Fair (?) fight?
posted by Darkwind
2000-07-30 15:56:05
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I was around fnost and found tracks around witch, the cool thing is shouldn't a
* R C Mana:Burning>east
Alas, you cannot go that way...

* R C Mana:Burning>north
A Strange Rock
Exits: North South West.

* R C Mana:Burning>track
You carefully examine the ground around you, looking for tracks...
You see:
   - a track of the large elk leading north (done less than 6 hours ago).
   - a track of the large elk leading west (done less than 10 hours ago).

   - a track of *a Man* leading east (done less than 4 hours ago).
   - a track of *a Man* coming from the south (done less than 4 hours ago).
   - a track of a bandit leading west (done less than 7 hours ago).

   - a track of the garden snake leading south (done less than 1 hour ago).
   - a track of the garden snake leading north (done less than 3 hours ago).
   - two tracks of the small dog leading east (done less than 4 hours ago).
   - two tracks of the grey wolf leading south (done less than 7 hours ago).
   - two tracks of the grey wolf leading west (done less than 8 hours ago).
   - a track of the black wolf leading south (done less than 8 hours ago).
   - a track of the huge, black wolf leading south (done less than 8 hours ago).
   - a track of the brown fox leading west (done less than 13 hours ago).

You stop searching.

* R C Mana:Burning>* R C Mana:Burning>* R C Mana:Burning>op thorns
Ok.

* R C Mana:Burning>e
Thorny garden
A detached red rose is lying here.
Exits: East West.

* R C Mana:Burning>close thorns
Ok.

* R C Mana:Burning>
Gunar narrates 'swarf in slave pits'

* R C Mana:Burning>block thorns
cast 'block door' thorns
You start to concentrate...

Ughlor narrates 'is unarmed the best weapon type for dmg?'

The exit west seems to blur for a while.

* R C Mana:Hot>e
At the Black Tower
Exits: North West.

* R C Mana:Hot>n
Oops! 
You cannot go there riding!

* R C Mana:Hot>lead
You stop riding a pack horse.
A pack horse starts following you.

* C Mana:Hot>n
Entrance hall
The corpse of the bloodthirsty bat is lying here.
The corpse of the bloodthirsty bat is lying here.
The corpse of the bloodthirsty bat is lying here.
*a Man* is here, fighting the bloodthirsty bat.
A small loyal dog is here.
A small loyal dog is here.
The bloodthirsty bat is lying here, incapacitated.
Exits: South Up Down.

* C Mana:Hot>
Jopónen narrates 'nods'

* C Mana:Hot>
Gunar narrates 'oops drarf'

* C Mana:Hot>hit man*
* C Mana:Hot>
Alas! 
You failed to reach him through the melee.

* C Mana:Hot>
*a Man* bashes the bloodthirsty bat to death.
Your blood freezes as you hear the bloodthirsty bat's death cry.
The bloodthirsty bat is dead! R.I.P.

* C Mana:Hot>
*a Man* issues the order 'assist fergus'.

hit man*
* C Mana:Hot>* C Mana:Hot *a Man*:Fine>
You feel yourself exposed.
You try to slash *a Man*, but he parries successfully.

* C Mana:Hot *a Man*:Fine>hit man*

*a Man* strongly slashes your body and tickles it.

* C HP:Fine Mana:Hot *a Man*:Fine>cast 'fireball' man*
You're already fighting!

* C HP:Fine Mana:Hot *a Man*:Fine>
*a Man* panics, and attempts to flee.
*a Man* leaves south.

* C HP:Fine Mana:Hot>Nobody here by that name.

* C HP:Fine Mana:Hot>
Gimilzór narrates 'nah, dwarf =P'

* C HP:Fine Mana:Hot>south
At the Black Tower
Exits: North West.

* C HP:Fine Mana:Hot>cast 'fireball' man*
Nobody here by that name.

* C HP:Fine Mana:Hot>west
cast 'fireball' man*
Thorny garden
A detached red rose is lying here.
*a Man* is standing here.
Exits: East.

* C HP:Fine Mana:Hot>
You start to concentrate...

* C HP:Fine Mana:Warm *a Man*:Hurt>
Ok.
Your fireball completely envelops *a Man* in flames.

* C HP:Fine Mana:Warm *a Man*:Hurt>
*a Man* slashes your left foot and tickles it.

* C HP:Fine Mana:Warm *a Man*:Hurt>f
You flee head over heels.
At the Black Tower
Exits: North West.

