Don't give up searching just yet! :)
posted by Dorak
2000-08-16 08:36:24
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Some silly dwarves holding a party at treehouse e of hatch.
We were comfortably resting in tree, thinking of finally leaving after 2 hrs
and a lot of whining from trolls :P when suddenly ...


* C HP:Hurt Mana:Cold>
You suddenly notice *Zsinj the Orc*.
*Zsinj the Orc* places a black runed dagger in the back of Däyel (g), resulting in some strange noises, a lot of blood and a
corpse.
Your blood freezes as you hear Däyel (g)'s death cry.
Däyel (g) is dead! R.I.P.
# Ahum ok so obviously someone still plays scout :P was extremely stupid not to search

* C HP:Hurt Mana:Cold>
Mael gets a pile of coins from the corpse of *an Elf*. # Ok so Mael gets coins, now looting contest!
* C HP:Hurt Mana:Cold>st                               # I'm a bit dumb so takes a sec to realize no
*Zsinj the Orc* panics, and attempts to flee.          # shadow so I hit a few times b4 trying to loot
*Zsinj the Orc* leaves down.
You stop resting, and stand up.
* C HP:Hurt Mana:Cold>
hit *orc*
They aren't here.
* C HP:Hurt Mana:Cold>p
gethit *orc*
They aren't here.
* C HP:Hurt Mana:Cold> all c
Mael stops resting, and clambers on his feet.
* C HP:Hurt Mana:Col    
You suddenly notice *Zsinj the Orc*.
                      
Jandor (a) stops resting, and clambers on his feet.
* C HP:Hurt Mana:Cold>
Jandor (a) tries to climb down, but he slips.
* C HP:Hurt Mana:Cold>get all co
*Zsinj the Orc* leaves down.
* C HP:Hurt Mana:Cold>rps
Joei says 'fuck'
* C HP:Hurt Mana:Cold>e
You can't find anything in the corpse.    # Hmm saw no1 loot either, maybe some muddle drops it on ground!
* C HP:Hurt Mana:Cold>
Mikala leaves down.
* C HP:Hurt Mana:Cold>
Jandor (a) has arrived from below.
Mikala has arrived from below.
* C HP:Hurt Mana:Cold>d
Blighted Land                             # No eq here? Umm? Who looted?
There are three toadstools here.
A sturdy trained horse is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West Up.
* C HP:Hurt Mana:Cold>p    
hit *orc*
They aren't here.
* C HP:Hurt Mana:Cold>fq
flush q
You begin to search ...
u|
You didn't find anyone.
* C HP:Hurt Mana:Cold>Top of a Webbed Tree
The corpse of *an Elf* is lying here.
Mael the Man is standing here.
Joei is standing here.
Jandor (a) is standing here.
Mikala the Half-Elf is standing here.
Exits: Down.
* C HP:Hurt Mana:Cold>
Joei stops following Jandor (a).
Joei now follows Jandor (a).
* C HP:Hurt Mana:Cold>
Jandor narrates 'who looted corpse'
* C HP:Hurt Mana:Cold>exa corp
Mael giggles.
* C HP:Hurt Mana:Cold>se
corpse (here) : 
Nothing.
* C HP:Hurt Mana:Cold>
Mikala narrates 'not me'
* C HP:Hurt Mana:Cold>
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
* C HP:Hurt Mana:Cold>s
Mael says 'dayel was nakid?'
* C HP:Hurt Mana:Cold>q
search q
You begin to search ...
narr wher
You didn't find anyone.
* C HP:Hurt Mana:Cold>e the fuck we
Jandor narrates 'who got equip'
* C HP:Hurt Mana:Cold>nt e
Joei says 'fuck he got dayel'
Jandor narrates 'who got equip'
* C HP:Hurt Mana:Cold>q ?
Jandor narrates 'who got equip'
* C HP:Hurt Mana:Cold>
Ok.
* C HP:Hurt Mana:Cold>l
Top of a Webbed Tree
The corpse of *an Elf* is lying here.
Mael the Man is standing here.
Joei is standing here.
Jandor (a) is standing here searching for something.
Mikala the Half-Elf is standing here.
* C HP:Hurt Mana:Cold>sq
search q
You begin to search ...
s
You didn't find anyone.
* C HP:Hurt Mana:Cold>c
229/354 hit, 17/95 mana, and 133/136 moves.
* C HP:Hurt Mana:Cold>exa corpse

Mikala narrates 'lol'
* C HP:Hurt Mana:Cold>sqcorpse (here) : 
Nothing.
* C HP:Hurt Mana:Cold>
search q
You begin to search ...
i
You didn't find anyone.
* C HP:Hurt Mana:Cold>
Jandor narrates 'wtf'
* C HP:Hurt Mana:Cold>
You are carrying: 
a sable pouch
a water skin
a stone
a hooded brass lantern
a snakeskin belt
a war mattock
a leather backpack
a black warg fur (brand new)
a metal buckler (brand new)
a heavy pair of vambraces (used)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of plate greaves (brand new)
a great helm (brand new)
a wooden wall shield (worn out)
* C HP:Hurt Mana:Cold>inf
You are a male Dwarf.
You are 37 years, 2 months, and 11 days old.                                    # Yes 1. age now stop laughing at me!
You have played 5 days and 16 hours (real time).
This ranks you as Dorak Steelsoul (level 28).
You are four feet seven and weigh fourteen stone and seven pounds.
Perception: vision 35, hearing 3, smell -40. Alertness: normal.
You must have been sent on Arda to free it from the sorrows that weigh upon it.
You are welcome in Bree, Fornost, the Grey Havens, Rivendell, and the Blue Mountains.
You are carrying 427 pounds of equipment. Every single move is sheer torture... # Uhm Vande's eq + looted metal
Your base abilities are: Str:18 Int:13 Wis:10 Dex:11 Con:17 Wil:18 Per:13.
Offensive Bonus: 128%, Dodging Bonus: 0%, Parrying Bonus: 42%.
Your armour protects 91% of your body.
You have 231/354 hit, 18/95 mana, and 134/136 movement points.
You will flee if your hit points go below 100. 
Your mood is aggressive.
You have scored 9,436,549 experience points and you have 46,037 travel points.
You have gained some renown in battles for the armies of the West.
You need 13,451 exp. points and 0 travel points to reach the next level.
You have 40 gold coins, 2 silver pennies, and 58 copper pennies.
You are speaking Westron.
You will climb if necessary.

You are subjected to the following temporary effects:
- a light wound at the body.
- a deep wound at the right hand.
- noquit
- a light wound at the left leg.
- novoid
* C HP:Hurt Mana:Cold>sq
search q
You begin to search ...
Jandor narrates 'why can you loot a corpse'
You didn't find anyone.
* C HP:Hurt Mana:Cold>
Mikala narrates 'lollorofrlforfl'
Mael says 'was no spam'
* C HP:Hurt Mana:Cold>l

