Start logging: 30.09.2004 10:15
### I runk eoghhish, rested some moves, and saw Taloth approaching me!
### I hit him once, flee and run into undeads hoping he comes for a fight!
o CW>whe
Players in your zone
--------------------
Rancr - Staircase
o CW>eq
You are using:
<wielded> a heavy morningstar
<worn as shield> a bejewelled shield (flawless)
<worn on head> a blood-encrusted helm (flawless)
<worn on body> a white chain mail jerkin (flawless)
<worn about body> a forest green cloak (flawless)
<worn on arms> a pair of white chain mail sleeves (flawless)
<worn on hands> a thin pair of metal gauntlets (flawless)
<worn on legs> a pair of plate greaves (flawless)
<worn on feet> a pair of iron-shod boots (flawless)
<worn on finger> a jewelled ring
<worn on finger> an icy ring
<worn on back> a leather backpack
<worn across back> a laced quiver
<worn as belt> a gleaming belt
<worn on belt> a gem-inlaid knife (flawless)
<worn on belt> a water skin
o CW>who leg
Legends
-------
Demonsbane the Necromancer
Bwana the Outlaw Scumbag
Crikey what a warrior!
Tarden the Mute
5 players on.
o CW>sc
427/427 hits, 46/46 mana, and 154/154 moves.
o CW>stat
OB: 135%, DB: 31%, PB: 37%, Armour: 74%. Wimpy: 300. Mood: aggressive.
Needed: 825,978 xp, 2,715 tp. Gold: 890. Alert: normal.
Affected by:
- strength
o CW>st
You are already standing.
o CW>
You hear some close noise from the east.
o CW>whe
Players in your zone
--------------------
Rancr - Staircase
o CW>train a
You start refreshing all of your skills...
None of your skills needed refreshing.
o CW>pick exit
You begin to try to pick the lock...
The lock finally yields to your skill.
o CW>
Some apparently very close noise can be heard from the east.
o CW>whe
Players in your zone
--------------------
Rancr - Staircase
o CW>who leg
Legends
-------
Demonsbane the Necromancer
Bwana the Outlaw Scumbag
Crikey what a warrior!
Tarden the Mute
5 players on.
o CW>sc
427/427 hits, 46/46 mana, and 154/154 moves.
o CW>stat
OB: 135%, DB: 31%, PB: 37%, Armour: 74%. Wimpy: 300. Mood: aggressive.
Needed: 825,978 xp, 2,715 tp. Gold: 890. Alert: normal.
Affected by:
- strength
o CW>l
Staircase
A hungry warg (minu) is standing here.
o CW>whe
Players in your zone
--------------------
Rancr - Staircase
o CW>sc
427/427 hits, 46/46 mana, and 154/154 moves.
o CW>stat
OB: 135%, DB: 31%, PB: 37%, Armour: 74%. Wimpy: 300. Mood: aggressive.
Needed: 825,978 xp, 2,715 tp. Gold: 890. Alert: normal.
Affected by:
- strength
o CW>reveal q
You begin to search...
The panel is opened from the other side.
*Taloth the Dwarf* has arrived from the east.
Some very close noise can be heard from the east.
*Taloth the Dwarf* closes the panel.
You didn't find anyone.
! CW>
Using his lockpicks, *Taloth the Dwarf* tries to enable the panel's lock...
! CW>d
The Corridor
Exits: [north], east, [south], up.
o CW>u
hit *dwarf*
Staircase
*Taloth the Dwarf* is standing here picking a lock.
Exits: [east], down.
*Taloth the Dwarf* skillfully picks the lock of the panel.
! CW>
You try to crush *Taloth the Dwarf*, but he parries successfully.
! CW *Taloth the Dwarf*:Healthy>f
You will attempt to flee!
! CW *Taloth the Dwarf*:Healthy>
*Taloth the Dwarf* strongly crushes your head and tickles it.
! CW HP:Fine *Taloth the Dwarf*:Healthy>
You flee head over heels.
PANIC!
You couldn't escape!
! CW HP:Fine *Taloth the Dwarf*:Healthy>
You flee head over heels.
PANIC!
You couldn't escape!
