Start logging: 12.08.2000 10:13
Sometimes you gotta be ballsy to make this game fun. A little 1vs1 action.
\|/-\You see some tracks of a hungry warg leading west
(done less than 1 hour ago).
* R C Mana:Burning>Nobody here by that name.
* R C Mana:Burning>
Marko narrates 'any lev 20+ mage around gh help us with amon?'
* R C Mana:Burning>w
c 'colour spray' *orc*
|Along the dry river
Exits: East Down.
/-\l d
|/You see some tracks of a hungry warg leading down
(done less than 1 hour ago).
* R C Mana:Burning>Nobody here by that name.
* R C Mana:Burning>The debris is open.
* R C Mana:Burning>where
Players in your zone
--------------------
Alwëon - Along the dry river
* R C Mana:Burning>tra
You stop tracking your victim.
* R C>tra
\You carefully examine the ground around you, looking for tracks...
|/-\|/-\|/-\|/-\|/-\You see:
- a track of a fat rabbit leading east (done less than 1 hour ago).
- a track of a hungry warg leading down (done less than 1 hour ago).
- a track of *an Orc* leading down (done less than 1 hour ago).
- two tracks of a hungry warg leading east (done less than 1 hour ago).
- a track of the ferocious warg leading east (done less than 2 hours ago).
|cha mood wim
/-\|/-\|/You stop searching, you don't seem to find anything else.
* R C>
Ok.
* R C>lead
The light of Aman fades away from you.
* R C>
You stop riding the trained horse.
The trained horse starts following you.
* C>l d
The debris is open.
* C>bless
-c 'bless'
You start to concentrate...
\|/-\|You begin to feel the light of Aman shine upon you.
* C Mana:Burning>d
close debris
c 'colour spray' *orc*
A Muddy Hole
Exits: North Up.
The trained horse has arrived from above.
* C Mana:Burning>
Ok.
* C Mana:Burning>Nobody here by that name.
* C Mana:Burning>l u
The debris is closed.
* C Mana:Burning>open debris
u
Ok.
* C>Along the dry river
Exits: East Down.
The trained horse has arrived from below.
* C>close debris
Ok.
* C>ll
\c 'locate life'
You start to concentrate...
|/-\|/-\Alwëon - On a hill Very near Key: 'eresmacfub'
##Just in case... you never know##
* C Mana:Burning>
The ferocious warg has arrived from the east.
* C Mana:Burning>alias 1 teleport eresmacfub
Ok.
##I find out later, my client screwed up my mume alias =p##
* C Mana:Burning>open debris
d
Ok.
* C Mana:Burning>close debris
A Muddy Hole
Exits: North Up.
The trained horse has arrived from above.
* C Mana:Burning>
Ok.
* C Mana:Burning>c 'block door' debris
/You start to concentrate...
-\|/-\The exit up seems to blur for a while.
##It is probably noport anyways, but what the hell! =)##
* C Mana:Hot>cha mood wim
Ok.
* C Mana:Hot>l n
* C Mana:Burning>n
A Muddy Tunnel
Exits: South West.
The trained horse has arrived from the south.
* C Mana:Burning>c 'colour spray' *orc*
Nobody here by that name.
* C Mana:Burning>l w
* C Mana:Burning>w
c 'colour spray' *orc*
A Muddy Tunnel
Exits: East West.
The trained horse has arrived from the east.
* C Mana:Burning>Nobody here by that name.
* C Mana:Hot>l w
* C Mana:Hot>w
c 'colour spray' *orc*
An Ancient Cellar
The haunt is here, fighting *Durcano the Orc*.
A shadowy haunt floats here, oblivious to your presence.
*Durcano the Orc* is here, fighting the haunt. <--HI!! Was expecting someone else!
Or at least i was hoping =p
A hungry warg stands here, sniffing around for flesh.
Exits: East.
The trained horse has arrived from the east.
* C Mana:Hot>|
You start to concentrate...
/-Samtin narrates 'any dwarf want help me requip'
\|The haunt tries to hit *Durcano the Orc*, but he parries successfully.
c 'colour spray' *orc*
/-Ok.
You feel yourself exposed.
You spray *Durcano the Orc* with many-coloured rays of bright light.
* C Mana:Hot>|
You start to concentrate...
/*Durcano the Orc* pounds the haunt's left arm extremely hard and shatters it.
-\*Durcano the Orc* panics, and attempts to flee.