Lurk narrates 'LEVEL'
* C HP:Hurt Mana:Cold>Top of a Webbed Tree
The corpse of *an Elf* is lying here.
Mael the Man is standing here.
Joei is standing here.
Jandor (a) is standing here.
Mikala the Half-Elf is standing here searching for something. # NOW we search :)
* C HP:Hurt Mana:Cold>
Jandor leaves down.
Joei leaves down.
Mikala tries to climb down, but she slips.
Mael tries to climb down, but he slips.
You follow Jandor.
Blighted Land
On the ground, there are three toadstools.
A sturdy trained horse is standing here.
Mikala the Half-Elf is standing here.
Mael the Man is standing here.
* C HP:Hurt Mana:Cold>narr i saw no1
Saving Dorak.
* C HP:Hurt Mana:Cold> lo
Jandor narrates 'im tracking him down'
* C HP:Hurt Mana:Cold>ot btw
Ok.
* C HP:Hurt Mana:Cold>
Mael tries to climb up, but he slips.
You see Mael falling down.
* C HP:Hurt Mana:Cold>
Jandor (a) says 'fol'
* C HP:Hurt Mana:Cold>
Jandor (a) carefully examines the ground around him, looking for tracks...
* C HP:Hurt Mana:Cold>f
Mael tries to climb up, but he slips.
You see Mael falling down.
* C HP:Hurt Mana:Cold>ol a
You stop following Jandor (a).
You now follow Jandor (a).
* C HP:Hurt Mana:Cold>inf
Mael leaves up.
Joei stops following Jandor (a).
Joei now follows Jandor (a).
* C HP:Hurt Mana:Cold>sq
search q
You begin to search ...
l
You didn't find anyone.
* C HP:Hurt Mana:Cold>Blighted Land
On the ground, there are three toadstools.
A sturdy trained horse is standing here.
Jandor (a) is standing here.
Joei is standing here.
Mikala the Half-Elf is standing here.
* C HP:Hurt Mana:Cold>
Mael narrates 'bug?'
* C HP:Hurt Mana:Cold>
You see Mael falling down.
* C HP:Hurt Mana:Cold>
Jandor (a) begins some strange incantations...
* C HP:Hurt Mana:Cold>
Jandor (a) utters the words 'judicandus dies'
* C HP:Hurt Mana:Cold>
Jandor leaves west.
Joei leaves west.
You follow Jandor.
Old Ruins
The statue of a troll is here.
The corpse of the swarm of blow-flies is lying here.
Mikala has arrived from the east.
The trained horse has arrived from the east.
Mael has arrived from the east.
* C HP:Hurt Mana:Cold>narr maybe
Ok.
* C HP:Hurt Mana:Cold>
Jandor leaves south.
Joei leaves south.
You follow Jandor.
Small Trail
Mikala has arrived from the north.
The trained horse has arrived from the north.
Mael has arrived from the north.
* C HP:Hurt Mana:Cold>
Joei begins some strange incantations...
* C HP:Hurt Mana:Cold>narr some ai 
Joei utters the words 'judicandus dies'
* C HP:Hurt Mana:Co   
Joei begins some strange incantations...
* C HP:Hurt M         
Jandor leaves west.
Joei leaves west.
You follow Jandor.
Small Trail
Mikala has arrived from the east.
The trained horse has arrived from the east.
Mael has arrived from the east.
* C HP:Hurt Mana:Cold>narr some
Jandor leaves west.
Joei leaves west.
You follow Jandor.
Small Trail
Mikala has arrived from the east.
The trained horse has arrived from the east.
Mael has arrived from the east.
* C HP:Hurt Mana:Cold>1 try to reveal at tree
Ok.
* C HP:Hurt Mana:Cold>
Jandor leaves north.
Joei leaves north.
You follow Jandor.
Dreary Forest
Mikala has arrived from the south.
The trained horse has arrived from the south.
Mael has arrived from the south.
* C HP:Hurt Mana:Cold>nar up and down
w
Ok.
* C HP:Hurt Mana:Cold>her
Tariq narrates 'is it possible to loot and stay hidden? :>'
* C HP:Hurt Mana:Cold>e
Players in your zone
--------------------
Mael                 - Dreary Forest
Mikala               - Dreary Forest
Joei                 - Dreary Forest
Jandor               - Dreary Forest
Dorak                - Dreary Forest
* C HP:Hurt Mana:Cold>
Jandor leaves west.
Joei leaves west.
You follow Jandor.
Dark Dreary Forest
The corpse of an ugly forest troll is lying here.
The corpse of the brutish forest troll is lying here.
The corpse of an ugly forest troll is lying here.
Mikala has arrived from the east.
The trained horse has arrived from the east.
Mael has arrived from the east.
* C HP:Hurt Mana:Cold>
Jandor leaves north.
Joei leaves north.
You follow Jandor.
Dark Dreary Forest
The corpse of *a Troll* is lying here.
Mikala has arrived from the south.
The trained horse has arrived from the south.
Mael has arrived from the south.
* C HP:Hurt Mana:Cold>whois t
Jandor leaves down.
Joei leaves down.
You follow Jandor.
A Smelly Tunnel
A fierce bat is here, lusting for your blood.
Mikala has arrived from above.
The trained horse has arrived from above.
Mael has arrived from above.
The evil power begins to regress...
You bleed from open wounds.
* C HP:Hurt Mana:Cold>ariq
Tariq Aziz is a level twenty-six Dwarven Bodyguard.
Is playing from [numerical address].
* C HP:Hurt Mana:Cold>
Jandor leaves south.
Joei leaves south.
You follow Jandor.
A Smelly Tunnel
Mikala has arrived from the north.
The trained horse has arrived from the north.
Mael has arrived from the north.
* C HP:Hurt Mana:Cold>narr well h
The trained horse stops following Mikala.
* C HP:Hurt Mana:Warm>e w
Jandor leaves south.
Joei leaves south.
You follow Jandor.
A Little Cavern
The small fierce-looking bat is hanging from the ceiling, obviously sleeping.
The small fierce-looking bat is hanging from the ceiling, obviously sleeping.
The small fierce-looking bat is hanging from the ceiling, obviously sleeping.
The bloodthirsty bat is sleeping here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Some ugly blow-flies are buzzing around here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Mikala has arrived from the north.
Mael has arrived from the north.
* C HP:H                     
Jandor leaves east.
Joei leaves east.
You follow Jandor.
A Large Pile of Rocks
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Mikala has arrived from the west.
Mael has arrived from the west.
* C HP:Hurt Mana:Warm>
Jandor leaves east.
Joei leaves east.
You follow Jandor.
Battered Tunnel
A grey-skinned mountain troll stands here.
A grey-skinned mountain troll stands here.
Mikala has arrived from the west.
Mael has arrived from the west.
* C HP:Hurt Mana:Warm>
The mountain troll crushes Jandor (a)'s right foot extremely hard.
* C HP:Hurt Mana:Warm>
Jandor (a) tries to pound the mountain troll, but it parries successfully.
* C HP:Hurt Mana:Warm>e
Jandor (a) panics, and attempts to flee.
Jandor leaves east.
* C HP:Hurt Mana:Warm>

Joei says 'we will get whooped'        # Well, we all low but no darkies on the time..
* C HP:Hurt Mana:Warm>Battered Tunnel
Jandor (a) is standing here.
Exits: East West.
Mikala has arrived from the west.
* C HP:Hurt Mana:Warm>
Jandor leaves east.
You follow Jandor.
A Dark Tunnel
Mikala has arrived from the west.
* C HP:Hurt Mana:Warm>csw
Jandor leaves west.
You follow Jandor.
Battered Tunnel
Joei is standing here.
Mikala has arrived from the east.
* C HP:Hurt Mana:Warm>
Jandor leaves east.
Joei leaves east.
You follow Jandor.
A Dark Tunnel
Mikala has arrived from the west.
cast 'cure serious'
You start to concentrate...
say by Jandor leaves north.
Joei leaves north.
You follow Jandor.
You were not able to keep your concentration while moving.
A Dark Tunnel
Mikala has arrived from the south.
* C HP:Hurt Mana:Warm>
Jandor leaves east.
Joei leaves east.
You follow Jandor.
A Dark Tunnel
Mikala has arrived from the west.
* C HP:Hurt Mana:Warm>a sol
Jandor leaves east.
Joei leaves east.
You follow Jandor.
A Dark Tunnel
Mikala has arrived from the west.
* C HP:Hurt Mana:Warm>o orc?

Jandor (a) carefully examines the ground around him, looking for tracks...
* C HP:Fine Mana:Warm>Joei says 'well die'             # Silly! Have faith!
Ok.
* C HP:Fine Mana:Warm>alias t close rubble
Ok.
* C HP:Fine Mana:Warm>sq
search q
You begin to search ...
aliJandor leaves east.
Joei leaves east.
You follow Jandor.
You were not able to keep your concentration while moving.
Rough Passageway
The corpse of the demon wolf is lying here.
The corpse of the demon wolf is lying here.
Mikala has arrived from the west.
* C HP:Fine Mana:Warm>as g bash 
Mael has arrived from the west.
* C HP:Fine Mana:Warm>*orc*