! CW HP:Fine *Taloth the Dwarf*:Healthy>
You flee head over heels.
The Corridor
Exits: [north], east, [south], up.
o CW HP:Fine>
*Taloth the Dwarf* has arrived from above.
! CW HP:Fine>e
*Taloth the Dwarf* quickly approaches, trying to crush you.
No way!
You are fighting for your life!
! CW HP:Fine *Taloth the Dwarf*:Healthy>
You crush *Taloth the Dwarf*'s left leg extremely hard and tickle it.
! CW HP:Fine *Taloth the Dwarf*:Fine>bash
*Taloth the Dwarf* crushes your right arm extremely hard.
You feel a strong ache there!
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves east.
Your victim has disappeared!
o CW HP:Fine>
*Taloth the Dwarf* has arrived from the east.
! CW HP:Fine>hit *dwarf*
bash
You approach *Taloth the Dwarf*, trying to crush him.
! CW HP:Fine *Taloth the Dwarf*:Fine>*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves east.
Your victim has disappeared!
o CW HP:Fine>e
The Corridor
Exits: [north], east, [south], west.
o CW HP:Fine>hit *dwarf*
They aren't here.
o CW HP:Fine>e
The Corridor
*Taloth the Dwarf* is standing here picking a lock.
Exits: [north], west.
! CW HP:Fine>hit *dwarf*
You approach *Taloth the Dwarf*, trying to crush him.
! CW HP:Fine *Taloth the Dwarf*:Fine>
*Taloth the Dwarf* crushes your right foot extremely hard.
! CW HP:Fine *Taloth the Dwarf*:Fine>
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves west.
o CW HP:Fine>w
hit *dwarf*
The Corridor
*Taloth the Dwarf* is standing here picking a lock.
Exits: [north], east, [south], west.
! CW HP:Fine>
You crush *Taloth the Dwarf*'s body extremely hard and tickle it.
! CW HP:Fine *Taloth the Dwarf*:Fine>
*Taloth the Dwarf* panics, and attempts to flee.
! CW HP:Fine *Taloth the Dwarf*:Fine>f
You flee head over heels.
The Corridor
Exits: [north], east, [south], up.
o CW HP:Fine>e
The Corridor
*Taloth the Dwarf* is standing here.
Exits: [north], east, [south], west.
*Taloth the Dwarf* leaves east.
o CW HP:Fine>hit *dwarf*
They aren't here.
o CW HP:Fine>e
The Corridor
*Taloth the Dwarf* is standing here picking a lock.
Exits: [north], west.
! CW HP:Fine>hit *dwarf*
You crush *Taloth the Dwarf*'s body hard and tickle it.
! CW HP:Fine *Taloth the Dwarf*:Fine>
*Taloth the Dwarf* strongly crushes your body and tickles it.
! CW HP:Fine *Taloth the Dwarf*:Fine>f
PANIC!
You can't quit the fight!
! CW HP:Fine *Taloth the Dwarf*:Fine>
You flee head over heels.
The Corridor
Exits: [north], east, [south], west.
o CW HP:Fine>e
bash *dwarf*
The Corridor
*Taloth the Dwarf* is standing here.
Exits: [north], west.
! CW HP:Fine>*Taloth the Dwarf* leaves west.
You don't see any *dwarf* here.
o CW HP:Fine>w
bash *dwarf*
The Corridor
Exits: [north], east, [south], west.
o CW HP:Fine>
You don't see any *dwarf* here.
o CW HP:Fine>w
bash *dwarf*
The Corridor
*Taloth the Dwarf* is standing here.
Exits: [north], east, [south], up.
! CW HP:Fine>*Taloth the Dwarf* crushes your right arm extremely hard.
You feel a strong ache there!
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves east.
Your victim has disappeared!
o CW HP:Fine>e
bash *dwarf*
The Corridor
Exits: [north], east, [south], west.
o CW HP:Fine>
You don't see any *dwarf* here.
o CW HP:Fine>e
The Corridor
*Taloth the Dwarf* is standing here picking a lock.
Exits: [north], west.
! CW HP:Fine>bash *dwarf*
*Taloth the Dwarf* skillfully picks the lock of the northdoor.
