pukes vs Trolls in Necro area.
posted by Bhurim
2000-08-17 10:16:55
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woo. Nice fight. I just came in. and Nightwolf narrates 2 trolls in necro i ran
Tempest leaves west.
Nightwolf leaves west.
A mountain mule leaves west.
You follow Tempest.

Orchabal's Fissure
* C Mana:Burning> kill echo

They aren't here.

Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

Orchabal's Fissure
*a fearsome Troll* is standing here.
*a Troll* is standing here.

* C Mana:Burning> 

Tempest stabs *a fearsome Troll*'s left foot extremely hard and tickles it.

* C Mana:Burning> 

*a fearsome Troll* hits Tempest's head extremely hard.

* C Mana:Burning> Nightwolf smites *a fearsome Troll*'s right arm extremely hard.

* C Mana:Burning> kill echo

* C Mana:Burning>Alas! 
You failed to reach her through the melee.

* C Mana:Burning> 

Tempest panics, and attempts to flee.
Tempest leaves east.

kill *troll*

* C Mana:Burning> 

Alas! 
You failed to reach her through the melee.

 * C Mana:Burning>

Nightwolf panics, and attempts to flee.
Nightwolf leaves east.
* C Mana:Burning> kill *troll*
bash
Bash what or whom?

Tempest has arrived from the east.
Nightwolf has arrived from the east.

* C Mana:Burning *a fearsome Troll*:Fine>
You slash *a fearsome Troll*m's body extremely hard.
Your victim is shocked by your hit!

* C Mana:Burning 

*a fearsome Troll* :Fine> 
a Troll* joins fearsome Troll*'s fight.
*a Troll* hits your right leg extremely hard.
*a fearsome Troll* hits your right hand extremely hard.

* C HP:Fine Mana:Burning *a fearsome Troll*:Fine> 
Tempest stabs *a fearsome Troll*'s left leg extremely hard.
You flee head over heels.

Orchabal's Fissure
Exits: East West.

* C HP:Fine Mana:Burning> e

Orchabal's Fissure

*a fearsome Troll* is here, fighting Tempest.
*a Troll* is standing here.
A stocky mountain mule is here, waiting to serve.
Tempest the Woman is here, fighting *a fearsome Troll*.
Nightwolf is standing here.
Exits: East West.

Nightwolf smites *a fearsome Troll*'s body extremely hard.
Tempest panics, and attempts to flee.
Tempest leaves east.

* C HP:Fine Mana:Burning> 
Nightwolf panics, and attempts to flee.
Nightwolf leaves west.

* C HP:Fine Mana:Burning> cha mood aggre
Ok.

* C HP:Fine Mana:Burning> kill *troll*
You are too afraid.

* C HP:Fine Mana:Burning> 

*a fearsome Troll* leaves west.
*a Troll* leaves west.

* C HP:Fine Mana:Burning> 
Tempest has arrived from the east.

* C HP:Fine Mana:Burning> kill *troll*
They aren't here.

* C HP:Fine Mana:Burning> cha wimpy 110
Wimpy set to: 110

* C HP:Fine Mana:Burning> 
Nightwolf has arrived from the west.

* C HP:Fine Mana:Burning> l
Tempest leaves west.
Nightwolf leaves west.
A mountain mule leaves west.
You follow Tempest.

Orchabal's Fissure

*a fearsome Troll* is standing here.
*a Troll* is standing here.

* C HP:Fine Mana:Burning> 
Tempest stabs *a fearsome Troll*'s body extremely hard and tickles it.

Orchabal's Fissure

*a fearsome Troll* is here, fighting Tempest.
*a Troll* is standing here.
Tempest the Woman is here, fighting *a fearsome Troll*
Nightwolf is standing here.
A stocky mountain mule is here, waiting to serve.

* C HP:Fine Mana:Burning> 
*a Troll* approaches Nightwolf, trying to hit him.

* C HP:Fine Mana:Burning> kill *troll*

* C HP:Fine Mana:Burning>
Alas! 
You failed to reach her through the melee.

* C HP:Fine Mana:Burning> 
Nightwolf smites *a Troll*'s right leg extremely hard and tickles it.
kill *troll*

* C HP:Fine Mana:Burning>
Nightwolf panics, and attempts to flee.
Nightwolf leaves west.

* C HP:Fine Mana:Burning> 
Alas! 
You failed to reach her through the melee.
Tempest stabs *a fearsome Troll*'s right leg extremely hard.

* C HP:Fine Mana:Burning>
*a Troll* joins *a fearsome Troll*'s fight.
*a Troll* tries to hit Tempest, but she parries successfully.

* C HP:Fine Mana:Burning>
Tempest panics, and attempts to flee.
*a fearsome Troll* sends Tempest sprawling with a powerful bash.

* C HP:Fine Mana:Burning> kill 2.troll

* C HP:Fine Mana:Burning *a Troll*:Fine Tempest:Fine>
You slash *a Troll*'s body extremely hard.
Your victim is shocked by your hit!

* C HP:Fine Mana:Burning *a Troll*:Fine Tempest:Fine> 
Nightwolf has arrived from the west.

* C HP:Fine Mana:Burning *a Troll*:Fine Tempest:Fine> bash
*a Troll* heroically rescues *a fearsome Troll*
Nightwolf bleeds from open wounds.
Your bash at *a Troll* sends him sprawling.

* C HP:Fine Mana:Burning *a Troll*:Fine Tempest:Fine> 
Tempest seems to have recovered her senses.
You slash *a Troll*'s body extremely hard and tickle it.

* C HP:Fine Mana:Burning *a Troll*:Fine Tempest:Fine> 
Tempest panics, and attempts to flee.
Tempest leaves west.

* C HP:Fine Mana:Burning *a Troll*:Fine> 
Tempest has arrived from the west.

* C HP:Fine Mana:Burning *a Troll*:Fine> bash
Bash someone already bashed? Aren't we funny?

* C HP:Fine Mana:Burning *a Troll*:Fine> 
Nightwolf smites *a Troll*'s head extremely hard and tickles it.
You slash *a Troll*'s body very hard and tickle it.

* C HP:Fine Mana:Burning *a Troll*:Fine> bash
Bash someone already bashed? Aren't we funny?

* C HP:Fine Mana:Burning *a Troll*:Fine> 
Tempest stabs *a fearsome Troll*'s left arm extremely hard.

* C HP:Fine Mana:Burning *a Troll*:Fine> 
*a Troll* seems to have recovered his senses.

* C HP:Fine Mana:Burning *a Troll*:Fine> 
Tempest panics, and attempts to flee.
Tempest leaves west.

* C HP:Fine Mana:Burning *a Troll*:Fine> bash
*a fearsome Troll* leaves east.
*a fearsome Troll* has arrived from the east.
Nightwolf sends *a Troll* sprawling with a powerful bash.
You swiftly dodge *a fearsome Troll*'s attempt to hit you.
Tempest has arrived from the west.
Bash someone already bashed? Aren't we funny?

* C HP:Fine Mana:Burning *a Troll*:Fine> 
You slash *a Troll*'s head extremely hard and tickle it.

* C HP:Fine Mana:Burning *a Troll*:Fine> 
Tempest leaves west.

* C HP:Fine Mana:Burning *a Troll*:Fine> 
Nightwolf smites *a Troll*'s head extremely hard.

* C HP:Fine Mana:Burning *a Troll*:Fine> 
You slash *a Troll*'s body extremely hard.
Your victim is shocked by your hit!

