Just a log to show that i am not total idiot , that die in warrens. Its a lost l
* W C HP:Awful Mana:Cold Move:Tired>The irondoor seems to be closed.
* W C HP:Awful Mana:Cold Move:Tired>sc
31/407 hit, 10/70 mana, and 33/146 moves.
* W C HP:Awful Mana:Cold Move:Tired>whe
Players in your zone
--------------------
Nacs - The Guardroom
Vanimeldë - The Hidden Passage
* W C HP:Awful Mana:Cold Move:Tired>east
east
east
Domed Chamber
Exits: East West.
o W C HP:Awful Mana:Cold Move:Tired>Dark Hallway
*Ciryo the Noldorin Elf* is standing here (Shrouded).
Exits: North East South West.
Nazghol narrates 'where='
* W C HP:Awful Mana:Cold Move:Tired>east
Small Chamber
Exits: West.
o W C HP:Awful Mana:Cold Move:Tired>
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
o W C HP:Awful Mana:Cold Move:Tired>
Alas, you cannot go that way...
o W C HP:Awful Mana:Cold Move:Tired>down
Alas, you cannot go that way...
o W C HP:Awful Mana:Cold Move:Tired>west
Dark Hallway
*Ciryo the Noldorin Elf* is standing here (Shrouded).
Exits: North East South West.
* W C HP:Awful Mana:Cold Move:Tired>west
west
Domed Chamber
Exits: East West.
o W C HP:Awful Mana:Cold Move:Tired>The Guardroom
The corpse of an orc-guard is lying here.
The corpse of the orkish bodyguard is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A sturdy pack horse is standing here.
Exits: East West.
* W C HP:Awful Mana:Cold Move:Tired>
*Ciryo the Noldorin Elf* has arrived from the east.
* W C HP:Awful Mana:Cold Move:Tired>
*Ciryo the Noldorin Elf* begins some strange incantations...
* W C HP:Awful Mana:Cold Move:Tired>east
Domed Chamber
Exits: East West.
o W C HP:Awful Mana:Cold Move:Tired>west
The Guardroom
The corpse of an orc-guard is lying here.
The corpse of the orkish bodyguard is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A sturdy pack horse is standing here.
*Ciryo the Noldorin Elf* is standing here (Shrouded).
Exits: East West.
* W C HP:Awful Mana:Cold Move:Tired>
*Ciryo the Noldorin Elf* leaves east.
A pack horse leaves east.
* W C HP:Awful Mana:Cold Move:Tired>
*Ciryo the Noldorin Elf* has arrived from the east.
A pack horse has arrived from the east.
* W C HP:Awful Mana:Cold Move:Tired>
*Ciryo the Noldorin Elf* begins some strange incantations...
* W C HP:Awful Mana:Cold Move:Tired>east
Domed Chamber
Exits: East West.
o W C HP:Awful Mana:Cold Move:Tired>
*Ciryo the Noldorin Elf* has arrived from the west.
A pack horse has arrived from the west.
* W C HP:Awful Mana:Cold Move:Tired>
*Ciryo the Noldorin Elf* begins some strange incantations...
* W C HP:Awful Mana:Cold Move:Tired>west
The Guardroom
The corpse of an orc-guard is lying here.
The corpse of the orkish bodyguard is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.
* W C HP:Awful Mana:Cold Move:Tired>
*Ciryo the Noldorin Elf* has arrived from the east.
A pack horse has arrived from the east.
The orkish bodyguard crushes *Ciryo the Noldorin Elf*'s body extremely hard.
* W C HP:Awful Mana:Cold Move:Tired>
*Ciryo the Noldorin Elf* begins some strange incantations...
* W C HP:Awful Mana:Cold Move:Tired>east
*a Dwarf* has arrived from the east.
* W C HP:Awful Mana:Cold Move:Tired>Domed Chamber
Exits: East West.
Vanimeldë has arrived from the east.
*a Dwarf* has arrived from the west.
* W C HP:Awful Mana:Cold Move:Tired>east
Vanimeldë begins some strange incantations...
*a Dwarf* leaves west.
* W C HP:Awful Mana:Cold Move:Tired>Dark Hallway
Exits: North East South West.
o W C HP:Awful Mana:Cold Move:Tired>north
north
By the Dark Altar
Exits: North South.
o W C HP:Awful Mana:Cold Move:Slow>north
The Priest's Study
A beer barrel has been left here.
