the Orc is standing here.
Thâknür the Orc is standing here picking a lock.
* W C Mana:Hot>o
Ilie claims:
Playtest opportunity: Log on to port 4321, try to hide and releavl eachother!
cha mood wimpy
Ok.
* W C Mana:Hot>eq
Duvel narrates 'hey ilie what is da test?'
You are using:
<worn on finger> a copper ring
<worn on finger> an icy ring
<worn around neck> a red ruby; it has a soft glowing aura
<worn on body> a fine chain mail shirt (brand new)
<worn on head> a twisted crown
<worn on legs> a fine pair of chain mail leggings (brand new)
<worn on feet> a pair of soft leather boots (worn out)
<worn on hands> a thin pair of leather gloves (worn out)
<worn on arms> a fine pair of chain mail sleeves (brand new)
<worn as shield> a bejewelled shield (worn out)
<worn about body> a fine grey cloak (brand new)
<worn on wrist> a keyring with a key and a set of lock picks
<worn as belt> a broad silver belt
<worn on belt> a water skin
<worn on belt> a sable pouch
<wielded> a black runed dagger (brand new)
* W C Mana:Hot>
Thâknür skillfully picks the lock of the rockface.
* W C Mana:Hot>ring
You stop using a copper ring.
* W C Mana:Hot>
You get an iron ring from a sable pouch.
* W C Mana:Hot>
You put an iron ring on your right finger.
* W C Mana:Hot>
You put a copper ring in a sable pouch.
* W C Mana:Hot>open $dorr
Ok.
* W C Mana:Hot>
Razhim leaves << east >>..
* W C Mana:Hot>' e
emote says 'e'
Ok.
* W C Mana:Hot>east
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Razhim is standing here.
A sturdy trained horse is standing here.
Exits: North West.
You don't see any more snow here.
Beastly narrates 'bleh'
Diamonium narrates 'ok all rdy?'
* W C Mana:Hot>look
You suddenly notice Thâknür.
Thâknür swiftly dodges Razhim's attempt to pierce him.
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Razhim is here, fighting Thâknür.
A sturdy trained horse is standing here.
Thâknür the Orc is here, fighting Razhim.
* W C Mana:Hot>
Vanamoor has arrived from the west.
* W C Mana:Hot>close $dorr
Vanamoor begins some strange incantations...
* W C Mana:Hot>I see no rockface here.
* W C Mana:Hot>
Razhim closes the stonedoor.
-Thâknür tries to e s c a p e-
Thâknür leaves << north >>..
* W C Mana:Hot>
Vanamoor utters the words 'create food'
Vanamoor magically creates a mushroom.
A magic mushroom suddenly appears.
* W C Mana:Hot>
Vanamoor eats a magic mushroom.
* W C Mana:Hot>
Duvel narrates 'erm'
Vanamoor begins some strange incantations...
* W C Mana:Hot>l w
The stonedoor is closed.
* W C Mana:Hot>
Vanamoor leaves << north >>..
* W C Mana:Hot>
Diamonium narrates 'tel me when u come in'
* W C Mana:Hot>stat
OB: 50%, DB: 61%, PB: 58%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Tar1: *dwarf* Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- noquit
- armour
- shield
- novoid
* W C Mana:Hot>
Duvel narrates 'i dont have hide'
* W C Mana:Hot>l
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Razhim is standing here.
A sturdy trained horse is standing here.
You suddenly notice Thâknür.
* W C Mana:Hot>
Duvel narrates '=P'
* W C Mana:Hot>
Vanamoor has arrived from the north.
* W C Mana:Hot>nar we in
Ok.
* W C Mana:Hot>
Vanamoor wears a ringmail hauberk on her body.
Vanamoor wears a thin pair of hard leather trousers on her legs.
Vanamoor covers her arms with a pair of rigid leather sleeves.
Vanamoor puts a gold ring on her finger with delicacy.
Vanamoor wears a necklace of bones around her neck.
Vanamoor protects her head with a plain hood.
Vanamoor puts her feet in a pair of snowshoes.
Vanamoor wears a thin pair of leather gloves on her hands.
Vanamoor wears a mottled cloak about her body.
Vanamoor awkwardly draws an orkish shortbow.
Vanamoor puts a quiver over her shoulder.
* W C Mana:Hot>in
You are carrying:
a lembas wafer
a lembas wafer
a lembas wafer
an ivory coloured rose with a tint of crimson
* W C Mana:Hot>
Duvel narrates 'give me hide skill/ =P'
* W C Mana:Hot>
Diamonium narrates 'ok hit ioemene'
* W C Mana:Hot>eat wafer
You are too full to eat more!
* W C Mana:Hot>tt iomene
# $target is now set to {iomene}.
Vanamoor hides a ringmail hauberk.
* W C Mana:Hot>
Vanamoor hides a ringmail hauberk.
* W C Mana:Hot>
Thâknür now follows Razhim.
* W C Mana:Hot>stat
OB: 50%, DB: 61%, PB: 58%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Tar1: iomene Tar2: *elf* Speed: Normal
Needed: 586,744 xp, 0 tp. Wp: 50. Gold: 27. Alert: normal.
Affected by:
- noquit
- armour
- shield
- novoid
* W C Mana:Hot>
Razhim leaves << north >>..
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
*Drow the Noldorin Elf* is standing here.
*Ioméne the Noldorin Elf* is standing here.
* W C Mana:Hot>
Diamonium has arrived from above.
# $dorr is now set to {trapdoor}.
*Eletherion the Beorning Man* closes the trapdoor.
* W C Mana:Hot>cast 'fireball' $target
Razhim begins some strange incantations...
You start to concentrate...
Diamonium leaves << south >>..
You were not able to keep your concentration while moving.
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Vanamoor the Orc is standing here.
* W C Mana:Hot>
Vanamoor stops using a ringmail hauberk.
* W C Mana:Hot>cast 'fireball' $target
Nobody here by that name.
* W C Mana:Hot>cast 'fireball' $target
Nobody here by that name.
You suddenly notice Thâknür.
* W C Mana:Hot>north
cast 'fireball' $target
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
*Drow the Noldorin Elf* is standing here.
*Ioméne the Noldorin Elf* is standing here.
Exits: East South.
*Eletherion the Beorning Man* leaves << south >>..
*Emroth the Dúnadan Man* leaves << south >>..
*Drow the Noldorin Elf* leaves << south >>..
*Ioméne the Noldorin Elf* leaves << south >>..
* W C Mana:Hot>Nobody here by that name.
* W C Mana:Hot>south
cast 'fireball' $target
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Vanamoor the Orc is standing here.
Diamonium the Orc is standing here.
Razhim is here, fighting *Emroth the Dúnadan Man*.
Thâknür the Orc is here, fighting *Eletherion the Beorning Man*.
A sturdy trained horse is standing here.
*Eletherion the Beorning Man* is here, fighting Razhim.
*Emroth the Dúnadan Man* is here, fighting Razhim.
*Drow the Noldorin Elf* is standing here.
