### Was runking out west, no damn pukes...tried to bash
some elf sppi but too many guards came...so i head back e ###
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>n
Junction to an Inn
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>e
Bend in the Old East Road
[exits]: *NORTH*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>e
Wrong way!
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>s
Bend in the Old East Road
A grey hare stands alert, looking and listening for predators.
[exits]: *NORTH*, *EAST*, *SOUTH*.
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>e
Old East Road
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>e
Old East Road
A wolf cub happily plays here.
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>e
Old East Road
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>n
Light Pine Forest
A colourful butterfly is fluttering around here.
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>n
Pine Forest
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>n
Forested Slope
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>n
Forest by the Temple Wall
[exits]: *NORTH*, [EAST], *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>sc
420/433 hits, 27/47 mana, and 37/155 moves.
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>sx
OB: 63%, DB: -3%, PB: 46%, ARMOR: 90%. WIMPY: 300. MOOD: wimpy.
TNL: 923,510 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- a light wound at the body (clean)
- novoid
- noquit
* [*elf*] CRW HP:Fine Mana:Hot Move:Tired>lm
You stop riding a hungry warg (minu).
A hungry warg (minu) starts following you.
* [*elf*] CW HP:Fine Mana:Hot Move:Tired>dre
# $door is now set to {exit}.
o
Ok.
* [*elf*] CW HP:Fine Mana:Hot Move:Tired>e
### I need more moves! ###
You feel so much better hiding in the shadows!
The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
*Eidolyn the Half-Elf* is standing here.
A sturdy pack horse is standing here.
*a Dwarf* is standing here.
[exits]: EAST, *(WEST)*.
v
! [*elf*] CW HP:Fine Mana:Hot Move:Tired>
Ok.
! [*elf*] CW HP:Fine Mana:Hot Move:Tired>sl
You go to sleep.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>wak
You wake, and sit UP.
! [*elf*] CW HP:Fine Mana:Hot Move:Tired>st
You stand UP.
*Eidolyn the Half-Elf* leaves <<< [W E S T] <<<.
A pack horse leaves <<< [W E S T] <<<.
! [*elf*] CW HP:Fine Mana:Hot Move:Tired>l
The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
*a Dwarf* is standing here.
A hungry warg (minu) is standing here.
! [*elf*] CW HP:Fine Mana:Hot Move:Tired>, eek
emote FU 'eek'
Ok.
! [*elf*] CW HP:Fine Mana:Hot Move:Tired>e
Domed Chamber
[exits]: EAST, WEST.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>e
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>n
By the Dark Altar
[exits]: [NORTH], SOUTH.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>n
The door seems to be closed.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>eo
Arglebargle, glop-glyf!?!
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>oe
Ok.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>n
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
[exits]: (SOUTH).
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>ce
Ok.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>sc
422/433 hits, 27/47 mana, and 36/155 moves.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>sx
OB: 81%, DB: 27%, PB: 58%, ARMOR: 90%. WIMPY: 300. MOOD: wimpy.
TNL: 923,510 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- a light wound at the body (clean)
- noquit
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>res
You sit down and rest.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>res
You are already resting.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>sc
433/433 hits, 32/47 mana, and 51/155 moves.
o [*elf*] CW Mana:Hot>res
You are already resting.
o [*elf*] CW Mana:Hot>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A hungry warg (minu) is standing here.
o [*elf*] CW Mana:Hot>st
You stop resting, and stand UP.
o [*elf*] CW Mana:Hot>dre
# $door is now set to {exit}.
o
Ok.
o [*elf*] CW Mana:Hot>s
By the Dark Altar
[exits]: (NORTH), SOUTH.
o [*elf*] CW Mana:Hot>s
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CW Mana:Hot>w
w
Domed Chamber
[exits]: EAST, WEST.
o [*elf*] CW Mana:Hot>The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
[exits]: EAST, [WEST].
! [*elf*] CW Mana:Hot>oe
Ok.
! [*elf*] CW Mana:Hot>p w
You quietly scout WESTwards...
Forest by the Temple Wall
*a Half-Elf*, a pack horse, *a Dwarf*, and a mountain mule are here.
You stop scouting.
! [*elf*] CW Mana:Hot>yell u meanies!
Ok.
! [*elf*] CW Mana:Hot>sc
433/433 hits, 33/47 mana, and 51/155 moves.
! [*elf*] CW Mana:Hot>sx
OB: 81%, DB: 27%, PB: 58%, ARMOR: 90%. WIMPY: 300. MOOD: wimpy.
TNL: 923,510 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- a light wound at the body (clean)
- noquit
! [*elf*] CW Mana:Hot>res
You sit down and rest.
! [*elf*] CW Mana:Hot>sc
433/433 hits, 33/47 mana, and 52/155 moves.
! [*elf*] CW Mana:Hot>cma
Ok.
! [*elf*] CW Mana:Hot>l
The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
! [*elf*] CW Mana:Hot>td
# $targ is now set to {*dwarf*}.
You see *a Dwarf* scouting from the WEST!
*a Dwarf* has ARRIVED from the WEST.
A mountain mule has ARRIVED from the WEST.
! [*dwarf*] CW Mana:Hot>st
e
You stop resting, and stand UP.
! [*dwarf*] CW Mana:Hot>Domed Chamber
[exits]: EAST, WEST.
o [*dwarf*] CW Mana:Hot>w
The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
[exits]: EAST, *(WEST)*.
! [*dwarf*] CW Mana:Hot>v
Ok.
! [*dwarf*] CW Mana:Hot>z
You smite *a Dwarf*'s right foot EXTREMELY HARD.
*a Dwarf* pounds your left foot EXTREMELY HARD and tickles it.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired *a Dwarf*:Wounded>m
The -[ irondoor ]- is OPENED from other side.
*Eidolyn the Half-Elf* has ARRIVED from the WEST.
A pack horse has ARRIVED from the WEST.
*Eidolyn the Half-Elf* leaves >>> [E A S T] >>>
A pack horse leaves >>> [E A S T] >>>
*a Dwarf* ------ IS TRYING TO FLEE!!! ------
*a Dwarf* leaves <<< [W E S T] <<<.
Your victim has disappeared!
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>l
*Eidolyn the Half-Elf* has ARRIVED from the EAST.
A pack horse has ARRIVED from the EAST.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>v
The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
A hungry warg (minu) is standing here.
*Eidolyn the Half-Elf* is standing here.
A sturdy pack horse is standing here.
*Eidolyn the Half-Elf* starts CASTING...
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>
Ok.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>te
# $targ is now set to {*elf*}.
e
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
[exits]: EAST, WEST.
o [*elf*] CW HP:Fine Mana:Hot Move:Tired>w
The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
*Eidolyn the Half-Elf* is standing here.
A sturdy pack horse is standing here.
[exits]: EAST, [WEST].
! [*elf*] CW HP:Fine Mana:Hot Move:Tired>z
m
You approach *Eidolyn the Half-Elf*, trying to smite her.
! [*elf*] CW HP:Fine Mana:Hot Move:Tired *Eidolyn the Half-Elf*:Healthy>*Eidolyn the Half-Elf* OPENS the -[ irondoor ]-
v
*a Dwarf* has ARRIVED from the WEST.
*Eidolyn the Half-Elf* ------ IS TRYING TO FLEE!!! ------
*Eidolyn the Half-Elf* leaves <<< [W E S T] <<<.
Your victim has disappeared!
! [*elf*] CW HP:Fine Mana:Hot Move:Tired>
Ok.
! [*elf*] CW HP:Fine Mana:Hot Move:Tired>The orkish bodyguard crushes *a Dwarf*'s right arm EXTREMELY HARD and >>SHATTERS<< it
.
! [*elf*] CW HP:Fine Mana:Hot Move:Tired>td
# $targ is now set to {*dwarf*}.
z
You approach *a Dwarf*, trying to smite her.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired *a Dwarf*:Wounded the orkish bodyguard:Healthy>
v
The -[ irondoor ]- is OPENED from other side.
*a Dwarf* ------ IS TRYING TO FLEE!!! ------
*a Dwarf* leaves >>> [E A S T] >>>
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>v
Ok.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>v
It's already closed!
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>v
It's already closed!
The -[ irondoor ]- is OPENED from other side.
*a Dwarf* has ARRIVED from the EAST.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>v
Ok.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>
It's already closed!
*a Dwarf* sneezes.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>z
You smite *a Dwarf*'s left arm EXTREMELY HARD and >>SHATTER<< it.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired *a Dwarf*:Bad>v
It's already closed!
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired *a Dwarf*:Bad>v
v
It's already closed!
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired *a Dwarf*:Bad>v
*a Dwarf* OPENS the -[ irondoor ]-
Ok.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired *a Dwarf*:Bad>v
It's already closed!
The -[ irondoor ]- is OPENED from other side.
The orkish bodyguard crushes *a Dwarf*'s body EXTREMELY HARD and >>SHATTERS<< it.
*a Dwarf* ------ IS TRYING TO FLEE!!! ------
*a Dwarf* leaves <<< [W E S T] <<<.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>v
Ok.
The -[ irondoor ]- is OPENED from other side.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>v
Ok.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>o
It's already closed!
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>w
Ok.
! [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>z
You blink and feel weaker under the cruel light of the sun.
Forest by the Temple Wall
[exits]: *NORTH*, (EAST), *SOUTH*, *WEST*.
* [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>------- WRONG TARGET! -------
* [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>s
Forested Slope
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*dwarf*] CW HP:Fine Mana:Hot Move:Tired>
### Ok round first over...i decide to check if they around###
### They werent near so i regen some hps and moves! ###
Part II: I go back to check if they returned?
* [*dwarf*] CW>e
You feel so much better hiding in the shadows!
The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
*Mummi the Noldorin Elf* (my) is standing here. -- ihi! pelfie!
[exits]: EAST, *(WEST)*.
The orkish bodyguard tries to crush *Mummi the Noldorin Elf* (my), but she parries successfully.
! [*dwarf*] CW>sx
OB: 126%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 300. MOOD: aggressive.
TNL: 923,510 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- noquit
! [*dwarf*] CW>te
# $targ is now set to {*elf*}.
v
You don't see any archway here.
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
! [*elf*] CW>v
You don't see any archway here.
*Mummi the Noldorin Elf* (my) barely pierces the orkish bodyguard's head and tickles it.
! [*elf*] CW>z
! [*elf*] CW>
Alas!
You failed to reach her through the melee.
*Mummi the Noldorin Elf* (my) panics, but can't stop FIGHTING to flee.
! [*elf*] CW>dre
# $door is now set to {exit}.
v
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) leaves <<< [W E S T] <<<.
! [*elf*] CW>l
Ok.
! [*elf*] CW>The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
A hungry warg (minu) is standing here.
! [*elf*] CW>q
You begin to search...
dre
# $door is now set to {exit}.
sc
You didn't find anyone.
! [*elf*] CW>sx
433/433 hits, 47/47 mana, and 137/155 moves.
! [*elf*] CW>e
OB: 126%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 300. MOOD: aggressive.
TNL: 923,510 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- noquit
! [*elf*] CW>e
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
[exits]: EAST, WEST.
o [*elf*] CW>n
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CW>n
By the Dark Altar
[exits]: (NORTH), SOUTH.
o [*elf*] CW>The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
[exits]: (SOUTH).
o [*elf*] CW>oe
It's already open!
o [*elf*] CW>n
Wrong way!
o [*elf*] CW>s
By the Dark Altar
[exits]: (NORTH), SOUTH.
o [*elf*] CW>
o [*elf*] CW>w
Wrong way!
o [*elf*] CW>s
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CW>w
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
[exits]: EAST, WEST.
A spirit fails to hit you.
o [*elf*] CW a spirit:Healthy>w
No way!
You are FIGHTING for your life!
You smite a spirit's right hand EXTREMELY HARD.
o [*elf*] CW a spirit:Fine>dre
# $door is now set to {exit}.
f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CW>e
w
Small Chamber
[exits]: WEST.
o [*elf*] CW>w
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CW>w
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
A hungry warg (minu) is standing here.
[exits]: EAST, WEST.
o [*elf*] CW>The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
[exits]: EAST, [WEST].
! [*elf*] CW>sc
sx
433/433 hits, 47/47 mana, and 130/155 moves.
! [*elf*] CW>OB: 126%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 300. MOOD: aggressive.
TNL: 923,407 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- noquit
! [*elf*] CW>q
You begin to search...
You didn't find anyone.
! [*elf*] CW>o
Ok.
You blink and feel weaker under the cruel light of the sun.
Forest by the Temple Wall
*Mummi the Noldorin Elf* (my) is here, riding a pack horse.
[exits]: *NORTH*, (EAST), *SOUTH*, *WEST*.
* [*elf*] CW>A hungry warg (minu) stops following you.
You pick UP a hungry warg (minu)'s reins, and start riding it.
* [*elf*] CRW>z
You try to smite *Mummi the Noldorin Elf* (my), but she parries successfully.
* [*elf*] CRW *Mummi the Noldorin Elf* (my):Healthy>
*Mummi the Noldorin Elf* (my) barely pierces your body and tickles it.
* [*elf*] CRW HP:Fine *Mummi the Noldorin Elf* (my):Healthy>m
*Mummi the Noldorin Elf* (my) CLOSES the -[ irondoor ]-
exa elf
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
Your victim has disappeared!
*Mummi the Noldorin Elf* leaves SOUTH riding >> a pack horse <<
* [*elf*] CRW HP:Fine>
You don't see an elf.
