Little Gryl session!
posted by Björn
2004-07-23 16:50:56
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Some fights from February or something
Start logging: 04.02.2004 14:19

k half-elf*Grulk has 362/362 hits, 33/38 mana, and 146/146 moves.
You didn't find anyone.

o[ CW Mana:Hot>They aren't here.

o[ CW Mana:Burning>k hobbit*They aren't here.

o[ CW Mana:Burning>w
Hallway
The corpse of a mean brigand is lying here.
Pallnit is standing here searching for something.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), south, west.

o[ CW Mana:Burning>w
Entrance to the Castle Keep
*Beremon the Half-Elf* is resting here.
A sturdy pack horse is standing here.
Exits: *north*, east, (south), west.
You smell blood.

![ CW Mana:Burning>
*Beremon the Half-Elf* stops resting, and clambers on his feet.

![ CW Mana:Burning>
*Beremon the Half-Elf* tries to pierce you, but your parry is successful.

![ CW Mana:Burning *Beremon the Half-Elf*:Fine>s
No way! 
You are fighting for your life!
You suddenly notice *Guust the Harfoot Hobbit*.
*Guust the Harfoot Hobbit* says 'sounds like you got a plan'

![ CW Mana:Burning *Beremon the Half-Elf*:Fine>
You smite *Beremon the Half-Elf*'s body extremely hard.
Your victim is shocked by your hit!

![ CW Mana:Burning *Beremon the Half-Elf*:Fine>close exit
Pallnit has arrived from the east.
*Guust the Harfoot Hobbit* leaves his hiding place.
*Guust the Harfoot Hobbit* pierces your left hand hard and tickles it.

![ CW HP:Fine Mana:Burning *Beremon the Half-Elf*:Fine>
Ok.

![ CW HP:Fine Mana:Burning *Beremon the Half-Elf*:Fine>flee*Beremon the Half-Elf* opens the cloakroom.
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: *north*, south.

*# CW HP:Fine Mana:Burning>s
You feel so much better hiding in the shadows!
Entrance to the Castle Keep
*Beremon the Half-Elf* is standing here.
A sturdy pack horse is standing here.
*Guust the Harfoot Hobbit* is here, fighting Pallnit (glowing).
A hungry warg (MIN) is standing here.
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Exits: *north*, east, (south), west.

![ CW HP:Fine Mana:Burning>a
You assist Pallnit.

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine Pallnit:Healthy>bash*Guust the Harfoot Hobbit* sends Pallnit sprawling with a powerful bash.

*Beremon the Half-Elf* begins some strange incantations...

*Guust the Harfoot Hobbit* pierces Pallnit's right arm very hard and tickles
it.

Your bash at *Guust the Harfoot Hobbit* sends him sprawling.
*Beremon the Half-Elf* utters the word 'noselacri'
Pallnit seems to be blinded!

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine Pallnit:Fine>f*Beremon the Half-Elf* begins some strange incantations...
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: *north*, south.

*# CW HP:Fine Mana:Burning>s
You feel so much better hiding in the shadows!
Entrance to the Castle Keep
*Beremon the Half-Elf* is standing here trying to concentrate.
A sturdy pack horse is standing here.
*Guust the Harfoot Hobbit* is sitting here (glowing).
A hungry warg (MIN) is standing here.
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Exits: *north*, east, (south), west.

![ CW HP:Fine Mana:Burning>k half-elf*
You approach *Beremon the Half-Elf*, trying to smite him.
*Beremon the Half-Elf* utters the words 'eugszr zzur'
*Beremon the Half-Elf* cries 'Elbereth Gilthoniel' and makes Pallnit shiver in
pain.

![ CW HP:Fine Mana:Burning *Beremon the Half-Elf*:Fine>
*Beremon the Half-Elf* begins some strange incantations...

![ CW HP:Fine Mana:Burning *Beremon the Half-Elf*:Fine>bashPallnit panics, and attempts to flee.
Pallnit seems to have recovered his senses.
Pallnit leaves east.

*Beremon the Half-Elf* panics, and attempts to flee.
*Beremon the Half-Elf* leaves north.
Your victim has disappeared!

![ CW HP:Fine Mana:Burning>
Pallnit has arrived from the east.

![ CW HP:Fine Mana:Burning>
Pallnit leaves north.

![ CW HP:Fine Mana:Burning>
*Beremon the Half-Elf* has arrived from the north.

![ CW HP:Fine Mana:Burning>close exitPallnit has arrived from the north.
*Beremon the Half-Elf* fails to pierce you.
Ok.

![ CW HP:Fine Mana:Burning *Beremon the Half-Elf*:Fine>k half-elf*bash
You're already fighting!

![ CW HP:Fine Mana:Burning *Beremon the Half-Elf*:Fine>*Beremon the Half-Elf* opens the cloakroom.

Pallnit leaves north.

*Guust the Harfoot Hobbit* seems to have recovered his senses.

*Guust the Harfoot Hobbit* leaves south.

*Beremon the Half-Elf* panics, and attempts to flee.
*Beremon the Half-Elf* leaves east.
Your victim has disappeared!

![ CW HP:Fine Mana:Burning>t pallnit gå in stonedoor
Ok.

![ CW HP:Fine Mana:Burning>
*Beremon the Half-Elf* has arrived from the east.

![ CW HP:Fine Mana:Burning>ek half-elf*Hallway
The corpse of a mean brigand is lying here.
Exits: (east), south, west.

o[ CW HP:Fine Mana:Burning>They aren't here.

o[ CW HP:Fine Mana:Burning>bashBash what or whom?

o[ CW HP:Fine Mana:Burning>
Pallnit tells you 'tihi'

o[ CW HP:Fine Mana:Burning>k half-elf*They aren't here.

o[ CW HP:Fine Mana:Burning>wk half-elf*Entrance to the Castle Keep
Exits: *north*, east, (south), west.

![ CW HP:Fine Mana:Burning>They aren't here.

![ CW HP:Fine Mana:Burning>ws
Corridor
A dirty ruffian draped in rags advances towards you.
Exits: east, south.
You have found a ruffian!

o[ CW HP:Fine Mana:Burning>s
Corridor
Exits: north, south.

o[ CW HP:Fine Mana:Burning>End of Corridor
Exits: north, east.

o[ CW HP:Fine Mana:Burning>ee
Banqueting Hall
A large rough-looking man walks towards you, eyeing you critically.
Exits: east, (south), west.

o[ CW HP:Fine Mana:Burning>The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A pie has been left here.
A wooden box, made from rich wood, rests on the ground.
Exits: [north], west.

o[ CW HP:Fine Mana:Burning>nn
The door seems to be closed.

o[ CW HP:Fine Mana:Burning>The door seems to be closed.

o[ CW HP:Fine Mana:Burning>open exitn
Ok.

o[ CW HP:Fine Mana:Burning>close exitEnd of Hallway
Exits: north, (south).

o[ CW HP:Fine Mana:Burning>nw
Ok.

o[ CW HP:Fine Mana:Burning>Hallway
The corpse of a mean brigand is lying here.
*Guust the Harfoot Hobbit* is standing here (glowing).
Exits: (east), south, west.

![ CW HP:Fine Mana:Burning>Entrance to the Castle Keep
*Beremon the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: *north*, east, (south), west.
You swiftly dodge *Beremon the Half-Elf*'s attempt to pierce you.

![ CW HP:Fine Mana:Burning *Beremon the Half-Elf*:Fine>whe
You are too busy right now!

![ CW HP:Fine Mana:Burning *Beremon the Half-Elf*:Fine>
You smite *Beremon the Half-Elf*'s right foot very hard.

![ CW HP:Fine Mana:Burning *Beremon the Half-Elf*:Fine>close exit
Ok.

![ CW HP:Fine Mana:Burning *Beremon the Half-Elf*:Fine>bash
*Guust the Harfoot Hobbit* leaves his hiding place.
*Guust the Harfoot Hobbit* pierces your right hand very hard.
You feel a strong ache there!

![ CW HP:Fine Mana:Burning *Beremon the Half-Elf*:Fine>*Beremon the Half-Elf* opens the cloakroom.

*Beremon the Half-Elf* panics, and attempts to flee.
*Beremon the Half-Elf* leaves south.
Your victim has disappeared!

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>flee*Beremon the Half-Elf* has arrived from the south.
PANIC! 
You can't quit the fight!

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>nn
No way! 
You are fighting for your life!

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>
No way! 
You are fighting for your life!
*Guust the Harfoot Hobbit* sends you sprawling with a powerful bash.

n![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>
*Guust the Harfoot Hobbit* pierces your right arm very hard.
You feel a strong ache there!

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>
You flee head over heels.
Your head stops stinging.
Cloak Room
Exits: (north).

o[ CW HP:Fine Mana:Burning>Entrance to the Castle Keep
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
*Guust the Harfoot Hobbit* is standing here (glowing).
*Beremon the Half-Elf* is standing here.
Exits: *north*, east, (south), west.

![ CW HP:Fine Mana:Burning>n*Guust the Harfoot Hobbit* leaves south.
*Beremon the Half-Elf* leaves south.
A pack horse leaves south.
You blink and feel weaker under the cruel light of the sun.
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: *north*, south.

*# CW HP:Fine Mana:Burning>see
You feel so much better hiding in the shadows!
Entrance to the Castle Keep
*Beremon the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: *north*, east, (south), west.
You have found *Guust the Harfoot Hobbit*!

![ CW HP:Fine Mana:Burning>Pallnit tells you 'är inne'
Hallway
The corpse of a mean brigand is lying here.
Exits: [east], south, west.

o[ CW HP:Fine Mana:Burning>*Beremon the Half-Elf* has arrived from the west.
A pack horse has arrived from the west.
The stonedoor seems to be closed.

![ CW HP:Fine Mana:Burning>
*Guust the Harfoot Hobbit* leaves his hiding place.
*Guust the Harfoot Hobbit* lightly pierces your body and tickles it.

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>open exitIt seems to be locked.

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>
*Beremon the Half-Elf* says 'fakkzorz'

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>unlock exit*click*
*Beremon the Half-Elf* locks the stonedoor.

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>open exitIt seems to be locked.

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>flee
You flee head over heels.
PANIC! 
You couldn't escape!

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>
You smite *Guust the Harfoot Hobbit*'s right arm hard and tickle it.

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>flee![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>
You are already attempting to flee!
*Guust the Harfoot Hobbit* sends you sprawling with a powerful bash.

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>
*Beremon the Half-Elf* begins some strange incantations...

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>
*Guust the Harfoot Hobbit* pierces your body hard.
You feel a strong ache there!

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>
You try to flee, but cannot!

![ CW HP:Fine Mana:Burning *Guust the Harfoot Hobbit*:Fine>
*Beremon the Half-Elf* utters the word 'pabraw'
*Beremon the Half-Elf* raises his voice and calls great pain upon you.

![ CW HP:Hurt Mana:Burning *Guust the Harfoot Hobbit*:Fine>
You bleed from open wounds.

![ CW HP:Hurt Mana:Burning *Guust the Harfoot Hobbit*:Fine>
You try to flee, but cannot!

![ CW HP:Hurt Mana:Burning *Guust the Harfoot Hobbit*:Fine>
*Guust the Harfoot Hobbit* pierces your right hand hard and tickles it.

![ CW HP:Hurt Mana:Burning *Guust the Harfoot Hobbit*:Fine>
You try to flee, but cannot!

![ CW HP:Hurt Mana:Burning *Guust the Harfoot Hobbit*:Fine>
*Guust the Harfoot Hobbit* strongly pierces your head and tickles it.

![ CW HP:Hurt Mana:Burning *Guust the Harfoot Hobbit*:Fine>
You try to flee, but cannot!

![ CW HP:Hurt Mana:Burning *Guust the Harfoot Hobbit*:Fine>
*Guust the Harfoot Hobbit* pierces your right leg hard and tickles it.

![ CW HP:Hurt Mana:Burning *Guust the Harfoot Hobbit*:Fine>
*Beremon the Half-Elf* begins some strange incantations...

![ CW HP:Hurt Mana:Burning *Guust the Harfoot Hobbit*:Fine>
You try to flee, but cannot!

Your head stops stinging.

![ CW HP:Hurt Mana:Burning *Guust the Harfoot Hobbit*:Fine>
*Beremon the Half-Elf* utters the words 'eugszr zzur'
*Beremon the Half-Elf* makes your evil soul suffer with his goodness.
*Guust the Harfoot Hobbit* pierces your head hard.

![ CW HP:Wounded Mana:Burning *Guust the Harfoot Hobbit*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

![ CW HP:Wounded Mana:Burning *Guust the Harfoot Hobbit*:Fine>
*Beremon the Half-Elf* utters the words 'eugszr zzur'
*Beremon the Half-Elf* makes your evil soul suffer with his goodness.
You are wracked with overwhelming PAIN!
You flee head over heels.
Entrance to the Castle Keep
Exits: *north*, east, (south), west.

![ CW HP:Bad Mana:Burning>unlock exitIt isn't even closed!

![ CW HP:Bad Mana:Burning>open exitIt's already open!

![ CW HP:Bad Mana:Burning>
*Beremon the Half-Elf* has arrived from the east.
A pack horse has arrived from the east.
*Beremon the Half-Elf* begins some strange incantations...

![ CW HP:Bad Mana:Burning>w
Corridor
A dirty ruffian draped in rags advances towards you.
Exits: east, south.
You have found a ruffian!

o[ CW HP:Bad Mana:Burning>s
Corridor
Exits: north, south.

o[ CW HP:Bad Mana:Burning>s
End of Corridor
Exits: north, east.

o[ CW HP:Bad Mana:Burning>e
Banqueting Hall
A large rough-looking man walks towards you, eyeing you critically.
Exits: east, (south), west.

o[ CW HP:Bad Mana:Burning>e
The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A pie has been left here.
A wooden box, made from rich wood, rests on the ground.
Exits: [north], west.

o[ CW HP:Bad Mana:Burning>open exit
Ok.

o[ CW HP:Bad Mana:Burning>nclose exitEnd of Hallway
Exits: north, (south).

o[ CW HP:Bad Mana:Burning>n
Ok.

o[ CW HP:Bad Mana:Burning>unlock exitHallway
The corpse of a mean brigand is lying here.
A hungry warg (MIN) is standing here.
*Guust the Harfoot Hobbit* is standing here (glowing).
*Beremon the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: [east], south, west.
*Guust the Harfoot Hobbit* pierces your right foot very hard and shatters it.
You are wracked with overwhelming PAIN!

![ CW HP:Bad Mana:Burning *Guust the Harfoot Hobbit*:Fine>open exite*click*
You flee head over heels.
End of Hallway
Exits: north, [south].

o[ CW HP:Bad Mana:Burning>
Ok.

o[ CW HP:Bad Mana:Burning>
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>sopen exitThe Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A pie has been left here.
A wooden box, made from rich wood, rests on the ground.
Exits: (north), west.

o[ CW HP:Bad Mana:Burning>s
It's already open!

o[ CW HP:Bad Mana:Burning>close exit
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>w
Ok.

o[ CW HP:Bad Mana:Burning>open exitBanqueting Hall
A large rough-looking man walks towards you, eyeing you critically.
Exits: east, (south), west.

o[ CW HP:Bad Mana:Burning>s
It's already open!

o[ CW HP:Bad Mana:Burning>The Throne-Hall
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
The mean bandit leader Barbaras grins at you and draws his sword.
Exits: (north), (down).

![ CW HP:Bad Mana:Burning>op throne downIt's already open!
Pallnit tells you 'är ni inne?'

![ CW HP:Bad Mana:Burning>dA Secret Chamber
Exits: (up).

o[ CW HP:Bad Mana:Burning>n
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>op picture northThat's impossible, I'm afraid.

o[ CW HP:Bad Mana:Burning>n
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>n
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>uThe Throne-Hall
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
The mean bandit leader Barbaras grins at you and draws his sword.
Exits: (north), (down).

![ CW HP:Bad Mana:Burning>open exitIt's already open!

![ CW HP:Bad Mana:Burning>nw
Banqueting Hall
A large rough-looking man walks towards you, eyeing you critically.
*Beremon the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: east, (south), west.
You have found *Guust the Harfoot Hobbit*!

![ CW HP:Bad Mana:Burning>n*Guust the Harfoot Hobbit* leaves east sneaking.
*Beremon the Half-Elf* leaves east.
A pack horse leaves east.
End of Corridor
Exits: north, east.

o[ CW HP:Bad Mana:Burning>Corridor
Exits: north, south.

o[ CW HP:Bad Mana:Burning>w
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>nn
Corridor
A ruffian is sneaking around here, looking for some mischief to do (hidden).
A dirty ruffian draped in rags advances towards you.
Exits: east, south.

o[ CW HP:Bad Mana:Burning>
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>ee
Entrance to the Castle Keep
Exits: *north*, east, (south), west.

![ CW HP:Bad Mana:Burning>e
Hallway
The corpse of a mean brigand is lying here.
A hungry warg (MIN) is standing here.
Exits: [east], south, west.

o[ CW HP:Bad Mana:Burning>unlock exitThe stonedoor seems to be closed.

o[ CW HP:Bad Mana:Burning>open exite*click*

o[ CW HP:Bad Mana:Burning>close exit
Ok.
*Beremon the Half-Elf* has arrived from the west.
A pack horse has arrived from the west.

![ CW HP:Bad Mana:Burning>lock exitStairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Grulk is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (west), down.

o[ CW HP:Bad Mana:Burning>
Ok.

o[ CW HP:Bad Mana:Burning>d*click*

o[ CW HP:Bad Mana:Burning>The Dungeon
Exits: [east], up.

![ CW HP:Bad Mana:Burning>uStairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Exits: [west], down.

o[ CW HP:Bad Mana:Burning>'cureemote says: cure
Ok.

o[ CW HP:Bad Mana:Burning>dThe Dungeon
Exits: [east], up.

![ CW HP:Bad Mana:Burning>unlock exit*click*

![ CW HP:Bad Mana:Burning>open exite
Ok.

![ CW HP:Bad Mana:Burning>close exitPrison Cell
The corpse of a pony is lying here.
The scalped corpse of *an Orc* is lying here.
The corpse of a prisoner is lying here.
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (west).

![ CW HP:Bad Mana:Burning>lock exit
Ok.

![ CW HP:Bad Mana:Burning>*click*

![ CW HP:Bad Mana:Burning>
Grulk begins some strange incantations...