* C HP:Fine Mana:Burning *a Troll*:Hurt> 
*a fearsome Troll* sends you sprawling with a powerful bash.

* C HP:Fine Mana:Burning *a Troll*:Hurt> 
Tempest has arrived from the west.

* C HP:Fine Mana:Burning *a Troll*:Hurt> 
*a fearsome Troll* hits your left hand extremely hard.

* C HP:Hurt Mana:Burning *a Troll*:Hurt>
*a Troll* seems to have recovered his senses.

* C HP:Hurt Mana:Burning *a Troll*:Hurt> 
*a Troll* hits your head extremely hard.

* C HP:Hurt Mana:Burning *a Troll*:Hurt> 
*a fearsome Troll* hits your head extremely hard and shatters it.

* C HP:Hurt Mana:Burning *a Troll*:Hurt> 
Nightwolf sends *a Troll* sprawling with a powerful bash.

* C HP:Hurt Mana:Burning *a Troll*:Hurt> 
Your head stops stinging.

* C HP:Hurt Mana:Burning *a Troll*:Hurt> 
You flee head over heels.

Orchabal's Fissure
Exits: East West.

* C HP:Hurt Mana:Burning> e

Orchabal's Fissure
*a Troll* is here, fighting Nightwolf.
A stocky mountain mule is here, waiting to serve.
Nightwolf is here, fighting *a Troll*
*a fearsome Troll* is here, fighting Tempest.
Tempest the Woman is here, fighting *a fearsome Troll*
Exits: East West.

* C HP:Hurt Mana:Burning> 
Nightwolf smites *a Troll*'s right foot extremely hard.

* C HP:Hurt Mana:Burning> kill 2.troll
You cannot attack and flee at the same time.

*a fearsome Troll* sends Tempest sprawling with a powerful bash.

* C HP:Hurt Mana:Burning> 
Nightwolf panics, and attempts to flee.
Nightwolf leaves west.

* C HP:Hurt Mana:Burning> 
*a fearsome Troll* hits Tempest's right arm extremely hard.

* C HP:Hurt Mana:Burning> kill 2.troll

* C HP:Hurt Mana:Burning *a fearsome Troll*:Wounded Tempest:Hurt>
You slash *a fearsome Troll*'s left foot very hard and tickle it.

* C HP:Hurt Mana:Burning *a fearsome Troll*:Wounded Tempest:Hurt>
Nightwolf has arrived from the west.

* C HP:Hurt Mana:Burning *a fearsome Troll*:Wounded Tempest:Hurt> 
*a Troll* seems to have recovered his senses.
*a Troll* giggles.

* C HP:Hurt Mana:Burning *a fearsome Troll*:Wounded Tempest:Hurt> bash
*a Troll* pukes on your clothes!
Nightwolf approaches *a fearsome Troll*, trying to smite her.
*a Troll* tries to hit you, but your parry is successful.
Nightwolf smites *a fearsome Troll*'s left arm extremely hard.
*a fearsome Troll* strongly hits Tempest's right leg and tickles it.
Your bash at *a fearsome Troll* sends her sprawling.

* C HP:Hurt Mana:Burning *a fearsome Troll*:Wounded Tempest:Hurt> 
You slash *a fearsome Troll*'s head very hard.

* C HP:Hurt Mana:Burning *a fearsome Troll*:Wounded Tempest:Hurt> 
Tempest seems to have recovered her senses.

* C HP:Hurt Mana:Burning *a fearsome Troll*:Wounded Tempest:Hurt> 
Tempest panics, and attempts to flee.
Tempest leaves west.

* C HP:Hurt Mana:Burning *a fearsome Troll*:Wounded> 
You slash *a fearsome Troll*'s right hand extremely hard.

* C HP:Hurt Mana:Burning *a fearsome Troll*:Wounded> 
Tempest has arrived from the west.
*a Troll* sends you sprawling with a powerful bash.

* C HP:Hurt Mana:Burning *a fearsome Troll*:Wounded> 
Tempest stabs *a fearsome Troll*'s body very hard.
Nightwolf smites *a fearsome Troll*'s right leg extremely hard and shatters it.

* C HP:Hurt Mana:Burning *a fearsome Troll*:Bad> 
*a fearsome Troll* panics, and attempts to flee.
*a fearsome Troll* leaves west.

* C HP:Hurt Mana:Burning *a Troll*m:Hurt>
*a Troll* hits your right foot extremely hard.

* C HP:Wounded Mana:Burning *a Troll*:Hurt> 
Tempest leaves west.
Nightwolf leaves west.
A mountain mule leaves west.
You hear some apparently very close noise coming from the west.

* C HP:Wounded Mana:Burning *a Troll*:Hurt> f
*a Troll* hits your left leg extremely hard.

* C HP:Wounded Mana:Burning *a Troll*:Hurt> 
*a fearsome Troll* has arrived from the west.
Your head stops stinging.

* C HP:Wounded Mana:Burning *a Troll*:Hurt> 
You flee head over heels.

Orchabal's Fissure
Exits: East West.

* C HP:Wounded Mana:Burning>e

Orchabal's Fissure
*a Troll* is standing here.
*a fearsome Troll* is standing here.
Exits: East West.

* C HP:Wounded Mana:Burning> 
*a Troll* quickly approaches, trying to hit you.

* C HP:Wounded Mana:Burning *a Troll*:Hurt> 
You slash *a Troll*'s body extremely hard and tickle it.

* C HP:Wounded Mana:Burning a Troll*:Hurt> 
*a fearsome Troll* leaves east.

* C HP:Wounded Mana:Burning *a Troll*:Hurt> f
You flee head over heels.

mOrchabal's Fissure
Exits: East West.

* C HP:Wounded Mana:Burning> w
Nightwolf has arrived from the west.
A mountain mule has arrived from the west.

Bridge across the Fissure
Exits: North East.

* C HP:Wounded Mana:Burning> cas 'cure light'
You start to concentrate...
Your scratches and bruises disappear.

* C HP:Wounded Mana:Burning> say hit em
Ok.

* C HP:Wounded Mana:Burning> cas 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* C HP:Wounded Mana:Hot> cas 'cure serious'
You muster all of your concentration...
Nightwolf has arrived from the east.
You begin to see scars fade away and a feeling of health comes over you.

* C HP:Hurt Mana:Warm> 
Nightwolf leaves east.

* C HP:Hurt Mana:Warm> cas 'cure serious'
You muster all of your concentration...
You begin to see scars fade away and a feeling of health comes over you.

* C HP:Hurt Mana:Cold> sc
176/346 hit, 9/85 mana, and 97/141 moves.

* C HP:Hurt Mana:Cold> 
Nightwolf has arrived from the east.

* C HP:Hurt Mana:Cold> 
Nightwolf begins some strange incantations...

* C HP:Hurt Mana:Cold> Nightwolf utters the words 'cure light'

* C HP:Hurt Mana:Cold> 
*a fearsome Troll* has arrived from the east.
*a Troll* has arrived from the east.

* C HP:Hurt Mana:Cold> 
Nightwolf begins some strange incantations...

* C HP:Hurt Mana:Cold> 
Tempest has arrived from the north.

* C HP:Hurt Mana:Cold> 
*a Troll* hits your body extremely hard.
Tempest leaves east.
Nightwolf leaves east.
*a fearsome Troll* leaves east.

* C HP:Wounded Mana:Cold *a Troll*:Hurt> 
You slash *a Troll*'s right leg extremely hard.
Your victim is shocked by your hit!