* [*elf*] CRW HP:Fine>w
Heathery Slope
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine>s
Light Pine Forest
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine>w
Edge of the Forest
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine>w
Unkind narrates 'vt dark?'
Edge of the Forest
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine>w
Light Forest
A large elk is standing here, chewing grass and leaves.
A badger is here, exploring for food.
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine>n
You can't go into deep water!
* [*elf*] CRW HP:Fine>w
You can't go into deep water!
* [*elf*] CRW HP:Fine>s
Fields
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW HP:Fine>w
You can't go into deep water!
* [*elf*] CRW>w
You can't go into deep water!
* [*elf*] CRW>s
Junction to an Inn
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW>w
The Last Bridge
[exits]: *EAST*, *WEST*.
* [*elf*] CRW>w
Bend in the Old East Road
*Mummi the Noldorin Elf* (my) is here, riding a pack horse.
[exits]: *NORTH*, *EAST*, *SOUTH*.
* [*elf*] CRW>w
*Mummi the Noldorin Elf* leaves NORTH riding >> a pack horse << -- aha! LBfort is my guess!
Wrong way!
* [*elf*] CRW>n
Bend in the Old East Road
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW>z
------- WRONG TARGET! -------
* [*elf*] CRW>w
Old East Road
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW>n
Plains Beside the Road
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW>n
Barren Hills
[exits]: *NORTH*, *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW>n
Barren Hills
[exits]: *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW>n
Wrong way!
* [*elf*] CRW>e
Rocky Plains
[exits]: *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW>e
Tributary of the Mitheithel
A snake slithers towards you.
[exits]: *EAST*, *SOUTH*, *WEST*.
* [*elf*] CRW>e
Before the Gate
[exits]: (EAST), *WEST*.
* [*elf*] CRW>e --- EEK? wasnt the gate 2e from tributary!? owell i woulda entered anyway:P
You feel so much better hiding in the shadows!
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against
An elite Dunadan soldier stands here, guarding the stronghold against evil.
*a Dwarf* is SLEEPING here.
*Eidolyn the Half-Elf* is SLEEPING here.
*Mummi the Noldorin Elf* (my) is here, riding a pack horse.
[exits]: *EAST*, SOUTH, *(WEST)*.
* [*elf*] CRW>
An elite Dunadan soldier CLOSES the -[ portcullis ]-
An elite Dunadan soldier LOCKS the portcullis.
* [*elf*] CRW>
An elite Dunadan soldier says 'Prepare to die, fool!'
An elite Dunadan soldier lightly slashes your body and tickles it.
* [*elf*] CRW HP:Fine an elite Dunadan soldier:Healthy>
An elite Dunadan soldier says 'A wall hont you ontal iuu're dead, Urc!'
* [*elf*] CRW HP:Fine an elite Dunadan soldier:Healthy>
An elite Dunadan soldier says 'YUU! Orc!
You will die before your time.'
An elite Dunadan soldier lightly slashes your left foot and tickles it.
* [*elf*] CRW HP:Fine an elite Dunadan soldier:Healthy>f
An elite Dunadan soldier says 'I wall hunt ioo ontal iou're dead, Orc!'
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You blink and feel weaker under the cruel light of the sun.
Inside the Gate
[exits]: *EAST*, *SOUTH*, WEST.
* [*elf*] CRW HP:Fine>
Unkind narrates 'fast!'
* [*elf*] CRW HP:Fine>w
You feel so much better hiding in the shadows!
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
*a Dwarf* is SLEEPING here. --- sleeping beauty...
*Eidolyn the Half-Elf* is sitting here. --- sitting beauty...
*Mummi the Noldorin Elf* (my) is here, riding a pack horse. --- ugly pelf!
[exits]: *EAST*, SOUTH, [WEST].
s
*Eidolyn the Half-Elf* clambers on her feet.
An elite Dunadan soldier says 'IOU! Orc!
You will dae before your time.'
An elite Dunadan soldier strongly slashes your right arm and tickles it.
* [*elf*] CRW HP:Fine an elite Dunadan soldier:Healthy>No way!
You are FIGHTING for your life!
An elite Dunadan soldier strongly slashes your body and tickles it.
* [*elf*] CRW HP:Fine an elite Dunadan soldier:Healthy>
You smite an elite Dunadan soldier's head EXTREMELY HARD and tickle it.
* [*elf*] CRW HP:Fine an elite Dunadan soldier:Fine>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You blink and feel weaker under the cruel light of the sun.
Inside the Gate
[exits]: *EAST*, *SOUTH*, WEST.
* [*elf*] CRW HP:Fine>w
s
You feel so much better hiding in the shadows!
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
*a Dwarf* is SLEEPING here.
*Eidolyn the Half-Elf* is standing here.
*Mummi the Noldorin Elf* (my) is here, riding a pack horse.
[exits]: *EAST*, SOUTH, [WEST].
* [*elf*] CRW HP:Fine>Oops!
You cannot go there riding!
* [*elf*] CRW HP:Fine>lm
You stop riding a hungry warg (minu).
A hungry warg (minu) starts following you.
* [*elf*] CW HP:Fine>s
Guard Room
[exits]: NORTH.
o [*elf*] CW HP:Fine>q
You begin to search...
sc
sx
You didn't find anyone.
o [*elf*] CW HP:Fine>407/433 hits, 47/47 mana, and 112/155 moves.
o [*elf*] CW HP:Fine>OB: 125%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 300. MOOD: aggressive.
TNL: 923,171 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- panic
- noquit
o [*elf*] CW HP:Fine>q
You begin to search...
A pack horse has ARRIVED from the NORTH.
You have revealed *Mummi the Noldorin Elf* (my)!
o [*elf*] CW HP:Fine>
*Mummi the Noldorin Elf* (my) leaves her hiding place.
*Mummi the Noldorin Elf* (my) lightly pierces your left arm and tickles it.
o [*elf*] CW HP:Fine *Mummi the Noldorin Elf* (my):Healthy>tm
# $targ is now set to {my}.
z
You're already FIGHTING!
o y] CW HP:Fine *Mummi the Noldorin Elf* (my):Healthy>m
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
exa elf
*Eidolyn the Half-Elf* has ARRIVED from the NORTH.
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) leaves ÄÄÄ [N O R T H] ÄÄÄ
Your victim has disappeared!
o y] CW HP:Fine>
You see nothing special about her.
*Eidolyn the Half-Elf* is in an excellent condition.
*Eidolyn the Half-Elf* is using: --- good no staff!
[On Body ]: a ring mail hauberk (flawless)
[On Arms ]: a pair of ring mail sleeves (flawless)
[On Hands ]: a pair of ring mail gloves (flawless)
[On Legs ]: a pair of ring mail leggings (flawless)
[As Belt ]: a plain leather belt
[On Belt ]: a butcher knife (flawless)
[On Belt ]: a water skin
o y] CW HP:Fine>te
# $targ is now set to {*elf*}.
z
You smite *Eidolyn the Half-Elf*'s left foot EXTREMELY HARD.
YOUR VICTIM IS SHOCKED!
o [*elf*] CW HP:Fine *Eidolyn the Half-Elf*:Fine>m
*Eidolyn the Half-Elf* ------ IS TRYING TO FLEE!!! ------
*Eidolyn the Half-Elf* leaves ÄÄÄ [N O R T H] ÄÄÄ
Your victim has disappeared!
o [*elf*] CW HP:Fine>l
Guard Room
A hungry warg (minu) is standing here.
A sturdy pack horse is standing here.
o [*elf*] CW HP:Fine>p n
You quietly scout NORTHwards...
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
*a Dwarf* is standing here.
*Eidolyn the Half-Elf* is standing here searching for something.
You stop scouting.
o [*elf*] CW HP:Fine>td
# $targ is now set to {*dwarf*}.
n
z
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
*a Dwarf* is standing here.
*Eidolyn the Half-Elf* is standing here.
[exits]: *EAST*, SOUTH, [WEST].
* [*dwarf*] CW HP:Fine>
You approach *a Dwarf*, trying to smite her.
* [*dwarf*] CW HP:Fine *a Dwarf*:Hurt>
An elite Dunadan soldier says 'Prepare to dae, fool!'
An elite Dunadan soldier lightly slashes your right leg and tickles it.
You smite *a Dwarf*'s body EXTREMELY HARD and >>SHATTER<< it.
* [*dwarf*] CW HP:Fine *a Dwarf*:Wounded>
An elite Dunadan soldier says 'I will hont you ontil yuu're dead, Orc!'
An elite Dunadan soldier says 'Prepare to dae, fool!'
An elite Dunadan soldier barely slashes your body and tickles it.
* [*dwarf*] CW HP:Fine *a Dwarf*:Wounded>
A pack horse has ARRIVED from the SOUTH.
* [*dwarf*] CW HP:Fine *a Dwarf*:Wounded>f
*a Dwarf* pounds your left leg EXTREMELY HARD and tickles it.
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You blink and feel weaker under the cruel light of the sun.
Inside the Gate
[exits]: *EAST*, *SOUTH*, WEST.
* [*dwarf*] CW HP:Fine>
A pack horse has ARRIVED from the WEST.
* [*dwarf*] CW HP:Fine>w
You feel so much better hiding in the shadows!
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
*a Dwarf* is standing here.
*Eidolyn the Half-Elf* is standing here trying to concentrate.
A hungry warg (minu) is standing here.
[exits]: *EAST*, SOUTH, [WEST].
* [*dwarf*] CW HP:Fine>s
Guard Room
[exits]: NORTH.
o [*dwarf*] CW HP:Fine>q
You begin to search...
A pack horse has ARRIVED from the NORTH.
You have revealed *Mummi the Noldorin Elf* (my)!
o [*dwarf*] CW HP:Fine>
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
o [*dwarf*] CW HP:Fine>
*a Dwarf* has ARRIVED from the NORTH.
*Eidolyn the Half-Elf* has ARRIVED from the NORTH.
! [*dwarf*] CW HP:Fine>n
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
[exits]: *EAST*, SOUTH, [WEST].
An elite Dunadan soldier barely slashes your left arm and tickles it.
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Healthy>z
------- WRONG TARGET! -------
An elite Dunadan soldier says 'A wall hunt yoo until you're dead, Urc!'
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Healthy>
An elite Dunadan soldier barely slashes your right leg and tickles it.
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Healthy>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
Guard Room
*Mummi the Noldorin Elf* (my) is standing here (hidden).
A sturdy pack horse is standing here.
*a Dwarf* is standing here.
*Eidolyn the Half-Elf* is standing here trying to concentrate (glowing).
[exits]: NORTH.
! [*dwarf*] CW HP:Fine>w
*a Dwarf* leaves ÄÄÄ [N O R T H] ÄÄÄ
*Eidolyn the Half-Elf* leaves ÄÄÄ [N O R T H] ÄÄÄ
Wrong way!
*Mummi the Noldorin Elf* (my) leaves NORTH sneaking.
A pack horse leaves ÄÄÄ [N O R T H] ÄÄÄ
o [*dwarf*] CW HP:Fine>s
Wrong way!
o [*dwarf*] CW HP:Fine>z
------- WRONG TARGET! -------
o [*dwarf*] CW HP:Fine>
A pack horse has ARRIVED from the NORTH.
o [*dwarf*] CW HP:Fine>
*a Dwarf* has ARRIVED from the NORTH.
*Eidolyn the Half-Elf* has ARRIVED from the NORTH.
! [*dwarf*] CW HP:Fine>
*a Dwarf* lightly pounds your right arm and tickles it.
*Eidolyn the Half-Elf* starts CASTING...
! [*dwarf*] CW HP:Fine *a Dwarf*:Wounded>
*Mummi the Noldorin Elf* (my) leaves her hiding place.
*Mummi the Noldorin Elf* (my) fails to hit you.
! [*dwarf*] CW HP:Fine *a Dwarf*:Wounded>z
m
You're already FIGHTING!
You smite *a Dwarf*'s right arm EXTREMELY HARD and >>SHATTER<< it.
! [*dwarf*] CW HP:Fine *a Dwarf*:Bad>*a Dwarf* ------ IS TRYING TO FLEE!!! ------
*a Dwarf* leaves ÄÄÄ [N O R T H] ÄÄÄ
Your victim has disappeared!
o [*dwarf*] CW HP:Fine *Mummi the Noldorin Elf* (my):Healthy>
*Mummi the Noldorin Elf* (my) raises her hand.
o [*dwarf*] CW HP:Fine *Mummi the Noldorin Elf* (my):Healthy>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A hungry warg (minu) is standing here.
*a Dwarf* is standing here.
[exits]: *EAST*, SOUTH, [WEST].
* [*dwarf*] CW HP:Fine>
*a Dwarf* leaves >>> [E A S T] >>>
An elite Dunadan soldier strongly slashes your left arm and tickles it.
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Healthy>s
No way!
You are FIGHTING for your life!
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Healthy>
An elite Dunadan soldier strongly slashes your right leg and tickles it.
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Healthy>f
w
*a Dwarf* has ARRIVED from the EAST.
An elite Dunadan soldier says 'Prepare to die, fool!'
An elite Dunadan soldier says 'Prepare to die, fool!'
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
Guard Room
*Mummi the Noldorin Elf* (my) is standing here.
A sturdy pack horse is standing here.
*Eidolyn the Half-Elf* is standing here (glowing).
[exits]: NORTH.
o [*dwarf*] CW HP:Fine>*Mummi the Noldorin Elf* (my) leaves ÄÄÄ [N O R T H] ÄÄÄ
A pack horse leaves ÄÄÄ [N O R T H] ÄÄÄ
Wrong way!
o [*dwarf*] CW HP:Fine>s
Wrong way!
o [*dwarf*] CW HP:Fine>te
# $targ is now set to {*elf*}.
A pack horse has ARRIVED from the NORTH.
