### I was bored so came to find some orcs to play.
### Was Sauron's darkness and after some checking I
### found tracks of *orc* on foot leading to GC.
### Log isn't complete (bufersize:P) but I followed
### after orc, blocked rockdoor, but mobs kicked me
### some so I was already hurt with not full mana...
cast fast 'lightning bolt' *orc*
Nobody here by that name.
* W C HP:Hurt Mana:Hot>l e
* W C HP:Hurt Mana:Hot>sq
search quick
You begin to search ...
e
bho
You didn't find anyone.
* W C HP:Hurt Mana:Hot>Stone Hallway
*an Orc* is standing here.
Exits: East South West.
* W C HP:Hurt Mana:Hot>
You swiftly dodge *an Orc*'s attempt to pierce you.
* W C HP:Hurt Mana:Hot *an Orc*:Hurt>cast fast 'lightning bolt' *orc*
You start to concentrate...
*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves west.
* W C HP:Hurt Mana:Hot>bho
w
bho
cast fast 'lightning bolt' *orc*
Nobody here by that name.
* W C HP:Fine Mana:Hot>Spoiling Chamber
You see five musty loaves of bread on the ground.
A wooden chest stands in the corner.
*an Orc* is standing here.
Exits: East.
* W C HP:Fine Mana:Hot>cast fast 'lightning bolt' *orc*
You start to concentrate...
e
bho
Your victim has disappeared!
*an Orc* leaves east.
* W C HP:Fine Mana:Hot>Stone Hallway
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Fine Mana:Hot>cast fast 'lightning bolt' *orc*
You start to concentrate...
w
bho
Your victim has disappeared!
*an Orc* leaves west.
* W C HP:Fine Mana:Hot>Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
You suddenly notice *an Orc*.
* W C HP:Fine Mana:Hot>cast fast 'lightning bolt' *orc*
You start to concentrate...
e
bho
Your victim has disappeared!
*an Orc* leaves east.
* W C HP:Fine Mana:Hot>Stone Hallway
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Fine Mana:Hot>cast fast 'lightning bolt' *orc*
You start to concentrate...
kill 1.*orc*
Your victim has disappeared!
*an Orc* leaves west.
* W C HP:Fine Mana:Hot>They aren't here.
* W C HP:Fine Mana:Hot>w
kill 1.*orc*
bho
Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
You suddenly notice *an Orc*.
* W C HP:Fine Mana:Hot>* W C HP:Fine Mana:Hot *an Orc*:Hurt>
You try to pierce *an Orc*, but he parries successfully.
* W C HP:Fine Mana:Hot *an Orc*:Hurt>
*an Orc* pierces your head and tickles it.
* W C HP:Hurt Mana:Hot *an Orc*:Hurt>cast fast 'lightning bolt' *orc*
You start to concentrate...
*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves east.
* W C HP:Hurt Mana:Hot>bho
e
cast fast 'lightning bolt' *orc*
Nobody here by that name.
* W C HP:Hurt Mana:Hot>bho
Stone Hallway
*an Orc* is standing here.
Exits: East South West.
* W C HP:Hurt Mana:Hot>cast fast 'lightning bolt' *orc*
You start to concentrate...
w
bho
* W C HP:Hurt Mana:Warm *an Orc*:Wounded>
Ok.
The lightning bolt hits *an Orc* with full impact.
* W C HP:Hurt Mana:Warm *an Orc*:Wounded>
*an Orc* pierces your body and tickles it.
* W C HP:Hurt Mana:Warm *an Orc*:Wounded>
You flee head over heels.
You were not able to keep your concentration while moving.
Spoiling Chamber
There are five musty loaves of bread here.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Hurt Mana:Warm>
Alas, you cannot go that way...
* W C HP:Hurt Mana:Warm>cast fast 'lightning bolt' *orc*
Nobody here by that name.
* W C HP:Hurt Mana:Warm>e
bho
Stone Hallway
*an Orc* is standing here.
Exits: East South West.
* W C HP:Hurt Mana:Warm>cast fast 'lightning bolt' *orc*
You are too afraid.
* W C HP:Hurt Mana:Warm>w
Spoiling Chamber
There are five musty loaves of bread here.
e
A wooden chest stands in the corner.
Exits: East.
* W C HP:Hurt Mana:Warm>s
Stone Hallway
*an Orc* is standing here.
Exits: East South West.
* W C HP:Hurt Mana:Warm>Stone Hallway
Exits: North East West.