A grey leather-bound book has been left here.
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
Exits: South West.
o W C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...
o W C HP:Awful Mana:Cold Move:Slow>west
The Hidden Passage
Exits: East West.
o W C HP:Awful Mana:Cold Move:Slow>west
On a Landing
A hungry warg stands here, sniffing around for flesh.
Exits: East Up Down.
o W C HP:Awful Mana:Cold Move:Slow>down
Winding Stairwell
Exits: Up Down.
o W C HP:Awful Mana:Cold Move:Slow>down
A Chamber in the Rock
Exits: South Up.
o W C HP:Awful Mana:Cold Move:Slow>south
Underground Crypt
Exits: North East South.
o W C HP:Awful Mana:Cold Move:Slow>south
Underground Crypt
Exits: North East West.
o W C HP:Awful Mana:Cold Move:Slow>south
west
Alas, you cannot go that way...
o W C HP:Awful Mana:Cold Move:Slow>Underground Crypt
Exits: East.
o W C HP:Awful Mana:Cold Move:Slow>sc
34/407 hit, 12/70 mana, and 25/146 moves.
o W C HP:Awful Mana:Cold Move:Slow>ccl
cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
o W C HP:Bad Mana:Frozen Move:Slow>
Vanimeldë has arrived from the east.
* W C HP:Bad Mana:Frozen Move:Slow>
Vanimeldë leaves east.
You follow Vanimeldë.
Underground Crypt
* W C HP:Bad Mana:Frozen Move:Slow>
Vanimeldë leaves west.
You follow Vanimeldë.
Underground Crypt
* W C HP:Bad Mana:Frozen Move:Slow>tel vanimelde me awful
Ok.
* W C HP:Bad Mana:Frozen Move:Slow>
Vanimeldë begins some strange incantations...
* W C HP:Bad Mana:Frozen Move:Slow>sc
47/407 hit, 0/70 mana, and 26/146 moves.
* W C HP:Bad Mana:Frozen Move:Slow>
Vanimeldë utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
* W C HP:Bad Mana:Frozen Move:Slow>
Vanimeldë begins some strange incantations...
* W C HP:Bad Mana:Frozen Move:Slow>say and slow
Ok.
* W C HP:Bad Mana:Frozen Move:Slow>
Vanimeldë utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
* W C HP:Wounded Mana:Frozen Move:Slow>
Vanimeldë says 'go wimy'
* W C HP:Wounded Mana:Frozen Move:Slow>sc
116/407 hit, 0/70 mana, and 28/146 moves.
* W C HP:Wounded Mana:Frozen Move:Slow>
Vanimeldë says 'dwarf wounded'
* W C HP:Wounded Mana:Frozen Move:Slow>cha m wim
Ok.
* W C HP:Wounded Mana:Frozen Move:Slow>stat
OB: 85%, DB: 26%, PB: 47%, Armour: 5%. Wimpy: 406. Mood: wimpy.
Needed: 364,870 xp, 0 tp. Wp: 3. Gold: 9. Alert: normal.
Affected by:
- a deep wound at the right arm.
- a light wound at the left leg.
- a light wound at the right foot.
- novoid
- a light wound at the left hand.
- panic
- noquit
* W C HP:Wounded Mana:Frozen Move:Slow>
Vanimeldë leaves east.
You follow Vanimeldë.
Underground Crypt
* W C HP:Wounded Mana:Frozen Move:Slow>
Vanimeldë leaves east.
You follow Vanimeldë.
Underground Crypt
* W C HP:Wounded Mana:Icy Move:Slow>
Vanimeldë leaves up.
You follow Vanimeldë.
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
* W C HP:Wounded Mana:Icy Move:Slow>say me wounded now
Ok.
Vanimeldë leaves down.
You follow Vanimeldë.
Underground Crypt
* W C HP:Wounded Mana:Icy Move:Slow>
Vanimeldë leaves west.
You follow Vanimeldë.
Underground Crypt
* W C HP:Wounded Mana:Icy Move:Slow>
Vanimeldë leaves north.
You follow Vanimeldë.