*Eidolyn the Half-Elf* leaves ÄÄÄ [N O R T H] ÄÄÄ
o [*elf*] CW HP:Fine>z
------- WRONG TARGET! -------
o [*elf*] CW HP:Fine>m
Bash what or whom?
o [*elf*] CW HP:Fine>
Someone quickly approaches, trying to pierce you.
*Mummi the Noldorin Elf* (my) leaves her hiding place.
o [*elf*] CW HP:Fine *Mummi the Noldorin Elf* (my):Healthy>l
Guard Room
*Mummi the Noldorin Elf* (my) is here, FIGHTING YOU.
A sturdy pack horse is standing here.
o [*elf*] CW HP:Fine *Mummi the Noldorin Elf* (my):Healthy>m
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) leaves ÄÄÄ [N O R T H] ÄÄÄ
o [*elf*] CW HP:Fine>Bash what or whom?
o [*elf*] CW HP:Fine>n
e
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A hungry warg (minu) is standing here.
*a Dwarf* is standing here.
*Eidolyn the Half-Elf* is standing here trying to concentrate (glowing).
*Mummi the Noldorin Elf* (my) is standing here.
[exits]: *EAST*, SOUTH, [WEST].
An elite Dunadan soldier lightly slashes your body and tickles it.
* [*elf*] CW HP:Fine an elite Dunadan soldier:Fine>No way!
You are FIGHTING for your life!
*Mummi the Noldorin Elf* (my) raises her hand.
* [*elf*] CW HP:Fine an elite Dunadan soldier:Fine>
An elite Dunadan soldier says 'Prepare tu die, fool!'
An elite Dunadan soldier strongly slashes your body and tickles it.
* [*elf*] CW HP:Fine an elite Dunadan soldier:Fine>td
# $targ is now set to {*dwarf*}.
*a Dwarf* starts CASTING...
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Fine>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You blink and feel weaker under the cruel light of the sun.
Inside the Gate
[exits]: *EAST*, *SOUTH*, WEST.
* [*dwarf*] CW HP:Fine>w
You feel so much better hiding in the shadows!
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A hungry warg (minu) is standing here.
*a Dwarf* is standing here trying to concentrate.
*Eidolyn the Half-Elf* is standing here trying to concentrate (glowing).
*Mummi the Noldorin Elf* (my) is standing here.
[exits]: *EAST*, SOUTH, [WEST].
* [*dwarf*] CW HP:Fine>z
You smite *a Dwarf*'s head EXTREMELY HARD and >>SHATTER<< it.
* [*dwarf*] CW HP:Fine *a Dwarf*:Awful>
An elite Dunadan soldier says 'Prepare to die, fool!'
You swiftly dodge an elite Dunadan soldier's attempt to slash you.
* [*dwarf*] CW HP:Fine *a Dwarf*:Awful>
*a Dwarf* ------ IS TRYING TO FLEE!!! ------
*a Dwarf* leaves VVV [S O U T H] VVV.
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Fine>f
You will attempt to flee!
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Fine>
*P*A*N*I*C* YOU CANT QUIT THE FIGHT!!! *P*A*N*I*C*
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Fine>
An elite Dunadan soldier joins an elite Dunadan soldier's fight.
An elite Dunadan soldier says 'Dae, scum!'
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Fine>
An elite Dunadan soldier strongly slashes your left arm and tickles it.
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
Guard Room
A sturdy pack horse is standing here.
*a Dwarf* is standing here.
[exits]: NORTH.
! [*dwarf*] CW HP:Fine>z
You approach *a Dwarf*, trying to smite her.
! [*dwarf*] CW HP:Fine *a Dwarf*:Awful>m
*a Dwarf* ------ IS TRYING TO FLEE!!! ------
*a Dwarf* leaves ÄÄÄ [N O R T H] ÄÄÄ
Your victim has disappeared!
o [*dwarf*] CW HP:Fine>n
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A hungry warg (minu) is standing here.
*Eidolyn the Half-Elf* is standing here (glowing).
*Mummi the Noldorin Elf* (my) is standing here.
*a Dwarf* is standing here.
[exits]: *EAST*, SOUTH, [WEST].
z
*Eidolyn the Half-Elf* starts CASTING...
An elite Dunadan soldier says 'YOO! Orc!
You will die before yuur tame.'
An elite Dunadan soldier quickly approaches, trying to slash you.
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Healthy>
You're already FIGHTING!
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Healthy>f
*Mummi the Noldorin Elf* (my) barely pierces your left arm and tickles it.
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Healthy>
An elite Dunadan soldier slashes your body hard and tickles it.
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Healthy>
An elite Dunadan soldier says 'Prepyre to dae, fool!'
An elite Dunadan soldier strongly slashes your body and tickles it.
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
Guard Room
A sturdy pack horse is standing here.
[exits]: NORTH.
o [*dwarf*] CW HP:Fine>n
z
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A hungry warg (minu) is standing here.
*Eidolyn the Half-Elf* is standing here (glowing).
*Mummi the Noldorin Elf* (my) is standing here.
*a Dwarf* is standing here.
[exits]: *EAST*, SOUTH, [WEST].
*a Dwarf* leaves >>> [E A S T] >>>
*Eidolyn the Half-Elf* leaves >>> [E A S T] >>>
An elite Dunadan soldier says 'Prepare to die, fool!'
An elite Dunadan soldier quickly approaches, trying to slash you.
* [*dwarf*] CW HP:Fine an elite Dunadan soldier:Healthy>------- WRONG TARGET! -------
*Mummi the Noldorin Elf* (my) pierces your right foot and tickles it.
You smite an elite Dunadan soldier's right leg EXTREMELY HARD.
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>
*a Dwarf* has ARRIVED from the EAST.
*Eidolyn the Half-Elf* has ARRIVED from the EAST.
An elite Dunadan soldier slashes your right foot hard and tickles it.
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>f
An elite Dunadan soldier quickly approaches, trying to slash you.
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
Guard Room
A sturdy pack horse is standing here.
[exits]: NORTH.
o [*dwarf*] CW HP:Hurt>sc
287/433 hits, 47/47 mana, and 76/155 moves.
*Mummi the Noldorin Elf* (my) leaves her hiding place.
*Mummi the Noldorin Elf* (my) lightly pierces your right leg and tickles it.
o [*dwarf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Healthy>
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A hungry warg (minu) is standing here.
*a Dwarf* is standing here.
*Eidolyn the Half-Elf* is standing here (glowing).
[exits]: *EAST*, SOUTH, [WEST].
* [*dwarf*] CW HP:Hurt>
An elite Dunadan soldier says 'Ah! There iou are!'
* [*dwarf*] CW HP:Hurt>
*Eidolyn the Half-Elf* starts CASTING...
An elite Dunadan soldier quickly approaches, trying to slash you.
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>
A pack horse has ARRIVED from the SOUTH.
An elite Dunadan soldier says 'Prepare to die, fuol!'
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>
An elite Dunadan soldier UNLOCKS the portcullis.
An elite Dunadan soldier OPENS the -[ portcullis ]-
*P*A*N*I*C* YOU CANT QUIT THE FIGHT!!! *P*A*N*I*C*
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>cw
*Mummi the Noldorin Elf* (my) leaves her hiding place.
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>f
*a Dwarf* leaves <<< [W E S T] <<<.
*Eidolyn the Half-Elf* leaves <<< [W E S T] <<<.
Wimpy removed.
An elite Dunadan soldier lightly slashes your left leg and tickles it.
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>
You are already attempting to flee!
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You blink and feel weaker under the cruel light of the sun.
Inside the Gate
[exits]: *EAST*, *SOUTH*, WEST.
* [*dwarf*] CW HP:Hurt>w
You feel so much better hiding in the shadows!
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A hungry warg (minu) is standing here.
*Mummi the Noldorin Elf* (my) is standing here.
A sturdy pack horse is standing here.
[exits]: *EAST*, SOUTH, *(WEST)*.
An elite Dunadan soldier quickly approaches, trying to slash you.
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>z
------- WRONG TARGET! -------
An elite Dunadan soldier CLOSES the -[ portcullis ]-
An elite Dunadan soldier LOCKS the portcullis.
An elite Dunadan soldier joins an elite Dunadan soldier's fight.
An elite Dunadan soldier says 'Die, scum!'
An elite Dunadan soldier slashes your body and tickles it.
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>
*Mummi the Noldorin Elf* (my) leaves >>> [E A S T] >>>
A pack horse leaves >>> [E A S T] >>>
An elite Dunadan soldier says 'Prepare to dye, fool!'
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You blink and feel weaker under the cruel light of the sun.
Inside the Gate
A sturdy pack horse is standing here.
[exits]: *EAST*, *SOUTH*, WEST.
YOU SMELL SHIT!
* [*dwarf*] CW HP:Hurt>
*Mummi the Noldorin Elf* (my) leaves her hiding place.
*Mummi the Noldorin Elf* (my) pierces your left arm and tickles it.
* [*dwarf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Healthy>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You feel so much better hiding in the shadows!
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A hungry warg (minu) is standing here.
[exits]: *EAST*, SOUTH, [WEST].
* [*dwarf*] CW HP:Hurt>w
The portcullis seems to be closed.
* [*dwarf*] CW HP:Hurt>w
The portcullis seems to be closed.
An elite Dunadan soldier says 'Prepare to die, fool!'
An elite Dunadan soldier quickly approaches, trying to slash you.
You smite an elite Dunadan soldier's left foot very hard and tickle it.
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>
A pack horse has ARRIVED from the EAST.
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>s
f
No way!
You are FIGHTING for your life!
An elite Dunadan soldier says 'Prepire to die, fool!'
An elite Dunadan soldier joins an elite Dunadan soldier's fight.
* [*dwarf*] CW HP:Hurt an elite Dunadan soldier:Fine>w
*Mummi the Noldorin Elf* (my) leaves her hiding place.
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You blink and feel weaker under the cruel light of the sun.
Inside the Gate
[exits]: *EAST*, *SOUTH*, WEST.
* [*dwarf*] CW HP:Hurt>
You feel so much better hiding in the shadows!
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A hungry warg (minu) is standing here.
*Mummi the Noldorin Elf* (my) is standing here.
A sturdy pack horse is standing here.
[exits]: *EAST*, SOUTH, [WEST].
* [*dwarf*] CW HP:Hurt>s
Guard Room
[exits]: NORTH.
o [*dwarf*] CW HP:Hurt>q
You begin to search...
A pack horse has ARRIVED from the NORTH.
cw
You have revealed *Mummi the Noldorin Elf* (my)!
o [*dwarf*] CW HP:Hurt>Wimpy removed.
o [*dwarf*] CW HP:Hurt>
*Mummi the Noldorin Elf* (my) leaves her hiding place.
*Mummi the Noldorin Elf* (my) barely pierces your body and tickles it.
o [*dwarf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Healthy>te
# $targ is now set to {*elf*}.
z
You're already FIGHTING!
o [*elf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Healthy>m
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) leaves ÄÄÄ [N O R T H] ÄÄÄ
Your victim has disappeared!
o [*elf*] CW HP:Hurt>fq
You begin to search...
*Mummi the Noldorin Elf* (my) leaves her hiding place.
Aye!
You cannot concentrate any more...
*Mummi the Noldorin Elf* (my) pierces your right arm hard and tickles it.
o [*elf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Healthy>
o [*elf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Healthy>
You smite *Mummi the Noldorin Elf* (my)'s right leg EXTREMELY HARD.
o [*elf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Fine>exa elf
Gracful, yet powerfully built like the elves of old, mummi is one
of the chosen. With his friends he hunts evil
with a relentless fury seeking revenge for the loss of his mother.
*Mummi the Noldorin Elf* (my) has a few scratches.
*Mummi the Noldorin Elf* (my) is using:
>WIELDED: a black runed dagger (flawless)
[As Shield ]: a gilded round shield (flawless)
[On Head ]: a black hood (flawless)
[On Body ]: a black shirt (flawless)
[About Body ]: a forest green cloak (flawless)
[On Arms ]: a pair of black arm wrappings (flawless)
[On Hands ]: a thin pair of leather gloves (flawless)
[On Legs ]: a black pair of pants (flawless)
[On Feet ]: a pair of smooth, black boots
[Around Neck]: a red ruby; it has a soft glowing aura, but is covered
[On Wrist ]: a keyring with a set of lock picks
[Across Back]: an embellished longbow
[As Belt ]: a plain leather belt
[On Belt ]: a sable pouch
[On Belt ]: a quiver
[On Belt ]: a water skin
[On Belt ]: a stone
[On Belt ]: a hunting knife (flawless)
o [*elf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Fine>m
*Mummi the Noldorin Elf* (my) lightly pierces your left foot and tickles it.
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) leaves ÄÄÄ [N O R T H] ÄÄÄ
Your victim has disappeared!
o [*elf*] CW HP:Hurt>fq
You begin to search...
You didn't find anyone.
o [*elf*] CW HP:Hurt>fq
You begin to search...
...
You found *Mummi the Noldorin Elf* (my) ...
You approach *Mummi the Noldorin Elf* (my), trying to smite her.
o [*elf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Fine>
*Mummi the Noldorin Elf* (my) leaves her hiding place.
*Mummi the Noldorin Elf* (my) shoots your right foot EXTREMELY HARD.
o [*elf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Fine>
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) leaves ÄÄÄ [N O R T H] ÄÄÄ
o [*elf*] CW HP:Hurt>l
Guard Room
A hungry warg (minu) is standing here.
