Ok I have been dicking around for about 4 hours RL, just clearing eregion, then tharbad area, malardil, tree village, morthan and then Big John. I was getting pretty bored as I had seen zero pukes and decided to head back to Malardil to rest the day and then head on home the next night. After clearing some of the mobs there I ran across a little hobbit who was doing something very strange.... * W C HP:Hurt>Bodyguard's Chamber *a Hobbit* is standing here picking a lock. Exits: North East South West. * W C HP:Hurt> *a Hobbit* skillfully picks the lock of the trapdoor. * W C HP:Hurt>Target set to: hobbit *a Hobbit* opens the trapdoor. * W C HP:Hurt> *a Hobbit* leaves ~<~<~< U P ~>~>~>. <== Come back!! Actually ermm dont bring any friends with you... * W C HP:Hurt>k hobbit They aren't here. * W C HP:Hurt>flush q You begin to search ... You didn't find anyone. * W C HP:Hurt>lo u The trapdoor is open. * W C HP:Hurt>nar i need help malardil <== Ok, I know as well as anyone flush q that I am going to get trapped Ok. here now... * W C HP:Hurt> You begin to search ... You didn't find anyone. * W C HP:Hurt>rem cloak wear fur You stop using a forest green cloak. * W C HP:Hurt>e You wear a black warg fur about your body. <== Yah OB OB OB!! * W C HP:Hurt>At the Top of a Spiral Stair The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. A small rat runs about, oblivious to your presence. Exits: West Down. * W C HP:Hurt> Vanimeldë narrates 'how fany malarbil?' <== ermm one.... * W C HP:Hurt> Saving Reef. * W C HP:Hurt>d d In the Hall of Heroes Exits: West Up Down. * W C HP:Hurt>The Castle Kitchens A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Hurt> Mopi tells you 'how many on you? :P' <== A veritable host...except they..left... * W C HP:Hurt>nar dunno, just saw hobbit u u w Ok. * W C HP:Hurt>In the Hall of Heroes Exits: West Up Down. * W C HP:Hurt>At the Top of a Spiral Stair The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. A small rat runs about, oblivious to your presence. Exits: West Down. * W C HP:Hurt Move:Tired>Bodyguard's Chamber *Aschit the Beorning Man* is standing here. <== woohoo make that 2! Exits: North East South West Up. * W C HP:Hurt Move:Tired> *Aschit the Beorning Man* leaves ~<~<~< E A S T ~>~>~>. * W C HP:Hurt Move:Tired>e e d d At the Top of a Spiral Stair The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. A small rat runs about, oblivious to your presence. Exits: West Down. * W C HP:Hurt Move:Tired> Alas, you cannot go that way... * W C HP:Hurt Move:Tired>In the Hall of Heroes Exits: West Up Down. * W C HP:Hurt Move:Tired>The Castle Kitchens A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Hurt Move:Tired> Mopi tells you 'gets hot! :)' <== I am always hot tiger.. * W C HP:Hurt Move:Tired>nar and aschit Ok. * W C HP:Hurt Move:Tired>u u u In the Hall of Heroes Exits: West Up Down. * W C HP:Hurt Move:Tired>At the Top of a Spiral Stair The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. A small rat runs about, oblivious to your presence. Exits: West Down. * W C HP:Hurt Move:Tired> Alas, you cannot go that way... * W C HP:Hurt Move:Tired>w open door Bodyguard's Chamber Exits: North East South West Up. * W C HP:Hurt Move:Tired>n Ok. * W C HP:Hurt Move:Tired>Royal Bedrooms Exits: South. o W C HP:Hurt Move:Tired>Door set to: door <== Ok, maybe I could trap one in flush q in the bedroom, its cosy in here You begin to search ... too. Gimilzór narrates 'w ford' You didn't find anyone. o W C HP:Hurt Move:Tired> You begin to search ... You didn't find anyone. o W C HP:Hurt Move:Tired>flush q time You begin to search ... You didn't find anyone. o W C HP:Hurt Move:Tired>According to the Dúnadan calendar, it is: 12pm on Hevensday, the 9th of Solmath, Year 3007 of the Third Age. <== 5 ticks to night.. The present Tan Istar, Lord of the Istari Council is Graven. Reef = RIP? Real time is Mon Jul 31 14:53:13 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o W C HP:Hurt Move:Tired>flush q You begin to search ... You didn't find anyone. o W C HP:Hurt Move:Slow>s e d d Bodyguard's Chamber Exits: North East South West Up. <== Bah got bored of that, besides I am SLOOOW * W C HP:Hurt Move:Slow>At the Top of a Spiral Stair The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. Exits: West Down. * W C HP:Hurt Move:Slow>In the Hall of Heroes A small rat runs about, oblivious to your presence. A small rat runs about, oblivious to your presence. Exits: West Up Down. * W C HP:Hurt Move:Slow>The Castle Kitchens A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. A