Underground Crypt
* W C HP:Wounded Mana:Icy Move:Slow>
Vanimeldë leaves north.
You follow Vanimeldë.
A Chamber in the Rock
* W C HP:Wounded Mana:Icy Move:Slow>say u hit
Vanimeldë leaves up.
You follow Vanimeldë.
Winding Stairwell
Ok.
* W C HP:Wounded Mana:Icy Move:Slow>
Vanimeldë leaves up.
You follow Vanimeldë.
On a Landing
A hungry warg stands here, sniffing around for flesh.
* W C HP:Wounded Mana:Icy Move:Slow>
Vanimeldë leaves east.
You follow Vanimeldë.
The Hidden Passage
* W C HP:Wounded Mana:Icy Move:Slow>
Vanimeldë leaves east.
You follow Vanimeldë.
The Priest's Study
A beer barrel has been left here.
A grey leather-bound book has been left here.
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
*a Dwarf* is standing here trying to concentrate.
*Ciryo the Noldorin Elf* is standing here.
* W C HP:Wounded Mana:Icy Move:Slow>
Vanimeldë begins some strange incantations...
* W C HP:Wounded Mana:Icy Move:Slow>
*a Dwarf* begins some strange incantations...
* W C HP:Wounded Mana:Icy Move:Slow>leader = vanimelde
leader = vanimelde
Vanimeldë utters the words 'diesilla barh'
*a Dwarf* staggers back as the lightning bolt sent by Vanimeldë hits him.
Vanimeldë tries to pierce *a Dwarf*, but he parries successfully.
* W C HP:Wounded Mana:Icy Move:Slow>
*a Dwarf* begins some strange incantations...
*Ciryo the Noldorin Elf* leaves south.
* W C HP:Wounded Mana:Icy Move:Slow>assist vanimelde
You are too afraid.
* W C HP:Wounded Mana:Icy Move:Slow>assist vanimelde
*a Dwarf* panics, and attempts to flee.
* W C HP:Wounded Mana:Icy Move:Slow>
You are too afraid.
*Ciryo the Noldorin Elf* has arrived from the south.
* W C HP:Wounded Mana:Icy Move:Slow>
*Ciryo the Noldorin Elf* begins some strange incantations...
* W C HP:Wounded Mana:Icy Move:Slow>100
Vanimeldë swiftly dodges *a Dwarf*'s attempt to smite her.
* W C HP:Wounded Mana:Icy Move:Slow>assist vanimelde
cha wim 100
Wimpy set to: 100
* W C HP:Wounded Mana:Icy Move:Slow>
You assist Vanimeldë.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.
* W C HP:Wounded Mana:Icy Move:Slow>assist vanimelde
*a Dwarf* has arrived from the west.
* W C HP:Wounded Mana:Icy Move:Slow>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.
*Ciryo the Noldorin Elf* utters the word 'yufzbarr'
*Ciryo the Noldorin Elf*'s fireball completely envelops you, causing infernal pain.
You wish that your wounds would stop BLEEDING so much!
*Ciryo the Noldorin Elf* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Bad Mana:Icy Move:Slow *Ciryo the Noldorin Elf*:Fine>
*a Dwarf* has arrived from the west.
Vanimeldë closes the door.
* W C HP:Bad Mana:Icy Move:Slow *Ciryo the Noldorin Elf*:Fine>No way!
You are fighting for your life!
*a Dwarf* panics, and attempts to flee.
* W C HP:Bad Mana:Icy Move:Slow *Ciryo the Noldorin Elf*:Fine>
*a Dwarf* panics, and attempts to flee.
* W C HP:Bad Mana:Icy Move:Slow *Ciryo the Noldorin Elf*:Fine>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.
PANIC!
You can't quit the fight!
* W C HP:Bad Mana:Icy Move:Slow *Ciryo the Noldorin Elf*:Fine>
You flee head over heels.
The Hidden Passage
*a Dwarf* is standing here.
Exits: East West.
Saving Nacs.
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* leaves west.
o W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* has arrived from the west.
Vanimeldë has arrived from the east.
* W C HP:Bad Mana:Icy Move:Slow>
Vanimeldë begins some strange incantations...
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* leaves east.
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* has arrived from the east.
