Stabwhore dies in trap
posted by Elestir
2000-08-12 00:35:00
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Just an example how to trap someone who knows you are trapping.
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Butrus the Noldo is here, riding a horse of the Rohirrim.

* R C>
Toker tells you '2'

* R C>
You hear some apparently close noise coming from the west.
You hear some apparently close noise coming from the west.

* R C>l 
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Butrus the Noldo is here, riding a horse of the Rohirrim.

* R C>l 
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Butrus the Noldo is here, riding a horse of the Rohirrim.

* R C>
Butrus begins some strange incantations...
Toker tells you 'But I scout trapplaces.'
You suddenly notice *Dvojar the Orc*.
Suddenly *Dvojar the Orc* stabs you in the back.
That really HURT!

* R C HP:Hurt *Dvojar the Orc*:Fine>
Aschit narrates 'a large lock'

* R C HP:Hurt *Dvojar the Orc*:Fine>
Mael narrates 'old wight?'

* R C HP:Hurt *Dvojar the Orc*:Fine>track cele
No way! 
You are fighting for your life!

* R C HP:Hurt *Dvojar the Orc*:Fine>search quickly
No way! 
You are fighting for your life!

* R C HP:Hurt *Dvojar the Orc*:Fine>
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* leaves east.

* R C HP:Hurt>e
Grey Mountains
There is some snow on the ground.
Exits: East West.

* R C HP:Hurt>l n
You see some strange lines in the rock...

* R C HP:Hurt>flush quickly

You begin to search ...


* R C HP:Hurt>l n
* R C HP:Hurt>
You see some strange lines in the rock...

* R C HP:Hurt>open stonedoor n       ## Lets trap the stabwhore
Ok.

* R C HP:Hurt>flush quickly
You begin to search ...

You hear some apparently very far noise coming from the west.

You didn't find anyone.

* R C HP:Hurt>flush quickly
You begin to search ...

You didn't find anyone.

* R C HP:Hurt>flush quickly
You begin to search ...

Butrus begins some strange incantations...

You didn't find anyone.

* R C HP:Hurt>flush quickly
You begin to search ...

stat
Butrus utters the words 'judicandus qfuhuq'
You can feel the broken bones within you heal and reshape themselves.
You didn't find anyone.

* R C HP:Hurt>OB: 142%, DB: 53%, PB: 61%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 955,553 xp, 0 tp. Lauren: 195. Alert: normal.
Affected by:
- noquit
- bless
- novoid
- potion

* R C HP:Hurt>flush quickly
You begin to search ...

Furfoot narrates 'iron bar dropped rdell fountain'

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

You didn't find anyone.

* R C HP:Hurt>flush quickly
You begin to search ...

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

flush quickly
Aschit narrates 'damn, I'm a smartass when I have no newbie bns to pick on :('

You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

flush quickly
Toker narrates 'Poff! All the darkies are gone.'
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

flush quickly
You didn't find anyone.
*Dvojar the Orc* yells 'idiotm'

* R C HP:Hurt>
You begin to search ...

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

Toker narrates 'Someone tell me where they are trapping please.'

Paranor narrates 'what are dirs to ferny ?'

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...
Mumma narrates 'blame mawe'
*Dvojar the Orc* yells '
You bhint'

flush quickly
*Dvojar the Orc* yells 'I'll'
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

Mumma narrates 'manwe'

*Dvojar the Orc* yells 'fall'

You didn't find anyone.

* R C HP:Hurt>flush quickly
*Dvojar the Orc* yells 'for'
You begin to search ...

*Dvojar the Orc* yells 'that'

You didn't find anyone.

* R C HP:Hurt>flush quickly
You begin to search ...

*Dvojar the Orc* yells 'nezdio'

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

Toker narrates 'Blame Canada!'
*Dvojar the Orc* yells 'fucking'

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...
*Dvojar the Orc* yells 'tlap'  ## Seems he sneaked through my flush spam
                               ## And of course I think so
flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

flush quickly
Saving Elestir.