![ CW HP:Bad Mana:Burning>'hejemote says: hej
Ok.

![ CW HP:Bad Mana:Burning>
Grulk utters the words 'cure light'
Your scratches and bruises disappear.

![ CW HP:Bad Mana:Burning>
Grulk begins some strange incantations...

![ CW HP:Bad Mana:Burning>
Pallnit says 'tjo'

![ CW HP:Bad Mana:Burning>'jag fick kukemote says: jag fick kuk
Ok.

![ CW HP:Bad Mana:Burning>sc
72/421 hits, 46/56 mana, and 123/153 moves.
emo reports to his captain: 72/421 hits, 46/56 mana, and 123/153 moves.Grulk utters the words 'cure light'
Your scratches and bruises disappear.

![ CW HP:Bad Mana:Burning>Grulk begins some strange incantations...
Ok.

![ CW HP:Bad Mana:Burning>stat
OB: 146%, DB: 23%, PB: 18%, Armour: 87%. Wimpy: 200. Mood: aggressive.
Needed: 897,355 xp, 0 tp. Gold: 401. Alert: normal.
Affected by:
- novoid
- a light wound at the right hand
- noquit
- panic
- a serious wound at the body
- a light wound at the right foot
- a light wound at the right arm
- strength

![ CW HP:Bad Mana:Burning>cast n 'cure light'cast n 'cure light'
You start to concentrate...

cast n 'cure light'Grulk utters the words 'cure light'
Your scratches and bruises disappear.

Your scratches and bruises disappear.

![ CW HP:Bad Mana:Hot>
You start to concentrate...

'åt bash
Your scratches and bruises disappear.

![ CW HP:Wounded Mana:Warm>
You start to concentrate...

'så jävla sugigt
Your scratches and bruises disappear.

![ CW HP:Wounded Mana:Cold>emote says: åt bash
Ok.

![ CW HP:Wounded Mana:Cold>emote says: så jävla sugigt
Ok.

![ CW HP:Wounded Mana:Cold>l
Prison Cell
The corpse of a pony is lying here.
The scalped corpse of *an Orc* is lying here.
The corpse of a prisoner is lying here.
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg (MIN) is standing here.
Grulk is standing here.
A hungry warg stands here, sniffing around for flesh.

![ CW HP:Wounded Mana:Cold>sc
116/421 hits, 12/56 mana, and 128/153 moves.
Grulk sits down and rests.

![ CW HP:Wounded Mana:Cold>fi
You try to bind your wounds.

cast n 'cure light'
You fail to bind your wound.

![ CW HP:Wounded Mana:Warm>
You muster all of your concentration...

Your scratches and bruises disappear.

![ CW HP:Wounded Mana:Icy>stat
OB: 146%, DB: 23%, PB: 18%, Armour: 87%. Wimpy: 200. Mood: aggressive.
Needed: 897,355 xp, 0 tp. Gold: 401. Alert: normal.
Affected by:
- novoid
- a light wound at the right hand
- noquit
- panic
- a serious wound at the body
- a light wound at the right foot
- a light wound at the right arm
- strength

![ CW HP:Wounded Mana:Icy>fi
You try to bind your wounds.

cha wimpy 100You fail to bind your wound.

![ CW HP:Wounded Mana:Icy>Wimpy set to: 100

![ CW HP:Wounded Mana:Icy>'we need like hitflee on helfemote says: we need like hitflee on helf
Ok.

![ CW HP:Wounded Mana:Icy>fi
You try to bind your wounds.

'else I die .*pPallnit says 'nod'

You bleed from open wounds.

Pallnit says 'blind soon gone'

You fail to bind your wound.

![ CW HP:Wounded Mana:Icy>emote says: else I die .*p
Ok.

![ CW HP:Wounded Mana:Icy>fi
You try to bind your wounds.

Pallnit says 'ok'

Pallnit begins some strange incantations...

Pallnit's spell backfires, and he squeals in surprise!

Pallnit TARGET is: *half-elf*

You fail to bind your wound.

![ CW HP:Wounded Mana:Cold>
Pallnit unlocks the bars.

![ CW HP:Wounded Mana:Cold>fiPallnit opens the bars.
You try to bind your wounds.

Daemyon narrates 'hobbit by cheiftrain'
Pallnit quietly scouts westwards...

Pallnit stops scouting westwards.

Grulk stops resting, and clambers on his feet.

Pallnit leaves west.

Grulk begins some strange incantations...

Grulk utters the words 'cure light'
Your scratches and bruises disappear.

You fail to bind your wound.

![ CW HP:Wounded Mana:Cold>t grulk you can go w now, I rest in bars
Ok.

![ CW HP:Wounded Mana:Cold>l
Prison Cell
The corpse of a pony is lying here.
The scalped corpse of *an Orc* is lying here.
The corpse of a prisoner is lying here.
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A hungry warg (MIN) is standing here.
Grulk is standing here.
A hungry warg stands here, sniffing around for flesh.

![ CW HP:Wounded Mana:Cold>fi
You try to bind your wounds.

Grulk leaves west.

Pallnit has arrived from the west.

clo exit wPallnit leaves west.

Pallnit has arrived from the west.
Boôkà narrates 'close passage then'

Pallnit sits down and rests.

You successfully bind your wound.

![ CW HP:Wounded Mana:Cold>
Ok.

![ CW HP:Wounded Mana:Cold>l
Prison Cell
The corpse of a pony is lying here.
The scalped corpse of *an Orc* is lying here.
The corpse of a prisoner is lying here.
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A hungry warg (MIN) is standing here.
Pallnit is resting here.
A hungry warg stands here, sniffing around for flesh.

![ CW HP:Wounded Mana:Cold>
Pallnit says 'el0'

![ CW HP:Wounded Mana:Cold>'ni är w u!emote says: ni är w u!
Ok.

![ CW HP:Wounded Mana:Cold>open exit w
Ok.

![ CW HP:Wounded Mana:Cold>st
You are already standing.

![ CW HP:Wounded Mana:Cold>rev q
You begin to search...

Pallnit stops resting, and clambers on his feet.

Pallnit leaves west.

You didn't find anyone.

![ CW HP:Wounded Mana:Cold>clo exit w
Ok.

![ CW HP:Wounded Mana:Cold>r
You sit down and rest your tired bones.

![ CW HP:Wounded Mana:Cold>stat
OB: 137%, DB: -27%, PB: 18%, Armour: 87%. Wimpy: 100. Mood: aggressive.
Needed: 897,355 xp, 0 tp. Gold: 401. Alert: normal.
Affected by:
- novoid
- a light wound at the right hand
- noquit
- panic
- a serious wound at the body (bound up)
- a light wound at the right foot
- a light wound at the right arm
- strength

![ CW HP:Wounded Mana:Cold>r
You are already resting.

![ CW HP:Wounded Mana:Warm>
You feel bolder.

![ CW HP:Wounded Mana:Warm>na seems 7 failed flees is nothing these days
Ok.

![ CW HP:Wounded Mana:Warm>stat
OB: 140%, DB: -27%, PB: 18%, Armour: 87%. Wimpy: 100. Mood: aggressive.
Needed: 897,355 xp, 0 tp. Gold: 401. Alert: normal.
Affected by:
- novoid
- a light wound at the right hand
- noquit
- a serious wound at the body (bound up)
- a light wound at the right foot
- a light wound at the right arm
- strength

![ CW HP:Wounded Mana:Warm>r
You are already resting.

![ CW HP:Wounded Mana:Warm>sc
161/421 hits, 21/56 mana, and 150/153 moves.

![ CW HP:Wounded Mana:Warm>st
You stop resting, and stand up.

![ CW HP:Wounded Mana:Warm>cast n 'cure light'cast n 'cure light'
You start to concentrate...

r
Your scratches and bruises disappear.

![ CW HP:Wounded Mana:Cold>
You muster all of your concentration...

You have a sudden lapse of memory... 
Your spell backfired! 
You feel drained.

![ CW HP:Wounded Mana:Cold>
You sit down and rest your tired bones.

![ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Gryl                 - Prison Cell
Pallnit              - Stairs Leading Down
Grulk                - Stairs Leading Down

![ CW HP:Wounded Mana:Cold>r
You are already resting.

![ CW HP:Wounded Mana:Cold>
Pako narrates 'galedir rip'

![ CW HP:Wounded Mana:Cold>
Pallnit tells you 'hm var är dom'
Scave narrates 'gabriel was inside noc.. out now'
The corpse of *an Orc* slowly decays into dust.
The corpse of a prisoner slowly decays into dust.

![ CW HP:Wounded Mana:Cold>tell Pallnit reggar?
Ok.

![ CW HP:Wounded Mana:Warm>stat
OB: 140%, DB: -27%, PB: 18%, Armour: 87%. Wimpy: 100. Mood: aggressive.
Needed: 897,355 xp, 0 tp. Gold: 401. Alert: normal.
Affected by:
- novoid
- a light wound at the right hand
- noquit
- a serious wound at the body (bound up)
- strength

![ CW HP:Wounded Mana:Warm>cha spell norm
Ok.

![ CW HP:Wounded Mana:Warm>sc
183/421 hits, 16/56 mana, and 153/153 moves.

![ CW HP:Wounded Mana:Warm>r
You are already resting.

![ CW HP:Wounded Mana:Warm>
Pallnit tells you 'k'

![ CW HP:Wounded Mana:Warm>st
You stop resting, and stand up.

![ CW HP:Wounded Mana:Warm>cast n 'cure light'
You start to concentrate...

r
Your scratches and bruises disappear.

![ CW HP:Hurt Mana:Cold>
You sit down and rest your tired bones.

![ CW HP:Hurt Mana:Cold>tell Pallnit han spellade mig en massa
Ok.

![ CW HP:Hurt Mana:Cold>
Pallnit tells you 'nod'

![ CW HP:Hurt Mana:Cold>
The bars is opened from the other side.

![ CW HP:Hurt Mana:Cold>
Grulk has arrived from the west.

![ CW HP:Hurt Mana:Cold>
Grulk begins some strange incantations...

![ CW HP:Hurt Mana:Cold>
Pallnit has arrived from the west.

![ CW HP:Hurt Mana:Cold>
Pallnit leaves west.

![ CW HP:Hurt Mana:Cold>
Grulk utters the words 'cure light'
Your scratches and bruises disappear.

![ CW HP:Hurt Mana:Cold>exitsGrulk begins some strange incantations...
West  - The Dungeon

![ CW HP:Hurt Mana:Cold>sc
218/434 hits, 11/56 mana, and 154/154 moves.

![ CW HP:Hurt Mana:Cold>sm
You smile viciously.

![ CW HP:Hurt Mana:Cold>
Grulk utters the words 'cure light'
Your scratches and bruises disappear.

![ CW HP:Hurt Mana:Cold>l
Grulk leaves west.
Prison Cell
The corpse of a pony is lying here.
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A hungry warg (MIN) is standing here.

![ CW HP:Hurt Mana:Cold>st
You stop resting, and stand up.

![ CW HP:Hurt Mana:Cold>clo bars
Ok.

![ CW HP:Hurt Mana:Cold>cast n 'cure light'
You muster all of your concentration...

r
Your scratches and bruises disappear.

![ CW HP:Hurt Mana:Icy>
You sit down and rest your tired bones.

![ CW HP:Hurt Mana:Icy>
The corpse of a pony slowly decays into dust.

![ CW HP:Hurt Mana:Icy>
The bars is opened from the other side.

![ CW HP:Hurt Mana:Icy>
*Beremon the Half-Elf* has arrived from the west.
A pack horse has arrived from the west.

![ CW HP:Hurt Mana:Icy>
*Beremon the Half-Elf* closes the bars.

![ CW HP:Hurt Mana:Icy>
*Beremon the Half-Elf* locks the bars.

![ CW HP:Hurt Mana:Icy>
*Beremon the Half-Elf* begins some strange incantations...

![ CW HP:Hurt Mana:Icy>st
You stop resting, and stand up.

![ CW HP:Hurt Mana:Icy>unlock exitopen exit*click*

![ CW HP:Hurt Mana:Icy>w
Ok.
*Beremon the Half-Elf* utters the word 'pabraw'
*Beremon the Half-Elf* raises his voice and calls great pain upon you.

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Healthy>*Beremon the Half-Elf* begins some strange incantations...
No way! 
You are fighting for your life!

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Healthy>fleePallnit has arrived from the west.
PANIC! 
You can't quit the fight!

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Healthy>open exitopen exitIt's already open!

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Healthy>open exitGrulk has arrived from the west.
It's already open!
Pallnit smites *Beremon the Half-Elf*'s right hand extremely hard.
*Guust the Harfoot Hobbit* leaves his hiding place.
*Guust the Harfoot Hobbit* pierces your left hand very hard.

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Fine>open exitopen exitopen exitIt's already open!
*Guust the Harfoot Hobbit* closes the bars.
You flee head over heels.
PANIC! 
You couldn't escape!

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Fine>
Ok.
Pallnit closes the bars.

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Fine>
Ok.
*Beremon the Half-Elf* panics, but can't stop fighting to flee.

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Fine>It's already open!
You flee head over heels.
The Dungeon
Exits: (east), up.

![ CW HP:Wounded Mana:Icy>
The bars closes quietly.

![ CW HP:Wounded Mana:Icy>close exit
It's already closed!
The bars is opened from the other side.
The bars closes quietly.

![ CW HP:Wounded Mana:Icy>uStairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Exits: (west), down.

o[ CW HP:Wounded Mana:Icy>close exit
Ok.

o[ CW HP:Wounded Mana:Icy>lock exit*click*

o[ CW HP:Wounded Mana:Icy>dThe Dungeon
Exits: [east], up.
You hear a *click* in a lock.

![ CW HP:Wounded Mana:Icy>
The bars is opened from the other side.
The bars closes quietly.
You hear a *click* in a lock.

![ CW HP:Wounded Mana:Icy>
You hear a *click* in a lock.

![ CW HP:Wounded Mana:Icy>k half-elf*
The bars is opened from the other side.
*Beremon the Half-Elf* has arrived from the east.

![ CW HP:Wounded Mana:Icy>The bars closes quietly.
You smite *Beremon the Half-Elf*'s right hand extremely hard and shatter it.

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Wounded>
You hear a *click* in a lock.
*Beremon the Half-Elf* panics, but can't stop fighting to flee.

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Wounded>bash*Beremon the Half-Elf* unlocks the bars.

u
You hear a *click* in a lock.

k half-elf**Beremon the Half-Elf* unlocks the bars.
*Beremon the Half-Elf* panics, and attempts to flee.
*Beremon the Half-Elf* leaves up.
Your victim has disappeared!

![ CW HP:Wounded Mana:Icy>
You hear a *click* in a lock.
Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
*Beremon the Half-Elf* is standing here.
Exits: [west], down.

![ CW HP:Wounded Mana:Icy>*Beremon the Half-Elf* unlocks the stonedoor.
You approach *Beremon the Half-Elf*, trying to smite him.

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Wounded>close exit
*Beremon the Half-Elf* opens the stonedoor.
*Beremon the Half-Elf* panics, and attempts to flee.

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Wounded>k half-elf*bash
Ok.

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Wounded>
You're already fighting!

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Wounded>*Beremon the Half-Elf* locks the stonedoor.

*Beremon the Half-Elf* panics, and attempts to flee.
*Beremon the Half-Elf* leaves down.
Your victim has disappeared!

o[ CW HP:Wounded Mana:Icy>dThe Dungeon
*Beremon the Half-Elf* is standing here.
Exits: [east], up.
The bars is opened from the other side.

![ CW HP:Wounded Mana:Icy>k half-elf*Pallnit has arrived from the east.
You approach *Beremon the Half-Elf*, trying to smite him.

![ CW HP:Wounded Mana:Icy *Beremon the Half-Elf*:Wounded>uPallnit smites *Beremon the Half-Elf*'s body extremely hard and shatters it.
No way! 
You are fighting for your life!
*Beremon the Half-Elf* panics, and attempts to flee.
*Beremon the Half-Elf* leaves east.

![ CW HP:Wounded Mana:Icy>bashBash what or whom?
Pallnit leaves up.

![ CW HP:Wounded Mana:Icy>uk half-elf*Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [west], down.

o[ CW HP:Wounded Mana:Icy>They aren't here.

o[ CW HP:Wounded Mana:Icy>close exitlock exit
It's already closed!

o[ CW HP:Wounded Mana:Icy>k half-elf*It's already locked!

o[ CW HP:Wounded Mana:Icy>k half-elf*k half-elf*They aren't here.

o[ CW HP:Wounded Mana:Icy>k half-elf*They aren't here.

o[ CW HP:Wounded Mana:Icy>k half-elf*k half-elf*They aren't here.

o[ CW HP:Wounded Mana:Icy>k half-elf*Pallnit leaves down.
They aren't here.

o[ CW HP:Wounded Mana:Icy>k half-elf*They aren't here.

o[ CW HP:Wounded Mana:Icy>k half-elf*They aren't here.

o[ CW HP:Wounded Mana:Icy>k half-elf*k half-elf*They aren't here.

o[ CW HP:Wounded Mana:Icy>k half-elf*They aren't here.

o[ CW HP:Wounded Mana:Icy>k half-elf*They aren't here.

o[ CW HP:Wounded Mana:Icy>dk half-elf*They aren't here.

o[ CW HP:Wounded Mana:Icy>k half-elf*They aren't here.

o[ CW HP:Wounded Mana:Icy>k half-elf*They aren't here.

o[ CW HP:Wounded Mana:Icy>k half-elf*They aren't here.

o[ CW HP:Wounded Mana:Cold>The Dungeon
Pallnit is here, fighting *Beremon the Half-Elf*.
A hungry warg stands here, sniffing around for flesh.
Grulk is standing here.
*Beremon the Half-Elf* is here, fighting Pallnit.
Exits: (east), up.

![ CW HP:Wounded Mana:Cold>k half-elf*
You smite *Beremon the Half-Elf*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *Beremon the Half-Elf*'s death cry.
*Beremon the Half-Elf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Beremon the Half-Elf*.
Pallnit leaves up.

![ CW HP:Wounded Mana:Cold>k half-elf*They aren't here.

![ CW HP:Wounded Mana:Cold>They aren't here.

![ CW HP:Wounded Mana:Cold>They aren't here.

![ CW HP:Wounded Mana:Cold>They aren't here.

![ CW HP:Wounded Mana:Cold>Pallnit has arrived from above.
They aren't here.