*Taloth the Dwarf* opens the northdoor.
*Taloth the Dwarf* quickly approaches, trying to crush you.
*Taloth the Dwarf* crushes your left arm very hard and tickles it.
*Taloth the Dwarf* panics, but can't stop fighting to flee.
Your bash at *Taloth the Dwarf* sends him sprawling.
! CW HP:Fine *Taloth the Dwarf*:Fine>
You crush *Taloth the Dwarf*'s left hand extremely hard.
! CW HP:Fine *Taloth the Dwarf*:Fine>exa taloth
*Taloth the Dwarf* has some small bruises.
*Taloth the Dwarf* is using:
<wielded> a heavy morningstar
<worn as shield> a tower shield (flawless)
<worn on head> a white chain mail coif (flawless)
<worn on body> a thick metal breastplate (flawless)
<worn about body> a forest green cloak (flawless)
<worn on arms> a pair of plate vambraces (flawless)
<worn on hands> a thick pair of metal gauntlets (flawless)
<worn on legs> a pair of plate greaves (flawless)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn on wrist> a keyring with a key and a set of lock picks
<worn on finger> a ruby ring
<worn on back> a leather backpack
<worn as belt> a gleaming belt
<worn on belt> a sable pouch
! CW HP:Fine *Taloth the Dwarf*:Fine>gig
You giggle.
You crush *Taloth the Dwarf*'s left foot extremely hard.
! CW HP:Fine *Taloth the Dwarf*:Hurt>
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* seems to have recovered his senses.
*Taloth the Dwarf* leaves north.
o CW HP:Fine>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
*Taloth the Dwarf* is standing here.
Exits: (south).
! CW HP:Fine>close exit
Ok.
An undead chieftain hits *Taloth the Dwarf*'s left foot hard and tickles it.
! CW HP:Fine>
*Taloth the Dwarf* crushes an undead chieftain's body very hard.
! CW HP:Fine>close exit
*Taloth the Dwarf* opens the door.
Ok.
! CW HP:Fine>close exit
close exit
It's already closed!
*Taloth the Dwarf* panics, and attempts to flee.
! CW HP:Fine>close exit
It's already closed!
! CW HP:Fine>close exit
close exit
*Taloth the Dwarf* opens the door.
Ok.
! CW HP:Fine>hit *dwarf*
It's already closed!
*Taloth the Dwarf* opens the door.
*Taloth the Dwarf* panics, and attempts to flee.
! CW HP:Fine>close exit
Ok.
! CW HP:Fine>close exit
close exit
*Taloth the Dwarf* opens the door.
You crush *Taloth the Dwarf*'s body extremely hard.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
Ok.
*Taloth the Dwarf* opens the door.
An undead chieftain strongly hits *Taloth the Dwarf*'s left foot and tickles it.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
close exit
Ok.
*Taloth the Dwarf* panics, and attempts to flee.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
It's already closed!
*Taloth the Dwarf* opens the door.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
Ok.
*Taloth the Dwarf* opens the door.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
close exit
Ok.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
*Taloth the Dwarf* opens the door.
Ok.
*Taloth the Dwarf* panics, and attempts to flee.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
*Taloth the Dwarf* opens the door.
Ok.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
close exit
It's already closed!
*Taloth the Dwarf* opens the door.
*Taloth the Dwarf* strongly crushes an undead chieftain's left arm and tickles it.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
Ok.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
close exit
It's already closed!
*Taloth the Dwarf* opens the door.
*Taloth the Dwarf* panics, and attempts to flee.
An undead chieftain hits *Taloth the Dwarf*'s body and tickles it.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
Ok.
*Taloth the Dwarf* opens the door.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
Ok.
*Taloth the Dwarf* opens the door.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
Ok.
*Taloth the Dwarf* opens the door.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
Ok.
*Taloth the Dwarf* panics, and attempts to flee.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
*Taloth the Dwarf* opens the door.
Ok.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
It's already closed!
*Taloth the Dwarf* opens the door.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
Ok.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
close exit
*Taloth the Dwarf* opens the door.
Ok.