* C HP:Wounded Mana:Cold *a Troll*:Hurt> bash
Tempest has arrived from the east.
Tempest leaves east.
*a fearsome Troll* has arrived from the east.

* C HP:Wounded Mana:Cold *a Troll*:Hurt>
*a Troll* sends you sprawling with a powerful bash.

* C HP:Wounded Mana:Cold *a Troll*:Hurt> 
*a fearsome Troll* leaves east.

* C HP:Wounded Mana:Cold *a Troll*:Hurt>
Tempest has arrived from the east.
Nightwolf has arrived from the east.

* C HP:Wounded Mana:Cold *a Troll*:Hurt> 
Tempest leaves east.
Nightwolf leaves east.

* C HP:Wounded Mana:Cold *a Troll*:Hurt> 
*a Troll* hits your left leg very hard.

* C HP:Wounded Mana:Cold *a Troll*:Hurt> 
*a Troll* stinks: ack!

* C HP:Wounded Mana:Cold *a Troll*:Hurt> 
*a fearsome Troll* has arrived from the east.

* C HP:Wounded Mana:Cold *a Troll*:Hurt>
*a Troll* panics, and attempts to flee.
*a Troll* leaves east.
Your head stops stinging.

* C HP:Wounded Mana:Cold> bash
Bash what or whom?

* C HP:Wounded Mana:Cold> 
*a fearsome Troll* leaves north.

* C HP:Wounded Mana:Cold> e
*a Troll* has arrived from the east.

* C HP:Wounded Mana:Cold> 

Orchabal's Fissure

Tempest the Woman is standing here.
Nightwolf is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: East West.

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
Nightwolf leaves west.
A mountain mule leaves west.
You follow Tempest.

Bridge across the Fissure

*a Troll* is standing here.

* C HP:Wounded Mana:Cold> kill 2.troll
They aren't here.

* C HP:Wounded Mana:Cold> 
*a Troll* leaves east.

* C HP:Wounded Mana:Cold> 
Tempest leaves north.
Nightwolf leaves north.
A mountain mule leaves north.
You follow Tempest.

Orchabal's Fissure

A soft pouch, made from leather, has been left here.

* C HP:Wounded Mana:Cold> kill *troll*
They aren't here.

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
Nightwolf leaves west.
A mountain mule leaves west.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
Nightwolf leaves west.
A mountain mule leaves west.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> cas 'cure light'
You muster all of your concentration...
Tempest leaves south.
Nightwolf leaves south.
A mountain mule leaves south.
You follow Tempest.
You were not able to keep your concentration while moving.

Limestone Cave

A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
A sturdy trained horse is standing here.

* C HP:Wounded Mana:Cold> 
Tempest leaves north.
Nightwolf leaves north.
A mountain mule leaves north.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
Nightwolf leaves west.
A mountain mule leaves west.
You follow Tempest.

Orchabal's Fissure

An untrustworthy man is here, eyeing your equipment.
A vicious little bandit advances towards you.

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
Nightwolf leaves west.
A mountain mule leaves west.
You follow Tempest.

End of Orchabal's Fissure

A soft pouch, made from leather, has been left here.

* C HP:Wounded Mana:Cold> 
Tempest leaves north.
Nightwolf leaves north.
A mountain mule leaves north.
You follow Tempest.

The Long Passageway

A domesticated pony, beast of burden to many, stands here.

* C HP:Wounded Mana:Cold> 
Tempest leaves up.
Nightwolf leaves up.
A mountain mule leaves up.
You follow Tempest.

Landing on the Long Stair

* C HP:Wounded Mana:Cold> 
Tempest leaves north.
Nightwolf leaves north.
A mountain mule leaves north.
You follow Tempest.

A Junction

* C HP:Wounded Mana:Cold> 
Nightwolf says 'regain!'

* C HP:Wounded Mana:Cold> 
Tempest carefully examines the ground around her, looking for tracks...

* C HP:Wounded Mana:Cold> 
Nightwolf says 'regain!'

* C HP:Wounded Mana:Cold> 
Tempest says 'he awful'

* C HP:Wounded Mana:Cold> 
Tempest leaves north.
Nightwolf leaves north.
A mountain mule leaves north.
You follow Tempest.

Hewn Passageway

* C HP:Wounded Mana:Cold> 
Tempest leaves north.
Nightwolf leaves north.
A mountain mule leaves north.
You follow Tempest.

The Hewn Passageway Bends

*a fearsome Troll* is standing here.
Nightwolf nods solemnly.

* C HP:Wounded Mana:Cold> kill *troll*
*a fearsome Troll* leaves south.

* C HP:Wounded Mana:Cold> 
They aren't here.

* C HP:Wounded Mana:Cold> 
Tempest leaves south.
Nightwolf leaves south.
A mountain mule leaves south.
You follow Tempest.

Hewn Passageway

* C HP:Wounded Mana:Cold> 
Tempest leaves south.
Nightwolf leaves south.
A mountain mule leaves south.
You follow Tempest.

A Junction

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

An Ancient Tunnel

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

End of the Ancient Tunnel

A tiny spider is here, eating a tiny bug.

* C HP:Wounded Mana:Cold> 
Nightwolf stops using a black warg fur.

* C HP:Wounded Mana:Cold> 
Nightwolf wears a forest green cloak about his body.

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
Nightwolf leaves west.
A mountain mule leaves west.
You follow Tempest.

An Ancient Tunnel

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
Nightwolf leaves west.
A mountain mule leaves west.
You follow Tempest.

A Junction

* C HP:Wounded Mana:Cold> 
Tempest leaves south.
Nightwolf leaves south.
A mountain mule leaves south.
You follow Tempest.

Landing on the Long Stair

* C HP:Wounded Mana:Cold> 
Nightwolf drinks water from a large skin.

* C HP:Wounded Mana:Cold> 
Tempest leaves down.
Nightwolf leaves down.
A mountain mule leaves down.
You follow Tempest.

The Long Passageway

A domesticated pony, beast of burden to many, stands here.

* C HP:Wounded Mana:Cold> 
Tempest leaves south.
Nightwolf leaves south.
A mountain mule leaves south.
You follow Tempest.

End of Orchabal's Fissure

A soft pouch, made from leather, has been left here.

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

Orchabal's Fissure

The corpse of a bandit is lying here.
An untrustworthy man is here, eyeing your equipment.

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
Nightwolf leaves west.
A mountain mule leaves west.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves south.
Nightwolf leaves south.
A mountain mule leaves south.
You follow Tempest.

Limestone Cave

A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
A sturdy trained horse is standing here.

* C HP:Wounded Mana:Cold> 
Tempest leaves north.
Nightwolf leaves north.
A mountain mule leaves north.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

Orchabal's Fissure

A soft pouch, made from leather, has been left here.
You feel bolder.
You begin to feel hungry.
Nightwolf bleeds from open wounds.

* C HP:Wounded Mana:Cold> 
Tempest leaves south.
Nightwolf leaves south.
A mountain mule leaves south.
You follow Tempest.

Bridge across the Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> get meat pack
You get a smoked piece of meat from a leather backpack.

Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

End of Orchabal's Fissure

* C HP:Wounded Mana:Cold> eat meat
You eat the meat.
You are full.

* C HP:Wounded Mana:Cold> 
Tempest leaves south.
Nightwolf leaves south.
A mountain mule leaves south.
You follow Tempest.

Bend in the Long Tunnel

A black pond of water is here.

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
Nightwolf leaves east.
A mountain mule leaves east.
You follow Tempest.

