Just an example how to trap someone who knows you are trapping.
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Butrus the Noldo is here, riding a horse of the Rohirrim.
* R C>
Toker tells you '2'
* R C>
You hear some apparently close noise coming from the west.
You hear some apparently close noise coming from the west.
* R C>l
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Butrus the Noldo is here, riding a horse of the Rohirrim.
* R C>l
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Butrus the Noldo is here, riding a horse of the Rohirrim.
* R C>
Butrus begins some strange incantations...
Toker tells you 'But I scout trapplaces.'
You suddenly notice *Dvojar the Orc*.
Suddenly *Dvojar the Orc* stabs you in the back.
That really HURT!
* R C HP:Hurt *Dvojar the Orc*:Fine>
Aschit narrates 'a large lock'
* R C HP:Hurt *Dvojar the Orc*:Fine>
Mael narrates 'old wight?'
* R C HP:Hurt *Dvojar the Orc*:Fine>track cele
No way!
You are fighting for your life!
* R C HP:Hurt *Dvojar the Orc*:Fine>search quickly
No way!
You are fighting for your life!
* R C HP:Hurt *Dvojar the Orc*:Fine>
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* leaves east.
* R C HP:Hurt>e
Grey Mountains
There is some snow on the ground.
Exits: East West.
* R C HP:Hurt>l n
You see some strange lines in the rock...
* R C HP:Hurt>flush quickly
You begin to search ...
* R C HP:Hurt>l n
* R C HP:Hurt>
You see some strange lines in the rock...
* R C HP:Hurt>open stonedoor n ## Lets trap the stabwhore
Ok.
* R C HP:Hurt>flush quickly
You begin to search ...
You hear some apparently very far noise coming from the west.
You didn't find anyone.
* R C HP:Hurt>flush quickly
You begin to search ...
You didn't find anyone.
* R C HP:Hurt>flush quickly
You begin to search ...
Butrus begins some strange incantations...
You didn't find anyone.
* R C HP:Hurt>flush quickly
You begin to search ...
stat
Butrus utters the words 'judicandus qfuhuq'
You can feel the broken bones within you heal and reshape themselves.
You didn't find anyone.
* R C HP:Hurt>OB: 142%, DB: 53%, PB: 61%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 955,553 xp, 0 tp. Lauren: 195. Alert: normal.
Affected by:
- noquit
- bless
- novoid
- potion
* R C HP:Hurt>flush quickly
You begin to search ...
Furfoot narrates 'iron bar dropped rdell fountain'
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
You didn't find anyone.
* R C HP:Hurt>flush quickly
You begin to search ...
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
flush quickly
Aschit narrates 'damn, I'm a smartass when I have no newbie bns to pick on :('
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
flush quickly
Toker narrates 'Poff! All the darkies are gone.'
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
flush quickly
You didn't find anyone.
*Dvojar the Orc* yells 'idiotm'
* R C HP:Hurt>
You begin to search ...
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
Toker narrates 'Someone tell me where they are trapping please.'
Paranor narrates 'what are dirs to ferny ?'
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
Mumma narrates 'blame mawe'
*Dvojar the Orc* yells '
You bhint'
flush quickly
*Dvojar the Orc* yells 'I'll'
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
Mumma narrates 'manwe'
*Dvojar the Orc* yells 'fall'
You didn't find anyone.
* R C HP:Hurt>flush quickly
*Dvojar the Orc* yells 'for'
You begin to search ...
*Dvojar the Orc* yells 'that'
You didn't find anyone.
* R C HP:Hurt>flush quickly
You begin to search ...
*Dvojar the Orc* yells 'nezdio'
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
Toker narrates 'Blame Canada!'
*Dvojar the Orc* yells 'fucking'
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
*Dvojar the Orc* yells 'tlap' ## Seems he sneaked through my flush spam
## And of course I think so
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
flush quickly
Saving Elestir.
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
flush quickly
Nuemar narrates '*glare toker'
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
Butrus carefully examines the ground around him, looking for tracks...
You didn't find anyone.