*Taloth the Dwarf* panics, but can't stop fighting to flee.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
It's already closed!
*Taloth the Dwarf* opens the door.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
Ok.
*Taloth the Dwarf* opens the door.
You crush *Taloth the Dwarf*'s left arm extremely hard.
! CW HP:Fine *Taloth the Dwarf*:Hurt an undead chieftain:Fine>close exit
Ok.
*Taloth the Dwarf* opens the door.
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves south.
o CW HP:Fine>close exit
Ok.
o CW HP:Fine>close exit
It's already closed!
o CW HP:Fine>open exit
It's already closed!
o CW HP:Fine>
It's already closed!
o CW HP:Fine>s
It's already closed!
An undead chieftain hits your left foot and tickles it.
o CW HP:Fine an undead chieftain:Fine>
It's already closed!
o CW HP:Fine an undead chieftain:Fine>
It's already closed!
The door is opened from the other side.
o CW HP:Fine an undead chieftain:Fine>open exit
*Taloth the Dwarf* has arrived from the south.
Ok.
! CW HP:Fine an undead chieftain:Fine>
It's already closed!
! CW HP:Fine an undead chieftain:Fine>open exit
It's already closed!
Using his lockpicks, *Taloth the Dwarf* tries to enable the door's lock...
! CW HP:Fine an undead chieftain:Fine>open exit
Ok.
! CW HP:Fine an undead chieftain:Fine>open exit
No way!
You are fighting for your life!
! CW HP:Fine an undead chieftain:Fine>open exit
It's already open!
! CW HP:Fine an undead chieftain:Fine>open exit
open exit
*Taloth the Dwarf* closes the door.
Ok.
! CW HP:Fine an undead chieftain:Fine>open exit
*Taloth the Dwarf* closes the door.
Ok.
An undead chieftain lightly hits your right foot and tickles it.
! CW HP:Fine an undead chieftain:Fine>open exit
*Taloth the Dwarf* closes the door.
Ok.
! CW HP:Fine an undead chieftain:Fine>open exit
*Taloth the Dwarf* closes the door.
Ok.
! CW HP:Fine an undead chieftain:Fine>open exit
It's already open!
*Taloth the Dwarf* closes the door.
! CW HP:Fine an undead chieftain:Fine>open exit
open exit
Ok.
! CW HP:Fine an undead chieftain:Fine>open exit
It's already open!
*Taloth the Dwarf* closes the door.
You crush an undead chieftain's left arm hard and tickle it.
! CW HP:Fine an undead chieftain:Fine>order followers
Ok.
*Taloth the Dwarf* closes the door.
! CW HP:Fine an undead chieftain:Fine>
Ok.
*Taloth the Dwarf* closes the door.
! CW HP:Fine an undead chieftain:Fine>open exit
Ok.
! CW HP:Fine an undead chieftain:Fine>open exit
*Taloth the Dwarf* closes the door.
Ok.
! CW HP:Fine an undead chieftain:Fine>open exit
open exit
It's already open!
*Taloth the Dwarf* closes the door.
! CW HP:Fine an undead chieftain:Fine>
Ok.
*Taloth the Dwarf* closes the door.
An undead chieftain hits your head hard.
You feel a strong ache there!
! CW HP:Hurt an undead chieftain:Fine>open exit
Order who to do what?
! CW HP:Hurt an undead chieftain:Fine>
Ok.
You flee head over heels.
PANIC!
You couldn't escape!
! CW HP:Hurt an undead chieftain:Fine>f
It's already open!
! CW HP:Hurt an undead chieftain:Fine>open exit
It's already open!
! CW HP:Hurt an undead chieftain:Fine>open exit
It's already open!
You flee head over heels.
PANIC!
You couldn't escape!
! CW HP:Hurt an undead chieftain:Fine>open exit
open exit
It's already open!
! CW HP:Hurt an undead chieftain:Fine>open exit
You are already attempting to flee!
! CW HP:Hurt an undead chieftain:Fine>open exit
It's already open!
An undead chieftain lightly hits your right hand and tickles it.
! CW HP:Hurt an undead chieftain:Fine>open exit
It's already open!
You flee head over heels.
