Im so lucky, im a star.......
posted by Alvedon
2000-08-30 23:15:06
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A bunch of orcs dies inside priest or something
Start logging: 30.08.2000 22:50
Screen Grabbed!

You carefully examine the ground around you, looking for tracks...

tt
{target}={*orc*}
Relim has ARRIVED from the ^^NORTH^^

tt
{target}={*orc*}
Relim LEAVES vv SOUTH vv.

tt
{target}={*orc*}
You see:
   - a track of a Man leading south (done less than 1 hour ago).
   - a track of a Man coming from the north (done less than 1 hour ago).
   - a track of a Dwarf leading west (done less than 1 hour ago).
   - a track of a Dwarf leading west (done less than 1 hour ago).
   - a track of a Dwarf coming from the south (done less than 1 hour ago).
   - a track of a Dwarf coming from the south (done less than 1 hour ago).
   - a track of a Dwarf leading south (done less than 1 hour ago).
   - a track of a Dwarf leading south (done less than 1 hour ago).
   - two tracks of a Dwarf coming from the west (done less than 1 hour ago).
   - two tracks of a Dwarf coming from the west (done less than 1 hour ago).

   - a track of a mountain mule leading west (done less than 1 hour ago).
   - a track of a mountain mule leading south (done less than 1 hour ago).
   - a track of a hungry warg leading west (done less than 2 hours ago).
   - a track of an Elf coming from the east (done less than 2 hours ago).
   - a track of a Dwarf coming from the east (done less than 2 hours ago).
   - a track of a Dwarf coming from the east (done less than 2 hours ago).
   - a track of a Dwarf coming from the east (done less than 2 hours ago).
   - a track of an Elf leading east (done less than 2 hours ago).
   - a track of an Elf coming from the north (done less than 2 hours ago).
   - a track of an Elf leading north (done less than 2 hours ago).
   - a track of a hungry warg leading south (done less than 2 hours ago).
   - a track of a hungry warg leading north (done less than 2 hours ago).
   - a track of an Elf coming from the west (done less than 3 hours ago).
   - a track of a Dwarf leading east (done less than 3 hours ago).
   - a track of a Dwarf leading east (done less than 3 hours ago).
   - a track of a Dwarf leading east (done less than 3 hours ago).
   - a track of *an Orc* leading west (done less than 3 hours ago).
   - two tracks of *an Orc* coming from the east (done less than 3 hours ago).
   - two tracks of a hungry warg leading east (done less than 3 hours ago).
   - two tracks of *an Orc* leading east (done less than 3 hours ago).

Arte opens the irondoor.

#   $namn is now set to {Grunganator}.
Grunganator tells you 'i think all renting soon carmel rents soon'

You stop searching, you don't seem to find anything else.

* R W C>
Elroh narrates 'irondoor opened'

* R W C>
Arte dismounts from the trained horse, and stops riding him.
The trained horse now follows Arte.

* R W C>
Arte LEAVES >>EAST>>.

* R W C>
Elroh narrates 'oh :)'

* R W C>where
Players in your zone
--------------------
Alvedon              - Forest by the Temple Wall
Brega                - Rocky Grounds
Carmel               - Rocky Grounds
Elhimë               - Rocky Grounds
Grunganator          - Rocky Grounds
Arte                 - The Guardroom

* R W C>south
Forested Slope
A wolf cub happily plays here.
Exits: North East South West.
You suddenly notice Relim.

* R W C>east
The trees are left below as the slope climbs to the top of the hill.
Among the Ruins
Exits: North South West Down.

* R W C>down
Forest under the Ridge
Exits: North East South Up.

* R W C>exa w
The patch of moss looks either withered or strangely discoloured.

* R W C>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - three tracks of a hungry warg leading west (done less than 1 hour ago).
   - a track of *an Orc* leading west (done less than 1 hour ago).
   - a track of *an Orc* leading west (done less than 1 hour ago).
   - a track of *an Orc* leading west (done less than 1 hour ago).
   - a track of *an Orc* leading west (done less than 2 hours ago).
   - a track of *an Orc* leading west (done less than 2 hours ago).
   - a track of *an Orc* leading west (done less than 2 hours ago).

   - a track of *an Orc* coming from the east (done less than 2 hours ago).
   - a track of an Elf leading south (done less than 3 hours ago).
   - a track of an Elf coming from the north (done less than 3 hours ago).


You stop searching.

* R W C>nar 6 orcs inside priest
Ok.

* R W C>nar got in backway
Ok.

* R W C>where
Players in your zone
--------------------
Alvedon              - Forest under the Ridge
Relim                - Old East Road
Arte                 - The Guardroom

* R W C>close $dorr
I see no irondoor here.

* R W C>sd
{dorr}={irondoor}

Elroh narrates 'bramba in'

* R W C>
#   $namn is now set to {Alwëon}.
Alwëon tells you 'coming'

* R W C>sd mossydoor
#   $dorr is now set to {mossydoor}.

Arte narrates 'two orcs in e priest'
Elroh narrates 'clap arte'

* R W C>s3   
Ok.

* R W C>block
You start to concentrate...

#   $namn is now set to {Alwëon}.
Alwëon tells you 'or ya leaving?'

The exit west seems to blur for a while.   [A thoroughly block.]

* R W C Mana:Hot>nar more then 3
Ok.

* R W C Mana:Hot>nar its like 6
Ok.

* R W C Mana:Hot>
Elroh narrates 'they 5+'

* R W C Mana:Hot>nar backway blocked my me
Ok.

* R W C Mana:Hot>where
Arte narrates 'yeah'
Players in your zone
--------------------
Alvedon              - Forest under the Ridge
Brega                - Forest by the Temple Wall
Carmel               - Forest by the Temple Wall
Relim                - Forested Slope
Elhimë               - Forest by the Temple Wall
Grunganator          - Forest by the Temple Wall

* R W C Mana:Hot>st
You are already standing.

* R W C Mana:Hot>up
Moving up the slope is really hard.
Among the Ruins
Exits: North South West Down.

* R W C Mana:Hot>west
Forested Slope
Grunganator the Dwarf (grun) is STANDING here.
Exits: North East South West.

* R W C Mana:Hot>north
Forest by the Temple Wall
*Azg the Orc* is here, fighting Elhimë.
*Hannibal the Orc* is STANDING here.
*Wreth the Orc* is here, riding a hungry warg.
Carmel the Dwarf is here, riding a mountain mule, fighting *Azg the Orc*.
Elhimë the Silvan is here, sitting on a mountain mule driven by Carmel.
Brega the Dwarf is here, fighting *Azg the Orc*.
Relim the Man is STANDING here.
Exits: North East South West.
*Hannibal the Orc* --<TRIES TO ESCAPE>--
*Hannibal the Orc* LEAVES >>EAST>>.

* R W C Mana:Hot>
*Wreth the Orc* dismounts from a hungry warg, and stops riding it.
A hungry warg now follows *Wreth the Orc*.

* R W C Mana:Hot>
*Wreth the Orc* LEAVES >>EAST>>.       [Misstake]
A hungry warg LEAVES >>EAST>>.
*Azg the Orc* --<TRIES TO ESCAPE>--
*Azg the Orc* LEAVES <<WEST<<.

* R W C Mana:Hot>
*Azg the Orc* has ARRIVED from the <<WEST<<

* R W C Mana:Hot>#   $target is now set to {*orc*}.
tt *orc*
cast 'COLOUR SPRAY' $target
You start to concentrate...

cast 'COLOUR SPRAY' $target
Arte has arrived from the west riding the trained horse.

cast 'COLOUR SPRAY' $target
Your victim has disappeared!
*Azg the Orc* LEAVES vv SOUTH vv.
Nobody here by that name.

* R W C Mana:Hot>Nobody here by that name.

* R W C Mana:Hot>look
Forest by the Temple Wall
Carmel the Dwarf is here, riding a mountain mule.
Elhimë the Silvan is here, riding a mountain mule driven by Carmel.
Brega the Dwarf is STANDING here.
Relim the Man is STANDING here.
Arte the Man is here, riding the trained horse.

* R W C Mana:Hot>cast 'COLOUR SPRAY' $target
Nobody here by that name.
Arte LEAVES vv SOUTH vv riding the trained horse.

* R W C Mana:Hot>
Grunganator (grun) has ARRIVED from the vv SOUTH vv

* R W C Mana:Hot>exa e
The irondoor is open.

* R W C Mana:Hot>
Arte has arrived from the south riding the trained horse.

* R W C Mana:Hot>where
Players in your zone
--------------------
Alvedon              - Forest by the Temple Wall
Brega                - Forest by the Temple Wall
Carmel               - Forest by the Temple Wall
Relim                - Forest by the Temple Wall
Elhimë               - Forest by the Temple Wall
Grunganator          - Forest by the Temple Wall
Arte                 - Forest by the Temple Wall

* R W C Mana:Hot>
Relim raises his hand.
Arte now follows Grunganator (grun).

* R W C Mana:Hot>'in
'in
'in         [IN DAMMIT!!!!]
lead
Ok.
Elhimë seems to have recovered his senses.

* R W C Mana:Hot>
Ok.
Elhimë dismounts from a mountain mule, and stops riding him.
Elhimë --<TRIES TO ESCAPE>--
Elhimë LEAVES ^^NORTH^^.

* R W C Mana:Hot>
Ok.

* R W C Mana:Hot>Elroh narrates 'they spamming around, cant understand shit :P'
You stop riding the warhorse (MIN).
The warhorse (MIN) starts following you.

* W C Mana:Hot>'fast
Ok.

* W C Mana:Hot>'fast
Ok.

* W C Mana:Hot>'fast        [FAST DAMMIT!!!]
Ok.

* W C Mana:Hot>tt
{target}={*orc*}

Relim is now a group member.

* W C Mana:Hot>
Relim now follows Grunganator (grun).
Grunganator LEAVES >>EAST>>.

* W C Mana:Hot>
Carmel dismounts from a mountain mule, and stops riding him.
A mountain mule now follows Carmel.

* W C Mana:Hot>sd irondoor
#   $dorr is now set to {irondoor}.
east
The Guardroom
The corpse of the orkish bodyguard is lying here.
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
*Bramba the Orc* is here, fighting Relim.
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
*Dizz the Orc* is here, fighting Grunganator (grun).
*Hannibal the Orc* is STANDING here.
Grunganator the Dwarf (grun) is here, fighting *Dizz the Orc*.
Relim the Man is here, fighting *Bramba the Orc*.
Brega the Dwarf is STANDING here.
Exits: East West.

* W C Mana:Hot>close $dorr

#   $trapdoor is now set to {irondoor}.
*Wreth the Orc* closes the irondoor.
Grunganator (grun) cleaves *Dizz the Orc*'s body extremely hard.
Relim lightly pierces *Bramba the Orc*'s right foot and tickles it.

* W C Mana:Hot>*Hannibal the Orc* lightly pounds your right leg and tickles it.
It's already closed!
Brega pounds *Bramba the Orc*'s right hand extremely hard.

* W C HP:Fine Mana:Hot *Hannibal the Orc*:Healthy>close $dorr
Relim swiftly dodges *Wreth the Orc*'s attempt to slash him.
It's already closed!

* W C HP:Fine Mana:Hot *Hannibal the Orc*:Healthy>flee
You flee head over heels.
Domed Chamber
Exits: East West.

* W C HP:Fine Mana:Hot>look
Domed Chamber

* W C HP:Fine Mana:Hot>west
Larkspur narrates 'are orcs allowed into tbad?'
The Guardroom
The corpse of the orkish bodyguard is lying here.
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
*Bramba the Orc* is here, fighting Relim.
*Wreth the Orc* is here, fighting Relim.
A hungry warg stands here, sniffing around for flesh.
*Dizz the Orc* is here, fighting Grunganator (grun).
*Hannibal the Orc* is STANDING here.
west
Grunganator the Dwarf (grun) is here, fighting *Dizz the Orc*.
Relim the Man is here, fighting *Bramba the Orc*.
Brega the Dwarf is here, fighting *Bramba the Orc*.
The warhorse (MIN) is standing here.
Exits: East West.

* W C HP:Fine Mana:Hot>Relim giggles.
#   $dorr is now set to {irondoor}.
The irondoor seems to be closed.

* W C HP:Fine Mana:Hot>
The irondoor is opened from the other side.
*Hannibal the Orc* approaches Relim, trying to pound him.
*Dizz the Orc* pounds Grunganator (grun)'s body very hard and tickles it.
Relim barely pierces *Bramba the Orc*'s body and tickles it.

* W C HP:Fine Mana:Hot>close $dorr

Carmel has ARRIVED from the <<WEST<<
#   $trapdoor is now set to {irondoor}.
Grunganator (grun) closes the irondoor.
*Wreth the Orc* slashes Relim's body extremely hard.
Grunganator (grun) cleaves *Dizz the Orc*'s right arm extremely hard.

