-- After sprawing terror to the westlands -- The Captain is dead! R.I.P. A Bounder is dead! R.I.P. A hobbit gatekeeper is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. A Bounder is dead! R.I.P. -- After scaring newbies o HP:Fine>e Large Road Exits: ^East^ ^West^. o HP:Fine>e West of Bree A small campfire burns here, its low flames giving off only a little light. *a Dwarf* is resting here. Exits: East ^South^ ^West^. * HP:Fine>kill dwarf * HP:Fine *a Dwarf*:Wounded> You cleave *a Dwarf*'s right leg extremely hard and shatter it. Your victim is shocked by your hit! * HP:Fine *a Dwarf*:Bad> Mopi crushes *a Dwarf*'s body extremely hard and shatters it. * HP:Fine *a Dwarf*:Bad> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves west. --- And after other undoubltly good deeds The young ranger is dead! R.I.P. The hardened ranger is dead! R.I.P. The hardened ranger is dead! R.I.P. The hardened ranger is dead! R.I.P. The hardened ranger is dead! R.I.P. -- Three trolls: Cele, Rahz and Mopi o>unlock wall open wall *click* o> Ok. o>e Crypts of a Citadel Exits: East South. --- hid themselves from yellow eye to the crypts of Old Wight. o>e Crypts of a Citadel A black and silver key is lying here. A war-weary wight-warrior is standing here. Exits: West. o>k warrior o Move:Tired the wight-warrior:Fine> You cleave the wight-warrior's right arm extremely hard. The wight-warrior is dead! R.I.P. The Old Wight is dead! R.I.P. * HP:Fine>get key You get a rusted key. * HP:Fine>l s The slab is open. * HP:Fine>s Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. Exits: North West. o HP:Fine>r You sit down and rest your tired bones. Rahz roars: krt suitsu tahaks o HP:Fine>say mängime selle uksega n Insane tells you 'kuda lähep' o HP:Fine>t Insane äkki saame see öö surma:) o>t Insane puked teavad kyll et oleme Insane tells you 'ullud :P' Insane tells you 'miks mitte necro? :P' o>say kui keegi fleeb, n kinni o>t Insane ei joudnud:) Mopi yelks 'mis ust spammida, kui kedagi sisse trappida?' o>say n voti on mul olemas Mopi yelks 'okei.' o>say fleeda pole kuhugi suur, et tuleb kakelda Insane tells you 'comf' o>say keegi täna siin expiks ka teinud Insane tells you 'eks siis grinderis kohtub' o>say nii et bunsh mis tuleb voi ka expav olla:) o>t Insane jajah:) o>t Insane pukesid pole suurt o>t Insane äkki wimpavad o>t Insane ikkagi väga tuntud trapi area Mopi yelks 'k caster kui tuleb' Rahz roars: või jobbiti o>t insane 2pm, vaikne o> *Balwin the Dwarf* has arrived from the west. *Thrór the Dwarf* has arrived from the west. *Ciryo the Noldorin Elf* has arrived from the west. *> *Balwin the Dwarf* cleaves Mopi's left arm extremely hard. *> Mopi crushes *Balwin the Dwarf*'s head very hard. *>kill 2.elf *Thrór the Dwarf* begins some strange incantations... *>They aren't here. *> Rahz roars: aa ja nad läevad sinna *>kill dwarf *> Rahz crushes *Balwin the Dwarf*'s left leg very hard and tickles it. Alas! You failed to reach him through the melee. *Ciryo the Noldorin Elf* leaves north. *>kill elf *Thrór the Dwarf* utters the word 'pabraw' *Thrór the Dwarf* raises his voice and ancient powers make Rahz twist in pain. *>They aren't here. *Thrór the Dwarf* begins some strange incantations... *Ciryo the Noldorin Elf* has arrived from the north. *>n Deep Inside the Crypts A simple metal buckler lies here. A two handed sword is on the ground. Exits: South. *>s Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. Rahz the Mountain Troll is here, fighting *Balwin the Dwarf*. Mopi is here, fighting *Balwin the Dwarf*. *Balwin the Dwarf* is here, fighting Mopi (Glowing). *Thrór the Dwarf* is standing here trying to concentrate. *Ciryo the Noldorin Elf* is standing here trying to concentrate. Exits: North West. Mopi sends *Balwin the Dwarf* sprawling with a powerful bash. *>kill elf * *Ciryo the Noldorin Elf*:Fine> You cleave *Ciryo the Noldorin Elf*'s body and tickle it. * *Ciryo the Noldorin Elf*:Fine>bash *Thrór the Dwarf* utters the word 'pabraw' * *Ciryo the Noldorin Elf*:Fine> *Thrór the Dwarf* begins some strange incantations... * *Ciryo the Noldorin Elf*:Fine> *Ciryo the Noldorin Elf* begins some strange incantations... * *Ciryo the Noldorin Elf*:Fine>Rahz leaves west. *Ciryo the Noldorin Elf* panics, and attempts to flee. Your victim has disappeared! *Ciryo the Noldorin Elf* leaves north. Rahz has arrived from the west. *> *Thrór the Dwarf* begins some strange incantations... *> *Ciryo the Noldorin Elf* has arrived from the north. *> Mopi crushes *Balwin the Dwarf*'s right foot very hard and tickles it. *> *Ciryo the Noldorin Elf* leaves west. *>kill elf They aren't here. *>kill elf They aren't here. *> *Thrór the Dwarf* utters the word 'pabraw' *Thrór the Dwarf* raises his voice and ancient powers make Mopi twist in pain. *>kill elf They aren't here. *>kill elf They aren't here. *> *Thrór the Dwarf* begins some strange incantations... *> *Balwin the Dwarf* seems to have recovered his senses. *>kill dwarf * *Balwin the Dwarf*:Fine Mopi:Fine> You cleave *Balwin the Dwarf*'s head very hard and tickle it. * *Balwin the Dwarf*:Fine> Mopi panics, and attempts to flee. Mopi leaves west. bash * *Balwin the Dwarf*:Fine> Rahz crushes *Balwin the Dwarf*'s right leg very hard. * *Balwin the Dwarf*:Fine> *Ciryo the Noldorin Elf* has arrived from the west. * *Balwin the Dwarf*:Fine>Mopi has arrived from the west. Mopi crushes *Ciryo the Noldorin Elf*'s right foot hard. * HP:Fine *Balwin the Dwarf*:Fine> *Ciryo the Noldorin Elf* panics, and attempts to flee. *Ciryo the Noldorin Elf* leaves north. *Balwin the Dwarf* sends you sprawling with a powerful bash. * HP:Fine *Balwin the Dwarf*:Fine> *Balwin the Dwarf* cleaves your head extremely hard and tickles it. * HP:Fine *Balwin the Dwarf*:Fine> Rahz sends *Balwin the