The Corridor
Exits: (north), west.
o CW HP:Hurt>open exit
It's already open!
The northdoor closes quietly.
o CW HP:Hurt>
Ok.
o CW HP:Hurt>The northdoor closes quietly.
Ok.
o CW HP:Hurt>It's already open!
o CW HP:Hurt>*Taloth the Dwarf* has arrived from the north.
It's already open!
! CW HP:Hurt>*Taloth the Dwarf* crushes your body very hard and tickles it.
It's already open!
! CW HP:Hurt *Taloth the Dwarf*:Hurt>hit *dwarf*
You're already fighting!
You flee head over heels.
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).
o CW HP:Hurt>s
The Corridor
*Taloth the Dwarf* is standing here.
Exits: (north), west.
*Taloth the Dwarf* leaves north.
o CW HP:Hurt>
The northdoor closes quietly.
o CW HP:Hurt>pick exit
You begin to try to enable the lock...
The northdoor is opened from the other side.
You can't proceed while the northdoor is in motion.
You stop trying to pick the lock.
o CW HP:Hurt>
*Taloth the Dwarf* has arrived from the north.
! CW HP:Hurt>
*Taloth the Dwarf* crushes your right foot extremely hard.
! CW HP:Hurt *Taloth the Dwarf*:Hurt>
You crush *Taloth the Dwarf*'s body extremely hard.
! CW HP:Hurt *Taloth the Dwarf*:Hurt>
You flee head over heels.
PANIC!
You couldn't escape!
! CW HP:Hurt *Taloth the Dwarf*:Hurt>f
You are already attempting to flee!
! CW HP:Hurt *Taloth the Dwarf*:Hurt>s
No way!
You are fighting for your life!
! CW HP:Hurt *Taloth the Dwarf*:Hurt>
You flee head over heels.
The Corridor
Exits: [north], east, [south], west.
o CW HP:Hurt>s
The southdoor seems to be closed.
o CW HP:Hurt>w
The Corridor
Exits: [north], east, [south], up.
o CW HP:Hurt>cha wimpy
Wimpy removed.
o CW HP:Hurt>e
The Corridor
*Taloth the Dwarf* is standing here.
Exits: [north], east, [south], west.
*Taloth the Dwarf* quickly approaches, trying to crush you.
! CW HP:Hurt *Taloth the Dwarf*:Hurt>e
hit *dwarf*
No way!
You are fighting for your life!
! CW HP:Hurt *Taloth the Dwarf*:Hurt>
You're already fighting!
You crush *Taloth the Dwarf*'s body extremely hard.
Your victim is shocked by your hit!
*Taloth the Dwarf* crushes your left arm and tickles it.
! CW HP:Hurt *Taloth the Dwarf*:Wounded>bash
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves west.
Your victim has disappeared!
o CW HP:Hurt>w
The Corridor
*Taloth the Dwarf* is standing here.
Exits: [north], east, [south], up.
! CW HP:Hurt>hit *dwarf*
You approach *Taloth the Dwarf*, trying to crush him.
! CW HP:Hurt *Taloth the Dwarf*:Wounded>bash
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves east.
Your victim has disappeared!
o CW HP:Hurt>f
o CW HP:Hurt>
You flee head over heels.
Staircase
A hungry warg (minu) is standing here.
Exits: [east], down.
o CW HP:Hurt>hit *dwarf*
They aren't here.
o CW HP:Hurt>d
The Corridor
Exits: [north], east, [south], up.
o CW HP:Hurt>e
e
The Corridor
Exits: [north], east, [south], west.
o CW HP:Hurt>hit *dwarf*
The Corridor
*Taloth the Dwarf* is standing here.
Exits: (north), west.
! CW HP:Hurt>
You crush *Taloth the Dwarf*'s right hand and tickle it.
! CW HP:Hurt *Taloth the Dwarf*:Wounded>bash
*Taloth the Dwarf* crushes your body very hard.
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves west.
Your victim has disappeared!
o CW HP:Hurt>
*Taloth the Dwarf* has arrived from the west.
! CW HP:Hurt>
*Taloth the Dwarf* leaves north.
o CW HP:Hurt>
*Taloth the Dwarf* has arrived from the north.