* W C HP:Bad Mana:Icy Move:Slow>sc
Vanimeldë leaves east.
You follow Vanimeldë.
The Priest's Study
A beer barrel has been left here.
A grey leather-bound book has been left here.
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
*Ciryo the Noldorin Elf* is standing here.
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* has arrived from the west.
* W C HP:Bad Mana:Icy Move:Slow>
Vanimeldë leaves west.
You follow Vanimeldë.
The Hidden Passage
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* has arrived from the east.
*Ciryo the Noldorin Elf* has arrived from the east.
* W C HP:Bad Mana:Icy Move:Slow>79/407 hit, 2/70 mana, and 21/146 moves.
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* leaves east.
*Ciryo the Noldorin Elf* leaves east.
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* has arrived from the east.
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* leaves west.
* W C HP:Bad Mana:Icy Move:Slow>
Vanimeldë closes the curtain.
door2 = curtain
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* has arrived from the west.
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* smites your head extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Bad Mana:Icy Move:Slow *a Dwarf*:Wounded>cha wim 10
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
On a Landing
A hungry warg stands here, sniffing around for flesh.
Exits: East Up Down.
o W C HP:Bad Mana:Icy Move:Slow>l
Wimpy set to: 10
o W C HP:Bad Mana:Icy Move:Slow>*a Dwarf* has arrived from the east.
On a Landing
A hungry warg stands here, sniffing around for flesh.
*a Dwarf* is standing here.
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.
o W C HP:Bad Mana:Icy Move:Slow>east
The Hidden Passage
Vanimeldë the Black Númenórean is standing here trying to concentrate.
*a Dwarf* is standing here.
Exits: East West.
*a Dwarf* leaves west.
* W C HP:Bad Mana:Icy Move:Slow>east
The curtain seems to be closed.
door = curtain
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* has arrived from the west.
Vanimeldë utters the words 'braqt eaaf'
* W C HP:Bad Mana:Icy Move:Slow>
*a Dwarf* quickly approaches, trying to smite you.
* W C HP:Bad Mana:Icy Move:Slow *a Dwarf*:Wounded>
You smite *a Dwarf*'s left arm extremely hard and shatter it.
* W C HP:Bad Mana:Icy Move:Slow *a Dwarf*:Bad>
The curtain is opened from the other side.
*a Dwarf* smites your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful Mana:Icy Move:Slow *a Dwarf*:Bad>
*Ciryo the Noldorin Elf* has arrived from the east.
* W C HP:Awful Mana:Icy Move:Slow *a Dwarf*:Bad>f
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.
* W C HP:Awful Mana:Icy Move:Slow>
You flee head over heels.
PANIC!
You couldn't escape!
*a Dwarf* has arrived from the east.
* W C HP:Awful Mana:Icy Move:Slow>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.
*Ciryo the Noldorin Elf* begins some strange incantations...
* W C HP:Awful Mana:Icy Move:Slow>
*a Dwarf* has arrived from the east.
* W C HP:Awful Mana:Icy Move:Slow>west
west
Vanimeldë barely pierces *a Dwarf*'s left foot and tickles it.
On a Landing
A hungry warg stands here, sniffing around for flesh.
Exits: East Up Down.
o W C HP:Awful Mana:Icy Move:Slow>
Alas, you cannot go that way...
o W C HP:Awful Mana:Icy Move:Slow>
*a Dwarf* has arrived from the east.
* W C HP:Awful Mana:Icy Move:Slow>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves up.
o W C HP:Awful Mana:Icy Move:Slow>
*Ciryo the Noldorin Elf* has arrived from the east.
* W C HP:Awful Mana:Icy Move:Slow>
*Ciryo the Noldorin Elf* begins some strange incantations...
* W C HP:Awful Mana:Icy Move:Slow>down
down
Vanimeldë has arrived from the east.
