* W C HP:Awful Mana:Cold Move:Tired>The irondoor seems to be closed. * W C HP:Awful Mana:Cold Move:Tired>sc 31/407 hit, 10/70 mana, and 33/146 moves. * W C HP:Awful Mana:Cold Move:Tired>whe Players in your zone -------------------- Nacs - The Guardroom Vanimeldë - The Hidden Passage * W C HP:Awful Mana:Cold Move:Tired>east east east Domed Chamber Exits: East West. o W C HP:Awful Mana:Cold Move:Tired>Dark Hallway *Ciryo the Noldorin Elf* is standing here (Shrouded). Exits: North East South West. Nazghol narrates 'where=' * W C HP:Awful Mana:Cold Move:Tired>east Small Chamber Exits: West. o W C HP:Awful Mana:Cold Move:Tired> You bleed from open wounds. You wish that your wounds would stop BLEEDING so much! o W C HP:Awful Mana:Cold Move:Tired> Alas, you cannot go that way... o W C HP:Awful Mana:Cold Move:Tired>down Alas, you cannot go that way... o W C HP:Awful Mana:Cold Move:Tired>west Dark Hallway *Ciryo the Noldorin Elf* is standing here (Shrouded). Exits: North East South West. * W C HP:Awful Mana:Cold Move:Tired>west west Domed Chamber Exits: East West. o W C HP:Awful Mana:Cold Move:Tired>The Guardroom The corpse of an orc-guard is lying here. The corpse of the orkish bodyguard is lying here. A strong, tall orc-guard is looking for non-orcs here. A strong, tall orc-guard is looking for non-orcs here. A huge orc bodyguard looks at you suspiciously. A sturdy pack horse is standing here. Exits: East West. * W C HP:Awful Mana:Cold Move:Tired> *Ciryo the Noldorin Elf* has arrived from the east. * W C HP:Awful Mana:Cold Move:Tired> *Ciryo the Noldorin Elf* begins some strange incantations... * W C HP:Awful Mana:Cold Move:Tired>east Domed Chamber Exits: East West. o W C HP:Awful Mana:Cold Move:Tired>west The Guardroom The corpse of an orc-guard is lying here. The corpse of the orkish bodyguard is lying here. A strong, tall orc-guard is looking for non-orcs here. A strong, tall orc-guard is looking for non-orcs here. A huge orc bodyguard looks at you suspiciously. A sturdy pack horse is standing here. *Ciryo the Noldorin Elf* is standing here (Shrouded). Exits: East West. * W C HP:Awful Mana:Cold Move:Tired> *Ciryo the Noldorin Elf* leaves east. A pack horse leaves east. * W C HP:Awful Mana:Cold Move:Tired> *Ciryo the Noldorin Elf* has arrived from the east. A pack horse has arrived from the east. * W C HP:Awful Mana:Cold Move:Tired> *Ciryo the Noldorin Elf* begins some strange incantations... * W C HP:Awful Mana:Cold Move:Tired>east Domed Chamber Exits: East West. o W C HP:Awful Mana:Cold Move:Tired> *Ciryo the Noldorin Elf* has arrived from the west. A pack horse has arrived from the west. * W C HP:Awful Mana:Cold Move:Tired> *Ciryo the Noldorin Elf* begins some strange incantations... * W C HP:Awful Mana:Cold Move:Tired>west The Guardroom The corpse of an orc-guard is lying here. The corpse of the orkish bodyguard is lying here. A strong, tall orc-guard is looking for non-orcs here. A strong, tall orc-guard is looking for non-orcs here. A huge orc bodyguard looks at you suspiciously. Exits: East West. * W C HP:Awful Mana:Cold Move:Tired> *Ciryo the Noldorin Elf* has arrived from the east. A pack horse has arrived from the east. The orkish bodyguard crushes *Ciryo the Noldorin Elf*'s body extremely