* R W C Mana:Burning>n
n
n
n
n
n
e
e
Small Path
Exits: North South.
* R W C Mana:Burning>w
w
s
Small Path
Exits: North East South.
* R W C Mana:Burning>Grassy Meadow
Exits: East South.
* R W C Mana:Burning>Grassy Meadow
Exits: North West.
You suddenly notice a mean brigand.
You suddenly notice a mean brigand.
* R W C Mana:Burning>s
s
s
Grassy Meadow
Exits: East South.
* R W C Mana:Burning>s
s
s
s
s
s
s
s
e
Small Path
Exits: North East South.
* R W C Mana:Burning>e
s
s
s
s
s
s
s
s
s
s
open bushes south
s
close thornybush north
open bushes south
s
close thornybush north
s
s
s
s
s
s
s
s
e
e
s
s
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TICK in 5 seconds
e
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n
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TICK in 5 seconds
TICK in 5 seconds
TICK in 5 seconds
telnet: Unable to connect to remote host: Connection timed out
telnet mume.pvv.org 4242
Trying 129.241.210.221...
Connected to fire.pvv.org.
Escape character is '^]'.
TICK in 5 seconds
*** Mume VII ***
In progress at FIRE
(Free Internet Roleplay Experiences)
Adapted from J.R.R. Tolkien's Middle Earth World and
Maintained by CryHavoc, Manwe and Nada.
Original code DikuMUD I (view credits), created by:
S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.
If you have never played MUME before, type NEW to create a new character.
By what name do you wish to be known? Khorak
Khorak
TICK in 5 seconds
Account pass phrase:
Character password:
Reconnecting.
* R W C>
You suddenly notice the hardened ranger.
* R W C>
The hardened ranger says 'Ah! There you are!'
You suddenly notice the hardened ranger.
You swiftly dodge the hardened ranger's attempt to hit you.
* R W C the hardened ranger:Healthy>
You feel yourself exposed.
* R W C the hardened ranger:Healthy>
The hardened ranger hits your body hard.
* R W C HP:Fine the hardened ranger:Healthy>
PANIC!
You can't quit the fight!
The hardened ranger lightly hits your body and tickles it.
* R W C HP:Fine the hardened ranger:Healthy>
The hardened ranger barely hits your left foot and tickles it.
* R W C HP:Fine the hardened ranger:Healthy>
The hardened ranger hits your left hand and tickles it.
* R W C HP:Fine the hardened ranger:Healthy>
You flee head over heels.
In a Dark Forest
A sparrow is flapping around on the ground.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.
* R W C HP:Fine>
You suddenly notice the hardened ranger.
The hardened ranger hits your body extremely hard.
* R W C HP:Fine the hardened ranger:Healthy>
You suddenly notice the hardened ranger.
The hardened ranger barely hits your head and tickles it.
* R W C HP:Fine the hardened ranger:Healthy>
You flee head over heels.
Forest
Exits: North East West.
* R W C HP:Fine>
You suddenly notice the hardened ranger.
* R W C HP:Fine>TICK in 5 seconds
s
flee
You swiftly dodge the hardened ranger's attempt to hit you.
* R W C HP:Fine the hardened ranger:Healthy>
You suddenly notice the hardened ranger.
The hardened ranger barely hits your body and tickles it.
* R W C HP:Fine the hardened ranger:Healthy>
The hardened ranger strongly hits your right hand.
* R W C HP:Hurt the hardened ranger:Healthy>
You flee head over heels.
Forest
Exits: North East South West.
* R W C HP:Hurt>
You suddenly notice the hardened ranger.
The hardened ranger lightly hits your body and tickles it.
PANIC!
You can't quit the fight!
* R W C HP:Hurt the hardened ranger:Healthy>
You suddenly notice the hardened ranger.
You swiftly dodge the hardened ranger's attempt to hit you.
* R W C HP:Hurt the hardened ranger:Healthy>
The hardened ranger hits your right arm hard.
* R W C HP:Hurt the hardened ranger:Healthy>
You flee head over heels.
Light Forest
Exits: North East South West.
* R W C HP:Hurt>
You suddenly notice the hardened ranger.
The hardened ranger tries to hit you, but your parry is successful.
* R W C HP:Hurt the hardened ranger:Healthy>
You suddenly notice the hardened ranger.
The hardened ranger hits your right foot.
You flee head over heels.
Forest
Exits: North East South West.
* R W C HP:Hurt>
You suddenly notice thes
w
s
s
s
hardened ranger.
* R W C HP:Hurt>
The hardened ranger says 'Ah! There you are!'
* R W C HP:Hurt>
The hardened ranger lightly hits your right arm and tickles it.
* R W C HP:Hurt the hardened ranger:Healthy>
You suddenly notice the hardened ranger.
The hardened ranger lightly hits your right hand.
* R W C HP:Wounded the hardened ranger:Healthy>
The hardened ranger hits your left hand hard and shatters it.
* R W C HP:Wounded the hardened ranger:Healthy>
PANIC!
You can't quit the fight!
* R W C HP:Wounded the hardened ranger:Healthy>
The hardened ranger barely hits your right arm and tickles it.
* R W C HP:Wounded the hardened ranger:Healthy>flee
The hardened ranger strongly hits your right hand and shatters it.
* R W C HP:Wounded the hardened ranger:Healthy>
You flee head over heels.
In a Dark Forest
A restless rabbit bounces around.
Exits: North East South West.
* R W C HP:Wounded>
A bouncing rabbit leaves south.