Dwarf* sprawling with a powerful bash. * HP:Fine *Balwin the Dwarf*:Fine> *Thrór the Dwarf* utters the word 'pabraw' *Thrór the Dwarf* raises his voice and ancient powers make Rahz twist in pain. * HP:Fine *Balwin the Dwarf*:Fine> *Thrór the Dwarf* begins some strange incantations... Rahz crushes *Balwin the Dwarf*'s left leg very hard. * HP:Fine *Balwin the Dwarf*:Fine> Mopi panics, and attempts to flee. Mopi leaves west. * HP:Fine *Balwin the Dwarf*:Fine> Mopi has arrived from the west. * HP:Fine *Balwin the Dwarf*:Fine> Mopi leaves north. *Thrór the Dwarf* utters the word 'pabraw' * HP:Fine *Balwin the Dwarf*:Fine> *Ciryo the Noldorin Elf* has arrived from the north. * HP:Fine *Balwin the Dwarf*:Fine> Rahz panics, and attempts to flee. Rahz leaves west. * HP:Fine *Balwin the Dwarf*:Fine> *Thrór the Dwarf* coughs loudly. * HP:Fine *Balwin the Dwarf*:Fine> Mopi has arrived from the north. *Ciryo the Noldorin Elf* leaves west. * HP:Fine *Balwin the Dwarf*:Fine> Rahz has arrived from the west. Your head stops stinging. * HP:Fine *Balwin the Dwarf*:Fine> *Balwin the Dwarf* seems to have recovered his senses. * HP:Fine *Balwin the Dwarf*:Fine>flee You flee head over heels. Crypts of a Citadel *Ciryo the Noldorin Elf* is standing here. Exits: East South. * HP:Fine> *Ciryo the Noldorin Elf* leaves east. o HP:Fine>e Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. *Balwin the Dwarf* is standing here (Glowing). *Thrór the Dwarf* is standing here trying to concentrate. Mopi is standing here. Rahz the Mountain Troll is standing here. *Ciryo the Noldorin Elf* is standing here. Exits: North West. *Ciryo the Noldorin Elf* leaves north. * HP:Fine> Rahz gets a purple scroll from a sable pouch. *Thrór the Dwarf* utters the word 'pabraw' *Thrór the Dwarf* raises his voice and ancient powers make Rahz twist in pain. * HP:Fine> Rahz recites a purple scroll. * HP:Fine>kill elf They aren't here. Rahz crushes *Thrór the Dwarf*'s body hard. * HP:Fine> Rahz panics, and attempts to flee. * HP:Fine>kill elf They aren't here. * HP:Fine> Rahz panics, and attempts to flee. Rahz leaves north. * HP:Fine>kill elf They aren't here. * HP:Fine> *Balwin the Dwarf* cleaves Mopi's left hand extremely hard and tickles it. * HP:Fine>kill elf They aren't here. * HP:Fine>kill elf They aren't here. Mopi panics, and attempts to flee. Mopi leaves west. * HP:Fine> *Ciryo the Noldorin Elf* has arrived from the north. * HP:Fine>kill elf * HP:Fine *Ciryo the Noldorin Elf*:Fine> You cleave *Ciryo the Noldorin Elf*'s body very hard. * HP:Fine *Ciryo the Noldorin Elf*:Fine> Mopi has arrived from the west. * HP:Fine *Ciryo the Noldorin Elf*:Fine> Rahz has arrived from the north. Mopi leaves north. * HP:Fine> *Ciryo the Noldorin Elf* panics, and attempts to flee. *Ciryo the Noldorin Elf* leaves north. * HP:Fine> *Thrór the Dwarf* slashes Rahz' right foot extremely hard and shatters it. * HP:Fine>n Deep Inside the Crypts A simple metal buckler lies here. A two handed sword is on the ground. Mopi is standing here. *Ciryo the Noldorin Elf* is standing here. Exits: South. * HP:Fine> *Ciryo the Noldorin Elf* leaves south. * HP:Fine>close slab lock slab Ok. * HP:Fine>*click* * HP:Fine>unlock slab open slab *click* * HP:Fine>s Ok. * HP:Fine>Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. *Balwin the Dwarf* is standing here (Glowing). *Thrór the Dwarf* is standing here. *Ciryo the Noldorin Elf* is standing here. Exits: North West. * HP:Fine>kill elf *Balwin the Dwarf* leaves west. *Thrór the Dwarf* leaves west. *Ciryo the Noldorin Elf* leaves west. They aren't here. o HP:Fine>n Rahz has arrived from the west. Deep Inside the Crypts A simple metal buckler lies here. A two handed sword is on the ground. Exits: South. * HP:Fine>time According to the Dúnadan calendar, it is: 6pm on Highday, the 23rd of Rethe, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Tue Aug 1 08:49:49 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT * HP:Fine>s Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. Exits: North West. o HP:Fine>w Crypts of a Citadel *Balwin the Dwarf* is standing here (Glowing). *Thrór the Dwarf* is standing here. *Ciryo the Noldorin Elf* is standing here. Exits: East South. * HP:Fine>s Rahz roars: ma bad The cryptdoor seems to be closed. * HP:Fine> *Ciryo the Noldorin Elf* leaves east. *Thrór the Dwarf* fails to slash Rahz. * HP:Fine> Rahz strongly crushes *Thrór the Dwarf*'s right leg. * HP:Fine>unlock cryptdoor open cryptdoor *click* * HP:Fine> Ok. * HP:Fine> Rahz panics, and attempts to flee. Rahz leaves east. * HP:Fine>s Cellar of a Citadel Exits: East ^Up^. * HP:Fine> Saving Cele. * HP:Fine>narr out Ok. * HP:Fine>l Cellar of a Citadel Mopi is standing here. * HP:Fine>l Cellar of a Citadel Mopi is standing here. * HP:Fine>where Players in your zone -------------------- Cele - Cellar of a Citadel Rahz - Crypts of a Citadel Mopi - Cellar of a Citadel * HP:Fine>sc 598/610 hit, and 120/129 moves. * HP:Fine>l Cellar of a Citadel Mopi is standing here. * HP:Fine>l Cellar of a Citadel Mopi is standing here. * HP:Fine> Mopi narrates 'night' * HP:Fine>t rahz w s Ok. * HP:Fine>time According to the Dúnadan calendar, it is: 6pm on Highday, the 23rd of Rethe, Year 3007 of the Third Age. You don't feel well outside. The sun is slowly disappearing in the west. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Tue Aug 1 08:50:02 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT * HP:Fine>l Cellar of a Citadel Mopi is standing here. Nola narrates 'bye' * HP:Fine> Mopi yelks 'trapime' * HP:Fine>l Cellar of a Citadel Mopi is standing here. * HP:Fine>open wall It's already open! * HP:Fine>e Crypts of a Citadel Exits: East ^South^. o HP:Fine>e Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. *Balwin the Dwarf* is here, fighting Rahz (Glowing). *Thrór the Dwarf* is here, fighting Rahz. *Ciryo the Noldorin Elf* is standing here. Rahz the Mountain Troll is here, fighting *Balwin the Dwarf*. Exits: North West. Mopi yelks 'ciryo oli sees 3 korda' * HP:Fine> *Ciryo the Noldorin Elf* begins some strange incantations... Rahz panics, and attempts to flee. Rahz leaves west. * HP:Fine>kill elf * HP:Fine *Ciryo the Noldorin Elf*:Hurt> You cleave *Ciryo the Noldorin Elf*'s left foot very hard. * HP:Fine *Ciryo the Noldorin Elf*:Hurt> Mopi crushes *Ciryo the Noldorin Elf*'s left arm very hard. * HP:Fine> *Ciryo the Noldorin Elf* panics, and attempts to flee. *Ciryo the Noldorin Elf* leaves north. * HP:Fine>l n A large stone slab almost fully covered with inscriptions is firmly set into the earthen wall. The slab is open. * HP:Fine>close slab Ok. * HP:Fine>l Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. *Balwin the Dwarf* is standing here (Glowing). *Thrór the Dwarf* is standing here. Mopi is standing here. *> Decay narrates 'i wish unnamed players stayed on trophy' *>close slab lock slab It's already closed! *>*click* <-- khm *>w Crypts of a Citadel Exits: East ^South^. o>l Crypts of a Citadel Mopi is standing here. o>s Cellar of a Citadel Exits: East ^Up^. *>where Players in your zone -------------------- Cele - Cellar of a Citadel Rahz - Bend in the Hedge Trail Mopi - Cellar of a Citadel *> Mopi grits his teeth and fumes with rage. *> Decay narrates 'like they used to' *>e Crypts of a Citadel *Balwin the Dwarf* is standing here (Glowing). *Thrór the Dwarf* is standing here. Exits: East ^South^. *>kill dwarf * *Balwin the Dwarf*:Hurt> You cleave *Balwin the Dwarf*'s left foot very hard. * *Balwin the Dwarf*:Hurt> *Balwin the Dwarf* cleaves your right arm extremely hard. You feel a strong ache there! * HP:Fine *Balwin the Dwarf*:Hurt>bash Mopi crushes *Balwin the Dwarf*'s body very hard. * HP:Fine *Balwin the Dwarf*:Hurt>Insane tells you 'nii et elus?' l c close slab lock slab Your bash at *Balwin the Dwarf* sends him sprawling. *Thrór the Dwarf* utters the word 'noselacri' * HP:Fine *Balwin the Dwarf*:Hurt> You don't see a c. * HP:Fine *Balwin the Dwarf*:Hurt>I see no slab here. * HP:Fine *Balwin the Dwarf*:Hurt>I see no slab here. * HP:Fine *Balwin the Dwarf*:Hurt> *Thrór the Dwarf* begins some strange incantations... *Thrór the Dwarf* coughs loudly. * HP:Fine *Balwin the Dwarf*:Hurt>l s Mopi crushes *Balwin the Dwarf*'s body very hard. * HP:Fine *Balwin the Dwarf*:Hurt>The cryptdoor is open. * HP:Fine *Balwin the Dwarf*:Hurt> You cleave *Balwin the Dwarf*'s right leg hard. * HP:Fine *Balwin the Dwarf*:Hurt> *Thrór the Dwarf* utters the word 'noselacri' * HP:Fine *Balwin the Dwarf*:Hurt>close cryptdoor <-- ok, our turn now lock cryptdoor Ok. * HP:Fine *Balwin the Dwarf*:Hurt>*click* * HP:Fine *Balwin the Dwarf*:Hurt>bash Bash someone already bashed? Aren't we funny? * HP:Fine *Balwin the Dwarf*:Hurt>bash Bash someone already bashed? Aren't we funny? * HP:Fine *Balwin the Dwarf*:Hurt>bash bash Bash someone already bashed? Aren't we funny? You cleave *Balwin the Dwarf*'s head very hard. * HP:Fine *Balwin the Dwarf*:Hurt>bash Bash someone already bashed? Aren't we funny? * HP:Fine *Balwin the Dwarf*:Hurt>bash Bash someone already bashed? Aren't we funny? * HP:Fine *Balwin the Dwarf*:Hurt> Bash someone already bashed? Aren't we funny? *Balwin the Dwarf* seems to have recovered his senses. Mopi crushes *Balwin the Dwarf*'s body very hard. * HP:Fine *Balwin the Dwarf*:Wounded>bash bash Using his lockpicks, *Thrór the Dwarf* tries to pick the cryptdoor's lock... Your bash at *Balwin the Dwarf* sends him sprawling. * HP:Fine *Balwin the Dwarf*:Wounded> Bash someone already bashed? Aren't we funny? * HP:Fine *Balwin the Dwarf*:Wounded> You cleave *Balwin the Dwarf*'s left arm very hard. * HP:Fine *Balwin the Dwarf*:Wounded> *Thrór the Dwarf* joins *Balwin the Dwarf*'s fight. * HP:Fine *Balwin the Dwarf*:Wounded> Mopi giggles at *Thrór the Dwarf*'s silly antics. * HP:Fine *Balwin the Dwarf*:Wounded> Mopi crushes *Balwin the Dwarf*'s right arm very hard. * HP:Fine *Balwin the Dwarf*:Wounded> *Balwin the Dwarf* seems to have recovered his senses. *Balwin the Dwarf* cleaves your right leg extremely hard and tickles it. * HP:Fine *Balwin the Dwarf*:Wounded> *Balwin the Dwarf* panics, and attempts to flee. *Balwin the Dwarf* leaves east. * HP:Fine *Thrór the Dwarf*:Fine> *Balwin the Dwarf* has arrived from the east. * HP:Fine *Thrór the Dwarf*:Fine>kill dwarf You're already fighting! You cleave *Thrór the Dwarf*'s right hand hard. * HP:Fine *Thrór the Dwarf*:Fine>bash *Balwin the Dwarf* intercepts Mopi's blow. Mopi crushes *Balwin the Dwarf*'s right leg very hard. *Balwin the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* panics, and attempts to flee. Your victim has disappeared! *Thrór the Dwarf* leaves east. * HP:Fine> *Balwin the Dwarf* cleaves Mopi's right leg extremely hard. * HP:Fine>kill dwarf * HP:Fine *Balwin the Dwarf*:Wounded Mopi:Fine> *Thrór the Dwarf* has arrived from the east. You approach *Balwin the Dwarf*, trying to cleave him. *Balwin the Dwarf* panics, and attempts to flee. *Balwin the Dwarf* panics, but can't stop fighting to flee. * HP:Fine *Balwin the Dwarf*:Wounded Mopi:Fine> *Balwin the Dwarf* panics, and attempts to flee. *Balwin the Dwarf* leaves east. * HP:Fine> Mopi approaches *Thrór the Dwarf*, trying to crush him. * HP:Fine> *Balwin the Dwarf* has arrived from the east. * HP:Fine>aggr cha mood aggr Ok. * HP:Fine> *Thrór the Dwarf* strongly slashes Mopi's right leg and tickles it. Mopi strongly crushes *Thrór the Dwarf*'s left foot. * HP:Fine>remove cloak wear fur *Thrór the Dwarf* panics, and attempts to flee. You stop using a fine grey cloak. * HP:Fine>kill dwarf *Balwin the Dwarf* leaves east. *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves east. You wear a black warg fur about your body. o HP:Fine>They aren't here. o HP:Fine>e *Balwin the Dwarf* has arrived from the east. *Thrór the Dwarf* has arrived from the east. * HP:Fine>kill dwarf Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. Exits: West. o HP:Fine>They aren't here. o HP:Fine>w Crypts of a Citadel *Balwin the Dwarf* is standing here (Glowing). *Thrór the Dwarf* is standing here. Exits: East South. * HP:Fine>kill dwarf * HP:Fine *Balwin the Dwarf*:Wounded> You cleave *Balwin the Dwarf*'s left arm hard. * HP:Fine *Balwin the Dwarf*:Wounded> *Balwin the Dwarf* cleaves your left foot extremely hard and tickles it. * HP:Fine *Balwin the Dwarf*:Wounded> *Balwin the Dwarf* panics, and attempts to flee. *Balwin the Dwarf* leaves east. * HP:Fine>kill dwarf * HP:Fine *Thrór the Dwarf*:Fine> You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Fine>bash *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* panics, but can't stop fighting to flee. * HP:Fine *Thrór the Dwarf*:Fine> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* panics, but can't stop fighting to flee. * HP:Fine *Thrór the Dwarf*:Fine> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* panics, and attempts to flee. * HP:Fine *Thrór the Dwarf*:Fine>*Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* panics, but can't stop fighting to flee. *Thrór the Dwarf* panics, and attempts to flee. Your victim has disappeared! *Thrór the Dwarf* leaves east. o HP:Fine>kill dwarf They aren't here. o HP:Fine>e kill dwarf Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. *Balwin the Dwarf* is standing here (Glowing). *Thrór the Dwarf* is standing here. Exits: West. * HP:Fine>* HP:Fine *Balwin the Dwarf*:Bad> You cleave *Balwin the Dwarf*'s right leg hard. * HP:Fine *Balwin the Dwarf*:Bad> *Thrór the Dwarf* leaves west. *Balwin the Dwarf* cleaves your right leg extremely hard and tickles it. * HP:Fine *Balwin the Dwarf*:Bad> *Balwin the Dwarf* panics, and attempts to flee. * HP:Fine *Balwin the Dwarf*:Bad> *Balwin the Dwarf* panics, and attempts to flee. *Balwin the Dwarf* leaves west. o HP:Fine>w Crypts of a Citadel *Thrór the Dwarf* is standing here. *Balwin the Dwarf* is standing here (Glowing). Exits: East South. Mopi crushes *Balwin the Dwarf*'s body hard and shatters it. * HP:Fine>kill dwarf * HP:Fine *Thrór the Dwarf*:Fine> You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Fine> *Balwin the Dwarf* panics, and attempts to flee. flee * HP:Fine *Thrór the Dwarf*:Fine> You lightly cleave *Thrór the Dwarf*'s left arm and tickle it. * HP:Fine *Thrór the Dwarf*:Fine> You flee head over heels. Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. Exits: West. o HP:Fine> *Thrór the Dwarf* has arrived from the west. * HP:Fine> *Balwin the Dwarf* has arrived from the west. * HP:Fine>kill dwarf You cannot attack and flee at the same time. * HP:Fine> *Balwin the Dwarf* panics, and attempts to flee. *Balwin the Dwarf* leaves west. * HP:Fine>kill dwarf You cannot attack and flee at the same time. * HP:Fine>kill dwarf You cannot attack and flee at the same time. * HP:Fine> *Thrór the Dwarf* leaves west. o HP:Fine>kill dwarf They aren't here. *Balwin the Dwarf* has arrived from the west. * HP:Fine> *Balwin the Dwarf* panics, and attempts to flee. * HP:Fine> *Thrór the Dwarf* has arrived from the west. * HP:Fine>e kill dwarf *Balwin the Dwarf* leaves west. *Thrór the Dwarf* leaves west. Alas, you cannot go that way... o HP:Fine>They aren't here. *Balwin the Dwarf* has arrived from the west. * HP:Fine>kill dwarf * HP:Fine *Balwin the Dwarf*:Awful> You cleave *Balwin the Dwarf*'s head hard and shatter it. * HP:Fine *Balwin the Dwarf*:Awful> *Balwin the Dwarf* cleaves your right foot extremely hard. * HP:Fine *Balwin the Dwarf*:Awful> *Balwin the Dwarf* panics, and attempts to flee. *Balwin the Dwarf* leaves west. * HP:Fine> *Thrór the Dwarf* has arrived from the west. * HP:Fine> *Balwin the Dwarf* has arrived from the west. w * HP:Fine>kill dwarf Crypts of a Citadel Mopi is standing here. Exits: East South. *Thrór the Dwarf* has arrived from the east. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Fine> You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Fine>kill dwarf *Balwin the Dwarf* has arrived from the east. * HP:Fine *Thrór the Dwarf*:Fine> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves east. * HP:Fine> Mopi crushes *Balwin the Dwarf*'s right foot hard and shatters it. * HP:Fine>kill dwarf * HP:Fine *Balwin the Dwarf*:Awful Mopi:Fine> You cleave *Balwin the Dwarf*'s body very hard and shatter it. * HP:Fine *Balwin the Dwarf*:Awful Mopi:Fine> *Balwin the Dwarf* cleaves Mopi's left foot extremely hard. * HP:Fine *Balwin the Dwarf*:Awful Mopi:Hurt> *Balwin the Dwarf* panics, and attempts to flee. * HP:Fine *Balwin the Dwarf*:Awful Mopi:Hurt> Rahz tells you 'ma awful joosen warreni' * HP:Fine *Balwin the Dwarf*:Awful Mopi:Hurt> You're already fighting! * HP:Fine *Balwin the Dwarf*:Awful Mopi:Hurt> *Balwin the Dwarf* panics, and attempts to flee. * HP:Fine *Balwin the Dwarf*:Awful Mopi:Hurt> *Balwin the Dwarf* panics, and attempts to flee. *Balwin the Dwarf* leaves east. o HP:Fine>kill dwarf They aren't here. *Thrór the Dwarf* has arrived from the east. * HP:Fine>kill dwarf * HP:Fine *Thrór the Dwarf*:Fine> *Balwin the Dwarf* has arrived from the east. You strongly cleave *Thrór the Dwarf*'s body. * HP:Fine *Thrór the Dwarf*:Fine> *Balwin the Dwarf* is incapacitated and will slowly die, if not aided. * HP:Fine> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves east. * HP:Fine>kill dwarf * HP:Fine> Alas! You failed to reach him through the melee. * HP:Fine>kill dwarf e * HP:Fine> Alas! You