hard. * W C HP:Awful Mana:Cold Move:Tired> *Ciryo the Noldorin Elf* begins some strange incantations... * W C HP:Awful Mana:Cold Move:Tired>east *a Dwarf* has arrived from the east. * W C HP:Awful Mana:Cold Move:Tired>Domed Chamber Exits: East West. Vanimeldë has arrived from the east. *a Dwarf* has arrived from the west. * W C HP:Awful Mana:Cold Move:Tired>east Vanimeldë begins some strange incantations... *a Dwarf* leaves west. * W C HP:Awful Mana:Cold Move:Tired>Dark Hallway Exits: North East South West. o W C HP:Awful Mana:Cold Move:Tired>north north By the Dark Altar Exits: North South. o W C HP:Awful Mana:Cold Move:Slow>north The Priest's Study A beer barrel has been left here. A grey leather-bound book has been left here. The corpse of the evil priest is lying here. A large bookshelf sits against the wall. Exits: South West. o W C HP:Awful Mana:Cold Move:Slow> Alas, you cannot go that way... o W C HP:Awful Mana:Cold Move:Slow>west The Hidden Passage Exits: East West. o W C HP:Awful Mana:Cold Move:Slow>west On a Landing A hungry warg stands here, sniffing around for flesh. Exits: East Up Down. o W C HP:Awful Mana:Cold Move:Slow>down Winding Stairwell Exits: Up Down. o W C HP:Awful Mana:Cold Move:Slow>down A Chamber in the Rock Exits: South Up. o W C HP:Awful Mana:Cold Move:Slow>south Underground Crypt Exits: North East South. o W C HP:Awful Mana:Cold Move:Slow>south Underground Crypt Exits: North East West. o W C HP:Awful Mana:Cold Move:Slow>south west Alas, you cannot go that way... o W C HP:Awful Mana:Cold Move:Slow>Underground Crypt Exits: East. o W C HP:Awful Mana:Cold Move:Slow>sc 34/407 hit, 12/70 mana, and 25/146 moves. o W C HP:Awful Mana:Cold Move:Slow>ccl cast 'cure light' You muster all of your concentration... Your scratches and bruises disappear. o W C HP:Bad Mana:Frozen Move:Slow> Vanimeldë has arrived from the east. * W C HP:Bad Mana:Frozen Move:Slow> Vanimeldë leaves east. You follow Vanimeldë. Underground Crypt * W C HP:Bad Mana:Frozen Move:Slow> Vanimeldë leaves west. You follow Vanimeldë. Underground Crypt * W C HP:Bad Mana:Frozen Move:Slow>tel vanimelde me awful Ok. * W C HP:Bad Mana:Frozen Move:Slow> Vanimeldë begins some strange incantations... * W C HP:Bad Mana:Frozen Move:Slow>sc 47/407 hit, 0/70 mana, and 26/146 moves. * W C HP:Bad Mana:Frozen Move:Slow> Vanimeldë utters the words 'judicandus gzfuajg' You begin to see scars fade away and a feeling of health comes over you. * W C HP:Bad Mana:Frozen Move:Slow> Vanimeldë begins some strange incantations... * W C HP:Bad Mana:Frozen Move:Slow>say and slow Ok. * W C HP:Bad Mana:Frozen Move:Slow> Vanimeldë utters the words 'judicandus gzfuajg' You begin to see scars fade away and a feeling of health comes over you. * W C HP:Wounded Mana:Frozen Move:Slow> Vanimeldë says 'go wimy' * W C HP:Wounded Mana:Frozen Move:Slow>sc 116/407 hit, 0/70 mana, and 28/146 moves. * W C HP:Wounded Mana:Frozen Move:Slow> Vanimeldë says 'dwarf wounded' * W C HP:Wounded Mana:Frozen Move:Slow>cha m wim Ok. * W C HP:Wounded Mana:Frozen Move:Slow>stat OB: 85%, DB: 26%, PB: 47%, Armour: 5%. Wimpy: 406. Mood: wimpy. Needed: 364,870 xp, 0 tp. Wp: 3. Gold: 9. Alert: normal. Affected by: - a deep wound at the right arm. - a light wound at the left leg. - a