small vicious black rat squeaks at you for disturbing it. Exits: West Up Down. * W C HP:Hurt Move:Slow> A vicious rat fails to hit you. * W C HP:Hurt Move:Slow a vicious rat:Healthy> You hit a vicious rat's body extremely hard and shatter it. You receive your share of experience. **Yawn** Boring kill, wasn't it? Your blood freezes as you hear a vicious rat's death cry. <== EXP!! A vicious rat is dead! R.I.P. * W C HP:Hurt Move:Slow>stare w You stare at the sky. * W C HP:Hurt Move:Slow>The Entrance Hall A small vicious black rat squeaks at you for disturbing it. Exits: East West Up. You suddenly notice the rogue. * W C HP:Hurt Move:Slow>e The rogue tries to sneak behind you! <== I dont like people sneaking around behind me, you never know what they are up to. * W C HP:Hurt Move:Slow>The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Hurt Move:Slow> A vicious rat has arrived from the west. * W C HP:Hurt Move:Slow>d Storage Room and Wine Cellar A small barrel made of aged oak and strong iron hoops stands here. A chunk of salt is here. You see two large pieces of raw meat on the ground. A large sack containing pepper lies on the ground. There are two strips of dried meat here. Exits: Up. o W C HP:Hurt Move:Slow>sc 415/629 hit, and 28/134 moves. o W C HP:Hurt Move:Slow>time According to the Dúnadan calendar, it is: 12pm on Hevensday, the 9th of Solmath, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Mon Jul 31 14:53:35 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o W C HP:Hurt Move:Slow>sa damn moves <== You said it bad boy.... emote seethes 'damn moves' Ok. Gimilzór narrates 'FUCKGNG CUCIL!' <== Gimilzor isnt a happy camper. o W C HP:Hurt Move:Tired>u The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Hurt Move:Tired>u Gimilzór narrates 'doasvt let me dolg' <== Heh, how selfish! * W C HP:Hurt Move:Tired>In the Hall of Heroes A small vicious black rat squeaks at you for disturbing it. Exits: West Up Down. * W C HP:Hurt Move:Tired> A vicious rat fails to hit you. * W C HP:Hurt Move:Tired a vicious rat:Healthy>u You hit a vicious rat's left hindleg extremely hard and shatter it. Your victim is shocked by your hit! You receive your share of experience. It's really not interesting anymore! Your blood freezes as you hear a vicious rat's death cry. A vicious rat is dead! R.I.P. * W C HP:Hurt Move:Tired> A young rat has arrived from the west. * W C HP:Hurt Move:Tired>At the Top of a Spiral Stair The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. A small rat runs about, oblivious to your presence. Exits: West Down. * W C HP:Hurt Move:Tired>k rat * W C HP:Hurt Move:Tired> You hit a young rat's body extremely hard and shatter it. Your victim is shocked by your hit! You receive your share of experience. **Yawn** Boring kill, wasn't it? Your blood freezes as you hear a young rat's death cry. A young rat is dead! R.I.P. * W C HP:Hurt Move:Tired>w Vanimeldë tells you 'I'm to far off.' <== No prob big fella, I dont mind dying, besides Im getting tired RL. * W C HP:Hurt Move:Tired>Bodyguard's Chamber Exits: North East South West Up. * W C HP:Hurt Move:Tired> You suddenly notice a diminutive rogue. * W C HP:Hurt Move:Tired> A diminutive rogue lightly pierces your right foot and tickles it. * W C HP:Hurt Move:Tired a diminutive rogue:Healthy> You hit a diminutive rogue's right foot extremely hard and shatter it. * W C HP:Hurt Move:Tired a diminutive rogue:Fine> Vanimeldë tells you 'sorry' * W C HP:Hurt Move:Tired a diminutive rogue:Fine> You hit a diminutive rogue's left arm extremely hard and shatter it. * W C HP:Hurt Move:Tired a diminutive rogue:Hurt> A diminutive rogue lightly pierces your right arm and tickles it. * W C HP:Hurt Move:Tired a diminutive rogue:Hurt>tel vanimelde no prob You hit a diminutive rogue's body extremely hard and shatter it. Your victim is shocked by your hit! * W C HP:Hurt Move:Tired a diminutive rogue:Bad> Ok. * W C HP:Hurt Move:Tired a diminutive rogue:Bad> A diminutive rogue lightly pierces your head and tickles it. * W C HP:Hurt Move:Tired a diminutive rogue:Bad> Gimilzór narrates 'whori rea yaou orl?' * W C HP:Hurt Move:Tired a diminutive rogue:Bad> You hit a diminutive rogue's right arm extremely hard and shatter it. A diminutive rogue is mortally wounded and will die soon if not aided. * W C HP:Hurt Move:Tired a diminutive rogue:Dying> You hit a diminutive rogue's body extremely hard and shatter it. You receive your share of experience. It begins to be automatic... <== Bah I should stop exping Malardil. Your blood freezes as you hear a