*Durcano the Orc* panics, but can't stop fighting to flee.
c 'colour spray' *orc*
*Durcano the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Durcano the Orc* leaves east.
* C Mana:Hot>e
Nobody here by that name.
* C Mana:Hot>c 'colour spray' *orc*
A Muddy Tunnel
Exits: East West.
The trained horse has arrived from the west.
* C Mana:Hot>Nobody here by that name.
* C Mana:Hot>e
*Durcano the Orc* has arrived from the east.
* C Mana:Hot>s
A Muddy Tunnel
Exits: South West.
The trained horse has arrived from the west.
* C Mana:Hot>c 'colour spray' *orc*
A Muddy Hole
Exits: North Up.
The trained horse has arrived from the north.
* C Mana:Hot>Nobody here by that name.
* C Mana:Hot>cha mood wim
c 'colour spray' *orc*
Ok.
* C Mana:Hot>Nobody here by that name.
* C Mana:Hot>n
c 'colour spray' *orc*
A Muddy Tunnel
*Durcano the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South West.
The trained horse has arrived from the south.
* C Mana:Hot>*Durcano the Orc* leaves west.
A hungry warg leaves west.
Nobody here by that name.
* C Mana:Hot>
*Durcano the Orc* has arrived from the west.
A hungry warg has arrived from the west.
* C Mana:Hot>
*Durcano the Orc* leaves south.
A hungry warg leaves south.
* C Mana:Hot>c 'colour spray' *orc*
Nobody here by that name.
* C Mana:Hot>s
c 'colour spray' *orc*
A Muddy Hole
*Durcano the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North Up.
The trained horse has arrived from the north.
* C Mana:Hot>\
You start to concentrate...
|/*Durcano the Orc* lightly pounds your right arm and tickles it.
Aye!
You cannot concentrate any more...
* C HP:Fine Mana:Hot *Durcano the Orc*:Fine>
You barely pierce *Durcano the Orc*'s body and tickle it.
* C HP:Fine Mana:Hot *Durcano the Orc*:Fine>cha mood wim
Ok.
* C HP:Fine Mana:Hot *Durcano the Orc*:Fine>c 'fireball' *orc*
/You quickly recall your stored spell...
flee
-\|/-Ok.
Your fireball completely envelops *Durcano the Orc* in flames.
##Had these stored from earlier when i saw a troll...##
* C HP:Fine Mana:Hot *Durcano the Orc*:Fine>
You flee head over heels.
A Muddy Tunnel
Exits: South West.
* C HP:Fine Mana:Hot>
*Durcano the Orc* has arrived from the south.
A hungry warg has arrived from the south.
* C HP:Fine Mana:Hot>
*Durcano the Orc* quickly approaches, trying to pound you.
* C HP:Fine Mana:Hot *Durcano the Orc*:Fine>c 'colour spray' *orc*
*Durcano the Orc* tries to pound you, but your parry is successful.
* C HP:Fine Mana:Hot *Durcano the Orc*:Fine>
You barely pierce *Durcano the Orc*'s left foot and tickle it.
* C HP:Fine Mana:Hot *Durcano the Orc*:Fine>\
You start to concentrate...
|/flee
-*Durcano the Orc* gets a purple scroll from a sable pouch.
\*Durcano the Orc* recites a purple scroll.
*Durcano the Orc* is surrounded by a white aura.
*Durcano the Orc* creates a noxious cloud around *Durcano the Orc*!
##Oh sure, Puss out!##
|*Durcano the Orc* panics, and attempts to flee.
*Durcano the Orc* panics, but can't stop fighting to flee.
/-\*Durcano the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Durcano the Orc* leaves west.
* C HP:Fine Mana:Hot>
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Fine Mana:Hot>
*Durcano the Orc* has arrived from the west.
* C HP:Fine Mana:Hot>s
A Muddy Hole
A sturdy trained horse is standing here.
Exits: North Up.
* C HP:Fine Mana:Hot>
*Durcano the Orc* has arrived from the north.
A hungry warg has arrived from the north.
* C HP:Fine Mana:Hot>c 'colour spray' *orc*
*Durcano the Orc* pounds your left arm very hard.
You feel a strong ache there!
* C HP:Fine Mana:Hot *Durcano the Orc*:Fine>\
You start to concentrate...
|/-\|/-\|flee
/-\Ok.
You spray *Durcano the Orc* with many-coloured rays of bright light.