light wound at the right foot. - novoid - a light wound at the left hand. - panic - noquit * W C HP:Wounded Mana:Frozen Move:Slow> Vanimeldë leaves east. You follow Vanimeldë. Underground Crypt * W C HP:Wounded Mana:Frozen Move:Slow> Vanimeldë leaves east. You follow Vanimeldë. Underground Crypt * W C HP:Wounded Mana:Icy Move:Slow> Vanimeldë leaves up. You follow Vanimeldë. Narrow Winding Stair A shadow suddenly leaves its place on the wall, trying to reach your neck. * W C HP:Wounded Mana:Icy Move:Slow>say me wounded now Ok. Vanimeldë leaves down. You follow Vanimeldë. Underground Crypt * W C HP:Wounded Mana:Icy Move:Slow> Vanimeldë leaves west. You follow Vanimeldë. Underground Crypt * W C HP:Wounded Mana:Icy Move:Slow> Vanimeldë leaves north. You follow Vanimeldë. Underground Crypt * W C HP:Wounded Mana:Icy Move:Slow> Vanimeldë leaves north. You follow Vanimeldë. A Chamber in the Rock * W C HP:Wounded Mana:Icy Move:Slow>say u hit Vanimeldë leaves up. You follow Vanimeldë. Winding Stairwell Ok. * W C HP:Wounded Mana:Icy Move:Slow> Vanimeldë leaves up. You follow Vanimeldë. On a Landing A hungry warg stands here, sniffing around for flesh. * W C HP:Wounded Mana:Icy Move:Slow> Vanimeldë leaves east. You follow Vanimeldë. The Hidden Passage * W C HP:Wounded Mana:Icy Move:Slow> Vanimeldë leaves east. You follow Vanimeldë. The Priest's Study A beer barrel has been left here. A grey leather-bound book has been left here. The corpse of the evil priest is lying here. A large bookshelf sits against the wall. *a Dwarf* is standing here trying to concentrate. *Ciryo the Noldorin Elf* is standing here. * W C HP:Wounded Mana:Icy Move:Slow> Vanimeldë begins some strange incantations... * W C HP:Wounded Mana:Icy Move:Slow> *a Dwarf* begins some strange incantations... * W C HP:Wounded Mana:Icy Move:Slow>leader = vanimelde leader = vanimelde Vanimeldë utters the words 'diesilla barh' *a Dwarf* staggers back as the lightning bolt sent by Vanimeldë hits him. Vanimeldë tries to pierce *a Dwarf*, but he parries successfully. * W C HP:Wounded Mana:Icy Move:Slow> *a Dwarf* begins some strange incantations... *Ciryo the Noldorin Elf* leaves south. * W C HP:Wounded Mana:Icy Move:Slow>assist vanimelde You are too afraid. * W C HP:Wounded Mana:Icy Move:Slow>assist vanimelde *a Dwarf* panics, and attempts to flee. * W C HP:Wounded Mana:Icy Move:Slow> You are too afraid. *Ciryo the Noldorin Elf* has arrived from the south. * W C HP:Wounded Mana:Icy Move:Slow> *Ciryo the Noldorin Elf* begins some strange incantations... * W C HP:Wounded Mana:Icy Move:Slow>100 Vanimeldë swiftly dodges *a Dwarf*'s attempt to smite her. * W C HP:Wounded Mana:Icy Move:Slow>assist vanimelde cha wim 100 Wimpy set to: 100 * W C HP:Wounded Mana:Icy Move:Slow> You assist Vanimeldë. *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves west. * W C HP:Wounded Mana:Icy Move:Slow>assist vanimelde *a Dwarf* has arrived from the west. * W C HP:Wounded Mana:Icy Move:Slow> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves west. *Ciryo the Noldorin Elf* utters the word 'yufzbarr' *Ciryo the Noldorin Elf*'s fireball completely envelops you, causing infernal pain. You wish that your wounds would stop BLEEDING so much! *Ciryo the Noldorin Elf* tries to slash you, but your parry is successful. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Mana:Icy Move:Slow *Ciryo the Noldorin Elf*:Fine> *a Dwarf* has arrived from the west. Vanimeldë closes the door. * W C HP:Bad Mana:Icy Move:Slow *Ciryo the Noldorin Elf*:Fine>No way! You are fighting for your life! *a Dwarf* panics, and attempts to flee. * W C HP:Bad Mana:Icy Move:Slow *Ciryo the Noldorin Elf*:Fine> *a Dwarf* panics, and attempts to flee. * W C HP:Bad Mana:Icy Move:Slow *Ciryo the Noldorin Elf*:Fine> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves west. PANIC! You can't quit the fight! * W C HP:Bad Mana:Icy Move:Slow *Ciryo the Noldorin Elf*:Fine> You flee head over heels. The Hidden Passage *a Dwarf* is standing here. Exits: East West. Saving Nacs. * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* leaves west. o W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* has arrived from the west. Vanimeldë has arrived from the east. * W C HP:Bad Mana:Icy Move:Slow> Vanimeldë begins some strange incantations... * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* leaves east. * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* has arrived from the east. * W C HP:Bad Mana:Icy Move:Slow>sc Vanimeldë leaves east. You follow Vanimeldë. The Priest's Study A beer barrel has been left here. A grey leather-bound book has been left here. The corpse of the evil priest is lying here. A large bookshelf sits against the wall. *Ciryo the Noldorin Elf* is standing here. * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* has arrived from the west. * W C HP:Bad Mana:Icy Move:Slow> Vanimeldë leaves west. You follow Vanimeldë. The Hidden Passage * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* has arrived from the east. *Ciryo the Noldorin Elf* has arrived from the east. * W C HP:Bad Mana:Icy Move:Slow>79/407 hit, 2/70 mana, and 21/146 moves. * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* leaves east. *Ciryo the Noldorin Elf* leaves east. * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* has arrived from the east. * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* leaves west. * W C HP:Bad Mana:Icy Move:Slow> Vanimeldë closes the curtain. door2 = curtain * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* has arrived from the west. * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* smites your head extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Mana:Icy Move:Slow *a Dwarf*:Wounded>cha wim 10 You bleed from open wounds. You wish that your wounds would stop BLEEDING so much! You flee head over heels. On a Landing A hungry warg stands here, sniffing around for flesh. Exits: East Up Down. o W C HP:Bad Mana:Icy Move:Slow>l Wimpy set to: 10 o W C HP:Bad Mana:Icy Move:Slow>*a Dwarf* has arrived from the east. On a Landing A hungry warg stands here, sniffing around for flesh. *a Dwarf* is standing here. * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves east. o W C HP:Bad Mana:Icy Move:Slow>east The Hidden Passage Vanimeldë the Black Númenórean is standing here trying to concentrate. *a Dwarf* is standing here. Exits: East West. *a Dwarf* leaves west. * W C HP:Bad Mana:Icy Move:Slow>east The curtain seems to be closed. door = curtain * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* has arrived from the west. Vanimeldë utters the words 'braqt eaaf' * W C HP:Bad Mana:Icy Move:Slow> *a Dwarf* quickly approaches, trying to smite you. * W C HP:Bad Mana:Icy Move:Slow *a Dwarf*:Wounded> You smite *a Dwarf*'s left arm extremely hard and shatter it. * W C HP:Bad Mana:Icy Move:Slow *a Dwarf*:Bad> The curtain is opened from the other side. *a Dwarf* smites your body extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! * W C HP:Awful Mana:Icy Move:Slow *a Dwarf*:Bad> *Ciryo the Noldorin Elf* has arrived from the east. * W C HP:Awful Mana:Icy Move:Slow *a Dwarf*:Bad>f *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves east. * W C HP:Awful Mana:Icy Move:Slow> You flee head over heels. PANIC! You couldn't escape! *a Dwarf* has arrived from the east. * W C HP:Awful Mana:Icy Move:Slow> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves east. *Ciryo the Noldorin Elf* begins some strange incantations... * W C HP:Awful Mana:Icy Move:Slow> *a Dwarf* has arrived from the east. * W C HP:Awful Mana:Icy Move:Slow>west west Vanimeldë barely pierces *a Dwarf*'s left foot and tickles it. On a Landing A hungry warg stands here, sniffing around for flesh. Exits: East Up Down. o W C HP:Awful Mana:Icy Move:Slow> Alas, you cannot go that way... o W C HP:Awful Mana:Icy Move:Slow> *a Dwarf* has arrived from the east. * W C HP:Awful Mana:Icy Move:Slow> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves up. o W C HP:Awful Mana:Icy Move:Slow> *Ciryo the Noldorin Elf* has arrived from the east. * W C HP:Awful Mana:Icy Move:Slow> *Ciryo the Noldorin Elf* begins some strange incantations... * W C HP:Awful Mana:Icy Move:Slow>down down Vanimeldë has arrived from the east. Winding Stairwell Exits: Up Down. o W C HP:Awful Mana:Icy Move:Slow>A Chamber in the Rock Exits: South Up. o W C HP:Awful Mana:Icy Move:Slow>south Underground Crypt Exits: North East South. o W C HP:Awful Mana:Icy Move:Slow>west Alas, you cannot go that way... o W C HP:Awful Mana:Icy Move:Slow>south west Vanimeldë narrates 'dwat kad' Underground Crypt Exits: North East West. o W C HP:Awful Mana:Icy Move:Slow>Underground Crypt Exits: East. o W C HP:Awful Mana:Icy Move:Slow>sc 24/407 hit, 3/70 mana, and 19/146 moves. o W C HP:Awful Mana:Icy Move:Slow>nar me awful Ok. o W C HP:Awful Mana:Icy Move:Slow>sc 25/407 hit, 3/70 mana, and 17/146 moves. o W C HP:Awful Mana:Icy Move:Slow>whe Players in your zone -------------------- Nacs - Underground Crypt Vanimeldë - A Chamber in the Rock o W C HP:Awful Mana:Icy Move:Slow>sc 25/407 hit, 3/70 mana, and 18/146 moves. o W C HP:Awful Mana:Icy Move:Slow> Vanimeldë has arrived from the east. * W C HP:Awful Mana:Icy Move:Slow>sc 25/407 hit, 3/70 mana, and 19/146 moves. * W C HP:Awful Mana:Icy Move:Slow> Madcat tells you 'jooxe!!!!!' /means run tell = Madcat Vanimeldë says 'hit hit' * W C HP:Awful Mana:Icy Move:Slow> Nazghol narrates 'well fucking where?' * W C HP:Awful Mana:Icy Move:Slow> Vanimeldë says 'icy' * W C HP:Awful Mana:Icy Move:Slow>cha m wim Ok. * W C HP:Awful Mana:Icy Move:Slow>sc 26/407 hit, 4/70 mana, and 20/146 moves. * W C HP:Awful Mana:Icy Move:Slow> Vanimeldë says 'flee when they enter' * W C HP:Awful Mana:Icy Move:Slow>say 26 hp Vanimeldë