*Ioméne the Noldorin Elf* is standing here.
Exits: North West.
Diamonium begins some strange incantations...
* W C Mana:Hot>
You start to concentrate...
*Drow the Noldorin Elf* begins some strange incantations...
Vanamoor leaves << north >>..
*Eletherion the Beorning Man* smites Razhim's right leg extremely hard.
-Razhim tries to e s c a p e-
Razhim leaves << north >>..
*Drow the Noldorin Elf* begins some strange incantations...
*Emroth the Dúnadan Man* quickly approaches, trying to pound you.
You swiftly dodge *Ioméne the Noldorin Elf*'s attempt to slash you.
Vanamoor has arrived from the north.
nar entrance
Razhim has arrived from the north.
Vanamoor utters the words 'lightning bolt'
*Eletherion the Beorning Man* locks the stonedoor.
Ok.
Your fireball completely envelops *Ioméne the Noldorin Elf* in flames.
* W C Mana:Hot *Emroth the Dúnadan Man*:Healthy>
Ok.
* W C Mana:Hot *Emroth the Dúnadan Man*:Healthy>
Diamonium utters the word 'pabraw'
-*Ioméne the Noldorin Elf* tries to e s c a p e-
*Ioméne the Noldorin Elf* leaves << north >>..
* W C Mana:Hot *Emroth the Dúnadan Man*:Healthy>flee
You flee head over heels.
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Ioméne the Noldorin Elf* is standing here.
Exits: East South.
* W C Mana:Hot>cast 'fireball' $target
You cannot attack and flee at the same time.
Razhim has arrived from the south.
Vanamoor has arrived from the south.
* W C Mana:Hot>cast 'lig' $target
*Drow the Noldorin Elf* has arrived from the south.
Razhim begins some strange incantations...
* W C Mana:Hot>
You cannot attack and flee at the same time.
* W C Mana:Hot>cast 'lig' $target
*Ioméne the Noldorin Elf* leaves << east >>..
Nobody here by that name.
* W C Mana:Hot>cast 'lig' $target
Nobody here by that name.
* W C Mana:Hot>
Razhim leaves << south >>..
* W C Mana:Hot>
Vanamoor leaves << east >>..
* W C Mana:Hot>east
cast 'lig' $target
Diamonium has arrived from the south.
Tunnel under the Mountain
Vanamoor the Orc is standing here.
Exits: East West.
* W C Mana:Hot>east
Nobody here by that name.
* W C Mana:Hot>cast 'lig' $target
Vanamoor leaves << east >>..
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
*Ioméne the Noldorin Elf* is standing here.
Vanamoor the Orc is standing here.
Exits: North East West.
*Ioméne the Noldorin Elf* leaves << north >>..
* W C Mana:Hot>east
Nobody here by that name.
* W C Mana:Warm>Tunnel Bend
Exits: North East West.
* W C Mana:Warm>cast 'lig' $target
Nobody here by that name.
* W C Mana:Warm>north
A Low Tunnel
Exits: North East South.
* W C Mana:Warm>cast 'lig' $target
Nobody here by that name.
* W C Mana:Warm>north
cast 'lig' $target
A Low Tunnel
Exits: North East South.
* W C Mana:Warm>Nobody here by that name.
* W C Mana:Warm>l n
Sounds of chains rattling and the warm scent of fresh blood greet you
as the tunnel opens up into a lit chamber ahead.
* W C Mana:Warm>close rack
I see no rack here.
* W C Mana:Warm>south
A Low Tunnel
Exits: North East South.
* W C Mana:Warm>south
Tunnel Bend
Exits: North East West.
* W C Mana:Warm>west
west
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
*Drow the Noldorin Elf* is standing here.
Exits: North East West.
* W C Mana:Warm>Tunnel under the Mountain
Razhim is standing here.
A sturdy trained horse is standing here.
Diamonium the Orc is standing here.
Exits: East West.
Diamonium leaves << east >>..
* W C Mana:Warm>east
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Diamonium the Orc is standing here.
Razhim is standing here.
A sturdy trained horse is standing here.
Exits: North East West.
* W C Mana:Warm>
Razhim leaves << east >>..
* W C Mana:Warm>te
# $target is now set to {*elf*}.
Diamonium leaves << east >>..
* W C Mana:Warm>east
Tunnel Bend
Exits: North East West.
* W C Mana:Warm>east
A Kennel
The corpse of the sage is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the grizzled orc is lying here.
The shadow of the sage is floating here.
*Drow the Noldorin Elf* is standing here.
Diamonium the Orc is standing here.
Razhim is standing here.
A sturdy trained horse is standing here.
Exits: South West.
Diamonium begins some strange incantations...
* W C Mana:Warm>cast 'fireball' $target
You start to concentrate...
Razhim begins some strange incantations...
Your victim has disappeared!
*Drow the Noldorin Elf* leaves << west >>..
* W C Mana:Hot>west
cast 'fireball' $target
Tunnel Bend
Thâknür the Orc is standing here.
*Drow the Noldorin Elf* is standing here.
Exits: North East West.
Diamonium has arrived from the east.
* W C Mana:Hot>
You start to concentrate...
Your victim has disappeared!
*Drow the Noldorin Elf* leaves << west >>..
* W C Mana:Hot>
Thâknür leaves << east >>..
A Kennel
The corpse of the sage is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the grizzled orc is lying here.
The shadow of the sage is floating here.
* W C Mana:Hot>
Tunnel Bend
* W C Mana:Hot>west
A Low Tunnel
* W C Mana:Hot>
Alas, you cannot go that way...
* W C Mana:Hot>
A Dark Cell
A musty bread has been left here.
The corpse of an orc prisoner is lying here.
* W C Mana:Hot>fol self
A Low Tunnel
You stop following Someone.
You will not follow anyone else now.
* W C Mana:Hot>south
Tunnel Bend
Exits: North East West.
* W C Mana:Hot>south
Alas, you cannot go that way...
* W C Mana:Hot>west
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North East West.
* W C Mana:Hot>west
west
Tunnel under the Mountain
Exits: East West.
* W C Mana:Hot>
Razhim has arrived from the west.
* W C Mana:Hot>A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Diamonium the Orc is standing here trying to concentrate.
*Drow the Noldorin Elf* is standing here.
Exits: East South Up.
* W C Mana:Hot>
Razhim has arrived from the east.
* W C Mana:Hot>south
cast 'fireball' $target
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.
* W C Mana:Hot>Nobody here by that name.
* W C Mana:Hot>north
cast 'fireball' $target
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is here, fighting Razhim.
*Emroth the Dúnadan Man* is here, fighting Razhim.
A sturdy trained horse is standing here.
Razhim is here, fighting *Eletherion the Beorning Man*.
Exits: East South Up.
-Razhim tries to e s c a p e-
Razhim leaves << east >>..
* W C Mana:Hot>*Drow the Noldorin Elf* has arrived from the east.
Diamonium has arrived from the east.
You start to concentrate...
Diamonium begins some strange incantations...