diminutive rogue's death cry. A diminutive rogue is dead! R.I.P. * W C HP:Hurt Move:Tired>g w get coins corpse You get a pile of coins from the corpse of a diminutive rogue. There was 8 silver pennies. * W C HP:Hurt Move:Tired>The Grey Room Exits: East. o W C HP:Hurt Move:Tired>e Bodyguard's Chamber The corpse of a diminutive rogue is lying here. Exits: North East South West Up. * W C HP:Hurt Move:Tired>s The Blue Vault A simple servant goes quietly about her duties. Exits: North. * W C HP:Hurt Move:Tired>n n Bodyguard's Chamber The corpse of a diminutive rogue is lying here. Exits: North East South West Up. * W C HP:Hurt Move:Tired>Royal Bedrooms Exits: South. o W C HP:Hurt Move:Tired>sc 427/629 hit, and 34/134 moves. o W C HP:Hurt Move:Tired>think sa dang Careful, you might hurt yourself! <== About here I was wondering what the hell was going on, ohh and yes I do o W C HP:Hurt Move:Tired>time talk to myself...its normal right? emote seethes 'dang' Ok. o W C HP:Hurt Move:Tired>According to the Dúnadan calendar, it is: 1pm on Hevensday, the 9th of Solmath, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Mon Jul 31 14:54:24 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o W C HP:Hurt Move:Tired>stat OB: 127%, DB: 19%, PB: -5%, Armour: 1%. Wimpy: 0. Mood: aggressive. <== Fear me!! Needed: 138,082 xp, 0 tp. Wp: 8. Gold: 29. Alert: normal. Affected by: - novoid - noquit - a light wound at the left arm. - a light wound at the right foot. o W C HP:Hurt Move:Tired> Mirabella sings 'My cats name... is Maceo, hes a little man.. in.. a.. cats body' <== cute o W C HP:Hurt Move:Tired>stare You stare at the sky. o W C HP:Hurt Move:Tired>rem fur wear cloak You stop using a black warg fur. o W C HP:Hurt Move:Tired>s You wear a forest green cloak about your body. <== Figure they left and I will run home! o W C HP:Hurt Move:Tired>e Bodyguard's Chamber The corpse of a diminutive rogue is lying here. Exits: North East South West Up. * W C HP:Hurt Move:Tired>At the Top of a Spiral Stair The corpse of a young rat is lying here. The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. Exits: West Down. * W C HP:Hurt Move:Tired>d d In the Hall of Heroes The corpse of a vicious rat is lying here. Exits: West Up Down. * W C HP:Hurt Move:Tired>The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Hurt Move:Tired>w k rat The Entrance Hall A small rat runs about, oblivious to your presence. Exits: East West Up. You suddenly notice the rogue. * W C HP:Fine Move:Tired>* W C HP:Fine Move:Tired> You hit a young rat's head extremely hard and shatter it. You receive your share of experience. **Yawn** Boring kill, wasn't it? Your blood freezes as you hear a young rat's death cry. A young rat is dead! R.I.P. * W C HP:Fine Move:Tired> The rogue tries to sneak behind you! * W C HP:Fine Move:Tired>e The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Fine Move:Tired>d Storage Room and Wine Cellar A small barrel made of aged oak and strong iron hoops stands here. A chunk of salt is here. There are two large pieces of raw meat here. A large sack containing pepper lies on the ground. You see two strips of dried meat on the ground. Exits: Up. o W C HP:Fine Move:Tired>u w The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Fine Move:Tired>k rogue The Entrance Hall The corpse of a young rat is lying here. A scrawny, yet muscular man skulks around. Exits: East West Up. * W C HP:Fine Move:Tired> The rogue barely pierces your left leg and tickles it. * W C HP:Fine Move:Tired the rogue:Healthy> You're already fighting! * W C HP:Fine Move:Tired the rogue:Healthy> You hit the rogue's right arm extremely hard and shatter it. * W C HP:Fine Move:Tired the rogue:Fine> The rogue pierces your left hand and tickles it. * W C HP:Hurt Move:Tired the rogue:Fine>lick rogue You hit the rogue's right foot extremely hard. * W C HP:Hurt Move:Tired the rogue:Hurt> You lick him. * W C HP:Hurt Move:Tired the rogue:Hurt> You hit the rogue's head extremely hard and shatter it. * W C HP:Fine Move:Tired the rogue:Wounded>whois aschit Aschit thinks sneak changes blow is a Man. <== You can catch me! Aschit only hunts tps now, since it is the only thing I can catch, thanks to all the #$@#$@#$@ wonderful new changes designed to ruin thieves. The rogue pierces your body and tickles it. * W C HP:Hurt Move:Tired the rogue:Wounded> You hit the rogue's body extremely hard and shatter it. * W C HP:Hurt Move:Tired the rogue:Awful> The rogue barely pierces your right leg and tickles it. * W C HP:Hurt Move:Tired the rogue:Awful> You hit the rogue's