failed to reach him through the melee. * HP:Fine> Mopi licks his mouth and smiles. Mopi crushes *Balwin the Dwarf*'s body extremely hard and shatters it. You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *Balwin the Dwarf*'s death cry. *Balwin the Dwarf* is dead! R.I.P. A shadow slowly rises above the corpse of *Balwin the Dwarf*. get coins corpse kill dwarf o HP:Fine> As Mopi greedily kneels down towards the corpse, the icy grasp of a shadow stops him! o HP:Fine>kill dwarf Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. *Thrór the Dwarf* is standing here. Exits: West. * HP:Fine>w You don't see a corpse to get things from. * HP:Fine>kill dwarf * HP:Fine *Thrór the Dwarf*:Hurt> You cleave *Thrór the Dwarf*'s head extremely hard. * HP:Fine *Thrór the Dwarf*:Hurt> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves west. o HP:Fine> Mopi yelks 'thror now' o HP:Fine>* HP:Fine *Thrór the Dwarf*:Hurt> *Thrór the Dwarf* has arrived from the west. You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Hurt>t Rahz me voidame kill dwarf Mopi yelks 'Oww! Meat!' *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* panics, but can't stop fighting to flee. o HP:Fine> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves west. o HP:Fine>kill dwarf Crypts of a Citadel The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. *Thrór the Dwarf* is standing here. Exits: East South. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Hurt> You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Hurt> Mopi crushes *Thrór the Dwarf*'s body hard. * HP:Fine *Thrór the Dwarf*:Hurt> You strongly cleave *Thrór the Dwarf*'s body. * HP:Fine *Thrór the Dwarf*:Hurt> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves east. o HP:Fine>kill dwarf Ok. o HP:Fine>They aren't here. o HP:Fine>They aren't here. o HP:Fine>kill dwarf They aren't here. o HP:Fine>They aren't here. o HP:Fine>e kill dwarf Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. *Thrór the Dwarf* is standing here. Exits: West. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Hurt> You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Hurt> *Thrór the Dwarf* coughs loudly. * HP:Fine *Thrór the Dwarf*:Hurt> You cleave *Thrór the Dwarf*'s left arm very hard. * HP:Fine *Thrór the Dwarf*:Wounded> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves west. o HP:Fine>w kill dwarf Crypts of a Citadel The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. *Thrór the Dwarf* is standing here. Exits: East South. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Wounded> You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Wounded> Mopi crushes *Thrór the Dwarf*'s body hard. *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves east. o HP:Fine>kill dwarf They aren't here. o HP:Fine>kill dwarf They aren't here. o HP:Fine>e kill dwarf Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. *Thrór the Dwarf* is standing here. Exits: West. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Wounded> You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Wounded> Mopi approaches *Thrór the Dwarf*, trying to crush him. *Thrór the Dwarf* slashes your left foot and tickles it. * HP:Fine *Thrór the Dwarf*:Wounded> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* panics, but can't stop fighting to flee. You cleave *Thrór the Dwarf*'s left arm extremely hard and shatter it. Your victim is shocked by your hit! o HP:Fine> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves west. o HP:Fine>w kill dwarf Crypts of a Citadel The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. *Thrór the Dwarf* is standing here. Exits: East South. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Bad> You approach *Thrór the Dwarf*, trying to cleave him. *Thrór the Dwarf* panics, and attempts to flee. o HP:Fine> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves east. o HP:Fine> Rahz tells you 'ma ikkagi awful' o HP:Fine>kill dwarf They aren't here. o HP:Fine>kill dwarf They aren't here. o HP:Fine>t Rahz ok Ok. o HP:Fine>e kill dwarf Mopi giggles. Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. *Thrór the Dwarf* is standing here. Exits: West. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Hurt> You strongly cleave *Thrór the Dwarf*'s right arm. * HP:Fine *Thrór the Dwarf*:Hurt> Mopi crushes *Thrór the Dwarf*'s right leg extremely hard. * HP:Fine *Thrór the Dwarf*:Hurt> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* panics, but can't stop fighting to flee. o HP:Fine> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves west. o HP:Fine>w kill dwarf Crypts of a Citadel The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. *Thrór the Dwarf* is standing here. Exits: East South. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Hurt> You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Hurt> Mopi yelks 'Oww! Meat!' * HP:Fine *Thrór the Dwarf*:Hurt> *Thrór the Dwarf* panics, and attempts to flee. Mopi approaches *Thrór the Dwarf*, trying to crush him. o HP:Fine> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves east. o HP:Fine>e kill dwarf Rahz tells you 'ma oi target' Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. *Thrór the Dwarf* is standing here. Exits: West. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Hurt> You cleave *Thrór the Dwarf*'s right leg very hard. * HP:Fine *Thrór the Dwarf*:Hurt> Mopi approaches *Thrór the Dwarf*, trying to crush him. * HP:Fine *Thrór the Dwarf*:Hurt> *Thrór the Dwarf* barely slashes your body and tickles it. * HP:Fine *Thrór the Dwarf*:Hurt> *Thrór the Dwarf* panics, and attempts to flee. o HP:Fine> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves west. o HP:Fine>w kill dwarf Crypts of a Citadel The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. *Thrór the Dwarf* is standing here. Exits: East South. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Hurt> You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Hurt> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves east. o HP:Fine>kill dwarf They aren't here. o HP:Fine> *Thrór the Dwarf* has arrived from the east. Mopi crushes *Thrór the Dwarf*'s right leg extremely hard and shatters it. * HP:Fine>e Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. Exits: West. o HP:Fine>kill dwarf They aren't here. o HP:Fine>w kill dwarf Crypts of a Citadel The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. Mopi is here, fighting *Thrór the Dwarf*. *Thrór the Dwarf* is here, fighting Mopi. Exits: East South. *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* panics, but can't stop fighting to flee. * HP:Fine>*Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves east. They aren't here. o HP:Fine>e Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. *Thrór the Dwarf* is standing here. Exits: West. Mopi approaches *Thrór the Dwarf*, trying to crush him. * HP:Fine>kill dwarf * HP:Fine> Alas! You failed to reach him through the melee. * HP:Fine>kill dwarf w kill dwarf *Thrór the Dwarf* slashes Mopi's body and tickles it. * HP:Fine>o HP:Fine> You cleave *Thrór the Dwarf*'s body extremely hard and shatter it. *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves west. o HP:Fine>w kill dwarf Crypts of a Citadel The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. *Thrór the Dwarf* is standing here. Exits: East South. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Wounded> You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Wounded> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves east. o HP:Fine>kill dwarf Alas, you cannot go that way... o HP:Fine>l They aren't here. o HP:Fine>They aren't here. o HP:Fine>Crypts of a Citadel The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. Mopi is standing here. o HP:Fine> Mopi yelks 'CHA M BER' o HP:Fine>say ole e Ok. o HP:Fine>l Crypts of a Citadel The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. Mopi is standing here. o HP:Fine> Mopi leaves east. o HP:Fine>kill dwarf They aren't here. o HP:Fine> *Thrór the Dwarf* has arrived from the east. * HP:Fine>kill dwarf * HP:Fine *Thrór the Dwarf*:Awful> You cleave *Thrór the Dwarf*'s right hand extremely hard and shatter it. * HP:Fine *Thrór the Dwarf*:Awful> *Thrór the Dwarf* slashes your head and tickles it. * HP:Fine *Thrór the Dwarf*:Awful> *Thrór the Dwarf* panics, and attempts to flee. *Thrór the Dwarf* leaves east. o HP:Fine>e kill dwarf Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. A soft pouch, made from leather, has been left here. Mopi is here, fighting *Thrór the Dwarf*. *Thrór the Dwarf* is here, fighting Mopi. Exits: West. * HP:Fine>* HP:Fine *Thrór the Dwarf*:Awful Mopi:Fine> You approach *Thrór the Dwarf*, trying to cleave him. * HP:Fine *Thrór the Dwarf*:Awful Mopi:Fine> Mopi strongly crushes *Thrór the Dwarf*'s body and shatters it. * HP:Fine *Thrór the Dwarf*:Awful Mopi:Fine> You cleave *Thrór the Dwarf*'s right leg extremely hard and shatter it. *Thrór the Dwarf* is mortally wounded and will die soon if not aided. * HP:Fine *Thrór the Dwarf*:Dying Mopi:Fine> Rahz tells you 'aiteh wpsu eest' * HP:Fine *Thrór the Dwarf*:Dying Mopi:Fine> Mopi crushes *Thrór the Dwarf*'s left foot extremely hard and shatters it. You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *Thrór the Dwarf*'s death cry. *Thrór the Dwarf* is dead! R.I.P. o HP:Fine>get coins corpse You get a fortune in gold from the corpse of *a Dwarf*. There was 249 gold coins, 12 silver pennies, and 89 copper pennies. o HP:Fine> Mopi licks his mouth and smiles. o HP:Fine>l Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. The corpse of *a Dwarf* is lying here. A soft pouch, made from leather, has been left here. Mopi is standing here. o HP:Fine>l n A large stone slab almost fully covered with inscriptions is firmly set into the earthen wall. o HP:Fine> Mopi gets a stone from the corpse of *a Dwarf*. o HP:Fine> Mopi gets a pale blue stone from the corpse of *a Dwarf*. o HP:Fine>look in corpse corpse (here) : a butcher knife (dented) a reinforced oak staff; it has a soft glowing aura a copper ring an engraved broadsword (brand new) a fine chain mail shirt (brand new) a fine pair of chain mail leggings (brand new) a fine pair of chain mail sleeves (brand new) a flask of orkish draught a forest green cloak (used) a gleaming belt a grotesque necklace with a couple pairs of ears an herbal kit a metal key a pair of snowshoes (used) a pair of soft leather boots (ragged) a silk cap (ragged) a small tin ring a thin pair of leather gloves (used) a water skin a quiver a sable pouch a keyring with a key and a set of lock picks a leather backpack o HP:Fine> Mopi puts a pale blue stone in a leather backpack. o HP:Fine>get ring corpse You get a copper ring from the corpse of *a Dwarf*. Mopi doesn't seem to be able to regain control of himself. o HP:Fine> Mopi doesn't seem to be able to regain control of himself. o HP:Fine>say oot Ok. o HP:Fine>say elf Ok. o HP:Fine> Mopi nods solemnly. o HP:Fine> Mopi licks his mouth and smiles. o HP:Fine> You feel bolder. o HP:Fine> Mopi yelks 'close/lock kippelt' o HP:Fine>unlock slab open slab n close slab lock slab *click* o HP:Fine>That's impossible, I'm afraid. <-- khmm, ported anyway o HP:Fine> Alas, you cannot go that way... o HP:Fine> It's already closed! o HP:Fine>*click* o HP:Fine>say blockis Ok. o HP:Fine>look in corpse corpse (here) : a butcher knife (dented) a reinforced oak staff; it has a soft glowing aura an engraved broadsword (brand new) a fine chain mail shirt (brand new) a fine pair of chain