*Eletherion the Beorning Man* approaches Diamonium, trying to smite him.
*Emroth the Dúnadan Man* pounds your left foot and tickles it.
Aye!
You cannot concentrate any more...
Thâknür narrates 'fight?'
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Healthy>cast 'fireball' $target
You start to concentrate...
Razhim leaves << east >>..
Your victim has disappeared!
*Drow the Noldorin Elf* leaves << east >>..
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Healthy>
flee
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Healthy>west
You flee head over heels.
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.
* W C HP:Fine Mana:Hot># $dorr is now set to {The stonedoor}.
The stonedoor seems to be closed.
* W C HP:Fine Mana:Hot>north
Diamonium has arrived from the north.
* W C HP:Fine Mana:Hot>cast 'fireball' $target
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
Exits: East South Up.
* W C HP:Fine Mana:Hot>*Eletherion the Beorning Man* quickly approaches, trying to smite
you.
Nobody here by that name.
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Fine>flee
You flee head over heels.
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Diamonium the Orc is standing here.
Exits: North West.
* W C HP:Fine Mana:Hot>
Diamonium leaves << north >>..
* W C HP:Fine Mana:Hot>north
cast 'fireball' $target
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
Exits: East South Up.
* W C HP:Fine Mana:Hot>*Emroth the Dúnadan Man* lightly pounds your left arm and tickles
it.
Nobody here by that name.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Healthy>
Diamonium has arrived from the east.
You barely pierce *Emroth the Dúnadan Man*'s body and tickle it.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Fine>flee
PANIC!
You can't quit the fight!
Diamonium leaves << up >>..
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Fine>*Eletherion the Beorning Man* lightl
y smites your left leg and tickles it.
You flee head over heels.
A Winding Stone Staircase
Diamonium the Orc is standing here.
Exits: Up Down.
Diamonium leaves << up >>..
* W C HP:Fine Mana:Hot>
Diamonium has arrived from above.
* W C HP:Fine Mana:Hot>up
The Redhorn Pass Watchtower
A sturdy leather backpack has been left here.
Exits: Down.
* W C HP:Fine Mana:Hot>down
A Winding Stone Staircase
Exits: Up Down.
* W C HP:Fine Mana:Hot>
*Eletherion the Beorning Man* has arrived from below.
*Emroth the Dúnadan Man* has arrived from below.
*Drow the Noldorin Elf* has arrived from below.
* W C HP:Fine Mana:Hot>
# $dorr is now set to {trapdoor}.
*Eletherion the Beorning Man* closes the trapdoor.
* W C HP:Fine Mana:Hot>down
# $dorr is now set to {The trapdoor}.
The trapdoor seems to be closed.
* W C HP:Fine Mana:Hot>
*Eletherion the Beorning Man* quickly approaches, trying to smite you.
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Fine>open $dorr
Ok.
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Fine>down
No way!
You are fighting for your life!
You pierce *Eletherion the Beorning Man*'s left foot and tickle it.
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Fine>flee
PANIC!
You can't quit the fight!
*Eletherion the Beorning Man* smites your left arm and tickles it.
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Fine>down
PANIC!
You can't quit the fight!
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Fine>down
No way!
You are fighting for your life!
* W C HP:Fine Mana:Hot *Eletherion the Beorning Man*:Fine>
You flee head over heels.
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
Diamonium the Orc is standing here.
Exits: East South Up.
* W C HP:Fine Mana:Hot>open $dorr
The trapdoor closes quietly.
Alas, you cannot go that way...
* W C HP:Fine Mana:Hot>
Ok.
The trapdoor closes quietly.
* W C HP:Fine Mana:Hot>down
Alas, you cannot go that way...
* W C HP:Fine Mana:Hot>sc
Diamonium leaves << south >>..
139/164 hit, 61/125 mana, and 74/105 moves.
* W C HP:Fine Mana:Hot>l
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
* W C HP:Fine Mana:Hot>o
Diamonium has arrived from the south.
The trapdoor is opened from the other side.
* W C HP:Fine Mana:Hot>*Eletherion the Beorning Man* has arrived from above.
*Emroth the Dúnadan Man* has arrived from above.
*Drow the Noldorin Elf* has arrived from above.
cha mood wimpy
Ok.
* W C HP:Fine Mana:Hot>s
Diamonium begins some strange incantations...
* W C HP:Fine Mana:Hot>A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.
* W C HP:Fine Mana:Hot>n
cast 'fireball' $target
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
Diamonium the Orc is here, fighting *Eletherion the Beorning Man*.
*Eletherion the Beorning Man* is here, fighting Diamonium.
*Emroth the Dúnadan Man* is standing here.
*Drow the Noldorin Elf* is standing here.
Razhim is standing here.
A sturdy trained horse is standing here.
Exits: East South Up.
Razhim leaves << south >>..
Diamonium utters the words 'gpaqtuio ofags'
*Drow the Noldorin Elf* looks shocked as Diamonium grasps at her.
-*Drow the Noldorin Elf* tries to e s c a p e-
*Drow the Noldorin Elf* panics, but can't stop fighting to flee.
* W C HP:Fine Mana:Hot>
You start to concentrate...
Diamonium pounds *Eletherion the Beorning Man*'s left leg extremely hard.
*Emroth the Dúnadan Man* tries to pound you, but your parry is successful.
-Diamonium tries to e s c a p e-
Diamonium leaves << east >>..
Duvel narrates 'corpses for sale 2n 2w nexus'
Diamonium has arrived from the east.
nar go entrance
Diamonium leaves << south >>..
f
*Eletherion the Beorning Man* quickly approaches, trying to smite you.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Healthy>
Ok.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Healthy>
You flee head over heels.
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.
* W C HP:Fine Mana:Hot>north
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
*Drow the Noldorin Elf* is standing here.
Exits: East South Up.
*Emroth the Dúnadan Man* quickly approaches, trying to pound you.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Healthy>flee
*Eletherion the Beorning Man* leaves << south >>..
*Drow the Noldorin Elf* leaves << south >>..
You flee head over heels.
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
*Eletherion the Beorning Man* is standing here.
*Drow the Noldorin Elf* is standing here.
Exits: North West.
* W C HP:Fine Mana:Hot>
*Eletherion the Beorning Man* leaves << north >>..
*Drow the Noldorin Elf* leaves << north >>..
Diamonium has arrived from the west.
* W C HP:Fine Mana:Hot>east
Alas, you cannot go that way...
* W C HP:Fine Mana:Hot>
Diamonium closes the stonedoor.
* W C HP:Fine Mana:Hot>north
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Emroth the Dúnadan Man* is standing here.
*Eletherion the Beorning Man* is standing here.
*Drow the Noldorin Elf* is standing here trying to concentrate.
Vanamoor the Orc is standing here.
Exits: East South Up.
* W C HP:Fine Mana:Hot>east
*Emroth the Dúnadan Man* quickly approaches, trying to pound you.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Healthy>Diamonium has arrived from the so
uth.
No way!
You are fighting for your life!
Vanamoor leaves << south >>..