says 'got flask?' * W C HP:Awful Mana:Icy Move:Slow> Ok. * W C HP:Awful Mana:Icy Move:Slow>say no Ok. * W C HP:Awful Mana:Icy Move:Slow>sc 28/407 hit, 4/70 mana, and 23/146 moves. * W C HP:Awful Mana:Icy Move:Slow>sc 29/407 hit, 4/70 mana, and 24/146 moves. * W C HP:Awful Mana:Icy Move:Slow>l Underground Crypt Vanimeldë the Black Númenórean is standing here. * W C HP:Awful Mana:Icy Move:Slow>sc 29/407 hit, 4/70 mana, and 25/146 moves. * W C HP:Awful Mana:Icy Move:Slow>get purplescroll sack ---- forgot that :(((( recite purple You get a purple scroll from a large sack. * W C HP:Awful Mana:Icy Move:Slow> You recite a purple scroll which dissolves. You start glowing. Nacs creates a noxious cloud around you! You create a noxious cloud around him. You ignore the effects. Nothing happens. * W C HP:Awful Mana:Icy Move:Slow>say fuck Ok. Vanimeldë says 'good' * W C HP:Awful Mana:Icy Move:Slow> Vanimeldë giggles. * W C HP:Awful Mana:Icy Move:Slow>sc 30/407 hit, 5/70 mana, and 27/146 moves. * W C HP:Awful Mana:Icy Move:Slow>gig You giggle. * W C HP:Awful Mana:Icy Move:Slow>sc 31/407 hit, 5/70 mana, and 28/146 moves. * W C HP:Awful Mana:Icy Move:Slow>stat OB: 83%, DB: 26%, PB: 46%, Armour: 5%. Wimpy: 10. Mood: wimpy. Needed: 364,870 xp, 0 tp. Wp: 3. Gold: 9. Alert: normal. Affected by: - sanctuary - a deep wound at the right arm. - a light wound at the left leg. - a light wound at the right foot. - novoid - a light wound at the left hand. - panic - noquit * W C HP:Awful Mana:Icy Move:Slow> Vanimeldë gets a flask of orkish draught from a sable pouch. * W C HP:Awful Mana:Icy Move:Slow>sc 32/407 hit, 5/70 mana, and 29/146 moves. * W C HP:Awful Mana:Icy Move:Slow> Vanimeldë gives you a flask of orkish draught. * W C HP:Awful Mana:Icy Move:Tired>sc 32/407 hit, 5/70 mana, and 30/146 moves. * W C HP:Awful Mana:Icy Move:Tired>say thanks Ok. * W C HP:Awful Mana:Icy Move:Tired>sc Vanimeldë begins some strange incantations... * W C HP:Awful Mana:Icy Move:Tired>33/407 hit, 5/70 mana, and 31/146 moves. * W C HP:Awful Mana:Icy Move:Tired> Vanimeldë utters the words 'judicandus gzfuajg' You begin to see scars fade away and a feeling of health comes over you. * W C HP:Bad Mana:Icy Move:Tired> Vanimeldë says 'I hit dwarf' * W C HP:Bad Mana:Icy Move:Tired> Zloun narrates 'any bn was at Dip on pack 3 ticks ?' * W C HP:Bad Mana:Icy Move:Tired>cha wim 0 Vanimeldë says 'hit him once and flee' * W C HP:Bad Mana:Icy Move:Tired>Wimpy set to: 0 * W C HP:Bad Mana:Icy Move:Tired>nod You feel bolder. You bleed from open wounds. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Mana:Icy Move:Tired> You nod solemnly. * W C HP:Bad Mana:Icy Move:Tired>cha m agg Ok. * W C HP:Bad Mana:Icy Move:Tired> Vanimeldë leaves east. You follow Vanimeldë. Underground Crypt * W C HP:Bad Mana:Icy Move:Tired> Vanimeldë leaves north. You follow Vanimeldë. Underground Crypt * W C HP:Bad Mana:Icy Move:Tired> Vanimeldë leaves north. You follow Vanimeldë. A Chamber in the Rock * W C HP:Bad Mana:Icy Move:Tired>aaa Vanimeldë leaves up. You follow Vanimeldë. Winding Stairwell Arglebargle, glop-glyf!?! * W C HP:Bad Mana:Icy Move:Tired>assist vanimelde You cannot assist someone who is not fighting. * W C HP:Bad Mana:Icy Move:Tired> Vanimeldë leaves up. You follow