Jandor (a) carefully examines the ground around him, looking for tracks...
* C HP:Fine Mana:Warm>
Ok.
* C HP:Fine Mana:Warm>l
sqRough Passageway
The corpse of the demon wolf is lying here.
The corpse of the demon wolf is lying here.
Jandor (a) is standing here searching for tracks.
Joei is standing here.
Mikala the Half-Elf is standing here.
Mael the Man is standing here.
* C HP:Fine Mana:Warm>
search q
You begin to search ...
Jandor leaves north.
Joei leaves north.
You follow Jandor.
You were not able to keep your concentration while moving.
Rough Passageway
Mikala has arrived from the south.
Mael has arrived from the south.
* C HP:Fine Mana:Warm>
Jandor leaves north.
Joei leaves north.
You follow Jandor.
Rough Passageway
Mikala has arrived from the south.
Mael has arrived from the south.
* C HP:Fine Mana:Warm>
Jandor leaves north.
Joei leaves north.
You follow Jandor.
Rough Passageway
Mikala has arrived from the south.
Mael has arrived from the south.
* C HP:Fine Mana:Warm>
Jandor leaves north.
Joei leaves north.
You follow Jandor.
Rough Passageway
The corpse of a vicious olog-hai is lying here.
Mikala has arrived from the south.
Mael has arrived from the south.
* C HP:Fine Mana:Warm>
Jandor leaves north.
Joei leaves north.
You follow Jandor.
Cave
A mailbox stands here stuffed full of messages.
The corpse of an olog-hai troll is lying here.
The corpse of a vicious olog-hai is lying here.
Mikala has arrived from the south.
Mael has arrived from the south.
* C HP:Fine Mana:Warm>l u
The tendrils is closed.
* C HP:Fine Mana:Warm>
Jandor (a) says 'he caved in i think'
* C HP:Fine Mana:Warm>sq
search q
You begin to search ...
alias tJandor (a) says 'spam close rubble'
 close rubble
alias Jandor (a) says 'and crack'
You didn't find anyone.
* C HP:Fine Mana:Warm>
Jandor (a) says 'ok'
* C HP:Fine Mana:Warm>
Ok.
* C HP:Fine Mana:Warm>r close cra
Jandor (a) says 'going'
* C HP:Fine Mana:Warm>ck
no
Ok.
* C HP:Fine Mana:Warm>d
You nod solemnly.
* C HP:Fine Mana:Warm>t
tclose rubble
I see no rubble here.
* C HP:Fine Mana:Warm>
tclose rubble
I see no rubble here.
* C HP:Fine Mana:Warm>
tclose rubble
I see no rubble here.
* C HP:Fine Mana:Warm>
t
close rubble
I see no rubble here.
* C HP:Fine Mana:Warm>close rubble
I see no rubble here.
* C HP:Fine Mana:Warm>t
tclose rubble
I see no rubble here.
Jandor leaves down.
Joei leaves down.
You follow Jandor.
Caved-in Tunnel
A large bulletin board is mounted on a wall here.
A very large wooden club is on the ground.
Mikala has suddenly arrived.
Mael has suddenly arrived.
* C HP:Fine Mana:Warm>
t
Jandor (a) closes the crack.
close rubble
Ok.
* C HP:Fine Mana:Warm>close rubble
It's already closed!
* C HP:Fine Mana:Warm>p
thit *orc*
They aren't here.
* C HP:Fine Mana:Warm>
t
close rubble
It's already closed!
* C HP:Fine Mana:Warm>t
close rubble
It's already closed!
* C HP:Fine Mana:Warm>p
close rubble
It's already closed!
* C HP:Fine Mana:Warm>t
hit *orc*
They aren't here.
* C HP:Fine Mana:Warm>t
Däyel narrates 'well thats just fucking great'
close rubble
It's already closed!
* C HP:Fine Mana:Warm>close rubble
It's already closed!
* C HP:Fine Mana:Warm>
Jandor (a) opens the rubble.
* C HP:Fine Mana:Warm>
Jandor leaves south.
Joei leaves south.
You follow Jandor.
At a Nexus
On the ground, there are two wooden shields.
Mikala has arrived from the north.
Mael has arrived from the north.
* C HP:Fine Mana:Warm>
Jandor (a) carefully examines the ground around him, looking for tracks...
Mikala narrates 'did you have eq?'
* C HP:Fine Mana:Warm>
Jandor leaves east.
Joei leaves east.
You follow Jandor.
An Underground Stream
Mikala has arrived from the west.
Mael has arrived from the west.
* C HP:Fine Mana:Warm>
Mael narrates 'u had eq right dayel?'
Jandor leaves east.
Joei leaves east.
You follow Jandor.
A Dark Tunnel
Mikala has arrived from the west.
Mael has arrived from the west.
* C HP:Fine Mana:Warm>narr of c
Jandor leaves north.
Joei leaves north.
You follow Jandor.
A Dark Tunnel
Mikala has arrived from the south.
Mael has arrived from the south.
* C HP:Fine Mana:Warm>ourse
Jandor leaves east.
Joei leaves east.
You follow Jandor.
A Dark Tunnel
Mikala has arrived from the west.
Mael has arrived from the west.
* C HP:Fine Mana:Warm> he 
Jandor leaves north.
Joei leaves north.
You follow Jandor.
A Tunnel
Mikala has arrived from the south.
Mael has arrived from the south.
* C HP:Fine Mana:Warm> 
Jandor leaves east.
Joei leaves east.
You follow Jandor.
A Gutted Tunnel
Mikala has arrived from the west.
Mael has arrived from the west.
* C HP:F              
Jandor leaves east.
Joei leaves east.
You follow Jandor.
A Gutted Tunnel
Mikala has arrived from the west.
Mael has arrived from the west.
* C HP:Fine Mana:W    
Jandor leaves east.
Joei leaves east.
You follow Jandor.
A Gutted Tunnel
A small, mean earth troll is standing here, thinking of something hideous.
Mikala has arrived from the west.
Mael has arrived from the west.
* C HP:Fine Mana:Warm>
Jandor leaves east.
Joei leaves east.
You follow Jandor.
A Gutted Tunnel
The corpse of the large earth troll is lying here.
Mikala has arrived from the west.
Mael has arrived from the west.
* C HP:Fine Mana:Warm>
Jandor leaves east.
Joei leaves east.
You follow Jandor.
Dirt Tunnel
Mikala has arrived from the west.
Mael has arrived from the west.
* C HP:Fine Mana:Warm>
Jandor leaves south.
Joei leaves south.
You follow Jandor.
Earthy Tunnel
The corpse of a vicious olog-hai is lying here.
The corpse of the large earth troll is lying here.
The corpse of the earth troll is lying here.
Mikala has arrived from the north.
Mael has arrived from the north.
* C HP:Fine Mana:Warm>
Däyel narrates 'of course i did'
* C HP:Fine Mana:Warm>inf
Jandor (a) carefully examines the ground around him, looking for tracks...
The large earth troll has arrived from the west.
* C HP:Fine Mana:Warm>
Jandor (a) bleeds from open wounds.
You bleed from open wounds.
* C HP:Fine Mana:Warm>narr a 
The large earth troll strongly crushes Jandor (a)'s right leg and tickles it.
* C HP:Fine Mana:Warmsa
The large earth troll yells '*a Dwarf* at Earthy Tunnel. Come quick!'
* C HP:Fine Mana:Warm>w n
Mikala narrates 'tree ate it or something'
* C HP:Fine Mana:Warm>o1 loot

Jandor (a) tries to pound the large earth troll, but it parries successfully.
* C HP:Fine Mana:Warm>a a
Ok.
Mikala joins Jandor (a)'s fight.
Mikala tries to slash the large earth troll, but it parries successfully.
* C HP:Fine Mana:Warm>
You assist Jandor (a).
The large earth troll yells '*a Dwarf* at Earthy Tunnel. Come quick!'
The large earth troll says 'KJsJlak! Ger dfee yag? I rilg rbwpvbsb youk fbco Gohmr!'
You pound the large earth troll's right leg extremely hard.
* C HP:Fine Mana:Warm the large earth troll:Fine Jandor (a):Hurt>
Joei joins Jandor (a)'s fight.
The large earth troll yells '*a Dwarf* at Earthy Tunnel. Come quick!'
The large earth troll says 'I'Ll oib yoJ to kiacgr, zcum!'
Joei pounds the large earth troll's right leg extremely hard.
* C HP:Fine Mana:Warm the large earth troll:Fine Jandor (a):Hurt>
The large earth troll tries to crush Jandor (a), but he parries successfully.
* C HP:Fine Mana:Warm the large earth troll:Fine Jandor (a):Hurt>nar
The large earth troll yells '*a Dwarf* at Earthy Tunnel. Come quick!'
The large earth troll says 'Dafbbrk! Aor rugb ytm? I rigl glmjrbee yJut race Vuhlte!'
Jandor (a) sends the large earth troll sprawling with a powerful bash.
* C HP:Fine Mana:Warm the large earth troll:Fine Jandor (a):Hurt>r and was
Mikala slashes the large earth troll's left leg hard and tickles it.
* C HP:Fine Mana:Warm the large earth troll:Fine Jandor (a):Hurt> standing in
Joei pounds the large earth troll's left foot extremely hard.
* C HP:Fine Mana:Warm the large earth troll:Hurt Jandor (a):Hurt> roo
Mael slashes the large earth troll's head extremely hard.
You pound the large earth troll's head extremely hard.
* C HP:Fine Mana:Warm the large earth troll:Hurt Jandor (a):Hurt>m, checke
Mikala slashes the large earth troll's right leg very hard.
Jandor (a) pounds the large earth troll's right hand extremely hard and shatters it.
* C HP:Fine Mana:Warm the large earth troll:Wounded Jandor (a):Hurt>d d too
Ok.
* C HP:Fine Mana:Warm the large earth troll:Wounded Jandor (a):Hurt>narr unle
Joei pounds the large earth troll's right leg extremely hard and shatters it.
You pound the large earth troll's right hand extremely hard and shatter it.
* C HP:Fine Mana:Warm the large earth troll:Awful Jandor (a):Hurt>ss i
Mael slashes the large earth troll's head extremely hard and shatters it.
The large earth troll is mortally wounded and will die soon if not aided.
* C HP:Fine Mana:Warm the large earth troll:Dying Jandor (a):Hurt>t hid
Jandor (a) pounds the large earth troll's body extremely hard and shatters it.
You receive your share of experience.
Good job!
Your blood freezes as you hear the large earth troll's death cry.
The large earth troll is dead! R.I.P.
* C HP:Fine Mana:Warm>es
Mael gets a pile of coins from the corpse of the large earth troll.
* C HP:Fine Mana:Warm> it it dis
Jandor (a) carefully examines the ground around him, looking for tracks...
                                        
Jandor leaves south.
Joei leaves south.
You follow Jandor.
Earthy Tunnel
Mikala has arrived from the north.
Mael has arrived from the north.
* C HP:Fine Mana:Warm>
Mikala says 'I log my ainu and figure it out :P'
* C HP:Fine Mana:Warm>
Jandor leaves south.
Joei leaves south.
You follow Jandor.
Earthy Tunnel
Mikala has arrived from the north.
Mael has arrived from the north.
* C HP:Fine Mana:Warm>
* C HP:Fine Mana:Warm>
Jandor leaves west.
Joei leaves west.
You follow Jandor.
Earthy Tunnel
Mikala has arrived from the east.
Mael has arrived from the east.
* C HP:Fine Mana:Warm>in
Mikala leaves south.
* C HP:Fine Mana:Warm>
Jandor leaves south.
Joei leaves south.
You follow Jandor.
Earthy Tunnel
Mael has arrived from the north.
* C HP:Fine Mana:Warm>tell mikala check reveal
Jandor leaves south.
Joei leaves south.
You follow Jandor.
Earthy Tunnel
Mael has arrived from the north.
* C HP:Fine Mana:Warm> first ?
Ok.
* C HP:Fine Mana:Warm>
Jandor leaves up.
Joei leaves up.
You follow Jandor.
Dark Dreary Forest
A sturdy pack horse is standing here.
A brutish forest troll is hunting here, looking for some tasty flesh.
Mael has arrived from below.
* C HP:Fine Mana:Warm>sc
Jandor leaves south.
Joei leaves south.
You follow Jandor.
Dreary Forest
A large thorny branched shrub is growing here.
A brutish forest troll is hunting here, looking for some tasty flesh.
Mael has arrived from the north.
* C HP:Fine Mana:Warm>