* R W C HP:Wounded>
You suddenly notice the hardened ranger.
* R W C HP:Wounded>
Saving Khorak.
* R W C HP:Wounded>
You suddenly notice the hardened ranger.
The hardened ranger barely hits your right hand and tickles it.
* R W C HP:Wounded the hardened ranger:Healthy>
The hardened ranger joins the hardened ranger's fight.
The hardened ranger hits your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Bad the hardened ranger:Healthy>
You flee head over heels.
In a Dark Forest
A brown fox is here, looking for some rabbits to chew up.
A restless rabbit bounces around.
Exits: North East South West.
* R W C HP:Bad>
A mass of vines has arrived from the south.
* R W C HP:Bad>
The brown fox leaves west.
* R W C HP:Bad>
You suddenly notice the hardened ranger.
* R W C HP:Bad>
The hardened ranger hits your right foot and shatters it.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Bad the hardened ranger:Healthy>
You flee head over heels.
In a Dark Forest
A mass of wriggling vines drops on you from the trees.
Some thick writhing vines whip all around you.
A mass of wriggling vines drops on you from the trees.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East.
* R W C HP:Bad>
You swiftly dodge a mass of vines' attempt to hit you.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Bad a mass of vines:Healthy>
You flee head over heels.
In a Dark Forest
A restless rabbit bounces around.
Exits: North East South West.
* R W C HP:Bad>
A bouncing rabbit leaves north.
* R W C HP:Bad>
You suddenly notice the hardened ranger.
* R W C HP:Bad>s
s
flee
s
s
s
e
s
s
e
s
e
s
e
s
s
flee
s
e
e
s
e
s
e
s
e
s
e
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e
e
s
e
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e
s
e
The brown fox has arrived from the south.
* R W C HP:Bad>
You suddenly notice the hardened ranger.
The hardened ranger lightly hits your right arm and shatters it.
You wish that your wounds would stop BLEEDING so much!
The hardened ranger joins the hardened ranger's fight.
The hardened ranger lightly hits your left hand and shatters it.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Awful the hardened ranger:Healthy>
You flee head over heels.
In a Dark Forest
A restless rabbit bounces around.
Exits: East South West.
* R W C HP:Awful>
You suddenly notice the hardened ranger.
* R W C HP:Awful>
You suddenly notice the hardened ranger.
* R W C HP:Awful>
The hardened ranger barely hits your body.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Awful the hardened ranger:Healthy>
The hardened ranger tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Awful the hardened ranger:Healthy>
The hardened ranger barely hits your head and shatters it.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Awful the hardened ranger:Healthy>
You flee head over heels.
In a Dark Forest
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.
* R W C HP:Awful>
The brown fox leaves north.
* R W C HP:Awful>
You suddenly notice the hardened ranger.
The hardened ranger hits your right hand and shatters it.
You wish that your wounds would stop BLEEDING so much!
A bouncing rabbit has arrived from the east.
* R W C HP:Awful the hardened ranger:Healthy>
You suddenly notice the hardened ranger.
You flee head over heels.
In a Dark Forest
A mass of wriggling vines drops on you from the trees.
Exits: North East South West.
* R W C HP:Awful>
You swiftly dodge a mass of vines' attempt to hit you.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Awful a mass of vines:Healthy>
You suddenly notice the hardened ranger.
The hardened ranger barely hits your head and shatters it.
You are incapacitated and will slowly die, if not aided.
* W C HP:Awful a mass of vines:Healthy>
You are incapacitated and will slowly die, if not aided.
* W C HP:Dying a mass of vines:Healthy>
You are mortally wounded and will die soon if not aided.
* W C HP:Dying a mass of vines:Healthy>
You are dead! Sorry...
o W C HP:Awful>
Alas, you realize that yet again the mighty knowledge of drowned Numenor has
been lost... Despair settles on you.
* W C HP:Awful>TICK in 5 seconds
stat
TICK in 5 seconds
Saving Khorak.
* W C HP:Awful>TICK in 5 seconds
Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>Nah...
You feel too relaxed to do that..
* W C HP:Bad>OB: 70%, DB: -27%, PB: 0%, Armour: 0%. Wimpy: 160. Mood: wimpy.
Needed: 643,101 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- depression
* W C HP:Bad>info
info
You are a male Black Numenorean.
You are 55 years, 10 months, and 9 days old.
You have played 5 days and 17 hours (real time).
This ranks you as Khorak the Isengard mage (level 25).
You are six feet four and weigh twelve stone and nine pounds.
Perception: vision 40, hearing -10, smell -25. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are carrying 0 pounds of equipment. Peanuts.
Your base abilities are: Str:10 Int:18 Wis:15 Dex:15 Con:13 Wil:12 Per:11.
Offensive Bonus: 70%, Dodging Bonus: -27%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 22/161 hit, 93/93 mana, and 115/115 movement points.
You will flee if your hit points go below 160.
Your mood is wimpy.
You have scored 6,506,899 experience points and you have 33,128 travel points.
You are not known for any acts of war.
You need 643,101 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Orkish.
You will swim if necessary.
You will climb if necessary.
You are subjected to the following temporary effects:
- depression
* W C HP:Bad>
Now you feel strong enough to return to Arda.
* W C HP:Bad>
Saving Khorak.
* W C HP:Bad>TICK in 5 seconds
pray hmm, nordunet link went down, I died to hardened rangers... any chance of reimb?
pray hmm, nordunet link went down, I died to hardened rangers... any chance of reimb?
You send your prayer to the Ainur.