* R C HP:Hurt>flush quickly
You begin to search ...
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
Fumble narrates 'clap toker'
flush quickly
You didn't find anyone.
* R C HP:Hurt>
You begin to search ...
You didn't find anyone.
* R C HP:Hurt>flush quickly
You begin to search ...
Asmandeus narrates '3esen5en2ene5n3e open bush'
You didn't find anyone.
* R C HP:Hurt>w
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Exits: North East South West.
Harad narrates 'because their beady little eyes, and flapping heads are a disgrace!'
* R C HP:Hurt>l
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Butrus the Noldo is here, riding a horse of the Rohirrim.
* R C HP:Hurt>sc
214/385 hit, 77/77 mana, and 94/152 moves.
* R C HP:Hurt>cast nor 'cure light'
You start to concentrate...
cast nor 'cure light'
Your scratches and bruises disappear.
* R C HP:Hurt Mana:Burning>
You start to concentrate...
cast nor 'cure light'
Your scratches and bruises disappear.
* R C HP:Hurt Mana:Hot>
You start to concentrate...
search quickly
Your scratches and bruises disappear.
* R C HP:Hurt Mana:Hot>
You begin to search ...
* R C HP:Hurt Mana:Hot>l n
The door is set in a tower wall, which has been partially constructed
of a spire of grey rock from the mountain. Various remains lie outside
the door, and a plaque can be seen on the wall nearby.
The door is open.
* R C HP:Hurt Mana:Hot>dism
You stop riding a horse of the Rohirrim.
* C HP:Hurt Mana:Hot>n
Butrus dismounts from a horse of the Rohirrim, and stops riding him.
A horse of the Rohirrim now follows Butrus.
* C HP:Hurt Mana:Hot>Dark Tower
The corpse of a brown-skinned Orc is lying here.
Exits: South Up Down.
* C HP:Hurt Mana:Hot>l d
Close to one wall, there lies an old trapdoor made of iron.
The irontrap is closed.
* C HP:Hurt Mana:Hot>open irontrap d
That's impossible, I'm afraid.
* C HP:Hurt Mana:Hot>u
Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
Exits: Down.
* C HP:Hurt Mana:Hot>d
Dark Tower
The corpse of a brown-skinned Orc is lying here.
Exits: South Up Down.
* C HP:Hurt Mana:Hot>l s
The south wall has a door set in it, with many locks and bars.
The door is open.
* C HP:Hurt Mana:Hot>search quickly
You begin to search ...
* C HP:Hurt Mana:Hot>cast nor 'cure light'
You start to concentrate...
cast nor 'cure light'
The light of Aman fades away from you.
Your scratches and bruises disappear.
* C HP:Hurt Mana:Hot>
You start to concentrate...
search quickly
* C HP:Hurt Mana:Hot>
You begin to search ...
* C HP:Hurt Mana:Hot>s
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
A great dark-grey horse stamps restively.
Exits: North East South West.
* C HP:Hurt Mana:Hot>ride
Asmandeus narrates 'from junction south of bree'
* C HP:Hurt Mana:Hot>
You pick up a horse of the Rohirrim's reins, and start riding him.
* R C HP:Hurt Mana:Hot>cast nor 'cure light'
You start to concentrate...
l
A horse of the Rohirrim stops following Butrus.
Butrus picks up a horse of the Rohirrim's reins, and starts riding him.
Your scratches and bruises disappear.
* R C HP:Fine Mana:Warm>A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Butrus the Noldo is here, riding a horse of the Rohirrim.
* R C HP:Fine Mana:Warm>cast nor 'cure light'
You start to concentrate...
Paranor narrates 'anyone konw dirs to ferny ?'
search quickly
Your scratches and bruises disappear.
* R C HP:Fine Mana:Cold>
You begin to search ...
* R C HP:Fine Mana:Cold>cast nor 'cure light'
You start to concentrate...
stat
Your scratches and bruises disappear.
* R C HP:Fine Mana:Icy>Butrus begins some strange incantations...