The brutish forest troll strongly smites Jandor (a)'s right arm.
* C HP:Fine Mana:Warm>
Jandor (a) pounds the brutish forest troll's right arm extremely hard.
* C HP:Fine Mana:Warm>268/354 hit, 33/95 mana, and 127/136 moves.
* C HP:Fine Mana:Warm>
Jandor (a) panics, and attempts to flee.
Jandor leaves east.
* C HP:Fine Mana:Warm>a a
Who do you want to assist?
* C HP:Fine Mana:Warm>l
Dreary Forest
A large thorny branched shrub is growing here.
A brutish forest troll is hunting here, looking for some tasty flesh.
Joei is standing here.
Mael the Man is standing here.
* C HP:Fine Mana:Warm>
Joei leaves east.
* C HP:Fine Mana:Warm>e
Dark Dreary Forest
An ugly forest troll is here, fighting Joei.
Joei is here, fighting an ugly forest troll.
Exits: North East South West.
* C HP:Fine Mana:Warm>
Joei pounds an ugly forest troll's body extremely hard and shatters it.
* C HP:Fine Mana:Warm>
Joei panics, and attempts to flee.
Joei leaves north.
* C HP:Fine Mana:Warm>a 
An ugly forest troll leaves east.
* C HP:Fine Mana:War  
Joei has arrived from the north.
* C HP:Fine Mana:Warm>where
Players in your zone
--------------------
Mael                 - Dreary Forest
Mikala               - Small Trail
Joei                 - Dark Dreary Forest
Saber                - Dreary Forest
Jandor               - Small Trail
Dorak                - Dark Dreary Forest
* C HP:Fine Mana:Warm>shrug

Mael has arrived from the west.
* C HP:Fine Mana:Warm>s
You shrug.
Joei smiles happily.
* C HP:Fine Mana:Warm>Dreary Forest
Exits: North East South West.
* C HP:Fine Mana:Warm>s
Withering Grass
Exits: North East South West.
* C HP:Fine Mana:Warm>e
Dreary Forest
A small green mound rises from the ground.
Exits: North South West.
* C HP:Fine Mana:Warm>w
w
eWithering Grass
Exits: North East South West.
* C HP:Fine Mana:Warm>x
Withering Grass
Exits: North East South West.
* C HP:Fine Mana:Warm>s
North - 
You can't distinguish a lot of details.
East  - Withering Grass
South - Small Trail
West  - Withering Grass
* C HP:Fine Mana:Warm>Small Trail
The corpse of a giant earth beetle is lying here.
Exits: North East South West.
* C HP:Fine Mana:Warm>ex
North - Withering Grass
East  - Small Trail
South - 
You can't distinguish a lot of details.
West  - Small Trail
* C HP:Fine Mana:Warm>w
Small Trail
Exits: North East South West.
* C HP:Fine Mana:Warm>n
Withering Grass
Exits: North East South West.
* C HP:Fine Mana:Warm>ex

*Zsinj the Orc* yells 'cackle'
* C HP:Fine Mana:Warm>w
North - Opening in the Forest
East  - Withering Grass
South - Small Trail
West  - 
You can't distinguish a lot of details.
* C HP:Fine Mana:Warm>Dreary Forest
A tall troll, its skin crawling with lice and ticks, is roaming around in here.
A brutish forest troll is hunting here, looking for some tasty flesh.
A brutish forest troll is hunting here, looking for some tasty flesh.
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* C HP:Fine Mana:Warm>s
Small Trail
Exits: North East South West.
* C HP:Fine Mana:Warm>ex
North - 
You can't distinguish a lot of details.
East  - Small Trail
South - Small Trail
West  - Blighted Land
Saber has arrived from the west.
* C HP:Fine Mana:Warm>w
Blighted Land
On the ground, there are three toadstools.
A sturdy trained horse is standing here.
Mikala the Half-Elf is standing here.
Exits: North East South West Up.
* C HP:Fine Mana:Warm>
Mikala leaves up.
* C HP:Fine Mana:Warm>sq
search q
You begin to search ...
rev Mikala has arrived from above.
You bleed from open wounds.
blade-
s
You didn't find anyone.
* C HP:Fine Mana:Warm>q
Saber has arrived from the east.
You start to search for a blade.   # Have to check if some muddle hid eq in one of the rooms, he had dunadan
pa
Mikala leaves up.
You didn't find a blade hidden here.
* C HP:Fine Mana:Warm>search q
You begin to search ...
u-
re
You didn't find anyone.
* C HP:Fine Mana:Warm>vcha alertness paranoid
Ok.
* C HP:Fine Mana:Warm> blaTop of a Webbed Tree
The corpse of *an Elf* is lying here.
Mikala the Half-Elf is standing here.
Exits: Down.
* C HP:Fine Mana:Warm>de
You start to search for a blade.
Mikala looks around her.
You didn't find a blade hidden here.
* C HP:Fine Mana:Warm>ponder
You ponder life, the universe, and everything.
* C HP:Fine Mana:Warm>sa
Mikala leaves down.
* C HP:Fine Mana:Warm>y not here

Mikala drags away the corpse of *an Elf*.
* C HP:Fine Mana:Warm>i
Ok.
* C HP:Fine Mana:Warm>nf
* C HP:Fine Mana:Warm>d

Joei narrates 'ahh i withering grass'
* C HP:Fine Mana:Warm>Blighted Land
On the ground, there are three toadstools.
The corpse of *an Elf* is lying here.
A sturdy trained horse is standing here.
Saber is standing here searching for something.
Mikala the Half-Elf is standing here.
Exits: North East South West Up.
* C HP:Fine Mana:Warm>st
You are already standing.
* C HP:Fine Mana:Warm>
Mikala lets go of the corpse.
* C HP:Fine Mana:Warm>ao
icha alertness normal
Ok.
* C HP:Fine Mana:Warm>nf
sq
* C HP:Fine Mana:Warm>Mikala ponders life, the universe, and everything.
search q
You begin to search ...
y
You didn't find anyone.
* C HP:Fine Mana:Warm>el
Saving Dorak.
                             
Saber looks around slowly as if looking for something hidden in the room.
* C HP:Fine Mana:Warm>sq
Mikala grabs the corpse and start dragging it behind him.
* C HP:Fine Mana:Warm>
search q
You begin to search ...
Mikala leaves south.
The trained horse leaves south.
You didn't find anyone.
* C HP:Fine Mana:Warm>l

Mikala drags away the corpse of *an Elf*.
* C HP:Fine Mana:Warm>poBlighted Land
You see three toadstools on the ground.
Saber is standing here.
* C HP:Fine Mana:Warm>nder
i
You ponder life, the universe, and everything.
* C HP:Fine Mana:Warm>sq
search q
You begin to search ...
Saber leaves west.
You didn't find anyone.
* C HP:Fine Mana:Warm>e
Small Trail
Exits: North East South West.
* C HP:Fine Mana:Warm>na
Rhea narrates 'sounds like a hygeine problem?'
* C HP:Fine Mana:Ware     
pa
Small Trail
Exits: North East South West.
* C HP:Fine Mana:Warm>ncha alertness paranoid
Ok.
* C HP:Fine Mana:Warm>arr s
Jandor narrates 'tracking him'
* C HP:Fine Mana:Warm>ome new czech version of loot
Ok.
* C HP:Fine Mana:Warm>w
narr thaSmall Trail
Exits: North East South West.
* C HP:Fine Mana:Warm>t u 
Mikala narrates 'well I hung your buggy corpse :p'
* C HP:Fine Mana:Warm>dont even see
Ok.
* C HP:Fine Mana:Warm>ao
cha alertness normal
Ok.
* C HP:Fine Mana:Warm>e
Small Trail
Exits: North East South West.
* C HP:Fine Mana:Warm>i
i
You are carrying:
a sable pouch
a water skin
a stone
a hooded brass lantern
a snakeskin belt
a war mattock
a leather backpack
a black warg fur (brand new)
a metal buckler (brand new)
a heavy pair of vambraces (used)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of plate greaves (brand new)
a great helm (brand new)
a wooden wall shield (worn out)
e                     
eSmall Trail
The corpse of a giant earth beetle is lying here.
Exits: North East South West.
* C HP:Fine Mana:Warm>
e
Small Trail
Exits: North East South West.
* C HP:Fine Mana:Warm>e
Small Trail
Exits: North South West.
* C HP:Fine Mana:Warm>e
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>
s
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>
sDark Forest
Exits: North South West.
* C HP:Fine Mana:Warm>
eDark Forest
Exits: North South West.
* C HP:Fine Mana:Warm>
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>e
s
i
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>nfLost in the Dim Forest
A forest spider is here crawling around.
A forest spider is here crawling around.
A forest spider is here crawling around.
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* C HP:Fine Mana:Warm>
s
* C HP:Fine Mana:Warm>
Borondir narrates 'hello'
* C HP:Fine Mana:Warm>e
Pine Forest
Exits: North East South West.
Mikala narrates 'The corpse of an Elf is hanging from a branch, swaying back and forth.'
* C HP:Fine Mana:Warm>e
Rocky Plain
Exits: North East South West.
* C HP:Fine Mana:Warm>
Battlefield
A ferocious warg is here, snarling angrily.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North East South West.
* C HP:Fine Mana:Warm>e
Bend in the Trail
Exits: North East South West.
* C HP:Fine Mana:Warm>s
Rocky Plain
Exits: North East South West.
* C HP:Fine Mana:Warm>e
eLight Forest
A grey wolf is here, thin from starvation.
Exits: North South West.
* C HP:Fine Mana:Warm>
e
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>s
sIn a Thick Forest
Exits: North East West.
* C HP:Fine Mana:Warm>