mail leggings (brand new) a fine pair of chain mail sleeves (brand new) a flask of orkish draught a forest green cloak (used) a gleaming belt a grotesque necklace with a couple pairs of ears an herbal kit a metal key a pair of snowshoes (used) a pair of soft leather boots (ragged) a silk cap (ragged) a small tin ring a thin pair of leather gloves (used) a water skin a quiver a sable pouch a keyring with a key and a set of lock picks a leather backpack o HP:Fine> Mopi giggles. --- get all seq corpse spam o HP:Fine>w Crypts of a Citadel The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. Exits: East South. o HP:Fine>look in corpse corpse (here) : a bejewelled shield (brand new) a broad silver belt a butcher knife (brand new) a forest green cloak (brand new) a great helm (brand new) a heavy pair of greaves (brand new) a heavy pair of vambraces (brand new) a mighty dwarven axe (brand new) a pair of metal gauntlets (brand new) a red ruby; it has a soft glowing aura a sapphire ring a set of lock picks a slingstone a small tin ring a spiked collar (brand new) a stone a thick metal breastplate (brand new) a thick pair of metal boots (used) a pile of coins a water skin a moneybag a keyring a leather backpack o HP:Fine>k shadow o HP:Fine a shadow:Healthy> A shadow swiftly dodges your attempt to cleave it. A shadow is dead! R.I.P. o HP:Fine>say ogenz Ok. o HP:Fine>l s The cryptdoor is closed. o HP:Fine>e Crypts of a Citadel A longsword is on the ground. A metal breastplate is on the ground. The corpse of *a Dwarf* is lying here. A soft pouch, made from leather, has been left here. Exits: West. o HP:Fine>bash slab <-- well well, mybe he still there? Nothing seems to happen. Mopi tries to bash the slab. o HP:Fine>bash slab The will blocking the slab resisted your bash. o HP:Fine>bash slab Mopi tries to bash the slab. The will blocking the slab resisted your bash. o HP:Fine> Mopi tries to bash the slab. o HP:Fine>bash slab Nothing seems to happen. o HP:Fine> Mopi tries to bash the slab. o HP:Fine>bash slab The will blocking the slab resisted your bash. o HP:Fine>bash slab The will blocking the slab resisted your bash. o HP:Fine>bash slab The will blocking the slab resisted your bash. Mopi yelks 'see oli ikka hea trikk elf sinna jätta ja need 2 maha lüüa :)' o HP:Fine> Mopi tries to bash the slab. o HP:Fine>bash slab Nothing seems to happen. o HP:Fine>bash slab The slab gave away under the pressure. unlock slab open slab o HP:Fine>*click* o HP:Fine> Ok. o HP:Fine>n Deep Inside the Crypts A simple metal buckler lies here. A two handed sword is on the ground. *Ciryo the Noldorin Elf* is resting here. <-- he man, whats up, still here? Exits: South. * HP:Fine>kill elf * HP:Fine *Ciryo the Noldorin Elf*:Fine> You cleave *Ciryo the Noldorin Elf*'s body hard. * HP:Fine *Ciryo the Noldorin Elf*:Fine>close slab lock slab *Ciryo the Noldorin Elf* panics, and attempts to flee. Mopi crushes *Ciryo the Noldorin Elf*'s right arm hard. *Ciryo the Noldorin Elf* lightly slashes your right leg and tickles it. * HP:Fine *Ciryo the Noldorin Elf*:Fine> Ok. * HP:Fine *Ciryo the Noldorin Elf*:Fine>*Ciryo the Noldorin Elf* panics, and attempts to flee. *click* * HP:Fine *Ciryo the Noldorin Elf*:Fine> You cleave *Ciryo the Noldorin Elf*'s body extremely hard. Your victim is shocked by your hit! * HP:Fine *Ciryo the Noldorin Elf*:Fine>say hea Ok. * HP:Fine *Ciryo the Noldorin Elf*:Fine>la elf You point your finger at him and laugh. Mopi crushes *Ciryo the Noldorin Elf*'s right arm hard. * HP:Fine *Ciryo the Noldorin Elf*:Hurt> Mopi yelks 'Nonii' You cleave *Ciryo the Noldorin Elf*'s left hand extremely hard and shatter it. * HP:Fine *Ciryo the Noldorin Elf*:Hurt>bash *Ciryo the Noldorin Elf* says 'okok' *Ciryo the Noldorin Elf* begins some strange incantations... Mopi crushes *Ciryo the Noldorin Elf*'s left leg very hard and shatters it. *Ciryo the Noldorin Elf* barely slashes your body and tickles it. *Ciryo the Noldorin Elf* begins some strange incantations... Mopi yelks 'Nüüd sured jah?' Your bash at *Ciryo the Noldorin Elf* sends him sprawling. * HP:Fine *Ciryo the Noldorin Elf*:Wounded> Mopi crushes *Ciryo the Noldorin Elf*'s body hard and shatters it. * HP:Fine *Ciryo the Noldorin Elf*:Wounded> Mopi yelks 'Oww! Meat!' * HP:Fine *Ciryo the Noldorin Elf*:Wounded> *Ciryo the Noldorin Elf* panics, and attempts to flee. *Ciryo the Noldorin Elf* panics, but can't stop fighting to flee. * HP:Fine *Ciryo the Noldorin Elf*:Wounded>narr 1 more dead soon Ok. * HP:Fine *Ciryo the Noldorin Elf*:Wounded> *Ciryo the Noldorin Elf* panics, and attempts to flee. You cleave *Ciryo the Noldorin Elf*'s left arm extremely hard and shatter it. * HP:Fine *Ciryo the Noldorin Elf*:Bad> *Ciryo the Noldorin Elf* seems to have recovered his senses. * HP:Fine *Ciryo the Noldorin Elf*:Bad> *Ciryo the Noldorin Elf* says 'jajaa' <-- "oh well" * HP:Fine *Ciryo the Noldorin Elf*:Bad> Mopi crushes *Ciryo the Noldorin Elf*'s right foot hard and shatters it. * HP:Fine *Ciryo the Noldorin Elf*:Awful> *Ciryo the Noldorin Elf* says 'imete btw:P' <-- "you suck, by the way" * HP:Fine *Ciryo the Noldorin Elf*:Awful> *Ciryo the Noldorin Elf* panics, and attempts to flee. *Ciryo the Noldorin Elf* lightly slashes your body and tickles it. * HP:Fine *Ciryo the Noldorin Elf*:Awful> Mopi comforts *Ciryo the Noldorin Elf*. * HP:Fine *Ciryo the Noldorin Elf*:Awful> Plato narrates '>=]' * HP:Fine *Ciryo the Noldorin Elf*:Awful> Mopi crushes *Ciryo the Noldorin Elf*'s left leg extremely hard and shatters it. *Ciryo the Noldorin Elf* is mortally wounded and will die soon if not aided. * HP:Fine *Ciryo the Noldorin Elf*:Dying>chu You chuckle politely. * HP:Fine *Ciryo the Noldorin Elf*:Dying> You cleave *Ciryo the Noldorin Elf*'s right hand extremely hard and shatter it. You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *Ciryo the Noldorin Elf*'s death cry. *Ciryo the Noldorin Elf* is dead! R.I.P. A shadow slowly rises above the corpse of *Ciryo the Noldorin Elf*. * HP:Fine>get coins corpse As Mopi greedily kneels down towards the corpse, the icy grasp of a shadow stops him! The icy grasp of a shadow blocks your attempt! A shadow whispers 'I won't allow the looting of my fallen body!' * HP:Fine> A shadow whispers 'I won't allow the looting of my fallen body!' * HP:Fine>k shadow * HP:Fine a shadow:Healthy> You approach a shadow, trying to cleave it. A shadow says 'Prepare to die, Cele!' * HP:Fine a shadow:Healthy> A shadow barely hits your right foot and tickles it. info %.OB: %O%%, DB: %D%%, PB: %k%%, Armour: %A%%. Wimpy: %y. Mood: %Y.