Bend in the Long Tunnel

* C HP:Wounded Mana:Cold> 
Nightwolf eats a lembas wafer.

* C HP:Wounded Mana:Cold> 
Tempest carefully examines the ground around her, looking for tracks...

* C HP:Wounded Mana:Cold> 
Tempest says 'spam hit echo'

* C HP:Wounded Mana:Cold> 
Nightwolf says 'moves!'
Tempest leaves south.
Nightwolf leaves south.
A mountain mule leaves south.
You follow Tempest.

Long Tunnel

*a fearsome Troll* is standing here.
*a Troll* is standing here.

* C HP:Wounded Mana:Cold> 
*a Troll* intercepts Tempest's blow.
Tempest stabs *a Troll*'s body very hard and tickles it.

* C HP:Wounded Mana:Cold> cas 'cure light'
You muster all of your concentration...

*a fearsome Troll* leaves north.
*a Troll* hits Tempest's left leg extremely hard.
Nightwolf smites *a Troll*'s left foot extremely hard.
Your scratches and bruises disappear.

* C HP:Hurt Mana:Icy> 
*a Troll* panics, and attempts to flee.
*a Troll* leaves north.

* C HP:Hurt Mana:Icy> kill *troll* 
They aren't here.

* C HP:Hurt Mana:Icy> 
Tempest panics, and attempts to flee.
Tempest leaves north.

* C HP:Hurt Mana:Icy> 
*a Troll* has arrived from the north.

* C HP:Hurt Mana:Icy> kill *troll*

* C HP:Hurt Mana:Icy *a Troll*:Wounded>
You slash *a Troll*'s right arm extremely hard.
Your victim is shocked by your hit!

* C HP:Hurt Mana:Icy *a Troll*:Wounded>bash
*a Troll* hits your left arm extremely hard and shatters it.

* C HP:Wounded Mana:Icy *a Troll*:Wounded>
Nightwolf approaches *a Troll*, trying to smite him.

* C HP:Wounded Mana:Icy *a Troll*:Wounded> 
Your bash at *a Troll* sends him sprawling.

* C HP:Wounded Mana:Icy *a Troll*:Wounded> 
You slash *a Troll*'s right foot very hard.

* C HP:Wounded Mana:Icy *a Troll*:Wounded> 
Nightwolf smites *a Troll*m's head extremely hard and shatters it.

* C HP:Wounded Mana:Icy *a Troll*:Wounded> *a Troll* panics, and attempts to flee.
*a Troll* leaves north.

* C HP:Wounded Mana:Icy> kill *troll*
They aren't here.

* C HP:Wounded Mana:Icy> l

Long Tunnel

Nightwolf is standing here.
A stocky mountain mule is here, waiting to serve.

* C HP:Wounded Mana:Icy> gig
You giggle.

* C HP:Wounded Mana:Icy>e

Bend in the Long Tunnel
Exits: East South West.

* C HP:Wounded Mana:Icy> e

Nightwolf has arrived from the south.
A mountain mule has arrived from the south.

A Narrow Crawlway
Exits: North West.

* C HP:Wounded Mana:Icy> 
Nightwolf has arrived from the west.
A mountain mule has arrived from the west.

* C HP:Wounded Mana:Icy> n
Nightwolf leaves north.
A mountain mule leaves north.

* C HP:Wounded Mana:Icy> 

A Great, Dirty Cave

Some ugly blow-flies are buzzing around here.
Nightwolf is standing here.
A stocky mountain mule is here, waiting to serve.
Bathmhûrz the ancient troll lunges at you with iron-nails.
Exits: South Up Down.

* C HP:Wounded Mana:Icy> u
Nightwolf leaves south.
A mountain mule leaves south.

A Break in the Great Hedge

A large flat rock lies here, its surface etched with markings.
A great dark-grey horse stamps restively.
Exits: North East South Down.

* C HP:Wounded Mana:Icy> 
Nightwolf has arrived from below.
A mountain mule has arrived from below.

* C HP:Wounded Mana:Icy> say they still in
Ok.

* C HP:Wounded Mana:Icy> time
According to the Dúnadan calendar, it is:
Highday, the 14th of Blotmath, Year 3009 of the Third Age.
It is the middle of the afternoon.
Real time is Thu Aug 17 05:26:48 2000 GMT.
Last reboot due to manual reboot at Mon Aug 14 16:57:49 2000 GMT

* C HP:Wounded Mana:Icy> d

A Great, Dirty Cave

Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
A powerful young troll stares at you.
Bathmhûrz the ancient troll lunges at you with iron-nails.
Exits: South Up Down.

* C HP:Wounded Mana:Icy> s

A Narrow Crawlway
Exits: North West.

* C HP:Wounded Mana:Icy> w

Bend in the Long Tunnel
Exits: East South West.

* C HP:Wounded Mana:Icy> sc
137/346 hit, 7/85 mana, and 92/141 moves.

* C HP:Wounded Mana:Icy> s

Long Tunnel

Exits: North South.

* C HP:Wounded Mana:Icy> s

End of the Long Tunnel

Exits: North.

* C HP:Wounded Mana:Icy> n

Long Tunnel
Exits: North South.

* C HP:Wounded Mana:Icy> n

Bend in the Long Tunnel
Exits: East South West.

* C HP:Wounded Mana:Icy> w

Bend in the Long Tunnel

A black pond of water is here.
Exits: North East.

* C HP:Wounded Mana:Icy> n

End of Orchabal's Fissure
Exits: South West.

* C HP:Wounded Mana:Icy> w

Orchabal's Fissure
Exits: East West.

* C HP:Wounded Mana:Icy> track *troll*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Troll* leading west (done less than 1 hour ago).

* C HP:Wounded Mana:Icy> w

Orchabal's Fissure
Exits: East West.

You see some tracks of *a Troll* leading west (done less than 1 hour ago).
* C HP:Wounded Mana:Cold> w

Orchabal's Fissure
Exits: East West.
You see some tracks of *a Troll* leading west (done less than 1 hour ago).

* C HP:Wounded Mana:Cold> sc
143/346 hit, 9/85 mana, and 92/141 moves.

* C HP:Wounded Mana:Cold> w

Bridge across the Fissure
Exits: North East.

You see some tracks of *a Troll* leading north (done less than 1 hour ago).

* C HP:Wounded Mana:Cold> n

Orchabal's Fissure

A soft pouch, made from leather, has been left here.
Exits: South West.

You see some tracks of *a Troll* leading west (done less than 1 hour ago).

* C HP:Wounded Mana:Cold> w

Orchabal's Fissure
Exits: East West.

You see some tracks of *a Troll* leading west (done less than 1 hour ago).

* C HP:Wounded Mana:Cold> w

Orchabal's Fissure
Exits: East South West.

You see some tracks of *a Troll* leading west (done less than 1 hour ago).

* C HP:Wounded Mana:Cold> 
Tempest has arrived from the west.

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
You follow Tempest.

Orchabal's Fissure

A soft pouch, made from leather, has been left here.

* C HP:Wounded Mana:Cold> 
Tempest says '1 dead'

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
You follow Tempest.

Orchabal's Fissure

* C HP:Wounded Mana:Cold> lic
You lick your mouth and smile.

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
You follow Tempest.

Orchabal's Fissure

The corpse of a bandit is lying here.

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
You follow Tempest.

End of Orchabal's Fissure

A soft pouch, made from leather, has been left here.

* C HP:Wounded Mana:Cold> 
Tempest leaves north.
You follow Tempest.