You bleed from open wounds.
* C HP:Fine Mana:Warm>e
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>e
In a Dead Forest
The corpse of the huge, poisonous spider is lying here.
A huge, poisonous spider is here.
Exits: East West.
* C HP:Fine Mana:Warm>e
The Vanishing Stream
Exits: North East West.
Tookien narrates '
You have enough money for at least 68 years !'
* C HP:Fine Mana:Warm>
In a Dead Forest
Exits: North East West.
* C HP:Fine Mana:Warm>s
s
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>e
eIn a Dead Forest
Exits: North East South West.
A hungry warg has arrived from the east.
* C HP:Fine Mana:Warm>
e
Behind an Abandoned Building
The starving cow stands here looking for a patch of grass.
A tall stag is here, grazing peacefully.
A grey wolf is here, thin from starvation.
Exits: North East South West.
* C HP:Fine Mana:Warm>Joei narrates 'i at sodmat'
e
In a Dense Forest
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North East South West.
* C HP:Fine Mana:Warm>e
In a Dense Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: North East South West.
* C HP:Fine Mana:Warm>s
In a Dense Forest
Exits: East South West.
* C HP:Fine Mana:Warm>s
Deep in the Large Forest
Exits: North East South West.
* C HP:Fine Mana:Warm>e
Deep in a Large Forest
A disgusting forest troll is searching for fresh meat here.
A mass of wriggling vines drops on you from the trees.
Exits: North East South West.
* C HP:Fine Mana:Warm>e
A mass of vines barely hits your left arm and tickles it.
No way! 
You are fighting for your life!
* C HP:Fine Mana:Warm a mass of vines:Healthy>e
No way! 
You are fighting for your life!
* C HP:Fine Mana:Warm a mass of vines:Healthy>f
eNo way! 
You are fighting for your life!
* C HP:Fine Mana:Warm a mass of vines:Healthy>
You flee head over heels.
Deep in a Large Forest
Exits: North East South.
* C HP:Fine Mana:Warm>e
Deep in a Large Forest
A disgusting forest troll is searching for fresh meat here.
A mass of wriggling vines drops on you from the trees.
Exits: North East South West.
* C HP:Fine Mana:Warm>e
sA Dismal Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* C HP:Fine Mana:Warm>
A Dismal Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: North East South West.
* C HP:Fine Mana:Warm>s
Midnight Forest
Exits: North East South West.
* C HP:Fine Mana:Warm>e
e
The Dark Forest
Exits: North East South West.
* C HP:Fine Mana:Hot>e
In a Dark Forest
A stocky mountain mule is here, waiting to serve.
Exits: North East South West.
* C HP:Fine Mana:Hot>e
In a Dusky Forest
A mass of wriggling vines drops on you from the trees.
A mass of wriggling vines drops on you from the trees.
Exits: North East South West.
* C HP:Fine Mana:Hot>e
In a Dusky Forest
Exits: North East South West.
* C HP:Fine Mana:Hot>e
Forested Incline
Exits: North East South West.
* C HP:Fine Mana:Hot>e
Worn Hills
Exits: North South West.
* C HP:Fine Mana:Hot>
Alas, you cannot go that way...
* C HP:Fine Mana:Hot>e
Alas, you cannot go that way...
* C HP:Fine Mana:Hot>s
Alas, you cannot go that way...
* C HP:Fine Mana:Hot>s
Brooding Hills
Exits: North South West Down.
* C HP:Fine Mana:Hot>Brooding Hills
Exits: North South.
* C HP:Fine Mana:Hot>s
Joei narrates 'where warrens group ?'
A Green Valley
Exits: North South West.
* C HP:Fine Mana:Hot>s
A Green Valley
A grey wolf is here, snarling aggressively.
Exits: North South West.
* C HP:Fine Mana:Hot>s
Grassy Plains
Exits: North West.
* C HP:Fine Mana:Hot>s
w
Alas, you cannot go that way...
* C HP:Fine Mana:Hot>s
Grassy Plains near the Hill
A clear spring babbles as cool water trickles out of the ground.
Exits: North East South West.
* C HP:Fine Mana:Hot>An Old Path
Exits: North South West.
* C HP:Fine Mana:Hot>s
An Old Path
Exits: North South West.
* C HP:Fine Mana:Hot Move:Tired>s
e
West of the Ford of the Bruinen             # Was already thinking of going in to give Vande his eq 
Exits: North East South West.
* C HP:Fine Mana:Hot Move:Tired>Ford of the River Bruinen
Exits: North East South West.
* C HP:Fine Mana:Hot Move:Tired>e
Path to the Misty Mountains
*Zsinj the Orc* is here, riding a hungry warg.   # Ahh my lil honey has gotten a mount
Exits: East South West.
*Zsinj the Orc* leaves east riding a hungry warg.
* C HP:Fine Mana:Hot Move:Tired>e
Rocky River Bank
*Zsinj the Orc* is here, riding a hungry warg.
Exits: South West.
* C HP:Fine Mana:Hot Move:Tired>j
p
hit *troll*
They aren't here.
* C HP:Fine Mana:Hot Move:Tired>* C HP:Fine Mana:Hot Move:Tired *Zsinj the Orc*:Hurt>
hit *orc*
You pound *Zsinj the Orc*'s right foot extremely hard.
* C HP:Fine Mana:Hot Move:Tired *Zsinj the Orc*:Hurt>
*Zsinj the Orc* lightly pierces your body and tickles it.
n* C HP:Fine Mana:Hot Move:Tired *Zsinj the Orc*:Hurt>arr he w
*Zsinj the Orc* panics, and attempts to flee.
*Zsinj the Orc* leaves west riding a hungry warg.
* C HP:Fine Mana:Hot Move:Tired>ford
Ok.
* C HP:Fine Mana:Hot Move:Tired>w
p
w
Path to the Misty Mountains
Exits: East South West.
* C HP:Fine Mana:Hot Move:Tired>phit *orc*
They aren't here.
* C HP:Fine Mana:Hot Move:Tired>
Ford of the River Bruinen
Exits: North East South West.
* C HP:Fine Mana:Hot Move:Tired>narhit *orc*
They aren't here.
* C HP:Fine Mana:Hot Move:Tired>r on a mount
W
Ok.
* C HP:Fine Mana:Hot Move:Tired>p
West of the Ford of the Bruinen
Mikala the Half-Elf is here, riding the trained horse.
Exits: North East South West.
* C HP:Fine Mana:Hot Move:Tired>hit *orc*
They aren't here.
* C HP:Fine Mana:Hot Move:Slow>
Jandor narrates 'zsinj?'
* C HP:Fine Mana:Hot Move:Tired>narr yes
sq
Ok.
* C HP:Fine Mana:Hot Move:Slow>in
Mikala begins some strange incantations...
* C HP:Fine Mana:Hot Move:Slow>fsearch q
You begin to search ...
|
You didn't find anyone.
* C HP:Fine Mana:Hot Move:Slow>a
bcha alertness paranoid
Ok.
* C HP:Fine Mana:Hot Move:Slow>ob
cast 'breath of briskness'
You muster all of your concentration...
Mikala utters the words 'breath of briskness'
An energy begins to flow within your legs as your body becomes lighter.
Mikala leaves east riding the trained horse.
An energy begins to flow within your legs as your body becomes lighter.
* C HP:Fine Mana:Cold>sc
289/354 hit, 19/95 mana, and 136/136 moves.
* C HP:Fine Mana:Cold>no
wcha spellcasting normal
Ok.
* C HP:Fine Mana:Cold>
csForested Hills
Exits: North East South West.
* C HP:Fine Mana:Cold>w
cast 'cure serious'
You start to concentrate...
track warg
a
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Fine Mana:Icy>o
You carefully examine the ground around you, looking for tracks...
Joei narrates 'no where gr of ppl whities in warrens'
\
e
You stop searching.
* C HP:Fine Mana:Icy>tracha alertness normal
Ok.
* C HP:Fine Mana:Icy>ck wWest of the Ford of the Bruinen
Exits: North East South West.
* C HP:Fine Mana:Icy>arg
You carefully examine the ground around you, looking for tracks...
Snip narrates 'anyone have a bej or fine grey they want to sell?'
Jandor (a) has arrived from the north.
Mael has arrived from the north.
You see some tracks of a hungry warg leading east
 (done less than 1 hour ago).
* C HP:Fine Mana:Icy>e
Jandor (a) carefully examines the ground around him, looking for tracks...
* C HP:Fine Mana:Icy>
Ford of the River Bruinen
Exits: North East South West.
You see some tracks of a hungry warg leading east
 (done less than 1 hour ago).
* C HP:Fine Mana:Icy>w
West of the Ford of the Bruinen
Jandor (a) is standing here searching for tracks.
Mael the Man is standing here trying to concentrate.
Exits: North East South West.
e
Jandor (a) bleeds from open wounds.
You bleed from open wounds.
track
Mael utters the words 'breath of briskness'
An energy begins to flow within your legs as your body becomes lighter.
You see some tracks of a hungry warg leading east
 (done less than 1 hour ago).
* C HP:Fine Mana:Icy>Ford of the River Bruinen
Exits: North East South West.
e|
e
-
\
|