* W C HP:Hurt Mana:Warm>wim 0
cha wimpy 0
Wimpy set to: 0
* W C HP:Hurt Mana:Warm>upp
use stone blyn
You attempt to direct a pale blue stone's powers towards Blyn.
sq
You suddenly notice *an Orc*.
*an Orc* lightly pierces your right leg and tickles it.
Aye!
You cannot concentrate any more...
* W C HP:Hurt Mana:Warm *an Orc*:Wounded>search quick
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Warm *an Orc*:Wounded>flee
PANIC!
You can't quit the fight!
* W C HP:Hurt Mana:Warm *an Orc*:Wounded>flee
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Hurt Mana:Warm *an Orc*:Wounded>flee
You flee head over heels.
Cold Entryway
A spirit floats around, making strange magical gestures (Glowing).
A spirit floats towards you and howls with an evil laughter.
A spirit floats towards you and howls with an evil laughter.
A spirit floats around, making strange magical gestures (Glowing).
Exits: South West.
* W C HP:Hurt Mana:Warm>w
Stone Hallway
*an Orc* is standing here.
Exits: North East West.
* W C HP:Hurt Mana:Warm>n
*an Orc* removes a black runed dagger.
*an Orc* swiftly draws an orkish shortbow from across his back.
* W C HP:Hurt Mana:Warm>Stone Hallway
Exits: East South West.
* W C HP:Hurt Mana:Warm>wim 0
w
cha wimpy 0
Wimpy set to: 0
* W C HP:Hurt Mana:Warm>Spoiling Chamber
You see five musty loaves of bread on the ground.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Hurt Mana:Warm>upp
Someone shouts from the sky 'logon your chars to testmume pls!'
use stone blyn
You attempt to direct a pale blue stone's powers towards Blyn.
You suddenly notice *an Orc*.
*an Orc* strongly shoots your head.
Aye!
You cannot concentrate any more...
* W C HP:Hurt Mana:Warm *an Orc*:Wounded>sq
search quick
No way!
You are fighting for your life!
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Hurt Mana:Warm *an Orc*:Wounded>cso
cast 'col' *orc*
You start to concentrate...
You feel less protected.
*an Orc* shoots your right hand.
Aye!
You cannot concentrate any more...
* W C HP:Hurt Mana:Warm *an Orc*:Wounded>
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Hurt Mana:Warm *an Orc*:Wounded>flee
You flee head over heels.
Stone Hallway
Exits: East South West.
* W C HP:Hurt Mana:Warm>e
w
Sleeping Quarters
Exits: West.
* W C HP:Hurt Mana:Warm>Stone Hallway
Exits: East South West.
* W C HP:Hurt Mana:Warm>e
Sleeping Quarters
Exits: West.
* W C HP:Hurt Mana:Warm>w
s
Stone Hallway
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Hurt Mana:Warm Move:Tired>Stone Hallway
Exits: North East West.
* W C HP:Hurt Mana:Warm Move:Tired>w
Stone Hallway
Exits: East West.
* W C HP:Hurt Mana:Warm Move:Tired>cha spel q
Ok.
* W C HP:Hurt Mana:Warm Move:Tired>e
Stone Hallway
Exits: North East West.
* W C HP:Hurt Mana:Warm Move:Tired>n
Stone Hallway
Exits: East South West.
* W C HP:Hurt Mana:Warm Move:Tired>w
Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Hurt Mana:Warm Move:Tired>e
Stone Hallway
Exits: East South West.
* W C HP:Hurt Mana:Warm Move:Tired>upp
use stone blyn
You attempt to direct a pale blue stone's powers towards Blyn.
w
You suddenly notice *an Orc*.
*an Orc* shoots your body extremely hard and shatters it.
Aye!
You cannot concentrate any more...
* W C HP:Wounded Mana:Warm Move:Tired *an Orc*:Wounded>No way!
You are fighting for your life!
* W C HP:Wounded Mana:Warm Move:Tired *an Orc*:Wounded>
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Warm Move:Tired *an Orc*:Wounded>flee
PANIC!
You can't quit the fight!
* W C HP:Wounded Mana:Warm Move:Tired *an Orc*:Wounded>
You swiftly dodge *an Orc*'s attempt to shoot you.
* W C HP:Wounded Mana:Warm Move:Tired *an Orc*:Wounded>w
flee
*an Orc* nocks a missile in an orkish shortbow.
No way!
You are fighting for your life!
* W C HP:Wounded Mana:Warm Move:Tired *an Orc*:Wounded>flee
flee
You flee head over heels.
Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Wounded Mana:Warm Move:Tired>
You flee head over heels.
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Warm Move:Tired>
You flee head over heels.
Stone Hallway
Exits: North East West.
* W C HP:Wounded Mana:Warm Move:Tired>e
e
Cold Entryway
A spirit floats around, making strange magical gestures (Glowing).
A spirit floats towards you and howls with an evil laughter.
A spirit floats towards you and howls with an evil laughter.
A spirit floats around, making strange magical gestures (Glowing).
Exits: South West.
* W C HP:Wounded Mana:Warm Move:Tired>
Alas, you cannot go that way...
* W C HP:Wounded Mana:Warm Move:Tired>arm
You swiftly dodge a spirit's attempt to hit you.
* W C HP:Wounded Mana:Warm Move:Tired a spirit:Healthy>cast 'armour'
Impossible!
You can't concentrate enough.
Saving Blyn.
* W C HP:Wounded Mana:Warm Move:Tired a spirit:Healthy>flee
You pierce a spirit's right arm and tickle it.
* W C HP:Wounded Mana:Warm Move:Tired a spirit:Fine>
You flee head over heels.
Stone Hallway
Exits: North East West.
* W C HP:Wounded Mana:Warm Move:Tired>n
e
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Hot Move:Tired>Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Hot Move:Tired>arm
cast 'armour'
You start to concentrate...
w
w
A blue transparent wall slowly appears around you.
* W C HP:Wounded Mana:Cold Move:Tired>Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Cold Move:Tired>upp
Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Cold Move:Tired>
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Cold Move:Tired>use stone blyn
You attempt to direct a pale blue stone's powers towards Blyn.
*an Orc* strongly shoots your head.
Aye!
You cannot concentrate any more...
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Wounded>flee
e
e
You flee head over heels.
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Cold Move:Tired>Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Cold Move:Tired>upp
Alas, you cannot go that way...
* W C HP:Wounded Mana:Cold Move:Tired>use stone blyn
You attempt to direct a pale blue stone's powers towards Blyn.
w
w
You feel a surge of healing power flow through you.
* W C HP:Hurt Mana:Warm>Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Hurt Mana:Warm>Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Hurt Mana:Warm>
Someone shouts from the sky 'even if they're idling and not being played we
can gather info :-)'
* W C HP:Hurt Mana:Warm>e
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Hurt Mana:Warm>sq
search quick
You have revealed *an Orc*!
You begin to search ...
cso
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Hurt Mana:Warm>cast 'col' *orc*
You start to concentrate...
*an Orc* barely shoots your right arm and tickles it.
Aye!
You cannot concentrate any more...
* W C HP:Hurt Mana:Warm *an Orc*:Hurt>
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Hurt Mana:Warm *an Orc*:Hurt>
*an Orc* lightly shoots your right arm and tickles it.
* W C HP:Wounded Mana:Warm *an Orc*:Hurt>lb
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Warm *an Orc*:Hurt>cast 'lightning bolt'
You start to concentrate...
lb
Ok.
The lightning bolt hits *an Orc* with full impact.
* W C HP:Wounded Mana:Cold *an Orc*:Wounded>*an Orc* nocks a missile in an orkish shortbow.
cast 'lightning bolt'
You start to concentrate...
lb
*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves east.
* W C HP:Wounded Mana:Cold>cast 'lightning bolt'
Who should the spell be cast upon?
* W C HP:Wounded Mana:Cold>e
Sleeping Quarters
*an Orc* is standing here.
Exits: West.
* W C HP:Wounded Mana:Cold>lbo
cast 'lightning bolt' *orc*
You start to concentrate...
w
lbo
* W C HP:Wounded Mana:Icy *an Orc*:Bad>
Ok.
The lightning bolt hits *an Orc* with full impact.
* W C HP:Wounded Mana:Icy *an Orc*:Bad>No way!
You are fighting for your life!
*an Orc* panics, and attempts to flee.
*an Orc* leaves west.
* W C HP:Wounded Mana:Icy>cast 'lightning bolt' *orc*
Alas, not enough mana flows through you...
* W C HP:Wounded Mana:Icy>w
w
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Icy>Spoiling Chamber
You see five musty loaves of bread on the ground.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Wounded Mana:Icy>cha spel n
Ok.
e
* W C HP:Wounded Mana:Icy>e
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Icy>sc
Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Icy>81/183 hit, 6/124 mana, and 79/113 moves.