You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

flush quickly
Nuemar narrates '*glare toker'
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

Butrus carefully examines the ground around him, looking for tracks...

You didn't find anyone.

* R C HP:Hurt>flush quickly
You begin to search ...

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

Fumble narrates 'clap toker'

flush quickly
You didn't find anyone.

* R C HP:Hurt>
You begin to search ...

You didn't find anyone.

* R C HP:Hurt>flush quickly
You begin to search ...

Asmandeus narrates '3esen5en2ene5n3e open bush'

You didn't find anyone.

* R C HP:Hurt>w
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Exits: North East South West.
Harad narrates 'because their beady little eyes, and flapping heads are a disgrace!'

* R C HP:Hurt>l 
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Butrus the Noldo is here, riding a horse of the Rohirrim.

* R C HP:Hurt>sc
214/385 hit, 77/77 mana, and 94/152 moves.

* R C HP:Hurt>cast nor 'cure light' 
You start to concentrate...

cast nor 'cure light' 
Your scratches and bruises disappear.

* R C HP:Hurt Mana:Burning>
You start to concentrate...

cast nor 'cure light' 
Your scratches and bruises disappear.

* R C HP:Hurt Mana:Hot>
You start to concentrate...

search quickly
Your scratches and bruises disappear.

* R C HP:Hurt Mana:Hot>
You begin to search ...


* R C HP:Hurt Mana:Hot>l n
The door is set in a tower wall, which has been partially constructed
of a spire of grey rock from the mountain. Various remains lie outside
the door, and a plaque can be seen on the wall nearby.
The door is open.

* R C HP:Hurt Mana:Hot>dism
You stop riding a horse of the Rohirrim.

* C HP:Hurt Mana:Hot>n

Butrus dismounts from a horse of the Rohirrim, and stops riding him.
A horse of the Rohirrim now follows Butrus.

* C HP:Hurt Mana:Hot>Dark Tower
The corpse of a brown-skinned Orc is lying here.
Exits: South Up Down.

* C HP:Hurt Mana:Hot>l d
Close to one wall, there lies an old trapdoor made of iron.
The irontrap is closed.

* C HP:Hurt Mana:Hot>open irontrap d
That's impossible, I'm afraid.

* C HP:Hurt Mana:Hot>u
Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
Exits: Down.

* C HP:Hurt Mana:Hot>d
Dark Tower
The corpse of a brown-skinned Orc is lying here.
Exits: South Up Down.

* C HP:Hurt Mana:Hot>l s
The south wall has a door set in it, with many locks and bars.
The door is open.

* C HP:Hurt Mana:Hot>search quickly
You begin to search ...


* C HP:Hurt Mana:Hot>cast nor 'cure light' 
You start to concentrate...

cast nor 'cure light' 
The light of Aman fades away from you.

Your scratches and bruises disappear.

* C HP:Hurt Mana:Hot>
You start to concentrate...


search quickly
* C HP:Hurt Mana:Hot>
You begin to search ...


* C HP:Hurt Mana:Hot>s
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
A great dark-grey horse stamps restively.
Exits: North East South West.

* C HP:Hurt Mana:Hot>ride

Asmandeus narrates 'from junction south of bree'

* C HP:Hurt Mana:Hot>
You pick up a horse of the Rohirrim's reins, and start riding him.

* R C HP:Hurt Mana:Hot>cast nor 'cure light' 
You start to concentrate...

l 
A horse of the Rohirrim stops following Butrus.
Butrus picks up a horse of the Rohirrim's reins, and starts riding him.

Your scratches and bruises disappear.

* R C HP:Fine Mana:Warm>A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Butrus the Noldo is here, riding a horse of the Rohirrim.

* R C HP:Fine Mana:Warm>cast nor 'cure light' 
You start to concentrate...

Paranor narrates 'anyone konw dirs to ferny ?'

search quickly
Your scratches and bruises disappear.

* R C HP:Fine Mana:Cold>
You begin to search ...