You stop tracking your victim.
* C HP:Fine Mana:Icy>
Jandor (a) has arrived from the west.
Mael has arrived from the west.
You carefully examine the ground around you, looking for tracks...
You stop searching.
* C HP:Fine Mana:Icy>e
Path to the Misty Mountains
Exits: East South West.
* C HP:Fine Mana:Icy>e
sRocky River Bank
Exits: South West.
* C HP:Fine Mana:Icy>
* C HP:Fine Mana:Icy>e
* C HP:Fine Mana:Icy>e
* C HP:Fine Mana:Icy>
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>Path to the Misty Mountains
Exits: North East South West.
* C HP:Fine Mana:Icy>Path to the Misty Mountains
Exits: North East West.
* C HP:Fine Mana:Icy>e
n
e
Path to the Misty Mountains
Exits: North East South West.
* C HP:Fine Mana:Icy>e
Path to the Misty Mountains
Exits: North East South West.
* C HP:Fine Mana:Icy>
e
High Moors
Exits: North East South West.
* C HP:Fine Mana:Icy>e
High Moors
Exits: North East South West.
* C HP:Fine Mana:Icy>e
High Moor
Exits: North East South West.
* C HP:Fine Mana:Icy>rBend in the Path
Exits: North East South West.
* C HP:Fine Mana:Icy>em bootsPath to the Misty Mountains
Exits: North East South West.
* C HP:Fine Mana:Icy>
get bPath to the Misty Mountains
Exits: North East South West.
* C HP:Fine Mana:Icy>oots 
You stop using a thick pair of metal boots.
* C HP:Fine Mana:Icy>all.pack
we
You get a pair of soft leather boots from a leather backpack.
You get a thick pair of metal boots from a leather backpack.
You get a thin pair of soft leather boots from a leather backpack.
* C HP:Fine Mana:Icy>ar boots
n
You wear a thin pair of soft leather boots on your feet.
* C HP:Fine Mana:Icy>Vin narrates 'anyone selling gleaming belt or brd?'
Tangled Fir Forest
Exits: North East South.
* C HP:Fine Mana:Icy>n
e
Valley of the Bruinen
A large elk is standing here, chewing grass and leaves.
Exits: North East South West.
* C HP:Fine Mana:Icy>e
Valley of the Bruinen
A large elk is standing here, chewing grass and leaves.
Exits: North East South West.
* C HP:Fine Mana:Icy>n
reRocky Grounds
Exits: North East South West.
You begin to see some clouds.
* C HP:Fine Mana:Icy>m fur
w
You need to swim to go there.
* C HP:Fine Mana:Icy>ear
You aren't wearing a fur.
* C HP:Fine Mana:Icy> forest
e
You don't have a forest.
* C HP:Fine Mana:Icy>n
Westward Slope
A large sack is on the ground.
Exits: East South West.
You suddenly notice an elven hunter.
* C HP:Fine Mana:Icy>n
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>e
eSouth of the Bridge
Exits: North East West.
* C HP:Fine Mana:Icy>
n
Path to the High Pass
Exits: East South West.
* C HP:Fine Mana:Icy>
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>n
w
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>
nSouth of the Bridge
Exits: North East West.
* C HP:Fine Mana:Icy>
n
Bridge over the Bruinen
Exits: North South.
* C HP:Fine Mana:Icy>n
North of the Bridge
Exits: North South West.
* C HP:Fine Mana:Icy>n
Wild Forest
A large elk is standing here, chewing grass and leaves.
Exits: North East South West.
* C HP:Fine Mana:Icy>n
Wild Forest
A black wolf is here, glaring hungrily for its next meal.
Exits: East South.
The clouds begin to disappear.
* C HP:Fine Mana:Icy>
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>e
n
Wild Forest
A disgusting forest troll is searching for fresh meat here.
A huge, black wolf is here, ready to devour.
Exits: North East South West.
* C HP:Fine Mana:Icy>n
Wild Forest
Exits: North South.
* C HP:Fine Mana:Icy>n
Outskirts of the Wild Forest
Exits: North South.
* C HP:Fine Mana:Icy>n
Entrance to the Wild Forest
Exits: North East South West.
* C HP:Fine Mana:Icy>n
Loudwater Plains
Exits: East South.
* C HP:Fine Mana:Icy>n
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>e
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>e
Loudwater Plains
Exits: North East West.
* C HP:Fine Mana:Icy>n
Loudwater Plains
There are two handfuls of clover here.
Exits: North West.
* C HP:Fine Mana:Icy>n
Loudwater Plains
Exits: North East South West.
* C HP:Fine Mana:Icy>n
Loudwater Plains
Exits: North East South West.
* C HP:Fine Mana:Icy>n
Loudwater Plains
Exits: North East South West.
* C HP:Fine Mana:Icy>n
Path to the Mountains
A cute rabbit is here.
Exits: North East South West.
* C HP:Fine Mana:Icy>n
You need to swim to go there.
* C HP:Fine Mana:Icy>e
You need to swim to go there.
* C HP:Fine Mana:Icy>
nBend in the path
Exits: North East South West.
* C HP:Fine Mana:Icy>
e
Bend in the path
Exits: East South West.
* C HP:Fine Mana:Icy>n
n
Path to the Mountains
*Zsinj the Orc* is here, riding a hungry warg.      # Ahha, he going crossing too... a bit predictable
Exits: North East South West.
* C HP:Fine Mana:Icy>
*Zsinj the Orc* leaves north riding a hungry warg.
* C HP:Fine Mana:Icy>Trail
*Zsinj the Orc* is here, riding a hungry warg.
Exits: North South West.
*Zsinj the Orc* leaves north riding a hungry warg.
* C HP:Fine Mana:Icy>Crossing in the Trail
Exits: North East South West.
* C HP:Fine Mana:Icy>
* C HP:Fine Mana:Icy>p
n
hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>p
Ford in the River Bruinen
Exits: North East South West.
* C HP:Fine Mana:Icy>hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>n
Bend in the Trail
*Zsinj the Orc* is here, riding a hungry warg.
Exits: East South West.
* C HP:Fine Mana:Icy>e
pHastily Built Bridge Over a River
Exits: North East South West.
* C HP:Fine Mana:Icy>
p
hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>phit *orc*
They aren't here.
* C HP:Fine Mana:Icy>

*Zsinj the Orc* has arrived from the west riding a hungry warg.
* C HP:Fine Mana:Icy>p
* C HP:Fine Mana:Icy *Zsinj the Orc*:Hurt>
hit *orc*
You pound *Zsinj the Orc*'s body extremely hard.
narr* C HP:Fine Mana:Icy *Zsinj the Orc*:Hurt> crossin
*Zsinj the Orc* pierces your left foot extremely hard and tickles it.
g
*Zsinj the Orc* panics, and attempts to flee.
*Zsinj the Orc* leaves west riding a hungry warg.
* C HP:Fine Mana:Icy>hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>b
Ok.
* C HP:Fine Mana:Icyp
phit *orc*
They aren't here.
* C HP:Fine Mana:Icy>
hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>p
phit *orc*
They aren't here.
* C HP:Fine Mana:Icy>
hit *orc*
They aren't here.
*Zsinj the Orc* has arrived from the west riding a hungry warg.
* C HP:Fine Mana:Icy>p
* C HP:Fine Mana:Icy *Zsinj the Orc*:Wounded>
hit *orc*
You pound *Zsinj the Orc*'s left foot extremely hard and shatter it.
Your victim is shocked by your hit!
p
* C HP:Fine Mana:Icy *Zsinj the Orc*:Wounded>         # With some pingpong this might even have turned out to be
*Zsinj the Orc* panics, and attempts to flee.         # a kill.. bad luck tho, flee east 2nd try.
*Zsinj the Orc* leaves east riding a hungry warg.
* C HP:Fine Mana:Icy>p
ehit *orc*
They aren't here.
* C HP:Fine Mana:Icy>
hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>e
Steppes
*Zsinj the Orc* is here, riding a hungry warg.
Exits: North East South West.
It suddenly starts to rain.
*Zsinj the Orc* panics, and attempts to flee.
*Zsinj the Orc* leaves east riding a hungry warg.
* C HP:Fine Mana:Icy>n
Steppes
*Zsinj the Orc* is here, riding a hungry warg.
Exits: North East South West.
* C HP:Fine Mana:Icy>p
pBefore a Cliff
Exits: East South.
* C HP:Fine Mana:Icy>
hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>p
hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>ehit *orc*
They aren't here.
* C HP:Fine Mana:Icy>
p
Base of a Cliff
Exits: North East West.
* C HP:Fine Mana:Icy>hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>w
Before a Cliff
Exits: East South.
* C HP:Fine Mana:Icy>p
s
p
hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>Steppes
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
* C HP:Fine Mana:Icy>hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>w
pSteppes
Exits: North East South West.
* C HP:Fine Mana:Icy>
hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>e
Steppes
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
* C HP:Fine Mana:Icy>p
hit *orc*
They aren't here.
* C HP:Fine Mana:Icy>n
Before a Cliff
Exits: East South.
* C HP:Fine Mana:Icy>e
Base of a Cliff
Exits: North East West.
* C HP:Fine Mana:Icy>e
e
Base of a Cliff
Exits: East South West.
* C HP:Fine Mana:Icy>n
Base of a Cliff
A lone hawk soars high above you.
Exits: East West.
* C HP:Fine Mana:Icy>e
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>e
Base of a Cliff
A lone hawk soars high above you.
Exits: East West.
* C HP:Fine Mana:Icy>
e
e
Base of a Cliff
Exits: North West.
* C HP:Fine Mana:Icy>
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>n
eBase of a Cliff
On the ground, there are two war arrows.
Exits: East South.
* C HP:Fine Mana:Icy>
e
Base of a Cliff
Exits: East West.
* C HP:Fine Mana:Icy>e
Base of a Cliff
Exits: East West.
* C HP:Fine Mana:Icy>e
A Path by the River
Exits: East West.
The rain has stopped.
* C HP:Fine Mana:Icy>e
A Path by the River
Exits: East South West.
* C HP:Fine Mana:Icy>e
Path at the Base of a Cliff
A very strong orkish leader is here on patrol.
An orc sentry is here on patrol.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
Exits: East West.
You feel a hidden presence.
You suddenly notice an orkish scout.
An orkish scout yells 'A Pwelf am nolo ak Padv at dni Base am o Clagm!'
* C HP:Fine Mana:Icy>e
A Road by the River
Exits: East West.
* C HP:Fine Mana:Icy>A Path up an Incline
Exits: East West.
* C HP:Fine Mana:Icy>e
eEnd of the Cliff
Exits: West Up.
* C HP:Fine Mana:Icy Move:Tired>
Alas, you cannot go that way...
* C HP:Fine Mana:Icy Move:Tired>u
nA Road Up a Mountain
Exits: North East Down.
* C HP:Fine Mana:Icy Move:Tired>
e
A Bend in the Road
Exits: East South.
* C HP:Fine Mana:Icy Move:Tired>e
A Crumbling Road
Exits: North East South West.
* C HP:Fine Mana:Icy Move:Tired>
e
A Broken Road
Exits: East South West.
* C HP:Fine Mana:Icy Move:Tired>p
A Road through the Grey Mountains
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: North East South West.
* C HP:Fine Mana:Icy Move:Tired>hit *orc*
They aren't here.
* C HP:Fine Mana:Icy Move:Tired>l n
The door is set in a tower wall, which has been partially constructed
of a spire of grey rock from the mountain. Various remains lie outside
the door, and a plaque can be seen on the wall nearby.
The door is closed.
* C HP:Fine Mana:Icy Move:Tired>inf
Sq
You are a male Dwarf.
You are 37 years, 2 months, and 11 days old.
You have played 5 days and 16 hours (real time).
This ranks you as Dorak Steelsoul (level 28).
You are four feet seven and weigh fourteen stone and seven pounds.
Perception: vision 10, hearing -7, smell -50. Alertness: normal.
You must have been sent on Arda to free it from the sorrows that weigh upon it.
You are welcome in Bree, Fornost, the Grey Havens, Rivendell, and the Blue Mountains.
You are carrying 427 pounds of equipment. Every single move is sheer torture... # Tsihi, might take some mvs :P
Your base abilities are: Str:18 Int:13 Wis:10 Dex:12 Con:17 Wil:18 Per:13.
Offensive Bonus: 128%, Dodging Bonus: 3%, Parrying Bonus: 42%.
Your armour protects 83% of your body.
You have 304/354 hit, 8/95 mana, and 43/138 movement points.
You will flee if your hit points go below 100. 
Your mood is aggressive.
You have scored 9,439,060 experience points and you have 46,037 travel points.
You have gained some renown in battles for the armies of the West.
You need 10,940 exp. points and 0 travel points to reach the next level.
You have 40 gold coins, 2 silver pennies, and 58 copper pennies.
You are speaking Westron.
You will climb if necessary.