Ecko narrates 'is anyone else from us lagging??'
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Healthy>flee
PANIC!
You can't quit the fight!
You barely pierce *Emroth the Dúnadan Man*'s body and tickle it.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Fine>north
You flee head over heels.
Tunnel under the Mountain
Exits: East West.
* W C HP:Fine Mana:Hot>east
Alas, you cannot go that way...
* W C HP:Fine Mana:Hot>Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North East West.
* W C HP:Fine Mana:Hot>east
Tunnel Bend
Exits: North East West.
* W C HP:Fine Mana:Hot>
Duvel narrates '10 copper for a young one 50 copper for a large earth'
* W C HP:Fine Mana:Hot>where
Players in your zone
--------------------
Diamonium - somewhere
Razhim - The Redhorn Pass
Vanimeldë - Tunnel Bend
Vanamoor - somewhere
* W C HP:Fine Mana:Hot>l
Tunnel Bend
* W C HP:Fine Mana:Hot>nar me out
Ok.
* W C HP:Fine Mana:Hot>east
A Kennel
The corpse of the sage is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the grizzled orc is lying here.
The shadow of the sage is floating here.
Exits: South West.
* W C HP:Fine Mana:Hot>
Diamonium narrates 'come d'
* W C HP:Fine Mana:Hot>north
Alas, you cannot go that way...
* W C HP:Fine Mana:Hot>west
Tunnel Bend
Exits: North East West.
* W C HP:Fine Mana:Hot>north
A Low Tunnel
Exits: North East South.
* W C HP:Fine Mana:Hot>north
A Low Tunnel
Exits: North East South.
* W C HP:Fine Mana:Hot>north
Torture Chamber
The corpse of a snaga orc is lying here.
The corpse of the one-eyed orc is lying here.
The corpse of a snaga orc is lying here.
Exits: North South Down.
* W C HP:Fine Mana:Hot>
Diamonium narrates 'FUCKING WHER ARE U ALL'
* W C HP:Fine Mana:Hot>track iomene
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading south
(done less than 2 hours ago).
* W C HP:Fine Mana:Hot>s
A Low Tunnel
Exits: North East South.
You see some tracks of *an Elf* leading south
(done less than 2 hours ago).
* W C HP:Fine Mana:Hot>
Duvel narrates 'cooked by duvel'
* W C HP:Fine Mana:Hot>south
Duvel narrates 'really nice stuff =)'
A Low Tunnel
Exits: North East South.
You see some tracks of *an Elf* leading south
(done less than 2 hours ago).
* W C HP:Fine Mana:Hot>tt iomene
# $target is now set to {iomene}.
Diamonium narrates 'COME FOL ALL ME'
* W C HP:Fine Mana:Hot>south
Tunnel Bend
Thâknür the Orc is standing here searching for something.
Exits: North East West.
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>west
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North East West.
Diamonium narrates 'all come d trapdoor'
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>
You suddenly notice Thâknür.
* W C HP:Fine Mana:Hot>west
Tunnel under the Mountain
Razhim is standing here.
Exits: East West.
Razhim leaves << east >>..
w
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is here, fighting Diamonium.
*Drow the Noldorin Elf* is here, fighting Vanamoor.
Diamonium the Orc is here, fighting *Emroth the Dúnadan Man*.
Vanamoor the Orc is here, fighting *Drow the Noldorin Elf*.
A sturdy trained horse is standing here.
Exits: East South.
-*Drow the Noldorin Elf* tries to e s c a p e-
*Emroth the Dúnadan Man* sends Diamonium sprawling with a powerful bash.
-*Drow the Noldorin Elf* tries to e s c a p e-
*Drow the Noldorin Elf* leaves << east >>..
-Vanamoor tries to e s c a p e-
Vanamoor leaves << south >>..
fol diamonium
*Eletherion the Beorning Man* approaches Diamonium, trying to smite him.
You stop tracking your victim.
* W C HP:Fine Mana:Hot>
You suddenly notice Thâknür.
*Drow the Noldorin Elf* has arrived from the east.
You now follow Diamonium.
* W C HP:Fine Mana:Hot>
Thâknür leaves << east >>..
* W C HP:Fine Mana:Hot>tm
# $target is now set to {*man*}.
*Emroth the Dúnadan Man* pounds Diamonium's right hand hard.
* W C HP:Fine Mana:Hot>cast 'fireball' $target
You start to concentrate...
You suddenly notice Thâknür.
*Eletherion the Beorning Man* smites Diamonium's head extremely hard.
cast 'fireball' $target
*Drow the Noldorin Elf* begins some strange incantations...
Thâknür leaves << south >>..
Alas! There was no clear line of sight to him!
* W C HP:Fine Mana:Hot>
You start to concentrate...
*Drow the Noldorin Elf* utters the words 'cure serious'
Duvel narrates 'noone hungry yet? =('
*Emroth the Dúnadan Man* pounds Diamonium's head extremely hard.
tt drow
# $target is now set to {drow}.
cast 'fireball' $target
Diamonium seems to have recovered his senses.
Diamonium barely pounds *Emroth the Dúnadan Man*'s body and tickles it.
* W C HP:Fine Mana:Hot>
You start to concentrate...
Diamonium narrates 'TARGET DROW'
Diamonium begins some strange incantations...
cast 'fireball' $target
-Diamonium tries to e s c a p e-
Diamonium leaves << east >>..
* W C HP:Fine Mana:Hot *Drow the Noldorin Elf*:Wounded>
Diamonium has arrived from the east.
Ok.
Your fireball completely envelops *Drow the Noldorin Elf* in flames.
* W C HP:Fine Mana:Hot *Drow the Noldorin Elf*:Wounded>
Diamonium swiftly dodges *Eletherion the Beorning Man*'s attempt to smite him.
Diamonium begins some strange incantations...
-*Drow the Noldorin Elf* tries to e s c a p e-
*Drow the Noldorin Elf* panics, but can't stop fighting to flee.
* W C HP:Fine Mana:Hot *Drow the Noldorin Elf*:Wounded>Thâknür has arrived from the south
.
You start to concentrate...
-*Drow the Noldorin Elf* tries to e s c a p e-
Your victim has disappeared!
*Drow the Noldorin Elf* leaves << east >>..
* W C HP:Fine Mana:Hot>
You feel less protected.
*Emroth the Dúnadan Man* pounds your head very hard.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Fine>
Diamonium strongly pounds *Eletherion the Beorning Man*'s right hand and
tickles it.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Fine>flee
*Drow the Noldorin Elf* has arrived from the east.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Fine>
You flee head over heels.
Tunnel under the Mountain
Exits: East West.
* W C HP:Fine Mana:Hot>west
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
*Drow the Noldorin Elf* is standing here.
Exits: East South.
* W C HP:Fine Mana:Hot>east
*Drow the Noldorin Elf* leaves << east >>..
Tunnel under the Mountain
*Drow the Noldorin Elf* is standing here.
Exits: East West.