* W C HP:Wounded Mana:Icy>w
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Icy>w
Spoiling Chamber
There are five musty loaves of bread here.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Wounded Mana:Icy>e
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Icy>s
Stone Hallway
*an Orc* is standing here trying to concentrate.
Exits: North East West.
* W C HP:Wounded Mana:Icy>lnbo
*an Orc* utters the words 'judicandus dies'
* W C HP:Wounded Mana:Icy>Arglebargle, glop-glyf!?!
* W C HP:Wounded Mana:Icy>
*an Orc* leaves north.
* W C HP:Wounded Mana:Icy>lbo
cast 'lightning bolt' *orc*
Alas, not enough mana flows through you...
* W C HP:Wounded Mana:Icy>n
e
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Icy>Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Icy>w
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Icy>kill 1.*orc*
w
They aren't here.
* W C HP:Wounded Mana:Icy>kill 1.*orc*
Spoiling Chamber
You see five musty loaves of bread on the ground.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Wounded Mana:Icy>They aren't here.
* W C HP:Wounded Mana:Icy>e
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Icy>s
Stone Hallway
Exits: North East West.
* W C HP:Wounded Mana:Icy>kill 1.*orc*
They aren't here.
* W C HP:Wounded Mana:Icy>e
w
Cold Entryway
A spirit floats around, making strange magical gestures (Glowing).
A spirit floats towards you and howls with an evil laughter.
A spirit floats towards you and howls with an evil laughter.
A spirit floats around, making strange magical gestures (Glowing).
Exits: South West.
* W C HP:Wounded Mana:Icy>Stone Hallway
Exits: North East West.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Icy>w
*an Orc* leaves north.
* W C HP:Wounded Mana:Icy>e
Stone Hallway
Exits: East West.
* W C HP:Wounded Mana:Icy>Stone Hallway
Exits: North East West.
* W C HP:Wounded Mana:Icy>n
kill 1.*orc*
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Icy>* W C HP:Wounded Mana:Icy *an Orc*:Wounded>
*an Orc* swiftly dodges your attempt to pierce him.
* W C HP:Wounded Mana:Icy *an Orc*:Wounded>lbo
cast 'lightning bolt' *orc*
You start to concentrate...
*an Orc* nocks a missile in an orkish shortbow.
*an Orc* lightly shoots your body and tickles it.
Aye!
You cannot concentrate any more...
* W C HP:Wounded Mana:Icy *an Orc*:Wounded>
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Icy *an Orc*:Wounded>flee
You flee head over heels.
Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Wounded Mana:Icy>e
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Icy>
*an Orc* leaves west.
* W C HP:Wounded Mana:Icy>w
e
Spoiling Chamber
You see five musty loaves of bread on the ground.
lbo
A wooden chest stands in the corner.
Exits: East.
* W C HP:Wounded Mana:Icy>Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Cold>cast 'lightning bolt' *orc*
You start to concentrate...
Your victim has disappeared!
*an Orc* leaves west.
* W C HP:Wounded Mana:Cold>e
sc
Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Cold>79/183 hit, 13/124 mana, and 65/113 moves.
* W C HP:Wounded Mana:Cold>w
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Cold>e
Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Cold>w
*an Orc* has arrived from the west.
* W C HP:Wounded Mana:Cold>Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Cold>s
Stone Hallway
Exits: North East West.
* W C HP:Wounded Mana:Cold>w
Stone Hallway
Exits: East West.
* W C HP:Wounded Mana:Cold>t kaldae help <---- here I panic a bit too:-)
e
Ok.
* W C HP:Wounded Mana:Cold>Stone Hallway
Exits: North East West.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Cold>
*an Orc* leaves west.
* W C HP:Wounded Mana:Cold>n
e
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Cold>Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Cold>w
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Cold>w
Spoiling Chamber
There are five musty loaves of bread here.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Wounded Mana:Cold>e
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Cold>e
Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Cold>t kaldae trapepd gc
Ok.
* W C HP:Wounded Mana:Cold>w
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Cold>
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Cold>t kalde orc scout
*an Orc* shoots your head.
* W C HP:Wounded Mana:Cold *an Orc*:Wounded>w
No-one by that name here...
* W C HP:Wounded Mana:Cold *an Orc*:Wounded>No way!
You are fighting for your life!
* W C HP:Wounded Mana:Cold *an Orc*:Wounded>flee
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Cold *an Orc*:Wounded>PANIC!
You can't quit the fight!
* W C HP:Wounded Mana:Cold *an Orc*:Wounded>flee
*an Orc* lightly shoots your left leg and tickles it.