! CW HP:Hurt>hit *dwarf*
You approach *Taloth the Dwarf*, trying to crush him.
! CW HP:Hurt *Taloth the Dwarf*:Wounded>
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves north.
o CW HP:Hurt>
*Taloth the Dwarf* has arrived from the north.
! CW HP:Hurt>hit *dwarf*
You approach *Taloth the Dwarf*, trying to crush him.
! CW HP:Hurt *Taloth the Dwarf*:Wounded>
*Taloth the Dwarf* strongly crushes your right leg and tickles it.
! CW HP:Hurt *Taloth the Dwarf*:Wounded>
You crush *Taloth the Dwarf*'s right leg extremely hard.
! CW HP:Hurt *Taloth the Dwarf*:Wounded>f
You flee head over heels.
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).
o CW HP:Hurt>s
The Corridor
A hungry warg (minu) is standing here.
*Taloth the Dwarf* is standing here.
Exits: (north), west.
! CW HP:Hurt>hit *dwarf*
*Taloth the Dwarf* leaves north.
They aren't here.
o CW HP:Hurt>
*Taloth the Dwarf* has arrived from the north.
! CW HP:Hurt>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).
o CW HP:Hurt>close exit
Ok.
o CW HP:Hurt>open exit
s
Ok.
o CW HP:Hurt>hit *dwarf*
The Corridor
*Taloth the Dwarf* is standing here.
Exits: (north), west.
! CW HP:Hurt>
You crush *Taloth the Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
! CW HP:Hurt *Taloth the Dwarf*:Wounded>bash
*Taloth the Dwarf* crushes your right leg and tickles it.
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves west.
Your victim has disappeared!
o CW HP:Hurt>w
The Corridor
*Taloth the Dwarf* is standing here.
Exits: [north], east, [south], west.
*Taloth the Dwarf* leaves east.
o CW HP:Hurt>hit *dwarf*
They aren't here.
o CW HP:Hurt>e
The Corridor
*Taloth the Dwarf* is standing here.
Exits: (north), west.
! CW HP:Hurt>hit *dwarf*
You approach *Taloth the Dwarf*, trying to crush him.
! CW HP:Hurt *Taloth the Dwarf*:Wounded>bash
*Taloth the Dwarf* lightly crushes your body and tickles it.
You bleed from open wounds.
*Taloth the Dwarf* bleeds from open wounds.
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves north.
Your victim has disappeared!
o CW HP:Hurt>hit *dwarf*
They aren't here.
o CW HP:Hurt>hit *dwarf*
They aren't here.
*Taloth the Dwarf* has arrived from the north.
! CW HP:Hurt>hit *dwarf*
You crush *Taloth the Dwarf*'s left arm extremely hard and shatter it.
! CW HP:Hurt *Taloth the Dwarf*:Bad>hit *dwarf*
You're already fighting!
! CW HP:Hurt *Taloth the Dwarf*:Bad>
*Taloth the Dwarf* crushes your left arm extremely hard.
You feel a strong ache there!
! CW HP:Wounded *Taloth the Dwarf*:Bad>
*Taloth the Dwarf* panics, and attempts to flee.
*Taloth the Dwarf* leaves north.
o CW HP:Wounded>
*Taloth the Dwarf* has arrived from the north.
! CW HP:Wounded>hit *dwarf*
*Taloth the Dwarf* leaves west.
They aren't here.
o CW HP:Wounded>w
w
The Corridor
Exits: [north], east, [south], west.
o CW HP:Wounded>hit *dwarf*
The Corridor
*Taloth the Dwarf* is standing here.
Exits: [north], east, [south], up.
*Taloth the Dwarf* leaves east.
o CW HP:Wounded>They aren't here.
o CW HP:Wounded>u
Staircase
Exits: [east], down.
o CW HP:Wounded>d
e
The Corridor
Exits: [north], east, [south], up.
o CW HP:Wounded>e
The Corridor
Exits: [north], east, [south], west.
o CW HP:Wounded>hit *dwarf*
The Corridor
*Taloth the Dwarf* is standing here.
Exits: (north), west.