* R C HP:Fine Mana:Cold>cast nor 'cure light' 
You start to concentrate...

stat
Your scratches and bruises disappear.

* R C HP:Fine Mana:Icy>Butrus begins some strange incantations...
OB: 137%, DB: 53%, PB: 61%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 955,553 xp, 0 tp. Lauren: 195. Alert: normal.
Affected by:
- noquit
- novoid
- potion

* R C HP:Fine Mana:Icy>search quickly

You begin to search ...

* R C HP:Fine Mana:Icy>sc
303/385 hit, 6/77 mana, and 102/152 moves.

* R C HP:Fine Mana:Icy>cast nor 'bless' 
You muster all of your concentration...

Asmandeus narrates 'slap paranor'
Butrus utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

You begin to feel the light of Aman shine upon you.

* R C HP:Fine Mana:Icy>search quickly
You begin to search ...


* R C HP:Fine Mana:Icy>e
Grey Mountains
There is some snow on the ground.
A large eagle soars above you.
Exits: North East West.

* R C HP:Fine Mana:Icy>
An eagle leaves north.

* R C HP:Fine Mana:Icy>search quickly
You begin to search ...


* R C HP:Fine Mana:Icy>w
A Road through the Grey Mountains
The corpse of the orc-soldier is lying here.
Exits: North East South West.

* R C HP:Fine Mana:Icy>track *Orc*
You carefully examine the ground around you, looking for tracks...

Butrus begins some strange incantations...

You see some tracks of *an Orc* coming from the west
 (done less than 1 hour ago).

* R C HP:Fine Mana:Icy>search quickly
You have revealed *Dvojar the Orc*!
You begin to search ...

Butrus utters the word 'bless'


* R C HP:Fine Mana:Icy>kill *Orc*
* R C HP:Fine Mana:Icy *Dvojar the Orc*:Fine>
You try to slash *Dvojar the Orc*, but he parries successfully.

* R C HP:Fine Mana:Icy *Dvojar the Orc*:Fine>
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* leaves north.

* R C HP:Fine Mana:Icy>close door
lock door
Ok.

* R C HP:Fine Mana:Icy>*click*

* R C HP:Fine Mana:Icy>search quickly
You begin to search ...


* R C HP:Fine Mana:Icy>lead
You stop riding a horse of the Rohirrim.
A horse of the Rohirrim starts following you.

* C HP:Fine Mana:Icy>
Butrus begins some strange incantations...

* C HP:Fine Mana:Icy>
* C HP:Fine Mana:Icy>
Butrus dismounts from a horse of the Rohirrim, and stops riding him.
A horse of the Rohirrim now follows Butrus.

* C HP:Fine Mana:Icy>l n
The door is set in a tower wall, which has been partially constructed
of a spire of grey rock from the mountain. Various remains lie outside
the door, and a plaque can be seen on the wall nearby.
The door is closed.

* C HP:Fine Mana:Icy>unlock door n
open door n
n
close door
lock door
*click*

* C HP:Fine Mana:Icy>
Ok.

* C HP:Fine Mana:Icy>Dark Tower
The corpse of a brown-skinned Orc is lying here.
*Dvojar the Orc* is standing here.
Exits: South Up Down.
Aha, you have found your victim!

* C HP:Fine Mana:Icy>
Ok. ## Hmm, either he really unlucky or not spamming south

* C HP:Fine Mana:Icy>Butrus tries to pierce *Dvojar the Orc*, but he parries successfully.
*click*

* C HP:Fine Mana:Icy>kill *Orc*
l u
* C HP:Fine Mana:Icy *Dvojar the Orc*:Fine Butrus:Healthy>
*Dvojar the Orc* swiftly dodges your attempt to slash him.

* C HP:Fine Mana:Icy *Dvojar the Orc*:Fine Butrus:Healthy>
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* leaves up.

* C HP:Fine Mana:Icy>A small stone staircase leads up to the top of the tower.
The woodendoor is open.