* W C HP:Wounded Mana:Cold *an Orc*:Wounded>
You flee head over heels.
Stone Hallway
Exits: North East West.
* W C HP:Wounded Mana:Cold>n
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
Kaldae tells you '?'
* W C HP:Wounded Mana:Cold>e
*an Orc* leaves south.
* W C HP:Wounded Mana:Cold>e
Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Cold>
Alas, you cannot go that way...
* W C HP:Wounded Mana:Cold>t kaldae orc scout
w
Ok.
* W C HP:Wounded Mana:Cold>Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Cold>w
*an Orc* leaves west.
* W C HP:Wounded Mana:Cold>Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Cold>e
e
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Cold>Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Cold>w
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Cold>w
Spoiling Chamber
You see five musty loaves of bread on the ground.
A wooden chest stands in the corner.
*an Orc* is standing here trying to concentrate.
Exits: East.
* W C HP:Wounded Mana:Cold>exa orc
e
You see nothing special about him.
*an Orc* has some big nasty scratches.
*an Orc* is using:
<held> an orkish shortbow
<worn as shield> a wooden wall shield (brand new)
<worn on head> a black hood (used)
<worn on body> a fine tunic (used)
<worn about body> a forest green cloak (used)
<worn on arms> a grey pair of sleeves (used)
<worn on hands> a thin pair of leather gloves (brand new)
<worn on legs> a black pair of pants (used)
<worn on feet> a black pair of padded boots (used)
<worn on wrist> a keyring with a key and a set of lock picks
<worn across back> a quiver
<worn as belt> a plain leather belt
<worn on belt> a belt pouch
<worn on belt> an herbal kit
* W C HP:Wounded Mana:Cold>Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Cold>w
w
Spoiling Chamber
There are five musty loaves of bread here.
A wooden chest stands in the corner.
*an Orc* is standing here trying to concentrate.
Exits: East.
*an Orc* utters the words 'create food'
*an Orc*'s spell backfires, and he squeals in surprise!
* W C HP:Wounded Mana:Cold>cso
Alas, you cannot go that way...
* W C HP:Wounded Mana:Cold>cast 'col' *orc*
You start to concentrate...
Kaldae tells you 'you can do him' <----- well, he can do me too :-)
Your victim has disappeared!
*an Orc* leaves east.
* W C HP:Wounded Mana:Cold>e
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Cold>e
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Cold>Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Cold>t kalde no
w
No-one by that name here...
* W C HP:Wounded Mana:Cold>Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Cold>
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Cold>w
Spoiling Chamber
You see five musty loaves of bread on the ground.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Wounded Mana:Cold>e
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Cold>
*an Orc* nocks a missile in an orkish shortbow.
t kaldae no
* W C HP:Wounded Mana:Cold>w
Ok.
* W C HP:Wounded Mana:Cold>Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
Kaldae tells you 'besides i dunno way'
* W C HP:Wounded Mana:Cold>w
Alas, you cannot go that way...
* W C HP:Wounded Mana:Cold>e
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Cold>
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Cold>cso
cast 'col' *orc*
You start to concentrate...
*an Orc* shoots your head.
Aye!
You cannot concentrate any more...
* W C HP:Wounded Mana:Cold *an Orc*:Wounded>flee
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Cold *an Orc*:Wounded>
You flee head over heels.
Stone Hallway
Exits: North East West.
* W C HP:Wounded Mana:Cold>n
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Cold Move:Tired>e
*an Orc* nocks a missile in an orkish shortbow.
Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Cold Move:Tired>w
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Cold Move:Tired>cso
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Cold Move:Tired>cast 'col' *orc*
You start to concentrate...
*an Orc* lightly shoots your left arm and tickles it.
Aye!
You cannot concentrate any more...
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Wounded>flee
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Wounded>PANIC!
You can't quit the fight!
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Wounded>flee
*an Orc* shoots your body.
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Wounded>PANIC!
You can't quit the fight!
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Wounded>flee
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Wounded>
You flee head over heels.
Stone Hallway
Exits: North East West.
* W C HP:Wounded Mana:Cold Move:Tired>n
e
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Cold Move:Tired>Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Cold Move:Tired>sc
53/183 hit, 30/124 mana, and 45/113 moves.
* W C HP:Wounded Mana:Cold Move:Tired>w
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Cold Move:Tired>w
*an Orc* begins some strange incantations...
* W C HP:Wounded Mana:Cold Move:Tired>Spoiling Chamber
You see five musty loaves of bread on the ground.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Wounded Mana:Cold Move:Tired>e
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here trying to concentrate.