* C HP:Fine Mana:Warm>west
Thorny garden
A detached red rose is lying here.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: East.

* C HP:Fine Mana:Warm>cast 'fireball' man*
You cannot attack and flee at the same time.

* C HP:Fine Mana:Warm>cast 'fireball' man*
*a Man* panics, and attempts to flee.
*a Man* leaves east.
Nobody here by that name.

* C HP:Fine Mana:Warm>east
cast 'fireball' man*
At the Black Tower
*a Man* is standing here.
Exits: North West.

* C HP:Fine Mana:Warm>
You cannot attack and flee at the same time.

* C HP:Fine Mana:Warm>cast 'fireball' man*
You start to concentrate...

* C HP:Fine Mana:Warm *a Man*:Wounded>
Ok.
Your fireball completely envelops *a Man* in flames.
*a Man* panics, and attempts to flee.
*a Man* leaves north.

* C HP:Fine Mana:Warm>
*a Man* has arrived from the north.
The small dog has arrived from the north.
The small dog has arrived from the north.

* C HP:Fine Mana:Warm>
*a Man* leaves west.
The small dog leaves west.
The small dog leaves west.

* C HP:Fine Mana:Warm>
Gunar narrates 'should killed me i was on john lol'

* C HP:Fine Mana:Warm>west
Thorny garden
A detached red rose is lying here.
*a Man* is standing here.
A small loyal dog is here.
A small loyal dog is here.
Exits: East.

* C HP:Fine Mana:Warm>cast 'fireball' man*
You start to concentrate...

* C HP:Fine Mana:Cold *a Man*:Dying>
Ok.
Your fireball completely envelops *a Man* in flames.
*a Man* is incapacitated and will slowly die, if not aided.
You slash *a Man*'s left foot extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.
A shadow slowly rises above the corpse of *a Man*.

* C HP:Fine Mana:Cold>stat
OB: 40%, DB: 54%, PB: 55%, Armour: 45%. Wimpy: 90. Mood: wimpy.
Needed: 474,699 xp, 0 tp. Wp: 13. Gold: 0. Alert: normal.
Affected by:
- novoid
- shield
- noquit
- armour

* C HP:Fine Mana:Cold>tro #
        *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  1%,  #Fergus                   |   2,  0%,  #Kilthas                  |
|   1,  0%,  #Drun                     |   1,  0%,  #Cai                      |
|   1,  0%,  #Smooth                   |   2,  0%,  #Dayl                     |
|   1,  0%,  #Vande                    |   1,  0%,  #Forve                    |
|   1,  1%,  #Valamir                  |   1,  1%,  #Targent                  |
|   1,  0%,  #Tror                     |   1,  0%,  #Tilion                   |
|   1,  0%,  #Forin                    |   1,  0%,  #Ilo                      |
|   1,  0%,  #Drow                     |   1,  0%,  #Bonzo                    |
|   1,  0%,  #Phen                     |                                      |

* C HP:Fine Mana:Cold>narr fergus dies!
Ok.

* C HP:Fine Mana:Cold>whoi fergus
Fergus - Knight of the West is a level twenty-two Eriadorian Warden.
Fergus is a warrior, possibly ranger hailing from Fornost. He immigrated
to the shire and havens at a young age, and rarely travels east of the
Brandywine. He prefers slashing a longsword to bashing his shield. He
is indebted to the advice of Londriel, Alsea, Gwaywffon, Halbarad, Spook,
Coran and Aduin.
He is still new to this world but is happy to answer questions or help
those unfamiliar with middle earth.
Do not ask him for money! It can be earned by selling canoes, herbs,
pelts and furs, weapons from racks and pegs and food.
(Yes Fergus is my one and only character...)

* C HP:Fine Mana:Cold>exa corpse
corpse (here) : 
a fortune in gold
a water skin
a hooded brass lantern
a stone
a butcher knife (battered)
a pan
a black leather belt
a Dúnadan blade (brand new)
a leather backpack
a cave-bear fur (brand new)
a metal wall shield (brand new)
a pair of plate vambraces (brand new)
a thin pair of metal gauntlets (brand new)
a thin pair of rigid leather boots (used)
a pair of plate greaves (brand new)
a metal helmet (brand new)
a metal breastplate (brand new)
a dark coloured flask
a mace
a dagger (dented)
a handaxe (dented)
a loaf of bread


*hop hop*
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