The Long Passageway

A domesticated pony, beast of burden to many, stands here.
An untrustworthy man is here, eyeing your equipment.

* C HP:Wounded Mana:Cold> 
Tempest leaves up.
You follow Tempest.

Landing on the Long Stair

The corpse of *a Troll* is lying here.
The shadow of *a Troll* is floating here.
*a Troll* is resting here.

* C HP:Wounded Mana:Cold> 
Tempest stabs *a Troll*'s left hand extremely hard.

* C HP:Wounded Mana:Cold> 
*a Troll* hits Tempest's left leg extremely hard and shatters it.

* C HP:Wounded Mana:Cold> kill *troll*

* C HP:Wounded Mana:Cold>
Alas! 
You failed to reach him through the melee.

* C HP:Wounded Mana:Cold> 
*a Troll* hits Tempest's left hand hard.

* C HP:Wounded Mana:Cold>
*a Troll* ponders life, the universe, and everything.
kill *troll*

* C HP:Wounded Mana:Cold>
*a Troll* panics, and attempts to flee.
*a Troll* leaves down.

* C HP:Wounded Mana:Cold> 
They aren't here.

* C HP:Wounded Mana:Cold> kill *troll*
Tempest leaves down.
You follow Tempest.

The Long Passageway

A domesticated pony, beast of burden to many, stands here.
An untrustworthy man is here, eyeing your equipment.
*a Troll* is standing here.

* C HP:Wounded Mana:Cold> 

* C HP:Wounded Mana:Cold *a Troll*:Wounded>
You slash *a Troll*'s left foot extremely hard.

* C HP:Wounded Mana:Cold *a Troll*:Wounded> 
*a Troll* panics, and attempts to flee.
*a Troll* panics, but can't stop fighting to flee.
Gahruuk the half-orc barely pierces *a Troll*'s head and tickles it.
*a Troll* hits your right arm hard.

* C HP:Wounded Mana:Cold>bash
*a Troll* panics, and attempts to flee.
*a Troll* leaves south.

* C HP:Wounded Mana:Cold> 
Bash what or whom?

* C HP:Wounded Mana:Cold> 
Tempest leaves south.
You follow Tempest.

End of Orchabal's Fissure

A soft pouch, made from leather, has been left here.

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
You follow Tempest.

Orchabal's Fissure

The corpse of a bandit is lying here.

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
You follow Tempest.
Orchabal's Fissure

*a Troll* is standing here.

* C HP:Wounded Mana:Cold> 
*a Troll* leaves west.

* C HP:Wounded Mana:Cold> kill *troll*
They aren't here.

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
You follow Tempest.

Orchabal's Fissure

The corpse of a bandit is lying here.

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
You follow Tempest.

End of Orchabal's Fissure

A soft pouch, made from leather, has been left here.
An untrustworthy man is here, eyeing your equipment.

* C HP:Wounded Mana:Cold> 
Gahruuk the half-orc tries to pierce Tempest, but she manages to keep her at bay.
Tempest strongly stabs Gahruuk the half-orc's body.

* C HP:Wounded Mana:Cold> 
Tempest panics, and attempts to flee.
Tempest leaves north.

* C HP:Wounded Mana:Cold> u
Alas, you cannot go that way...

* C HP:Wounded Mana:Cold> 
Tempest has arrived from the north.

* C HP:Wounded Mana:Cold> 
Tempest leaves north.
You follow Tempest.

The Long Passageway

A domesticated pony, beast of burden to many, stands here.

* C HP:Wounded Mana:Cold> 
Tempest leaves up.
You follow Tempest.

Landing on the Long Stair

The corpse of *a Troll* is lying here.
The shadow of *a Troll* is floating here.

* C HP:Wounded Mana:Cold> 
The light of Aman fades away from you.
Tempest bleeds from open wounds.

* C HP:Wounded Mana:Cold> nod
You nod solemnly.

* C HP:Wounded Mana:Cold> sc
142/346 hit, 14/85 mana, and 86/141 moves.

* C HP:Wounded Mana:Cold> 
Tempest begins some strange incantations...

* C HP:Wounded Mana:Cold> exa corpse
corpse (here) : 
a pile of coins
a water skin
a sable pouch
a water skin
a butcher knife (dented)
a plain leather belt
a leather backpack
a black warg fur (used)
a pair of soft leather sleeves (used)
a thin pair of leather gloves (brand new)
a pair of smooth, black boots
a thin pair of soft leather trousers (used)
a hard leather cap (brand new)
a soft leather jerkin (used)
a grotesque necklace with a pair of ears
a little purse
a moneybag
a forest green cloak (brand new)

* C HP:Wounded  Mana:Cold> 
Tempest utters the words 'cure serious'

* C HP:Wounded Mana:Cold> 
Tempest says 'need moves'

* C HP:Wounded Mana:Cold> 
Tempest begins some strange incantations...

* C HP:Wounded Mana:Cold> 
Tempest utters the words 'cure serious'

* C HP:Wounded Mana:Cold> nod
You nod solemnly.

* C HP:Wounded Mana:Cold> sc
145/346 hit, 15/85 mana, and 91/141 moves.

* C HP:Wounded Mana:Cold> 
Tempest leaves north.
You follow Tempest.

A Junction

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
You follow Tempest.

An Ancient Tunnel

* C HP:Wounded Mana:Cold> 
Tempest leaves east.
You follow Tempest.

End of the Ancient Tunnel

A tiny spider is here, eating a tiny bug.

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
You follow Tempest.

An Ancient Tunnel

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
You follow Tempest.

A Junction

* C HP:Wounded Mana:Cold> 
Tempest carefully examines the ground around her, looking for tracks...

* C HP:Wounded Mana:Cold> sc
Tempest leaves north.
You follow Tempest.

Hewn Passageway

148/346 hit, 16/85 mana, and 90/141 moves.

* C HP:Wounded Mana:Cold> cas 'cure light'
You muster all of your concentration...
Tempest leaves north.
You follow Tempest.
You were not able to keep your concentration while moving.

The Hewn Passageway Bends

* C HP:Wounded Mana:Cold> 
Tempest leaves west.
You follow Tempest.

Before Athoin's Vault

The corpse of the mindless slime is lying here.
Some mud before you rears up to attack.
Some mud before you rears up to attack.
The mindless slime tries to hit you, but your parry is successful.
You swiftly dodge the mindless slime's attempt to hit you.
Your blood freezes as you hear a death cry.

* C HP:Wounded Mana:Cold the mindless slime:Bad> 
You slash the mindless slime's left hindleg extremely hard and shatter it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear the mindless slime's death cry.
The mindless slime is dead! R.I.P.

* C HP:Wounded Mana:Cold the mindless slime:Healthy> 
Tempest leaves north.

* C HP:Wounded Mana:Cold the mindless slime:Healthy> 
The mindless slime tries to hit you, but your parry is successful.

* C HP:Wounded Mana:Cold the mindless slime:Healthy> 
You slash the mindless slime's right foreleg extremely hard and shatter it.
Your victim is shocked by your hit!

* C HP:Wounded Mana:Cold the mindless slime:Hurt> 
You swiftly dodge the mindless slime's attempt to hit you.

* C HP:Wounded Mana:Cold the mindless slime:Hurt> 
You slash the mindless slime's left hindleg extremely hard and shatter it.
Your victim is shocked by your hit!

* C HP:Wounded Mana:Cold the mindless slime:Bad> l

Before Athoin's Vault

The corpse of the mindless slime is lying here.
The corpse of the mindless slime is lying here.
The mindless slime is here, fighting YOU.