* C HP:Fine Mana:Warm *Durcano the Orc*:Hurt>
You flee head over heels.
PANIC!
You couldn't escape!
You try to pierce *Durcano the Orc*, but he parries successfully.
* C HP:Fine Mana:Warm *Durcano the Orc*:Hurt>n
flee
*Durcano the Orc* sends you sprawling with a powerful bash.
* C HP:Fine Mana:Warm *Durcano the Orc*:Hurt>
*Durcano the Orc* pounds your body and tickles it.
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>
*Durcano the Orc* points his finger at you and laughs. What have you done now?
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>
*Durcano the Orc* giggles at your silly antics.
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>
*Durcano the Orc* tries to pound you, but your parry is successful.
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>smil
flee
Your head stops stinging.
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>No way!
You are fighting for your life!
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>
You flee head over heels.
A Muddy Tunnel
Exits: South West.
* C HP:Fine Mana:Hot>
You smile happily.
* C HP:Fine Mana:Hot>w
You flee head over heels.
A Muddy Tunnel
Exits: East West.
* C HP:Fine Mana:Hot>search t
An Ancient Cellar
A shadowy haunt floats here, oblivious to your presence.
A shadowy haunt floats here, oblivious to your presence.
Exits: East.
* C HP:Fine Mana:Hot>-
You begin to search ... #hehe, wrong bind =p##
\|*Durcano the Orc* has arrived from the east.
A hungry warg has arrived from the east.
Aye!
You cannot concentrate any more...
*Durcano the Orc* pounds your right foot hard.
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>
You barely pierce *Durcano the Orc*'s right arm and tickle it.
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>flee
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>s
No way!
You are fighting for your life!
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>flee
s
The haunt says 'YOU! Durcano!
You will die before your time.' ##Yes, stay with the haunts an
##I may still have a chance! =)##
*Durcano the Orc* swiftly dodges the haunt's attempt to hit him.
*Durcano the Orc* swiftly dodges your attempt to pierce him.
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>PANIC!
You can't quit the fight!
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>c 'colour spray' *orc*
No way!
You are fighting for your life!
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>flee
/You start to concentrate...
*Durcano the Orc* tries to pound you, but your parry is successful. #Thats a little better!##
-s
\|/*Durcano the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Durcano the Orc* leaves east.
* C HP:Fine Mana:Hot>
You flee head over heels.
A Muddy Tunnel
*Durcano the Orc* is standing here (Glowing).
Exits: East West.
* C HP:Fine Mana:Hot>
Alas, you cannot go that way...
* C HP:Fine Mana:Hot>c 'colour spray' *orc*
\You start to concentrate...
|/-Your victim has disappeared!
*Durcano the Orc* leaves east.
* C HP:Fine Mana:Hot>flee
Sith narrates 'where is the ferry to valinor or what the fuck its called'
You flee head over heels.
A Muddy Tunnel
*Durcano the Orc* is standing here (Glowing).
Exits: South West.
* C HP:Fine Mana:Hot>
*Durcano the Orc* leaves west.
* C HP:Fine Mana:Hot>
*Durcano the Orc* has arrived from the west.
* C HP:Fine Mana:Hot>
*Durcano the Orc* pounds your left arm and tickles it.
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>
You barely pierce *Durcano the Orc*'s left leg and tickle it.
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>s[p #bah#
Arglebargle, glop-glyf!?!
* C HP:Fine Mana:Hot *Durcano the Orc*:Hurt>flee
You flee head over heels.
A Muddy Hole
A sturdy trained horse is standing here.
Exits: North Up.
* C HP:Fine Mana:Hot>e
s
Alas, you cannot go that way...
* C HP:Fine Mana:Hot>
Alas, you cannot go that way...
* C HP:Fine Mana:Hot>c 'colour spray' *orc*
Nobody here by that name.
* C HP:Fine Mana:Hot>
*Durcano the Orc* has arrived from the north.
* C HP:Fine Mana:Hot>ser
n
*Durcano the Orc* pounds your body hard.
* C HP:Hurt Mana:Hot *Durcano the Orc*:Hurt>
You try to pierce *Durcano the Orc*, but he parries successfully.
* C HP:Hurt Mana:Hot *Durcano the Orc*:Hurt>-c 'cure serious'
You start to concentrate...
\|/flee
-\|/-\Saving Alwëon.
|/-You begin to see scars fade away and a feeling of health comes over you.