%.Needed: %X xp and %T tp. Wp: %K. Gold: %g.%.%f * HP:Fine a shadow:Healthy> OB: 150%, DB: 26%, PB: 39%, Armour: 3%. Wimpy: 0. Mood: aggressive. Needed: 1013589 xp and 0 tp. Wp: 63. Gold: 263. Affected by: - a light wound at the right arm. - noquit - novoid * HP:Fine a shadow:Healthy> You cleave a shadow's left hand very hard. * HP:Fine a shadow:Fine> Mopi crushes a shadow's body extremely hard and shatters it. A shadow says 'Prepare to dae, Mopi!' * HP:Fine a shadow:Fine>okcey Arglebargle, glop-glyf!?! * HP:Fine a shadow:Fine>unlock slab open slab *click* * HP:Fine a shadow:Fine> Ok. * HP:Fine a shadow:Fine>look in corpse corpse (here) : a black candle a forest green cloak (brand new) a fortune in gold a gilted rounded shield (brand new) a hooded brass lantern a longsword (brand new) a lustrous opal a pair of soft leather sleeves (brand new) a black hood (brand new) a plain leather belt a black pair of pants (brand new) a black shirt (brand new) a stone a thin pair of leather gloves (used) a thin pair of soft leather boots (ragged) * HP:Fine a shadow:Fine> Mopi yelks 'Täitsa hea nali! :)' <-- "what a joke:)" Mopi yelks 'tänu slow manaregenile ei saanud ta portida' A shadow is dead! R.I.P. There was 61 gold coins, 3 silver pennies, and 22 copper pennies. -- And crawling back, loaded with seq (bree leggends have much more in backpack than visible), 2 trolls came back to warrens. Ologs cheering at their entrance. Rahz waited already there, alive, but hp bad -- ays: 100k levelini o> Garth has suddenly arrived. *Madcat the Orc* licks his mouth and smiles. o> Garth opens the rubble. o> Garth leaves south. o> *Madcat the Orc* leaves south. o> The rubble closes quietly. o> WARNING: inactivity timeout in 10 seconds. o>time According to the Dúnadan calendar, it is: 4am on Monday, the 26th of Rethe, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Tue Aug 1 09:49:10 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o> WARNING: inactivity timeout in 10 seconds. o>time According to the Dúnadan calendar, it is: 5am on Monday, the 26th of Rethe, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Tue Aug 1 09:49:51 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o> Saving Cele. o> WARNING: inactivity timeout in 10 seconds. o>time According to the Dúnadan calendar, it is: 6am on Monday, the 26th of Rethe, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Tue Aug 1 09:50:32 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o> WARNING: inactivity timeout in 10 seconds. o>time According to the Dúnadan calendar, it is: 6am on Monday, the 26th of Rethe, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Tue Aug 1 09:51:13 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o> WARNING: inactivity timeout in 10 seconds. o>time According to the Dúnadan calendar, it is: 7am on Monday, the 26th of Rethe, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Tue Aug 1 09:51:53 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o> Mammut tells you 'heh :)' o> Mammut tells you 'mis teeme?' o> The rubble is opened from the other side. o> Mammut has arrived from the south. o> Mammut closes the rubble. o> Mammut sits down and rests. o> Mammut tells you 'mul belti vaja...' o> Mammut tells you 'oki toilet for a moment' o>t Mammut nii, vaata loggi Ok. o>l Caved-in Tunnel A large bulletin board is mounted on a wall here. An old, strong cave troll is standing here. An old, strong cave troll is standing here. An old, strong cave troll is standing here. Mopi is resting here [AFK]. Mammut the Cave Troll is resting here. o>em log up emote stumbles: log up Ok. o>narr log up now Ok. o> WARNING: inactivity timeout in 10 seconds. o>time According to the Dúnadan calendar, it is: 8am on Monday, the 26th of Rethe, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Tue Aug 1 09:53:14 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o> Saving Cele. o> Mopi smiles at you with a vicious grin. o> Mopi yelks 'lickedi lick!' o> WARNING: inactivity timeout in 10 seconds. o>time According to the Dúnadan calendar, it is: 9am on Monday, the 26th of Rethe, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Tue Aug 1 09:53:54 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o> Mopi yelks 'mammut oli ka ihastes?' o> Fragil narrates 'nasvawak rotireb? huw come?' o> WARNING: inactivity timeout in 10 seconds. o>time According to the Dúnadan calendar, it is: 10am on Monday, the 26th of Rethe, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Tue Aug 1 09:54:35 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o> Mammut tells you 'kus?' o> WARNING: inactivity timeout in 10 seconds. o>time According to the Dúnadan calendar, it is: 10am on Monday, the 26th of Rethe, Year 3007 of the Third Age. The present Tan Istar, Lord of the Istari Council is Graven. Real time is Tue Aug 1 09:55:15 2000 GMT. Last reboot due to a crash at Sat Jul 29 21:39:31 2000 GMT o> WARNING: inactivity timeout in 10 seconds. o>time According to the Dúnadan