![ CW HP:Wounded Mana:Cold>uStairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Exits: [west], down.
You have found *Guust the Harfoot Hobbit*!

![ CW HP:Wounded Mana:Cold>close exit
It's already closed!
*Guust the Harfoot Hobbit* leaves down sneaking.

o[ CW HP:Wounded Mana:Cold>k hobbit*They aren't here.
Pallnit has arrived from below.

o[ CW HP:Wounded Mana:Cold>bashBash what or whom?

o[ CW HP:Wounded Mana:Cold>dThe Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: (east), up.

![ CW HP:Wounded Mana:Cold>uStairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [west], down.

o[ CW HP:Wounded Mana:Cold>close exit
It's already closed!

o[ CW HP:Wounded Mana:Cold>lock exitIt's already locked!

o[ CW HP:Wounded Mana:Cold>dk hobbit*The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: (east), up.
You have found *Guust the Harfoot Hobbit*!

![ CW HP:Wounded Mana:Cold>*Guust the Harfoot Hobbit* leaves his hiding place.
You strongly smite *Guust the Harfoot Hobbit*'s right leg and tickle it.
*Guust the Harfoot Hobbit* pierces your left arm very hard.

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>e
No way! 
You are fighting for your life!

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>bashek hobbit**Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves up.
Your victim has disappeared!

![ CW HP:Wounded Mana:Cold>Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A hungry warg (MIN) is standing here.
A sturdy pack horse is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (west).
You bleed from open wounds.

![ CW HP:Wounded Mana:Cold>They aren't here.

![ CW HP:Wounded Mana:Cold>wuk hobbit*The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: (east), up.

![ CW HP:Wounded Mana:Cold>Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
*Guust the Harfoot Hobbit* is here, fighting Pallnit (glowing).
Exits: [west], down.
*Guust the Harfoot Hobbit* pierces Pallnit's left arm hard.

![ CW HP:Wounded Mana:Cold>
You approach *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine Pallnit:Fine>bashdk hobbit**Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.
Your victim has disappeared!

o[ CW HP:Wounded Mana:Cold>Pallnit leaves down.
The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is standing here (glowing).
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), up.
*Guust the Harfoot Hobbit* leaves up.

![ CW HP:Wounded Mana:Cold>cha mood aggThey aren't here.

![ CW HP:Wounded Mana:Cold>k hobbit*Ok.

![ CW HP:Wounded Mana:Cold>They aren't here.

![ CW HP:Wounded Mana:Cold>uk hobbit*Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Exits: [west], down.
You have found *Guust the Harfoot Hobbit*!
*Guust the Harfoot Hobbit* leaves down sneaking.
Pallnit has arrived from below.

o[ CW HP:Wounded Mana:Cold>bash*Guust the Harfoot Hobbit* has arrived from below.
You approach *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>Grulk smites *Guust the Harfoot Hobbit*'s left arm hard and tickles it.
*Guust the Harfoot Hobbit* pierces your body hard.

dk hobbit**Guust the Harfoot Hobbit* panics, and attempts to flee.

*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.
Your victim has disappeared!

o[ CW HP:Wounded Mana:Cold>The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is standing here (glowing).
Exits: (east), up.
Pallnit has arrived from above.
*Guust the Harfoot Hobbit* leaves east.

![ CW HP:Wounded Mana:Cold>They aren't here.

![ CW HP:Wounded Mana:Cold>k hobbit*They aren't here.

![ CW HP:Wounded Mana:Cold>e
Pallnit leaves east.

![ CW HP:Wounded Mana:Cold>close exitPrison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A sturdy pack horse is standing here.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (west).

![ CW HP:Wounded Mana:Cold>lock exitPallnit closes the bars.
It's already closed!

![ CW HP:Wounded Mana:Cold>*click*

![ CW HP:Wounded Mana:Cold>unlock exit
Pallnit unlocks the bars.

![ CW HP:Wounded Mana:Cold>open exitIt's already unlocked, it seems.
Pallnit opens the bars.

![ CW HP:Wounded Mana:Cold>w
It's already open!
Pallnit leaves west.

![ CW HP:Wounded Mana:Cold>uThe Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), up.

![ CW HP:Wounded Mana:Cold>Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Exits: [west], down.
You have found *Guust the Harfoot Hobbit*!
Pallnit has arrived from below.
Grulk approaches *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Wounded Mana:Cold>k hobbit*
*Guust the Harfoot Hobbit* leaves his hiding place.
Pallnit smites *Guust the Harfoot Hobbit*'s body hard and tickles it.
*Guust the Harfoot Hobbit* barely pierces Grulk's head and tickles it.

![ CW HP:Wounded Mana:Cold>bash![ CW HP:Wounded Mana:Cold>
Alas! 
You failed to reach him through the melee.

![ CW HP:Wounded Mana:Cold>
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

o[ CW HP:Wounded Mana:Cold>
Pallnit leaves down.

k hobbit*o[ CW HP:Wounded Mana:Cold>dBash what or whom?

o[ CW HP:Wounded Mana:Cold>They aren't here.

o[ CW HP:Wounded Mana:Cold>uThe Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), up.
You have found *Guust the Harfoot Hobbit*!
*Guust the Harfoot Hobbit* leaves up sneaking.
Pallnit leaves east.

![ CW HP:Wounded Mana:Cold>k hobbit*Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Exits: [west], down.
You have found *Guust the Harfoot Hobbit*!
Grulk approaches *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Wounded Mana:Cold>![ CW HP:Wounded Mana:Cold>
Alas! 
You failed to reach him through the melee.
*Guust the Harfoot Hobbit* leaves his hiding place.

![ CW HP:Wounded Mana:Cold>
*Guust the Harfoot Hobbit* barely pierces Grulk's head and tickles it.

![ CW HP:Wounded Mana:Cold>
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

k hobbit*o[ CW HP:Wounded Mana:Cold>k hobbit*k hobbit*They aren't here.

o[ CW HP:Wounded Mana:Cold>They aren't here.

o[ CW HP:Wounded Mana:Cold>k hobbit*They aren't here.

o[ CW HP:Wounded Mana:Cold>k hobbit*They aren't here.

o[ CW HP:Wounded Mana:Cold>k hobbit*They aren't here.

![ CW HP:Wounded Mana:Cold>k hobbit*They aren't here.

![ CW HP:Wounded Mana:Cold>close exitThey aren't here.
Someone quickly approaches, trying to pierce you.
*Guust the Harfoot Hobbit* leaves his hiding place.

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>close exit
It's already closed!
You strongly smite *Guust the Harfoot Hobbit*'s right leg and tickle it.

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>
It's already closed!
Grulk smites *Guust the Harfoot Hobbit*'s head hard and tickles it.

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>close exit
It's already closed!

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>lock exitIt's already locked!

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>close exit
Pallnit has arrived from below.
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

o[ CW HP:Wounded Mana:Cold>lock exit
It's already closed!

![ CW HP:Wounded Mana:Cold>It's already locked!

![ CW HP:Wounded Mana:Cold>k hobbit*They aren't here.
Pallnit leaves down.
Someone quickly approaches, trying to pierce you.
*Guust the Harfoot Hobbit* leaves his hiding place.

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>k hobbit*Grulk approaches *Guust the Harfoot Hobbit*, trying to smite him.
You're already fighting!
*Guust the Harfoot Hobbit* barely pierces your head and tickles it.

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>
*Guust the Harfoot Hobbit* panics, and attempts to flee.

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>chwsArglebargle, glop-glyf!?!

![ CW HP:Wounded Mana:Cold *Guust the Harfoot Hobbit*:Fine>
Pallnit has arrived from below.
Grulk strongly smites *Guust the Harfoot Hobbit*'s right arm and tickles it.
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

o[ CW HP:Wounded Mana:Cold>
Pallnit leaves down.

o[ CW HP:Wounded Mana:Cold>chaThe following fields are available:
alertness     colour        height        pager         wimpy         
ansifilter    description   language      password      whois         
charset       editor        linkdrop      spellcasting  width         
class         eqorder       mood          title         wordwrap      

![ CW HP:Wounded Mana:Cold>
*Guust the Harfoot Hobbit* leaves his hiding place.
*Guust the Harfoot Hobbit* strongly pierces your body.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Fine>dNo way! 
You are fighting for your life!

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Fine>
Pallnit has arrived from below.
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

o[ CW HP:Bad Mana:Cold>cjhwArglebargle, glop-glyf!?!

o[ CW HP:Bad Mana:Cold>
Pallnit leaves down.

o[ CW HP:Bad Mana:Cold>dThe Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is here, fighting Pallnit (glowing).
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), up.
Grulk approaches *Guust the Harfoot Hobbit*, trying to smite him.
*Guust the Harfoot Hobbit* strongly pierces Pallnit's left foot and tickles
it.

u![ CW HP:Bad Mana:Cold>Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Exits: [west], down.

o[ CW HP:Bad Mana:Cold>k hobbit*dThey aren't here.

o[ CW HP:Bad Mana:Cold>The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is here, fighting Pallnit (glowing).
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Grulk is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), up.
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves east.

![ CW HP:Bad Mana:Cold>
Pallnit leaves east.

![ CW HP:Bad Mana:Cold>e
Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A sturdy pack horse is standing here.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (west).

![ CW HP:Bad Mana:Cold>close exit
Ok.

![ CW HP:Bad Mana:Cold>open exit
Ok.

![ CW HP:Bad Mana:Cold>w
The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: (east), up.

![ CW HP:Bad Mana:Cold>uk hobbit*Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
*Guust the Harfoot Hobbit* is standing here (glowing).
Exits: [west], down.

![ CW HP:Bad Mana:Cold>![ CW HP:Bad Mana:Cold>
Grulk approaches *Guust the Harfoot Hobbit*, trying to smite him.
Alas! 
You failed to reach him through the melee.

![ CW HP:Bad Mana:Cold>
*Guust the Harfoot Hobbit* strongly pierces Grulk's right hand and tickles it.

cha wimpy ![ CW HP:Bad Mana:Cold>
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

o[ CW HP:Bad Mana:Cold>
Pallnit has arrived from below.

![ CW HP:Bad Mana:Cold>
*Guust the Harfoot Hobbit* has arrived from below.

Pallnit smites *Guust the Harfoot Hobbit*'s right hand hard.

![ CW HP:Bad Mana:Cold>dWimpy removed.

![ CW HP:Bad Mana:Cold>Grulk smites *Guust the Harfoot Hobbit*'s left arm hard.
The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: (east), up.

![ CW HP:Bad Mana:Cold>uStairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
k hobbit*A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Grulk is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
*Guust the Harfoot Hobbit* is here, fighting Pallnit (glowing).
Exits: [west], down.

![ CW HP:Bad Mana:Cold>![ CW HP:Bad Mana:Cold>
Alas! 
You failed to reach him through the melee.
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

![ CW HP:Bad Mana:Cold>
Pallnit leaves down.

k hobbit*![ CW HP:Bad Mana:Cold>
Someone quickly approaches, trying to pierce you.
*Guust the Harfoot Hobbit* leaves his hiding place.
You smite *Guust the Harfoot Hobbit*'s left hand hard.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Hurt>
Grulk approaches *Guust the Harfoot Hobbit*, trying to smite him.
*Guust the Harfoot Hobbit* pierces your right foot.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Hurt>
You're already fighting!

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Hurt>
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

o[ CW HP:Bad Mana:Cold>
Pallnit has arrived from below.

![ CW HP:Bad Mana:Cold>
Pallnit leaves down.
Someone quickly approaches, trying to pierce you.
*Guust the Harfoot Hobbit* leaves his hiding place.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Hurt>na he kills me
*Guust the Harfoot Hobbit* pierces your left leg.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Hurt>
Ok.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Hurt>
Grulk approaches *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Hurt>
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

o[ CW HP:Bad Mana:Cold>dk hobbit*The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is here, fighting Pallnit (glowing).
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), up.
*Guust the Harfoot Hobbit* pierces Pallnit's left arm hard and tickles it.

![ CW HP:Bad Mana:Cold>
You approach *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Hurt Pallnit:Fine>
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves east.

![ CW HP:Bad Mana:Cold>uStairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Exits: [west], down.
Pallnit has arrived from below.

o[ CW HP:Bad Mana:Cold>dThe Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: (east), up.
You smell blood.

![ CW HP:Bad Mana:Cold>e
Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A sturdy pack horse is standing here.
Exits: (west).

![ CW HP:Bad Mana:Cold>w
The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: (east), up.

![ CW HP:Bad Mana:Cold>uStairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
k hobbit*A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
*Guust the Harfoot Hobbit* is here, fighting Pallnit (glowing).
Exits: [west], down.

![ CW HP:Bad Mana:Cold>
You smite *Guust the Harfoot Hobbit*'s body very hard.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Wounded Pallnit:Fine>
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

o[ CW HP:Bad Mana:Cold>
Pallnit leaves down.

o[ CW HP:Bad Mana:Cold>dk hobbit*The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is here, fighting Pallnit (glowing).
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), up.

![ CW HP:Bad Mana:Cold>
You approach *Guust the Harfoot Hobbit*, trying to smite him.
*Guust the Harfoot Hobbit* strongly pierces Pallnit's left leg and tickles it.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Wounded Pallnit:Fine>
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves up.

![ CW HP:Bad Mana:Cold>
Pallnit leaves east.

![ CW HP:Bad Mana:Cold>uk hobbit*Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
*Guust the Harfoot Hobbit* is standing here (glowing).
Exits: [west], down.

![ CW HP:Bad Mana:Cold>
You strongly smite *Guust the Harfoot Hobbit*'s left arm.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Wounded>
Pallnit has arrived from below.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Wounded>
Pallnit approaches *Guust the Harfoot Hobbit*, trying to smite him.
*Guust the Harfoot Hobbit* strongly pierces your right hand.
You are wracked with overwhelming PAIN!

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Wounded>
Pallnit smites *Guust the Harfoot Hobbit*'s right foot hard.
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

o[ CW HP:Bad Mana:Cold>
Pallnit leaves down.

o[ CW HP:Bad Mana:Cold>dk hobbit*The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is here, fighting Pallnit (glowing).
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), up.

![ CW HP:Bad Mana:Cold>![ CW HP:Bad Mana:Cold>
Alas! 
You failed to reach him through the melee.

![ CW HP:Bad Mana:Cold>
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves east.

![ CW HP:Bad Mana:Cold>uStairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Exits: [west], down.
You have found *Guust the Harfoot Hobbit*!

o[ CW HP:Bad Mana:Cold>k hobbit**Guust the Harfoot Hobbit* leaves his hiding place.
You smite *Guust the Harfoot Hobbit*'s body hard.

o[ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Wounded>
Pallnit has arrived from below.
*Guust the Harfoot Hobbit* pierces your left leg.
You are wracked with overwhelming PAIN!

o[ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Wounded>
Pallnit approaches *Guust the Harfoot Hobbit*, trying to smite him.

o[ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Wounded>
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

o[ CW HP:Bad Mana:Cold>
Pallnit leaves down.

o[ CW HP:Bad Mana:Cold>dThe Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is here, fighting Pallnit (glowing).
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), up.

![ CW HP:Bad Mana:Cold>
Pallnit smites *Guust the Harfoot Hobbit*'s body hard.

![ CW HP:Bad Mana:Cold>cha wimpy 
*Guust the Harfoot Hobbit* uncovers a red ruby.

![ CW HP:Bad Mana:Cold>k hobbit*Wimpy removed.
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves up.

![ CW HP:Bad Mana:Cold>They aren't here.
Pallnit leaves east.

![ CW HP:Bad Mana:Cold>uk hobbit*Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
*Guust the Harfoot Hobbit* is standing here (glowing).
Exits: [west], down.

![ CW HP:Bad Mana:Cold>
You approach *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad>close exit
Pallnit has arrived from below.
*Guust the Harfoot Hobbit* strongly pierces your left arm.
You are wracked with overwhelming PAIN!

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad>
It's already closed!

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad>close exit
It's already closed!

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad>close exit
Grulk strongly smites *Guust the Harfoot Hobbit*'s left arm.
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.

o[ CW HP:Bad Mana:Cold>close exit
It's already closed!

o[ CW HP:Bad Mana:Cold>
It's already closed!

![ CW HP:Bad Mana:Cold>dThe Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: (east), up.

![ CW HP:Bad Mana:Cold>k hobbit*They aren't here.

![ CW HP:Bad Mana:Cold>
Pallnit has arrived from above.

![ CW HP:Bad Mana:Cold>e
Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A sturdy pack horse is standing here.
Exits: (west).

![ CW HP:Bad Mana:Cold>wuThe Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: (east), up.
You have found *Guust the Harfoot Hobbit*!

![ CW HP:Bad Mana:Cold>k hobbit*Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [west], down.

![ CW HP:Bad Mana:Cold>They aren't here.

o[ CW HP:Bad Mana:Cold>d
Pallnit leaves down.

o[ CW HP:Bad Mana:Cold>k hobbit*The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is here, fighting Pallnit (glowing).
Pallnit is here, fighting *Guust the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), up.

![ CW HP:Bad Mana:Cold>e
You smite *Guust the Harfoot Hobbit*'s body hard and shatter it.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad Pallnit:Fine>k hobbit*No way! 
You are fighting for your life!
Grulk approaches *Guust the Harfoot Hobbit*, trying to smite him.
*Guust the Harfoot Hobbit* pierces Pallnit's right leg hard and tickles it.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad Pallnit:Fine>
You're already fighting!

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad Pallnit:Fine>
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves up.

![ CW HP:Bad Mana:Cold>e
Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A sturdy pack horse is standing here.
Exits: (west).
Pallnit has arrived from the west.

![ CW HP:Bad Mana:Cold>k hobbit*They aren't here.

![ CW HP:Bad Mana:Cold>w
Pallnit leaves west.

![ CW HP:Bad Mana:Cold>uThe Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), up.
You have found *Guust the Harfoot Hobbit*!

![ CW HP:Bad Mana:Cold>k hobbit**Guust the Harfoot Hobbit* leaves up sneaking.
Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Exits: [west], down.
You have found *Guust the Harfoot Hobbit*!
Pallnit has arrived from below.

![ CW HP:Bad Mana:Cold>
You approach *Guust the Harfoot Hobbit*, trying to smite him.
Pallnit approaches *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad>d
*Guust the Harfoot Hobbit* leaves his hiding place.
*Guust the Harfoot Hobbit* lightly pierces your right foot.
You are wracked with overwhelming PAIN!