* C HP:Fine Mana:Icy>flush quickly
You begin to search ...


* C HP:Fine Mana:Icy>kill *Orc*
u
They aren't here.

* C HP:Fine Mana:Icy>Watchful Tower
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
The corpse of the orc sentry is lying here.
Exits: Down.

* C HP:Fine Mana:Icy>l d
close woodendoor
A wooden door opens to reveal a staircase leading down.
The woodendoor is open.

* C HP:Fine Mana:Icy>
Ok.

* C HP:Fine Mana:Icy>
open woodendoor d
* C HP:Fine Mana:Icy>d
Ok.

* C HP:Fine Mana:Icy>Dark Tower
The corpse of a brown-skinned Orc is lying here.
Exits: South Up Down.
You suddenly notice *Dvojar the Orc*.

* C HP:Fine Mana:Icy>l u

Butrus tries to pierce *Dvojar the Orc*, but he parries successfully.

* C HP:Fine Mana:Icy>A small stone staircase leads up to the top of the tower.
The woodendoor is open.

* C HP:Fine Mana:Icy>close woodendoor u
Ok.

* C HP:Fine Mana:Icy>close woodendoor u

*Dvojar the Orc* lightly pierces Butrus' left foot and tickles it.

* C HP:Fine Mana:Icy>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!

* C HP:Fine Mana:Icy>close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* panics, but can't stop fighting to flee.
It's already closed!

* C HP:Fine Mana:Icy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Icy>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Icy>*Dvojar the Orc* panics, and attempts to flee.
It's already closed!

* C HP:Fine Mana:Icy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!
Butrus begins some strange incantations...

* C HP:Fine Mana:Icy>
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Icy>
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Icy>
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Icy>resc butrus

*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Icy>Heroically you come to Butrus' rescue!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u

*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
close woodendoor u
close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>
It's already closed!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine Mana:Icy *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
*Dvojar the Orc* opens the woodendoor.
Ok.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
Butrus begins some strange incantations...

* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Healthy>close woodendoor u
It's already closed!
Butrus utters the words 'qahijf gsfal'
Butrus sprays *Dvojar the Orc* with painfully bright, concentrated rays of light.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Fine>close woodendoor u
It's already closed!
Butrus utters the words 'qahijf gsfal'
You strongly slash *Dvojar the Orc*'s right arm and tickle it.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
Butrus utters the words 'qahijf gsfal'
Butrus sprays *Dvojar the Orc* with painfully bright, concentrated rays of light.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
Butrus strongly pierces *Dvojar the Orc*'s right arm and tickles it.
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
*Dvojar the Orc* opens the woodendoor.
Ok.
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
*Dvojar the Orc* opens the woodendoor.
Ok.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
Butrus begins some strange incantations...
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
*Dvojar the Orc* opens the woodendoor.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
Ok.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>
It's already closed!
*Dvojar the Orc* opens the woodendoor.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
close woodendoor u
Ok.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Hurt>
It's already closed!
Butrus utters the words 'qahijf gsfal'
Butrus sprays *Dvojar the Orc* with painfully bright, concentrated rays of light.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!
Butrus begins some strange incantations...
*Dvojar the Orc* panics, and attempts to flee.
*Dvojar the Orc* panics, but can't stop fighting to flee.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
close woodendoor u
It's already closed!
*Dvojar the Orc* opens the woodendoor.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>
Ok.
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Wounded>close woodendoor u
Larkspur narrates 'so where are darkies? :)'
It's already closed!
Butrus utters the words 'qahijf gsfal'
Butrus sprays *Dvojar the Orc* with painfully bright, concentrated rays of light.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
Butrus begins some strange incantations...
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
*Dvojar the Orc* opens the woodendoor.
Ok.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
*Dvojar the Orc* opens the woodendoor.
Ok.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
*Dvojar the Orc* panics, and attempts to flee.
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
It's already closed!
*Dvojar the Orc* panics, and attempts to flee.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
close woodendoor u
It's already closed!
You slash *Dvojar the Orc*'s left leg extremely hard and shatter it.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Bad>close woodendoor u
close woodendoor u
It's already closed!
Butrus utters the words 'qahijf gsfal'
Butrus sprays *Dvojar the Orc* with painfully bright, concentrated rays of light.
*Dvojar the Orc* is mortally wounded and will die soon if not aided.