* W C HP:Fine Mana:Hot>cast 'lig' $target
You cannot attack and flee at the same time.
*Drow the Noldorin Elf* leaves << east >>..
* W C HP:Fine Mana:Hot>east
cast 'lig' $target
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North East West.
* W C HP:Fine Mana:Hot>Nobody here by that name.
* W C HP:Fine Mana:Hot>
Razhim has arrived from the north.
* W C HP:Fine Mana:Hot>east
cast 'lig' $target
Tunnel Bend
*Drow the Noldorin Elf* is standing here.
Exits: North East West.
* W C HP:Fine Mana:Hot>*Drow the Noldorin Elf* begins some strange incantations...
You start to concentrate...
Diamonium has arrived from the west.
Your victim has disappeared!
*Drow the Noldorin Elf* leaves << west >>..
You suddenly notice Thâknür.
Saving Vanimeldë.
* W C HP:Fine Mana:Hot>
Diamonium leaves << east >>..
A Kennel
The corpse of the sage is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the sage's bodyguard is lying here.
The corpse of the grizzled orc is lying here.
The shadow of the sage is floating here.
* W C HP:Fine Mana:Hot>west
Tunnel Bend
Exits: North East West.
* W C HP:Fine Mana:Hot>cast 'lig' $target
Nobody here by that name.
* W C HP:Fine Mana:Hot>
Diamonium has arrived from the east.
* W C HP:Fine Mana:Hot>cast 'lig' $target
Nobody here by that name.
* W C HP:Fine Mana:Hot>
Diamonium leaves << west >>..
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
* W C HP:Fine Mana:Hot>
Diamonium leaves << west >>..
Tunnel under the Mountain
Razhim leaves << west >>..
* W C HP:Fine Mana:Hot>
Udrajoks narrates 'well grand prolly is'
Diamonium leaves << west >>..
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is here, fighting Razhim.
*Drow the Noldorin Elf* is standing here.
Razhim is here, fighting *Emroth the Dúnadan Man*.
* W C HP:Fine Mana:Hot>
Diamonium begins some strange incantations...
*Eletherion the Beorning Man* begins some strange incantations...
* W C HP:Fine Mana:Hot>cast 'lig' $target
You suddenly notice Thâknür.
Thâknür tries to pierce *Drow the Noldorin Elf*, but she parries successfully.
Razhim barely pierces *Emroth the Dúnadan Man*'s right leg and tickles it.
* W C HP:Fine Mana:Hot>*Drow the Noldorin Elf* says 'LEAVE'
You start to concentrate...
*Eletherion the Beorning Man* smites Razhim's body hard.
-Razhim tries to e s c a p e-
Razhim leaves << south >>..
-*Drow the Noldorin Elf* tries to e s c a p e-
Your victim has disappeared!
*Drow the Noldorin Elf* leaves << up >>..
* W C HP:Fine Mana:Hot>cast 'lig' $target
*Emroth the Dúnadan Man* quickly approaches, trying to pound you.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Fine>Razhim has arrived from the south.
Nobody here by that name.
* W C HP:Fine Mana:Hot *Emroth the Dúnadan Man*:Fine>flee
*Eletherion the Beorning Man* quickly approaches, trying to smite you.
You flee head over heels.
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.
* W C HP:Fine Mana:Hot>north
up
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
*Eletherion the Beorning Man* is here, fighting Diamonium.
*Emroth the Dúnadan Man* is here, fighting Razhim.
Diamonium the Orc is here, fighting *Eletherion the Beorning Man*.
Thâknür the Orc is standing here.
Vanamoor the Orc is standing here.
Razhim is here, fighting *Emroth the Dúnadan Man*.
Exits: East South Up.
* W C HP:Fine Mana:Hot Move:Tired>A Winding Stone Staircase
Exits: Up Down.
* W C HP:Fine Mana:Hot Move:Tired>up
up
The Redhorn Pass Watchtower
A sturdy leather backpack has been left here.
*Drow the Noldorin Elf* is standing here.
Exits: Down.
* W C HP:Fine Mana:Hot Move:Tired>cast 'lig' $target
Alas, you cannot go that way...
* W C HP:Fine Mana:Hot Move:Tired>
You cannot attack and flee at the same time.
* W C HP:Fine Mana:Hot Move:Tired>cast 'lig' $target
You cannot attack and flee at the same time.
* W C HP:Fine Mana:Hot Move:Tired>
*Drow the Noldorin Elf* leaves << down >>..
* W C HP:Fine Mana:Hot Move:Tired>cast 'lig' $target
Nobody here by that name.
* W C HP:Fine Mana:Hot Move:Tired>down
cast 'lig' $target
A Winding Stone Staircase
Exits: Up Down.
* W C HP:Fine Mana:Hot Move:Tired>Nobody here by that name.
* W C HP:Fine Mana:Hot Move:Tired>down
cast 'lig' $target
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
*Eletherion the Beorning Man* is here, fighting Diamonium.
*Emroth the Dúnadan Man* is standing here.
Diamonium the Orc is here, fighting *Eletherion the Beorning Man*.
*Drow the Noldorin Elf* is standing here.
Exits: East South Up.
*Emroth the Dúnadan Man* approaches Diamonium, trying to pound him.
* W C HP:Fine Mana:Hot Move:Tired>
You start to concentrate...
*Emroth the Dúnadan Man* pounds Diamonium's left arm hard.
Vanamoor has arrived from the south.
-Diamonium tries to e s c a p e-
Diamonium panics, but can't stop fighting to flee.
* W C HP:Fine Mana:Warm Move:Tired *Drow the Noldorin Elf*:Bad>
Ok.
The lightning bolt hits *Drow the Noldorin Elf* with full impact.
* W C HP:Fine Mana:Warm Move:Tired *Drow the Noldorin Elf*:Bad>
Diamonium leaves << south >>..
* W C HP:Fine Mana:Warm Move:Tired *Drow the Noldorin Elf*:Bad>
-*Drow the Noldorin Elf* tries to e s c a p e-
*Drow the Noldorin Elf* leaves << south >>..
cast 'lig' $target
* W C HP:Fine Mana:Warm Move:Tired>
Udrajoks narrates 'he tends to like hmmm young meat'
*Eletherion the Beorning Man* leaves << south >>..
*Emroth the Dúnadan Man* leaves << south >>..
south
* W C HP:Fine Mana:Warm Move:Tired>cast 'lig' $target
Nobody here by that name.
* W C HP:Fine Mana:Warm Move:Tired>A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
*Drow the Noldorin Elf* is standing here.
*Eletherion the Beorning Man* is standing here.
*Emroth the Dúnadan Man* is standing here.
Exits: North West.
* W C HP:Fine Mana:Warm Move:Tired>*Eletherion the Beorning Man* quickly approaches, tryi
ng to smite you.
You start to concentrate...
Thâknür has arrived from the north.
*Eletherion the Beorning Man* strongly smites your left leg.
Aye!
You cannot concentrate any more...
* W C HP:Fine Mana:Warm Move:Tired *Eletherion the Beorning Man*:Fine>flee
You flee head over heels.