A sturdy pack horse is standing here.
o [*elf*] CW HP:Hurt>fq
You begin to search...
...
You found *Mummi the Noldorin Elf* (my) ...
*Mummi the Noldorin Elf* (my) leaves her hiding place.
*Mummi the Noldorin Elf* (my) swiftly dodges your attempt to smite her.
o [*elf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Fine>
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
o [*elf*] CW HP:Hurt *Mummi the Noldorin Elf* (my):Fine>
*Mummi the Noldorin Elf* (my) shoots your right arm EXTREMELY HARD.
o [*elf*] CW HP:Wounded *Mummi the Noldorin Elf* (my):Fine>
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
o [*elf*] CW HP:Wounded *Mummi the Noldorin Elf* (my):Fine>
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) leaves ÄÄÄ [N O R T H] ÄÄÄ
o [*elf*] CW HP:Wounded>fq
You begin to search...
You didn't find anyone.
o [*elf*] CW HP:Wounded>n
e
Ruined Gatehouse
A small campfire burns here, its low flames giving off only a little light.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
[exits]: *EAST*, SOUTH, [WEST].
* [*elf*] CW HP:Wounded>
You blink and feel weaker under the cruel light of the sun.
Inside the Gate
[exits]: *EAST*, *SOUTH*, WEST.
* [*elf*] CW HP:Wounded>e
Centre of the Old Courtyard
[exits]: *NORTH*, =SOUTH=, *WEST*.
* [*elf*] CW HP:Wounded>s
You feel so much better hiding in the shadows!
Old Courtyard
[exits]: *NORTH*, *EAST*, *WEST*.
! [*elf*] CW HP:Wounded>e
You blink and feel weaker under the cruel light of the sun.
Old Courtyard
[exits]: *SOUTH*, =WEST=.
* [*elf*] CW HP:Wounded>s
Ruined Tower
A sturdy pack horse is standing here.
[exits]: *NORTH*, DOWN.
* [*elf*] CW HP:Wounded>d
You feel so much better hiding in the shadows!
Tunnel
[exits]: [WEST], *UP*.
### Here you tought i gonna leave? naaah! Been looking for a fight whole day!
noway i gonna leave! ###
o [*elf*] CW HP:Wounded>oe
w
Ok.
o [*elf*] CW HP:Wounded>Tower Basement
[exits]: NORTH, (EAST), [UP].
o [*elf*] CW HP:Wounded>ce
Ok.
o [*elf*] CW HP:Wounded>sc
184/433 hits, 47/47 mana, and 51/155 moves.
o [*elf*] CW HP:Wounded>sx
OB: 118%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 0. MOOD: aggressive.
---- shitty ob with thick metals ----
TNL: 922,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- noquit
- panic
o [*elf*] CW HP:Wounded>cl
You start casting 'armor'...
q
(o)===---
You feel slightly cured... ---===(o)
o [*elf*] CW HP:Wounded Mana:Hot>
You begin to search...
cl
You didn't find anyone.
o [*elf*] CW HP:Wounded Mana:Hot>
You start casting 'armor'...
cl
cl
cl
cl
(o)===---
You feel slightly cured... ---===(o)
o [*elf*] CW HP:Hurt Mana:Hot>
You start casting 'armor'...
(o)===---
You feel slightly cured... ---===(o)
o [*elf*] CW HP:Hurt Mana:Warm>
You muster all of your concentration...
l
(o)===---
You feel slightly cured... ---===(o)
o [*elf*] CW HP:Hurt Mana:Frozen>Alas, not enough mana flows through you...
o [*elf*] CW HP:Hurt Mana:Frozen>q
Alas, not enough mana flows through you...
o [*elf*] CW HP:Hurt Mana:Frozen>Tower Basement
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Hurt Mana:Frozen>
You begin to search...
res
sc
You didn't find anyone.
o [*elf*] CW HP:Hurt Mana:Frozen>
You sit down and rest.
o [*elf*] CW HP:Hurt Mana:Frozen>sc
218/433 hits, 0/47 mana, and 57/155 moves.
o [*elf*] CW HP:Hurt Mana:Frozen>sc
o [*elf*] CW HP:Hurt Mana:Frozen>Tower Basement
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Hurt Mana:Icy>sx
OB: 118%, DB: -23%, PB: 14%, ARMOR: 90%. WIMPY: 0. MOOD: aggressive.
TNL: 922,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- noquit
- panic
o [*elf*] CW HP:Hurt Mana:Icy>sl
You go to sleep.
o [*elf*] CW HP:Hurt Mana:Icy>wak
You wake, and sit UP.
o [*elf*] CW HP:Hurt Mana:Icy>l
Tower Basement
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Hurt Mana:Icy>res
You rest your tired bones.
o [*elf*] CW HP:Hurt Mana:Icy>whe
Players in your zone
--------------------
Rancr - Tower Basement
o [*elf*] CW HP:Hurt Mana:Icy>ex
North - Storage Room
East - A closed 'metaldoor'
Up - A closed 'stonetrap'
o [*elf*] CW HP:Hurt Mana:Icy>sc
221/433 hits, 2/47 mana, and 63/155 moves.
o [*elf*] CW HP:Hurt Mana:Icy>sc
221/433 hits, 2/47 mana, and 63/155 moves.
o [*elf*] CW HP:Hurt Mana:Icy>dre
# $door is now set to {exit}.
sc
222/433 hits, 2/47 mana, and 64/155 moves.
o [*elf*] CW HP:Hurt Mana:Icy>sc
222/433 hits, 2/47 mana, and 64/155 moves.
o [*elf*] CW HP:Hurt Mana:Icy>sc
222/433 hits, 2/47 mana, and 64/155 moves.
o [*elf*] CW HP:Hurt Mana:Icy>sx
OB: 118%, DB: -23%, PB: 14%, ARMOR: 90%. WIMPY: 0. MOOD: aggressive.
TNL: 922,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- noquit
- panic
o [*elf*] CW HP:Hurt Mana:Icy>sc
222/433 hits, 2/47 mana, and 64/155 moves.
o [*elf*] CW HP:Hurt Mana:Icy>cw 100
Wimpy set to: 100
o [*elf*] CW HP:Hurt Mana:Icy>whe
Players in your zone
--------------------
Rancr - Tower Basement
o [*elf*] CW HP:Hurt Mana:Icy>res
You are already resting.
#some score#
o [*elf*] CW HP:Hurt Mana:Cold>cl
You muster all of your concentration...
res
The -[ stonetrap ]- is OPENED from other side.
*a Dwarf* has ARRIVED from above.
*Eidolyn the Half-Elf* has ARRIVED from above.
You have a sudden lapse of memory...
Your spell backfired!
You feel drained.
! [*elf*] CW HP:Hurt Mana:Cold>*a Dwarf* pounds your left arm hard and tickles it.
Rest while FIGHTING? Are you MAD?
! [*elf*] CW HP:Hurt Mana:Cold *a Dwarf*:Hurt>
The -[ metaldoor ]- is OPENED from other side.
! [*elf*] CW HP:Hurt Mana:Cold *a Dwarf*:Hurt>st
Do you not consider FIGHTING as standing?
! [*elf*] CW HP:Hurt Mana:Cold *a Dwarf*:Hurt>f
*Mummi the Noldorin Elf* (my) leaves her hiding place.
*Mummi the Noldorin Elf* (my) leaves /// [U P] ///.
*P*A*N*I*C* YOU CANT QUIT THE FIGHT!!! *P*A*N*I*C*
! [*elf*] CW HP:Hurt Mana:Cold *a Dwarf*:Hurt>
You smite *a Dwarf*'s left foot EXTREMELY HARD and >>SHATTER<< it.
YOUR VICTIM IS SHOCKED!
! [*elf*] CW HP:Hurt Mana:Cold *a Dwarf*:Wounded>
*Eidolyn the Half-Elf* utters the word 'blindness'
You have been blinded! -- aight mama!
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
You are inside.
o [*elf*] CW HP:Hurt Mana:Cold>td
# $targ is now set to {*dwarf*}.
n
Wrong way!
o [*dwarf*] CW HP:Hurt Mana:Cold>ex
o [*dwarf*] CW HP:Hurt Mana:Cold>ex
You grope around for exits:
West -
You can't distinguish a lot of details.
Up -
You can't distinguish a lot of details.
o [*dwarf*] CW HP:Hurt Mana:Cold>e
e
Wrong way!
o [*dwarf*] CW HP:Hurt Mana:Cold>e
Wrong way!
o [*dwarf*] CW HP:Hurt Mana:Cold>Wrong way!
o [*dwarf*] CW HP:Hurt Mana:Cold>w
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>n
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>e
e
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>e
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>e
e
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>Wrong way!
o [*dwarf*] CW HP:Hurt Mana:Cold>pull crank
As you pull the crank, the gears suddenly start moving with a screech and the heavy lid in the ceiling opens.
o [*dwarf*] CW HP:Hurt Mana:Cold>u
You blink and feel weaker under the cruel light of the sun.
You are in a field.
o [*dwarf*] CW HP:Hurt Mana:Cold>s
o [*dwarf*] CW HP:Hurt Mana:Cold>s
You are in a field.
o [*dwarf*] CW HP:Hurt Mana:Cold>e
You are in a field.
o [*dwarf*] CW HP:Hurt Mana:Cold>s
You are in a forest.
o [*dwarf*] CW HP:Hurt Mana:Cold>oe
You don't see any exit here.
o [*dwarf*] CW HP:Hurt Mana:Cold>e
You are on a hill.
o [*dwarf*] CW HP:Hurt Mana:Cold>n
You are in a forest.
o [*dwarf*] CW HP:Hurt Mana:Cold>n
You are in a forest.
o [*dwarf*] CW HP:Hurt Mana:Cold>oe
You don't see any exit here.
o [*dwarf*] CW HP:Hurt Mana:Cold>s
You are in a forest.
o [*dwarf*] CW HP:Hurt Mana:Cold>oe
Ok.
o [*dwarf*] CW HP:Hurt Mana:Cold>e
You feel so much better hiding in the shadows!
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>ce
Ok.
o [*dwarf*] CW HP:Hurt Mana:Cold>e
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>e
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>n
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>n
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>oe
It's already open!
o [*dwarf*] CW HP:Hurt Mana:Cold>n
Wrong way!
o [*dwarf*] CW HP:Hurt Mana:Cold>ce
Ok.
o [*dwarf*] CW HP:Hurt Mana:Cold>ex
You grope around for exits:
None. --- trapped!
o [*dwarf*] CW HP:Hurt Mana:Cold>l
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Cold>#al j close curtain
# {j} now aliases {close curtain}.
j
It's already closed!
o [*dwarf*] CW HP:Hurt Mana:Cold>dre
# $door is now set to {exit}.
res
You sit down and rest.
o [*dwarf*] CW HP:Hurt Mana:Cold>sc
242/433 hits, 11/47 mana, and 79/155 moves.
o [*dwarf*] CW HP:Hurt Mana:Cold>sc
242/433 hits, 11/47 mana, and 79/155 moves.
o [*dwarf*] CW HP:Hurt Mana:Cold>sc
243/433 hits, 11/47 mana, and 80/155 moves.
o [*dwarf*] CW HP:Hurt Mana:Cold>st
You stop resting, and stand UP.
o [*dwarf*] CW HP:Hurt Mana:Cold>cl
You muster all of your concentration...
res
i
(o)===---
You feel slightly cured... ---===(o)
o [*dwarf*] CW HP:Hurt Mana:Frozen>
You sit down and rest.
o [*dwarf*] CW HP:Hurt Mana:Frozen>
You are carrying:
Nothing.
o [*dwarf*] CW HP:Hurt Mana:Frozen>sc
256/433 hits, 1/47 mana, and 89/155 moves.
o [*dwarf*] CW HP:Hurt Mana:Icy>sc
256/433 hits, 1/47 mana, and 89/155 moves.
o [*dwarf*] CW HP:Hurt Mana:Icy>sc
256/433 hits, 1/47 mana, and 89/155 moves.
o [*dwarf*] CW HP:Hurt Mana:Icy>st
You stop resting, and stand UP.
o [*dwarf*] CW HP:Hurt Mana:Icy>
The -[ door ]- is OPENED from other side.
o [*dwarf*] CW HP:Hurt Mana:Icy>l
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Icy>st
You are already standing.
o [*dwarf*] CW HP:Hurt Mana:Icy>fq
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Hurt Mana:Icy>s
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Icy>n
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Icy>q
You begin to search...
-SOMEONE- swiftly dodges Someone's attempt to pierce her. --- smells like enemies!
An evil priest yells 'Help me, guards!'
Aye!
You cannot concentrate any more...
Someone quickly approaches, trying to pound you.
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Wounded>
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Wounded>m
You smite Someone's left arm EXTREMELY HARD.
Someone pounds your body very hard.
-------- GOT WOUND!!! -------
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Wounded>Someone barely hits your right foot and tickles it.
-SOMEONE- CLOSES the -[ door ]-
Someone pounds your left arm EXTREMELY HARD.
-SOMEONE- pierces Someone's right foot hard.
dre
# $door is now set to {exit}.
An evil priest yells 'Welp me, guards!'
Your bash at Someone sends her sprawling. --- oho!
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Bad>l --- yay smthng is bad...!
You are inside.
-SOMEONE- pierces Someone's body EXTREMELY HARD and >>SHATTERS<< it.
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Bad>l
You are inside.
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Bad>v
It's already closed!
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Bad>v
v
It's already closed!
You smite Someone's left arm EXTREMELY HARD and >>SHATTER<< it.