* C HP:Wounded Mana:Cold the mindless slime:Bad> 
You swiftly dodge the mindless slime's attempt to hit you.

* C HP:Wounded Mana:Cold the mindless slime:Bad> 
Tempest seems to have recovered her senses.
Tempest has arrived from the north.

* C HP:Wounded Mana:Cold the mindless slime:Bad> 
You slash the mindless slime's body extremely hard and shatter it.
The mindless slime is mortally wounded and will die soon if not aided.

* C HP:Wounded Mana:Cold the mindless slime:Dying> 
Tempest leaves east.

* C HP:Wounded Mana:Cold the mindless slime:Dying> 
You slash the mindless slime's head extremely hard and shatter it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear the mindless slime's death cry.
The mindless slime is dead! R.I.P.

* C HP:Wounded Mana:Cold> get coins corpse
You can't find a coins in the corpse.

* C HP:Wounded Mana:Cold> cas 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.

* C HP:Hurt Mana:Icy> sc
159/346 hit, 7/85 mana, and 96/141 moves.

* C HP:Hurt Mana:Icy> e

The Hewn Passageway Bends
Exits: South West.

You see some tracks of *a Troll* leading west (done less than 1 hour ago).

* C HP:Hurt Mana:Icy> w

Before Athoin's Vault
The corpse of the mindless slime is lying here.
The corpse of the mindless slime is lying here.
The corpse of the mindless slime is lying here.
Exits: North East.

You see some tracks of *a Troll* leading north (done less than 1 hour ago).

* C HP:Hurt Mana:Icy> n

The Vault of Athoin

The corpse of the mindless slime is lying here.
*a Troll* is standing here.
Exits: East South.
Aha, you have found your victim!

* C HP:Hurt Mana:Icy> 
*a Troll* leaves east.

* C HP:Hurt Mana:Icy> kill *troll*
They aren't here.

* C HP:Hurt Mana:Icy> l e

* C HP:Hurt Mana:Icy> e

The Vault of Athoin

The corpse of the mindless slime is lying here.
Exits: East West.

* C HP:Hurt Mana:Icy> 
Your blood freezes as you hear a death cry.

* C HP:Hurt Mana:Icy> e

The Ledge of Theddin's Deep

*a Troll* is standing here.
Exits: North South West Down.

* C HP:Hurt Mana:Icy> kill *troll*

* C HP:Hurt Mana:Icy *a Troll*:Wounded>
You slash *a Troll*'s right foot extremely hard.

* C HP:Hurt Mana:Icy *a Troll*:Wounded> bash

* C HP:Hurt Mana:Icy *a Troll*:Wounded>
*a Troll* sends you sprawling with a powerful bash.

* C HP:Hurt Mana:Icy *a Troll*:Wounded> 
*a Troll* hits your left hand extremely hard and shatters it.

* C HP:Wounded Mana:Icy *a Troll*:Wounded> 

*a Troll* giggles.
gig

* C HP:Wounded Mana:Icy *a Troll*:Wounded> say u fast
*a Troll* strongly hits your right hand.

* C HP:Wounded Mana:Icy a Troll*:Wounded> 
Your head stops stinging.

* C HP:Wounded Mana:Icy *a Troll*:Wounded> 
You giggle.

* C HP:Wounded Mana:Cold *a Troll*:Wounded> Ok.

* C HP:Wounded Mana:Cold *a Troll*:Wounded> 
You slash *a Troll*'s head extremely hard.

* C HP:Wounded Mana:Cold *a Troll*:Wounded> f
You flee head over heels.

The Ledge of Theddin's Deep

Exits: East South Down.

* C HP:Wounded Mana:Cold> 
*a Troll* has arrived from the south.

* C HP:Wounded Mana:Cold> kill *troll*
You cannot attack and flee at the same time.
*a Troll* hits your right foot very hard.

* C HP:Wounded Mana:Cold *a Troll*:Wounded> 

The Ledge of Theddin's Deep

Exits: East West Down.

* C HP:Wounded Mana:Cold> w

he Ledge of Theddin's Deep

*a Troll* is standing here.
Exits: East South Down.

* C HP:Wounded Mana:Cold> 
*a Troll* quickly approaches, trying to hit you.
You flee head over heels.

The Ledge of Theddin's Deep

Exits: East West Down.

* C HP:Wounded Mana:Cold> w

The Ledge of Theddin's Deep

*a Troll* is standing here.
Exits: East South Down.

* C HP:Wounded Mana:Cold> s
*a Troll* hits your body and tickles it.
No way! 
You are fighting for your life!

* C HP:Wounded Mana:Cold *a Troll*:Wounded> 
You slash *a Troll*'s left leg extremely hard.

* C HP:Wounded Mana:Cold *a Troll*:Bad> bash
You flee head over heels.
You were not able to keep your concentration while moving.

The Ledge of Theddin's Deep

Exits: East West Down.

* C HP:Wounded Mana:Cold> cha wimpy 60
Wimpy set to: 60

* C HP:Wounded Mana:Cold> w
*a Troll* has arrived from the west.

* C HP:Wounded Mana:Cold> 

The Ledge of Theddin's Deep

Exits: East South Down.

* C HP:Wounded Mana:Cold> kill *troll*
They aren't here.

* C HP:Wounded Mana:Cold> e

The Ledge of Theddin's Deep

*a Troll* is standing here.
Exits: East West Down.

*a Troll* leaves west.

* C HP:Wounded Mana:Cold> kill *troll*
They aren't here.

* C HP:Wounded Mana:Cold> w

The Ledge of Theddin's Deep

*a Troll* is standing here.
Exits: East South Down.

* C HP:Wounded Mana:Cold> kill *troll*
*a Troll* hits your left foot.
You're already fighting!

* C HP:Wounded Mana:Cold *a Troll*:Bad> 
You strongly slash *a Troll*'s left foot.

* C HP:Wounded Mana:Cold *a Troll*:Bad> bash
Your bash at *a Troll* sends him sprawling.

* C HP:Wounded Mana:Cold *a Troll*:Bad> lick troll
You lick him.

* C HP:Wounded Mana:Cold *a Troll*:Bad> 
You slash *a Troll*'s left leg extremely hard.

* C HP:Wounded Mana:Cold *a Troll*:Bad> 
*a Troll* seems to have recovered his senses.
You slash *a Troll*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!

* C HP:Wounded Mana:Cold *a Troll*:Bad> bash
*a Troll* cringes in terror!
*a Troll* panics, and attempts to flee.
Your victim has disappeared!
*a Troll* leaves south.

* C HP:Wounded Mana:Cold> s

The Ledge of Theddin's Deep

*a Troll* is standing here.

Exits: North South West Down.

* C HP:Wounded Mana:Cold> 
*a Troll* leaves north.

* C HP:Wounded Mana:Cold> kill *troll*
They aren't here.

* C HP:Wounded Mana:Cold> n

The Ledge of Theddin's Deep

*a Troll* is standing here.
Exits: East South Down.

* C HP:Wounded Mana:Cold> kill *troll*

* C HP:Wounded Mana:Cold *a Troll*:Bad>
You slash *a Troll*s head.

* C HP:Wounded Mana:Cold *a Troll*:Bad> bash
*a Troll* hits your right leg extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!

* C HP:Bad Mana:Cold>
*a Troll* panics, and attempts to flee.
*a Troll* leaves south.

* C HP:Bad Mana:Cold> Bash what or whom?