* C HP:Fine Mana:Warm *Durcano the Orc*:Hurt>No way!
You are fighting for your life!
* C HP:Fine Mana:Warm *Durcano the Orc*:Hurt>
You flee head over heels.
A Muddy Tunnel
Exits: South West.
* C HP:Fine Mana:Warm>w
*Durcano the Orc* has arrived from the south.
* C HP:Fine Mana:Warm>
*Durcano the Orc* quickly approaches, trying to pound you.
* C HP:Fine Mana:Warm *Durcano the Orc*:Hurt>c 'colour spray' *orc*
No way!
You are fighting for your life!
* C HP:Fine Mana:Warm *Durcano the Orc*:Hurt>/
You start to concentrate...
-\You bleed from open wounds.
Aye!
You cannot concentrate any more...
* C HP:Fine Mana:Warm *Durcano the Orc*:Hurt>flee
*Durcano the Orc* pounds your left foot extremely hard.
* C HP:Fine Mana:Warm *Durcano the Orc*:Hurt>
You flee head over heels.
A Muddy Hole
A sturdy trained horse is standing here.
Exits: North Up.
* C HP:Fine Mana:Warm>
*Durcano the Orc* has arrived from the north.
* C HP:Fine Mana:Warm>n
*Durcano the Orc* quickly approaches, trying to pound you.
* C HP:Fine Mana:Warm *Durcano the Orc*:Hurt>No way!
You are fighting for your life!
You pierce *Durcano the Orc*'s right foot very hard and tickle it.
* C HP:Fine Mana:Warm *Durcano the Orc*:Hurt>c 'fireball' *orc*
/You quickly recall your stored spell...
-flee
\|/-*Durcano the Orc* pounds your right leg hard.
Ok.
Your fireball completely envelops *Durcano the Orc* in flames.
* C HP:Hurt Mana:Warm *Durcano the Orc*:Hurt>PANIC!
You can't quit the fight!
* C HP:Hurt Mana:Warm *Durcano the Orc*:Hurt>flee
*Durcano the Orc* smiles viciously.
* C HP:Hurt Mana:Warm *Durcano the Orc*:Hurt>n
w
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Hurt Mana:Warm *Durcano the Orc*:Hurt>No way!
You are fighting for your life!
* C HP:Hurt Mana:Warm *Durcano the Orc*:Hurt>No way!
You are fighting for your life!
You try to pierce *Durcano the Orc*, but he parries successfully.
* C HP:Hurt Mana:Warm *Durcano the Orc*:Hurt>flee
You flee head over heels.
A Muddy Tunnel
Exits: South West.
* C HP:Hurt Mana:Warm>w
*Durcano the Orc* has arrived from the south.
* C HP:Hurt Mana:Warm>ser
*Durcano the Orc* pounds your left foot extremely hard.
You feel a strong ache there!
No way!
You are fighting for your life!
* C HP:Hurt Mana:Warm *Durcano the Orc*:Hurt>|c 'cure serious'
You start to concentrate...
flee
/-\|/You flee head over heels.
You were not able to keep your concentration while moving.
A Muddy Hole
A sturdy trained horse is standing here.
Exits: North Up.
* C HP:Hurt Mana:Warm>
You flee head over heels.
A Muddy Tunnel
*Durcano the Orc* is standing here (Glowing).
Exits: South West.
* C HP:Hurt Mana:Warm>
*Durcano the Orc* panics, and attempts to flee.
*Durcano the Orc* leaves south.
* C HP:Hurt Mana:Warm>w
*Durcano the Orc* has arrived from the south.
* C HP:Hurt Mana:Warm>1
A Muddy Tunnel
Exits: East West.
* C HP:Hurt Mana:Warm>
*Durcano the Orc* has arrived from the east.
* C HP:Hurt Mana:Warm>
You feel less protected.
*Durcano the Orc* pounds your left foot extremely hard.
teleport eresmacfub
Arglebargle, glop-glyf!?!
* C HP:Hurt Mana:Warm *Durcano the Orc*:Hurt>
You pierce *Durcano the Orc*'s right foot hard and tickle it.
* C HP:Hurt Mana:Warm *Durcano the Orc*:Hurt>
You flee head over heels.
An Ancient Cellar
A shadowy haunt floats here, oblivious to your presence.
A shadowy haunt floats here, oblivious to your presence.
A hungry warg stands here, sniffing around for flesh.