* W C HP:Fine Mana:Hot>
It's already closed!

* W C HP:Fine Mana:Hot>tt *orc*
#   $target is now set to {*orc*}.
cast 'COLOUR SPRAY' $target
You cannot attack and flee at the same time.

* W C HP:Fine Mana:Hot>
Relim lightly pierces *Bramba the Orc*'s body and tickles it.

* W C HP:Fine Mana:Hot>
Carmel cleaves *Bramba the Orc*'s right leg extremely hard.

* W C HP:Fine Mana:Hot>cast 'COLOUR SPRAY' $target
You start to concentrate...
*Bramba the Orc* --<TRIES TO ESCAPE>--
Brega sends *Bramba the Orc* sprawling with a powerful bash.

*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* panics, but can't stop fighting to flee.

The irondoor is opened from the other side.
Grunganator (grun) --<TRIES TO ESCAPE>--
Grunganator LEAVES <<WEST<<.

*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES <<WEST<<.

Relim pierces *Bramba the Orc*'s right leg hard and tickles it.

close $dorr
Relim stops using a black runed dagger.
Relim skillfully draws a black horn shortbow.
Brega pounds *Bramba the Orc*'s left foot extremely hard.

*Wreth the Orc* has ARRIVED from the <<WEST<<
Relim nocks a missile in a black horn shortbow.

Arte has ARRIVED from the <<WEST<<
*Wreth the Orc* LEAVES >>EAST>>.
A hungry warg LEAVES >>EAST>>.

#   $trapdoor is now set to {irondoor}.
Arte closes the irondoor.
Alas! There was no clear line of sight to him!

* W C HP:Fine Mana:Hot>
It's already closed!
Relim avoids being bashed by *Hannibal the Orc* who loses his balance and
falls.

* W C HP:Fine Mana:Hot>
Carmel cleaves *Bramba the Orc*'s head extremely hard.

* W C HP:Fine Mana:Hot>
Elroh narrates 'rock em'
Relim strongly shoots *Bramba the Orc*'s left foot and tickles it.

* W C HP:Fine Mana:Hot>block
*Hannibal the Orc* stops resting, and clambers on his feet.
The irondoor is opened from the other side.
Relim nocks a missile in a black horn shortbow.
You start to concentrate...

Grunganator (grun) has ARRIVED from the <<WEST<<
*Wreth the Orc* has ARRIVED from the >>EAST>>
A hungry warg has ARRIVED from the >>EAST>>


close $dorr
* W C HP:Fine Mana:Hot>close $dorr
Ok.
Elhimë LEAVES >>EAST>>.

* W C HP:Fine Mana:Burning>
It's already closed!

* W C HP:Fine Mana:Burning>block
Arte cleaves *Dizz the Orc*'s head extremely hard.
You start to concentrate...
Relim shoots *Bramba the Orc*'s right hand extremely hard.

Relim nocks a missile in a black horn shortbow.

*Dizz the Orc* pounds Arte's right leg extremely hard.

Elhimë has ARRIVED from the >>EAST>>
*Wreth the Orc* LEAVES >>EAST>>.
A hungry warg LEAVES >>EAST>>.
Relim shoots *Bramba the Orc*'s right leg very hard.

tt
{target}={*orc*}
Relim nocks a missile in a black horn shortbow.

*Bramba the Orc* seems to have recovered his senses.

*Bramba the Orc* --<TRIES TO ESCAPE>--
Elroh narrates 'don't wimp out!'

*Bramba the Orc* --<TRIES TO ESCAPE>--
Relim shoots *Bramba the Orc*'s body very hard.

Relim nocks a missile in a black horn shortbow.
*Wreth the Orc* has ARRIVED from the >>EAST>>
A hungry warg has ARRIVED from the >>EAST>>
*Bramba the Orc* --<TRIES TO ESCAPE>--
*Bramba the Orc* LEAVES >>EAST>>.
Relim avoids being bashed by *Hannibal the Orc* who loses his balance and
falls.

Relim nocks a missile in a black horn shortbow.

tt *orc*
#   $target is now set to {*orc*}.
The exit west seems to blur for a while.   [Another thoroughly blocked door.]

* W C HP:Fine Mana:Hot>cast 'COLOUR SPRAY' $target
You start to concentrate...
Elhimë begins some strange incantations...

cast 'COLOUR SPRAY' $target
*Hannibal the Orc* stops resting, and clambers on his feet.
Arte cleaves *Dizz the Orc*'s left hand extremely hard.

Grunganator (grun) cleaves *Dizz the Orc*'s left leg extremely hard.

Relim strongly shoots *Hannibal the Orc*'s left foot and tickles it.

Relim nocks a missile in a black horn shortbow.
*Wreth the Orc* LEAVES >>EAST>>.
A hungry warg LEAVES >>EAST>>.

Brega pounds *Dizz the Orc*'s head very hard and tickles it.

*Dizz the Orc* sends Arte sprawling with a powerful bash.
Elhimë utters the words 'colour spray'
Elhimë sprays *Dizz the Orc* with painfully bright, concentrated rays of
light.

Elhimë begins some strange incantations...
Relim lightly shoots *Hannibal the Orc*'s body and tickles it.

Relim nocks a missile in a black horn shortbow.
Alas! There was no clear line of sight to him!

* W C HP:Fine Mana:Hot>nar all blocked fight
You start to concentrate...

nar all blocked fight
Grunganator narrates 'block'

*Hannibal the Orc* sends Relim sprawling with a powerful bash.

*Dizz the Orc* pounds Arte's right foot extremely hard.


*Hannibal the Orc* pounds Relim's left arm extremely hard.

* W C HP:Fine Mana:Hot>
Ok.
Elroh narrates 'KILL'

* W C HP:Fine Mana:Hot>Elhimë begins some strange incantations...
Ok.
Brega sends *Dizz the Orc* sprawling with a powerful bash.

* W C HP:Fine Mana:Hot>cast 'COLOUR SPRAY' $target
* W C HP:Fine Mana:Hot>cast 'COLOUR SPRAY' $target
You start to concentrate...

Grunganator (grun) cleaves *Dizz the Orc*'s right foot extremely hard.

Brega pounds *Dizz the Orc*'s body extremely hard and shatters it.

Elhimë begins some strange incantations...

Ok.
Your own private rainbow hits *Dizz the Orc* in the face - WOWIE

* W C Mana:Warm>
You start to concentrate...
Grunganator (grun) cleaves *Dizz the Orc*'s body extremely hard and shatters
it.

Elroh narrates 'NICe'
Arte seems to have recovered his senses.

*Dizz the Orc* --<TRIES TO ESCAPE>--

tt dizz
#   $target is now set to {dizz}.
Brega pounds *Dizz the Orc*'s left leg extremely hard and shatters it.

Elhimë begins some strange incantations...

Relim bleeds from open wounds.
*Dizz the Orc* bleeds from open wounds.
Grunganator (grun) bleeds from open wounds.
Arte bleeds from open wounds.

Relim seems to have recovered his senses.
*Hannibal the Orc* pounds Relim's left foot extremely hard.

Relim nocks a missile in a black horn shortbow.
Relim --<TRIES TO ESCAPE>--
Relim LEAVES >>EAST>>.

Ok.
Your spray of light rips *Dizz the Orc* apart completely, killing him.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Dizz the Orc*'s death cry.
*Dizz the Orc* is dead! R.I.P.

* W C Mana:Cold>
Grunganator (grun) approaches *Hannibal the Orc*, trying to cleave him.
Elhimë begins some strange incantations...

* W C Mana:Cold>
Carmel cleaves *Hannibal the Orc*'s left foot extremely hard.
Brega gets a fortune in gold from the corpse of *an Orc*.

* W C Mana:Cold>
Arte narrates 'nice!'

* W C Mana:Cold>kk
They aren't here.

* W C Mana:Cold>
Grunganator (grun) cleaves *Hannibal the Orc*'s right foot extremely hard and
tickles it.

* W C Mana:Cold>
Brega pounds *Hannibal the Orc*'s body extremely hard.

cast q 'LIGHTNING BOLT' $target

*Hannibal the Orc* pounds Grunganator (grun)'s left arm and tickles it.

* W C Mana:Cold>Relim has ARRIVED from the >>EAST>>
Nobody here by that name.
*Kurch the Orc* has ARRIVED from the >>EAST>>
Elhimë begins some strange incantations...
Elroh slowly fades into existence.
Elroh seems very confused.

* W C Mana:Cold>cast 'COLOUR SPRAY' $target
*Kurch the Orc* LEAVES >>EAST>>.
Nobody here by that name.

* W C Mana:Cold>tt *orc*
#   $target is now set to {*orc*}.
cast 'COLOUR SPRAY' $target
cast 'COLOUR SPRAY' $target
You start to concentrate...

Arte narrates 'nice nice!'
Carmel cleaves *Hannibal the Orc*'s head extremely hard.

Firewulf narrates 'any good spare crushers out there:)?'
*Hannibal the Orc* --<TRIES TO ESCAPE>--
*Hannibal the Orc* panics, but can't stop fighting to flee.

cast 'COLOUR SPRAY' $target
Elhimë begins some strange incantations...

*Hannibal the Orc* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Hannibal the Orc* LEAVES >>EAST>>.
Nobody here by that name.

* W C Mana:Cold>Nobody here by that name.
*Hannibal the Orc* has ARRIVED from the >>EAST>>
Elhimë begins some strange incantations...

* W C Mana:Cold>east

Carmel approaches *Hannibal the Orc*, trying to cleave him.
Brega approaches *Hannibal the Orc*, trying to pound him.

* W C Mana:Cold>Domed Chamber
Exits: East West.

* W C Mana:Cold>east
Dark Hallway
*Bramba the Orc* is STANDING here.
Exits: North East South West.
*Bramba the Orc* LEAVES <<WEST<<.

* W C Mana:Cold>cast 'COLOUR SPRAY' $target

You hear some apparently very close noise coming from the west.

* W C Mana:Cold>*Bramba the Orc* has ARRIVED from the <<WEST<<
You start to concentrate...

east
Grunganator (grun) has ARRIVED from the <<WEST<<

Relim strongly pierces *Bramba the Orc*'s left arm and tickles it.
Grunganator (grun) approaches *Bramba the Orc*, trying to cleave him.
Elhimë begins some strange incantations...

*Bramba the Orc* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Bramba the Orc* LEAVES ^^NORTH^^.

* W C Mana:Cold>Small Chamber
Exits: West Down.

* W C Mana:Cold>west
Dark Hallway
Exits: North East South West.

* W C Mana:Cold>down
Grunganator (grun) has ARRIVED from the <<WEST<<
Alas, you cannot go that way...

* W C Mana:Cold>west
Domed Chamber
Exits: East West.
*Hannibal the Orc* has ARRIVED from the <<WEST<<

* W C Mana:Cold>
*Hannibal the Orc* --<TRIES TO ESCAPE>--
*Hannibal the Orc* LEAVES >>EAST>>.

* W C Mana:Cold>east
Dark Hallway
Relim the Man is here, fighting *Hannibal the Orc*.
*Hannibal the Orc* is here, fighting Relim.
Exits: North East South West.

* W C Mana:Cold>east
Small Chamber
Exits: West Down.


* W C Mana:Cold>cf
Ok.

* W C Mana:Cold>west
cast 'COLOUR SPRAY' $target
Dark Hallway
Relim the Man is here, fighting *Hannibal the Orc*.
*Hannibal the Orc* is here, fighting Relim.
Exits: North East South West.

* W C Mana:Cold>
You start to concentrate...
Relim barely pierces *Hannibal the Orc*'s head and tickles it.

cast 'COLOUR SPRAY' $target
*Hannibal the Orc* --<TRIES TO ESCAPE>--
*Hannibal the Orc* panics, but can't stop fighting to flee.

*Hannibal the Orc* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Hannibal the Orc* LEAVES vv SOUTH vv.

* W C Mana:Cold>south
Nobody here by that name.

* W C Mana:Cold>
Arte has ARRIVED from the ^^NORTH^^

* W C Mana:Cold>Dark Hallway
A spirit floats towards you and howls with an evil laughter.
*Hannibal the Orc* is STANDING here.
Exits: North.
*Hannibal the Orc* LEAVES ^^NORTH^^.

* W C Mana:Cold>cast q 'LIGHTNING BOLT' $target

Elroh narrates 'GR ME'

* W C Mana:Cold>Nobody here by that name.

* W C Mana:Cold>north
Dark Hallway
Relim the Man is STANDING here.
Arte the Man is STANDING here.
A sturdy trained horse is standing here.
Exits: North East South West.

* W C Mana:Cold>cast 'COLOUR SPRAY' $target
Elroh has ARRIVED from the <<WEST<<
Nobody here by that name.

* W C Mana:Cold>west
Domed Chamber
Exits: East West.