You are subjected to the following temporary effects:
- a light wound at the right hand.
- noquit
- a light wound at the body.
- novoid
* C HP:Fine Mana:Icy Move:Tired>nsearch q
You begin to search ...
arr he unmountedJoei narrates 'i in deep in the darkened forest where u from there ?'
You didn't find anyone.
* C HP:Fine Mana:Icy Move:Tired> again at crossing
sq
Ok.
* C HP:Fine Mana:Icy Move:Tired>
search q
You begin to search ...
narr or f
You didn't find anyone.
The will-of-the-wisp leaves east.
* C HP:Fine Mana:Icy Move:Tired>ew e
Ok.
* C HP:Fine Mana:Icy Move:Tired>sq
search q
You begin to search ...
fq/
You didn't find anyone.
* C HP:Fine Mana:Icy Move:Tired>flush q
You begin to search ...
You didn't find anyone.
* C HP:Fine Mana:Icy Move:Tired>l
A Road through the Grey Mountains
* C HP:Fine Mana:Icy Move:Tired>fq
flush q
You begin to search ...
l n
Jandor (a) has arrived from the west.
Mael has arrived from the west.
You didn't find anyone.
* C HP:Fine Mana:Icy Move:Tired>fq
The door is set in a tower wall, which has been partially constructed
of a spire of grey rock from the mountain. Various remains lie outside
the door, and a plaque can be seen on the wall nearby.
The door is closed.
* C HP:Fine Mana:Icy Move:Tired>flush q
You begin to search ...
Mael begins some strange incantations...
You didn't find anyone.
* C HP:Fine Mana:Cold Move:Tired>fq
flush q
You begin to search ...
Jandor (a) says 'he sneaking'
Jandor (a) says 'bob'
say somJandor (a) carefully examines the ground around him, looking for tracks...
You didn't find anyone.
* C H                            
Mael utters the words 'breath of briskness'
An energy begins to flow within your legs as your body becomes lighter.
fq                    
flush q
You begin to search ...
Joei narrates 'and i weak'
sc-
You didn't find anyone.
* C HP:Fine Mana:Cold>312/354 hit, 10/95 mana, and 82/138 moves.
* C HP:Fine Mana:Cold>l
A Road through the Grey Mountains
Jandor (a) is standing here searching for tracks.
Mael the Man is standing here.
* C HP:Fine Mana:Cold>fq
flush q
You begin to search ...
Saving Dorak.
You didn't find anyone.
* C HP:Fine Mana:Cold>
Jandor (a) says 'block door'
* C HP:Fine Mana:Cold>say i prespam some e     # He should be going noc for sure, he was wounded so there's a chance yet.

Jandor (a) points to the north.
* C HP:Fine Mana:Cold>e
Ok.
* C HP:Fine Mana:Cold>e
e
Grey Mountains
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: East West.
* C HP:Fine Mana:Cold>Grey Mountains
Exits: West Down.
* C HP:Fine Mana:Cold>e
Alas, you cannot go that way...
* C HP:Fine Mana:Cold>d
Alas, you cannot go that way...
* C HP:Fine Mana:Cold>d
Climbing into the Grey Mountains
Exits: Up Down.
* C HP:Fine Mana:Cold>Climbing into the Grey Mountains
A hungry warg stands here, sniffing around for flesh.
Exits: East Up.
* C HP:Fine Mana:Cold>e
sFoothills of the Grey Mountains
Exits: South West.
You feel a hidden presence.
* C HP:Fine Mana:Cold>
sA Shallow Section of the River
Exits: North East South West.
You suddenly notice *Zsinj the Orc*.         # ahha, sneaking again :) well thats nice, takes moves and is slow
* C HP:Fine Mana:Cold>
Trail meets a Tributary of the Bruinen
Exits: North East South West.
* C HP:Fine Mana:Cold>n
pA Shallow Section of the River
Exits: North East South West.
* C HP:Fine Mana:Cold>
hit *orc*
They aren't here.
* C HP:Fine Mana:Cold>s
p
Trail meets a Tributary of the Bruinen
Exits: North East South West.
You suddenly notice *Zsinj the Orc*.
* C HP:Fine Mana:Cold>* C HP:Fine Mana:Cold *Zsinj the Orc*:Wounded>
hit *orc*
Your attempt to pound *Zsinj the Orc* fails. # Musta been used to hitting those trollies!
*Zsinj the Orc* panics, and attempts to flee.
*Zsinj the Orc* leaves north.
* C HP:Fine Mana:Cold>narr tmt
ag
Ok.
* C HP:Fine Mana:Cold>n
cha mood aggressive
Ok.
* C HP:Fine Mana:Cold>p
A Shallow Section of the River
*Zsinj the Orc* is standing here.
Exits: North East South West.
* C HP:Fine Mana:Cold>* C HP:Fine Mana:Cold *Zsinj the Orc*:Wounded>
hit *orc*
You approach *Zsinj the Orc*, trying to pound him.
* C HP:Fine Mana:Cold *Zsinj the Orc*:Wounded>
*Zsinj the Orc* pierces your right arm and tickles it.
* C HP:Fine Mana:Cold *Zsinj the Orc*:Wounded>
*Zsinj the Orc* panics, and attempts to flee.
*Zsinj the Orc* leaves south.
* C HP:Fine Mana:Cold>
Jandor narrates 'someone come dt and block door'
* C HP:Fine Mana:Cold>s
*Zsinj the Orc* has arrived from the south.
* C HP:Fine Mana:Cold>
p
p
Trail meets a Tributary of the Bruinen
Exits: North East South West.
* C HP:Fine Mana:Cold>hit *orc*
They aren't here.
* C HP:Fine Mana:Cold>n
hit *orc*
They aren't here.
* C HP:Fine Mana:Cold>p
A Shallow Section of the River
Exits: North East South West.
* C HP:Fine Mana:Cold>nhit *orc*
They aren't here.
* C HP:Fine Mana:Cold>
p
Foothills of the Grey Mountains
Jandor (a) is standing here.
Mael the Man is standing here.
Exits: South West.
* C HP:Fine Mana:Cold>hit *orc*
They aren't here.
Jandor leaves south.
You follow Jandor.
A Shallow Section of the River
*Zsinj the Orc* is standing here.
Mael has arrived from the north.
* C HP:Fine Mana:Cold>w
*Zsinj the Orc* leaves south.
* C HP:Fine Mana:Cold>
Jandor leaves south.
You follow Jandor.
Trail meets a Tributary of the Bruinen
*Zsinj the Orc* is standing here.
Mael has arrived from the north.
* C HP:Fine Mana:Coldp

Jandor (a) pounds *Zsinj the Orc*'s left leg extremely hard and shatters it.
* C HP:Fine Mana:Cold>* C HP:Fine Mana:Cold *Zsinj the Orc*:Wounded Jandor (a):Hurt>
hit *orc*
You try to pound *Zsinj the Orc*, but he parries successfully. # Too small hammer *nod self*
p
* C HP:Fine Mana:Cold *Zsinj the Orc*:Wounded Jandor (a):Hurt>
*Zsinj the Orc* barely pierces Jandor (a)'s body and tickles it.
* C HP:Fine Mana:Cold *Zsinj the Orc*:Wounded Jandor (a):Hurt>ag # Or wrong mood, subconscious check

*Zsinj the Orc* panics, and attempts to flee.
*Zsinj the Orc* leaves south.
* C HP:Fine Mana:Cold>p
hit *orc*
They aren't here.
* C HP:Fine Mana:Cold>cha mood aggressive
Ok.
* C HP:Fine Mana:Cold>p
Jandor leaves south.
You follow Jandor.
Entering the foothills
Mael has arrived from the north.
hit *orc*
They aren't here.
* C HP:Fine Mana:Cold Move:Tired>hit *orc*
They aren't here.
* C HP:Fine Mana:Cold Move:Tired>p
*Zsinj the Orc* has arrived from the east.
* C HP:Fine Mana:Cold Move:Tired>
Mael slashes *Zsinj the Orc*'s left leg extremely hard and shatters it.
* C HP:Fine Mana:Cold Move:Tired>
* C HP:Fine Mana:Cold Move:Tired>
Jandor (a) pounds *Zsinj the Orc*'s left foot extremely hard and shatters it.
hit *orc*
Alas! 
You failed to reach him through the melee.
* C HP:Fine Mana:Cold Move:Tired>
*Zsinj the Orc* tries to pierce Mael, but he parries successfully.
p
* C HP:Fine Mana:Cold Move:Tired>p
p
*Zsinj the Orc* panics, and attempts to flee.
*Zsinj the Orc* leaves south.