right foot extremely hard and shatter it. You receive your share of experience. It begins to be automatic... Your blood freezes as you hear the rogue's death cry. The rogue is dead! R.I.P. * W C HP:Hurt Move:Tired>g e get coins corpse You get a pile of coins from the corpse of the rogue. There was 7 silver pennies and 50 copper pennies. * W C HP:Hurt Move:Tired>The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Hurt Move:Tired>u u In the Hall of Heroes The corpse of a vicious rat is lying here. Exits: West Up Down. * W C HP:Hurt Move:Tired>At the Top of a Spiral Stair The corpse of a young rat is lying here. The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. Exits: West Down. * W C HP:Hurt Move:Tired>w Bodyguard's Chamber The corpse of a diminutive rogue is lying here. Exits: North East South West Up. * W C HP:Fine Move:Tired>close trapdoor Ok. * W C HP:Fine Move:Tired> Saving Reef. * W C HP:Fine Move:Tired>Door set to: trapdoor time According to the Dúnadan calendar, it is: 2pm on Hevensday, the 9th of Solmath, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Mon Jul 31 14:55:25 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT * W C HP:Fine Move:Tired>sc think 450/629 hit, and 46/134 moves. * W C HP:Fine Move:Tired>Careful, you might hurt yourself! * W C HP:Fine Move:Tired>sa this is strange emote seethes 'this is strange' <== Hmm I should stop this talking Ok. to myself.... * W C HP:Fine Move:Tired>sa cmon moves emote seethes 'cmon moves' Ok. * W C HP:Fine Move:Tired>sa we can do it emote seethes 'we can do it' <== Motivational chat for me moves. Ok. * W C HP:Fine>inv eq You are carrying: a black warg fur (used) a war mattock * W C HP:Fine> You are using: <worn on head> a hard leather cap (ragged) <worn on body> a thin, soft leather jerkin (ragged) <worn about body> a forest green cloak (used) <worn on arms> a pair of soft leather sleeves (ragged) <worn on hands> a thin pair of leather gloves (ragged) <worn on legs> a thin pair of soft leather trousers (ragged) <worn on feet> a pair of smooth, black boots <worn around neck> a grotesque necklace with a pair of ears <worn around neck> a studded leather collar (brand new) <worn on wrist> a huge silvery bracer <worn on wrist> a keyring with several keys and a set of lock picks <worn on back> a leather backpack <worn as belt> a broad silver belt <worn on belt> a gem-inlaid knife (brand new) <worn on belt> a water skin <worn on belt> the scalp of Reef <worn on belt> a belt pouch * W C HP:Fine>inf You are a female Mountain Troll. You are 45 years, 10 months, and 10 days old. You have played 26 days and 16 hours (real time). This ranks you as Reef Surfer, the Grommet.... (level 32). You are six feet ten and weigh thirty-five stone and nine pounds. Perception: vision 28, hearing 25, smell 26. Alertness: normal. You are totally corrupted by the Evilness of Morgoth! You are carrying ninety-three pounds of equipment. A tad uncomfortable, but no problem. Your base abilities are: Str:24 Int:4 Wis:2 Dex:15 Con:22 Wil:12 Per:12. <== Dodge troll!! Offensive Bonus: 122%, Dodging Bonus: 24%, Parrying Bonus: -5%. Your armour protects 1% of your body. You have 465/629 hit, and 55/134 movement points. You have scored 12,914,308 experience points and you have 61,498 travel points. You have gained 8 war points in battles against good. You need 135,692 exp. points and 0 travel points to reach the next level. You have 30 gold coins, 2 silver pennies, and 47 copper pennies. You are speaking Morbeth. You will swim if necessary. You will climb if necessary. You are subjected to the following temporary effects: - novoid - noquit - a light wound at the left arm. - a light wound at the right foot. * W C HP:Fine>info %xpl %tpl 12914308pl 61498pl You have made 15606 xp and 116 tps. since the last check * W C HP:Fine>twiddle You patiently twiddle your thumbs. * W C HP:Fine>exa keyring keyring (used) : an ancient key a small silver key a castle key a green key a tiny bronze key a castle key a strange set of lock picks * W C HP:Fine>exa pouch pouch (used) : an amethyst an amethyst an amethyst * W C HP:Fine>time According to the Dúnadan calendar, it is: 2pm on Hevensday, the 9th of Solmath, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Mon Jul 31 14:56:06 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT * W C HP:Fine>sa 3 ticks time emote seethes '3 ticks' <== Yup I can count! Ok. * W C HP:Fine>According to the Dúnadan calendar, it is: 2pm on Hevensday, the 9th of Solmath, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Mon Jul 31 