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad>No way! 
You are fighting for your life!

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad>bash
*Guust the Harfoot Hobbit* panics, and attempts to flee.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad>dk hobbit**Guust the Harfoot Hobbit* panics, and attempts to flee.

*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.
Your victim has disappeared!

o[ CW HP:Bad Mana:Cold>The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is standing here (glowing).
Exits: (east), up.
Grulk strongly smites *Guust the Harfoot Hobbit*'s body and shatters it.
Pallnit has arrived from above.

![ CW HP:Bad Mana:Cold>
You approach *Guust the Harfoot Hobbit*, trying to smite him.
*Guust the Harfoot Hobbit* pierces Grulk's right leg and tickles it.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad Grulk:Fine>k hobbit*
You're already fighting!

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad Grulk:Fine>u
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves up.

![ CW HP:Bad Mana:Cold>k hobbit*Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
*Guust the Harfoot Hobbit* is standing here (glowing).
Exits: [west], down.

![ CW HP:Bad Mana:Cold>
You approach *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad>k hobbit*
You're already fighting!

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad>bashdk hobbit**Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* strongly pierces your right hand.
You are wracked with overwhelming PAIN!

Pallnit has arrived from below.

Pallnit tries to smite *Guust the Harfoot Hobbit*, but he parries
successfully.

You bleed from open wounds.
You are wracked with overwhelming PAIN!
*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.
Your victim has disappeared!

o[ CW HP:Bad Mana:Cold>The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is standing here (glowing).
Exits: (east), up.
Pallnit has arrived from above.

![ CW HP:Bad Mana:Cold>Grulk approaches *Guust the Harfoot Hobbit*, trying to smite him.
You approach *Guust the Harfoot Hobbit*, trying to smite him.
Pallnit approaches *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Bad Grulk:Fine>k hobbit*
You're already fighting!
You smite *Guust the Harfoot Hobbit*'s right leg hard and shatter it.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Awful Grulk:Fine>bash*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves east.
Your victim has disappeared!

![ CW HP:Bad Mana:Cold>uk hobbit*
Pallnit leaves up.

![ CW HP:Bad Mana:Cold>Stairs Leading Down
A large wooden shield, marked with Zaugurz tribal symbols, lies here.
A barbed orkish fang lies on the ground.
A forest-green cloak lies here, concealing the ground beneath.
A pair of reinforced leather gloves are lying here.
A plain pair of trousers is lying on the ground.
A plain hood lies on the ground.
A plain pair of sleeves lies here.
A soft woolen shirt lies here.
An old-looking ring, covered with runes, lies here.
A smelly bladder is lying here.
A studded leather belt has been left here.
A thin pair of rigid leather boots are on the ground.
The corpse of a prison guard is lying here.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [west], down.
You have found *Guust the Harfoot Hobbit*!

![ CW HP:Bad Mana:Cold>dGrulk approaches *Guust the Harfoot Hobbit*, trying to smite him.
You approach *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Awful Grulk:Fine>k hobbit*No way! 
You are fighting for your life!
*Guust the Harfoot Hobbit* leaves his hiding place.
*Guust the Harfoot Hobbit* lightly pierces Grulk's left foot and tickles it.
Grulk strongly smites *Guust the Harfoot Hobbit*'s left leg and shatters it.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Awful Grulk:Fine>
You're already fighting!
Pallnit leaves down.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Awful Grulk:Fine>bash*Guust the Harfoot Hobbit* panics, and attempts to flee.
*Guust the Harfoot Hobbit* leaves down.
Your victim has disappeared!

o[ CW HP:Bad Mana:Cold>dk hobbit*Pallnit has arrived from below.
The Dungeon
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Guust the Harfoot Hobbit* is standing here (glowing).
Exits: (east), up.

![ CW HP:Bad Mana:Cold>*Guust the Harfoot Hobbit* leaves east.
They aren't here.

![ CW HP:Bad Mana:Cold>
Pallnit has arrived from above.

![ CW HP:Bad Mana:Cold>ek hobbit*Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A sturdy pack horse is standing here.
Exits: (west).
You have found *Guust the Harfoot Hobbit*!
*Guust the Harfoot Hobbit* leaves his hiding place.

![ CW HP:Bad Mana:Cold>Grulk approaches *Guust the Harfoot Hobbit*, trying to smite him.
Pallnit has arrived from the west.
You approach *Guust the Harfoot Hobbit*, trying to smite him.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Awful Grulk:Fine>
Pallnit strongly smites *Guust the Harfoot Hobbit*'s left leg and shatters it.
*Guust the Harfoot Hobbit* is incapacitated and will slowly die, if not aided.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Dying Grulk:Fine>
Pako narrates 'any1 want gilded/white sleeves/sable/2xpicks?'

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Dying Grulk:Fine>
Pallnit closes the bars.

![ CW HP:Bad Mana:Cold *Guust the Harfoot Hobbit*:Dying Grulk:Fine>
Grulk smites *Guust the Harfoot Hobbit*'s right hand extremely hard and
shatters it.
You feel more experienced.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *Guust the Harfoot Hobbit*'s death cry.
*Guust the Harfoot Hobbit* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Guust the Harfoot Hobbit*.

![ CW HP:Bad Mana:Cold>gig
As Pallnit greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!

![ CW HP:Bad Mana:Cold>l
You giggle.

![ CW HP:Bad Mana:Cold>Prison Cell
The corpse of *a Hobbit* is lying here.
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
Grulk is standing here.
A hungry warg stands here, sniffing around for flesh.
Pallnit is standing here.
A hungry warg stands here, sniffing around for flesh.
The shadow of *a Hobbit* is floating here.
Pallnit sits down and rests.

![ CW HP:Bad Mana:Cold>statscOB: 148%, DB: 23%, PB: 18%, Armour: 87%. Wimpy: 0. Mood: aggressive.
Needed: 708,009 xp, 0 tp. Gold: 401. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a serious wound at the body
- a light wound at the right hand
- strength

![ CW HP:Bad Mana:Cold>46/421 hits, 6/56 mana, and 71/153 moves.
emo reports to his captain: 46/421 hits, 6/56 mana, and 71/153 moves.Pallnit says 'najs set'
A shadow whispers 'I won't allow the looting of my fallen body!'

![ CW HP:Bad Mana:Cold>
Ok.

![ CW HP:Bad Mana:Cold>'nice fightemote says: nice fight
Ok.

![ CW HP:Bad Mana:Cold>l i corpseGrulk says: woot
corpse (here) : 
an amethyst
a bejewelled shield (brand new)
a black runed dagger (brand new)
a diamond ring
a fine pair of chain mail leggings (brand new)
a fine pair of chain mail sleeves (brand new)
a forest green cloak (used)
a fortune in gold
a gleaming belt
two lembas wafers
a necklace
a pale blue stone
a red ruby
a sapphire ring
a small pouch
a soft leather cap (worn out)
a thin pair of leather gloves (worn out)
a thin, soft leather jerkin (ragged)
a water skin
a sable pouch
a sable pouch
a keyring with a set of lock picks
a pair of smooth, black boots
Pallnit stops resting, and clambers on his feet.
You feel bolder.



**SNIP!**



*< CRW HP:Fine>
Grulk leaves south riding a hungry warg.
Bend in the Trail
*Zerabethulh the Zaugurz Orc* is standing here.
*Malus the Zaugurz Orc* is standing here.

*< CRW HP:Fine>
*Zerabethulh the Zaugurz Orc* brawls 'åhå'

*< CRW HP:Fine>
Grulk leaves south riding a hungry warg.
Rocky Path

*< CRW HP:Fine>
Grulk leaves west riding a hungry warg.
Rocky Path

*< CRW HP:Fine>cha mood aggGrulk leaves north riding a hungry warg.
A Slag Pit
Ok.

*< CRW HP:Fine>
*Zerabethulh the Zaugurz Orc* has arrived from the south.

*< CRW HP:Fine>
Grulk dismounts from a hungry warg, and stops riding it.
A hungry warg now follows Grulk.
*Zerabethulh the Zaugurz Orc* pounds Grulk's body extremely hard and tickles
it.

*< CRW HP:Fine>'we can fightemote says: we can fight
Ok.

*< CRW HP:Fine>k orc*bash*< CRW HP:Fine>
Alas! 
You failed to reach him through the melee.
A hungry warg sits down and rests.

*< CRW HP:Fine>
Grulk panics, and attempts to flee.
Grulk leaves down.

*< CRW HP:Fine>
*Zerabethulh the Zaugurz Orc* quickly approaches, trying to pound you.

Grulk has arrived from below.
You smite *Zerabethulh the Zaugurz Orc*'s left leg extremely hard and tickle
it.

*< CRW HP:Fine *Zerabethulh the Zaugurz Orc*:Fine>bashGrulk slashes *Zerabethulh the Zaugurz Orc*'s body extremely hard and tickles
it.

Your bash at *Zerabethulh the Zaugurz Orc* sends him sprawling.

*< CRW HP:Fine *Zerabethulh the Zaugurz Orc*:Fine>
Bash someone already bashed? Aren't we funny?

*< CRW HP:Fine *Zerabethulh the Zaugurz Orc*:Fine>
Fargoth narrates 'anyone want to do sage? loads brd:P'

*< CRW HP:Fine *Zerabethulh the Zaugurz Orc*:Fine>l
A Slag Pit
A hungry warg is resting here.
*Zerabethulh the Zaugurz Orc* is sitting here.
Grulk is here, fighting *Zerabethulh the Zaugurz Orc*.

*< CRW HP:Fine *Zerabethulh the Zaugurz Orc*:Fine>label ff
Ok.

*< CRW HP:Fine *Zerabethulh the Zaugurz Orc* (ff):Fine>'owemote says: ow
Ok.
*Malus the Zaugurz Orc* leaves his hiding place.
*Malus the Zaugurz Orc* shoots your right foot extremely hard and tickles it.

*< CRW HP:Fine *Zerabethulh the Zaugurz Orc* (ff):Fine>
You smite *Zerabethulh the Zaugurz Orc* (ff)'s head extremely hard.

*< CRW HP:Fine *Zerabethulh the Zaugurz Orc* (ff):Fine>'he slashesemote says: he slashes
Ok.

*< CRW HP:Fine *Zerabethulh the Zaugurz Orc* (ff):Fine>
Grulk stops using an engraved broadsword.

*< CRW HP:Fine *Zerabethulh the Zaugurz Orc* (ff):Fine>label ff
Ok. Changed label ff.
Grulk gets a metal buckler from a leather backpack.

*< CRW HP:Fine *Zerabethulh the Zaugurz Orc* (ff):Fine>dism
You stop riding a hungry warg.

*< CW HP:Fine *Zerabethulh the Zaugurz Orc* (ff):Fine>k ffbash
You're already fighting!

*< CW HP:Fine *Zerabethulh the Zaugurz Orc* (ff):Fine>
Bash someone already bashed? Aren't we funny?
*Malus the Zaugurz Orc* nocks a missile in an embellished longbow.

*< CW HP:Fine *Zerabethulh the Zaugurz Orc* (ff):Fine>k ff
Grulk stops using a metal wall shield.
*Zerabethulh the Zaugurz Orc* (ff) seems to have recovered his senses.

*< CW HP:Fine *Zerabethulh the Zaugurz Orc* (ff):Fine>bash
You're already fighting!
Grulk skillfully draws a war mattock.
*Zerabethulh the Zaugurz Orc* (ff) brawls 'no shit you can fight'

*< CW HP:Fine *Zerabethulh the Zaugurz Orc* (ff):Fine>*Zerabethulh the Zaugurz Orc* (ff) giggles.

Grulk binds a metal buckler on his arm.

*Malus the Zaugurz Orc* nocks a missile in an embellished longbow.

*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.
*Zerabethulh the Zaugurz Orc* (ff) leaves south.
Your victim has disappeared!

*< CW HP:Hurt>
*Malus the Zaugurz Orc* shoots your left foot extremely hard.
*Malus the Zaugurz Orc* barely hits your left foot and tickles it.

*< CW HP:Hurt *Malus the Zaugurz Orc*:Healthy>sk ff*Malus the Zaugurz Orc* nocks a missile in an embellished longbow.
No way! 
You are fighting for your life!

*< CW HP:Hurt *Malus the Zaugurz Orc*:Healthy>bashThey aren't here.

*< CW HP:Hurt *Malus the Zaugurz Orc*:Healthy>*Malus the Zaugurz Orc* shoots your right arm extremely hard.

*Malus the Zaugurz Orc* nocks a missile in an embellished longbow.

Your bash at *Malus the Zaugurz Orc* sends him sprawling.

*< CW HP:Hurt *Malus the Zaugurz Orc*:Fine>
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the south.

*< CW HP:Hurt *Malus the Zaugurz Orc*:Fine>l
Grulk smites *Malus the Zaugurz Orc*'s body extremely hard.

*< CW HP:Hurt *Malus the Zaugurz Orc*:Fine>A Slag Pit
A hungry warg is resting here.
A hungry warg stands here, sniffing around for flesh.
*Malus the Zaugurz Orc* is here, fighting YOU.
Grulk is here, fighting *Malus the Zaugurz Orc*.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.

*< CW HP:Hurt *Malus the Zaugurz Orc*:Fine>
You smite *Malus the Zaugurz Orc*'s head extremely hard and shatter it.
Your victim is shocked by your hit!

*< CW HP:Hurt *Malus the Zaugurz Orc*:Fine>flee
You flee head over heels.
Rocky Path
Exits: *north*, *east*, *south*.

*< CW HP:Hurt>nk ffA Slag Pit
A hungry warg is resting here.
A hungry warg stands here, sniffing around for flesh.
*Malus the Zaugurz Orc* is here, fighting Grulk.
Grulk is here, fighting *Malus the Zaugurz Orc*.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: *south*, down.

*< CW HP:Hurt>bash
You approach *Zerabethulh the Zaugurz Orc* (ff), trying to smite him.

*< CW HP:Hurt *Zerabethulh the Zaugurz Orc* (ff):Fine>*Zerabethulh the Zaugurz Orc* (ff) pounds your body extremely hard.
You feel a strong ache there!

You flee head over heels.
You feel so much better hiding in the shadows!
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, *up*.

*[ CW HP:Hurt>u
You blink and feel weaker under the cruel light of the sun.
A Slag Pit
A hungry warg is resting here.
A hungry warg stands here, sniffing around for flesh.
*Malus the Zaugurz Orc* is here, fighting Grulk.
Grulk is here, fighting *Malus the Zaugurz Orc*.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: *south*, down.
The clouds begin to disappear.

*< CW HP:Hurt>
Grulk smites *Malus the Zaugurz Orc*'s head extremely hard.

*< CW HP:Hurt>cha wimpy 100
Wimpy set to: 100
*Zerabethulh the Zaugurz Orc* (ff) quickly approaches, trying to pound you.

*< CW HP:Hurt *Zerabethulh the Zaugurz Orc* (ff):Fine>k ff
You're already fighting!

*< CW HP:Hurt *Zerabethulh the Zaugurz Orc* (ff):Fine>
*Malus the Zaugurz Orc* seems to have recovered his senses.

*< CW HP:Hurt *Zerabethulh the Zaugurz Orc* (ff):Fine>flee
You flee head over heels.
Rocky Path
Exits: *north*, *east*, *south*.

*< CW HP:Hurt>nk ffA Slag Pit
A hungry warg is resting here.
A hungry warg stands here, sniffing around for flesh.
Grulk is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: *south*, down.
An orc-guard yells loudly from below 'A Zaugurz Orc is here in the Drafty Tunnel!'
An orc-guard yells loudly from below 'A Zaugurz Orc is here in the Drafty Tunnel!'
An orc-guard yells loudly from below 'A Zaugurz Orc is here in the Drafty Tunnel!'

*< CW HP:Hurt>
You smite *Zerabethulh the Zaugurz Orc* (ff)'s right foot extremely hard.

*< CW HP:Hurt *Zerabethulh the Zaugurz Orc* (ff):Fine>
*Zerabethulh the Zaugurz Orc* (ff) pounds your body extremely hard.

*< CW HP:Wounded *Zerabethulh the Zaugurz Orc* (ff):Fine>bashGrulk approaches *Zerabethulh the Zaugurz Orc* (ff), trying to smite him.

*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.
*Zerabethulh the Zaugurz Orc* (ff) leaves south.
Your victim has disappeared!

*< CW HP:Wounded>s
Rocky Path
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: *north*, *east*, *south*.
*Zerabethulh the Zaugurz Orc* (ff) quickly approaches, trying to pound you.

*< CW HP:Wounded *Zerabethulh the Zaugurz Orc* (ff):Fine>k ff
You're already fighting!

*< CW HP:Wounded *Zerabethulh the Zaugurz Orc* (ff):Fine>bash*Zerabethulh the Zaugurz Orc* (ff) pounds your body extremely hard and
shatters it.

Your bash at *Zerabethulh the Zaugurz Orc* (ff) sends him sprawling.
*Malus the Zaugurz Orc* leaves his hiding place.
*Malus the Zaugurz Orc* shoots your right hand extremely hard and shatters it.

*< CW HP:Wounded *Zerabethulh the Zaugurz Orc* (ff):Fine>na bshedf
Ok.

*< CW HP:Wounded *Zerabethulh the Zaugurz Orc* (ff):Fine>
You flee head over heels.
Rocky Path
Exits: *north*, *south*.

*< CW HP:Bad>nnnRocky Path
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
*Malus the Zaugurz Orc* is standing here.
Grulk is standing here.
Exits: *north*, *east*, *south*.
*Malus the Zaugurz Orc* nocks a missile in an embellished longbow.

*< CW HP:Bad>A Slag Pit
A hungry warg is resting here.
A hungry warg stands here, sniffing around for flesh.
Exits: *south*, down.

*< CW HP:Bad>d
Alas, you cannot go that way...

*< CW HP:Bad>
You feel so much better hiding in the shadows!
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, *up*.