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Awful>v
It's already closed!
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Awful>v
It's already closed!
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Awful>v
It's already closed!
-SOMEONE- pierces Someone's body very hard and >>SHATTERS<< it.
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Awful>v
It's already closed!
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Awful>v
It's already closed!
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Awful>v
v
It's already closed!
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Awful>
It's already closed!
It's already closed!
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Awful>v
v
It's already closed!
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Awful>v
It's already closed!
The -[ door ]- is OPENED from other side.
-SOMEONE- CLOSES the -[ door ]-
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Awful>v
It's already closed!
o [*dwarf*] CW HP:Hurt Mana:Icy Someone:Awful>v
It's already closed!
Someone shoots your right foot EXTREMELY HARD.
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Awful>v
It's already closed!
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Awful>v
v
It's already closed!
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Awful>v
It's already closed!
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Awful>v
It's already closed!
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Awful>v
It's already closed!
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Awful>v
It's already closed!
Someone says 'Here, chief!'
-SOMEONE- joins Someone's fight.
-SOMEONE- crushes Someone's right foot EXTREMELY HARD and >>SHATTERS<< it.
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Awful>v
v
# $xpToLevelOld is now set to {929383}.
It's already closed!
You smite Someone's body EXTREMELY HARD and >>SHATTER<< it.
YOUR VICTIM IS SHOCKED!
You feel more experienced. --- yeh i do!
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear Someone's death cry.
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Healthy>
It's already closed!
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Healthy>v
It's already closed!
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Healthy>v
It's already closed!
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Healthy>m
# $xpToLevel is now set to {822576}.
Killed An orkish warg-rider, got 106807 xp,
Someone shoots your body EXTREMELY HARD and >>SHATTERS<< it.
to level 822576
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Healthy>
It's already closed!
-SOMEONE- approaches Someone, trying to crush her.
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Healthy>
It's already closed!
o [*dwarf*] CW HP:Wounded Mana:Icy Someone:Healthy>Someone shoots your right foot EXTREMELY HARD and >>SHATTERS<< it.
-SOMEONE- OPENS the -[ door ]-
Someone says 'YOU! Elf!
You vill die before your vime.'
-SOMEONE- swiftly dodges Someone's attempt to pierce her.
Your victim has disappeared!
o [*dwarf*] CW HP:Wounded Mana:Icy>
An evil priest yells 'Help me, guards!'
o [*dwarf*] CW HP:Wounded Mana:Icy>o
It's already open!
o [*dwarf*] CW HP:Wounded Mana:Icy>s
You are inside.
o [*dwarf*] CW HP:Wounded Mana:Icy>n
You are inside.
o [*dwarf*] CW HP:Wounded Mana:Icy>v
Ok.
o [*dwarf*] CW HP:Wounded Mana:Icy>q
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Icy>q
You begin to search...
sx
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Icy>sc
OB: 104%, DB: 7%, PB: 14%, ARMOR: 90%. WIMPY: 100. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- a light wound at the body (clean)
- panic
- blindness
- novoid
- noquit
o [*dwarf*] CW HP:Wounded Mana:Icy>117/433 hits, 4/47 mana, and 94/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Icy>q
You begin to search...
Ramp narrates 'nazghul wnoc'
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>ex
You grope around for exits:
None.
o [*dwarf*] CW HP:Wounded Mana:Cold>
The -[ door ]- is OPENED from other side.
o [*dwarf*] CW HP:Wounded Mana:Cold>q
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>s
You are inside.
o [*dwarf*] CW HP:Wounded Mana:Cold>n
You are inside.
YOU SMELL SHIT! --- good, didnt wanted to step in while blind!
Someone says 'YOU! Elf!
You will die before your time.'
-SOMEONE- tries to crush Someone, but she parries successfully.
o [*dwarf*] CW HP:Wounded Mana:Cold>v
Ok.
o [*dwarf*] CW HP:Wounded Mana:Cold>v
It's already closed!
o [*dwarf*] CW HP:Wounded Mana:Cold>v
It's already closed!
o [*dwarf*] CW HP:Wounded Mana:Cold>v
It's already closed!
-SOMEONE- OPENS the -[ door ]-
o [*dwarf*] CW HP:Wounded Mana:Cold>te
# $targ is now set to {*elf*}.
z
------- WRONG TARGET! -------
o [*elf*] CW HP:Wounded Mana:Cold>v
v
Ok.
o [*elf*] CW HP:Wounded Mana:Cold>v
It's already closed!
o [*elf*] CW HP:Wounded Mana:Cold>v
It's already closed!
o [*elf*] CW HP:Wounded Mana:Cold>v
o [*elf*] CW HP:Wounded Mana:Cold>v
It's already closed!
o [*elf*] CW HP:Wounded Mana:Cold>v
It's already closed!
o [*elf*] CW HP:Wounded Mana:Cold>l
It's already closed!
o [*elf*] CW HP:Wounded Mana:Cold>
It's already closed!
o [*elf*] CW HP:Wounded Mana:Cold>
You are inside.
o [*elf*] CW HP:Wounded Mana:Cold>o
Ok.
o [*elf*] CW HP:Wounded Mana:Cold>s
You are inside.
o [*elf*] CW HP:Wounded Mana:Cold>n
You are inside.
o [*elf*] CW HP:Wounded Mana:Cold>v
Ok.
o [*elf*] CW HP:Wounded Mana:Cold>q
You begin to search...
You feel bolder.
You feel a cloak of blindness dissolve.
You didn't find anyone.
o [*elf*] CW HP:Wounded Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
the CORPSE of *a Dwarf* is lying here.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Wounded Mana:Cold>whe
Players in your zone
--------------------
Rancr - The Priest's Study
o [*elf*] CW HP:Wounded Mana:Cold>ex
South - A closed 'door'
o [*elf*] CW HP:Wounded Mana:Cold>ecc
corpse (here) :
a butcher knife (flawless)
(2) dark coloured flasks
a full wooden shield (used)
a lantern
a leather backpack
a metal helmet (used)
a pair of chain mail gloves (used)
a pair of chain mail leggings (well-maintained)
a pair of chain mail sleeves (worn)
a pair of iron-shod boots (flawless)
a pair of rigid leather boots (worn)
a pair of ring mail leggings (satisfactory)
a pair of ring mail sleeves (satisfactory)
a pile of coins
a plain leather belt
a ring mail hauberk (used)
(4) rings
a spiked collar (worn)
(2) spiked metal helmets
a studded leather belt
a thick, rigid leather brEASTplate (flawless)
a warhammer
a water skin
o [*elf*] CW HP:Wounded Mana:Cold>gc
You get a pile of coins from the corpse of *a Dwarf*.
There was 5 silver pennies and 49 copper pennies.
o [*elf*] CW HP:Wounded Mana:Cold>ecc
corpse (here) :
a butcher knife (flawless)
(2) dark coloured flasks
a full wooden shield (used)
a lantern
a leather backpack
a metal helmet (used)
a pair of chain mail gloves (used)
a pair of chain mail leggings (well-maintained)
a pair of chain mail sleeves (worn)
a pair of iron-shod boots (flawless)
a pair of rigid leather boots (worn)
a pair of ring mail leggings (satisfactory)
a pair of ring mail sleeves (satisfactory)
a plain leather belt
a ring mail hauberk (used)
(4) rings
q
a spiked collar (worn)
(2) spiked metal helmets
a studded leather belt
a thick, rigid leather brEASTplate (flawless)
a warhammer
a water skin
o [*elf*] CW HP:Wounded Mana:Cold>
You begin to search...
sc
You didn't find anyone.
o [*elf*] CW HP:Wounded Mana:Cold>sx
124/433 hits, 6/47 mana, and 93/155 moves.
o [*elf*] CW HP:Wounded Mana:Cold>OB: 126%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 100. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- a light wound at the body (clean)
- novoid
- noquit
- noquit
o [*elf*] CW HP:Wounded Mana:Cold>tro #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 1%, #Thumbelina | 1, 0%, #Att |
| 1, 0%, #Enkfooth | 1, 0%, #Mingz |
| 1, 0%, #Puaa | 1, 0%, #Anathil |
| 3, 0%, #Draz | 1, 0%, #Corrs |
| 1, 0%, #Hakon | 1, 0%, #Tont |
| 1, 0%, #Ingo | 1, 0%, #Mercedes |
| 1, 0%, #Versace | 1, 0%, #Aew |
| 1, 0%, #Krystalline | 1, 1%, #Coce |
| 1, 0%, #Bubu | 1, 0%, #Piff |
| 2, 0%, #Tarok | 1, 0%, #Galdun |
| 1, 0%, #Vaktare | 1, 0%, #Bundalf |
| 1, 0%, #Zigilhim | 1, 0%, #Tygr |
| 1, 0%, #Malkier | 2, 0%, #Saleth |
| 1, 0%, #Arminas | 1, 1%, #Duredhel |
| 1, 0%, #Nebulous | 2, 0%, #Morrandir |
| 1, 0%, #Alianora | 1, 0%, #Evallin |
| 1, 0%, #Bulgr | 1, 1%, #Gidian |
| 1, 1%, #Coldstar | 1, 1%, #Alweon |
| 1, 1%, #Raudo | 1, 0%, #Ilus |
| 1, 0%, #Arthas | 1, 0%, #Ainaril |
| 1, 0%, #Kim | 2, 1%, #Hilanhei |
| 1, 0%, #Kapionu | 1, 0%, #Eremite |
| 1, 0%, #Ney | 1, 0%, #Thralyn |
| 1, 0%, #Sadi | 1, 0%, #Porfiry |
| 1, 0%, #Vapahtaja | 1, 0%, #Vihtahousu |
| 1, 0%, #Waldon | 1, 0%, #Drandor |
| 1, 0%, #Diddle | 1, 0%, #Eidolyn |
| 1, 0%, #Ahmroth | 1, 0%, #Jedinej |
| 1, 0%, #Amelo | 1, 1%, #Glothmarin |
| 1, 1%, #Radarmantro | 1, 0%, #Sammalhabe |
| 2, 0%, #Misdur | 1, 0%, #Bhuranor |
| 1, 0%, #Rotike | 1, 1%, #Mummi |
| 1, 0%, #Kelan | 1, 0%, #Zelda |
| 1, 0%, #Eiluvial | 1, 0%, #Andbi |
| 1, 0%, #Durzum | 1, 0%, #Krvavej |
| 1, 0%, #Dantsik | 1, 0%, #Leonhart |
*** Return: continue, b: back 1 page, r: redisplay, q:quit (5%) *** Q
o [*elf*] CW HP:Wounded Mana:Cold>narr thumbelina rips to me while im blind:D
Ok.
o [*elf*] CW HP:Wounded Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
the CORPSE of *a Dwarf* is lying here.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Wounded Mana:Cold>ecc
corpse (here) :
a butcher knife (flawless)
(2) dark coloured flasks
a full wooden shield (used)
a lantern
a leather backpack
a metal helmet (used)
a pair of chain mail gloves (used)
a pair of chain mail leggings (well-maintained)
a pair of chain mail sleeves (worn)
a pair of iron-shod boots (flawless)
a pair of rigid leather boots (worn)
a pair of ring mail leggings (satisfactory)
a pair of ring mail sleeves (satisfactory)
a plain leather belt
a ring mail hauberk (used)
(4) rings
a spiked collar (worn)
(2) spiked metal helmets
a studded leather belt
a thick, rigid leather brEASTplate (flawless)
a warhammer
a water skin
o [*elf*] CW HP:Wounded Mana:Cold>sc
126/433 hits, 7/47 mana, and 94/155 moves.
o [*elf*] CW HP:Wounded Mana:Cold>sx
OB: 126%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 100. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- a light wound at the body (clean)
- novoid
- noquit
o [*elf*] CW HP:Wounded Mana:Cold>res
You sit down and rest.
o [*elf*] CW HP:Wounded Mana:Cold>whe
Players in your zone
--------------------
Rancr - The Priest's Study
o [*elf*] CW HP:Wounded Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
the CORPSE of *a Dwarf* is lying here.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Wounded Mana:Cold>ec
You can't find a .corpse.
o [*elf*] CW HP:Wounded Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
the CORPSE of *a Dwarf* is lying here.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Wounded Mana:Cold>res
You are already resting.
o [*elf*] CW HP:Wounded Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
the CORPSE of *a Dwarf* is lying here.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Wounded Mana:Cold>sc
128/433 hits, 8/47 mana, and 97/155 moves.
o [*elf*] CW HP:Wounded Mana:Cold>sx
OB: 126%, DB: -23%, PB: 14%, ARMOR: 90%. WIMPY: 100. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- a light wound at the body (clean)
- novoid
- noquit
o [*elf*] CW HP:Wounded Mana:Cold>sc
128/433 hits, 8/47 mana, and 97/155 moves.
o [*elf*] CW HP:Wounded Mana:Cold>sx
OB: 126%, DB: -23%, PB: 14%, ARMOR: 90%. WIMPY: 100. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- a light wound at the body (clean)
- novoid
- noquit
o [*elf*] CW HP:Wounded Mana:Cold>sc
133/433 hits, 11/47 mana, and 107/155 moves.
o [*elf*] CW HP:Wounded Mana:Cold>sc
137/433 hits, 12/47 mana, and 113/155 moves.
o [*elf*] CW HP:Wounded Mana:Warm>st
You stop resting, and stand UP.
o [*elf*] CW HP:Wounded Mana:Warm>cl
You muster all of your concentration...
res
Your blood freezes as you hear a death cry from the SOUTH.
You have a sudden lapse of memory...
Your spell backfired!