14:56:11 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT * W C HP:Fine> Your mind is beginning to clear. <== Hmm I think I might have sampled some of Malardil's fine fine wine...mmmmm * W C HP:Fine>laugh You fall down laughing. * W C HP:Fine>nar Your mind is beginning to clear <== It was funny damnit!! Ok. * W C HP:Fine>sc 493/629 hit, and 69/134 moves. * W C HP:Fine>sa cmon moves emote seethes 'cmon moves' Ok. * W C HP:Fine>time According to the Dúnadan calendar, it is: 3pm on Hevensday, the 9th of Solmath, Year 3007 of the Third Age. <== 2 ticks, im home free! The present Tan Istar, Lord of the Istari Council is Graven. Real time is Mon Jul 31 14:56:36 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT * W C HP:Fine> Mopi narrates 'ooh, you are alive. still.' <== Of course, no faith Mopi? * W C HP:Fine> *Ellara the Half-Elf* has arrived from the east. <== Ehh?? Where the hell did you two *Dorfl the Dwarf* has arrived from the east. come from? Was watching up, not east. * W C HP:Fine>e d *Ellara the Half-Elf* begins some strange incantations... * W C HP:Fine> *Dorfl the Dwarf* cleaves your right hand extremely hard. You feel a strong ache there! * W C HP:Fine *Dorfl the Dwarf*:Fine>No way! You are fighting for your life! * W C HP:Fine *Dorfl the Dwarf*:Fine>No way! You are fighting for your life! You suddenly notice *Aschit the Beorning Man*. *Aschit the Beorning Man* pierces your right hand very hard and tickles it. You hit *Dorfl the Dwarf*'s left leg extremely hard and tickle it. * W C HP:Fine *Dorfl the Dwarf*:Fine>f e *Aschit the Beorning Man* pierces your right leg and tickles it. * W C HP:Fine *Dorfl the Dwarf*:Fine> You flee head over heels. The Grey Room Exits: East. o W C HP:Fine>d d Bodyguard's Chamber The corpse of a diminutive rogue is lying here. *Ellara the Half-Elf* is standing here. *Dorfl the Dwarf* is standing here. *Aschit the Beorning Man* is standing here. Exits: North East South West. * W C HP:Fine>e *Ellara the Half-Elf* leaves ~<~<~< W E S T ~>~>~>. *Dorfl the Dwarf* leaves ~<~<~< W E S T ~>~>~>. *Aschit the Beorning Man* leaves ~<~<~< W E S T ~>~>~>. * W C HP:Fine>d d *Ellara the Half-Elf* has arrived from the west. *Dorfl the Dwarf* has arrived from the west. * W C HP:Fine>*Ellara the Half-Elf* lightly slashes your body and tickles it. No way! You are fighting for your life! * W C HP:Fine *Ellara the Half-Elf*:Healthy>No way! You are fighting for your life! You suddenly notice *Aschit the Beorning Man*. * W C HP:Fine *Ellara the Half-Elf*:Healthy>No way! You are fighting for your life! * W C HP:Fine *Ellara the Half-Elf*:Healthy> You hit *Ellara the Half-Elf*'s left leg hard. * W C HP:Fine *Ellara the Half-Elf*:Fine>f e d No way! You are fighting for your life! * W C HP:Fine *Ellara the Half-Elf*:Fine>No way! You are fighting for your life! * W C HP:Fine *Ellara the Half-Elf*:Fine>d *Ellara the Half-Elf* begins some strange incantations... * W C HP:Fine *Ellara the Half-Elf*:Fine> *Aschit the Beorning Man* pierces your right foot very hard and tickles it. * W C HP:Hurt *Ellara the Half-Elf*:Fine> You flee head over heels. The Blue Vault A simple servant goes quietly about her duties. Exits: North. * W C HP:Hurt> Alas, you cannot go that way... * W C HP:Hurt> Alas, you cannot go that way... * W C HP:Hurt> Alas, you cannot go that way... * W C HP:Hurt>n *Ellara the Half-Elf* has arrived from the north. *Dorfl the Dwarf* has arrived from the north. * W C HP:Hurt>e e *Ellara the Half-Elf* begins some strange incantations... * W C HP:Hurt>d d d Bodyguard's Chamber The corpse of a diminutive rogue is lying here. Exits: North East South West. * W C HP:Hurt>At the Top of a Spiral Stair The corpse of a young rat is lying here. The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. Exits: West Down. * W C HP:Hurt> Alas, you cannot go that way... * W C HP:Hurt>In the Hall of Heroes The corpse of a vicious rat is lying here. Exits: West Up Down. * W C HP:Hurt>The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Hurt>Storage Room and Wine Cellar A small barrel made of aged oak and strong iron hoops stands here. A chunk of salt is here. On the ground, there are two large pieces of raw meat. A large sack containing pepper lies on the ground. You see two strips of dried meat on the ground. Exits: Up. o W C HP:Hurt>u <== So 3 on 1, Im pretty much screwed I guess, I mean w Malardil isnt THAT big... The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Hurt>The Entrance Hall The corpse of the rogue is lying here. The corpse of a young rat is lying here. Exits: East *West* Up. You suddenly notice *a Hobbit*. <== Oopaaa! The little fella is back...make that 4. * W C HP:Hurt> *a Hobbit* leaves ~<~<~< W E S T ~>~>~>. * W C HP:Hurt>u e *Ellara the Half-Elf* has arrived from above. *Dorfl the Dwarf* has arrived from above. * W C HP:Hurt>d d *Ellara the Half-Elf* leaves ~<~<~< W E S T ~>~>~>. *Dorfl the Dwarf* leaves ~<~<~< W E S T ~>~>~>. * W C HP:Hurt>The Great Hall A strong bulldog, with sharp teeth, growls at strangers. A sturdy guardsman is here, his weapon at the ready. A sturdy guardsman is here, his weapon at the ready. An old, yet beautiful woman looks piercingly at you. A tall, lean man follows your every move with his eyes. Exits: East Down. * W C HP:Hurt>In the Hall of Heroes The corpse of a vicious rat is lying here. Exits: West Up Down. * W C HP:Hurt>The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. You suddenly notice *a Hobbit*. * W C HP:Hurt>Storage Room and Wine Cellar A small barrel made of aged oak and strong iron hoops stands here. A chunk of salt is here. On the ground, there are two large pieces of raw meat. A large sack containing pepper lies on the ground. There are two strips of dried meat here. Exits: Up. o W C HP:Hurt>u u u w w The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Hurt>In the Hall of Heroes The corpse of a vicious rat is lying here. Exits: West Up Down. You suddenly notice *a Hobbit*. * W C HP:Hurt>At the Top of a Spiral Stair The corpse of a young rat is lying here. The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. Exits: West Down. * W C HP:Hurt>Bodyguard's Chamber The corpse of a diminutive rogue is lying here. Exits: North East South West. *Ellara the Half-Elf* has arrived from the north. *Dorfl the Dwarf* has arrived from the north. * W C HP:Hurt>The Grey Room Exits: East. o W C HP:Hurt> *Ellara the Half-Elf* has arrived from the east. *Dorfl the Dwarf* has arrived from the east. * W C HP:Hurt>time time *Ellara the Half-Elf* begins some strange incantations... * W C HP:Hurt> *Dorfl the Dwarf* cleaves your left foot extremely hard. * W C HP:Hurt *Dorfl the Dwarf*:Fine>e e You hit *Dorfl the Dwarf*'s right arm extremely hard. * W C HP:Hurt *Dorfl the Dwarf*:Fine> You suddenly notice *Aschit the Beorning Man*. * W C HP:Hurt *Dorfl the Dwarf*:Fine>f e According to the Dúnadan calendar, it is: 3pm on Hevensday, the 9th of Solmath, Year 3007 of the Third Age. <== Time is sooo slow. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Mon Jul 31 14:57:05 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT * W C HP:Hurt *Dorfl the Dwarf*:Fine>According to the Dúnadan calendar, it is: 3pm on Hevensday, the 9th of Solmath, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Mon Jul 31 14:57:05 2000 GMTe . Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT * W C HP:Hurt *Dorfl the Dwarf*:Fine>No way! You are fighting for your life! * W C HP:Hurt *Dorfl the Dwarf*:Fine>No way! You are fighting for your life! * W C HP:Hurt *Dorfl the Dwarf*:Fine>e *Aschit the Beorning Man* pierces your left foot very hard and tickles it. You flee head over heels. Bodyguard's Chamber The corpse of a diminutive rogue is lying here. Exits: North East South West. * W C HP:Hurt>At the Top of a Spiral Stair The corpse of a young rat is lying here. The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicie d d ous rat is lying here. The corpse of the bulldog is lying here. Exits: West Down. * W C HP:Hurt> Alas, you cannot go that way... * W C HP:Hurt> Alas, you cannot go that way... * W C HP:Hurt> Alas, you cannot go that way... * W C HP:Hurt>In the Hall of Heroes The corpse of a vicious rat is lying here. Exits: West Up Down. * W C HP:Hurt>The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Hurt>d *Ellara the Half-Elf* has arrived from above. *Dorfl the Dwarf* has arrived from above. * W C HP:Hurt> *Ellara the Half-Elf* leaves ~<~<~< W E S T ~>~>~>. *Dorfl the Dwarf* leaves ~<~<~< W E S T ~>~>~>. * W C HP:Hurt>u u *Ellara the Half-Elf* has arrived from the west. *Dorfl the Dwarf* has arrived from the west. Storage Room and Wine Cellar A small barrel made of aged oak and strong iron hoops stands here. A chunk of salt is here. You see two large pieces of raw meat on the ground. A large sack containing pepper lies on the ground. There are two strips of dried meat here. Exits: Up. o W C HP:Hurt>u The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. *Ellara the Half-Elf* is standing here. *Dorfl the Dwarf* is standing here. Exits: West Up Down. You suddenly notice *Aschit the Beorning Man*. * W C HP:Hurt>In