* C HP:Fine Mana:Cold Move:Tired>phit *orc*
They aren't here.
Jandor leaves south.
You follow Jandor.
Wild Plains
Mael has arrived from the north.
* C HP:Fine Mana:Cold Move:Tired>
hit *orc*
They aren't here.
* C HP:Fine Mana:Cold Move:Tired>hit *orc*
They aren't here.
* C HP:Fine Mana:Cold Move:Tired>hit *orc*
They aren't here.
* C HP:Fine Mana:Cold Move:Tired>p
hit *orc*
They aren't here.
* C HP:Fine Mana:Cold Move:Tired>
Jandor leaves north.
You follow Jandor.
Entering the foothills
Mael has arrived from the south.
* C HP:Fine Mana:Cold Move:Tired>p
Jandor leaves east.
You follow Jandor.
Foothills
A huge, black wolf is here, ready to devour.
A huge, black wolf is here, ready to devour.
Mael has arrived from the west.
* C HP:Fine Mana:Cold Move:Tiredp
hit *orc*
They aren't here.
* C HP:Fine Mana:Cold Move:Tired>
Jandor leaves west.
You follow Jandor.
Entering the foothills
Mael has arrived from the east.
* C HP:Fine Mana:Cold Move:Tired>
Jandor leaves south.
You follow Jandor.
Wild Plains
Mael has arrived from the north.
* C HP:Fine Mana:Cold Move:Tired>i
Jandor leaves east.
You follow Jandor.
Wild Plains
Mael has arrived from the west.
* C HP:Fine Mana:Cold Move:Tired>nf
Jandor leaves east.
You follow Jandor.
Wild Plains
A domesticated pony, beast of burden to many, stands here.
*Zsinj the Orc* is lying here, incapacitated.
The enchanting will-of-the-wisp beckons you with a blurred light.
Mael has arrived from the west.
* C HP:Fine Mana:Cold Move:Tired>
*Zsinj the Orc* dies from bloodlack.   # STARE! Damnit!
Your blood freezes as you hear *Zsinj the Orc*'s death cry.
*Zsinj the Orc* is dead! R.I.P.
Jandor (a) bleeds from open wounds.
* C HP:Fine Mana:Cold Move:Tired>
Mael says 'awful'                     
Jandor leaves east.
You follow Jandor.
A Gap between the Mountains
Mael has arrived from the west.
* C HP:Fine Mana:Cold Move:Tired>p
p
hit *orc*
They aren't here.
* C HP:Fine Mana:Cold Move:Tired>hit *orc*
They aren't here.
* C HP:Fine Mana:Cold Move:Tired>
Jandor leaves west.
You follow Jandor.
Wild Plains
The corpse of *an Orc* is lying here.
A domesticated pony, beast of burden to many, stands here.
The enchanting will-of-the-wisp beckons you with a blurred light.
Mael has arrived from the east.
* C HP:Fine Mana:Cold Move:Tired>p
hit *orc*
They aren't here.
* C HP:Fine Mana:Cold Move:Tired>exa cor
Mael gets a belt pouch from the corpse of *an Orc*.
Mael gets a large metal wall shield from the corpse of *an Orc*.
Mael gets a banded ring from the corpse of *an Orc*.
Mael gets a ring from the corpse of *an Orc*.
Mael gets a grotesque necklace from the corpse of *an Orc*.
Mael gets a grotesque necklace from the corpse of *an Orc*.
Mael gets a black shirt from the corpse of *an Orc*.
Mael gets a black hood from the corpse of *an Orc*.
Mael gets a black pair of pants from the corpse of *an Orc*.
Mael gets a pair of smooth, black boots from the corpse of *an Orc*.
Mael gets a thin pair of leather gloves from the corpse of *an Orc*.
Mael gets a fine pair of chain mail sleeves from the corpse of *an Orc*.
Mael gets a bejewelled shield from the corpse of *an Orc*.
Mael gets a forest green cloak from the corpse of *an Orc*.
Mael gets a keyring with a set of lock picks from the corpse of *an Orc*.
Mael gets a black runed dagger from the corpse of *an Orc*.
Mael gets a plain leather belt from the corpse of *an Orc*.
Mael gets a water skin from the corpse of *an Orc*.
Mael gets a stone from the corpse of *an Orc*.
* C HP:Fine Mana:Cold Move:Tired>pse
corpse (here) :   # Well, instead of spamlooting I tend to check if there's anything I need         
a fortune in gold # though usually it means I don't get to loot anything, silly me .)
a laced quiver
a sable pouch
an herbal kit
a leather backpack
* C HP:Fine Mana:Cold Move:Tired>r zs
Jandor (a) gets a leather backpack from the corpse of *an Orc*.
Jandor (a) gets an herbal kit from the corpse of *an Orc*.
Jandor (a) gets a sable pouch from the corpse of *an Orc*.
Jandor (a) gets a laced quiver from the corpse of *an Orc*.
Jandor (a) gets a fortune in gold from the corpse of *an Orc*.
* C HP:Fine Mana:Cold Move:Tired>inj rip :P
Jandor (a) says 'nice'

# Ahwell got some of Dayels eq back at least, tho Zsinj musta ditched metal etc.. since
# after investigation it was him who looted (came up 2nd time, get all corpse, we don't
# see shit)
# aaand sorry for not seeing my commands, or seeing them on 2-3 lines, I do not use a client
# and it's a pain to edit those away manually.

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Rackhir2000-08-16 08:42:55
Nice kill on both sides
Deor2000-08-16 08:50:54
There's a bug that Namo and I were able to reproduce where only the looter sees what he loots if he's sneaking/hidden. No one else in the room does. So it should be fixed soon.
Diam2000-08-16 11:49:39
Uuuuuuuuu able to reproduce,,, uuuuuuuuuuuuu, lick lick :p
Glader2000-08-16 14:07:19
Well done, but what was Zsinj doing? He seemed safe at dt-
zsinj2000-08-16 14:11:24
yeah, it was like 3 a.m. here and i was really zoning out...kinda got little too excited, and overquaffed some draughts which incapped me, then u know the rest...sigh...was fun anyways
zsinj2000-08-16 14:23:30
I didn't ditch anything of his either, btw...i was in major pain carrying that crap....8)
Unknown2000-08-16 14:31:53
Mael stops resting, and clambers on his feet.
* C HP:Hurt Mana:Col
You suddenly notice *Zsinj the Orc*. <- this is where he loots

Jandor (a) stops resting, and clambers on his feet.
* C HP:Hurt Mana:Cold>
Jandor (a) tries to climb down, but he slips.
Unknown2000-08-16 14:40:47
why is jandor always in such huge fucking groups, god i tired of all these fucking pussies
Unknown2000-08-16 16:57:18
nods 1.unknown, pussy-oliphantpower
Norsu2000-08-16 18:09:55
Jandor doesnt always fight in a group, atleast, he told me i'm boring because i always fight in a group, so he cant be doing that. uhm, or something.
Unknown2000-08-16 18:59:07
Not only does Jandor fight in big groups he's always the first to flee and leave his friends to die. That's why I don't group with him any more.
zsinj2000-08-16 19:18:03
was i at least a little ballsy here...?
gurgel2000-08-16 19:28:49
well u where like what? atleast 3 vs 1
stop posting gat damn lame logs
zsinj2000-08-16 20:05:20
ballsy, ya know that took some balls to do.........yeah this log was kinda boooring, well except when he fell outta the tree
Unknown2000-08-16 22:41:08
1. This log sucks, bunch of overkill
2. Dorak sucks
3. Zsinj sucks
4. Joei is a newbie moron

*bow*
Dorak2000-08-16 23:26:10
Nods, I suppose when someone loots one of your groupmembers you instantly tell all the other grpmembers to stay put while you bravely hunt down the thief, recovering eq? :)
Dayel2000-08-17 06:11:27
dont see how stabbing 1.elf when everyone is resting takes balls, but i got rather pissed cause i have to die in such a bullshit way. were all low hp, but i guess im the one who dies.
zsinj2000-08-17 20:54:00
yeah, not too ballsy, elfs tend to have lowest hps though, so....
unknown, you're a pussy no matter how much i suck, 'cause you are too chickenshit to write your name down....dayel, u get all yer equip back?
Aschit2000-08-20 06:36:53
Dayel, how was that a bullshit way to die? Only 1 of you 4 had to type a single command, and you would have ALL been 100% stabproof. You were just the unlucky target, that's all. Personally, I think it would be cool if there was a delay after someone searched a sneaker out before others in the room could see. Although even *I* could see that would be overpowered, would be impossible to rest anywhere but a city then, and impossible to have someone search for you while tracking etc. So better just leave how it is, where if one person in a group of any size takes the time to search they are safe. A party with a guard is easily ambushed, a party without is impossible! I stop spamming now, it's just I can't spam anything on Mume anymore without resting moves ;(
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