*[ CW HP:Bad>ee
Ore Pit
A small campfire burns here, its low flames giving off only a little light.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ CW HP:Bad>e
Mineshaft
Exits: (north), south, west.

o[ CW HP:Bad>
Alas, you cannot go that way...

o[ CW HP:Bad>ss
Mineshaft
Exits: north, south, west.
An orc-guard yells loudly from the west 'A Zaugurz Orc is here in the Drafty Tunnel!'
An orc-guard yells loudly from the west 'A Zaugurz Orc is here in the Drafty Tunnel!'
An orc-guard yells loudly from the west 'A Zaugurz Orc is here in the Drafty Tunnel!'

o[ CW HP:Bad>s
Sharp Bend
Exits: north, west.

o[ CW HP:Bad>w
Alas, you cannot go that way...

o[ CW HP:Bad>se
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Bad>sdQuarry Overlook
Exits: north, east.

o[ CW HP:Bad>Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Bad>Narrow Opening
Exits: north, down.

o[ CW HP:Bad>Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Exits: [south], up.

o[ CW HP:Bad>na bah
Ok.

o[ CW HP:Bad>sc
98/446 hits, 56/56 mana, and 82/156 moves.

o[ CW HP:Bad>na I'm bad guardian
Ok.

o[ CW HP:Bad>rev q
You begin to search...

cast n 'cure light'
You didn't find anyone.

o[ CW HP:Bad>
You start to concentrate...

cast n 'cure light'
Your scratches and bruises disappear.

o[ CW HP:Bad Mana:Burning>
You start to concentrate...

cast n 'cure light'
Your scratches and bruises disappear.

o[ CW HP:Wounded Mana:Hot>
You start to concentrate...

flush q
Your scratches and bruises disappear.

o[ CW HP:Wounded Mana:Warm>
You begin to search...

Grulk has arrived from above.
You didn't find anyone.

o[ CW HP:Wounded Mana:Warm>i
You are carrying:
a silver-tipped arrow
a silver-tipped arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow

o[ CW HP:Wounded Mana:Warm>
You see *Zerabethulh the Zaugurz Orc* (ff) scouting from above!

o[ CW HP:Wounded Mana:Warm>flush q
You begin to search...

You didn't find anyone.

o[ CW HP:Wounded Mana:Warm>give all.arrow guardianflush q
Ok.
Ok.
Ok.
Ok.
Ok.
Ok.
Ok.
Ok.

o[ CW HP:Wounded Mana:Warm>
You begin to search...

sc
You didn't find anyone.

o[ CW HP:Wounded Mana:Warm>cast n 'cure light'121/446 hits, 25/56 mana, and 85/156 moves.

o[ CW HP:Wounded Mana:Warm>
You start to concentrate...

cast n 'cure light'
Your scratches and bruises disappear.

o[ CW HP:Wounded Mana:Warm>
You muster all of your concentration...

cha wimpy 100Grulk snickers softly.

Your scratches and bruises disappear.

o[ CW HP:Wounded Mana:Icy>Wimpy set to: 100

o[ CW HP:Wounded Mana:Icy>sc
138/446 hits, 4/56 mana, and 87/156 moves.
emo reports to his captain: 138/446 hits, 4/56 mana, and 87/156 moves.
o[ CW HP:Wounded Mana:Icy>l
Ok.

o[ CW HP:Wounded Mana:Icy>Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Grulk is standing here.

o[ CW HP:Wounded Mana:Icy>rev q
You begin to search...

Grulk begins some strange incantations...

You didn't find anyone.

o[ CW HP:Wounded Mana:Icy>stat
Grulk utters the words 'cure light'
Your scratches and bruises disappear.

o[ CW HP:Wounded Mana:Icy>screv qOB: 153%, DB: 23%, PB: 18%, Armour: 87%. Wimpy: 100. Mood: aggressive.
Needed: 625,983 xp, 0 tp. Gold: 555. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the body

o[ CW HP:Wounded Mana:Icy>148/446 hits, 5/56 mana, and 88/156 moves.

o[ CW HP:Wounded Mana:Icy>
You begin to search...

Grulk begins some strange incantations...

You didn't find anyone.

o[ CW HP:Wounded Mana:Icy>scou u
You quietly scout upwards...

Narrow Opening

Grulk utters the words 'cure light'
Your scratches and bruises disappear.
You stop scouting.

o[ CW HP:Wounded Mana:Icy>l
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Grulk is standing here.

o[ CW HP:Wounded Mana:Icy>
Grulk begins some strange incantations...

o[ CW HP:Wounded Mana:Cold>sc
164/446 hits, 6/56 mana, and 91/156 moves.
Grulk utters the words 'cure light'
Grulk's spell backfires, and he squeals in surprise!

o[ CW HP:Wounded Mana:Cold>eq
You are using:
<wielded two-handed> a great warsword (brand new)
<worn on head>       a spiked metal helmet (brand new)
<worn on body>       a thin metal breastplate (used)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a thin pair of vambraces (brand new)
<worn on hands>      a thin pair of metal gauntlets (used)
<worn on legs>       a thin pair of greaves (used)
<worn on feet>       a pair of iron-shod boots (used)
<worn around neck>   a black amulet
<worn on wrist>      a keyring with a few keys and a set of lock picks
<worn on finger>     a diamond ring
<worn on finger>     a ruby ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a water skin
<worn on belt>       a stone
<worn on belt>       a sable pouch
<worn on belt>       a small pouch
<worn on belt>       a hunting knife (battered)

o[ CW HP:Wounded Mana:Cold>
Grulk leaves up.
Narrow Opening

o[ CW HP:Wounded Mana:Cold>
Grulk leaves down.
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.

o[ CW HP:Wounded Mana:Cold>'lets go inside if we canemote says: lets go inside if we can
Ok.

o[ CW HP:Wounded Mana:Cold>stat
OB: 153%, DB: 23%, PB: 18%, Armour: 87%. Wimpy: 100. Mood: aggressive.
Needed: 625,983 xp, 0 tp. Gold: 555. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the body

o[ CW HP:Wounded Mana:Cold>'I gotta rentemote says: I gotta rent
Ok.

o[ CW HP:Wounded Mana:Cold>sc
166/446 hits, 8/56 mana, and 94/156 moves.

o[ CW HP:Wounded Mana:Cold>
Grulk says: ok

o[ CW HP:Wounded Mana:Cold>
Grulk nods solemnly.

o[ CW HP:Wounded Mana:Cold>
Grulk says: moves?

o[ CW HP:Wounded Mana:Cold>'though tye aint outemote says: though tye aint out
Ok.

o[ CW HP:Wounded Mana:Cold>sc
168/446 hits, 9/56 mana, and 96/156 moves.

o[ CW HP:Wounded Mana:Cold>sc
168/446 hits, 9/56 mana, and 97/156 moves.
emo reports to his captain: 168/446 hits, 9/56 mana, and 97/156 moves.
o[ CW HP:Wounded Mana:Cold>
Ok.

o[ CW HP:Wounded Mana:Cold>sc
168/446 hits, 9/56 mana, and 97/156 moves.

o[ CW HP:Wounded Mana:Cold>l
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Grulk is standing here.

o[ CW HP:Wounded Mana:Cold>
Grulk leaves up.
Narrow Opening
*Zerabethulh the Zaugurz Orc* (ff) is resting here.

o[ CW HP:Wounded Mana:Cold>
Grulk leaves north.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *Malus the Zaugurz Orc*.
An elven slave is standing here.
An elven slave is standing here.
*Malus the Zaugurz Orc* is here, fighting an orc slavemaster.

o[ CW HP:Wounded Mana:Cold>k ffThey aren't here.

o[ CW HP:Wounded Mana:Cold>
Grulk leaves west.
With effort, you climb the steep and narrow ledge.
Quarry Overlook

o[ CW HP:Wounded Mana:Cold>
Grulk leaves north.
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.

o[ CW HP:Wounded Mana:Cold>
Grulk leaves east.
Sharp Bend

o[ CW HP:Wounded Mana:Cold>
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the west.

o[ CW HP:Wounded Mana:Cold>
Grulk leaves north.
Mineshaft
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the south.

o[ CW HP:Wounded Mana:Cold>
*Zerabethulh the Zaugurz Orc* (ff) leaves north.

o[ CW HP:Wounded Mana:Cold>
Grulk leaves west.
Slave Pits
An elven slave is standing here.
An elven slave is standing here.

o[ CW HP:Wounded Mana:Cold>
Grulk leaves north.
Ore Pit
A small campfire burns here, its low flames giving off only a little light.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.

![ CW HP:Wounded Mana:Cold>
*Zerabethulh the Zaugurz Orc* (ff) pounds your left arm extremely hard and
shatters it.

![ CW HP:Wounded Mana:Cold *Zerabethulh the Zaugurz Orc* (ff):Fine>
Grulk leaves north.

![ CW HP:Wounded Mana:Cold *Zerabethulh the Zaugurz Orc* (ff):Fine>
You smite *Zerabethulh the Zaugurz Orc* (ff)'s right arm extremely hard.

![ CW HP:Wounded Mana:Cold *Zerabethulh the Zaugurz Orc* (ff):Hurt>flee*Malus the Zaugurz Orc* has arrived from the east.
You flee head over heels.
At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

o[ CW HP:Wounded Mana:Cold>
Grulk has arrived from the west.
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the south.

o[ CW HP:Wounded Mana:Cold>
*Zerabethulh the Zaugurz Orc* (ff) leaves north.

o[ CW HP:Wounded Mana:Cold>w
Mineshaft
Exits: east, west.

o[ CW HP:Wounded Mana:Cold>w
Collapsed Tunnel
Exits: east.

o[ CW HP:Wounded Mana:Cold>ee
Mineshaft
Exits: east, west.

o[ CW HP:Wounded Mana:Cold>s
At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *Zerabethulh the Zaugurz Orc* (ff).
*Zerabethulh the Zaugurz Orc* (ff) is here, fighting an orc slavemaster.
Exits: north, south, west.
You have found *Malus the Zaugurz Orc*!
*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.
*Zerabethulh the Zaugurz Orc* (ff) leaves north.

o[ CW HP:Wounded Mana:Cold>e
Ore Pit
A small campfire burns here, its low flames giving off only a little light.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ CW HP:Wounded Mana:Cold>Mineshaft
Exits: (north), south, west.

o[ CW HP:Wounded Mana:Cold>w
Ore Pit
A small campfire burns here, its low flames giving off only a little light.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ CW HP:Wounded Mana:Cold>k ffThey aren't here.

![ CW HP:Wounded Mana:Cold>nn
At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
*Malus the Zaugurz Orc* is standing here.
Exits: north, south, west.
*Malus the Zaugurz Orc* leaves south.

o[ CW HP:Wounded Mana:Cold>w
Mineshaft
Exits: south, west.
You have found a large bat!

o[ CW HP:Wounded Mana:Cold>Entrance to Mines
The corpse of a large bat is lying here.
Grulk is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: [north], east.
*Zerabethulh the Zaugurz Orc* (ff) leaves east.

o[ CW HP:Wounded Mana:Cold>k ffThey aren't here.

o[ CW HP:Wounded Mana:Cold>
Grulk leaves east.
Mineshaft
A large bat is here, hanging in the darkness (hidden).
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
*Zerabethulh the Zaugurz Orc* (ff) leaves west.

o[ CW HP:Wounded Mana:Cold>e
Alas, you cannot go that way...

o[ CW HP:Wounded Mana:Cold>s
At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.
You have found *Malus the Zaugurz Orc*!
Grulk has arrived from the north.
*Malus the Zaugurz Orc* leaves north sneaking.

o[ CW HP:Wounded Mana:Cold>s
Ore Pit
A small campfire burns here, its low flames giving off only a little light.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ CW HP:Wounded Mana:Cold>e
Mineshaft
Exits: (north), south, west.

o[ CW HP:Wounded Mana:Cold>s
Mineshaft
Exits: north, south, west.

o[ CW HP:Wounded Mana:Cold>s
Sharp Bend
Exits: north, west.

o[ CW HP:Wounded Mana:Cold>w
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Wounded Mana:Cold>sesQuarry Overlook
Exits: north, east.

o[ CW HP:Wounded Mana:Cold>dMidst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Wounded Mana:Cold>Narrow Opening
Exits: north, down.

o[ CW HP:Wounded Mana:Cold>Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Exits: [south], up.

o[ CW HP:Wounded Mana:Cold>t grulk coe guardian
Ok.

o[ CW HP:Wounded Mana:Cold>t grulk we can kill him
Ok.

o[ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Mineshaft

o[ CW HP:Wounded Mana:Cold>sc
137/446 hits, 11/56 mana, and 80/156 moves.

o[ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - At a Checkpoint

o[ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Ore Pit

o[ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Slave Pits

o[ CW HP:Wounded Mana:Cold>whewhePlayers in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Mineshaft

o[ CW HP:Wounded Mana:Cold>Players in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Sharp Bend

o[ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Sharp Bend

o[ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Underground Stream

o[ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Quarry Overlook

o[ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Midst of a Quarry

o[ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Narrow Opening

o[ CW HP:Wounded Mana:Cold>whe
Grulk has arrived from above.

o[ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Hall of Murals

o[ CW HP:Wounded Mana:Cold>Players in your zone
--------------------
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Hall of Murals

o[ CW HP:Wounded Mana:Cold>fo
You stop following Grulk.
You will not follow anyone else now.

o[ CW HP:Wounded Mana:Cold>bec
You order everyone to follow at once.

o[ CW HP:Wounded Mana:Cold>'prot meemote says: prot me
Ok.

o[ CW HP:Wounded Mana:Cold>sc
139/446 hits, 13/56 mana, and 85/156 moves.

o[ CW HP:Wounded Mana:Cold>
Grulk says: no moves

o[ CW HP:Wounded Mana:Cold>
*Zerabethulh the Zaugurz Orc* yells loudly from above 'jesus chrsit =)'

o[ CW HP:Wounded Mana:Cold>
Grulk gets a flask of orkish draught from a leather backpack.

o[ CW HP:Wounded Mana:Cold>
Grulk drinks a flask of orkish draught.
Grulk gulps down the draught, staggers but regains his balance.
You feel bolder.

o[ CW HP:Wounded Mana:Cold>'owemote says: ow
Ok.

o[ CW HP:Wounded Mana:Cold>
You see *Zerabethulh the Zaugurz Orc* (ff) scouting from above!

o[ CW HP:Wounded Mana:Cold>sc
140/446 hits, 13/56 mana, and 88/156 moves.

o[ CW HP:Wounded Mana:Cold>cast n 'cure light'
You muster all of your concentration...
Grulk starts following you.

Your scratches and bruises disappear.

o[ CW HP:Wounded Mana:Icy>'moves?emote says: moves?
Ok.

o[ CW HP:Wounded Mana:Icy>scou u
You quietly scout upwards...

Narrow Opening
*Malus the Zaugurz Orc* is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.

You stop scouting.

o[ CW HP:Wounded Mana:Icy>
Grulk has 345/397 hits, 11/38 mana, and 21/151 moves.

o[ CW HP:Wounded Mana:Icy>sc
152/446 hits, 2/56 mana, and 93/156 moves.

o[ CW HP:Wounded Mana:Icy>'sleep some mpsemote says: sleep some mps
Ok.

o[ CW HP:Wounded Mana:Icy>gig
You giggle.

o[ CW HP:Wounded Mana:Icy>rev t
You begin to search...

Grulk lies down and falls asleep.

scou u
You didn't find anyone.

o[ CW HP:Wounded Mana:Icy>
You quietly scout upwards...

Narrow Opening

You stop scouting.

o[ CW HP:Wounded Mana:Icy>r
You sit down and rest your tired bones.

o[ CW HP:Wounded Mana:Cold>stat
OB: 159%, DB: -27%, PB: 18%, Armour: 87%. Wimpy: 100. Mood: aggressive.
Needed: 625,983 xp, 0 tp. Gold: 555. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the body

o[ CW HP:Wounded Mana:Cold>sc
157/446 hits, 6/56 mana, and 97/156 moves.

o[ CW HP:Wounded Mana:Cold>r
You are already resting.

o[ CW HP:Wounded Mana:Cold>l
Sachurin narrates 'anyone seen sorcerer?'

o[ CW HP:Wounded Mana:Cold>Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Grulk is sleeping here.

o[ CW HP:Wounded Mana:Cold>
Digtakh narrates 'nope'

o[ CW HP:Wounded Mana:Cold>
Your blood freezes as you hear a death cry from above.

o[ CW HP:Wounded Mana:Cold>whePlayers in your zone
--------------------
Lusifer              - Dungeon
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Hall of Murals

o[ CW HP:Wounded Mana:Cold>sc
167/446 hits, 13/56 mana, and 116/156 moves.

o[ CW HP:Wounded Mana:Cold>st
You stop resting, and stand up.

o[ CW HP:Wounded Mana:Cold>cast n 'cure light'Grulk has 372/397 hits, 20/38 mana, and 78/151 moves.
You muster all of your concentration...

You see *Zerabethulh the Zaugurz Orc* (ff) scouting from above!

Your scratches and bruises disappear.

o[ CW HP:Wounded Mana:Icy>wa grulk
You wake him up.

o[ CW HP:Wounded Mana:Icy>scou u
You quietly scout upwards...