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>close woodendoor u
Butrus begins some strange incantations...
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>close woodendoor u
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!
Butrus begins some strange incantations...

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>Butrus begins some strange incantations...
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>Cambion narrates 'someone just did ferny'
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>Butrus begins some strange incantations...
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!

* C HP:Fine Mana:Cold *Dvojar the Orc*:Dying>
It's already closed!
Butrus begins some strange incantations...
You slash *Dvojar the Orc*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Dvojar the Orc*'s death cry.
*Dvojar the Orc* is dead! R.I.P.
A shadow slowly rises above the corpse of *Dvojar the Orc*.

Top of Page Down to last comment


Elestir2000-08-12 00:37:01
Btw 2 trolls were blocked down of irontrap whole time.
darkie2000-08-12 00:59:28
SNORE
Steele2000-08-12 01:24:09
Apparently Elestir enjoys playing this way. I certainly don't care to see your
trapstrapstrapstrapstrapstrapstrapstrapstraps.
Haazheel2000-08-12 01:37:21
You and your nasty traps...
Steele2000-08-12 01:38:40
As I recall, you're the one who trapped a character of mine and mobkilled him the other day Haazheel, you sarcastic little bitch.
Ginlon2000-08-12 01:44:21
Im gonna trap ya all!!!
Haazheel2000-08-12 01:46:14
3 last death in Elestir's trap to 6-12 pukes....
Haazheel2000-08-12 01:59:49
3 last death in Elestir's trap to 6-12 pukes....
Elestir2000-08-12 02:08:09
I dont remember trapping with 6-12 to kill Haazheel really.
Maybe you ment 6-12 vs you + noc defence when u died at foreman.
I simply close door if I see you trapped yourself. Is that bad?
Butrus2000-08-12 02:19:36
*Dvojar the Orc* yells 'adiuts'
*Dvojar the Orc* yells 'You think'
*Dvojar the Orc* yells 'I'll'
*Dvojar the Orc* yells 'fall'
*Dvojar the Orc* yells 'for'
*Dvojar the Orc* yells 'that'
*Dvojar the Orc* yells 'newbie'
*Dvojar the Orc* yells 'fucking'
*Dvojar the Orc* yells 'trap'