OB: 137%, DB: 53%, PB: 61%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 955,553 xp, 0 tp. Lauren: 195. Alert: normal.
Affected by:
- noquit
- novoid
- potion
* R C HP:Fine Mana:Icy>search quickly
You begin to search ...
* R C HP:Fine Mana:Icy>sc
303/385 hit, 6/77 mana, and 102/152 moves.
* R C HP:Fine Mana:Icy>cast nor 'bless'
You muster all of your concentration...
Asmandeus narrates 'slap paranor'
Butrus utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
You begin to feel the light of Aman shine upon you.
* R C HP:Fine Mana:Icy>search quickly
You begin to search ...
* R C HP:Fine Mana:Icy>e
Grey Mountains
There is some snow on the ground.
A large eagle soars above you.
Exits: North East West.
* R C HP:Fine Mana:Icy>
An eagle leaves north.
* R C HP:Fine Mana:Icy>search quickly
You begin to search ...
* R C HP:Fine Mana:Icy>w
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Exits: North East South West.
* R C HP:Fine Mana:Icy>track *Orc*
You carefully examine the ground around you, looking for tracks...
Butrus begins some strange incantations...
You see some tracks of *an Orc* coming from the west
(done less than 1 hour ago).
* R C HP:Fine Mana:Icy>search quickly
You have revealed *Dvojar the Orc*!
You begin to search ...
Butrus utters the word 'bless'
* R C HP:Fine Mana:Icy>kill *Orc*
* R C HP:Fine Mana:Icy *Dvojar the Orc*:Fine>
You try to slash *Dvojar the Orc*, but he parries successfully.
* R C HP:Fine Mana:Icy *Dvojar the Orc*:Fine>
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* leaves north.
* R C HP:Fine Mana:Icy>close door
lock door
Ok.
* R C HP:Fine Mana:Icy>*click*
* R C HP:Fine Mana:Icy>search quickly
You begin to search ...
* R C HP:Fine Mana:Icy>lead
You stop riding a horse of the Rohirrim.
A horse of the Rohirrim starts following you.
* C HP:Fine Mana:Icy>
Butrus begins some strange incantations...
* C HP:Fine Mana:Icy>
* C HP:Fine Mana:Icy>
Butrus dismounts from a horse of the Rohirrim, and stops riding him.
A horse of the Rohirrim now follows Butrus.
* C HP:Fine Mana:Icy>l n
The door is set in a tower wall, which has been partially constructed
of a spire of grey rock from the mountain. Various remains lie outside
the door, and a plaque can be seen on the wall nearby.
The door is closed.
* C HP:Fine Mana:Icy>unlock door n
open door n
n
close door
lock door
*click*
* C HP:Fine Mana:Icy>
Ok.
* C HP:Fine Mana:Icy>Dark Tower
The corpse of a brown-skinned Orc is lying here.
*Dvojar the Orc* is standing here.
Exits: South Up Down.
Aha, you have found your victim!
* C HP:Fine Mana:Icy>
Ok. ## Hmm, either he really unlucky or not spamming south
* C HP:Fine Mana:Icy>Butrus tries to pierce *Dvojar the Orc*, but he parries successfully.
*click*
* C HP:Fine Mana:Icy>kill *Orc*
l u
* C HP:Fine Mana:Icy *Dvojar the Orc*:Fine Butrus:Healthy>
*Dvojar the Orc* swiftly dodges your attempt to slash him.
* C HP:Fine Mana:Icy *Dvojar the Orc*:Fine Butrus:Healthy>
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* leaves up.
* C HP:Fine Mana:Icy>A small stone staircase leads up to the top of the tower.
The woodendoor is open.
* C HP:Fine Mana:Icy>flush quickly
You begin to search ...
* C HP:Fine Mana:Icy>kill *Orc*
u
They aren't here.
* C HP:Fine Mana:Icy>Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
Exits: Down.
* C HP:Fine Mana:Icy>l d
close woodendoor
A wooden door opens to reveal a staircase leading down.
The woodendoor is open.
* C HP:Fine Mana:Icy>
Ok.