Winding Stairwell
Exits: Up Down.
o W C HP:Awful Mana:Icy Move:Slow>A Chamber in the Rock
Exits: South Up.
o W C HP:Awful Mana:Icy Move:Slow>south
Underground Crypt
Exits: North East South.
o W C HP:Awful Mana:Icy Move:Slow>west
Alas, you cannot go that way...
o W C HP:Awful Mana:Icy Move:Slow>south
west
Vanimeldë narrates 'dwat kad'
Underground Crypt
Exits: North East West.
o W C HP:Awful Mana:Icy Move:Slow>Underground Crypt
Exits: East.
o W C HP:Awful Mana:Icy Move:Slow>sc
24/407 hit, 3/70 mana, and 19/146 moves.
o W C HP:Awful Mana:Icy Move:Slow>nar me awful
Ok.
o W C HP:Awful Mana:Icy Move:Slow>sc
25/407 hit, 3/70 mana, and 17/146 moves.
o W C HP:Awful Mana:Icy Move:Slow>whe
Players in your zone
--------------------
Nacs - Underground Crypt
Vanimeldë - A Chamber in the Rock
o W C HP:Awful Mana:Icy Move:Slow>sc
25/407 hit, 3/70 mana, and 18/146 moves.
o W C HP:Awful Mana:Icy Move:Slow>
Vanimeldë has arrived from the east.
* W C HP:Awful Mana:Icy Move:Slow>sc
25/407 hit, 3/70 mana, and 19/146 moves.
* W C HP:Awful Mana:Icy Move:Slow>
Madcat tells you 'jooxe!!!!!' /means run
tell = Madcat
Vanimeldë says 'hit hit'
* W C HP:Awful Mana:Icy Move:Slow>
Nazghol narrates 'well fucking where?'
* W C HP:Awful Mana:Icy Move:Slow>
Vanimeldë says 'icy'
* W C HP:Awful Mana:Icy Move:Slow>cha m wim
Ok.
* W C HP:Awful Mana:Icy Move:Slow>sc
26/407 hit, 4/70 mana, and 20/146 moves.
* W C HP:Awful Mana:Icy Move:Slow>
Vanimeldë says 'flee when they enter'
* W C HP:Awful Mana:Icy Move:Slow>say 26 hp
Vanimeldë says 'got flask?'
* W C HP:Awful Mana:Icy Move:Slow>
Ok.
* W C HP:Awful Mana:Icy Move:Slow>say no
Ok.
* W C HP:Awful Mana:Icy Move:Slow>sc
28/407 hit, 4/70 mana, and 23/146 moves.
* W C HP:Awful Mana:Icy Move:Slow>sc
29/407 hit, 4/70 mana, and 24/146 moves.
* W C HP:Awful Mana:Icy Move:Slow>l
Underground Crypt
Vanimeldë the Black Númenórean is standing here.
* W C HP:Awful Mana:Icy Move:Slow>sc
29/407 hit, 4/70 mana, and 25/146 moves.
* W C HP:Awful Mana:Icy Move:Slow>get purplescroll sack ---- forgot that :((((
recite purple
You get a purple scroll from a large sack.
* W C HP:Awful Mana:Icy Move:Slow>
You recite a purple scroll which dissolves.
You start glowing.
Nacs creates a noxious cloud around you!
You create a noxious cloud around him.
You ignore the effects.
Nothing happens.
* W C HP:Awful Mana:Icy Move:Slow>say fuck
Ok.
Vanimeldë says 'good'
* W C HP:Awful Mana:Icy Move:Slow>
Vanimeldë giggles.
* W C HP:Awful Mana:Icy Move:Slow>sc
30/407 hit, 5/70 mana, and 27/146 moves.
* W C HP:Awful Mana:Icy Move:Slow>gig
You giggle.
* W C HP:Awful Mana:Icy Move:Slow>sc
31/407 hit, 5/70 mana, and 28/146 moves.
* W C HP:Awful Mana:Icy Move:Slow>stat
OB: 83%, DB: 26%, PB: 46%, Armour: 5%. Wimpy: 10. Mood: wimpy.
Needed: 364,870 xp, 0 tp. Wp: 3. Gold: 9. Alert: normal.
Affected by:
- sanctuary
- a deep wound at the right arm.
- a light wound at the left leg.
- a light wound at the right foot.
- novoid
- a light wound at the left hand.
- panic
- noquit
* W C HP:Awful Mana:Icy Move:Slow>
Vanimeldë gets a flask of orkish draught from a sable pouch.
* W C HP:Awful Mana:Icy Move:Slow>sc
32/407 hit, 5/70 mana, and 29/146 moves.