Narrow Opening

You stop scouting.

o[ CW HP:Wounded Mana:Icy>l
Grulk clambers on his feet.

o[ CW HP:Wounded Mana:Icy>Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Grulk is standing here.

o[ CW HP:Wounded Mana:Icy>
Grulk says: do?

o[ CW HP:Wounded Mana:Icy>'hit zerabethulhemote says: hit zerabethulh
Ok.

o[ CW HP:Wounded Mana:Icy>sc
174/446 hits, 4/56 mana, and 123/156 moves.

o[ CW HP:Wounded Mana:Icy>stat
OB: 159%, DB: 23%, PB: 18%, Armour: 87%. Wimpy: 100. Mood: aggressive.
Needed: 625,983 xp, 0 tp. Gold: 555. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the body

o[ CW HP:Wounded Mana:Icy>sc
Grulk says: which?

o[ CW HP:Wounded Mana:Icy>175/446 hits, 5/56 mana, and 124/156 moves.

o[ CW HP:Wounded Mana:Icy>l
Grulk nods solemnly.

o[ CW HP:Wounded Mana:Icy>Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Grulk is standing here.

o[ CW HP:Wounded Mana:Icy>uNarrow Opening
Exits: north, down.

o[ CW HP:Wounded Mana:Icy>n
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: south, west.

o[ CW HP:Wounded Mana:Icy>w
With effort, you climb the steep and narrow ledge.
Quarry Overlook
Exits: north, east.

o[ CW HP:Wounded Mana:Icy>
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the east.
Grulk tries to smite *Zerabethulh the Zaugurz Orc* (ff), but he parries
successfully.

o[ CW HP:Wounded Mana:Icy>e
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Wounded Mana:Icy>wk ffWith effort, you climb the steep and narrow ledge.
Quarry Overlook
Grulk is here, fighting *Zerabethulh the Zaugurz Orc* (ff).
*Zerabethulh the Zaugurz Orc* (ff) is here, fighting Grulk.
Exits: north, east.

o[ CW HP:Wounded Mana:Icy>bash
You smite *Zerabethulh the Zaugurz Orc* (ff)'s right foot extremely hard.

o[ CW HP:Wounded Mana:Icy *Zerabethulh the Zaugurz Orc* (ff):Hurt Grulk:Fine>*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.
*Zerabethulh the Zaugurz Orc* (ff) pounds Grulk's body extremely hard and
tickles it.

nbash*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.
*Zerabethulh the Zaugurz Orc* (ff) leaves east.
Your victim has disappeared!

o[ CW HP:Wounded Mana:Icy>Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Wounded Mana:Icy>Bash what or whom?

o[ CW HP:Wounded Mana:Icy>k ffThey aren't here.

o[ CW HP:Wounded Mana:Icy>ek ff*Zerabethulh the Zaugurz Orc* (ff) has arrived from the south.
Sharp Bend
Exits: north, west.

o[ CW HP:Wounded Mana:Icy>*Zerabethulh the Zaugurz Orc* (ff) has arrived from the west.
You approach *Zerabethulh the Zaugurz Orc* (ff), trying to smite him.

o[ CW HP:Wounded Mana:Icy *Zerabethulh the Zaugurz Orc* (ff):Hurt>
Grulk approaches *Zerabethulh the Zaugurz Orc* (ff), trying to smite him.

o[ CW HP:Wounded Mana:Icy *Zerabethulh the Zaugurz Orc* (ff):Hurt>bash*Zerabethulh the Zaugurz Orc* (ff) pounds your body extremely hard and
shatters it.
You feel a strong ache there!

*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.
*Zerabethulh the Zaugurz Orc* (ff) leaves north.
Your victim has disappeared!

o[ CW HP:Wounded Mana:Icy>nk ffMineshaft
Exits: north, south, west.

o[ CW HP:Wounded Mana:Icy>They aren't here.

o[ CW HP:Wounded Mana:Icy>ww
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Wounded Mana:Icy>k ffMineshaft
Exits: east, south.

o[ CW HP:Wounded Mana:Icy>They aren't here.

o[ CW HP:Wounded Mana:Icy>s
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.

o# CW HP:Wounded Mana:Icy>k ffThey aren't here.

o# CW HP:Wounded Mana:Icy>ne
Mineshaft
Exits: east, south.

o[ CW HP:Wounded Mana:Icy>n
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Wounded Mana:Icy>nw
Ore Pit
A small campfire burns here, its low flames giving off only a little light.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ CW HP:Wounded Mana:Icy>At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

o[ CW HP:Wounded Mana:Icy>Mineshaft
Exits: east, west.
You have found a large bat!

o[ CW HP:Wounded Mana:Icy>w
Collapsed Tunnel
Exits: east.

o[ CW HP:Wounded Mana:Cold>e
Mineshaft
A large bat is here, hanging in the darkness (hidden).
Exits: east, west.
Grulk intercepts a large bat's blow.
A large bat leaves its hiding place.
A large bat barely hits Grulk's head and tickles it.

o[ CW HP:Wounded Mana:Cold>e
At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

o[ CW HP:Wounded Mana:Cold>s
Ore Pit
A small campfire burns here, its low flames giving off only a little light.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the east.

![ CW HP:Wounded Mana:Cold>e
Mineshaft
Exits: (north), south, west.

o[ CW HP:Wounded Mana:Cold>wk ffOre Pit
A small campfire burns here, its low flames giving off only a little light.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: north, east, south, west.

![ CW HP:Wounded Mana:Cold>*Zerabethulh the Zaugurz Orc* (ff) leaves east.
They aren't here.

![ CW HP:Wounded Mana:Cold>
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the east.

![ CW HP:Wounded Mana:Cold>nw*Zerabethulh the Zaugurz Orc* (ff) pounds your left leg extremely hard.
No way! 
You are fighting for your life!

![ CW HP:Wounded Mana:Cold *Zerabethulh the Zaugurz Orc* (ff):Hurt>No way! 
You are fighting for your life!

![ CW HP:Wounded Mana:Cold *Zerabethulh the Zaugurz Orc* (ff):Hurt>
You smite *Zerabethulh the Zaugurz Orc* (ff)'s head extremely hard.

![ CW HP:Wounded Mana:Cold *Zerabethulh the Zaugurz Orc* (ff):Wounded>
*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.
*Zerabethulh the Zaugurz Orc* (ff) leaves west.

![ CW HP:Wounded Mana:Cold>flee
You flee head over heels.
Mineshaft
Exits: (north), south, west.
An orc-guard yells loudly from the west 'A Zaugurz Orc is here in the Drafty Tunnel!'
An orc-guard yells loudly from the west 'A Zaugurz Orc is here in the Drafty Tunnel!'
An orc-guard yells loudly from the west 'A Zaugurz Orc is here in the Drafty Tunnel!'

o[ CW HP:Wounded Mana:Cold>wn
Ore Pit
A small campfire burns here, its low flames giving off only a little light.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An orc slavemaster is here, fighting *Zerabethulh the Zaugurz Orc* (ff).
An elven slave is standing here.
An elven slave is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is here, fighting an orc slavemaster.
Exits: north, east, south, west.

![ CW HP:Wounded Mana:Cold>w
At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
Grulk is here, fighting *Malus the Zaugurz Orc*.
*Malus the Zaugurz Orc* is here, fighting Grulk.
Exits: north, south, west.
*Malus the Zaugurz Orc* panics, and attempts to flee.
*Malus the Zaugurz Orc* leaves north.

o[ CW HP:Wounded Mana:Cold>Mineshaft
A large bat is here, hanging in the darkness.
Exits: east, west.

o[ CW HP:Wounded Mana:Cold>w
Collapsed Tunnel
Exits: east.

o[ CW HP:Wounded Mana:Cold>e
Mineshaft
A large bat is here, hanging in the darkness.
Exits: east, west.

o[ CW HP:Wounded Mana:Cold>e
At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *Zerabethulh the Zaugurz Orc* (ff).
*Zerabethulh the Zaugurz Orc* (ff) is here, fighting an orc slavemaster.
Exits: north, south, west.

o[ CW HP:Wounded Mana:Cold>nw
Mineshaft
Exits: south, west.

o[ CW HP:Wounded Mana:Cold>Entrance to Mines
The corpse of a large bat is lying here.
Exits: [north], east.
You have found *Malus the Zaugurz Orc*!
*Malus the Zaugurz Orc* leaves his hiding place.
*Malus the Zaugurz Orc* pierces your left arm very hard.
You feel a strong ache there!

o[ CW HP:Bad Mana:Cold *Malus the Zaugurz Orc*:Hurt>e
No way! 
You are fighting for your life!

o[ CW HP:Bad Mana:Cold *Malus the Zaugurz Orc*:Hurt>flee
You flee head over heels.
Mineshaft
Exits: south, west.

o[ CW HP:Bad Mana:Cold>ss
At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: north, south, west.
*Zerabethulh the Zaugurz Orc* (ff) leaves north.

o[ CW HP:Bad Mana:Cold>s
Ore Pit
A small campfire burns here, its low flames giving off only a little light.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ CW HP:Bad Mana:Cold>Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Bad Mana:Cold>es
Mineshaft
Exits: north, south, west.

o[ CW HP:Bad Mana:Cold>s
Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Cold>ws
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Cold>es
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Bad Mana:Cold>dQuarry Overlook
Exits: north, east.

o[ CW HP:Bad Mana:Cold>Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Bad Mana:Cold>Narrow Opening
Exits: north, down.

o[ CW HP:Bad Mana:Cold>Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Exits: [south], up.

o[ CW HP:Bad Mana:Cold>t grulk aint working
Ok.
You see *Zerabethulh the Zaugurz Orc* (ff) scouting from above!

o[ CW HP:Bad Mana:Cold>whePlayers in your zone
--------------------
Lusifer              - A Pit
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Drafty Tunnel

o[ CW HP:Bad Mana:Cold>sc
108/434 hits, 7/56 mana, and 92/154 moves.

o[ CW HP:Bad Mana:Cold>whePlayers in your zone
--------------------
Lusifer              - A Pit
Urg                  - Guard Cave
Gryl                 - Hall of Murals
Grulk                - Quarry Overlook

o[ CW HP:Wounded Mana:Cold>rev q*Zerabethulh the Zaugurz Orc* yells loudly from above 'wtf'
Grulk has arrived from above.
You begin to search...

You didn't find anyone.

o[ CW HP:Wounded Mana:Cold>ye :p
Ok.

o[ CW HP:Wounded Mana:Cold>sc
109/434 hits, 7/56 mana, and 93/154 moves.

o[ CW HP:Wounded Mana:Cold>scou u
You quietly scout upwards...
*Zerabethulh the Zaugurz Orc* yells loudly from above 'im wounded yer wounded'

Narrow Opening
*Malus the Zaugurz Orc* is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.

Grulk begins some strange incantations...
You stop scouting.

o[ CW HP:Wounded Mana:Cold>flush q
You begin to search...
Grulk utters the words 'cure light'
Your scratches and bruises disappear.

Grulk begins some strange incantations...

You didn't find anyone.
Grulk utters the words 'cure light'
Your scratches and bruises disappear.

o[ CW HP:Wounded Mana:Cold>ye I'm renting!
Ok.

o[ CW HP:Wounded Mana:Cold>flush q
You begin to search...

*Zerabethulh the Zaugurz Orc* yells loudly from above 'jesus christ where are your baaaasllllllssss???'
You didn't find anyone.

o[ CW HP:Wounded Mana:Cold>
*Zerabethulh the Zaugurz Orc* yells loudly from above 'sure you are..'

o[ CW HP:Wounded Mana:Cold>ye and you pound
Ok.

o[ CW HP:Wounded Mana:Cold>cha lang
You have the following knowledge in these languages:
   50   Westron             
   24   Khuzdul             
    9   Adûnaic             
    5   Quenya              
   15   Sindarin            
   65   Morbeth             
  100 * Orkish              
   44   Dunnish             
   25   Beorning            
    1   Rohirric            

o[ CW HP:Wounded Mana:Cold>flush q
You bleed from open wounds.

o[ CW HP:Wounded Mana:Cold>
You begin to search...

You didn't find anyone.

o[ CW HP:Wounded Mana:Cold>stat
OB: 157%, DB: 23%, PB: 18%, Armour: 87%. Wimpy: 100. Mood: aggressive.
Needed: 625,983 xp, 0 tp. Gold: 555. Alert: normal.
Affected by:
- novoid
- panic
- a light wound at the left arm
- noquit
- a deep wound at the body

o[ CW HP:Wounded Mana:Cold>get garnet-ring allrem 2.ringwea jewelleduse jewelledrem jewelledwea 2.ringput jewelled sable
You get a jewelled ring from a sable pouch.

o[ CW HP:Wounded Mana:Cold>
You stop using a ruby ring.

o[ CW HP:Wounded Mana:Cold>
You put a jewelled ring on your left finger.

o[ CW HP:Wounded Mana:Cold>
You attempt to use the power of the jewelled ring.

A calm serenity fills your body, as if your heartbeat and pulse slowed to a
relaxed rhythm regardless of your surroundings. Should any wounds befall you,
you could try to draw upon this power to renew you to health.

Grulk sits down and rests.

get topaz-ring sablerem 2.ringwea 2.ringuse jewelledrem jewelledwea 2.ringput jewelled sable
You can feel the broken bones within you heal and reshape themselves.

o[ CW HP:Wounded Mana:Cold>
You stop using a jewelled ring.

o[ CW HP:Wounded Mana:Cold>
You put a ruby ring on your left finger.
You feel a sudden flash of dizziness causing you to pause before getting your
directional bearings back.

o[ CW HP:Wounded Mana:Cold>
You put a jewelled ring in a sable pouch.

o[ CW HP:Wounded Mana:Cold>
You get a jewelled ring from a sable pouch.

o[ CW HP:Wounded Mana:Cold>
You stop using a ruby ring.

o[ CW HP:Wounded Mana:Cold>
You put a jewelled ring on your left finger.
*Zerabethulh the Zaugurz Orc* yells loudly from above 'and you are 2 smiters =P'

o[ CW HP:Wounded Mana:Cold>
You attempt to use the power of the jewelled ring.

The blood begins coursing through your veins quickening its pace, feeding your
muscles as you feel a surge of strength flow through your body.

scou u
You feel stronger.

o[ CW HP:Wounded Mana:Cold>
You stop using a jewelled ring.

o[ CW HP:Wounded Mana:Cold>
You put a ruby ring on your left finger.
You feel your muscles relax and your pulse slow as the strength that welled
within you subsides.

o[ CW HP:Wounded Mana:Cold>
You put a jewelled ring in a sable pouch.

o[ CW HP:Wounded Mana:Cold>
You quietly scout upwards...

Narrow Opening
*Malus the Zaugurz Orc* is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.

You stop scouting.

o[ CW HP:Wounded Mana:Cold>
Grulk stops resting, and clambers on his feet.

o[ CW HP:Wounded Mana:Cold>sc
151/446 hits, 10/56 mana, and 104/156 moves.

o[ CW HP:Wounded Mana:Cold>stat
OB: 153%, DB: 24%, PB: 18%, Armour: 87%. Wimpy: 100. Mood: aggressive.
Needed: 625,983 xp, 0 tp. Gold: 555. Alert: normal.
Affected by:
- novoid
- strength
- panic
- a light wound at the left arm
- noquit
- tiredness
- haggardness

o[ CW HP:Wounded Mana:Cold>cast n 'cure light'
You muster all of your concentration...

Grulk quietly scouts upwards...

Grulk stops scouting upwards.

*Zerabethulh the Zaugurz Orc* yells loudly from above 'we are 1 wounded warrior and 1 damn scout =P'
You have a sudden lapse of memory... 
Your spell backfired! 
You feel drained.

o[ CW HP:Wounded Mana:Cold>sc
152/446 hits, 6/56 mana, and 106/156 moves.

o[ CW HP:Wounded Mana:Cold>get pipe allwie piperestsmoke pipewie warswordput pipe pouchstand
You get a wooden pipe from a sable pouch.

o[ CW HP:Wounded Mana:Cold>
You stop using a great warsword.
You hold a wooden pipe.

o[ CW HP:Wounded Mana:Cold>
You sit down and rest your tired bones.

o[ CW HP:Wounded Mana:Cold>Just what you needed!
You feel focused.

o[ CW HP:Wounded Mana:Hot>
You stop using a wooden pipe.
You masterfully wield a great warsword, looking very evil-minded.

o[ CW HP:Wounded Mana:Hot>
You put a wooden pipe in a sable pouch.

o[ CW HP:Wounded Mana:Hot>
You stop resting, and stand up.

o[ CW HP:Wounded Mana:Hot>cast n 'cure light'
You start to concentrate...

cast n 'cure light'
Your spell backfired! 
You feel exhausted.

o[ CW HP:Wounded Mana:Warm>
You start to concentrate...

Your scratches and bruises disappear.

o[ CW HP:Wounded Mana:Cold>ye you know damn well he hurts :p
Ok.

o[ CW HP:Wounded Mana:Cold>sc
160/446 hits, 7/56 mana, and 108/156 moves.

o[ CW HP:Wounded Mana:Cold>cast n 'cure light'Alas, not enough mana flows through you...

o[ CW HP:Wounded Mana:Cold>l
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Grulk is standing here.

o[ CW HP:Wounded Mana:Cold>'go up and hit zera?emote says: go up and hit zera?
Ok.

o[ CW HP:Wounded Mana:Cold>stat
OB: 153%, DB: 24%, PB: 18%, Armour: 87%. Wimpy: 100. Mood: aggressive.
Needed: 625,983 xp, 0 tp. Gold: 555. Alert: normal.
Affected by:
- novoid
- strength
- panic
- a light wound at the left arm
- noquit
- tiredness
- haggardness

o[ CW HP:Wounded Mana:Cold>
*Zerabethulh the Zaugurz Orc* yells loudly from above 'does NOT..'

o[ CW HP:Wounded Mana:Cold>
Grulk leaves up.

o[ CW HP:Wounded Mana:Cold>uNarrow Opening
*Malus the Zaugurz Orc* is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is here, fighting Grulk.
Grulk is here, fighting *Zerabethulh the Zaugurz Orc* (ff).
Exits: north, down.
*Zerabethulh the Zaugurz Orc* (ff) pounds Grulk's left foot extremely hard.

o[ CW HP:Wounded Mana:Cold>k ff
You smite *Zerabethulh the Zaugurz Orc* (ff)'s left leg extremely hard and
shatter it.

o[ CW HP:Wounded Mana:Cold *Zerabethulh the Zaugurz Orc* (ff):Wounded Grulk:Fine>
*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.
*Zerabethulh the Zaugurz Orc* (ff) leaves down.

o[ CW HP:Wounded Mana:Cold>
*Zerabethulh the Zaugurz Orc* (ff) has arrived from below.

o[ CW HP:Wounded Mana:Cold>flee
You flee head over heels.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Wounded Mana:Cold>
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the south.

o[ CW HP:Wounded Mana:Cold>s*Zerabethulh the Zaugurz Orc* (ff) quickly approaches, trying to pound you.
No way! 
You are fighting for your life!

o[ CW HP:Wounded Mana:Cold *Zerabethulh the Zaugurz Orc* (ff):Wounded>dNo way! 
You are fighting for your life!

o[ CW HP:Wounded Mana:Cold *Zerabethulh the Zaugurz Orc* (ff):Wounded>flee
Grulk has arrived from the south.
Loud drum rolls echo through the tunnels, signalling that the guardian of the
well is being attacked!

o[ CW HP:Wounded Mana:Cold *Zerabethulh the Zaugurz Orc* (ff):Wounded>Grulk approaches *Zerabethulh the Zaugurz Orc* (ff), trying to smite him.
You flee head over heels.
With effort, you climb the steep and narrow ledge.
Quarry Overlook
Exits: north, east.

o[ CW HP:Wounded Mana:Cold>e
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Grulk is standing here.
Exits: south, west.
You have found *Malus the Zaugurz Orc*!
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the south.