! CW HP:Wounded>e
You try to crush *Taloth the Dwarf*, but he parries successfully.
! CW HP:Wounded *Taloth the Dwarf*:Bad>No way!
You are fighting for your life!
! CW HP:Wounded *Taloth the Dwarf*:Bad>
*Taloth the Dwarf* sends you sprawling with a powerful bash.
f
! CW HP:Wounded *Taloth the Dwarf*:Bad>
*Taloth the Dwarf* crushes your left leg extremely hard.
! CW HP:Wounded *Taloth the Dwarf*:Bad>
*Taloth the Dwarf* crushes your left foot very hard.
! CW HP:Wounded *Taloth the Dwarf*:Bad>s
*Taloth the Dwarf* crushes your body extremely hard.
! CW HP:Wounded *Taloth the Dwarf*:Bad>
Your head stops stinging.
! CW HP:Wounded *Taloth the Dwarf*:Bad>
You flee head over heels.
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).
o CW HP:Wounded>The Corridor
*Taloth the Dwarf* is standing here.
A hungry warg (minu) is standing here.
Exits: (north), west.
! CW HP:Wounded>s
*Taloth the Dwarf* leaves north.
Alas, you cannot go that way...
o CW HP:Wounded>hit *dwarf*
The northdoor closes quietly.
o CW HP:Wounded>They aren't here.
o CW HP:Wounded>
The northdoor is opened from the other side.
o CW HP:Wounded>close exit
Ok.
o CW HP:Wounded>close exit
close exit
It's already closed!
o CW HP:Wounded>close exit
close exit
It's already closed!
o CW HP:Wounded>close exit
The northdoor is opened from the other side.
Ok.
o CW HP:Wounded>close exit
It's already closed!
o CW HP:Wounded>close exit
close exit
It's already closed!
o CW HP:Wounded>close exit
It's already closed!
o CW HP:Wounded>close exit
It's already closed!
o CW HP:Wounded>close exit
close exit
It's already closed!
The northdoor is opened from the other side.
o CW HP:Wounded>close exit
Ok.
o CW HP:Wounded>close exit
It's already closed!
o CW HP:Wounded>close exit
close exit
The northdoor is opened from the other side.
Ok.
o CW HP:Wounded>close exit
It's already closed!
o CW HP:Wounded>close exit
It's already closed!
o CW HP:Wounded>close exit
close exit
The northdoor is opened from the other side.
Ok.
o CW HP:Wounded>close exit
It's already closed!
The northdoor is opened from the other side.
o CW HP:Wounded>close exit
Ok.
o CW HP:Wounded>close exit
The northdoor is opened from the other side.
Ok.
o CW HP:Wounded>close exit
close exit
It's already closed!
The northdoor is opened from the other side.
o CW HP:Wounded>close exit
Ok.
The northdoor is opened from the other side.
*Taloth the Dwarf* has arrived from the north.
! CW HP:Wounded>close exit
Ok.
! CW HP:Wounded>close exit
It's already closed!
! CW HP:Wounded>
It's already closed!
! CW HP:Wounded>w
It's already closed!
! CW HP:Wounded>
It's already closed!
! CW HP:Wounded>
It's already closed!
! CW HP:Wounded>
It's already closed!
! CW HP:Wounded>
It's already closed!
! CW HP:Wounded>*Taloth the Dwarf* crushes your body extremely hard.
It's already closed!
! CW HP:Bad *Taloth the Dwarf*:Bad>No way!
You are fighting for your life!
You crush *Taloth the Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
! CW HP:Bad *Taloth the Dwarf*:Awful>f
You flee head over heels.
The Corridor
Exits: [north], east, [south], west.
o CW HP:Bad>
*Taloth the Dwarf* has arrived from the east.
! CW HP:Bad>w
The Corridor
Exits: [north], east, [south], up.
o CW HP:Bad>u
Staircase
Exits: [east], down.
o CW HP:Bad>hit *dwarf*
They aren't here.
o CW HP:Bad>d
hit *dwarf*
The Corridor
Exits: [north], east, [south], up.
*Taloth the Dwarf* has arrived from the east.