the Hall of Heroes The corpse of a vicious rat is lying here. Exits: West Up Down. * W C HP:Hurt>At the Top of a Spiral Stair The corpse of a young rat is lying here. The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. Exits: West Down. * W C HP:Hurt>w Your mind is beginning to clear. <== I thought I was still drunk and this was all a bad bad dream....is it over yet? * W C HP:Hurt>w *Ellara the Half-Elf* has arrived from below. *Dorfl the Dwarf* has arrived from below. * W C HP:Hurt> *Dorfl the Dwarf* cleaves your left leg extremely hard. You feel a strong ache there! You suddenly notice *a Hobbit*. You suddenly notice *Aschit the Beorning Man*. * W C HP:Hurt *Dorfl the Dwarf*:Fine>time No way! You are fighting for your life! * W C HP:Hurt *Dorfl the Dwarf*:Fine>No way! You are fighting for your life! You hit *Dorfl the Dwarf*'s left arm extremely hard. * W C HP:Hurt *Dorfl the Dwarf*:Fine>f *a Hobbit* stops following *Ellara the Half-Elf*. *a Hobbit* now follows *Ellara the Half-Elf*. *Ellara the Half-Elf* utters the words 'diesilla barh' *Ellara the Half-Elf* sends a powerful lightning bolt at you, you stagger from the impact. * W C HP:Hurt *Dorfl the Dwarf*:Fine>According to the Dúnadan calendar, it is: 4pm on Hevensday, the 9th of Solmath, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Mon Jul 31 14:57:16 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT * W C HP:Hurt *Dorfl the Dwarf*:Fine>*Aschit the Beorning Man* pierces your right leg very hard and tickles it. You flee head over heels. Bodyguard's Chamber The corpse of a diminutive rogue is lying here. Exits: Noe rth East South West. * W C HP:Hurt> *Ellara the Half-Elf* has arrived from the east. *Dorfl the Dwarf* has arrived from the east. * W C HP:Hurt>w s *Ellara the Half-Elf* slashes your right arm and tickles it. * W C HP:Hurt *Ellara the Half-Elf*:Fine> *Dorfl the Dwarf* quickly approaches, trying to cleave you. * W C HP:Hurt *Ellara the Half-Elf*:Fine>d e You strongly hit *Ellara the Half-Elf*'s left arm and tickle it. * W C HP:Hurt *Ellara the Half-Elf*:Fine>No way! You are fighting for your life! * W C HP:Hurt *Ellara the Half-Elf*:Fine>No way! You are fighting for your life! * W C HP:Hurt *Ellara the Half-Elf*:Fine>f e No way! You are fighting for your life! * W C HP:Hurt *Ellara the Half-Elf*:Fine>No way! You are fighting for your life! * W C HP:Hurt *Ellara the Half-Elf*:Fine>d d d You suddenly notice *Aschit the Beorning Man*. *Aschit the Beorning Man* pierces your head very hard and tickles it. *Dorfl the Dwarf* cleaves your right leg extremely hard. * W C HP:Wounded *Ellara the Half-Elf*:Fine>No way! You are fighting for your life! * W C HP:Wounded *Ellara the Half-Elf*:Fine> You flee head over heels. At the Top of a Spiral Stair The corpse of a young rat is lying here. The corpse of the rogue is lying here. The corpse of the bulldog is lying here. The corpse of Malardil's guardsman is lying here. The corpse of Malardil's guardsman is lying here. The corpse of a vicious rat is lying here. The corpse of the bulldog is lying here. Exits: West Down. * W C HP:Wounded Move:Tired> Alas, you cannot go that way... * W C HP:Wounded Move:Tired>f e In the Hall of Heroes The corpse of a vicious rat is lying here. Exits: West Up Down. * W C HP:Wounded Move:Tired>The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Wounded Move:Tired>Storage Room and Wine Cellar A small barrel made of aged oak and strong iron hoops stands here. A chunk of salt is here. On the ground, there are two large pieces of raw meat. A large sack containing pepper lies on the ground. On the ground, there are two strips of dried meat. Exits: Up. o W C HP:Wounded Move:Tired> You flee head over heels. The Castle Kitchens The corpse of a vicious rat is lying here. A small oaken table has been set here. A simple servant goes quietly about her duties. A cook is standing here, busy with her pots and pans. Exits: West Up Down. * W C HP:Wounded Move:Tired> Alas, you cannot go that way... * W C HP:Wounded Move:Tired>time *Ellara the Half-Elf* has arrived from above. *Dorfl the Dwarf* has arrived from above. * W C HP:Wounded Move:Tired> *Ellara the Half-Elf* slashes your left foot extremely hard. * W C HP:Wounded Move:Tired *Ellara the Half-Elf*:Fine> *Dorfl the Dwarf* cleaves your right arm extremely hard. You feel a strong ache there! * W C HP:Wounded Move:Tired *Ellara the Half-Elf*:Fine>f w According to the Dúnadan calendar, it is: 4pm on Hevensday, the 9th of Solmath, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Mon Jul 31 14:57:24 