Exits: East South West.
cso
* W C HP:Wounded Mana:Warm Move:Tired>cast 'col' *orc*
You start to concentrate...
*an Orc* utters the words 'create water'
Your victim has disappeared!
*an Orc* leaves west.
* W C HP:Wounded Mana:Warm Move:Tired>e
Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Warm Move:Tired>w
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Warm Move:Tired>s
Stone Hallway
Exits: North East West.
* W C HP:Wounded Mana:Warm Move:Tired>w
sc
Stone Hallway
Exits: East West.
* W C HP:Wounded Mana:Warm Move:Tired>54/183 hit, 32/124 mana, and 42/113 moves.
* W C HP:Wounded Mana:Warm Move:Tired>w
The door seems to be closed.
open door
* W C HP:Wounded Mana:Warm Move:Tired>It seems to be locked.
* W C HP:Wounded Mana:Warm Move:Tired>e
Stone Hallway
Exits: North East West.
* W C HP:Wounded Mana:Warm Move:Tired>n
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Warm Move:Tired>e
Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Warm Move:Tired>sc
54/183 hit, 35/124 mana, and 41/113 moves.
* W C HP:Wounded Mana:Warm Move:Tired>w
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
* W C HP:Wounded Mana:Warm Move:Tired>e
Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Warm Move:Tired>w
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Warm Move:Tired>w
Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Wounded Mana:Warm Move:Tired>e
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Warm Move:Tired>e
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Warm Move:Tired>Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Warm Move:Tired>w
cso
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Warm Move:Tired>cast 'col' *orc*
You start to concentrate...
*an Orc* nocks a missile in an orkish shortbow.
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Bad>
Ok.
You spray *an Orc* with many-coloured rays of bright light.
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
*an Orc* leaves east.
* W C HP:Wounded Mana:Cold Move:Tired>e
Sleeping Quarters
*an Orc* is standing here.
Exits: West.
* W C HP:Wounded Mana:Cold Move:Tired>lno
*an Orc* leaves west.
* W C HP:Wounded Mana:Cold Move:Tired>Arglebargle, glop-glyf!?!
* W C HP:Wounded Mana:Cold Move:Tired>w
lno
Stone Hallway
w
A large arrow lies on the ground.
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Cold Move:Tired>Arglebargle, glop-glyf!?!
* W C HP:Wounded Mana:Cold Move:Tired>Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
* W C HP:Wounded Mana:Cold Move:Tired>w
e
Alas, you cannot go that way...
* W C HP:Wounded Mana:Cold Move:Tired>Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
*an Orc* leaves west.
* W C HP:Wounded Mana:Cold Move:Tired>lbo
w
cast 'lightning bolt' *orc*
Nobody here by that name.
* W C HP:Wounded Mana:Cold Move:Tired>lbo
Spoiling Chamber
On the ground, there are five musty loaves of bread.
A wooden chest stands in the corner.
Exits: East.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Cold Move:Tired>w
cast 'lightning bolt' *orc*
You start to concentrate...
lbo
Your victim has disappeared!
*an Orc* leaves east.
Alas, you cannot go that way...
* W C HP:Wounded Mana:Cold Move:Tired>cast 'lightning bolt' *orc*
Nobody here by that name.
* W C HP:Wounded Mana:Cold Move:Tired>w
e
e
Alas, you cannot go that way...
* W C HP:Wounded Mana:Cold Move:Tired>lbo
Stone Hallway
A large arrow lies on the ground.
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Wounded Mana:Cold Move:Tired>Sleeping Quarters
Exits: West.
* W C HP:Wounded Mana:Cold Move:Tired>cast 'lightning bolt' *orc*
Nobody here by that name.
* W C HP:Wounded Mana:Cold Move:Tired>w
lbo
w
lbo
Stone Hallway
A large arrow lies on the ground.
*an Orc* is standing here.
Exits: East South West.
* W C HP:Wounded Mana:Cold Move:Tired>cast 'lightning bolt' *orc*
You start to concentrate...
* W C HP:Wounded Mana:Cold Move:Tired *an Orc*:Dying>
Ok.
The lightning bolt hits *an Orc* with full impact.
*an Orc* is incapacitated and will slowly die, if not aided.
You pierce *an Orc*'s body extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* is dead! R.I.P.
### Orc was Kroom.
### 100k xp, ? wps.
Anyway, it was nice fight, eventhough i lost.
I almost had nice eq...