! CW HP:Bad>
You approach *Taloth the Dwarf*, trying to crush him.
! CW HP:Bad *Taloth the Dwarf*:Awful>
You crush *Taloth the Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
*Taloth the Dwarf* is incapacitated and will slowly die, if not aided.
! CW HP:Bad *Taloth the Dwarf*:Dying>kick
You kick *Taloth the Dwarf* to death.
You feel more experienced.
info to level %X
Yes!
You're beginning to get the idea.
You gained some renown in this battle!
Your blood freezes as you hear *Taloth the Dwarf*'s death cry.
*Taloth the Dwarf* has drawn his last breath! R.I.P.
o CW HP:Bad>to level 725844
o CW HP:Bad>narr taloth rips in nice 1v1
Ok.
o CW HP:Bad>look in corpse
corpse (here) :
an engraved broadsword (flawless)
a forest green cloak (flawless)
a fortune in gold
a gleaming belt
a heavy morningstar
a fragrant-smelling bag
a jewel-encrusted goblet
a keyring with a key and a set of lock picks
a leather backpack
a pair of iron-shod boots (flawless)
a pair of plate greaves (flawless)
a pair of plate vambraces (flawless)
a pair of smooth, black boots
a pair of snowshoes (flawless)
a red ruby
a ruby ring
a sable pouch
a thick metal breastplate (flawless)
a thick pair of metal gauntlets (flawless)
a tower shield (flawless)
a white chain mail coif (flawless)
o CW HP:Bad>view warl
*** Warlords hall of fame ***
Armies of the West
1 Seldaran the Sindarin Witch.
2 Gondil the Half-Elven Ranger.
3 Estel the Noldorin Ranger.
4 Andarin the Dunadan Soldier.
5 Lerian the Eriadorian Priest.
6 Selyan the Silvan Witch.
7 Iwain the Beorning Hero.
8 Belor the Half-Elven Priest.
9 Damasta the Half-Elven Priest.
10 Bublifuk the Noldorin Hunter.
Forces of the Dark Lord
1 Smrtihlav the Tarkhnarb Champion.
2 Rancr the Tarkhnarb Battlemaster.
3 Inzilviur the Black Numenorean Chieftain.
4 Leikzum the Zaugurz Scout.
5 Riddar the Zaugurz Assassin.
6 Threch the Tarkhnarb Murderer.
7 Snarp the Tarkhnarb Murderer.
8 Sardotjen the Tarkhnarb Soldier.
9 Morwath the Black Numenorean Ranger.
10 Tarden the Tarkhnarb Weaponsmaster.
o CW HP:Bad>look in corpse
corpse (here) :
an engraved broadsword (flawless)
a forest green cloak (flawless)
a fortune in gold
a gleaming belt
a heavy morningstar
a fragrant-smelling bag
a jewel-encrusted goblet
a keyring with a key and a set of lock picks
a leather backpack
a pair of iron-shod boots (flawless)
a pair of plate greaves (flawless)
a pair of plate vambraces (flawless)
a pair of smooth, black boots
a pair of snowshoes (flawless)
a red ruby
a ruby ring
a sable pouch
a thick metal breastplate (flawless)
a thick pair of metal gauntlets (flawless)
a tower shield (flawless)
a white chain mail coif (flawless)
o CW HP:Bad>reveal q
You begin to search...
Kukeke narrates '=)'
You didn't find anyone.
o CW HP:Bad>u
Staircase
Exits: [east], down.
o CW HP:Bad>sc
97/427 hits, 46/46 mana, and 129/152 moves.
o CW HP:Bad>stat
OB: 130%, DB: 28%, PB: 37%, Armour: 74%. Wimpy: 0. Mood: aggressive.
Needed: 725,844 xp, 2,715 tp. Gold: 890. Alert: normal.
Affected by:
- a serious wound at the right arm (clean)
- novoid
- noquit
- a light wound at the left arm (clean)
- a light wound at the head (clean)
- panic
- strength
o CW HP:Bad>l
Staircase
o CW HP:Bad>cas 'cure l'
You start to concentrate...
cas 'cure l'
Durbrash tells you 'post the log :)'
Your scratches and bruises disappear.