Vanimeldë. On a Landing * W C HP:Bad Mana:Icy Move:Tired> Vanimeldë leaves east. You follow Vanimeldë. The Hidden Passage A hungry warg stands here, sniffing around for flesh. * W C HP:Bad Mana:Icy Move:Tired> Vanimeldë leaves east. You follow Vanimeldë. The Priest's Study A beer barrel has been left here. A grey leather-bound book has been left here. The corpse of the evil priest is lying here. A large bookshelf sits against the wall. * W C HP:Bad Mana:Icy Move:Tired> Vanimeldë leaves south. You follow Vanimeldë. By the Dark Altar A spirit floats towards you and howls with an evil laughter. * W C HP:Bad Mana:Icy Move:Tired> A spirit tries to hit Vanimeldë, but she parries successfully. * W C HP:Bad Mana:Icy Move:Tired> Vanimeldë panics, and attempts to flee. Vanimeldë leaves north. o W C HP:Bad Mana:Icy Move:Tired> Vanimeldë has arrived from the north. * W C HP:Bad Mana:Icy Move:Tired> Vanimeldë leaves south. You follow Vanimeldë. Dark Hallway * W C HP:Bad Mana:Icy Move:Tired> Vanimeldë leaves south. You follow Vanimeldë. Dark Hallway A sturdy pack horse is standing here. * W C HP:Bad Mana:Icy Move:Slow> Vanimeldë leaves north. You follow Vanimeldë. Dark Hallway * W C HP:Bad Mana:Icy Move:Slow> Vanimeldë leaves west. You follow Vanimeldë. Domed Chamber * W C HP:Bad Mana:Icy Move:Slow> Vanimeldë leaves west. You follow Vanimeldë. The Guardroom The corpse of an orc-guard is lying here. The corpse of the orkish bodyguard is lying here. A strong, tall orc-guard is looking for non-orcs here. A strong, tall orc-guard is looking for non-orcs here. A huge orc bodyguard looks at you suspiciously. * W C HP:Bad Mana:Icy Move:Slow> Vanimeldë leaves east. You follow Vanimeldë. Domed Chamber * W C HP:Bad Mana:Icy Move:Slow> Vanimeldë leaves east. You follow Vanimeldë. Dark Hallway * W C HP:Bad Mana:Icy Move:Slow> Vanimeldë leaves east. You follow Vanimeldë. Small Chamber * W C HP:Bad Mana:Icy Move:Slow> Vanimeldë leaves down. You follow Vanimeldë. Narrow Winding Stair A shadow suddenly leaves its place on the wall, trying to reach your neck. * W C HP:Bad Mana:Icy Move:Slow> Vanimeldë leaves east. You follow Vanimeldë. Forest under the Ridge *Relim the Dúnadan Man* is standing here. *a Dwarf* is standing here (Glowing). *Ciryo the Noldorin Elf* is standing here. * W C HP:Bad Mana:Icy Move:Slow>assist vanimelde Vanimeldë leaves west. You follow Vanimeldë. Narrow Winding Stair A shadow suddenly leaves its place on the wall, trying to reach your neck. You cannot assist someone who is not fighting. * W C HP:Bad Mana:Cold Move:Slow>assist vanimelde You cannot assist someone who is not fighting. * W C HP:Bad Mana:Cold Move:Slow>assist vanimelde You cannot assist someone who is not fighting. Vanimeldë leaves up. You follow Vanimeldë. Small Chamber * W C HP:Bad Mana:Cold Move:Slow>assist vanimelde Vanimeldë leaves down. You follow Vanimeldë. Narrow Winding Stair A shadow suddenly leaves its place on the wall, trying to reach your neck. *a Dwarf* is standing here (Glowing). *Ciryo the Noldorin Elf* is standing here. * W C HP:Bad Mana:Cold Move:Slow>*a Dwarf* smites your right foot extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! No way! You are fighting for your life! A shadow tries to hit *a Dwarf*, but he