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT You suddenly notice *Aschit the Beorning Man*. *Aschit the Beorning Man* strongly pierces your head and tickles it. * W C HP:Wounded Move:Tired *Ellara the Half-Elf*:Fine>n You flee head over heels. The Entrance Hall The corpse of the rogue is lying here. The corpse of a young rat is lying here. Exits: East *West* Up. <== OK, I soooo didnt see this, nor expect it. * W C HP:Wounded Move:Tired>Gate to the Castle Keep The corpse of the bulldog is lying here. The corpse of the bulldog is lying here. A strong bulldog, with sharp teeth, growls at strangers. A strong bulldog, with sharp teeth, growls at strangers. Exits: North East South *West*. <== Yay lets flee into the sun Reef, good stuff... * W C HP:Wounded Move:Tired>The oakdoor seems to be closed. * W C HP:Wounded Move:Tired>e n The Entrance Hall The corpse of the rogue is lying here. The corpse of a young rat is lying here. Exits: East *West* Up. * W C HP:Wounded Move:Tired> *Ellara the Half-Elf* has arrived from above. *Dorfl the Dwarf* has arrived from above. * W C HP:Wounded Move:Tired> Alas, you cannot go that way... * W C HP:Wounded Move:Tired>w *Ellara the Half-Elf* leaves ~<~<~< W E S T ~>~>~>. *Dorfl the Dwarf* leaves ~<~<~< W E S T ~>~>~>. <== They know Im stupid, so they go where I most prolly am...sunbaking! * W C HP:Wounded Move:Tired> *Ellara the Half-Elf* has arrived from the west. *Dorfl the Dwarf* has arrived from the west. * W C HP:Wounded Move:Tired> *Ellara the Half-Elf* strongly slashes your body and tickles it. * W C HP:Wounded Move:Tired *Ellara the Half-Elf*:Fine>No way! You are fighting for your life! You suddenly notice *Aschit the Beorning Man*. *Aschit the Beorning Man* strongly pierces your body and tickles it. * W C HP:Wounded Move:Tired *Ellara the Half-Elf*:Fine>sa wtf? *Dorfl the Dwarf* cleaves your body extremely hard and shatters it. You suddenly notice *a Hobbit*. *Aschit the Beorning Man* pierces your right arm very hard. *Ellara the Half-Elf* slashes your head. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Tired *Ellara the Half-Elf*:Fine>emote seethes 'wtf?' <== Indeed Ok. * W C HP:Bad Move:Tired *Ellara the Half-Elf*:Fine> *Aschit the Beorning Man* pierces your body very hard. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Tired *Ellara the Half-Elf*:Fine>sa you opened the doors? *Dorfl the Dwarf* cleaves your right foot extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! *Aschit the Beorning Man* pierces your body hard and shatters it. You wish that your wounds would stop BLEEDING so much! *Ellara the Half-Elf* lightly slashes your left foot and tickles it. You wish that your wounds would stop BLEEDING so much! * W C HP:Awful Move:Tired *Ellara the Half-Elf*:Fine>emote seethes 'you opened the doors?' Ok. <== Good spot Reef old girl! * W C HP:Awful Move:Tired *Ellara the Half-Elf*:Fine> *Ellara the Half-Elf* giggles. <== Haha yes funfunfun * W C HP:Awful Move:Tired *Ellara the Half-Elf*:Fine>stare <== I CANT flee now :( *Aschit the Beorning Man* pierces your right hand very hard and shatters it. You wish that your wounds would stop BLEEDING so much! * W C HP:Awful Move:Tired *Ellara the Half-Elf*:Fine> You stare at the sky. You wish that your wounds would stop BLEEDING so much! * W C HP:Awful Move:Tired *Ellara the Half-Elf*:Fine> *Dorfl the Dwarf* cleaves your right hand extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! * W C HP:Awful Move:Tired *Ellara the Half-Elf*:Fine> *Aschit the Beorning Man* pierces your right foot hard and shatters it. You are incapacitated and will slowly die, if not aided. * W C HP:Awful Move:Tired *Ellara the Half-Elf*:Fine> You feel a strong ache there! You are dead! Sorry... ************************************************************** I guess I shouldnt bitch about being overkilled yet again but its just getting monotonous, and opening the doors so I could flee into the sun?? Why?? You are 4 on 1 and kicking my ass, I see no reason to do this. I could so easily have sundied...and yah some will say well it forces you to not flee, so what? I am spamming around thinking I am safe from the sun when no I am not, I even go into the sun once and didnt even realise until I read the scrollback. To my mind its just lame... Anyhoo, my backpack was filled with all sorts of junk, so I hope you enjoyed it all. Guess now I have to go reequip, bah how dull....Cant wait for the next time I get overkilled out west when solo, ooo excitement! **************************************************************