Exits: East.
##Smirk, he has me on the run now!##
* C HP:Hurt Mana:Warm>flee
*Durcano the Orc* has arrived from the east.
You flee head over heels.
A Muddy Tunnel
Exits: East West.
* C HP:Hurt Mana:Warm>s
e
s
*Durcano the Orc* has arrived from the west.
A hungry warg has arrived from the west.
Alas, you cannot go that way...
* C HP:Hurt Mana:Warm>A Muddy Tunnel
Exits: South West.
* C HP:Hurt Mana:Warm>
*Durcano the Orc* has arrived from the west.
A hungry warg has arrived from the west.
* C HP:Hurt Mana:Warm>*Durcano the Orc* quickly approaches, trying to pound you.
No way!
You are fighting for your life!
* C HP:Hurt Mana:Warm *Durcano the Orc*:Hurt>
You flee head over heels.
A Muddy Hole
A sturdy trained horse is standing here.
Exits: North Up.
* C HP:Hurt Mana:Warm>* C HP:Hurt Mana:Warm>flee
n
*Durcano the Orc* has arrived from the north.
A hungry warg has arrived from the north.
You flee head over heels.
A Muddy Tunnel
Exits: South West.
* C HP:Hurt Mana:Warm>
Alas, you cannot go that way...
*Durcano the Orc* has arrived from the south.
A hungry warg has arrived from the south.
* C HP:Hurt Mana:Warm>w
*Durcano the Orc* pounds your right leg extremely hard and shatters it. ##Dont like that!##
* C HP:Wounded Mana:Warm *Durcano the Orc*:Hurt>No way!
You are fighting for your life!
* C HP:Wounded Mana:Warm *Durcano the Orc*:Hurt>
You pierce *Durcano the Orc*'s left foot and tickle it.
* C HP:Wounded Mana:Warm *Durcano the Orc*:Hurt>sp
You flee head over heels.
A Muddy Hole
A sturdy trained horse is standing here.
Exits: North Up.
* C HP:Wounded Mana:Warm>c 'colour spray'
Who should the spell be cast upon?
* C HP:Wounded Mana:Warm>
*Durcano the Orc* has arrived from the north.
A hungry warg has arrived from the north.
* C HP:Wounded Mana:Warm>cha wim 0
*Durcano the Orc* quickly approaches, trying to pound you.
* C HP:Wounded Mana:Warm *Durcano the Orc*:Hurt>
*Durcano the Orc* pounds your right leg very hard and shatters it.
* C HP:Wounded Mana:Warm *Durcano the Orc*:Hurt>c 'colour spray' *orc*
Wimpy set to: 0
* C HP:Wounded Mana:Warm *Durcano the Orc*:Hurt>
You try to pierce *Durcano the Orc*, but he parries successfully.
* C HP:Wounded Mana:Warm *Durcano the Orc*:Hurt>|
You start to concentrate...
/-\|flee
/-*Durcano the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Durcano the Orc* leaves north.
* C HP:Wounded Mana:Warm>
You flee head over heels.
A Muddy Tunnel
*Durcano the Orc* is standing here (Glowing).
Exits: South West.
* C HP:Wounded Mana:Warm>
*Durcano the Orc* leaves south.
* C HP:Wounded Mana:Warm>w
*Durcano the Orc* has arrived from the south.
A hungry warg has arrived from the south.
* C HP:Wounded Mana:Warm>ser
A Muddy Tunnel
Exits: East West.
* C HP:Wounded Mana:Warm>|*Durcano the Orc* has arrived from the east.
A hungry warg has arrived from the east.
c 'cure serious'
You start to concentrate...
/-\|*Durcano the Orc* leaves east.
A hungry warg leaves east.
/w
-*Durcano the Orc* has arrived from the east.
A hungry warg has arrived from the east.
*Durcano the Orc* pounds your right arm extremely hard and shatters it.
Aye!
You cannot concentrate any more...
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Warm *Durcano the Orc*:Hurt>No way!
You are fighting for your life!
* C HP:Bad Mana:Warm *Durcano the Orc*:Hurt>flee
w
You strongly pierce *Durcano the Orc*'s right hand and tickle it.
* C HP:Bad Mana:Warm *Durcano the Orc*:Wounded>n
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Bad Mana:Warm *Durcano the Orc*:Wounded>w
No way!
You are fighting for your life!