* W C Mana:Cold>west

Elroh has ARRIVED from the >>EAST>>

* W C Mana:Cold>The Guardroom
The corpse of *an Orc* is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
Brega the Dwarf is STANDING here.
Carmel the Dwarf is here, fighting *Hannibal the Orc*.
A stocky mountain mule is here, waiting to serve.
*Hannibal the Orc* is here, fighting Carmel.
Exits: East West.
Elroh has ARRIVED from the >>EAST>>
*Hannibal the Orc* --<TRIES TO ESCAPE>--

* W C Mana:Cold>west

Elroh begins some strange incantations...
*Hannibal the Orc* --<TRIES TO ESCAPE>--

* W C Mana:Cold>#   $dorr is now set to {irondoor}.
The irondoor seems to be closed.
*Hannibal the Orc* pounds Carmel's body extremely hard.

* W C Mana:Cold>cast 'COLOUR SPRAY' $target

Brega pounds *Hannibal the Orc*'s left foot extremely hard.
Arte has ARRIVED from the >>EAST>>

* W C Mana:Cold>*Hannibal the Orc* --<TRIES TO ESCAPE>--
You start to concentrate...

cast 'COLOUR SPRAY' $target
Elroh utters the words 'lightning bolt'
*Hannibal the Orc* staggers back as the lightning bolt sent by Elroh hits him.

Elroh begins some strange incantations...
*Hannibal the Orc* --<TRIES TO ESCAPE>--

*Hannibal the Orc* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Hannibal the Orc* LEAVES >>EAST>>.

* W C Mana:Cold>Nobody here by that name.

* W C Mana:Cold>east
Domed Chamber
Exits: East West.
Relim has ARRIVED from the >>EAST>>

* W C Mana:Cold>cast q 'LIGHTNING BOLT' $target
Nobody here by that name.

* W C Mana:Cold>east
Arte has ARRIVED from the <<WEST<<
Dark Hallway
*Hannibal the Orc* is STANDING here.
Exits: North East South West.

* W C Mana:Cold>east
Small Chamber
Exits: West.

* W C Mana:Cold>west
cast q 'LIGHTNING BOLT' $target
Dark Hallway
Exits: North East South West.

* W C Mana:Cold>Nobody here by that name.

* W C Mana:Cold>south
Arte has ARRIVED from the <<WEST<<
Relim has ARRIVED from the <<WEST<<
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
*Hannibal the Orc* is STANDING here.
Exits: North.

* W C Mana:Cold>north
*Hannibal the Orc* LEAVES ^^NORTH^^.
Dark Hallway
Arte the Man is STANDING here.
A sturdy trained horse is standing here.
Relim the Man is STANDING here.
*Hannibal the Orc* is STANDING here.
Exits: North East South West.
Relim tries to pierce *Hannibal the Orc*, but he parries successfully.

* W C Mana:Cold>south
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North.

* W C Mana:Cold>cast 'COLOUR SPRAY' $target
Nobody here by that name.

* W C Mana:Cold>north
cast 'COLOUR SPRAY' $target
Dark Hallway
Arte the Man is STANDING here.
A sturdy trained horse is standing here.
Relim the Man is STANDING here.
Elroh the Silvan is STANDING here.
Exits: North East South West.

* W C Mana:Cold>Nobody here by that name.

* W C Mana:Cold>east
cast 'COLOUR SPRAY' $target
Arte LEAVES >>EAST>>.
Small Chamber
*Hannibal the Orc* is STANDING here.
Arte the Man is STANDING here.
A sturdy trained horse is standing here.
Exits: West.
*Hannibal the Orc* LEAVES <<WEST<<.

* W C Mana:Cold>Nobody here by that name.

* W C Mana:Cold>west
west
Dark Hallway
Relim the Man is STANDING here.
Elroh the Silvan is STANDING here.
*Hannibal the Orc* is STANDING here.
Exits: North East South West.

* W C Mana:Cold>Domed Chamber
Brega the Dwarf is STANDING here.
Exits: East West.

* W C Mana:Cold>east
Brega LEAVES >>EAST>>.
Dark Hallway
Relim the Man is standing here trying to concentrate.
Elroh the Silvan is STANDING here.
*Hannibal the Orc* is here, fighting Arte.
Arte the Man is here, fighting *Hannibal the Orc*.
A sturdy trained horse is standing here.
Brega the Dwarf is STANDING here.
Exits: North East South West.
*Hannibal the Orc* gets a flask of orkish draught from a leather backpack.

* W C Mana:Cold>cast 'COLOUR SPRAY' $target
*Hannibal the Orc* gets a flask of orkish draught from a leather backpack.
You start to concentrate...
Elroh now follows Arte.

*Hannibal the Orc* gets a flask of orkish draught from a leather backpack.

*Hannibal the Orc* drinks a flask of orkish draught.
*Hannibal the Orc* gulps down the draught, staggers but regains his balance.
Elroh stops following Arte.
Elroh now follows Arte.
*Hannibal the Orc* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Hannibal the Orc* LEAVES <<WEST<<.

* W C Mana:Cold>
Elroh stops following Arte.
Elroh now follows Arte.

* W C Mana:Cold>west
cast 'COLOUR SPRAY' $target
Domed Chamber
*Hannibal the Orc* is STANDING here.
Exits: East West.

* W C Mana:Cold>
You start to concentrate...

Arte has ARRIVED from the >>EAST>>
Elroh has ARRIVED from the >>EAST>>

Elroh begins some strange incantations...
Your victim has disappeared!
*Hannibal the Orc* LEAVES <<WEST<<.

* W C Mana:Cold>west
The Guardroom
The corpse of *an Orc* is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
Carmel the Dwarf is STANDING here.
A stocky mountain mule is here, waiting to serve.
*Hannibal the Orc* is STANDING here.
Exits: East West.

* W C Mana:Cold>cast 'COLOUR SPRAY' $target
Carmel cleaves *Hannibal the Orc*'s right hand extremely hard and shatters it.
You start to concentrate...

*Hannibal the Orc* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Hannibal the Orc* LEAVES >>EAST>>.

* W C Mana:Cold>east
Domed Chamber
Arte the Man is STANDING here.
Elroh the Silvan is STANDING here.
A sturdy trained horse is standing here.
Exits: East West.

* W C Mana:Cold>cast q 'LIGHTNING BOLT' $target
Nobody here by that name.

* W C Mana:Cold>east
Arte LEAVES >>EAST>>.
Elroh LEAVES >>EAST>>.
Dark Hallway
Relim the Man is STANDING here.
Brega the Dwarf is STANDING here.
Arte the Man is STANDING here.
Elroh the Silvan is STANDING here.
A sturdy trained horse is standing here.
Exits: North East South West.

* W C Mana:Cold>east
Small Chamber
*Hannibal the Orc* is STANDING here.
Exits: West.
*Hannibal the Orc* LEAVES <<WEST<<.

* W C Mana:Cold>cast q 'LIGHTNING BOLT' $target
Nobody here by that name.

* W C Mana:Cold>west
cast q 'LIGHTNING BOLT' $target
Dark Hallway
Relim the Man is STANDING here.
Brega the Dwarf is STANDING here.
Arte the Man is STANDING here.
Elroh the Silvan is STANDING here.
A sturdy trained horse is standing here.
Exits: North East South West.

* W C Mana:Cold>Nobody here by that name.

* W C Mana:Cold>south
*Hannibal the Orc* has ARRIVED from the <<WEST<<
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North.

* W C Mana:Cold>north
Dark Hallway
Relim the Man is here, fighting *Hannibal the Orc*.
Brega the Dwarf is STANDING here.
Arte the Man is STANDING here.
Elroh the Silvan is standing here trying to concentrate.
A sturdy trained horse is standing here.
*Hannibal the Orc* is here, fighting Relim.
Exits: North East South West.
*Hannibal the Orc* --<TRIES TO ESCAPE>--
*Hannibal the Orc* LEAVES <<WEST<<.

* W C Mana:Cold>cast q 'LIGHTNING BOLT' $target
Nobody here by that name.

* W C Mana:Cold>west
Domed Chamber
*Hannibal the Orc* is STANDING here.
Exits: East West.

* W C Mana:Cold>kk
* W C Mana:Cold *Hannibal the Orc*:Awful>
You try to pierce *Hannibal the Orc*, but he parries successfully.

* W C Mana:Cold *Hannibal the Orc*:Awful>
*Hannibal the Orc* --<TRIES TO ESCAPE>--

* W C Mana:Cold *Hannibal the Orc*:Awful>
*Hannibal the Orc* --<TRIES TO ESCAPE>--
*Hannibal the Orc* LEAVES >>EAST>>.

* W C Mana:Cold>east
kk
Dark Hallway
Relim the Man is STANDING here.
Brega the Dwarf is STANDING here.
Arte the Man is STANDING here.
Elroh the Silvan is STANDING here.
A sturdy trained horse is standing here.
Exits: North East South West.

* W C Mana:Cold>They aren't here.

* W C Mana:Cold>east
kk
Small Chamber
Exits: West.
Elroh narrates 'GR ME'

* W C Mana:Cold>They aren't here.

* W C Mana:Cold>west
kk
Dark Hallway
Relim the Man is STANDING here.
Brega the Dwarf is STANDING here.
Exits: North East South West.

* W C Mana:Cold>south
They aren't here.

* W C Mana:Cold>Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North.

* W C Mana:Cold>north
Dark Hallway
Relim the Man is STANDING here.
Brega the Dwarf is STANDING here.
Exits: North East South West.

* W C Mana:Cold>north
By the Dark Altar
Exits: North South.

* W C Mana:Cold>
Brega has ARRIVED from the vv SOUTH vv
Your blood freezes as you hear a death cry.

* W C Mana:Cold>exa n
It seems that a big piece of the wall around the door was once cut out and
then put back in place.
The door is open.

* W C Mana:Cold>where
Players in your zone
--------------------
Alwëon               - Forest by the Temple Wall
Alvedon              - By the Dark Altar
Brega                - By the Dark Altar
Elroh                - The Priest's Study
Carmel               - The Guardroom
Relim                - Dark Hallway
Elhimë               - Narrow Winding Stair
Grunganator          - Narrow Winding Stair
Arte                 - The Priest's Study

* W C Mana:Cold>north
The Priest's Study
You see three water skins on the ground.
The corpse of *an Orc* is lying here.
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
Arte the Man is STANDING here.
Elroh the Silvan is STANDING here.
A sturdy trained horse is standing here.
Exits: South West.

* W C Mana:Cold>
Brega has ARRIVED from the vv SOUTH vv
Relim has ARRIVED from the vv SOUTH vv

* W C Mana:Cold>lic
corpse (here) : 
two ash arrows
a black warg fur (brand new)
a broad silver belt
a butcher knife (brand new)
an engraved warhammer
five flasks of orkish draught
a forest green cloak (brand new)
a gold ring
a great helm (brand new)
a grotesque necklace
a heavy pair of greaves (used)
a heavy pair of vambraces (used)
a strange set of lock picks
a strip of dried meat
a thick metal breastplate (brand new)
a thick pair of metal boots (used)
a thick pair of metal gauntlets (brand new)
a tower shield (brand new)
a pile of coins
a water skin
a sable pouch
a leather backpack
a large sack
Elroh gets a flask of orkish draught from the corpse of *an Orc*.
Elroh gets a flask of orkish draught from the corpse of *an Orc*.
Elroh gets a flask of orkish draught from the corpse of *an Orc*.
Elroh gets a flask of orkish draught from the corpse of *an Orc*.
Elroh gets a flask of orkish draught from the corpse of *an Orc*.
Elroh gets an ash arrow from the corpse of *an Orc*.
Elroh gets an ash arrow from the corpse of *an Orc*.
Elroh gets a strip of dried meat from the corpse of *an Orc*.
Elroh gets a black warg fur from the corpse of *an Orc*.
Elroh gets a large sack from the corpse of *an Orc*.
Elroh gets a gold ring from the corpse of *an Orc*.
Elroh gets a grotesque necklace from the corpse of *an Orc*.
Elroh gets a thick metal breastplate from the corpse of *an Orc*.
Elroh gets a great helm from the corpse of *an Orc*.
Elroh gets a heavy pair of greaves from the corpse of *an Orc*.
Elroh gets a thick pair of metal boots from the corpse of *an Orc*.
Elroh gets a thick pair of metal gauntlets from the corpse of *an Orc*.
Elroh gets a heavy pair of vambraces from the corpse of *an Orc*.

* W C Mana:Cold>
Arte LEAVES <<WEST<<.
Elroh LEAVES <<WEST<<.

* W C Mana:Cold>west
The Hidden Passage
Exits: East West.

* W C Mana:Cold>west
On a Landing
Arte the Man is STANDING here.
Elroh the Silvan is STANDING here.
A sturdy trained horse is standing here.
Exits: East Up Down.