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
Vanamoor the Orc is standing here.
Exits: East South Up.
* W C HP:Fine Mana:Warm Move:Tired>
Udrajoks narrates 'muhahaha'
* W C HP:Fine Mana:Warm Move:Tired>
Duvel narrates 'special price for grand 1/2 of original'
* W C HP:Fine Mana:Warm Move:Tired>east
Tunnel under the Mountain
Exits: East West.
* W C HP:Fine Mana:Warm Move:Tired>west
Grand narrates 'grand ate huge olog-hai corpse.'
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
Exits: East South Up.
* W C HP:Fine Mana:Warm Move:Tired>
*Drow the Noldorin Elf* has arrived from the south.
* W C HP:Fine Mana:Warm Move:Tired>south
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Thâknür the Orc is standing here.
Exits: North West.
* W C HP:Fine Mana:Warm Move:Tired>north
cast 'lig' $target
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
*Drow the Noldorin Elf* is standing here.
Exits: East South Up.
* W C HP:Fine Mana:Warm Move:Tired>
You start to concentrate...
Your victim has disappeared!
*Drow the Noldorin Elf* leaves << east >>..
* W C HP:Fine Mana:Warm Move:Tired>east
cast q 'lig' $target
Tunnel under the Mountain
Exits: East West.
* W C HP:Fine Mana:Warm Move:Tired>Nobody here by that name.
* W C HP:Fine Mana:Warm Move:Tired>east
cast q 'lig' $target
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
Exits: North East West.
* W C HP:Fine Mana:Warm Move:Tired>Nobody here by that name.
* W C HP:Fine Mana:Warm Move:Tired>east
Tunnel Bend
*Drow the Noldorin Elf* is standing here.
Exits: North East West.
* W C HP:Fine Mana:Warm Move:Tired>
*Drow the Noldorin Elf* begins some strange incantations...
* W C HP:Fine Mana:Warm Move:Tired>cast q 'lig' $target
You start to concentrate...
* W C HP:Fine Mana:Warm Move:Tired *Drow the Noldorin Elf*:Awful>
Grand narrates 'all for free.'
Ok.
The lightning bolt hits *Drow the Noldorin Elf* with full impact.
* W C HP:Fine Mana:Warm Move:Tired *Drow the Noldorin Elf*:Awful>cast 'lig' $target
-*Drow the Noldorin Elf* tries to e s c a p e-
*Drow the Noldorin Elf* leaves << west >>..
* W C HP:Fine Mana:Warm Move:Tired>Nobody here by that name.
* W C HP:Fine Mana:Warm Move:Tired>cast 'burn' $target
Nobody here by that name.
* W C HP:Fine Mana:Warm Move:Tired>west
cast 'burn' $target
Under the Mountain
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur uruk is lying here.
The corpse of a Dol Guldur uruk is lying here.
*Drow the Noldorin Elf* is standing here.
Exits: North East West.
* W C HP:Fine Mana:Warm Move:Tired>
You start to concentrate...
Your victim has disappeared!
*Drow the Noldorin Elf* leaves << west >>..
Duvel narrates 'damn no business today =('
* W C HP:Fine Mana:Warm Move:Tired>west
cast 'burn' $target
Tunnel under the Mountain
Exits: East West.
* W C HP:Fine Mana:Warm Move:Tired>Nobody here by that name.
* W C HP:Fine Mana:Warm Move:Tired>west
cast 'burn' $target
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
*Drow the Noldorin Elf* is standing here.
Exits: East South Up.
* W C HP:Fine Mana:Warm Move:Tired>
You start to concentrate...
Your victim has disappeared!
*Drow the Noldorin Elf* leaves << south >>..
* W C HP:Fine Mana:Warm Move:Tired>south
cast 'burn' $target
A Cave Entrance
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
*Drow the Noldorin Elf* is standing here.
Exits: North West.
* W C HP:Fine Mana:Warm Move:Tired>
You start to concentrate...
north
cast 'burn' $target
* W C HP:Fine Mana:Cold Move:Tired *Drow the Noldorin Elf*:Dying>
Ok.
You burn *Drow the Noldorin Elf*.
*Drow the Noldorin Elf* is mortally wounded and will die soon if not aided.
You pierce *Drow the Noldorin Elf*'s body extremely hard and shatter it.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear *Drow the Noldorin Elf*'s death cry.
*Drow the Noldorin Elf* is dead! R.I.P.
* W C HP:Fine Mana:Cold Move:Tired>A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
Exits: East South Up.
* W C HP:Fine Mana:Cold Move:Tired>Nobody here by that name.
* W C HP:Fine Mana:Cold Move:Tired>
You can't find a coins in the corpse.
* W C HP:Fine Mana:Cold Move:Tired>nar drow dies
Ok.
* W C HP:Fine Mana:Cold Move:Tired>stat
s
OB: 48%, DB: 61%, PB: 57%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Tar1: drow Tar2: *elf* Speed: Normal
Needed: 486,744 xp, 0 tp. Wp: 54. Gold: 27. Alert: normal.
Affected by:
- panic
- noquit
- shield
- novoid
* W C HP:Fine Mana:Cold Move:Tired>A Cave Entrance
The corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.
* W C HP:Fine Mana:Cold Move:Tired>norm
# $casting is now set to {Normal}.
Ok.
* W C HP:Fine Mana:Cold Move:Tired>linc
look in corpse
corpse (here) :
a black pair of padded boots (worn out)
a broad silver belt
a reinforced oak staff; it has a soft glowing aura
a double edged eket (brand new)
a fine grey cloak (used)
an iron ring
a pair of rigid leather gloves (worn out)
a pair of soft leather sleeves (worn out)
a black hood (used)
a black pair of pants (used)
a black shirt (used)
a ring
a strange set of lock picks
a pile of coins
a water skin
a sable pouch
* W C HP:Fine Mana:Cold Move:Tired>
Diamonium narrates 'claop'
* W C HP:Fine Mana:Cold Move:Tired>
Duvel narrates 'cackel'
* W C HP:Fine Mana:Cold Move:Tired>g cloak corpse
You get a fine grey cloak from the corpse of *an Elf*.
* W C HP:Fine Mana:Cold Move:Tired>g ring corpse
You get an iron ring from the corpse of *an Elf*.
* W C HP:Fine Mana:Cold Move:Tired>gcc
You suddenly notice Thâknür.
* W C HP:Fine Mana:Cold Move:Tired>get coins corpse
You get a pile of coins from the corpse of *an Elf*.
There was 33 gold coins, 10 silver pennies, and 38 copper pennies.
* W C HP:Fine Mana:Cold Move:Tired>stat
OB: 48%, DB: 61%, PB: 57%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Tar1: drow Tar2: *elf* Speed: Normal
Needed: 486,744 xp, 0 tp. Wp: 54. Gold: 61. Alert: normal.
Affected by:
- panic
- noquit
- shield
- novoid
* W C HP:Fine Mana:Cold Move:Tired>l
A Cave Entrance
The corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Thâknür the Orc is standing here.