o[ CW HP:Wounded Mana:Cold>s
Narrow Opening
Exits: north, down.

o[ CW HP:Wounded Mana:Cold>dHall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Exits: [south], up.

o[ CW HP:Wounded Mana:Cold>uNarrow Opening
Exits: north, down.

o[ CW HP:Wounded Mana:Cold>k ffThey aren't here.

o[ CW HP:Wounded Mana:Cold>n
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: south, west.
Grulk smites *Zerabethulh the Zaugurz Orc* (ff)'s right hand extremely hard
and shatters it.

o[ CW HP:Wounded Mana:Cold>w
With effort, you climb the steep and narrow ledge.
Quarry Overlook
Exits: north, east.

o[ CW HP:Wounded Mana:Cold>ek ffMidst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Grulk is standing here.
Exits: south, west.

o[ CW HP:Wounded Mana:Cold>bashThey aren't here.

o[ CW HP:Wounded Mana:Cold>Bash what or whom?

o[ CW HP:Wounded Mana:Cold>sk ffNarrow Opening
*Malus the Zaugurz Orc* is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: north, down.
*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.
*Zerabethulh the Zaugurz Orc* (ff) leaves north.

o[ CW HP:Wounded Mana:Cold>bashThey aren't here.

o[ CW HP:Wounded Mana:Cold>Bash what or whom?

o[ CW HP:Wounded Mana:Cold>nw
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: south, west.
*Zerabethulh the Zaugurz Orc* (ff) leaves west.

o[ CW HP:Wounded Mana:Cold>n
With effort, you climb the steep and narrow ledge.
Quarry Overlook
*Zerabethulh the Zaugurz Orc* (ff) is standing here.
Exits: north, east.
Grulk approaches *Zerabethulh the Zaugurz Orc* (ff), trying to smite him.

o[ CW HP:Wounded Mana:Cold>k ffUnderground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Wounded Mana:Cold>They aren't here.
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the south.

o[ CW HP:Wounded Mana:Cold>bashBash what or whom?
Grulk has arrived from the south.

o[ CW HP:Wounded Mana:Cold>k ff*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.
*Zerabethulh the Zaugurz Orc* (ff) leaves south.
They aren't here.

o[ CW HP:Wounded Mana:Cold>e
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the south.
Grulk approaches *Zerabethulh the Zaugurz Orc* (ff), trying to smite him.

o[ CW HP:Wounded Mana:Cold>n
Sharp Bend
Exits: north, west.

o[ CW HP:Wounded Mana:Cold>Mineshaft
Exits: north, south, west.

o[ CW HP:Wounded Mana:Cold>k ffk ffThey aren't here.

o[ CW HP:Wounded Mana:Cold>k ffThey aren't here.

o[ CW HP:Wounded Mana:Cold>sk ffThey aren't here.

o[ CW HP:Wounded Mana:Cold>k ffSharp Bend
Exits: north, west.

o[ CW HP:Wounded Mana:Cold>They aren't here.

o[ CW HP:Wounded Mana:Cold>wk ffThey aren't here.

o[ CW HP:Wounded Mana:Cold>Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Grulk is here, fighting *Zerabethulh the Zaugurz Orc* (ff).
*Zerabethulh the Zaugurz Orc* (ff) is lying here, incapacitated.
Exits: east, south.
You have found *Malus the Zaugurz Orc*!
*Malus the Zaugurz Orc* leaves east sneaking.

o[ CW HP:Wounded Mana:Cold>k ff
You smite *Zerabethulh the Zaugurz Orc* (ff)'s body extremely hard and shatter
it.
You feel more experienced.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *Zerabethulh the Zaugurz Orc* (ff)'s death cry.
*Zerabethulh the Zaugurz Orc* (ff) has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Zerabethulh the Zaugurz Orc* (ff).

o[ CW HP:Wounded Mana:Cold>They aren't here.

o[ CW HP:Wounded Mana:Cold>s
Quarry Overlook
Exits: north, east.

o[ CW HP:Wounded Mana:Cold>e
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Wounded Mana:Cold>s
Narrow Opening
Exits: north, down.

o[ CW HP:Wounded Mana:Cold>dHall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Exits: [south], up.

o[ CW HP:Wounded Mana:Cold>gig
You giggle.

o[ CW HP:Wounded Mana:Cold>sc
163/446 hits, 9/56 mana, and 79/156 moves.

o[ CW HP:Wounded Mana:Cold>stat
OB: 151%, DB: 24%, PB: 18%, Armour: 87%. Wimpy: 100. Mood: aggressive.
Needed: 525,983 xp, 0 tp. Gold: 555. Alert: normal.
Affected by:
- novoid
- noquit
- strength
- panic
- a light wound at the left arm
- tiredness
- haggardness

o[ CW HP:Wounded Mana:Cold>rev q
You begin to search...

Grulk jumps up and down cheering wildly.

You didn't find anyone.

o[ CW HP:Wounded Mana:Cold>l
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Grulk is standing here.

o[ CW HP:Wounded Mana:Cold>
Grulk leaves up.

o[ CW HP:Wounded Mana:Cold>l i corpse
You can't find a corpse.

o[ CW HP:Wounded Mana:Cold>uNarrow Opening
Exits: north, down.

o[ CW HP:Wounded Mana:Cold>nw
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Wounded Mana:Cold>n
With effort, you climb the steep and narrow ledge.
Quarry Overlook
Exits: north, east.

o[ CW HP:Wounded Mana:Cold>Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
*Malus the Zaugurz Orc* is standing here.
Grulk is standing here.
Exits: east, south.

o[ CW HP:Wounded Mana:Cold>e
Sharp Bend
Exits: north, west.

o[ CW HP:Wounded Mana:Cold>w
Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
*Malus the Zaugurz Orc* is standing here.
Exits: east, south.

o[ CW HP:Wounded Mana:Cold>k *elf*bashThey aren't here.

o[ CW HP:Wounded Mana:Cold>Bash what or whom?

o[ CW HP:Wounded Mana:Cold>k ffbashThey aren't here.

o[ CW HP:Wounded Mana:Cold>*Malus the Zaugurz Orc* leaves east.
Bash what or whom?
Grulk bleeds from open wounds.

o[ CW HP:Wounded Mana:Cold>e
Sharp Bend
Exits: north, west.
You smell blood.

o[ CW HP:Wounded Mana:Cold>w
Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Exits: east, south.

o[ CW HP:Wounded Mana:Cold>flush q
You begin to search...

You have found *Malus the Zaugurz Orc*!
*Malus the Zaugurz Orc* leaves his hiding place.
You smite *Malus the Zaugurz Orc*'s right leg extremely hard.

o[ CW HP:Wounded Mana:Cold *Malus the Zaugurz Orc*:Hurt>
*Malus the Zaugurz Orc* nocks a missile in an embellished longbow.

o[ CW HP:Wounded Mana:Cold *Malus the Zaugurz Orc*:Hurt>bashek orc**Malus the Zaugurz Orc* shoots your right arm extremely hard and shatters it.
*Malus the Zaugurz Orc* barely hits your left foot and tickles it.

*Malus the Zaugurz Orc* nocks a missile in an embellished longbow.

*Malus the Zaugurz Orc* swiftly dodges Grulk's attempt to smite him.
*Malus the Zaugurz Orc* shoots your body extremely hard and shatters it.

*Malus the Zaugurz Orc* panics, and attempts to flee.
*Malus the Zaugurz Orc* leaves east.
Your victim has disappeared!

o[ CW HP:Bad Mana:Cold>Sharp Bend
*Malus the Zaugurz Orc* is standing here.
Exits: north, west.

o[ CW HP:Bad Mana:Cold>*Malus the Zaugurz Orc* hangs an embellished longbow across his back.
*Malus the Zaugurz Orc* confidently draws a black runed dagger.
You are too afraid.
Grulk approaches *Malus the Zaugurz Orc*, trying to smite him.

o[ CW HP:Bad Mana:Cold>na do him
Ok.

o[ CW HP:Bad Mana:Cold>k orc*
You are too afraid.
*Malus the Zaugurz Orc* panics, and attempts to flee.
*Malus the Zaugurz Orc* leaves west.

o[ CW HP:Bad Mana:Cold>chgwArglebargle, glop-glyf!?!

o[ CW HP:Bad Mana:Cold>w
Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
*Malus the Zaugurz Orc* is standing here.
Exits: east, south.
*Malus the Zaugurz Orc* leaves east.

o[ CW HP:Bad Mana:Cold>s
Quarry Overlook
Exits: north, east.

o[ CW HP:Bad Mana:Cold>e
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Bad Mana:Cold>cha wimpy Wimpy removed.

o[ CW HP:Bad Mana:Cold>w
With effort, you climb the steep and narrow ledge.
Quarry Overlook
Exits: north, east.

o[ CW HP:Bad Mana:Cold>n
Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Exits: east, south.

o[ CW HP:Bad Mana:Cold>e
Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Cold>w
Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Exits: east, south.

o[ CW HP:Bad Mana:Cold>flush q
You begin to search...

You have found *Malus the Zaugurz Orc*!
*Malus the Zaugurz Orc* leaves his hiding place.
You try to smite *Malus the Zaugurz Orc*, but he parries successfully.

o[ CW HP:Bad Mana:Cold *Malus the Zaugurz Orc*:Hurt>
*Malus the Zaugurz Orc* shoots your body extremely hard and shatters it.
You are wracked with overwhelming PAIN!

o[ CW HP:Bad Mana:Cold *Malus the Zaugurz Orc*:Hurt>bash
*Malus the Zaugurz Orc* nocks a missile in a black horn shortbow.

o[ CW HP:Bad Mana:Cold *Malus the Zaugurz Orc*:Hurt>ek orc*Grulk smites *Malus the Zaugurz Orc*'s right leg extremely hard.
*Malus the Zaugurz Orc* nocks a missile in a black horn shortbow.

Daspan narrates 'kall the bitches!'
*Malus the Zaugurz Orc* barely hits your right foot and tickles it.
You are wracked with overwhelming PAIN!

*Malus the Zaugurz Orc* panics, and attempts to flee.
*Malus the Zaugurz Orc* leaves south.
Your victim has disappeared!

o[ CW HP:Bad Mana:Cold>Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Cold>They aren't here.

o[ CW HP:Bad Mana:Cold>w
Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Exits: east, south.

o[ CW HP:Bad Mana:Cold>s
Quarry Overlook
Exits: north, east.

o[ CW HP:Bad Mana:Cold>es
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Bad Mana:Cold>dNarrow Opening
Exits: north, down.

o[ CW HP:Bad Mana:Cold>Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Exits: [south], up.

o[ CW HP:Bad Mana:Cold>flush q
You begin to search...

sc
You didn't find anyone.

o[ CW HP:Bad Mana:Cold>59/446 hits, 12/56 mana, and 53/156 moves.

o[ CW HP:Bad Mana:Cold>
Grulk leaves up.

o[ CW HP:Bad Mana:Cold>'I'm low :pemote says: I'm low :p
Ok.

o[ CW HP:Bad Mana:Cold>cast n 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

o[ CW HP:Bad Mana:Icy>t grulk I'm low!
Ok.

o[ CW HP:Bad Mana:Icy>unNarrow Opening
Exits: north, down.

o[ CW HP:Bad Mana:Icy>wn
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Bad Mana:Icy>e
Daspan narrates 'rape the huuse-wives'
With effort, you climb the steep and narrow ledge.
Quarry Overlook
Exits: north, east.

o[ CW HP:Bad Mana:Icy>Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Grulk is standing here.
Exits: east, south.

o[ CW HP:Bad Mana:Icy>Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Icy>nn
Mineshaft
Exits: north, south, west.

o[ CW HP:Bad Mana:Icy Move:Tired>Mineshaft
Exits: (north), south, west.

o[ CW HP:Bad Mana:Icy Move:Tired>n
Abandoned Foreman's Office
Exits: (south).

o[ CW HP:Bad Mana:Icy Move:Tired>s
Mineshaft
Exits: (north), south, west.

o[ CW HP:Bad Mana:Icy Move:Tired>flush q
You begin to search...

You didn't find anyone.

o[ CW HP:Bad Mana:Icy Move:Tired>s
Grulk nods solemnly.
Mineshaft
Exits: north, south, west.

o[ CW HP:Bad Mana:Icy Move:Tired>s
Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Icy Move:Tired>s
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Icy Move:Tired>w
Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
*Malus the Zaugurz Orc* is standing here.
Exits: east, south.

o[ CW HP:Bad Mana:Icy Move:Tired>l i corpseGrulk tries to smite *Malus the Zaugurz Orc*, but he parries successfully.
corpse (here) : 
a black horn shortbow
a black pair of padded boots (brand new)
a broad silver belt
an engraved warhammer
a fine pair of chain mail leggings (brand new)
a flask of orkish draught
a large metal wall shield (used)
a pair of ring mail gloves (brand new)
a pair of ring mail sleeves (brand new)
a ring mail hauberk (brand new)
a ruby ring
a russet cloak (used)
two sets of lock picks
a small metal flask
a tiny stone key
a pile of coins
a water skin
a white chain mail coif (brand new)
a sable pouch

o[ CW HP:Bad Mana:Icy Move:Tired>k orc*
You smite *Malus the Zaugurz Orc*'s body extremely hard and shatter it.

o[ CW HP:Bad Mana:Icy Move:Tired *Malus the Zaugurz Orc*:Wounded Grulk:Fine>bash
*Malus the Zaugurz Orc* pierces Grulk's body and tickles it.

o[ CW HP:Bad Mana:Icy Move:Tired *Malus the Zaugurz Orc*:Wounded Grulk:Fine>*Malus the Zaugurz Orc* panics, and attempts to flee.
*Malus the Zaugurz Orc* leaves south.
Your victim has disappeared!

o[ CW HP:Bad Mana:Icy Move:Tired>ek orc*bashSharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Icy Move:Tired>They aren't here.

o[ CW HP:Bad Mana:Icy Move:Tired>w
Bash what or whom?

o[ CW HP:Bad Mana:Icy Move:Tired>flush qUnderground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Exits: east, south.

o[ CW HP:Bad Mana:Icy Move:Tired>
You begin to search...

You didn't find anyone.

o[ CW HP:Bad Mana:Icy Move:Tired>
The loud booming of drums echoes through the tunnels.

o[ CW HP:Bad Mana:Icy Move:Tired>e
Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Icy Move:Tired>wflush qUnderground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Exits: east, south.

o[ CW HP:Bad Mana:Icy Move:Tired>
You begin to search...

You didn't find anyone.

o[ CW HP:Bad Mana:Icy Move:Tired>flush q
You begin to search...

You didn't find anyone.

o[ CW HP:Bad Mana:Icy Move:Tired>e
Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Icy Move:Tired>w
Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Exits: east, south.

o[ CW HP:Bad Mana:Icy Move:Tired>s
Quarry Overlook
Exits: north, east.

o[ CW HP:Bad Mana:Icy Move:Tired>es
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Bad Mana:Icy Move:Tired>dNarrow Opening
Exits: north, down.

o[ CW HP:Bad Mana:Icy Move:Tired>Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Exits: [south], up.

o[ CW HP:Bad Mana:Icy Move:Tired>flush q
You begin to search...

You didn't find anyone.

o[ CW HP:Bad Mana:Icy Move:Tired>
Grulk sits down and rests.

o[ CW HP:Bad Mana:Icy Move:Tired>na someone come slag and help with a shadow?sc
Ok.

o[ CW HP:Bad Mana:Icy Move:Tired>75/446 hits, 5/56 mana, and 30/156 moves.

o[ CW HP:Bad Mana:Icy Move:Tired>
Grulk says: well

o[ CW HP:Bad Mana:Icy Move:Tired>whePlayers in your zone
--------------------
Lusifer              - A Rocky Cove
Urg                  - Guard Cave
Fobos                - A Cavern
Gryl                 - Hall of Murals
Grulk                - Hall of Murals

o[ CW HP:Bad Mana:Icy Move:Tired>'he has fine chain!emote says: he has fine chain!
Ok.

o[ CW HP:Bad Mana:Cold Move:Tired>
Grulk smiles viciously.

o[ CW HP:Bad Mana:Cold Move:Tired>'standemote says: stand
Ok.

o[ CW HP:Bad Mana:Cold Move:Tired>
Grulk bleeds from open wounds.

o[ CW HP:Bad Mana:Cold Move:Tired>uNarrow Opening
Exits: north, down.

o[ CW HP:Bad Mana:Cold Move:Tired>n
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Bad Mana:Cold Move:Tired>wn
With effort, you climb the steep and narrow ledge.
Quarry Overlook
Exits: north, east.

o[ CW HP:Bad Mana:Cold Move:Tired>Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Exits: east, south.

o[ CW HP:Bad Mana:Cold Move:Tired>e
Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Cold Move:Slow>w
Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Exits: east, south.

o[ CW HP:Bad Mana:Cold Move:Slow>flush q
You begin to search...

Grulk has arrived from the south.

You didn't find anyone.

o[ CW HP:Bad Mana:Cold Move:Slow>flush q
You begin to search...

flush t
You didn't find anyone.

o[ CW HP:Bad Mana:Cold Move:Slow>
You begin to search...

You feel bolder.

*Malus the Zaugurz Orc* leaves his hiding place.
Grulk tries to smite *Malus the Zaugurz Orc*, but he parries successfully.

*Malus the Zaugurz Orc* barely pierces Grulk's left arm and tickles it.

whe*Malus the Zaugurz Orc* panics, and attempts to flee.
*Malus the Zaugurz Orc* leaves east.

k orc*o[ CW HP:Bad Mana:Cold Move:Slow>Players in your zone
--------------------
Gryl                 - Underground Stream
Grulk                - Underground Stream

o[ CW HP:Bad Mana:Cold Move:Slow>e
They aren't here.

o[ CW HP:Bad Mana:Cold Move:Slow>k orc*Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Cold Move:Slow>They aren't here.

o[ CW HP:Bad Mana:Cold Move:Slow>w
Underground Stream
The corpse of *an Orc* is lying here.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Exits: east, south.

o[ CW HP:Bad Mana:Cold Move:Slow>flush q
You begin to search...

You didn't find anyone.

o[ CW HP:Bad Mana:Cold Move:Slow>rev t
You begin to search...

rev tt grulk how are mps?t grulk start with bash
You didn't find anyone.

o[ CW HP:Bad Mana:Cold Move:Slow>rev t
You begin to search...

You have revealed *Malus the Zaugurz Orc*!