You feel drained.
o [*elf*] CW HP:Wounded Mana:Cold>
You sit down and rest.
o [*elf*] CW HP:Wounded Mana:Cold>
The -[ door ]- is OPENED from other side.
o [*elf*] CW HP:Wounded Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
the CORPSE of *a Dwarf* is lying here.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Wounded Mana:Cold>sc
137/433 hits, 8/47 mana, and 115/155 moves.
o [*elf*] CW HP:Wounded Mana:Cold>
You see *Mummi the Noldorin Elf* (my) scouting from the SOUTH!
o [*elf*] CW HP:Wounded Mana:Cold>st
You stop resting, and stand UP.
o [*elf*] CW HP:Wounded Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
the CORPSE of *a Dwarf* is lying here.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Wounded Mana:Cold>q
You begin to search...
dre
# $door is now set to {exit}.
*Mummi the Noldorin Elf* (my) leaves her hiding place.
Aye!
You cannot concentrate any more...
*Mummi the Noldorin Elf* (my) pierces your right foot very hard.
o [*elf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Healthy>v
Ok.
The orkish bodyguard crushes *Mummi the Noldorin Elf* (my)'s right foot extremely hard.
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
o [*elf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Fine>v
It's already closed!
You smite *Mummi the Noldorin Elf* (my)'s left arm EXTREMELY HARD.
*Mummi the Noldorin Elf* (my) barely pierces your body and tickles it.
o [*elf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Fine>m
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) OPENS the -[ door ]-
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) leaves VVV [S O U T H] VVV.
Your victim has disappeared!
o [*elf*] CW HP:Wounded Mana:Cold>
o [*elf*] CW HP:Wounded Mana:Cold>v
Ok.
o [*elf*] CW HP:Wounded Mana:Cold>q
You begin to search...
res
You didn't find anyone.
o [*elf*] CW HP:Wounded Mana:Cold>
You sit down and rest.
o [*elf*] CW HP:Wounded Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
the CORPSE of *a Dwarf* is lying here.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Wounded Mana:Cold>sc
122/433 hits, 8/47 mana, and 118/155 moves.
o [*elf*] CW HP:Wounded Mana:Cold>sc
122/433 hits, 8/47 mana, and 119/155 moves.
o [*elf*] CW HP:Wounded Mana:Cold>sc
122/433 hits, 8/47 mana, and 119/155 moves.
l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
the CORPSE of *a Dwarf* is lying here.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Wounded Mana:Cold>res
You are already resting.
o [*elf*] CW HP:Wounded Mana:Cold>st
You stop resting, and stand UP.
o [*elf*] CW HP:Wounded Mana:Cold>ex
South - A closed 'door'
o [*elf*] CW HP:Wounded Mana:Cold>o
l
Ok.
o [*elf*] CW HP:Wounded Mana:Cold>s
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
the CORPSE of *a Dwarf* is lying here.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Wounded Mana:Cold>By the Dark Altar
A stocky mountain mule is here, waiting to serve.
*Mummi the Noldorin Elf* (my) is standing here.
[exits]: (NORTH), SOUTH.
o [*elf*] CW HP:Wounded Mana:Cold>z
You smite *Mummi the Noldorin Elf* (my)'s body EXTREMELY HARD.
o [*elf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
*Mummi the Noldorin Elf* (my) barely hits your right foot and tickles it.
o [*elf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>o
It's already open!
o [*elf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>o
It's already open!
*Mummi the Noldorin Elf* (my) CLOSES the -[ door ]-
o [*elf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>o
Ok.
o [*elf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) leaves ÄÄÄ [N O R T H] ÄÄÄ
o [*elf*] CW HP:Wounded Mana:Cold>o
It's already open!
o [*elf*] CW HP:Wounded Mana:Cold>o
It's already open!
o [*elf*] CW HP:Wounded Mana:Cold>n
v
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
the CORPSE of *a Dwarf* is lying here.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
[exits]: (SOUTH).
o [*elf*] CW HP:Wounded Mana:Cold>
Ok.
o [*elf*] CW HP:Wounded Mana:Cold>o
Ok.
o [*elf*] CW HP:Wounded Mana:Cold>s
s
By the Dark Altar
A stocky mountain mule is here, waiting to serve.
[exits]: (NORTH), SOUTH.
o [*elf*] CW HP:Wounded Mana:Cold>w
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
...
You found *Mummi the Noldorin Elf* (my) ...
o [*elf*] CW HP:Wounded Mana:Cold>w
Domed Chamber
[exits]: EAST, WEST.
o [*elf*] CW HP:Wounded Mana:Cold>The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
[exits]: EAST, (WEST).
! [*elf*] CW HP:Wounded Mana:Cold>w
Forest by the Temple Wall
[exits]: NORTH, (EAST), SOUTH, WEST.
o [*elf*] CW HP:Wounded Mana:Cold>ce
Ok.
o [*elf*] CW HP:Wounded Mana:Cold>ri
A hungry warg (minu) stops following you.
You pick UP a hungry warg (minu)'s reins, and start riding it.
o [*elf*] CRW HP:Wounded Mana:Cold>s
Forested Slope
A wolf cub happily plays here.
[exits]: NORTH, EAST, SOUTH, WEST.
### ran to lb smithy hoping he will follow...but didnt! ###
Part III: I go back to priest really hoping pukes havent left!
o [*elf*] CRW HP:Wounded Mana:Cold>n
Forest by the Temple Wall
A wolf cub happily plays here.
[exits]: NORTH, (EAST), SOUTH, WEST.
o [*elf*] CRW HP:Wounded Mana:Cold>lm
e
You stop riding a hungry warg (minu).
A hungry warg (minu) starts following you.
o [*elf*] CW HP:Wounded Mana:Cold>The Guardroom
the CORPSE of the orkish bodyguard is lying
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
[exits]: EAST, (WEST).
! [*elf*] CW HP:Wounded Mana:Cold>ce
Ok.
! [*elf*] CW HP:Wounded Mana:Cold>e
Domed Chamber
[exits]: EAST, WEST.
o [*elf*] CW HP:Wounded Mana:Cold>n
Wrong way!
o [*elf*] CW HP:Wounded Mana:Cold>e
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CW HP:Wounded Mana:Cold>n
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
*Fandangle the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Mummi the Noldorin Elf* (my) is standing here.
[exits]: (NORTH), SOUTH.
! [*elf*] CW HP:Wounded Mana:Cold>n
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
[exits]: (SOUTH).
o [*elf*] CW HP:Wounded Mana:Cold>whoi fandangle
Fandangle BLiP is a level 23 Dwarven Warden.
o [*elf*] CW HP:Wounded Mana:Cold>dre
# $door is now set to {exit}.
q
You begin to search...
# $door is now set to {exit}.
You didn't find anyone.
o [*elf*] CW HP:Wounded Mana:Cold>sc
178/433 hits, 6/47 mana, and 148/155 moves.
o [*elf*] CW HP:Wounded Mana:Cold>sx
OB: 126%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 100. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- noquit
o [*elf*] CW HP:Wounded Mana:Cold>v
q
Ok.
o [*elf*] CW HP:Wounded Mana:Cold>
You begin to search...
You didn't find anyone.
o [*elf*] CW HP:Wounded Mana:Cold>td
# $targ is now set to {*dwarf*}.
q
You begin to search...
The -[ door ]- is OPENED from other side.
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>q
You see *Fandangle the Dwarf* scouting from the SOUTH!
o [*dwarf*] CW HP:Wounded Mana:Cold>
You begin to search...
You didn't find anyone.
q
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>s
z
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
*Fandangle the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Mummi the Noldorin Elf* (my) is standing here.
A stocky mountain mule is here, waiting to serve.
[exits]: (NORTH), SOUTH.
! [*dwarf*] CW HP:Wounded Mana:Cold>m
You smite *Fandangle the Dwarf*'s body EXTREMELY HARD.
! [*dwarf*] CW HP:Wounded Mana:Cold *Fandangle the Dwarf*:Fine>
*Fandangle the Dwarf* smites your left leg EXTREMELY HARD and >>SHATTERS<< it.
-------- GOT WOUND!!! -------
! [*dwarf*] CW HP:Wounded Mana:Cold *Fandangle the Dwarf*:Fine>f
*P*A*N*I*C* YOU CANT QUIT THE FIGHT!!! *P*A*N*I*C*
! [*dwarf*] CW HP:Wounded Mana:Cold *Fandangle the Dwarf*:Fine>
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
[exits]: (SOUTH).
o [*dwarf*] CW HP:Wounded Mana:Cold>n
Wrong way!
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
q
The -[ door ]- CLOSES quietly.
141/433 hits, 7/47 mana, and 146/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>
You begin to search...
sx
The -[ door ]- is OPENED from other side.
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>OB: 123%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 100. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- panic
- novoid
- a light wound at the left leg (clean)
- noquit
o [*dwarf*] CW HP:Wounded Mana:Cold>s
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
*Fandangle the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Mummi the Noldorin Elf* (my) is standing here.
A stocky mountain mule is here, waiting to serve.
A hungry warg (minu) is standing here.
[exits]: (NORTH), SOUTH.
! [*dwarf*] CW HP:Wounded Mana:Cold>n
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
[exits]: (SOUTH).
o [*dwarf*] CW HP:Wounded Mana:Cold>q
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
142/433 hits, 7/47 mana, and 146/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>q
You begin to search...
yell eek
The -[ door ]- CLOSES quietly.
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>
Ok.
o [*dwarf*] CW HP:Wounded Mana:Cold>yell smiter
Ok.
o [*dwarf*] CW HP:Wounded Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*dwarf*] CW HP:Wounded Mana:Cold>res
You sit down and rest.
The -[ door ]- is OPENED from other side.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
144/433 hits, 7/47 mana, and 146/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
144/433 hits, 7/47 mana, and 146/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>st
q
You stop resting, and stand UP.
o [*dwarf*] CW HP:Wounded Mana:Cold>
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>q
You begin to search...
v
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>q
Ok.
o [*dwarf*] CW HP:Wounded Mana:Cold>
You begin to search...
The -[ door ]- is OPENED from other side.
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>q
You begin to search...
v
You see *Fandangle the Dwarf* scouting from the SOUTH!
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>
Ok.
o [*dwarf*] CW HP:Wounded Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
147/433 hits, 9/47 mana, and 148/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sx
OB: 123%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 100. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- panic
- a light wound at the left leg (clean)
- noquit
o [*dwarf*] CW HP:Wounded Mana:Cold>q
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>q
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Wounded Mana:Cold>whoi fandangle
l
Fandangle BLiP is a level 23 Dwarven Warden.
o [*dwarf*] CW HP:Wounded Mana:Cold>The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*dwarf*] CW HP:Wounded Mana:Cold>res
You sit down and rest.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
149/433 hits, 10/47 mana, and 150/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
149/433 hits, 10/47 mana, and 150/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
149/433 hits, 10/47 mana, and 150/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
150/433 hits, 10/47 mana, and 151/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>ex
o [*dwarf*] CW HP:Wounded Mana:Cold>ex
South - A closed 'door'
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
150/433 hits, 10/47 mana, and 151/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
150/433 hits, 10/47 mana, and 152/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
150/433 hits, 10/47 mana, and 152/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
150/433 hits, 10/47 mana, and 152/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
150/433 hits, 10/47 mana, and 152/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
150/433 hits, 10/47 mana, and 153/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*dwarf*] CW HP:Wounded Mana:Cold>ex
South - A closed 'door'
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
151/433 hits, 10/47 mana, and 153/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
151/433 hits, 10/47 mana, and 154/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
151/433 hits, 11/47 mana, and 154/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Cold>sc
o [*dwarf*] CW HP:Wounded Mana:Warm>sc
154/433 hits, 12/47 mana, and 155/155 moves.
o [*dwarf*] CW HP:Wounded Mana:Warm>st
You stop resting, and stand UP.
o [*dwarf*] CW HP:Wounded Mana:Warm>cl
You muster all of your concentration...
The -[ door ]- is OPENED from other side.
*Fandangle the Dwarf* has ARRIVED from the SOUTH.
*Mummi the Noldorin Elf* (my) has ARRIVED from the SOUTH.
A mountain mule has ARRIVED from the SOUTH.
A mountain mule has ARRIVED from the SOUTH.
res
The orkish bodyguard crushes *Fandangle the Dwarf*'s head extremely hard.
*Fandangle the Dwarf* smites the orkish bodyguard's left arm extremely hard.
*Fandangle the Dwarf* is now a groUP member.
st
You have a sudden lapse of memory...
Your spell backfired!
You feel drained.
! [*dwarf*] CW HP:Wounded Mana:Cold>
You sit down and rest.
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
! [*dwarf*] CW HP:Wounded Mana:Cold>
You stop resting, and stand UP.
*Fandangle the Dwarf* CLOSES the -[ door ]-
! [*dwarf*] CW HP:Wounded Mana:Cold>s
The door seems to be closed.
*Mummi the Noldorin Elf* (my) shoots your left leg and tickles it.
! [*dwarf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Fine>o
Ok.
An evil priest pierces *Fandangle the Dwarf*'s right leg and tickles it.
! [*dwarf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Fine>
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
An evil priest yells 'Help me, guards!'
The orkish bodyguard crushes *Fandangle the Dwarf*'s right arm extremely hard.
! [*dwarf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Fine>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
[exits]: (NORTH), SOUTH.
o [*dwarf*] CW HP:Wounded Mana:Cold>o
It's already open!
o [*dwarf*] CW HP:Wounded Mana:Cold>n
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here, FIGHTING *Fandangle the Dwarf* (glowing).