* C HP:Bad Mana:Cold> 
*a Troll* has arrived from the south.

* C HP:Bad Mana:Cold> s

The Ledge of Theddin's Deep

Exits: North South West Down.

* C HP:Bad Mana:Cold> w

The Vault of Athoin

The corpse of the mindless slime is lying here.
Exits: East West.

* C HP:Bad Mana:Cold> w

The Vault of Athoin

The corpse of the mindless slime is lying here.
Exits: East South.

* C HP:Bad Mana:Cold> s

Before Athoin's Vault

The corpse of the mindless slime is lying here.
The corpse of the mindless slime is lying here.
The corpse of the mindless slime is lying here.
Exits: North East.

* C HP:Bad Mana:Cold> sc

54/335 hit, 11/85 mana, and 72/140 moves.

* C HP:Bad Mana:Cold> cas 'cure light'
You muster all of your concentration...
You have a sudden lapse of memory... 
Your spell backfired! 
You feel drained.

* C HP:Bad Mana:Icy> t tempest troll bad
Ok.

* C HP:Bad Mana:Icy> 
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

* C HP:Bad Mana:Icy> t tempest me too
Ok.

* C HP:Bad Mana:Icy> stat
OB: 108%, DB: 26%, PB: 56%, Armour: 92%. Wimpy: 60. Mood: aggressive.
Needed: 555,663 xp, 0 tp. Gold: 66. Alert: normal.
Affected by:
- a deep wound at the right leg.
- panic
- noquit
- novoid

* C HP:Bad Mana:Icy> sc
54/335 hit, 8/85 mana, and 78/140 moves.

* C HP:Bad Mana:Icy> Tempest tells you 'nod, me no moves hps though'

* C HP:Bad Mana:Icy> first
You try to bind your wounds.
You fail to bind your wound.

* C HP:Bad Mana:Cold> t tempest nightwolf?
Ok.

* C HP:Bad Mana:Cold> sc
57/335 hit, 9/85 mana, and 84/140 moves.

* C HP:Bad Mana:Cold> sc
57/335 hit, 9/85 mana, and 84/140 moves.

* C HP:Bad Mana:Cold> first
You try to bind your wounds.
Tempest tells you 'same, sleeping here right now'
You fail to bind your wound.

* C HP:Bad Mana:Cold> whe
Players in your zone
--------------------
Bhurim               - Before Athoin's Vault

* C HP:Bad Mana:Cold> first
You try to bind your wounds.
Saving Bhurim.
t tempest u out?
You successfully bind your wound.

* C HP:Bad Mana:Cold> Ok.
* C HP:Bad Mana:Cold> sc
62/335 hit, 11/85 mana, and 94/140 moves.

* C HP:Bad Mana:Cold> cas 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.

* C HP:Bad Mana:Frozen> get fur pack
You get a black warg fur from a leather backpack.

* C HP:Bad Mana:Frozen> 
Tempest tells you 'right outside'

* C HP:Bad Mana:Frozen> rem green
You stop using a forest green cloak.

* C HP:Bad Mana:Frozen> wear fur
You wear a black warg fur about your body.

* C HP:Bad Mana:Frozen> sc
70/335 hit, 0/85 mana, and 99/140 moves.

* C HP:Bad Mana:Frozen> ex
North - The Vault of Athoin
East  - 
You can't distinguish a lot of details.

* C HP:Bad Mana:Frozen> n

The Vault of Athoin

The corpse of the mindless slime is lying here.
Exits: East South.

* C HP:Bad Mana:Frozen> e

The Vault of Athoin

The corpse of the mindless slime is lying here.
Exits: East West.

* C HP:Bad Mana:Frozen> e

The Ledge of Theddin's Deep

*a Troll* is standing here.
Exits: North South West Down.

* C HP:Bad Mana:Frozen> kill *troll*

* C HP:Bad Mana:Frozen *a Troll*:Bad>

You slash *a Troll*'s head very hard.

* C HP:Bad Mana:Frozen *a Troll*:Bad> f
*a Troll* panics, and attempts to flee.
*a Troll* leaves west.

* C HP:Bad Mana:Frozen> 
You flee head over heels.

The Ledge of Theddin's Deep

Exits: East South Down.

* C HP:Bad Mana:Frozen> s

The Ledge of Theddin's Deep

*a Troll* is standing here.
Exits: North South West Down.

* C HP:Bad Mana:Frozen> w

The Vault of Athoin

The corpse of the mindless slime is lying here.
Exits: East West.

* C HP:Bad Mana:Frozen> 
You feel bolder.

* C HP:Bad Mana:Frozen> e

The Ledge of Theddin's Deep

*a Troll* is standing here.
Exits: North South West Down.

* C HP:Bad Mana:Frozen> kill *troll*

* C HP:Bad Mana:Frozen *a Troll*:Bad>
You slash *a Troll*'s head extremely hard and shatter it.

* C HP:Bad Mana:Frozen *a Troll*:Bad> f
*a Troll* panics, and attempts to flee.
*a Troll* leaves south.

* C HP:Bad Mana:Frozen> 
You flee head over heels.

The Ledge of Theddin's Deep

Exits: East South Down.

* C HP:Bad Mana:Frozen> s

The Ledge of Theddin's Deep

Exits: North South West Down.

* C HP:Bad Mana:Frozen> w

The Vault of Athoin

The corpse of the mindless slime is lying here.
Exits: East West.

* C HP:Bad Mana:Frozen> e

The Ledge of Theddin's Deep

Exits: North South West Down.

* C HP:Bad Mana:Icy> e
Alas, you cannot go that way...

* C HP:Bad Mana:Icy> s

The Ledge of Theddin's Deep

*a Troll* is standing here.
Exits: North East Down.

* C HP:Bad Mana:Icy> kill *troll*

* C HP:Bad Mana:Icy *a Troll*:Awful>
You slash *a Troll*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!

* C HP:Bad Mana:Icy *a Troll*:Awful> f
*a Troll* hits your right foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* C HP:Bad Mana:Icy *a Troll*:Awful> 
PANIC! 
You can't quit the fight!

* C HP:Bad Mana:Icy *a Troll*:Awful> 
PANIC! 
You can't quit the fight!

* C HP:Bad Mana:Icy *a Troll*:Awful> 
*a Troll* panics, and attempts to flee.

* C HP:Bad Mana:Icy *a Troll*:Awful> f
You flee head over heels.

The Ledge of Theddin's Deep

Exits: North South West Down.

* C HP:Bad Mana:Icy> sc

57/335 hit, 1/85 mana, and 86/140 moves.

* C HP:Bad Mana:Icy> s

The Ledge of Theddin's Deep

Exits: North East Down.

* C HP:Bad Mana:Icy> kill *troll*
They aren't here.

* C HP:Bad Mana:Icy> e

End of the Ledge

*a Troll* is standing here.
Exits: West Down.

* C HP:Bad Mana:Icy> kill *troll*

* C HP:Bad Mana:Icy *a Troll*:Awful>
You slash *a Troll*'s body hard and shatter it.

* C HP:Bad Mana:Icy *a Troll*:Awful> bash
*a Troll* hits your body.
You wish that your wounds would stop BLEEDING so much!
Your bash at *a Troll* sends him sprawling.

* C HP:Bad Mana:Icy *a Troll*:Awful> 
You flee head over heels.                ## Now what was that?! i fled cause my wounds bled?
PANIC! 
You couldn't escape!              ## that sucked - fleeing when opponent is on his butt *seeesh*!

* C HP:Bad Mana:Icy *a Troll*:Awful> 
You flee head over heels.