* W C HP:Awful Mana:Icy Move:Slow>
Vanimeldë gives you a flask of orkish draught.
* W C HP:Awful Mana:Icy Move:Tired>sc
32/407 hit, 5/70 mana, and 30/146 moves.
* W C HP:Awful Mana:Icy Move:Tired>say thanks
Ok.
* W C HP:Awful Mana:Icy Move:Tired>sc
Vanimeldë begins some strange incantations...
* W C HP:Awful Mana:Icy Move:Tired>33/407 hit, 5/70 mana, and 31/146 moves.
* W C HP:Awful Mana:Icy Move:Tired>
Vanimeldë utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
* W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë says 'I hit dwarf'
* W C HP:Bad Mana:Icy Move:Tired>
Zloun narrates 'any bn was at Dip on pack 3 ticks ?'
* W C HP:Bad Mana:Icy Move:Tired>cha wim 0
Vanimeldë says 'hit him once and flee'
* W C HP:Bad Mana:Icy Move:Tired>Wimpy set to: 0
* W C HP:Bad Mana:Icy Move:Tired>nod
You feel bolder.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Bad Mana:Icy Move:Tired>
You nod solemnly.
* W C HP:Bad Mana:Icy Move:Tired>cha m agg
Ok.
* W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë leaves east.
You follow Vanimeldë.
Underground Crypt
* W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë leaves north.
You follow Vanimeldë.
Underground Crypt
* W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë leaves north.
You follow Vanimeldë.
A Chamber in the Rock
* W C HP:Bad Mana:Icy Move:Tired>aaa
Vanimeldë leaves up.
You follow Vanimeldë.
Winding Stairwell
Arglebargle, glop-glyf!?!
* W C HP:Bad Mana:Icy Move:Tired>assist vanimelde
You cannot assist someone who is not fighting.
* W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë leaves up.
You follow Vanimeldë.
On a Landing
* W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë leaves east.
You follow Vanimeldë.
The Hidden Passage
A hungry warg stands here, sniffing around for flesh.
* W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë leaves east.
You follow Vanimeldë.
The Priest's Study
A beer barrel has been left here.
A grey leather-bound book has been left here.
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
* W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë leaves south.
You follow Vanimeldë.
By the Dark Altar
A spirit floats towards you and howls with an evil laughter.
* W C HP:Bad Mana:Icy Move:Tired>
A spirit tries to hit Vanimeldë, but she parries successfully.
* W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë panics, and attempts to flee.
Vanimeldë leaves north.
o W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë has arrived from the north.
* W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë leaves south.
You follow Vanimeldë.
Dark Hallway
* W C HP:Bad Mana:Icy Move:Tired>
Vanimeldë leaves south.
You follow Vanimeldë.
Dark Hallway
A sturdy pack horse is standing here.
* W C HP:Bad Mana:Icy Move:Slow>
Vanimeldë leaves north.
You follow Vanimeldë.
Dark Hallway
* W C HP:Bad Mana:Icy Move:Slow>
Vanimeldë leaves west.
You follow Vanimeldë.
Domed Chamber
* W C HP:Bad Mana:Icy Move:Slow>
Vanimeldë leaves west.
You follow Vanimeldë.
The Guardroom
The corpse of an orc-guard is lying here.
The corpse of the orkish bodyguard is lying here.
A strong, tall orc-guard is looking for non-orcs here.
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
* W C HP:Bad Mana:Icy Move:Slow>
Vanimeldë leaves east.
You follow Vanimeldë.
Domed Chamber
* W C HP:Bad Mana:Icy Move:Slow>
Vanimeldë leaves east.
You follow Vanimeldë.
Dark Hallway
* W C HP:Bad Mana:Icy Move:Slow>
Vanimeldë leaves east.
You follow Vanimeldë.
Small Chamber
* W C HP:Bad Mana:Icy Move:Slow>
Vanimeldë leaves down.
You follow Vanimeldë.
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
* W C HP:Bad Mana:Icy Move:Slow>
Vanimeldë leaves east.
You follow Vanimeldë.
Forest under the Ridge
*Relim the Dúnadan Man* is standing here.
*a Dwarf* is standing here (Glowing).
*Ciryo the Noldorin Elf* is standing here.