* C HP:Fine Mana:Icy>
open woodendoor d
* C HP:Fine Mana:Icy>d
Ok.
* C HP:Fine Mana:Icy>Dark Tower
The corpse of a brown-skinned Orc is lying here.
Exits: South Up Down.
You suddenly notice *Dvojar the Orc*.
* C HP:Fine Mana:Icy>l u
Butrus tries to pierce *Dvojar the Orc*, but he parries successfully.
* C HP:Fine Mana:Icy>A small stone staircase leads up to the top of the tower.
The woodendoor is open.
* C HP:Fine Mana:Icy>close woodendoor u
Ok.
* C HP:Fine Mana:Icy>close woodendoor u
*Dvojar the Orc* lightly pierces Butrus' left foot and tickles it.
* C HP:Fine Mana:Icy>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!
* C HP:Fine Mana:Icy>close woodendoor u
close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* panics, but can't stop fighting to flee.
It's already closed!
* C HP:Fine Mana:Icy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Icy>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Icy>*Dvojar the Orc* panics, and attempts to flee.
It's already closed!
* C HP:Fine Mana:Icy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!
Butrus begins some strange incantations...
* C HP:Fine Mana:Icy>
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Icy>
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Icy>
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Icy>resc butrus
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Icy>Heroically you come to Butrus' rescue!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
close woodendoor u
close woodendoor u
close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>
It's already closed!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
close woodendoor u
It's already closed!
* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
*Dvojar the Orc* opens the woodendoor.
Ok.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
Butrus begins some strange incantations...
* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
Butrus utters the words 'qahijf gsfal'
Butrus sprays *Dvojar the Orc* with painfully bright, concentrated rays of light.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!
Butrus utters the words 'qahijf gsfal'
You strongly slash *Dvojar the Orc*'s right arm and tickle it.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
Butrus utters the words 'qahijf gsfal'
Butrus sprays *Dvojar the Orc* with painfully bright, concentrated rays of light.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
Butrus strongly pierces *Dvojar the Orc*'s right arm and tickles it.
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
*Dvojar the Orc* opens the woodendoor.
Ok.
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
*Dvojar the Orc* opens the woodendoor.
Ok.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
Butrus begins some strange incantations...
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
*Dvojar the Orc* opens the woodendoor.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
Ok.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>
It's already closed!
*Dvojar the Orc* opens the woodendoor.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
close woodendoor u
Ok.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>
It's already closed!
Butrus utters the words 'qahijf gsfal'
Butrus sprays *Dvojar the Orc* with painfully bright, concentrated rays of light.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!
Butrus begins some strange incantations...
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* panics, but can't stop fighting to flee.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
close woodendoor u
It's already closed!
*Dvojar the Orc* opens the woodendoor.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>
Ok.
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
Larkspur narrates 'so where are darkies? :)'
It's already closed!
Butrus utters the words 'qahijf gsfal'
Butrus sprays *Dvojar the Orc* with painfully bright, concentrated rays of light.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
Butrus begins some strange incantations...
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
*Dvojar the Orc* opens the woodendoor.
Ok.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
*Dvojar the Orc* opens the woodendoor.
Ok.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
close woodendoor u
It's already closed!
You slash *Dvojar the Orc*'s left leg extremely hard and shatter it.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
close woodendoor u
It's already closed!
Butrus utters the words 'qahijf gsfal'
Butrus sprays *Dvojar the Orc* with painfully bright, concentrated rays of light.
*Dvojar the Orc* is mortally wounded and will die soon if not aided.
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>close woodendoor u
Butrus begins some strange incantations...
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>close woodendoor u
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!
Butrus begins some strange incantations...
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>Butrus begins some strange incantations...
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>Cambion narrates 'someone just did ferny'
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>Butrus begins some strange incantations...
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!
* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!
Butrus begins some strange incantations...
You slash *Dvojar the Orc*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Dvojar the Orc*'s death cry.
*Dvojar the Orc* is dead! R.I.P.
A shadow slowly rises above the corpse of *Dvojar the Orc*.