* W C Mana:Cold>up
In the Bell-Tower
Exits: Down.

* W C Mana:Cold>up
Alas, you cannot go that way...

* W C Mana:Cold>down
down
On a Landing
Arte the Man is STANDING here.
Elroh the Silvan is STANDING here.
A sturdy trained horse is standing here.
Exits: East Up Down.
Arte LEAVES //UP//.
Elroh LEAVES //UP//.

* W C Mana:Cold>Winding Stairwell
Exits: Up Down.

* W C Mana:Cold>south
down
Alas, you cannot go that way...

* W C Mana:Cold>south
A Chamber in the Rock
Exits: South Up.

* W C Mana:Cold>west
Arte has arrived from above.
Elroh has arrived from above.
Underground Crypt
Exits: North East South.

* W C Mana:Cold>
Alas, you cannot go that way...

* W C Mana:Cold>south
Underground Crypt
Exits: North East West.

* W C Mana:Cold>west
Underground Crypt
Exits: East.

* W C Mana:Cold>east
Underground Crypt
Exits: North East West.

* W C Mana:Cold>east
east
Underground Crypt
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: North West Up.

* W C Mana:Cold>Alwëon narrates 'storm and dragoth outside'
Alas, you cannot go that way...

* W C Mana:Cold>
Arte has ARRIVED from the ^^NORTH^^
Elroh has ARRIVED from the ^^NORTH^^

* W C Mana:Cold>cast 'COLOUR SPRAY' $target

Arte LEAVES <<WEST<<.
Elroh LEAVES <<WEST<<.

* W C Mana:Cold>
You start to concentrate...
Your victim has disappeared!
*Wreth the Orc* LEAVES <<WEST<<.
A hungry warg LEAVES <<WEST<<.

* W C Mana:Cold>tt *orc*
#   $target is now set to {*orc*}.
cast 'COLOUR SPRAY' $target
Nobody here by that name.
Arte has ARRIVED from the <<WEST<<
Elroh has ARRIVED from the <<WEST<<

* W C Mana:Cold>west
kk
Underground Crypt
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.

* W C Mana:Cold>* W C Mana:Cold *Wreth the Orc*:Healthy>
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C Mana:Cold *Wreth the Orc*:Healthy>
Arte has ARRIVED from the >>EAST>>
Elroh has ARRIVED from the >>EAST>>

* W C Mana:Cold *Wreth the Orc*:Healthy>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES ^^NORTH^^.

* W C Mana:Cold>east
Underground Crypt
Exits: North West Up.

* W C Mana:Cold>up
Narrow Winding Stair
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
*Kurch the Orc* is STANDING here.
Exits: East Up Down.

* W C Mana:Cold>cast 'COLOUR SPRAY' $target
You start to concentrate...

*Kurch the Orc* tries to bash the irondoor.

* W C Mana:Icy *Kurch the Orc*:Wounded>
Ok.
Your own private rainbow hits *Kurch the Orc* in the face - WOWIE
You barely pierce *Kurch the Orc*'s left leg and tickle it.

* W C Mana:Icy *Kurch the Orc*:Wounded>
*Bramba the Orc* has arrived from below.

* W C Mana:Icy *Kurch the Orc*:Wounded>et

*Bramba the Orc* LEAVES //UP//.

* W C Mana:Icy>
*Kurch the Orc* --<TRIES TO ESCAPE>--
*Kurch the Orc* LEAVES //UP//.

*Kurch the Orc* has arrived from above.

* W C Mana:Icy>
You see nothing special about him.
*Kurch the Orc* has some big nasty scratches.
*Kurch the Orc* seems to have:
       A light wound at the right arm,
       A light wound at the body.
*Kurch the Orc* is using: 
<wielded>            an ornate, steel-shafted warhammer
<worn as shield>     a tower shield (brand new)
<worn on head>       a great helm (brand new)
<worn on body>       a thick metal breastplate (brand new)
<worn about body>    a forest green cloak (used)
<worn on arms>       a heavy pair of vambraces (brand new)
<worn on hands>      a thick pair of metal gauntlets (brand new)
<worn on legs>       a heavy pair of greaves (brand new)
<worn on feet>       a thick pair of metal boots (used)
<worn around neck>   a necklace of bones
<worn on wrist>      a jade bracelet
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a banded ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a gem-inlaid knife (brand new)
<worn on belt>       a large skin
<worn on belt>       a sable pouch
<worn on belt>       an herbal kit
*Kurch the Orc* LEAVES \\DOWN\%2

* W C Mana:Icy>
Larkspur narrates 'wheer's mikala when ya need him?'

* W C Mana:Icy>
*Kurch the Orc* has arrived from below.

* W C Mana:Icy>nar come backway

*Kurch the Orc* tries to bash the irondoor.

* W C Mana:Icy>
Ok.

* W C Mana:Icy>cast 'COLOUR SPRAY' $target
Alas, not enough mana flows through you...
Arte has arrived from below.
Elroh has arrived from below.

* W C Mana:Icy>
Arte strongly cleaves *Kurch the Orc*'s left leg and tickles it.

* W C Mana:Icy>
Elroh begins some strange incantations...

* W C Mana:Icy>cast 'COLOUR SPRAY' $target
Alas, not enough mana flows through you...
Arte bleeds from open wounds.

* W C Mana:Icy>kk

*Kurch the Orc* --<TRIES TO ESCAPE>--
*Kurch the Orc* LEAVES \\DOWN\%2

* W C Mana:Icy>They aren't here.
*Kurch the Orc* has arrived from below.

* W C Mana:Icy>
Elroh begins some strange incantations...
*Kurch the Orc* drinks water from a large skin.

* W C Mana:Icy>kk
* W C Mana:Icy *Kurch the Orc*:Wounded>
*Kurch the Orc* swiftly dodges your attempt to pierce him.
Arte approaches *Kurch the Orc*, trying to cleave him.

* W C Mana:Icy *Kurch the Orc*:Wounded>
Elroh utters the words 'mosailla paieg'

tt *troll*
#   $target is now set to {*troll*}.
* W C Mana:Icy *Kurch the Orc*:Wounded>
Elroh begins some strange incantations...

tt *orc*
#   $target is now set to {*orc*}.
* W C Mana:Icy>
*Kurch the Orc* --<TRIES TO ESCAPE>--
*Kurch the Orc* LEAVES \\DOWN\%2
Saving Alvedon.

* W C Mana:Icy>
Arte LEAVES //UP//.
Elroh LEAVES //UP//.

* W C Mana:Icy>f grun
Grunganator (grun) has arrived from below.
#   $follow is now set to {Grunganator (grun) .}.
You now follow Grunganator (grun).

* W C Mana:Icy>
Arte has arrived from above.
Elroh has arrived from above.

* W C Mana:Icy>cast 'COLOUR SPRAY' $target
Alas, not enough mana flows through you...

* W C Mana:Icy>stone
Carmel says :    bob plz
You attempt to use the power of a pale blue stone.
Grunganator LEAVES //UP//.
You were not able to keep your concentration while moving.
Small Chamber
Elroh has arrived from below.

* W C Mana:Icy>
Arte LEAVES \\DOWN\%2
Elroh LEAVES \\DOWN\%2

* W C Mana:Icy>
Relim begins some strange incantations...

* W C Mana:Icy>stone

Grunganator LEAVES <<WEST<<.
Dark Hallway

* W C Mana:Icy>
You attempt to use the power of a pale blue stone.

Grunganator LEAVES <<WEST<<.
You were not able to keep your concentration while moving.
Domed Chamber

* W C Mana:Icy>
Grunganator LEAVES <<WEST<<.
The Guardroom
The corpse of *an Orc* is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
*Bramba the Orc* is STANDING here.

* W C Mana:Icy>
Grunganator (grun) cleaves *Bramba the Orc*'s body extremely hard.
*Bramba the Orc* --<TRIES TO ESCAPE>--
*Bramba the Orc* LEAVES >>EAST>>.

* W C Mana:Icy>kk
They aren't here.

* W C Mana:Icy>east
Domed Chamber
Exits: East West.

* W C Mana:Icy>east
kk
Dark Hallway
Exits: North East South West.

* W C Mana:Icy>They aren't here.

* W C Mana:Icy>east
kk
Small Chamber
Arte the Man is STANDING here.
Elroh the Silvan is standing here trying to concentrate.
A sturdy trained horse is standing here.
*Bramba the Orc* is STANDING here.
Exits: West Down.

* W C Mana:Icy>up
* W C Mana:Icy *Bramba the Orc*:Wounded>
You try to pierce *Bramba the Orc*, but he parries successfully.
Arte cleaves *Bramba the Orc*'s right foot extremely hard.

* W C Mana:Icy *Bramba the Orc*:Wounded>
*Bramba the Orc* --<TRIES TO ESCAPE>--
*Bramba the Orc* LEAVES \\DOWN\%2

* W C Mana:Icy>
Alas, you cannot go that way...

* W C Mana:Icy>stone
You attempt to use the power of a pale blue stone.

Arte LEAVES \\DOWN\%2
Elroh LEAVES \\DOWN\%2

Arte has arrived from below.

<<--- P-B-S --->>

* W C Mana:Cold>down

Arte LEAVES <<WEST<<.

* W C Mana:Cold>west
Narrow Winding Stair
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: East Up Down.

* W C Mana:Cold>
Alas, you cannot go that way...

* W C Mana:Cold>west
Alas, you cannot go that way...

* W C Mana:Cold>down
Underground Crypt
*Kurch the Orc* is STANDING here.
Exits: North West Up.

* W C Mana:Cold>west
Underground Crypt
Elroh the Silvan is STANDING here.
east
Exits: North East West.
Elroh LEAVES <<WEST<<.

* W C Mana:Cold>Underground Crypt
*Kurch the Orc* is STANDING here.
Exits: North West Up.

* W C Mana:Cold>cast q 'LIGHTNING BOLT' $target
You start to concentrate...

Your victim has disappeared!
*Kurch the Orc* LEAVES //UP//.

* W C Mana:Cold>up
cast q 'LIGHTNING BOLT' $target
Narrow Winding Stair
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
*Kurch the Orc* is STANDING here.
Exits: East Up Down.
*Kurch the Orc* tries to bash the irondoor.
Your power blocking the irondoor resisted a breaking attempt!

* W C Mana:Cold>
You start to concentrate...

* W C Mana:Icy *Kurch the Orc*:Wounded>
Ok.
The lightning bolt hits *Kurch the Orc* with full impact.
You lightly pierce *Kurch the Orc*'s right leg and tickle it.

* W C Mana:Icy *Kurch the Orc*:Wounded>cast q 'LIGHTNING BOLT' $target

*Kurch the Orc* --<TRIES TO ESCAPE>--
*Kurch the Orc* LEAVES //UP//.

* W C Mana:Icy>
*Kurch the Orc* has arrived from above.

* W C Mana:Icy>up
cast q 'LIGHTNING BOLT' $target
*Kurch the Orc* LEAVES //UP//.
Alas, not enough mana flows through you...

* W C Mana:Icy>Small Chamber
*Kurch the Orc* is STANDING here.
Exits: West Down.

* W C Mana:Icy>Alas, not enough mana flows through you...

* W C Mana:Icy>
*Kurch the Orc* LEAVES \\DOWN\%2

* W C Mana:Icy>down
Narrow Winding Stair
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
*Kurch the Orc* is STANDING here.
Exits: East Up Down.
*Wreth the Orc* has arrived from below.
*Kurch the Orc* LEAVES \\DOWN\%2

* W C Mana:Icy>
*Kurch the Orc* has arrived from below.

* W C Mana:Icy>exa e
The iron door is rusted and so is its lock. A faint draught of cold air comes 
from behind it.
The irondoor is closed.
*Kurch the Orc* tries to bash the irondoor.
*Wreth the Orc* LEAVES \\DOWN\%2

* W C Mana:Icy>
Elroh has arrived from below.

* W C Mana:Icy>kk
* W C Mana:Icy *Kurch the Orc*:Wounded>
You try to pierce *Kurch the Orc*, but he parries successfully.

* W C Mana:Icy *Kurch the Orc*:Wounded>
Elroh begins some strange incantations...

* W C Mana:Icy *Kurch the Orc*:Wounded>
Elroh utters the words 'lightning bolt'

* W C Mana:Icy *Kurch the Orc*:Bad>et

*Kurch the Orc* --<TRIES TO ESCAPE>--
*Kurch the Orc* LEAVES //UP//.

* W C Mana:Icy>
You don't see a *orc*.

* W C Mana:Icy>stone
You attempt to use the power of a pale blue stone.
*Bramba the Orc* has arrived from below.

Elroh begins some strange incantations...


* W C Mana:Cold>ny
You stop using a pale blue stone.