The orkish bodyguard is here, FIGHTING *Fandangle the Dwarf*.
A hungry warg (minu) is standing here.
*Fandangle the Dwarf* is here, FIGHTING the orkish bodyguard.
*Mummi the Noldorin Elf* (my) is standing here.
A stocky mountain mule is here, waiting to serve.
A stocky mountain mule is here, waiting to serve.
[exits]: (SOUTH).
! [*dwarf*] CW HP:Wounded Mana:Cold>z
! [*dwarf*] CW HP:Wounded Mana:Cold>
Alas!
You failed to reach him through the melee.
v
! [*dwarf*] CW HP:Wounded Mana:Cold>
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
v
! [*dwarf*] CW HP:Wounded Mana:Cold>
*Mummi the Noldorin Elf* (my) shoots your left leg EXTREMELY HARD and >>SHATTERS<< it.
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
You smite *Mummi the Noldorin Elf* (my)'s body EXTREMELY HARD and >>SHATTER<< it.
! [*dwarf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
Ok.
! [*dwarf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
It's already closed!
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
! [*dwarf*] CW HP:Wounded Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>m
*Mummi the Noldorin Elf* (my) shoots your right foot EXTREMELY HARD and >>SHATTERS<< it.
You are wracked with overwhelming PAIN!
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
The orkish bodyguard says 'I will rip your heart out, Dwarf!'
--------- *Fandangle the Dwarf* B*A*S*H*E*D [the orkish bodyguard] --------
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
Your bash at *Mummi the Noldorin Elf* (my) sends her sprawling.
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>b-
#No matches found for {seems to have recovered}
#No matches found for {you topple over}
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here, FIGHTING *Fandangle the Dwarf* (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
*Fandangle the Dwarf* is here, FIGHTING an evil priest.
*Mummi the Noldorin Elf* (my) is sitting here.
A stocky mountain mule is here, waiting to serve.
A stocky mountain mule is here, waiting to serve.
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
An evil priest starts CASTING...
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
The orkish bodyguard seems to have recovered his senses.
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
The orkish bodyguard crushes *Fandangle the Dwarf*'s body extremely hard.
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>m
Bash -SOMEONE- already bashed? Aren't we funny?
You smite *Mummi the Noldorin Elf* (my)'s left arm EXTREMELY HARD.
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
An evil priest utters the word 'blindness'
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>m
Bash -SOMEONE- already bashed? Aren't we funny?
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>dre
# $door is now set to {exit}.
o
f
Ok.
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
You are already attempting to flee!
An evil priest yells 'Help me, guards!'
An evil priest says 'Bastard! Zow dare you? I xill remember your gace Dwarf!'
--------- *Fandangle the Dwarf* B*A*S*H*E*D [an evil priest] --------
! [*dwarf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
[exits]: (NORTH), SOUTH.
o [*dwarf*] CW HP:Bad Mana:Cold>o
It's already open!
o [*dwarf*] CW HP:Bad Mana:Cold>n
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
The orkish bodyguard is here, FIGHTING *Fandangle the Dwarf*.
A hungry warg (minu) is standing here.
*Fandangle the Dwarf* is here, FIGHTING the orkish bodyguard.
*Mummi the Noldorin Elf* (my) is standing here.
A stocky mountain mule is here, waiting to serve.
A stocky mountain mule is here, waiting to serve.
[exits]: (SOUTH).
*Mummi the Noldorin Elf* (my) seems to have recovered her senses.
! [*dwarf*] CW HP:Bad Mana:Cold>
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
! [*dwarf*] CW HP:Bad Mana:Cold>te
# $targ is now set to {*elf*}.
s
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
[exits]: (NORTH), SOUTH.
o [*elf*] CW HP:Bad Mana:Cold>n
z
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
The orkish bodyguard is here, FIGHTING *Fandangle the Dwarf*.
*Fandangle the Dwarf* is here, FIGHTING the orkish bodyguard.
*Mummi the Noldorin Elf* (my) is standing here.
A stocky mountain mule is here, waiting to serve.
A stocky mountain mule is here, waiting to serve.
[exits]: (SOUTH).
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
! [*elf*] CW HP:Bad Mana:Cold>
You are too afraid.
! [*elf*] CW HP:Bad Mana:Cold>
An evil priest seems to have recovered his senses.
The orkish bodyguard says 'Bastard! How dare you? I will remember your face Dwarf!'
--------- *Fandangle the Dwarf* B*A*S*H*E*D [the orkish bodyguard] --------
! [*elf*] CW HP:Bad Mana:Cold>s
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
[exits]: (NORTH), SOUTH.
o [*elf*] CW HP:Bad Mana:Cold>
An evil priest yells loudly from the NORTH 'Help me, guards!'
o [*elf*] CW HP:Bad Mana:Cold>cw
Wimpy removed.
o [*elf*] CW HP:Bad Mana:Cold>n
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here, FIGHTING *Fandangle the Dwarf* (glowing).
The orkish bodyguard is sitting here.
*Fandangle the Dwarf* is here, FIGHTING the orkish bodyguard.
*Mummi the Noldorin Elf* (my) is standing here.
A stocky mountain mule is here, waiting to serve.
A stocky mountain mule is here, waiting to serve.
[exits]: (SOUTH).
! [*elf*] CW HP:Bad Mana:Cold>z
You try to smite *Mummi the Noldorin Elf* (my), but she parries successfully.
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
! [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
! [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>
An evil priest starts CASTING...
! [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>o
It's already open!
*Fandangle the Dwarf* smites the orkish bodyguard's left leg extremely hard.
! [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>o
It's already open!
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
*P*A*N*I*C* YOU CANT FLEE! *P*A*N*I*C*
! [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>o
It's already open!
! [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>o
*Mummi the Noldorin Elf* (my) shoots your right foot EXTREMELY HARD and >>SHATTERS<< it.
You are wracked with overwhelming PAIN!
! [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>o
It's already open!
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
! [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Hurt>It's already open!
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
[exits]: (NORTH), SOUTH.
o [*elf*] CW HP:Bad Mana:Cold>o
It's already open!
o [*elf*] CW HP:Bad Mana:Cold>o
o [*elf*] CW HP:Bad Mana:Cold>s
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CW HP:Bad Mana:Cold>i
You are carrying:
a silver-tipped arrow
a silver-tipped arrow
a silver-tipped arrow
a silver-tipped arrow
o [*elf*] CW HP:Bad Mana:Cold>sc
53/433 hits, 8/47 mana, and 147/155 moves.
o [*elf*] CW HP:Bad Mana:Cold>n
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
[exits]: (NORTH), SOUTH.
o [*elf*] CW HP:Bad Mana:Cold>n
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here, FIGHTING *Fandangle the Dwarf* (glowing).
The orkish bodyguard is here, FIGHTING *Fandangle the Dwarf*.
*Fandangle the Dwarf* is here, FIGHTING the orkish bodyguard.
*Mummi the Noldorin Elf* (my) is standing here.
A stocky mountain mule is here, waiting to serve.
A stocky mountain mule is here, waiting to serve.
A hungry warg (minu) is standing here.
[exits]: (SOUTH).
! [*elf*] CW HP:Bad Mana:Cold>z
*Mummi the Noldorin Elf* (my) leaves VVV [S O U T H] VVV.
A mountain mule leaves VVV [S O U T H] VVV.
! [*elf*] CW HP:Bad Mana:Cold>------- WRONG TARGET! -------
! [*elf*] CW HP:Bad Mana:Cold>s
*Mummi the Noldorin Elf* (my) has ARRIVED from the SOUTH.
A mountain mule has ARRIVED from the SOUTH.
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
[exits]: (NORTH), SOUTH.
o [*elf*] CW HP:Bad Mana:Cold>n
v
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here, FIGHTING *Fandangle the Dwarf* (glowing).
The orkish bodyguard is here, FIGHTING *Fandangle the Dwarf*.
*Fandangle the Dwarf* is here, FIGHTING the orkish bodyguard.
A stocky mountain mule is here, waiting to serve.
*Mummi the Noldorin Elf* (my) is standing here.
A stocky mountain mule is here, waiting to serve.
[exits]: (SOUTH).
! [*elf*] CW HP:Bad Mana:Cold>
Ok.
! [*elf*] CW HP:Bad Mana:Cold>z
You smite *Mummi the Noldorin Elf* (my)'s left foot EXTREMELY HARD and >>SHATTER<< it.
! [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Wounded>m
An evil priest pierces *Fandangle the Dwarf*'s left leg and tickles it.
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) OPENS the -[ door ]-
*Mummi the Noldorin Elf* (my) panics, but can't stop FIGHTING to flee.
An evil priest starts CASTING...
*Fandangle the Dwarf* ------ IS TRYING TO FLEE!!! ------
*Fandangle the Dwarf* leaves VVV [S O U T H] VVV.
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) leaves VVV [S O U T H] VVV.
Your victim has disappeared!
o [*elf*] CW HP:Bad Mana:Cold>
*Fandangle the Dwarf* has ARRIVED from the SOUTH.
! [*elf*] CW HP:Bad Mana:Cold>
A mountain mule leaves VVV [S O U T H] VVV.
! [*elf*] CW HP:Bad Mana:Cold>s
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
[exits]: (NORTH), SOUTH.
...
You found *Mummi the Noldorin Elf* (my) ...
o [*elf*] CW HP:Bad Mana:Cold>s
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CW HP:Bad Mana:Cold>n
A mountain mule has ARRIVED from the NORTH.
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
[exits]: (NORTH), SOUTH.
o [*elf*] CW HP:Bad Mana:Cold>z
------- WRONG TARGET! -------
o [*elf*] CW HP:Bad Mana:Cold>
*Fandangle the Dwarf* has ARRIVED from the NORTH.
A mountain mule has ARRIVED from the NORTH.
! [*elf*] CW HP:Bad Mana:Cold>s
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CW HP:Bad Mana:Cold>w
Domed Chamber
A stocky mountain mule is here, waiting to serve.
[exits]: EAST, WEST.
...
You found *Mummi the Noldorin Elf* (my) ...
*Mummi the Noldorin Elf* (my) leaves WEST sneaking.
A mountain mule leaves <<< [W E S T] <<<.
o [*elf*] CW HP:Bad Mana:Cold>w
w
The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
A stocky mountain mule is here, waiting to serve.
[exits]: EAST, [WEST].
...
You found *Mummi the Noldorin Elf* (my) ...
! [*elf*] CW HP:Bad Mana:Cold>The irondoor seems to be closed.
! [*elf*] CW HP:Bad Mana:Cold>oe
Ok.
! [*elf*] CW HP:Bad Mana:Cold>w
Forest by the Temple Wall
[exits]: NORTH, (EAST), SOUTH, WEST.
o [*elf*] CW HP:Bad Mana:Cold>
A mountain mule has ARRIVED from the EAST.
o [*elf*] CW HP:Bad Mana:Cold>ce
Ok.
o [*elf*] CW HP:Bad Mana:Cold>ri
n
A hungry warg (minu) stops following you.
You pick UP a hungry warg (minu)'s reins, and start riding it.
o [*elf*] CRW HP:Bad Mana:Cold>A mountain mule leaves VVV [S O U T H] VVV.
Forested Slope
A studded leather belt has been left here.
[exits]: EAST, SOUTH, WEST.
o [*elf*] CRW HP:Bad Mana:Cold>e
Withered Forest
[exits]: EAST, WEST.
o [*elf*] CRW HP:Bad Mana:Cold>w
Forested Slope
A studded leather belt has been left here.
[exits]: EAST, SOUTH, WEST.
o [*elf*] CRW HP:Bad Mana:Cold>s
Forest by the Temple Wall
[exits]: NORTH, [EAST], SOUTH, WEST.
o [*elf*] CRW HP:Bad Mana:Cold>s
Forested Slope
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CRW HP:Bad Mana:Cold>e
The trees are left below as the slope climbs to the top of the hill.
Among the Ruins
[exits]: NORTH, SOUTH, WEST, DOWN.
o [*elf*] CRW HP:Bad Mana:Cold>s
Light Pine Forest
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CRW HP:Bad Mana:Cold>w
Pine Forest
*Mummi the Noldorin Elf* (my) is standing here trying to concentrate.
A stocky mountain mule is here, waiting to serve.
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CRW HP:Bad Mana:Cold>s
Light Pine Forest
A colourful butterfly is fluttering around here.
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CRW HP:Bad Mana:Cold>n
z
Pine Forest
*Mummi the Noldorin Elf* (my) is standing here.
A stocky mountain mule is here, waiting to serve.
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CRW HP:Bad Mana:Cold>
You smite *Mummi the Noldorin Elf* (my)'s right arm EXTREMELY HARD and >>SHATTER<< it.
o [*elf*] CRW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Wounded>
*Mummi the Noldorin Elf* (my) pierces your body.
You are wracked with overwhelming PAIN!
o [*elf*] CRW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Wounded>
*Mummi the Noldorin Elf* (my) ------ IS TRYING TO FLEE!!! ------
*Mummi the Noldorin Elf* (my) leaves VVV [S O U T H] VVV.
o [*elf*] CRW HP:Bad Mana:Cold>m
Bash what or whom?
o [*elf*] CRW HP:Bad Mana:Cold>s
Light Pine Forest
A colourful butterfly is fluttering around here.
*Mummi the Noldorin Elf* (my) is standing here.
[exits]: NORTH, EAST, SOUTH, WEST.