*Malus the Zaugurz Orc* leaves his hiding place.
*Malus the Zaugurz Orc* shoots your left arm extremely hard and shatters it.
You are wracked with overwhelming PAIN!
You are wracked with overwhelming PAIN!

o[ CW HP:Bad Mana:Cold Move:Slow *Malus the Zaugurz Orc*:Wounded>b orc*Ok.
*Malus the Zaugurz Orc* hangs an embellished longbow across his back.
*Malus the Zaugurz Orc* confidently draws a black runed dagger.

o[ CW HP:Bad Mana:Cold Move:Slow *Malus the Zaugurz Orc*:Wounded>
Ok.
*Malus the Zaugurz Orc* panics, and attempts to flee.
*Malus the Zaugurz Orc* leaves east.

o[ CW HP:Bad Mana:Cold Move:Slow>
You begin to search...
The corpse of an albino salamander slowly decays into dust.
The corpse of an albino salamander slowly decays into dust.

eo[ CW HP:Bad Mana:Cold Move:Slow>bash orc*
You don't see any orc* here.

o[ CW HP:Bad Mana:Cold Move:Slow>Sharp Bend
*Malus the Zaugurz Orc* is standing here.
Fobos is standing here.
Exits: north, west.
*Malus the Zaugurz Orc* leaves west.

o[ CW HP:Bad Mana:Cold Move:Slow>w
Underground Stream
The corpse of *an Orc* is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Exits: east, south.
You have found *Malus the Zaugurz Orc*!

o[ CW HP:Bad Mana:Cold Move:Slow>b orc*Fobos has arrived from the east.
bash orc*
*Malus the Zaugurz Orc* leaves east sneaking.
Your victim has disappeared!

o[ CW HP:Bad Mana:Cold Move:Slow>eb orc*Sharp Bend
Exits: north, west.
ACK! Grulk didn't follow you, you lost him.

o[ CW HP:Bad Mana:Cold Move:Slow>bash orc*
You don't see any orc* here.

o[ CW HP:Bad Mana:Cold Move:Slow>w
Underground Stream
The corpse of *an Orc* is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Grulk is standing here.
Exits: east, south.

o[ CW HP:Bad Mana:Cold Move:Slow>flush q
Digtakh narrates 'any nice bow spare?'

o[ CW HP:Bad Mana:Cold Move:Slow>
You begin to search...

Grulk gets a flask of orkish draught from a leather backpack.

Grulk drinks a flask of orkish draught.
Grulk gulps down the draught, staggers but regains his balance.

Grulk leaves east.

You didn't find anyone.

o[ CW HP:Bad Mana:Cold Move:Slow>
Grulk has arrived from the east.

o[ CW HP:Bad Mana:Warm Move:Slow>flush q
You begin to search...

The loud booming of drums echoes through the tunnels.

You didn't find anyone.

o[ CW HP:Bad Mana:Warm Move:Slow>
Fobos has arrived from the south.
*Malus the Zaugurz Orc* leaves his hiding place.
Grulk smites *Malus the Zaugurz Orc*'s left arm extremely hard and shatters
it.

o[ CW HP:Bad Mana:Warm Move:Slow>
*Malus the Zaugurz Orc* nocks a missile in an embellished longbow.

o[ CW HP:Bad Mana:Warm Move:Slow>k orc*k *elf*o[ CW HP:Bad Mana:Warm Move:Slow>
Urg has arrived from the east.
Alas! 
You failed to reach him through the melee.

o[ CW HP:Bad Mana:Warm Move:Slow>
*Malus the Zaugurz Orc* hangs an embellished longbow across his back.
*Malus the Zaugurz Orc* confidently draws a black runed dagger.

k orc*o[ CW HP:Bad Mana:Warm Move:Slow>
*Malus the Zaugurz Orc* panics, and attempts to flee.
*Malus the Zaugurz Orc* leaves east.

o[ CW HP:Bad Mana:Warm Move:Slow>k orc*e
Urg leaves east.

o[ CW HP:Bad Mana:Warm Move:Slow>They aren't here.

o[ CW HP:Bad Mana:Warm Move:Slow>They aren't here.

o[ CW HP:Bad Mana:Warm Move:Slow>They aren't here.

o[ CW HP:Bad Mana:Warm Move:Slow>Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Warm Move:Weak>w
Underground Stream
The corpse of *an Orc* is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
The shadow of *an Orc* is floating here.
Fobos is standing here.
Exits: east, south.

o[ CW HP:Bad Mana:Warm Move:Weak>flush q
You begin to search...

You didn't find anyone.

o[ CW HP:Bad Mana:Warm Move:Weak>flush q
You begin to search...

You didn't find anyone.

o[ CW HP:Bad Mana:Warm Move:Weak>
Sachurin tells you 'har ni nån emb bow?'

o[ CW HP:Bad Mana:Warm Move:Weak>whoi fobos
Fobos is a level seven Tarkhnarb Snaga.
Is playing from *.ee.

o[ CW HP:Bad Mana:Warm Move:Weak>rev q
You begin to search...

You didn't find anyone.

o[ CW HP:Bad Mana:Warm Move:Weak>tell Sachurin shake
Ok.

o[ CW HP:Bad Mana:Warm Move:Weak>whePlayers in your zone
--------------------
Lusifer              - A Rocky Cove
Urg                  - Guard Cave
Fobos                - Underground Stream
Gryl                 - Underground Stream
Grulk                - Underground Stream

o[ CW HP:Bad Mana:Warm Move:Weak>rev q
You begin to search...

Grulk narrates 'nayone bob me guardianish?'

You didn't find anyone.

o[ CW HP:Bad Mana:Warm Move:Weak>rev q
You begin to search...

An orc-guard yells from the east 'A Zaugurz Orc is here in the Drafty Tunnel!'
An orc-guard yells from the east 'A Zaugurz Orc is here in the Drafty Tunnel!'
An orc-guard yells from the east 'A Zaugurz Orc is here in the Drafty Tunnel!'

You didn't find anyone.

o[ CW HP:Bad Mana:Warm Move:Weak>s
Quarry Overlook
Exits: north, east.

o[ CW HP:Bad Mana:Warm Move:Weak>e
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Bad Mana:Warm Move:Weak>s
Narrow Opening
Exits: north, down.

o[ CW HP:Bad Mana:Warm Move:Weak>dHall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Exits: [south], up.

o[ CW HP:Bad Mana:Warm Move:Weak>l
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Grulk is standing here.

o[ CW HP:Bad Mana:Warm Move:Weak>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Fobos                - Quarry Overlook
Gryl                 - Hall of Murals
Grulk                - Hall of Murals

o[ CW HP:Bad Mana:Warm Move:Weak>
Grulk bleeds from open wounds.

o[ CW HP:Bad Mana:Warm Move:Weak>
Grulk smiles viciously.

o[ CW HP:Bad Mana:Warm Move:Weak>l
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Grulk is standing here.

o[ CW HP:Bad Mana:Warm Move:Weak>sc
59/446 hits, 18/56 mana, and 11/156 moves.

o[ CW HP:Bad Mana:Warm Move:Weak>sc
59/446 hits, 19/56 mana, and 11/156 moves.
emo reports to his captain: 59/446 hits, 19/56 mana, and 11/156 moves.
o[ CW HP:Bad Mana:Warm Move:Weak>Grulk sits down and rests.
Ok.

o[ CW HP:Bad Mana:Warm Move:Weak>whePlayers in your zone
--------------------
Lusifer              - Dark Lake
Urg                  - Guard Cave
Fobos                - Quarry Overlook
Gryl                 - Hall of Murals
Grulk                - Hall of Murals

o[ CW HP:Bad Mana:Warm Move:Weak>cast n 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o[ CW HP:Bad Mana:Cold Move:Weak>r
You sit down and rest your tired bones.

o[ CW HP:Bad Mana:Cold Move:Weak>whoi lusifer
Lusifer is a level thirteen Tarkhnarb Murderer.
Is playing from *.com.
Is playing from *.se

The leader and creator of the Uruk-Hej

o[ CW HP:Bad Mana:Cold Move:Weak>whePlayers in your zone
--------------------
Urg                  - Guard Cave
Fobos                - Underground Stream
Gryl                 - Hall of Murals
Grulk                - Hall of Murals

o[ CW HP:Bad Mana:Cold Move:Slow>r
You are already resting.

o[ CW HP:Bad Mana:Cold Move:Slow>
Fobos has arrived from above.

o[ CW HP:Bad Mana:Cold Move:Slow>whoi fobos
Fobos is a level seven Tarkhnarb Snaga.
Is playing from *.ee.

o[ CW HP:Bad Mana:Cold Move:Slow>stat
OB: 155%, DB: -26%, PB: 18%, Armour: 87%. Wimpy: 0. Mood: aggressive.
Needed: 525,983 xp, 0 tp. Gold: 555. Alert: normal.
Affected by:
- novoid
- noquit
- strength
- a light wound at the left arm
- tiredness
- haggardness

o[ CW HP:Bad Mana:Cold Move:Slow>sc
75/446 hits, 10/56 mana, and 17/156 moves.

o[ CW HP:Bad Mana:Cold Move:Slow>stat
OB: 155%, DB: -26%, PB: 18%, Armour: 87%. Wimpy: 0. Mood: aggressive.
Needed: 525,983 xp, 0 tp. Gold: 555. Alert: normal.
Affected by:
- novoid
- noquit
- strength
- a light wound at the left arm
- tiredness
- haggardness

o[ CW HP:Bad Mana:Cold Move:Slow>st
You stop resting, and stand up.
An orc-guard yells faintly from above 'A Zaugurz Orc is here in the Drafty Tunnel!'
An orc-guard yells faintly from above 'A Zaugurz Orc is here in the Drafty Tunnel!'
An orc-guard yells faintly from above 'A Zaugurz Orc is here in the Drafty Tunnel!'

o[ CW HP:Bad Mana:Cold Move:Slow>cast n 'cure light'
You muster all of your concentration...

r
Your scratches and bruises disappear.

o[ CW HP:Bad Mana:Icy Move:Slow>
You sit down and rest your tired bones.

o[ CW HP:Bad Mana:Icy Move:Slow>'I want Malusemote says: I want Malus
Ok.

o[ CW HP:Bad Mana:Icy Move:Slow>sc
90/446 hits, 1/56 mana, and 20/156 moves.

o[ CW HP:Bad Mana:Icy Move:Slow>r
You are already resting.

o[ CW HP:Bad Mana:Icy Move:Slow>l i packbackpack (used) : 
a bejewelled shield (brand new)
an engraved broadsword (brand new)
a fine grey cloak (brand new)
a flask of orkish draught
a pair of snowshoes (brand new)
three small metal flasks

o[ CW HP:Bad Mana:Icy Move:Slow>
Grulk nods solemnly.

o[ CW HP:Bad Mana:Icy Move:Slow>g flask allquaff flask
You get a small metal flask from a leather backpack.

o[ CW HP:Bad Mana:Icy Move:Slow>
Ok.
The strong mixture leaves your blood burning and your limbs aching, yet you
feel strangely revitalized.
You suddenly feel a terrible headache!
You suddenly feel a terrible headache!

o[ CW HP:Bad Mana:Frozen>sc
74/446 hits, 0/45 mana, and 65/156 moves.

o[ CW HP:Bad Mana:Frozen>
Fobos says '*a dreadful Zaugurz Orc* gets a black horn shortbow from'

o[ CW HP:Bad Mana:Frozen>stat
OB: 155%, DB: -26%, PB: 18%, Armour: 87%. Wimpy: 0. Mood: aggressive.
Needed: 525,983 xp, 0 tp. Gold: 555. Alert: normal.
Affected by:
- poison (type: psylonia).
- novoid
- noquit
- strength
- a light wound at the left arm
- tiredness
- haggardness

o[ CW HP:Bad Mana:Frozen>sc
74/446 hits, 0/45 mana, and 66/156 moves.

o[ CW HP:Bad Mana:Frozen>st
You stop resting, and stand up.

o[ CW HP:Bad Mana:Frozen>
Grulk stops resting, and clambers on his feet.

o[ CW HP:Bad Mana:Frozen>l
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Grulk is standing here.
Fobos is standing here.
Fobos says 'looted'

o[ CW HP:Bad Mana:Frozen>'lets get himemote says: lets get him
Ok.

o[ CW HP:Bad Mana:Icy>
Grulk nods solemnly.

o[ CW HP:Bad Mana:Icy>unNarrow Opening
Exits: north, down.

o[ CW HP:Bad Mana:Icy>wn
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Bad Mana:Icy>k malusWith effort, you climb the steep and narrow ledge.
Quarry Overlook
Exits: north, east.

o[ CW HP:Bad Mana:Icy>Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Bad Mana:Icy>They aren't here.

o[ CW HP:Bad Mana:Icy>e
Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Icy>n
Mineshaft
Exits: north, south, west.

o[ CW HP:Bad Mana:Icy>w
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Bad Mana:Icy>nw
Urg has arrived from the north.
Ore Pit
A small campfire burns here, its low flames giving off only a little light.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ CW HP:Bad Mana:Icy>Drafty Tunnel
An orc-guard is on patrol here.
Exits: east, *up*.

*[ CW HP:Bad Mana:Icy>flush q
You begin to search...

The loud booming of drums echoes through the tunnels.

You didn't find anyone.

*[ CW HP:Bad Mana:Icy>l
Drafty Tunnel
An orc-guard is on patrol here.
Grulk is standing here.

*[ CW HP:Bad Mana:Icy>e
Ore Pit
A small campfire burns here, its low flames giving off only a little light.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ CW HP:Bad Mana:Icy>rev q
You begin to search...

You didn't find anyone.

![ CW HP:Bad Mana:Icy>'revealemote says: reveal
Ok.

![ CW HP:Bad Mana:Icy>tr malus
You carefully examine the ground around you, looking for tracks...

Urg has arrived from the south.

Urg leaves north.
Fobos has arrived from the east.

Fobos leaves west.

Fobos has arrived from the west.

A hot flush overwhelms your brain and makes you dizzy.

Hmm... It seems there is no sign of Malus here.

![ CW HP:Bad Mana:Frozen>e
Mineshaft
Exits: [north], south, west.

o[ CW HP:Bad Mana:Frozen>
Fobos has arrived from the west.

o[ CW HP:Bad Mana:Icy>'owemote says: ow
Ok.

o[ CW HP:Bad Mana:Icy>open exitnclose exitk malus
Ok.

o[ CW HP:Bad Mana:Icy>bashAbandoned Foreman's Office
*Malus the Zaugurz Orc* is here, fighting an orc-guard.
*Zerabethulh the Zaugurz Orc* (ff) is here, fighting an orc-guard.
An orc-guard is here, fighting *Malus the Zaugurz Orc*.
An orc-guard is here, fighting *Zerabethulh the Zaugurz Orc* (ff).
Exits: (south).

o[ CW HP:Bad Mana:Icy>
Ok.
*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.

o[ CW HP:Bad Mana:Icy>
You smite *Malus the Zaugurz Orc*'s left arm extremely hard and shatter it.
*Malus the Zaugurz Orc* pierces an orc-guard's body hard.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Wounded an orc-guard:Wounded>bashGrulk tries to smite *Malus the Zaugurz Orc*, but he parries successfully.

*Zerabethulh the Zaugurz Orc* (ff) opens the door.
*Zerabethulh the Zaugurz Orc* (ff) panics, and attempts to flee.
*Zerabethulh the Zaugurz Orc* (ff) leaves south.

An orc-guard leaves south.

An orc-guard yells loudly from the south 'A Zaugurz Orc is here in the Mineshaft!'

Your bash at *Malus the Zaugurz Orc* sends him sprawling.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Wounded an orc-guard:Wounded>
Bash someone already bashed? Aren't we funny?

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Wounded an orc-guard:Wounded>
*Zerabethulh the Zaugurz Orc* (ff) has arrived from the south.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Wounded an orc-guard:Wounded>
An orc-guard yells 'Some Zaugurz Orcs are here in the Abandoned Foreman's Office!'
Grulk bleeds from open wounds.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Wounded an orc-guard:Wounded>
An orc-guard strongly slashes *Malus the Zaugurz Orc*'s left foot.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Bad an orc-guard:Wounded>
*Zerabethulh the Zaugurz Orc* (ff) leaves south.
*Malus the Zaugurz Orc* panics, and attempts to flee.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Bad an orc-guard:Wounded>na in foreman
Grulk closes the door.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Bad an orc-guard:Wounded>
Ok.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Bad an orc-guard:Wounded>
*Malus the Zaugurz Orc* panics, and attempts to flee.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Bad an orc-guard:Wounded>
You smite *Malus the Zaugurz Orc*'s left hand extremely hard and shatter it.
Your victim is shocked by your hit!

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Awful an orc-guard:Wounded>na do malus
The door is opened from the other side.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Awful an orc-guard:Wounded>
Ok.
Grulk closes the door.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Awful an orc-guard:Wounded>clo doorclo door
It's already closed!

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Awful an orc-guard:Wounded>clo doorDigtakh narrates 'i need a nice bow'
It's already closed!

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Awful an orc-guard:Wounded>clo doorclo door
It's already closed!
Pallnit narrates 'i come'

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Awful an orc-guard:Wounded>clo doorclo doorThe door is opened from the other side.
Ok.

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Awful an orc-guard:Wounded>clo doorclo door
It's already closed!

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Awful an orc-guard:Wounded>clo door
It's already closed!
An orc-guard yells from the south 'A Zaugurz Orc is here in the Ore Pit!'

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Awful an orc-guard:Wounded>clo doorclo door
It's already closed!

o[ CW HP:Bad Mana:Icy *Malus the Zaugurz Orc*:Awful an orc-guard:Wounded>clo doorclo door
It's already closed!
Grulk smites *Malus the Zaugurz Orc*'s body extremely hard and shatters it.
*Malus the Zaugurz Orc* is mortally wounded and will die soon if not aided.
An orc-guard slashes *Malus the Zaugurz Orc*'s left leg very hard and shatters
it.
You gained great renown in this battle!
Your blood freezes as you hear *Malus the Zaugurz Orc*'s death cry.
*Malus the Zaugurz Orc* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Malus the Zaugurz Orc*.
Top of Page Down to last comment


Milzok 2004-07-23 18:19:58
Some nice fights there, esp in stonedoor!
Thanmuz2004-07-23 21:06:41
Is Pallnit still alive haven't seen him about in ages? Neat log though.
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