* W C Mana:Cold>
You put a pale blue stone in a sable pouch.
Elroh utters the words 'lightning bolt'
A lightning bolt from Elroh shatters *Bramba the Orc*.
Your blood freezes as you hear *Bramba the Orc*'s death cry.
*Bramba the Orc* is dead! R.I.P.
A shadow slowly rises above the corpse of *Bramba the Orc*.

* W C Mana:Cold>stone
You put a stone in a sable pouch.

* W C Mana:Cold>
You get a pale blue stone from a sable pouch.

* W C Mana:Cold>
You wear a pale blue stone around your neck.

* W C Mana:Cold>
You attempt to use the power of a pale blue stone.

gig
You hear a *click* in a lock.       [And?]

<<--- P-B-S --->>

* W C Mana:Warm>
You giggle.

* W C Mana:Warm>exa e
The iron door is rusted and so is its lock. A faint draught of cold air comes 
from behind it.
The irondoor is closed.

* W C Mana:Warm>down
Underground Crypt
Exits: North West Up.

* W C Mana:Warm>west
Underground Crypt
Exits: North East West.

* W C Mana:Warm>west
Underground Crypt
A hungry warg stands here, sniffing around for flesh.
*Wreth the Orc* is STANDING here.
Exits: East.

* W C Mana:Warm>west
Alas, you cannot go that way...

* W C Mana:Warm>kk
* W C Mana:Warm *Wreth the Orc*:Fine>
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C Mana:Warm *Wreth the Orc*:Fine>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES >>EAST>>.

* W C Mana:Warm>east
kk
Underground Crypt
Exits: North East West.

* W C Mana:Warm>They aren't here.

* W C Mana:Warm>east
kk
Underground Crypt
*Wreth the Orc* is STANDING here.
Exits: North West Up.

* W C Mana:Warm>east
* W C Mana:Warm *Wreth the Orc*:Fine>
You approach *Wreth the Orc*, trying to pierce him.

* W C Mana:Warm *Wreth the Orc*:Fine>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES //UP//.

* W C Mana:Warm>
Alas, you cannot go that way...

* W C Mana:Warm>up
Narrow Winding Stair
The corpse of *an Orc* is lying here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Elroh the Silvan is standing here trying to concentrate.
The shadow of *an Orc* is floating here.
*Wreth the Orc* is STANDING here.
Exits: East Up Down.

kk
* W C Mana:Warm>* W C Mana:Warm *Wreth the Orc*:Fine>
You try to pierce *Wreth the Orc*, but he parries successfully.

up
* W C Mana:Warm *Wreth the Orc*:Fine>
Darunia narrates 'long wicked knife ??'

* W C Mana:Warm *Wreth the Orc*:Fine>
Elroh utters the words 'lightning bolt'
*Wreth the Orc* slashes your head and tickles it.

* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* panics, but can't stop fighting to flee.

* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>No way! 
You are fighting for your life!

* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
Grunganator (grun) has arrived from above.
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES \\DOWN\%2

* W C HP:Fine Mana:Warm>cast q 'LIGHTNING BOLT' $target
Nobody here by that name.

* W C HP:Fine Mana:Warm>down
cast q 'LIGHTNING BOLT' $target
Underground Crypt
*Wreth the Orc* is STANDING here.
Exits: North West Up.

* W C HP:Fine Mana:Warm>*Wreth the Orc* LEAVES <<WEST<<.
Nobody here by that name.

* W C HP:Fine Mana:Warm>west
cast q 'LIGHTNING BOLT' $target
Underground Crypt
Exits: North East West.

* W C HP:Fine Mana:Warm>Nobody here by that name.
You hear some apparently very close noise coming from the east.

* W C HP:Fine Mana:Warm>
*Wreth the Orc* has ARRIVED from the <<WEST<<
A hungry warg has ARRIVED from the <<WEST<<

* W C HP:Fine Mana:Warm>west
west

*Wreth the Orc* LEAVES ^^NORTH^^.
A hungry warg LEAVES ^^NORTH^^.

* W C HP:Fine Mana:Warm>Underground Crypt
Exits: East.

* W C HP:Fine Mana:Warm>
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>
Elroh has ARRIVED from the >>EAST>>
You hear some apparently very close noise coming from the east.

* W C HP:Fine Mana:Warm>east
Underground Crypt
Grunganator the Dwarf (grun) is STANDING here.
Relim the Man is STANDING here.
Arte the Man is STANDING here.
A sturdy trained horse is standing here.
Carmel the Dwarf is STANDING here.
A stocky mountain mule is here, waiting to serve.
Brega the Dwarf is STANDING here.
Elhimë the Silvan is STANDING here.
Exits: North East West.

* W C HP:Fine Mana:Warm>north
Underground Crypt
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East South.

* W C HP:Fine Mana:Warm>north

Elroh has ARRIVED from the vv SOUTH vv
*Wreth the Orc* LEAVES ^^NORTH^^.
A hungry warg LEAVES ^^NORTH^^.
You hear some apparently close noise coming from the south.

* W C HP:Fine Mana:Warm>A Chamber in the Rock
Exits: South Up.

* W C HP:Fine Mana:Warm>cast q 'LIGHTNING BOLT' $target
Elroh has ARRIVED from the vv SOUTH vv
Nobody here by that name.

* W C HP:Fine Mana:Warm>up
Winding Stairwell
Exits: Up Down.

* W C HP:Fine Mana:Warm>up
On a Landing
Exits: East Up Down.

* W C HP:Fine Mana:Warm>up
cast q 'LIGHTNING BOLT' $target
In the Bell-Tower
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: Down.

* W C HP:Fine Mana:Warm>
You start to concentrate...

Your victim has disappeared!
*Wreth the Orc* LEAVES \\DOWN\%2
A hungry warg LEAVES \\DOWN\%2

* W C HP:Fine Mana:Warm>down
cast q 'LIGHTNING BOLT' $target
Elroh has arrived from below.
On a Landing
Exits: East Up Down.

* W C HP:Fine Mana:Warm>Nobody here by that name.

* W C HP:Fine Mana:Warm>down
You hear some apparently close noise coming from below.
Winding Stairwell
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: Up Down.
*Wreth the Orc* LEAVES \\DOWN\%2
A hungry warg LEAVES \\DOWN\%2

* W C HP:Fine Mana:Warm>down
A Chamber in the Rock
Grunganator the Dwarf (grun) is STANDING here.
Relim the Man is STANDING here.
Arte the Man is STANDING here.
A sturdy trained horse is standing here.
Carmel the Dwarf is STANDING here.
A stocky mountain mule is here, waiting to serve.
Brega the Dwarf is STANDING here.
Elhimë the Silvan is STANDING here.
Exits: South Up.

* W C HP:Fine Mana:Warm>up

Grunganator LEAVES //UP//.
Winding Stairwell
--ARMOUR DOWN--  AKTA DIG!!
You begin to feel hungry.
Relim bleeds from open wounds.
Grunganator (grun) bleeds from open wounds.
Arte bleeds from open wounds.

* W C HP:Fine Mana:Warm>On a Landing
Exits: East Up Down.

* W C HP:Fine Mana:Warm>
Grunganator (grun) has arrived from below.

* W C HP:Fine Mana:Warm>s2

Elroh has ARRIVED from the >>EAST>>

* W C HP:Fine Mana:Warm>
Ok.

* W C HP:Fine Mana:Warm>arm
You start to concentrate...

Elroh LEAVES \\DOWN\%2
Grunganator LEAVES >>EAST>>.
You were not able to keep your concentration while moving.
The Hidden Passage

* W C HP:Fine Mana:Warm>east
The Priest's Study
You see three water skins on the ground.
The corpse of *an Orc* is lying here.
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
Exits: South West.

* W C HP:Fine Mana:Warm>east
Alas, you cannot go that way...
Grunganator (grun) has ARRIVED from the <<WEST<<

* W C HP:Fine Mana:Warm>south
By the Dark Altar
Exits: North South.

* W C HP:Fine Mana:Warm>south
Dark Hallway
Exits: North East South West.

* W C HP:Fine Mana:Warm>
You hear some apparently very close noise coming from the north.

* W C HP:Fine Mana:Warm>arm
You start to concentrate...

Grunganator (grun) has ARRIVED from the ^^NORTH^^

*Wreth the Orc* has ARRIVED from the >>EAST>>
A hungry warg has ARRIVED from the >>EAST>>

*Wreth the Orc* LEAVES <<WEST<<.
A hungry warg LEAVES <<WEST<<.

A blue transparent wall slowly appears around you.

* W C HP:Fine Mana:Icy>west
west
Domed Chamber
Exits: East West.

* W C HP:Fine Mana:Icy>The Guardroom
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* W C HP:Fine Mana:Icy>tt *orc*
#   $target is now set to {*orc*}.
kk

*Wreth the Orc* LEAVES >>EAST>>.
A hungry warg LEAVES >>EAST>>.

* W C HP:Fine Mana:Icy>They aren't here.

* W C HP:Fine Mana:Icy>east
kk
Domed Chamber
Elroh the Silvan is STANDING here.
Exits: East West.

* W C HP:Fine Mana:Icy>east
kk
They aren't here.
Elroh LEAVES <<WEST<<.

* W C HP:Fine Mana:Cold>east
kk
Elroh has ARRIVED from the <<WEST<<
Dark Hallway
Relim the Man is STANDING here.
Exits: North East South West.

* W C HP:Fine Mana:Cold>east
kk
They aren't here.

* W C HP:Fine Mana:Cold>Small Chamber
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: West Down.

* W C HP:Fine Mana:Cold>*Wreth the Orc* LEAVES \\DOWN\%2
A hungry warg LEAVES \\DOWN\%2
They aren't here.

* W C HP:Fine Mana:Cold>
Alas, you cannot go that way...

* W C HP:Fine Mana:Cold>down
They aren't here.

* W C HP:Fine Mana:Cold>kk
Elroh has ARRIVED from the <<WEST<<
Narrow Winding Stair
The corpse of *an Orc* is lying here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: East Up Down.

* W C HP:Fine Mana:Cold>*Wreth the Orc* LEAVES \\DOWN\%2
A hungry warg LEAVES \\DOWN\%2
They aren't here.

* W C HP:Fine Mana:Cold>down
kk
Underground Crypt
Exits: North West Up.

* W C HP:Fine Mana:Cold>They aren't here.

* W C HP:Fine Mana:Cold>ny
You stop using a pale blue stone.

* W C HP:Fine Mana:Cold>
You put a pale blue stone in a sable pouch.

* W C HP:Fine Mana:Cold>stone
You don't have a stone.

* W C HP:Fine Mana:Cold>
You get a pale blue stone from a sable pouch.

* W C HP:Fine Mana:Cold>
You wear a pale blue stone around your neck.

* W C HP:Fine Mana:Cold>
You attempt to use the power of a pale blue stone.

You hear some apparently very close noise coming from above.

<<--- P-B-S --->>

* W C HP:Fine Mana:Warm>west
Underground Crypt
Exits: North East West.

* W C HP:Fine Mana:Warm>west
Underground Crypt
Exits: East.

* W C HP:Fine Mana:Warm>cast 'COLOUR SPRAY' $target
Nobody here by that name.

* W C HP:Fine Mana:Warm>east
Underground Crypt
Exits: North East West.

* W C HP:Fine Mana:Warm>north
Underground Crypt
Exits: North East South.
north

* W C HP:Fine Mana:Warm>A Chamber in the Rock
Exits: South Up.

* W C HP:Fine Mana:Warm>up
up
Winding Stairwell
Exits: Up Down.

* W C HP:Fine Mana:Warm>up
On a Landing
Exits: East Up Down.

* W C HP:Fine Mana:Warm>cast 'COLOUR SPRAY' $target
In the Bell-Tower
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: Down.

* W C HP:Fine Mana:Warm>
You start to concentrate...

Your victim has disappeared!
*Wreth the Orc* LEAVES \\DOWN\%2
A hungry warg LEAVES \\DOWN\%2

* W C HP:Fine Mana:Warm>down
kk
On a Landing
Arte the Man is STANDING here.
Elroh the Silvan is STANDING here.
A sturdy trained horse is standing here.
Exits: East Up Down.

* W C HP:Fine Mana:Warm>They aren't here.

* W C HP:Fine Mana:Warm>down
kk
down
Winding Stairwell
Exits: Up Down.

* W C HP:Fine Mana:Warm>kk
Arte has arrived from above.
Elroh has arrived from above.
They aren't here.

* W C HP:Fine Mana:Warm>A Chamber in the Rock
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: South Up.

* W C HP:Fine Mana:Warm>* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
Arte has arrived from above.
Elroh has arrived from above.

* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
Arte cleaves *Wreth the Orc*'s right leg hard and tickles it.

* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* barely slashes your right hand and tickles it.

cast q 'LIGHTNING BOLT' $target
* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES //UP//.
Nobody here by that name.