Well, we are not stereotype at least. If you don't want to fall for newbie trap, we can quickly set up the trap for expierienced users.
Your is choice. ;-)
Steele2000-08-12 02:24:49
Can I ask Butrus and Elestir the lab whores if you really DO enjoy doing these
traps over and over? I mean shit guys, it's RUINING the game for many MANY others who play here. Can you ANSWER me if you enjoy it? You guys sound as if you rock or something everytime you do it.
Daevia2000-08-12 02:28:20
I agree with Steele for once :P
Butrus2000-08-12 03:41:39
I enjoy. What's wrong with traps? That you will die? How would you like to die? Moveless and hunted down by group of smiters or stabbed while you forgot spam search quickly every 2 seconds?
IMO traps are cool. It isn't easy to set one and it is really hard to make someone to fall in it. And there is a risk of backtrap.
If you trap, you have to use your brain, it isn't boring following leader and spamming hit $target.
Steele2000-08-12 03:44:00
GIVE ME A BREAK Butrus. You sit here IN YOUR lab, WITH your friends, WHOM you can talk to WHILE in combat, TRAP people, and OVERKILL them. And you claim that takes skill? And a risk of a backtrap? PLEASE! That's why you cz's do the twisted rock every chance you can, and load up with more labbies. Your claim on trapping is that you're a lousy player in open combat and will use that to justify it. Now that's outright pathetic. End of story.
Siroth2000-08-12 04:50:16
I think steele wants a lab, and is overkill something bad? Its war if you don't want
to get overkilled flee?
YOU ARE ALL FUC2000-08-12 05:54:52
YOU DUMB BITCHES QUIT WHINING JUST BECAUSE YOU GOT TRAPPED ANDD OVERKILLED HAHAHA
YOU ARE THE FUCKING IDIOT ONES FOR FALLING FOR IT TRAPPING IS PART OF THE GAME
SO GET FUCKING USED TO IT YOU LITTLE BITCHES
Steele2000-08-12 06:49:40
Easy for you to say Mr.Lab *wink Siroth*
Bahaaha2000-08-12 07:22:19
Typical overpowered superpukes... try getting key to bree gate and doing that kinda trap, rofl.... wheeee... look at that stat readout! OB: 142%, DB: 53%, PB: 61%, Armour: 61%. All I can say is PUUUUUKEEEEEEE.
That guy2000-08-12 07:33:48
i LIKE steele's USAGE of USING CAPS LOCK on EVERY other WORD. I have TO stop NOW my CAPS LOCK key IS brokeN
grimble2000-08-12 09:19:18
yea traps are fun...so much skill it takes to spam close door. Maybe you havent noticed but its real fucking LAME to spamtrap all the time. Perhaps try some solo pk once in awhile and figure out how good you really are at this game?
Butrus to Grimb2000-08-12 10:01:03
Check my solo pk in next posted log. What's the difference of spamming close or cast? I always spam.
And what skills it takes to run ford, unstore spell, flee, cure, next spell and if mana is low, enter rivendell and rest up and again?
Mammoth2000-08-12 11:28:44
* L A U G H * risk of backtrap?
butrus.. when was the last time you or elestir did
get all.twisted sable or smth
and don't tell me you don't have 3 macros ready for breakin each time you trap
just in case keyboard refuses to work
Rogon2000-08-12 12:36:41
Czechs kill unqalome 2-3 times a day, so please please spare us the "we put ourself in danger of backtrap" bullshit, we all know there is *NO* risk you will die doing this.
Roadkill2000-08-12 12:38:11
Traps are boring. Period. They take the fun out of the game, plus it's somewhat unrealistic that you can trap some1 solo just by spamclosing a door. It should be hard to fight someone while you're busy working the doorhandle (or putting the rock/slab in front of the cave or whatever). Imho, the next change in the line of changes that's trying to make MUME more rp-friendly and less stat-oriented (for a realistic feel and some fun) should be something to find a solution to this.
Alcion2000-08-12 13:13:22
Who are you to say something about risks, Rogon?
Let the heroes judge the pussies and the other way around, it's just pathetic
when pussies judge pussies and heroes flame heroes.
Butrus2000-08-12 14:49:48
It takes some time to use rock on door, open door and flee. Enough time to get overkilled by group or 5 warriors arriving from portal.
Rocks rocks but it doesn't mean, that you can't be backtrapped.
Check previous logs.
e.g. how Diamonium died behind stonedoor 1e from dart tower or
how me, Litovel and 2 others has died in gc.
Pampalini2000-08-12 15:25:06
Twisted rocks are boring - you can trap now just newbies without em ...
Feon2000-08-12 16:40:32
Whining about rocks. If you read the new log by vridush when both Butrus and Livotel dies, because lack of rockfragments. so Unqalome 2-3 times aday seems a bit wrong to me. If you wouldn´t enter the trap everytime they cant kill you, and you wont even notice them. But aslong as people fall for there traps I think they will continue doing them. How does people die nowadays?
Trap, Overkill, Poison, extremely stupidity (mp less), lag/linkless.
They all go hand in hand, so I like people flaming people for trapping when they walk 4 smiters with poison. I mean there is no bigger diffrent.
Stop whining and dont enter traps. Its more lame to use poison because that is not your fault if it enters your vains.
Thats my opinion. Like it or not.
Juve2000-08-12 16:52:07
traps are part of the game, get use to it and stone WHINING
Juve2000-08-12 16:52:32
stop*
Rackhir2000-08-12 18:44:32
Nice trap keep up the good work
Nazgum2000-08-12 20:28:10
imo traps are fine, i rarely ever get trapped.
When i do, i die. But it's rare. Those dying to
traps all the time are just idiots.
grunge2000-08-12 20:36:51
hehe i think,um, well, shit, i have trapped in the past but within the last
year or so i have given up doing them AT EVERY OPPORTUNITY, b/c i think they are pretty gay...
since then i have died a few times with various chars to traps, and the only one that i saw as being a cool trap was when i was mobbing and came outta mormaeg finding 6 darkies there...the rest are just silly.
Throk2000-08-12 23:30:08
NONE OF YOU HAVE ANY RIGHT TO TALK
Throk2000-08-12 23:31:07
what i mean is you all have taken part of traps you all have overkilled BIG FUCKING DEAL i can see people whining about overkill traps when they do it 4 days ago i mean GIVE ME A BREAK. The minute you stop whining is the minute this game becomes more fun.
Ilmarin2000-08-13 00:32:58
Throk, mention ONE time I've been in a trap? Not on the receiveing end though...
Throk2000-08-13 02:25:57
Ilmarin although ive never seen you in one i guess i have hard time beliving you have never been in one, but i guess one who plays scout so much......
Lochdale2000-08-13 06:50:38
Ilmarin solo plays, he doesnt trap.
Rogon2000-08-13 12:47:01
p(ilmarin) was with us when we tried to trap kill the czechpack coming out of unqalome a few weeks ago (the log where they all fall of a cliff) and since the exit was blocked, it was technically a trap. Oh he was like level 3 and i was helping him with tps when we heard about the czechs. but it was still p(ilmarin) and it was still sort of a trap!