* W C HP:Fine Mana:Cold Move:Tired>
Freaky narrates 'clap'
* W C HP:Fine Mana:Cold Move:Tired>where
Players in your zone
--------------------
Diamonium - The Redhorn Pass
Thâknür - A Cave Entrance
Razhim - A Narrow Mountain Trail
Vanimeldë - A Cave Entrance
Vanamoor - The Redhorn Pass
* W C HP:Fine Mana:Cold Move:Tired>
Udrajoks narrates 'nooo not drow'
Thâknür starts taking the scalp from the corpse.
* W C HP:Fine Mana:Cold Move:Tired>
Grunk narrates 'clap :)'
* W C HP:Fine Mana:Cold Move:Tired>norm
# $casting is now set to {Normal}.
Ok.
* W C HP:Fine Mana:Cold Move:Tired>
Thâknür finished taking the corpse's scalp.
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür starts butchering the corpse.
Razhim narrates 'me out at bad'
* W C HP:Fine Mana:Warm Move:Tired>west
# $dorr is now set to {The stonedoor}.
The stonedoor seems to be closed.
* W C HP:Fine Mana:Warm Move:Tired>open $dorr
It seems to be locked.
* W C HP:Fine Mana:Warm Move:Tired>norm
# $casting is now set to {Normal}.
Ok.
* W C HP:Fine Mana:Warm Move:Tired>l
A Cave Entrance
The scalped corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Thâknür the Orc is standing here.
Thâknür finishes butchering the corpse.
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür gets a strange set of lock picks from the corpse of *an Elf*.
* W C HP:Fine Mana:Warm Move:Tired>stat
OB: 48%, DB: 61%, PB: 57%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Tar1: drow Tar2: *elf* Speed: Normal
Needed: 486,744 xp, 0 tp. Wp: 54. Gold: 61. Alert: normal.
Affected by:
- panic
- noquit
- shield
- novoid
* W C HP:Fine Mana:Warm Move:Tired>stat
OB: 48%, DB: 61%, PB: 57%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Tar1: drow Tar2: *elf* Speed: Normal
Needed: 486,744 xp, 0 tp. Wp: 54. Gold: 61. Alert: normal.
Affected by:
- panic
- noquit
- shield
- novoid
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür gets a reinforced oak staff from the corpse of *an Elf*.
* W C HP:Fine Mana:Warm Move:Tired>
Udrajoks narrates 'get his scalp'
* W C HP:Fine Mana:Warm Move:Tired>sq
Search Quick
You begin to search ...
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür gets a sable pouch from the corpse of *an Elf*.
* W C HP:Fine Mana:Warm Move:Tired>norm
# $casting is now set to {Normal}.
Diamonium narrates 'COME OUTSIDE NOW'
Ok.
* W C HP:Fine Mana:Warm Move:Tired>where
Players in your zone
--------------------
Diamonium - The Redhorn Pass
Thâknür - A Cave Entrance
Vanimeldë - A Cave Entrance
Vanamoor - The Redhorn Pass
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür gets a broad silver belt from the corpse of *an Elf*.
* W C HP:Fine Mana:Warm Move:Tired>nar it's locked
Ok.
* W C HP:Fine Mana:Warm Move:Tired>
Diamonium narrates 'FUKING COME OUTSIDE HIT MEN NOW'
* W C HP:Fine Mana:Warm Move:Tired>
Using his lockpicks, Thâknür tries to pick the stonedoor's lock...
* W C HP:Fine Mana:Warm Move:Tired>sc
129/164 hit, 43/125 mana, and 48/105 moves.
* W C HP:Fine Mana:Warm Move:Tired>l
A Cave Entrance
The scalped, butchered corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Thâknür the Orc is standing here picking a lock.
* W C HP:Fine Mana:Warm Move:Tired>o
cha mood wimpy
Ok.
* W C HP:Fine Mana:Warm Move:Tired>cs
cast 'cure serious'
You start to concentrate...
The corpse of a Dol Guldur orc slowly decays into dust.
The corpse of a Dol Guldur orc slowly decays into dust.
The corpse of Gumak the Uruk-hai slowly decays into dust.
Diamonium narrates 'OPEN IT AND CAND COMEOUTSIDE'
You begin to see scars fade away and a feeling of health comes over you.
* W C HP:Fine Mana:Cold Move:Tired>l
A Cave Entrance
The scalped, butchered corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Thâknür the Orc is standing here picking a lock.
* W C HP:Fine Mana:Cold>nar working on it dear
Ok.
* W C HP:Fine Mana:Warm Move:Tired>l
A Cave Entrance
The scalped, butchered corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Thâknür the Orc is standing here picking a lock.
* W C HP:Fine Mana:Warm Move:Tired>norm
# $casting is now set to {Normal}.
Ok.
* W C HP:Fine Mana:Warm>
You hear a *click* in a lock.
Thâknür narrates 'unlocked'
* W C HP:Fine Mana:Warm>
The stonedoor is opened from the other side.
Thâknür narrates 'unlocked'
* W C HP:Fine Mana:Warm>
*Eletherion the Beorning Man* has arrived from the west.
*Emroth the Dúnadan Man* has arrived from the west.
Thâknür narrates 'unlocked'
* W C HP:Fine Mana:Warm>west
Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Exits: East South.
* W C HP:Fine Mana:Warm Move:Tired>east
A Cave Entrance
The scalped, butchered corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Thâknür the Orc is here, fighting *Eletherion the Beorning Man*.
*Eletherion the Beorning Man* is here, fighting Thâknür.
*Emroth the Dúnadan Man* is standing here.
Exits: North West.
You don't see any more snow here.
Thâknür barely pierces *Eletherion the Beorning Man*'s right leg and tickles
it.
* W C HP:Fine Mana:Warm Move:Tired>
*Emroth the Dúnadan Man* tries to pound you, but your parry is successful.
* W C HP:Fine Mana:Warm Move:Tired *Emroth the Dúnadan Man*:Fine>cast 'fireball' $target
Nobody here by that name.
* W C HP:Fine Mana:Warm Move:Tired *Emroth the Dúnadan Man*:Fine>
You barely pierce *Emroth the Dúnadan Man*'s right leg and tickle it.
* W C HP:Fine Mana:Warm Move:Tired *Emroth the Dúnadan Man*:Fine>f
You flee head over heels.
A Guardroom
The corpse of *an Orc* is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
A weapons rack stands against the wall.
A sturdy trained horse is standing here.
Exits: East South Up.
* W C HP:Fine Mana:Warm Move:Tired>s
A Cave Entrance
The scalped, butchered corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Thâknür the Orc is here, fighting *Eletherion the Beorning Man*.
*Eletherion the Beorning Man* is here, fighting Thâknür.
*Emroth the Dúnadan Man* is standing here.
Exits: North West.
* W C HP:Fine Mana:Warm Move:Tired>w
-Thâknür tries to e s c a p e-
Thâknür panics, but can't stop fighting to flee.