* W C HP:Fine Mana:Warm>up
cast q 'LIGHTNING BOLT' $target
Winding Stairwell
*Wreth the Orc* is STANDING here.
Exits: Up Down.

* W C HP:Fine Mana:Warm>up
You start to concentrate...
Your victim has disappeared!
*Wreth the Orc* LEAVES \\DOWN\%2
Arte has arrived from below.
Elroh has arrived from below.

* W C HP:Fine Mana:Warm>cast q 'LIGHTNING BOLT' $target
On a Landing
Exits: East Up Down.

* W C HP:Fine Mana:Warm>Nobody here by that name.

* W C HP:Fine Mana:Warm>down
Winding Stairwell
Arte the Man is STANDING here.
Elroh the Silvan is STANDING here.
A sturdy trained horse is standing here.
Exits: Up Down.

* W C HP:Fine Mana:Warm>down
A Chamber in the Rock
Exits: South Up.

* W C HP:Fine Mana:Warm>down
south
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>south
Underground Crypt
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East South.
*Wreth the Orc* LEAVES vv SOUTH vv.
A hungry warg LEAVES vv SOUTH vv.

* W C HP:Fine Mana:Warm>east
east
Underground Crypt
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
*Wreth the Orc* LEAVES <<WEST<<.
A hungry warg LEAVES <<WEST<<.

* W C HP:Fine Mana:Warm>Grunganator narrates 'stop spammule'
Underground Crypt
Grunganator the Dwarf (grun) is STANDING here.
Carmel the Dwarf is STANDING here.
A stocky mountain mule is here, waiting to serve.
Brega the Dwarf is STANDING here.
Elhimë the Silvan is STANDING here.
Exits: North West Up.

* W C HP:Fine Mana:Warm>
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>west
west
Underground Crypt
Exits: North East West.

* W C HP:Fine Mana:Warm>west
Underground Crypt
*Wreth the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: East.

* W C HP:Fine Mana:Warm>kk
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES >>EAST>>.

* W C HP:Fine Mana:Warm>east
Underground Crypt
*Wreth the Orc* is STANDING here.
Exits: North East West.
*Wreth the Orc* LEAVES >>EAST>>.

* W C HP:Fine Mana:Warm>kk
They aren't here.
Grunganator (grun) has ARRIVED from the >>EAST>>

* W C HP:Fine Mana:Warm>east
kk
Underground Crypt
*Wreth the Orc* is STANDING here.
Exits: North West Up.

* W C HP:Fine Mana:Warm>east
* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
Grunganator (grun) has ARRIVED from the <<WEST<<

* W C HP:Fine Mana:Warm>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES <<WEST<<.

* W C HP:Fine Mana:Warm>west
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>kk
Underground Crypt
*Wreth the Orc* is STANDING here.
Exits: North East West.

* W C HP:Fine Mana:Warm>west
kk
*Wreth the Orc* LEAVES <<WEST<<.
They aren't here.

* W C HP:Fine Mana:Warm>Underground Crypt
A hungry warg stands here, sniffing around for flesh.
*Wreth the Orc* is STANDING here.
Exits: East.

* W C HP:Fine Mana:Warm>* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
You approach *Wreth the Orc*, trying to pierce him.

* W C HP:Fine Mana:Warm *Wreth the Orc*:Fine>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES >>EAST>>.

* W C HP:Fine Mana:Warm>east
kk
Underground Crypt
Exits: North East West.

* W C HP:Fine Mana:Warm>They aren't here.

* W C HP:Fine Mana:Warm>east
Underground Crypt
Exits: North West Up.

* W C HP:Fine Mana:Warm>east
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>up
kk
Narrow Winding Stair
The corpse of *an Orc* is lying here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
Grunganator the Dwarf (grun) is STANDING here.
Carmel the Dwarf is STANDING here.
A stocky mountain mule is here, waiting to serve.
Brega the Dwarf is STANDING here.
Elhimë the Silvan is STANDING here.
Exits: East Up Down.

* W C HP:Fine Mana:Warm>They aren't here.

* W C HP:Fine Mana:Warm>down

Grunganator LEAVES //UP//.
Small Chamber

* W C HP:Fine Mana:Warm>west
Narrow Winding Stair
The corpse of *an Orc* is lying here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
Exits: East Up Down.

* W C HP:Fine Mana:Warm>
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>west
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>down
Underground Crypt
Exits: North West Up.

* W C HP:Fine Mana:Warm>west
Underground Crypt
Exits: North East West.

* W C HP:Fine Mana:Warm>west
north
Underground Crypt
A hungry warg stands here, sniffing around for flesh.
Exits: East.

* W C HP:Fine Mana:Warm>north
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>east
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>north
Underground Crypt
Exits: North East West.

* W C HP:Fine Mana:Warm>north
Underground Crypt
Exits: North East South.
up

* W C HP:Fine Mana:Warm>up
A Chamber in the Rock
Exits: South Up.

* W C HP:Fine Mana:Warm>Winding Stairwell
Exits: Up Down.

* W C HP:Fine Mana:Warm>kk
On a Landing
Exits: East Up Down.

* W C HP:Fine Mana:Warm>They aren't here.

* W C HP:Fine Mana:Warm>up
In the Bell-Tower
Exits: Down.

* W C HP:Fine Mana:Warm>kk
They aren't here.

* W C HP:Fine Mana:Warm>down
east
On a Landing
Exits: East Up Down.

* W C HP:Fine Mana:Warm>The Hidden Passage
Exits: East West.

* W C HP:Fine Mana:Warm>east
east
The Priest's Study
You see three water skins on the ground.
The corpse of *an Orc* is lying here.
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
Exits: South West.
Grunganator (grun) has ARRIVED from the vv SOUTH vv

* W C HP:Fine Mana:Warm>
Alas, you cannot go that way...

* W C HP:Fine Mana:Warm>south
By the Dark Altar
Carmel the Dwarf is STANDING here.
A stocky mountain mule is here, waiting to serve.
Exits: North South.

* W C HP:Fine Mana:Warm>south
Dark Hallway
A spirit is here, fighting Arte.
Arte the Man is here, fighting a spirit.
A sturdy trained horse is standing here.
Elroh the Silvan is STANDING here.
Exits: North East South West.

* W C HP:Fine Mana:Warm>west
Domed Chamber
Exits: East West.

* W C HP:Fine Mana:Warm>west
The Guardroom
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
Relim the Man is STANDING here.
Exits: East West.

* W C Mana:Warm>
Your power blocking the irondoor resisted a breaking attempt!

* W C Mana:Warm>west
Relim begins some strange incantations...
#   $dorr is now set to {irondoor}.
The irondoor seems to be closed.

* W C Mana:Warm>east
Domed Chamber
Exits: East West.

* W C Mana:Warm>east
Dark Hallway
A spirit is here, fighting Arte.
Arte the Man is here, fighting a spirit.
A sturdy trained horse is standing here.
Exits: North East South West.

* W C Mana:Warm>east
Small Chamber
Exits: West Down.

* W C Mana:Warm>west
Dark Hallway
A spirit is here, fighting Arte.
Arte the Man is here, fighting a spirit.
A sturdy trained horse is standing here.
Exits: North East South West.

* W C Mana:Warm>south
Dark Hallway
*Wreth the Orc* is STANDING here.
Exits: North.

* W C Mana:Warm Move:Tired>kk
* W C Mana:Warm Move:Tired *Wreth the Orc*:Fine>
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C Mana:Warm Move:Tired *Wreth the Orc*:Fine>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* panics, but can't stop fighting to flee.

* W C Mana:Warm Move:Tired *Wreth the Orc*:Fine>nar they bashing
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES ^^NORTH^^.
Ok.

* W C Mana:Warm Move:Tired>cast q 'LIGHTNING BOLT' $target
Nobody here by that name.

* W C Mana:Warm Move:Tired>north
cast q 'LIGHTNING BOLT' $target
Dark Hallway
A spirit is here, fighting Arte.
Arte the Man is here, fighting a spirit.
A sturdy trained horse is standing here.
Exits: North East South West.
Arte cleaves a spirit's right leg extremely hard and shatters it.

* W C Mana:Warm Move:Tired>Nobody here by that name.

* W C Mana:Warm Move:Tired>
Relim has ARRIVED from the <<WEST<<

* W C Mana:Warm Move:Tired>east
Small Chamber
Exits: West Down.

* W C Mana:Warm Move:Tired>west
west
Dark Hallway
A spirit is here, fighting Arte.
Arte the Man is here, fighting a spirit.
A sturdy trained horse is standing here.
Relim the Man is STANDING here.
Exits: North East South West.

* W C Mana:Warm Move:Tired>west
Domed Chamber
Exits: East West.
Relim has ARRIVED from the >>EAST>>

* W C Mana:Warm Move:Tired>The Guardroom
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
*Wreth the Orc* is STANDING here.
Exits: East West.
Relim has ARRIVED from the >>EAST>>

* W C Mana:Warm Move:Tired>
Your power blocking the irondoor resisted a breaking attempt!
Relim tries to pierce *Wreth the Orc*, but he parries successfully.

* W C Mana:Warm Move:Tired>kk
* W C Mana:Warm Move:Tired *Wreth the Orc*:Fine Relim:Fine>
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C Mana:Warm Move:Tired *Wreth the Orc*:Fine Relim:Fine>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES >>EAST>>.

* W C Mana:Warm Move:Tired>s2
Relim LEAVES >>EAST>>.
Ok.

* W C Mana:Warm Move:Tired>
You are hungry.

* W C Mana:Warm Move:Tired>s2
Ok.

* W C Mana:Warm Move:Tired>bob
You start to concentrate...


* W C Mana:Warm Move:Tired>cf
You start to concentrate...

emc
em
A magic mushroom suddenly appears.

* W C Mana:Warm Move:Tired>Arglebargle, glop-glyf!?!

* W C Mana:Warm Move:Tired>
You eat the mushroom.
You are full.

* W C Mana:Warm Move:Tired>bob
You start to concentrate...

<< B O B >>

* W C Mana:Warm>where
Players in your zone
--------------------
Alwëon               - Forest Stream
Alvedon              - The Guardroom
Brega                - Underground Crypt
Elroh                - Narrow Winding Stair
Carmel               - Dark Hallway
Relim                - Domed Chamber
Elhimë               - Underground Crypt
Grunganator          - Underground Crypt
Arte                 - Dark Hallway

* W C Mana:Warm>
Arte narrates 'I need bob'

* W C Mana:Warm>s2
Ok.

* W C Mana:Warm>ny
You stop using a pale blue stone.

* W C Mana:Warm>
You put a pale blue stone in a sable pouch.

* W C Mana:Warm>stoen
You don't have a stone.
Arte has ARRIVED from the >>EAST>>

* W C Mana:Warm>
You get a pale blue stone from a sable pouch.

* W C Mana:Warm>
You wear a pale blue stone around your neck.

* W C Mana:Warm>Arglebargle, glop-glyf!?!

* W C Mana:Warm>stone
You attempt to use the power of a pale blue stone.


* W C Mana:Warm>bob
You start to concentrate...

Carmel has ARRIVED from the >>EAST>>

stone
<< B O B >>

* W C Mana:Cold>
You attempt to use the power of a pale blue stone.

Arte LEAVES >>EAST>>.
Grunganator (grun) has ARRIVED from the >>EAST>>

Arte LEAVES >>EAST>>.

Carmel shows his approval by clapping his small hands together.
*Wreth the Orc* yells 'ged watur thes'

<<--- P-B-S --->>

* W C Mana:Warm>east
east
Domed Chamber
Exits: East West.

* W C Mana:Warm>east
Dark Hallway
A black candle burns in a silver stand, giving off little light.
Relim the Man is STANDING here.
Exits: North East South West.

* W C Mana:Warm>Small Chamber
Exits: West Down.

* W C Mana:Warm>down
kk
Narrow Winding Stair
The corpse of *an Orc* is lying here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
Elroh the Silvan is standing here (Linkless).
Exits: East Up Down.

* W C Mana:Warm>They aren't here.

* W C Mana:Warm>down
down
Underground Crypt
Exits: North West Up.

* W C Mana:Warm>
Alas, you cannot go that way...

* W C Mana:Warm>kk
west
They aren't here.

* W C Mana:Warm>west
Underground Crypt
Exits: North East West.

* W C Mana:Warm>west
kk
Underground Crypt
*Wreth the Orc* is STANDING here.
Exits: East.

* W C Mana:Warm>
Alas, you cannot go that way...

* W C Mana:Warm>* W C Mana:Warm *Wreth the Orc*:Fine>
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C Mana:Warm *Wreth the Orc*:Fine>cast q 'LIGHTNING BOLT' $target
You start to concentrate...
*Wreth the Orc* --<TRIES TO ESCAPE>--

Arte has ARRIVED from the >>EAST>>

*Wreth the Orc* --<TRIES TO ESCAPE>--
Ok.
The lightning bolt hits *Wreth the Orc* with full impact.