* C HP:Bad Mana:Warm *Durcano the Orc*:Wounded>No way!
You are fighting for your life!
* C HP:Bad Mana:Warm *Durcano the Orc*:Wounded>ser
No way!
You are fighting for your life!
* C HP:Bad Mana:Warm *Durcano the Orc*:Wounded>flee
-*Durcano the Orc* smiles viciously.
c 'cure serious'
You start to concentrate...
*Durcano the Orc* pounds your body very hard and shatters it.
Aye!
You cannot concentrate any more...
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Warm *Durcano the Orc*:Wounded>n
w
You flee head over heels.
A Muddy Tunnel
Exits: South West.
* C HP:Awful Mana:Warm>
Alas, you cannot go that way...
* C HP:Awful Mana:Warm>A Muddy Tunnel
*Durcano the Orc* is standing here (Glowing).
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
* C HP:Awful Mana:Warm>ser
*Durcano the Orc* leaves east.
A hungry warg leaves east.
* C HP:Awful Mana:Warm>-c 'cure serious'
You start to concentrate...
\*Durcano the Orc* has arrived from the east.
A hungry warg has arrived from the east.
|*Durcano the Orc* quickly approaches, trying to pound you.
/-\flee
|/w
w
-\|You begin to see scars fade away and a feeling of health comes over you.
* C HP:Bad Mana:Cold *Durcano the Orc*:Wounded>
You flee head over heels.
A Muddy Tunnel
Exits: South West.
* C HP:Bad Mana:Cold>A Muddy Tunnel
*Durcano the Orc* is standing here (Glowing).
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
* C HP:Bad Mana:Cold>*Durcano the Orc* giggles.
An Ancient Cellar
A shadowy haunt floats here, oblivious to your presence.
A shadowy haunt floats here, oblivious to your presence.
Exits: East.
* C HP:Bad Mana:Cold>w
Alas, you cannot go that way...
* C HP:Bad Mana:Cold>c 'colour spray' *orc*
*Durcano the Orc* has arrived from the east.
A hungry warg has arrived from the east.
* C HP:Bad Mana:Cold>
*Durcano the Orc* tries to pound you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Cold *Durcano the Orc*:Wounded>|
You start to concentrate...
/-\flee
|/-\|/-\|Ok.
You spray *Durcano the Orc* with many-coloured rays of bright light.
You try to pierce *Durcano the Orc*, but he parries successfully.
*Durcano the Orc* pounds your left leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Cold *Durcano the Orc*:Wounded>PANIC!
You can't quit the fight!
* C HP:Awful Mana:Cold *Durcano the Orc*:Wounded>e
flee
No way!
You are fighting for your life!
* C HP:Awful Mana:Cold *Durcano the Orc*:Wounded>e
e
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Awful Mana:Cold *Durcano the Orc*:Wounded>s
s
No way!
You are fighting for your life!
* C HP:Awful Mana:Cold *Durcano the Orc*:Wounded>No way!
You are fighting for your life!
* C HP:Awful Mana:Cold *Durcano the Orc*:Wounded>flee
No way!
You are fighting for your life!
*Durcano the Orc* pounds your right arm extremely hard and shatters it.
You feel a strong ache there!
You are dead! Sorry...
o C HP:Awful Mana:Cold>Nah...
You feel too relaxed to do that..
* C HP:Awful Mana:Cold>e
e
Nah...
You feel too relaxed to do that..
* C HP:Awful Mana:Cold>Nah...
You feel too relaxed to do that..
* C HP:Awful Mana:Cold>Nah...
You feel too relaxed to do that..
* C HP:Awful Mana:Cold>
Carumba stops resting, and clambers on his feet.
* C HP:Awful Mana:Warm>
Carumba kneels down and invokes the Ainulindalë.
* C HP:Awful Mana:Warm>
Carumba blurs and seems to fade away.
* C HP:Awful Mana:Warm>
Carumba suddenly vanishes in an explosion of rhymes!
* C HP:Awful Mana:Warm>sc
6/182 hit, 37/129 mana, and 105/114 moves.
* C HP:Awful Mana:Warm>quit
Goodbye, friend.. Come back soon!
##Well, log does not show it, but i had a mume alias/client alias conflict and my port did
not work... though as i said, it was probably no port anyways. I did get him wounded at
least =p Purple scroll+legend orc warrior vs. mage with no purple or blues =p I think the
outcome would be obvious in most cases...##