The Ledge of Theddin's Deep

Exits: North East Down.

* C HP:Bad Mana:Icy> cha wimpy 30
Wimpy set to: 30

* C HP:Bad Mana:Icy> e

End of the Ledge

*a Troll* is standing here.
Exits: West Down.

* C HP:Bad Mana:Icy> kill *troll*

* C HP:Bad Mana:Icy *a Troll*:Awful>
You slash *a Troll*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!

* C HP:Bad Mana:Icy *a Troll*:Awful> 
*a Troll* seems to have recovered his senses.

* C HP:Bad Mana:Icy *a Troll*:Awful> bash ## well - thats where i got cocky - why i didnt continue hit/flee tatics?

* C HP:Bad Mana:Icy *a Troll*:Awful>
*a Troll* sends you sprawling with a powerful bash.                 ## unga, chaka , unga, unga
You wish that your wounds would stop BLEEDING so much!              ## I can't stop this feeling...
*a Troll* hits your body extremely hard and shatters it.            ## Deep inside of me..... :))))
You wish that your wounds would stop BLEEDING so much!

* C HP:Awful Mana:Icy *a Troll*:Awful>
You flee head over heels.
PANIC! 
You couldn't escape!                                         ##last chanche to get away - i failed.

* C HP:Awful Mana:Icy *a Troll*:Awful> 
*a Troll* hits your right foot extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.

* C HP:Dying Mana:Icy *a Troll*:Awful> 
Your head stops stinging.

* C HP:Dying Mana:Icy> 
* C HP:Dying Mana:Icy> gig
You are in a pretty bad shape, unable to do anything!

* C HP:Dying Mana:Icy> 
You are dead! Sorry...						    ## Why sorry? i was having fun! :)))
You begin to feel thirsty.

o C HP:Awful Mana:Icy> sc
1/346 hit, 3/85 mana, and 86/141 moves.


------------- Well The other Troll (i belive it was -Toe?) died too --------------
------------- It was fun fight thou? wasnt it? *smile*              --------------
Top of Page Down to last comment


Shadrach2000-08-17 10:27:27
Rocking trolls! Good to see the puke go down in the end
Bhurim2000-08-17 10:33:20
Hahaaa! we rocked - they ripped :)
*giggle*
i had fun! i gained knowledge. that was GOOOOOD!
Blaz2000-08-17 10:44:33
Nice log
Never figured out the purpose of slashing warriors tho
Tempest2000-08-17 10:46:53
The first troll who died was Echo. The troll who killed Bhurim was Toe, who I promptly killed a short time after. Was a good fight, shame there had to be a loser.
Vasilisa2000-08-17 11:05:55
Group separation was stupid.
Skojardu2000-08-17 11:06:40
Hohoho
Atleast one of em died love it
To bad echo and toe died :8
Vasilisa2000-08-17 11:09:03
Group separation was stupid.
Tempest2000-08-17 11:18:14
Group seperation is what killed the trolls Vasila. The plan was for all of us to hit/flee Echo. From the log the other 2 were just hit fleeing *troll*, but in the long run it ended up working. In a straight up battle those 2 ologs would have slaughtered us. Maybe you failed to notice one of us was using a sword, and my spear isn't too hot either. Only reason any of us died was cause Bhurim had balls of steel and tried to take on that last troll beat up alone.
bhurim2000-08-17 11:20:40
Yea Yea! balls of steel! Try to come and kick me there! You will feel Extreme pain
in your right foot then :)))
hahaa *lol*
*hug* tempest
Othrod2000-08-17 11:29:16
Nice :)
Echo2000-08-17 11:54:44
SIgh, THe favor will be returned just wait.
Lothar2000-08-17 12:35:57
Toe stinks!
Kickass, TOE!
Toe2000-08-17 12:36:35
That was a fun fight! Too bad Echo died first.. I should have been the first (as I am the lowest).

Fun to meet a puke with balls!
bhurim2000-08-17 12:37:45
*hug* Toe.
Unknown2000-08-17 13:03:57
Grouphug!
Alcion2000-08-17 13:47:30
Very good log, was nice that you kept attacking when you were bad. :)
Old wag olog-ur2000-08-17 14:11:38
Poor dwarf tought troll is awful and will die soon but high olog-hai's can have 100+ hps at awful.
Jocke2000-08-17 15:22:51
Very nice log indeed, but i still think the trolls should have won playing better.
Reading the first lines you see trolls hitting extremly hard and pukes tickeling
trolls. I thought there would be only one outcome.
These nice fights tend to be when neither of the parts have nothing to loose in
terms of eq or pride.

Give us more of these logs Bhurim.
Unknown2000-08-17 15:35:28
Both the whities and the darkies didn't do to well, but fun log none the less
since Bhurim wasn't such a chicken most players are these days
Grimble2000-08-17 16:05:53
hrmm u have both cure light and cure serious Bhurim?
Grumli the Dwar2000-08-17 16:44:48
Good Fight Bhurim! Gutsy to go after ologs like that! Too bad the party
got split up near the end. Trolls seemed a bit disorganized too.

Bad call on the last bash .... of course if it goes through your a hero!

I kept waiting for pack of ologs to enter and thump the feisty Westerners
Duvel2000-08-17 17:01:00
No high olog cannot 100+ hps at awful

Healthy: 100%
Hurt: 70%
Wounded: 45%
Bad: 25%
Awful: 10%

The troll with most hps I know atm is Zanetha, she has like 663 hps so she is awful at 66 hps, no troll can have 100+ hps awful since then he should have 1000+ hps

=)
Bhurim2000-08-17 17:04:00
Danke danke. I Hope theres more to come. Sure there is - i hope that most that wont be dieing horribly
somewhere out there. Ow i sure will die, But i wanna have fun! dieing in trap is no fun.
unless there are more than 1 on both sides - big fight - more fun! AYEEE!
Unknown2000-08-17 17:17:23
That is not quite correct Duvel.
Old wag olog-ur2000-08-17 18:40:35
I agree with Unknown
Hurolg2000-08-17 19:53:52
pukes with balls, i like it!
Alcion2000-08-17 20:20:32
But none's awful at 100+ hps.
Duvel2000-08-17 21:03:31
It is correct, check it with your char Unknown.

I did check it with exactly 600 hps and it IS correct.
60 hps awful - 150 hps bad - 260 hps wounded - 420 hurt - 600 healthy.
10% 25% 45% 70% 100%
If you think that is not true, tell me the right %!
Echo2000-08-17 21:29:08
Well, to explain troll point of view some, we were already at low fine -100 hps or so
from fighting outside with saber and tempest. Those 3 came in and our target was
*man* not Dwarf so yeah from the perspective of the dwarf it does look like
a lot of troll fleeing around and running off but usually that was in pursute
of the target.
Feon2000-08-18 01:33:40
I like to see unkown players talk about chickens.
Tempest2000-08-18 03:11:39
All those who were in the fight had a good time. It was a good close fight, it wasn't a battle of scrolls, twisted rocks, and poisons. Mistakes were made on both sides, but in hindsite there are rarely any perfect performances. There were no chickens in that fight, everyone involved was at least bad/wounded. And contrary to what Jocke said, I did have alot of equip to lose. Maybe I don't have full shining and a bag of scrolls, but it's nothing to scoff at.
Echo2000-08-23 01:28:56
My PURSE you bastards you got my PURSE!!!!!!!!!!!!!

DIE!!!!!!!!!!!!!!!!!!!!!!
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