* W C Mana:Warm *Wreth the Orc*:Hurt>
Arte cleaves *Wreth the Orc*'s left foot hard and tickles it.

* W C Mana:Warm *Wreth the Orc*:Hurt>cast q 'LIGHTNING BOLT' $target
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES >>EAST>>.
Nobody here by that name.

* W C Mana:Warm>east
cast q 'LIGHTNING BOLT' $target
Underground Crypt
*Wreth the Orc* is STANDING here.
Exits: North East West.

* W C Mana:Warm>Arte has ARRIVED from the <<WEST<<
You start to concentrate...
Your victim has disappeared!
*Wreth the Orc* LEAVES >>EAST>>.

* W C Mana:Warm>west

Arte LEAVES >>EAST>>.

* W C Mana:Warm>east
Underground Crypt
Exits: East.

* W C Mana:Warm>Underground Crypt
Exits: North East West.

* W C Mana:Warm>east
Underground Crypt
*Wreth the Orc* is here, fighting Arte.
Arte the Man is here, fighting *Wreth the Orc*.
A sturdy trained horse is standing here.
Exits: North West Up.

* W C Mana:Warm>east
Alas, you cannot go that way...

* W C Mana:Warm>west
kk
Underground Crypt
Exits: North East West.
*Wreth the Orc* has ARRIVED from the >>EAST>>

* W C Mana:Warm>* W C Mana:Warm *Wreth the Orc*:Hurt>
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C Mana:Warm *Wreth the Orc*:Hurt>
Arte has ARRIVED from the >>EAST>>

* W C Mana:Warm *Wreth the Orc*:Hurt>
Arte lightly cleaves *Wreth the Orc*'s right hand and tickles it.

*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES <<WEST<<.

* W C Mana:Warm>west
cast q 'LIGHTNING BOLT' $target
Underground Crypt
*Wreth the Orc* is STANDING here.
Exits: East.

* W C Mana:Warm>
You start to concentrate...

Your victim has disappeared!
*Wreth the Orc* LEAVES >>EAST>>.

* W C Mana:Warm>east
cast q 'LIGHTNING BOLT' $target
Underground Crypt
Exits: North East West.

* W C Mana:Warm>Nobody here by that name.

* W C Mana:Warm>east
east
up
Underground Crypt
Exits: North West Up.

* W C Mana:Warm>
Alas, you cannot go that way...

* W C Mana:Warm>Narrow Winding Stair
The corpse of *an Orc* is lying here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
Elroh the Silvan is STANDING here.
Exits: East Up Down.

* W C Mana:Warm>
Elroh begins some strange incantations...

* W C Mana:Warm>down
west
Underground Crypt
Exits: North West Up.

* W C Mana:Warm>west
Underground Crypt
Exits: North East West.

* W C Mana:Warm>north
Underground Crypt
Exits: East.

* W C Mana:Warm>north
Alas, you cannot go that way...

* W C Mana:Warm>east
Alas, you cannot go that way...

* W C Mana:Warm>north
north
Underground Crypt
Exits: North East West.

* W C Mana:Warm>up
Underground Crypt
Arte the Man is STANDING here.
A sturdy trained horse is standing here.
Exits: North East South.

* W C Mana:Warm>up
A Chamber in the Rock
Exits: South Up.

* W C Mana:Warm>Winding Stairwell
Exits: Up Down.

* W C Mana:Warm>up
On a Landing
Exits: East Up Down.

* W C Mana:Warm>kk
In the Bell-Tower
Exits: Down.

* W C Mana:Warm>They aren't here.

* W C Mana:Warm>down
On a Landing
Exits: East Up Down.

* W C Mana:Warm>east
east
The Hidden Passage
Exits: East West.

* W C Mana:Warm>east
The Priest's Study
On the ground, there are three water skins.
The corpse of *an Orc* is lying here.
The corpse of the evil priest is lying here.
A large bookshelf sits against the wall.
Exits: South West.

* W C Mana:Warm>south
south
south
Alas, you cannot go that way...

* W C Mana:Warm>By the Dark Altar
Exits: North South.

* W C Mana:Warm>Dark Hallway
A black candle burns in a silver stand, giving off little light.
Exits: North East South West.

* W C Mana:Warm>Dark Hallway
Exits: North.

* W C Mana:Warm>north
east
Dark Hallway
A black candle burns in a silver stand, giving off little light.
Exits: North East South West.

* W C Mana:Warm>east
Small Chamber
Exits: West Down.

* W C Mana:Warm>
Alas, you cannot go that way...

* W C Mana:Warm>west
Dark Hallway
A black candle burns in a silver stand, giving off little light.
Exits: North East South West.

* W C Mana:Warm>west
west
Domed Chamber
*Wreth the Orc* is STANDING here.
Exits: East West.

* W C Mana:Warm>*Wreth the Orc* LEAVES >>EAST>>.
The Guardroom
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
Carmel the Dwarf is STANDING here.
A stocky mountain mule is here, waiting to serve.
Grunganator the Dwarf (grun) is STANDING here.
Brega the Dwarf is STANDING here.
Elhimë the Silvan is STANDING here.
Relim the Man is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* W C Mana:Warm>east
Domed Chamber
Exits: East West.
Davey narrates 'boot in mandos'

* W C Mana:Warm>kk
They aren't here.

* W C Mana:Warm>east
kk
Dark Hallway
A black candle burns in a silver stand, giving off little light.
Exits: North East South West.

* W C Mana:Warm>east
They aren't here.

* W C Mana:Warm>kk
Small Chamber
*Wreth the Orc* is STANDING here.
Exits: West Down.
Alwëon narrates 'they irondoor'
*Wreth the Orc* LEAVES \\DOWN\%2

* W C Mana:Warm>They aren't here.

* W C Mana:Warm>down
kk
Narrow Winding Stair
The corpse of *an Orc* is lying here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
*Wreth the Orc* is STANDING here.
Exits: East Up Down.

* W C Mana:Warm>* W C Mana:Warm *Wreth the Orc*:Hurt>
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C Mana:Warm *Wreth the Orc*:Hurt>cast q 'LIGHTNING BOLT' $target
You start to concentrate...

Grunganator (grun) has arrived from above.

Ok.
The lightning bolt hits *Wreth the Orc* with full impact.

* W C Mana:Cold *Wreth the Orc*:Hurt>cast q 'LIGHTNING BOLT' $target
Grunganator (grun) cleaves *Wreth the Orc*'s body extremely hard.
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES //UP//.
Nobody here by that name.

* W C Mana:Cold>up
cast q 'LIGHTNING BOLT' $target
Small Chamber
*Wreth the Orc* is STANDING here.
Exits: West Down.

* W C Mana:Cold>
You start to concentrate...

Your victim has disappeared!
*Wreth the Orc* LEAVES \\DOWN\%2

* W C Mana:Cold>down
cast q 'LIGHTNING BOLT' $target
Narrow Winding Stair
The corpse of *an Orc* is lying here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
Grunganator the Dwarf (grun) is STANDING here.
Brega the Dwarf is STANDING here.
Elhimë the Silvan is STANDING here.
Exits: East Up Down.

* W C Mana:Cold>Nobody here by that name.
Grunganator LEAVES //UP//.
Small Chamber

* W C Mana:Cold>down
Elroh has ARRIVED from the <<WEST<<
Narrow Winding Stair
The corpse of *an Orc* is lying here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
The shadow of *an Orc* is floating here.
Exits: East Up Down.

* W C Mana:Cold>down

Grunganator (grun) has arrived from above.

* W C Mana:Cold>Underground Crypt
Exits: North West Up.

* W C Mana:Cold>
Grunganator (grun) has arrived from above.

* W C Mana:Cold>west
west
Underground Crypt
Exits: North East West.

* W C Mana:Cold>west
Underground Crypt
*Wreth the Orc* is STANDING here.
Exits: East.

* W C Mana:Cold>kk
Alas, you cannot go that way...

* W C Mana:Cold>* W C Mana:Cold *Wreth the Orc*:Wounded>
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C Mana:Cold *Wreth the Orc*:Wounded>cast q 'LIGHTNING BOLT' $target
You start to concentrate...

cast q 'LIGHTNING BOLT' $target
*Wreth the Orc* rumbles: no mp

Ok.
The lightning bolt hits *Wreth the Orc* with full impact.

* W C Mana:Icy *Wreth the Orc*:Wounded>Alas, not enough mana flows through you...

* W C Mana:Icy *Wreth the Orc*:Wounded>
*Wreth the Orc* rumbles: sux

* W C Mana:Icy *Wreth the Orc*:Wounded>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES >>EAST>>.

* W C Mana:Icy>east
kk
Underground Crypt
*Wreth the Orc* is STANDING here.
Exits: North East West.
*Wreth the Orc* LEAVES ^^NORTH^^.

* W C Mana:Icy>They aren't here.

* W C Mana:Icy>north
kk
Underground Crypt
Arte the Man is standing here (Linkless).
A sturdy trained horse is standing here.
*Wreth the Orc* is STANDING here.
Exits: North East South.

* W C Mana:Icy>*Wreth the Orc* LEAVES ^^NORTH^^.
They aren't here.

* W C Mana:Icy>north
kk
A Chamber in the Rock
Exits: South Up.

* W C Mana:Icy>They aren't here.

* W C Mana:Icy>up
up
Winding Stairwell
Exits: Up Down.

* W C Mana:Icy>up
On a Landing
Exits: East Up Down.

* W C Mana:Icy>kk
In the Bell-Tower
*Wreth the Orc* is STANDING here.
Exits: Down.

* W C Mana:Icy>* W C Mana:Icy *Wreth the Orc*:Wounded>
*Wreth the Orc* swiftly dodges your attempt to pierce him.

* W C Mana:Icy *Wreth the Orc*:Wounded>nar come tower
Ok.

* W C Mana:Icy *Wreth the Orc*:Wounded>cast q 'LIGHTNING BOLT' $target
Alas, not enough mana flows through you...

* W C Mana:Icy *Wreth the Orc*:Wounded>s2
Ok.
You pierce *Wreth the Orc*'s right leg and tickle it.

* W C Mana:Icy *Wreth the Orc*:Wounded>et
You see nothing special about him.
*Wreth the Orc* looks pretty hurt.
*Wreth the Orc* seems to have:
       A light wound at the right leg.
*Wreth the Orc* is using: 
<wielded>            a broad scimitar (brand new)
<worn as shield>     a metal wall shield (brand new)
<worn on head>       a great helm (brand new)
<worn on body>       a metal breastplate (brand new)
<worn about body>    a forest green cloak (used)
<worn on arms>       a pair of vambraces (brand new)
<worn on hands>      a pair of metal gauntlets (brand new)
<worn on legs>       a pair of greaves (brand new)
<worn on feet>       a thick pair of metal boots (brand new)
<worn around neck>   a grotesque necklace
<worn on finger>     a gold ring
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (dented)
<worn on belt>       a stone

* W C Mana:Icy *Wreth the Orc*:Wounded>nar tower now
Grunganator (grun) has arrived from below.
#   $namn is now set to {Forin}.
Forin tells you 'tut'
Ok.

* W C Mana:Icy *Wreth the Orc*:Wounded>
Grunganator (grun) cleaves *Wreth the Orc*'s left foot hard.

* W C Mana:Icy *Wreth the Orc*:Wounded>nar he mp lest
Ok.

* W C Mana:Cold *Wreth the Orc*:Wounded>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES \\DOWN\%2

* W C Mana:Cold>tt
{target}={*orc*}
down
south
kk
On a Landing
*Wreth the Orc* is STANDING here.
Exits: East Up Down.

* W C Mana:Cold>Grunganator (grun) has arrived from above.
Alas, you cannot go that way...

* W C Mana:Cold>kk
* W C Mana:Cold *Wreth the Orc*:Bad Grunganator (grun):Hurt>
Grunganator (grun) lightly cleaves *Wreth the Orc*'s left hand and tickles it.
You try to pierce *Wreth the Orc*, but he parries successfully.

* W C Mana:Cold *Wreth the Orc*:Bad Grunganator (grun):Hurt>
Relim has ARRIVED from the >>EAST>>

* W C Mana:Cold *Wreth the Orc*:Bad Grunganator (grun):Hurt>
You're already fighting!

* W C Mana:Cold *Wreth the Orc*:Bad Grunganator (grun):Hurt>
Brega pounds *Wreth the Orc*'s body extremely hard and shatters it.

* W C Mana:Cold *Wreth the Orc*:Bad Grunganator (grun):Hurt>
Elroh has ARRIVED from the >>EAST>>
et
You barely pierce *Wreth the Orc*'s body and tickle it.