* W C HP:Fine Mana:Warm Move:Tired>Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Exits: East South.
* W C HP:Fine Mana:Warm Move:Tired>
Diamonium has arrived from the south.
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür has arrived from the east.
Vanamoor awkwardly draws a butcher knife.
* W C HP:Fine Mana:Warm Move:Tired>
Thâknür leaves << east >>..
* W C HP:Fine Mana:Warm Move:Tired>east
cast 'fireball' $target
*Eletherion the Beorning Man* has arrived from the east.
*Emroth the Dúnadan Man* has arrived from the east.
A Cave Entrance
The scalped, butchered corpse of *an Elf* is lying here.
The corpse of the trained horse is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of a Dol Guldur orc is lying here.
The corpse of Gumak the Uruk-hai is lying here.
Exits: North West.
You don't see any more snow here.
* W C HP:Fine Mana:Warm Move:Tired>Nobody here by that name.
* W C HP:Fine Mana:Warm Move:Tired>tm
# $target is now set to {*man*}.
west
cast 'fireball' $target
Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Diamonium the Orc is here, fighting *Emroth the Dúnadan Man*.
Vanamoor the Orc is standing here.
*Eletherion the Beorning Man* is here, fighting Diamonium.
*Emroth the Dúnadan Man* is here, fighting Diamonium.
Exits: East South.
* W C HP:Fine Mana:Warm Move:Tired>
You start to concentrate...
cast 'fireball' $target
Vanamoor begins some strange incantations...
Diamonium barely slashes *Emroth the Dúnadan Man*'s right arm and tickles it.
*Emroth the Dúnadan Man* sends Diamonium sprawling with a powerful bash.
Ok.
Your fireball completely envelops *Eletherion the Beorning Man* in flames.
* W C HP:Fine Mana:Cold Move:Tired>close rock
*Emroth the Dúnadan Man* opens the rock.
You start to concentrate...
Vanamoor utters the word 'pabraw'
Vanamoor raises her voice and ancient powers make *Eletherion the Beorning
Man* twist in pain.
-*Emroth the Dúnadan Man* tries to e s c a p e-
*Emroth the Dúnadan Man* panics, but can't stop fighting to flee.
-*Emroth the Dúnadan Man* tries to e s c a p e-
*Emroth the Dúnadan Man* leaves << east >>..
Vanamoor begins some strange incantations...
-*Eletherion the Beorning Man* tries to e s c a p e-
Your victim has disappeared!
*Eletherion the Beorning Man* leaves << south >>..
Ok.
* W C Mana:Cold Move:Tired>
*Emroth the Dúnadan Man* has arrived from the east.
* W C Mana:Cold Move:Tired>sd rock
# $dorr is now set to {rock}.
cast 'fireball' $target
You start to concentrate...
close $dorr
*Emroth the Dúnadan Man* opens the rock.
Your victim has disappeared!
*Emroth the Dúnadan Man* leaves << south >>..
* W C Mana:Cold Move:Tired>close $dorr
Ok.
* W C Mana:Cold Move:Tired>
It's already closed!
* W C Mana:Cold Move:Tired>close $dorr
It's already closed!
* W C Mana:Cold Move:Tired>look
You suddenly notice Thâknür.
Diamonium bleeds from open wounds.
* W C Mana:Cold Move:Tired>Mountain Trail
There is a lot of snow on the ground.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a pack horse is lying here.
Diamonium the Orc is standing here.
Vanamoor the Orc is standing here.
Thâknür the Orc is standing here.
* W C Mana:Cold Move:Tired>open $dorr
Ok.
Thâknür leaves << south >>..
Diamonium seems to have recovered his senses.
* W C Mana:Cold Move:Tired>south
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North East South.
Razhim has arrived from the south.
The looserocks closes quietly.
* W C Mana:Cold Move:Tired>west
Alas, you cannot go that way...
* W C Mana:Cold Move:Tired>south
The Redhorn Pass
There is a lot of snow on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits: North West.
* W C Mana:Cold Move:Slow>west
The Redhorn Pass
There is a lot of snow on the ground.
*Emroth the Dúnadan Man* is standing here.
Exits: North East.
* W C Mana:Cold Move:Slow>cast 'fireball' $target
You start to concentrate...
Razhim has arrived from the east.
Razhim begins some strange incantations...
nar s w w
Razhim utters the words 'gpaqtuio ofags'
*Emroth the Dúnadan Man* looks shocked as Razhim grasps at him.
Razhim barely pierces *Emroth the Dúnadan Man*'s right hand and tickles it.
*Emroth the Dúnadan Man* drinks a flask of miruvor.
*Emroth the Dúnadan Man* pounds Razhim's body extremely hard and shatters it.
Ok.
Your fireball completely envelops *Emroth the Dúnadan Man* in flames.
* W C Mana:Icy Move:Slow>
Ok.
* W C Mana:Icy Move:Slow>
You suddenly notice Thâknür.
Thâknür barely pierces *Emroth the Dúnadan Man*'s right arm and tickles it.
* W C Mana:Icy Move:Slow>
Razhim begins some strange incantations...
* W C Mana:Icy Move:Slow>cast 'lig' $target
You start to concentrate...
Thâknür lightly pierces *Emroth the Dúnadan Man*'s left foot and tickles it.
Razhim utters the words 'gpaqtuio ofags'
*Emroth the Dúnadan Man* looks shocked as Razhim grasps at him.
Alas! There was no clear line of sight to him!
* W C Mana:Icy Move:Slow>
*Emroth the Dúnadan Man* recites a purple scroll.
*Emroth the Dúnadan Man* is surrounded by a white aura.
*Emroth the Dúnadan Man* creates a noxious cloud around *Emroth the Dúnadan
Man*!
* W C Mana:Icy Move:Slow>kill $target
-*Emroth the Dúnadan Man* tries to e s c a p e-
*Emroth the Dúnadan Man* leaves << north >>..
They aren't here.
* W C Mana:Icy Move:Slow>north
kill $target
Diamonium has arrived from the east.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: South West.
* W C Mana:Icy Move:Weak>They aren't here.
* W C Mana:Icy Move:Weak>west
kill $target
The Redhorn Pass
There is a lot of snow on the ground.
Exits: North East.
* W C Mana:Icy Move:Weak>They aren't here.
* W C Mana:Icy Move:Weak>north
The Redhorn Pass
There is a lot of snow on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits: East South West.
* W C Mana:Icy Move:Fainting>west
You are too exhausted.
* W C Mana:Icy Move:Fainting>
Diamonium has arrived from the south.
* W C Mana:Cold Move:Fainting>
Diamonium leaves << west >>..
You are too exhausted.
* W C Mana:Cold Move:Fainting>' exh
emote says 'exh'
Ok.
* W C Mana:Cold Move:Fainting>rest
You sit down and rest your tired bones.
* W C Mana:Cold Move:Fainting>l
The Redhorn Pass
There is a lot of snow on the ground.
A hungry warg stands here, sniffing around for flesh.