Now i mentioned ONE time!

And elestir when you say wimp out ala rogon, show me some log where i do :)
Ilmarin2000-08-13 15:09:14
I was L2, but gained 2 levels on the shadows ;)
Glader2000-08-13 19:09:51
Btw, it's called runqualome.
Buliwyf2000-08-13 22:57:32
Well, the czs wouldn't be in any danger of being out of rocks if they didn't trap after trap after trap all fucking day long. When they aren't trapping they are doing Unqualome and somehow magically getting blue scrolls so they can trap again! The big advantage they have in these traps is preperation. Count the blues alone Elestir has used in the last few logs alone and it's amazing. Count how many times toys save their lives (and redshirts). They aren't doing anything illegal or wrong in the Mume sense, as I sure wish I had the rl time to waste doing the stuff they do over and over.
Diam2000-08-14 12:40:42
When i quickharm someone 2 times and he dies to my 2 following smiters,
its lame overkill, quickharms should be removed etc:P
When i used poison, arachnia once and got it on daevia and he insta went nomoves and died, it was lame, he spamms me i would have never died without!
When i fight 3:3 pukes and pukes scatter and we hunt the bad one down, 3 of us and he dies, its overkill, because we were 3 when he died.
When i trap someone, some level 50, who never leaves east Neni, but i want his ancient its lame:).
When i just kill someone, its the new fucking changes, that he died etc... :P
I play this game to kill and gain levels, i try to be no wpwhore:),
though i admit being defencewhore, because i have learned few tricks over the past years how to survive. And i do not mind Elestir trapping,
what i mind is that i tell him cruel masterplans, when he plays darkie and then he goes play whitie and knows the information:P, so i find kinda hardtime to whack his buddies.
I'm 101% no-roleplayer, as i read the Petrels book of roleplaying in fornost,
but atleast i play one side:) and try to be good at it!
Grimble to Butr2000-08-14 14:30:19
Yea i checked out your solo pk in the next log. Wow its amazing how u spamblast him with quick burns without link. Great job.
Fredde to buliw2000-08-15 02:50:01
you wish you had more rl time for mume?
hmmm...

anything funny happeing in your contry...ever?
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