* W C Mana:Cold *Wreth the Orc*:Bad Grunganator (grun):Hurt>Elroh LEAVES //UP//.
You see nothing special about him.
*Wreth the Orc* looks pretty hurt.
*Wreth the Orc* seems to have:
       A light wound at the right leg.
*Wreth the Orc* is using: 
<wielded>            a broad scimitar (brand new)
<worn as shield>     a metal wall shield (brand new)
<worn on head>       a great helm (brand new)
<worn on body>       a metal breastplate (brand new)
<worn about body>    a forest green cloak (used)
<worn on arms>       a pair of vambraces (brand new)
<worn on hands>      a pair of metal gauntlets (brand new)
<worn on legs>       a pair of greaves (brand new)
<worn on feet>       a thick pair of metal boots (brand new)
<worn around neck>   a grotesque necklace
<worn on finger>     a gold ring
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (dented)
<worn on belt>       a stone
Grunganator (grun) cleaves *Wreth the Orc*'s right leg extremely hard and
shatters it.

* W C Mana:Cold *Wreth the Orc*:Bad Grunganator (grun):Hurt>
Elroh has arrived from above.

* W C Mana:Cold *Wreth the Orc*:Bad Grunganator (grun):Hurt>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES //UP//.

* W C Mana:Cold>'die
Ok.

* W C Mana:Cold>up
kk
In the Bell-Tower
*Wreth the Orc* is STANDING here.
Exits: Down.

* W C Mana:Cold>* W C Mana:Cold *Wreth the Orc*:Bad>
You approach *Wreth the Orc*, trying to pierce him.

* W C Mana:Cold *Wreth the Orc*:Bad>
*Wreth the Orc* slashes your right hand and tickles it.

* W C HP:Fine Mana:Cold *Wreth the Orc*:Bad>
Relim has arrived from below.
Elroh has arrived from below.

* W C HP:Fine Mana:Cold *Wreth the Orc*:Bad>
Relim tries to pierce *Wreth the Orc*, but he parries successfully.

* W C HP:Fine Mana:Cold *Wreth the Orc*:Bad>
Grunganator (grun) has arrived from below.

* W C HP:Fine Mana:Cold *Wreth the Orc*:Bad>
Carmel strongly cleaves *Wreth the Orc*'s right arm and shatters it.
*Wreth the Orc* --<TRIES TO ESCAPE>--

* W C HP:Fine Mana:Cold *Wreth the Orc*:Awful>f grn

Relim lightly pierces *Wreth the Orc*'s right leg.

* W C HP:Fine Mana:Cold *Wreth the Orc*:Awful>I see no person by that name here!

* W C HP:Fine Mana:Cold *Wreth the Orc*:Awful>
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* panics, but can't stop fighting to flee.
Alwëon slowly fades into existence.

* W C HP:Fine Mana:Cold *Wreth the Orc*:Awful>
Brega pounds *Wreth the Orc*'s left foot extremely hard and shatters it.

* W C HP:Fine Mana:Cold *Wreth the Orc*:Awful>
Alwëon giggles.
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* LEAVES \\DOWN\%2

* W C HP:Fine Mana:Cold>
Grunganator LEAVES \\DOWN\%2
On a Landing
*Wreth the Orc* is STANDING here.
Elroh has arrived from above.
*Wreth the Orc* --<TRIES TO ESCAPE>--
*Wreth the Orc* swiftly dodges Elroh's attempt to pierce him.

* W C HP:Fine Mana:Cold>down
Winding Stairwell
Exits: Up Down.

* W C HP:Fine Mana:Cold>f grun
I see no person by that name here!

* W C HP:Fine Mana:Cold>up
On a Landing
*Wreth the Orc* is here, fighting Elroh.
Grunganator the Dwarf (grun) is STANDING here.
Arte the Man is standing here (Linkless).
Elroh the Silvan is here, fighting *Wreth the Orc*.
A sturdy trained horse is standing here.
Brega the Dwarf is STANDING here.
Elhimë the Silvan is here, fighting *Wreth the Orc*.
Exits: East Up Down.
*Wreth the Orc* --<TRIES TO ESCAPE>--

* W C HP:Fine Mana:Cold>f grun
#   $follow is now set to {None.}.
You stop following Grunganator (grun).
#   $follow is now set to {Grunganator (grun) .}.
You now follow Grunganator (grun).
Alwëon has arrived from above.
Relim has arrived from above.

* W C HP:Fine Mana:Cold>
Relim barely pierces *Wreth the Orc*'s left leg and shatters it.

* W C HP:Fine Mana:Cold>
Carmel LEAVES \\DOWN\%2

* W C HP:Fine Mana:Cold>kk
* W C HP:Fine Mana:Cold>
Alas! 
You failed to reach him through the melee.

* W C HP:Fine Mana:Cold>
Elroh begins some strange incantations...

* W C HP:Fine Mana:Cold>
Brega approaches *Wreth the Orc*, trying to pound him.

cast q 'LIGHTNING BOLT' $target
* W C HP:Fine Mana:Cold>
Squeak narrates 'hmmm... mume, laggin?'

Carmel has arrived from below.
Elroh utters the words 'mosailla paieg'
Elroh's spell backfires, and he squeals in surprise!

* W C HP:Fine Mana:Cold>Alas! The melee is too dense to target him safely!

* W C HP:Fine Mana:Cold>cast q 'LIGHTNING BOLT' $target

Arte has reconnected.

* W C HP:Fine Mana:Cold>Alas! The melee is too dense to target him safely!

* W C HP:Fine Mana:Cold>
Brega pounds *Wreth the Orc*'s right foot extremely hard and shatters it.
*Wreth the Orc* is mortally wounded and will die soon if not aided.

* W C HP:Fine Mana:Cold>kk
Alas! There is no fighting space left to reach him!
Relim pierces *Wreth the Orc*'s right arm extremely hard and shatters it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *Wreth the Orc*'s death cry.
*Wreth the Orc* is dead! R.I.P.
A shadow slowly rises above the corpse of *Wreth the Orc*.

* W C HP:Fine Mana:Cold>
Saving Alvedon.

Top of Page Down to last comment


Elroh2000-08-30 23:24:43
My part in this log was first watching cave, saw 5 orcs leave, then watch priest,
and port in at right moment *clap self*
Dizz2000-08-30 23:24:49
Note how Hanniball is standing birdwatching whole fight when i rip.
And where is spirit of darkies just insta flee when we 4 they 6???
Bramba2000-08-30 23:26:05
I say....

Only 4 orcs in guardroom, no wonder things went sour.

Where was Kurch, Azg, Stormblast etc?

Oh well, kill ya next time.
grunge2000-08-30 23:28:06
tons of los, wasn't planned trap, i don't think all orcs stuck together at
door and priest mobs were dead so they didnt' have much chance....
leading is fun, but sucks ass when ppl follow you with their mounts...
its like walking in mud trying to chase ppl when someone wont abandon their mount
Its one of the most basic priniciples of the game.
grunge2000-08-30 23:29:42
well Azg was busy licking his ass somewhere, stormblast should've ported in but i guess
he knew better, and since kurch is azg's bedbuddy, of course he wouldn't be around
You guys had much better chance with your group around.
I just wanted to kill bramba, I think its cuz i think he is a more respectable player (and dizz too :)
Dizz2000-08-30 23:30:24
hmmph sorry he was fighting relim...but bramba instaflee after one spray and dont come back in??+
Fildur2000-08-30 23:32:05
I sucked hard in there :--( (as always in pk). No water no food no mana slow, just folled grunge and bitched about that they didnt get me water. *blush*

If all darkies had been in we could maybe have made a major fuckup? Atleast had i ripped like a pig. Now it was only da question if da block shoulda be bashed down so som1 shoulda be able to flee.
Arte2000-08-30 23:36:23
I'm particularly proud of this day. It started off with few whitie legends
and lots of darkie legends. We fought bravely, and the tide of battle gradually
swung in our favor, much to the thanks of our leader, Grunganator. And finally,
after we gained the upper hand in the war, this made it all worth while.
Azg2000-08-30 23:48:20
WTF Grunge. I was outside when one orc narrated to come IN, i go backways and ask to get picked inside since we locked door, some orc picks it open and i go to open door and find it block. I then spend 6 draughts at backway trying to bash that thorough block until elf comes around and sprays me to wounded/slow 2 draughts left.

BTW, I think Arte is Grunge's ass-licking bed-buddy.
Alweon2000-08-30 23:59:12
Well i tried to get there sooner but it did not look like you needed any help when i typed where in your zone =p So while i was outside, i chased some orc away from backdoor and tried to clear frontdoor too, but stormie was a smart one and magic missiled me, keeping my spells ineff. I eventually got bored and ported inside to see Wreth die (i think). He was the last of them...
Alweon2000-08-31 00:01:21
*comf Azg* Dammit, you were slow with only two draughts left? I shoulda chased instead of heading back to frontdoor! *Slap self* =p
Alaia2000-08-31 00:01:46
Geez how many pbs do ya have alvedon?
Alvedon2000-08-31 00:25:25
Not enough.
Azmodan2000-08-31 01:50:13
I'll have Alvedon's pbs's soon...very soon...:P
Lalin2000-08-31 02:08:48
watch out ppl, elroh seems to have some free connection-watches all day every fucking cave:/ i have only time to stroll south
Mammoth2000-08-31 03:21:10
Elroh you sissy!!!!!!!
Never thought you'd storeport
Antar2000-08-31 04:21:06
Grunge = Good leader in my opinion. He's taught me more of this game than almost anyone else.
Arte = Also good leader. Last time I saw him and Grunge together... Dunno. I rarely see 'em together. Grunge always looks for those he knows'll do what they're told and not mobrip doing it! And if they do, it's not his fault, he told 'em shit. But other than that. Grunge and ARte are great players, and last time I checked, Grunge was with Glendale. *shrug* =)
Korf2000-08-31 06:59:18
grungiebreath rocks
Carmel2000-08-31 07:37:37
It's nice to come back and play with old friend like arte and brega, and hey we took a chance since all day we had been outnumbered but we ripped some darkies so it was worth it now I've got equ to do it again Thanks to grunge and rest of group Lets do it again
Khzandros2000-08-31 09:25:54
Nice going there :) Wish i hadnt been bussy elsewhere.
Shadrach2000-08-31 09:36:51
People that dont have the brain to ABANDON THEIR FUCKING MOUNTS SHOULD BE BUTTFUCKED FOR AN ETERNITY! FUCKING MORONS! IT PISSES ME OFF JUST TO READ THE LOG! WHERE ARE YOUR BRAINS? FUCKING FUCKING FUCKING FUCKING FUCKING FUCKING FUCKING FUCKING FUCKING FUCKING FUCKING FUCKING FUCKING FUCKING MORONS!!!!!!!
Deor2000-08-31 09:47:12
pbs's are a bit ridiculous, hope they change soon.
Fredde2000-08-31 09:58:07
or give something like pbs to darkies
Fredde to Alved2000-08-31 10:00:41
what is this obsession with spears that you seem to have?

Bruce Springsteen - Hungey Heart.mp3
Bruce Springsteen - Sad Eyes.mp3

*nod self*
Hannibal2000-08-31 10:03:00
heh.. sucks.. was in there with pack loss n all..
but yeah, if all didnt flee we coulda taken out atleast one.. we were all warriors i think, relim coulda died.. he got hurt after my bashh =)
Othrod2000-08-31 10:04:14
Im SO fucking boored with booring logs like theese. You were barely below healthy. Post something interesting or dont post at all.
Gûrtak2000-08-31 13:40:13
Right on Shadrach or ehrm ...

Yeah give em hell!

Truly long log Alvedon. Btw Alvedons highlights woulda made this into a color festival! Ahh how i would not want to see this log with alvedons colors...
Diam2000-08-31 14:05:18
But i'm still laughing
Grunganator says 'fucking diam!'.

Because he fled yesterday 2 times bad hps:P and really didn't stand a chance:p
Don't worry, i relevel my mobdeath soon, then another +1 attack
and i start doing some damage atleast *nod self*
Gray2000-08-31 14:54:37
>Your own private rainbow hits ...
*gasp* never saw such message, even when played mage 8-0 It appears in pk only?
Or vs orc players only?
Balduran to Gra2000-08-31 15:48:17
Substitution configured by hid/hers whatever client?
Mouser2000-08-31 17:06:37
That message is an old one . Not sure when it comes into play
.. I havent seen it much recently ... then again I
dont use spray alot recently
Líng2000-08-31 19:35:16
Naaaaaaaajs Johan :O)
Celorfilas2000-08-31 21:05:45
He must have changed it with client. Its diff. echo now.
grunge2000-09-01 13:33:42
azg: still wanted in noc?
shadrach,: rule#6 i believe but ppl still don't listen
diam: but that's the thing dude, i will attack anyone on an open field, risk getting bashed,
flee quite often on bad hps, b/c um, pussy isn't my middle name.
and fucking diam is wondering how ur defence is so high :)
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