parries successfully. * W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Wounded>assist vanimelde Vanimeldë leaves east. * W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Wounded>No way! You are fighting for your life! * W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Wounded>assist vanimelde No way! You are fighting for your life! * W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Wounded>assist vanimelde You smite *a Dwarf*'s left arm extremely hard and shatter it. * W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Bad>No way! You are fighting for your life! * W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Bad> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves east. * W C HP:Bad Mana:Cold Move:Slow>f Vanimeldë narrates 'out' * W C HP:Bad Mana:Cold Move:Slow> You flee head over heels. Forest under the Ridge *Relim the Dúnadan Man* is standing here. Vanimeldë the Black Númenórean is standing here. Exits: North East South West Up. * W C HP:Bad Mana:Cold Move:Slow>west *Relim the Dúnadan Man* looks around slowly as if looking for something hidden in the room. *Ciryo the Noldorin Elf* has arrived from the west. * W C HP:Bad Mana:Cold Move:Slow>west *Ciryo the Noldorin Elf* begins some strange incantations... Narrow Winding Stair A shadow suddenly leaves its place on the wall, trying to reach your neck. Exits: East Up Down. o W C HP:Bad Mana:Cold Move:Slow> Alas, you cannot go that way... o W C HP:Bad Mana:Cold Move:Slow>west down Alas, you cannot go that way... o W C HP:Bad Mana:Cold Move:Slow>Underground Crypt Exits: North West Up. o W C HP:Bad Mana:Cold Move:Slow>east Alas, you cannot go that way... o W C HP:Bad Mana:Cold Move:Slow>up east Narrow Winding Stair A shadow suddenly leaves its place on the wall, trying to reach your neck. *Ciryo the Noldorin Elf* is standing here. Exits: East Up Down. * W C HP:Bad Mana:Cold Move:Slow>Forest under the Ridge *Relim the Dúnadan Man* is standing here. *a Dwarf* is standing here (Glowing). Exits: North East South West Up. *a Dwarf* leaves south. * W C HP:Bad Mana:Cold Move:Slow> *a Dwarf* has arrived from the south. *Ciryo the Noldorin Elf* has arrived from the west. * W C HP:Bad Mana:Cold Move:Slow>east *a Dwarf* smites your body extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! Vanimeldë narrates 'uun warrenw' * W C HP:Awful Mana:Cold Move:Slow *a Dwarf*:Bad>No way! You are fighting for your life! You smite *a Dwarf*'s body extremely hard and shatter it. * W C HP:Awful Mana:Cold Move:Slow *a Dwarf*:Bad> *Relim the Dúnadan Man* pierces your left leg very hard and shatters it. You are incapacitated and will slowly die, if not aided. * W C HP:Dying Mana:Cold Move:Slow *a Dwarf*:Bad>f You are in a pretty bad shape, unable to do anything! * W C HP:Dying Mana:Cold Move:Slow *a Dwarf*:Bad> You are dead! Sorry... o W C HP:Awful Mana:Cold Move:Slow> Vanimeldë tells you 'get safe' tell = Vanimeldë * W C HP:Awful Mana:Cold Move:Slow>l Hall of Orcs The remainders of a disgusting elf-stew cover the ground. A large fountain, made from grey stone, pours water from its centre. A musty bread has been left here. A pot full of the half-decayed remains of an elf is here. * W C HP:Awful Mana:Cold Move:Tired> ALL I HAVE TO SAY IS WIMPS