* W C HP:Bad Mana:Icy Move:Slow>assist vanimelde
Vanimeldë leaves west.
You follow Vanimeldë.
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
You cannot assist someone who is not fighting.
* W C HP:Bad Mana:Cold Move:Slow>assist vanimelde
You cannot assist someone who is not fighting.
* W C HP:Bad Mana:Cold Move:Slow>assist vanimelde
You cannot assist someone who is not fighting.
Vanimeldë leaves up.
You follow Vanimeldë.
Small Chamber
* W C HP:Bad Mana:Cold Move:Slow>assist vanimelde
Vanimeldë leaves down.
You follow Vanimeldë.
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
*a Dwarf* is standing here (Glowing).
*Ciryo the Noldorin Elf* is standing here.
* W C HP:Bad Mana:Cold Move:Slow>*a Dwarf* smites your right foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
A shadow tries to hit *a Dwarf*, but he parries successfully.
* W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Wounded>assist vanimelde
Vanimeldë leaves east.
* W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Wounded>No way!
You are fighting for your life!
* W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Wounded>assist vanimelde
No way!
You are fighting for your life!
* W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Wounded>assist vanimelde
You smite *a Dwarf*'s left arm extremely hard and shatter it.
* W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Bad>No way!
You are fighting for your life!
* W C HP:Bad Mana:Cold Move:Slow *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.
* W C HP:Bad Mana:Cold Move:Slow>f
Vanimeldë narrates 'out'
* W C HP:Bad Mana:Cold Move:Slow>
You flee head over heels.
Forest under the Ridge
*Relim the Dúnadan Man* is standing here.
Vanimeldë the Black Númenórean is standing here.
Exits: North East South West Up.
* W C HP:Bad Mana:Cold Move:Slow>west
*Relim the Dúnadan Man* looks around slowly as if looking for something hidden in the room.
*Ciryo the Noldorin Elf* has arrived from the west.
* W C HP:Bad Mana:Cold Move:Slow>west
*Ciryo the Noldorin Elf* begins some strange incantations...
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: East Up Down.
o W C HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...
o W C HP:Bad Mana:Cold Move:Slow>west
down
Alas, you cannot go that way...
o W C HP:Bad Mana:Cold Move:Slow>Underground Crypt
Exits: North West Up.
o W C HP:Bad Mana:Cold Move:Slow>east
Alas, you cannot go that way...
o W C HP:Bad Mana:Cold Move:Slow>up
east
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
*Ciryo the Noldorin Elf* is standing here.
Exits: East Up Down.
* W C HP:Bad Mana:Cold Move:Slow>Forest under the Ridge
*Relim the Dúnadan Man* is standing here.
*a Dwarf* is standing here (Glowing).
Exits: North East South West Up.
*a Dwarf* leaves south.
* W C HP:Bad Mana:Cold Move:Slow>
*a Dwarf* has arrived from the south.
*Ciryo the Noldorin Elf* has arrived from the west.
* W C HP:Bad Mana:Cold Move:Slow>east
*a Dwarf* smites your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
Vanimeldë narrates 'uun warrenw'
* W C HP:Awful Mana:Cold Move:Slow *a Dwarf*:Bad>No way!
You are fighting for your life!
You smite *a Dwarf*'s body extremely hard and shatter it.
* W C HP:Awful Mana:Cold Move:Slow *a Dwarf*:Bad>
*Relim the Dúnadan Man* pierces your left leg very hard and shatters it.
You are incapacitated and will slowly die, if not aided.
* W C HP:Dying Mana:Cold Move:Slow *a Dwarf*:Bad>f
You are in a pretty bad shape, unable to do anything!
* W C HP:Dying Mana:Cold Move:Slow *a Dwarf*:Bad>
You are dead! Sorry...
o W C HP:Awful Mana:Cold Move:Slow>
Vanimeldë tells you 'get safe'
tell = Vanimeldë
* W C HP:Awful Mana:Cold Move:Slow>l
Hall of Orcs
The remainders of a disgusting elf-stew cover the ground.
A large fountain, made from grey stone, pours water from its centre.
A musty bread has been left here.
A pot full of the half-decayed remains of an elf is here.
* W C HP:Awful Mana:Cold Move:Tired>
ALL I HAVE TO SAY IS WIMPS