*Mummi the Noldorin Elf* (my) leaves VVV [S O U T H] VVV.
o [*elf*] CRW HP:Bad Mana:Cold>z
------- WRONG TARGET! -------
o [*elf*] CRW HP:Bad Mana:Cold>s
Old East Road
[exits]: NORTH, =EAST=, SOUTH, =WEST=.
o [*elf*] CRW HP:Bad Mana:Cold>z
------- WRONG TARGET! -------
o [*elf*] CRW HP:Bad Mana:Cold>e
Old East Road
[exits]: NORTH, EAST, =SOUTH=, =WEST=.
Part IV: I go back priest hoping that dwarf is still there!
Forest by the Temple Wall
[exits]: NORTH, [EAST], SOUTH, WEST.
o [*elf*] CRW HP:Bad Mana:Cold>lm
You stop riding a hungry warg (minu).
A hungry warg (minu) starts following you.
o [*elf*] CW HP:Bad Mana:Cold>oe
e
Ok.
o [*elf*] CW HP:Bad Mana:Cold>ce
The Guardroom
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
the CORPSE of the orkish bodyguard is lying here.
*Fandangle the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
[exits]: EAST, (WEST).
! [*elf*] CW HP:Bad Mana:Cold>e
Ok.
! [*elf*] CW HP:Bad Mana:Cold>e
Domed Chamber
[exits]: EAST, WEST.
o [*elf*] CW HP:Bad Mana:Cold>Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
o [*elf*] CW HP:Bad Mana:Cold>n
n
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
[exits]: (NORTH), SOUTH.
o [*elf*] CW HP:Bad Mana:Cold>The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
[exits]: (SOUTH).
o [*elf*] CW HP:Bad Mana:Cold>dre
# $door is now set to {exit}.
v
Ok.
o [*elf*] CW HP:Bad Mana:Cold>sc
52/433 hits, 11/47 mana, and 110/155 moves.
o [*elf*] CW HP:Bad Mana:Cold>sx
OB: 120%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 0. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the left leg (clean)
o [*elf*] CW HP:Bad Mana:Cold>res
i
You sit down and rest.
o [*elf*] CW HP:Bad Mana:Cold>
You are carrying:
a silver-tipped arrow
a silver-tipped arrow
a silver-tipped arrow
a silver-tipped arrow
o [*elf*] CW HP:Bad Mana:Cold>st
You stop resting, and stand UP.
o [*elf*] CW HP:Bad Mana:Cold>cl
You muster all of your concentration...
res
(o)===---
You feel slightly cured... ---===(o)
o [*elf*] CW HP:Bad Mana:Frozen>put all pack
You sit down and rest.
o [*elf*] CW HP:Bad Mana:Frozen>l
You put a silver-tipped arrow in a leather backpack.
You put a silver-tipped arrow in a leather backpack.
You put a silver-tipped arrow in a leather backpack.
You put a silver-tipped arrow in a leather backpack.
o [*elf*] CW HP:Bad Mana:Frozen>The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Bad Mana:Frozen>res
You are already resting.
o [*elf*] CW HP:Bad Mana:Frozen>sc
58/433 hits, 0/47 mana, and 113/155 moves.
o [*elf*] CW HP:Bad Mana:Frozen>sx
OB: 120%, DB: -23%, PB: 14%, ARMOR: 90%. WIMPY: 0. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- noquit
- panic
o [*elf*] CW HP:Bad Mana:Frozen>sc
58/433 hits, 0/47 mana, and 114/155 moves.
o [*elf*] CW HP:Bad Mana:Frozen>sc
58/433 hits, 0/47 mana, and 114/155 moves.
o [*elf*] CW HP:Bad Mana:Frozen>sc
58/433 hits, 0/47 mana, and 115/155 moves.
o [*elf*] CW HP:Bad Mana:Frozen>sc
59/433 hits, 0/47 mana, and 115/155 moves. --- hey nada to worry about, still can survive one hit!
o [*elf*] CW HP:Bad Mana:Frozen>cmw
Ok.
o [*elf*] CW HP:Bad Mana:Frozen>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Bad Mana:Frozen>res
You are already resting.
o [*elf*] CW HP:Bad Mana:Frozen>sc
59/433 hits, 0/47 mana, and 116/155 moves.
o [*elf*] CW HP:Bad Mana:Frozen>sc
59/433 hits, 0/47 mana, and 117/155 moves.
o [*elf*] CW HP:Bad Mana:Frozen>sc
59/433 hits, 0/47 mana, and 117/155 moves.
o [*elf*] CW HP:Bad Mana:Frozen>sc
59/433 hits, 0/47 mana, and 117/155 moves.
o [*elf*] CW HP:Bad Mana:Frozen>dre
# $door is now set to {exit}.
res
You are already resting.
o [*elf*] CW HP:Bad Mana:Icy>sc
62/433 hits, 1/47 mana, and 122/155 moves.
o [*elf*] CW HP:Bad Mana:Icy>sc
62/433 hits, 1/47 mana, and 122/155 moves.
o [*elf*] CW HP:Bad Mana:Icy>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Bad Mana:Icy>whe
Players in your zone
--------------------
Rancr - The Priest's Study
o [*elf*] CW HP:Bad Mana:Icy>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Bad Mana:Icy>res
You are already resting.
o [*elf*] CW HP:Bad Mana:Icy>sc
o [*elf*] CW HP:Bad Mana:Icy>sc
63/433 hits, 2/47 mana, and 124/155 moves.
o [*elf*] CW HP:Bad Mana:Icy>exa man
This dark-haired man has an aura of evil surrounding him. His hands are
covered with blood, and his eyes are cold as death itself.
An evil priest is in an excellent condition.
An evil priest is using:
>WIELDED: a dagger (used)
[On Body ]: a fine tunic (flawless)
[On Legs ]: a black pair of pants (satisfactory)
[On Feet ]: a pair of rigid leather boots (used)
[On Finger ]: a ring
[On Finger ]: a ring of silver
[As Belt ]: a plain silken sash
[On Belt ]: a belt pouch
o [*elf*] CW HP:Bad Mana:Icy>exa shelf
bookshelf (here) :
a grey leather-bound book
o [*elf*] CW HP:Bad Mana:Icy>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Bad Mana:Icy>res
You are already resting.
o [*elf*] CW HP:Bad Mana:Icy>sc
64/433 hits, 2/47 mana, and 126/155 moves.
o [*elf*] CW HP:Bad Mana:Icy>td
# $targ is now set to {*dwarf*}.
l
sc
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*dwarf*] CW HP:Bad Mana:Icy>65/433 hits, 3/47 mana, and 128/155 moves.
o [*dwarf*] CW HP:Bad Mana:Icy>sc
65/433 hits, 3/47 mana, and 128/155 moves.
o [*dwarf*] CW HP:Bad Mana:Icy>sc
65/433 hits, 3/47 mana, and 129/155 moves.
o [*dwarf*] CW HP:Bad Mana:Icy>sc
65/433 hits, 3/47 mana, and 129/155 moves.
o [*dwarf*] CW HP:Bad Mana:Icy>sc
66/433 hits, 3/47 mana, and 129/155 moves. -- but i wanna survive two!
o [*dwarf*] CW HP:Bad Mana:Icy>sx
OB: 78%, DB: -23%, PB: 56%, ARMOR: 90%. WIMPY: 0. MOOD: wimpy.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- noquit
- panic
o [*dwarf*] CW HP:Bad Mana:Icy>sc
66/433 hits, 3/47 mana, and 130/155 moves.
The -[ door ]- is OPENED from other side.
o [*dwarf*] CW HP:Bad Mana:Icy>sc
66/433 hits, 3/47 mana, and 130/155 moves.
o [*dwarf*] CW HP:Bad Mana:Icy>sc
66/433 hits, 3/47 mana, and 130/155 moves.
You see *Mummi the Noldorin Elf* (my) scouting from the SOUTH!
o [*dwarf*] CW HP:Bad Mana:Icy>st
You stop resting, and stand UP.
o [*dwarf*] CW HP:Bad Mana:Icy>q
You begin to search...
p s
You didn't find anyone.
o [*dwarf*] CW HP:Bad Mana:Icy>
You quietly scout SOUTHwards...
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
*Fandangle the Dwarf* is standing here trying to concentrate.
A stocky mountain mule is here, waiting to serve.
*Mummi the Noldorin Elf* (my) is standing here.
You stop scouting.
o [*dwarf*] CW HP:Bad Mana:Icy>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*dwarf*] CW HP:Bad Mana:Icy>v
Ok.
o [*dwarf*] CW HP:Bad Mana:Icy>q
You begin to search...
cma
You didn't find anyone.
o [*dwarf*] CW HP:Bad Mana:Icy>te
# $targ is now set to {*elf*}.
Ok.
o [*elf*] CW HP:Bad Mana:Icy>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Bad Mana:Icy>q
You begin to search...
ex
You didn't find anyone.
o [*elf*] CW HP:Bad Mana:Icy>South - A closed 'door'
o [*elf*] CW HP:Bad Mana:Icy>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A hungry warg (minu) is standing here.
o [*elf*] CW HP:Bad Mana:Icy>dre
# $door is now set to {exit}.
q
You begin to search...
res
You didn't find anyone.
o [*elf*] CW HP:Bad Mana:Icy>
You sit down and rest.
o [*elf*] CW HP:Bad Mana:Icy>sc
68/433 hits, 4/47 mana, and 133/155 moves.
o [*elf*] CW HP:Bad Mana:Icy>sc
68/433 hits, 4/47 mana, and 133/155 moves.
o [*elf*] CW HP:Bad Mana:Icy>sc
68/433 hits, 4/47 mana, and 134/155 moves.
o [*elf*] CW HP:Bad Mana:Icy>sc
69/433 hits, 4/47 mana, and 134/155 moves.
o [*elf*] CW HP:Bad Mana:Icy>sc
69/433 hits, 4/47 mana, and 134/155 moves.
o [*elf*] CW HP:Bad Mana:Icy>whe
Players in your zone
--------------------
Rancr - The Priest's Study
o [*elf*] CW HP:Bad Mana:Icy>wl
Legends
-------
Kunduk The Master Torturer of Damage Inc [Retired]
Rancr the BEAST of Morgul Vale
2 players on.
o [*elf*] CW HP:Bad Mana:Icy>res
You are already resting.
o [*elf*] CW HP:Bad Mana:Icy>sc
69/433 hits, 4/47 mana, and 136/155 moves.
o [*elf*] CW HP:Bad Mana:Icy>sc
70/433 hits, 4/47 mana, and 136/155 moves.
o [*elf*] CW HP:Bad Mana:Cold>sc
71/433 hits, 5/47 mana, and 140/155 moves.
o [*elf*] CW HP:Bad Mana:Cold>sx
OB: 126%, DB: -23%, PB: 14%, ARMOR: 90%. WIMPY: 0. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- noquit
o [*elf*] CW HP:Bad Mana:Cold>sc
71/433 hits, 5/47 mana, and 140/155 moves.
o [*elf*] CW HP:Bad Mana:Cold>sc
The -[ door ]- is OPENED from other side.
71/433 hits, 5/47 mana, and 141/155 moves.
o [*elf*] CW HP:Bad Mana:Cold>sc
*Fandangle the Dwarf* has ARRIVED from the SOUTH.
A mountain mule has ARRIVED from the SOUTH.
72/433 hits, 5/47 mana, and 141/155 moves.
! [*elf*] CW HP:Bad Mana:Cold>sc
72/433 hits, 5/47 mana, and 141/155 moves.
! [*elf*] CW HP:Bad Mana:Cold>st
You stop resting, and stand UP.
! [*elf*] CW HP:Bad Mana:Cold>s
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
[exits]: (NORTH), SOUTH.
o [*elf*] CW HP:Bad Mana:Cold>n
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here, FIGHTING *Fandangle the Dwarf* (glowing).
A huge orc bodyguard looks at you suspiciously.
*Fandangle the Dwarf* is here, FIGHTING an evil priest.
A stocky mountain mule is here, waiting to serve.
[exits]: (SOUTH).
...
You found *Mummi the Noldorin Elf* (my) ...
An evil priest yells 'Help me, juards!'
! [*elf*] CW HP:Bad Mana:Cold>v
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
The orkish bodyguard crushes *Fandangle the Dwarf*'s body very hard.
! [*elf*] CW HP:Bad Mana:Cold>
Ok.
! [*elf*] CW HP:Bad Mana:Cold>v
It's already closed!
! [*elf*] CW HP:Bad Mana:Cold>z
*Mummi the Noldorin Elf* (my) leaves her hiding place.
You smite *Mummi the Noldorin Elf* (my)'s right foot EXTREMELY HARD and >>SHATTER<< it.
! [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Wounded>
*Mummi the Noldorin Elf* (my) nocks a missile in an embellished longbow.
! [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Wounded>o
Ok.
*Fandangle the Dwarf* ------ IS TRYING TO FLEE!!! ------
*Fandangle the Dwarf* leaves VVV [S O U T H] VVV.
o [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Wounded>f
You will attempt to flee!
o [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Wounded>o
It's already open!
An evil priest approaches *Mummi the Noldorin Elf* (my), trying to pierce her.
*P*A*N*I*C* YOU CANT QUIT THE FIGHT!!! *P*A*N*I*C*
o [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Wounded>o
An evil priest yells 'Help me, guards!'
An evil priest pierces *Mummi the Noldorin Elf* (my)'s body very hard.
o [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Wounded>It's already open!
The orkish bodyguard says 'YOU! Elf!
You will die before your time.'
The orkish bodyguard approaches *Mummi the Noldorin Elf* (my), trying to crush her.
o [*elf*] CW HP:Bad Mana:Cold *Mummi the Noldorin Elf* (my):Wounded>o
It's already open!
The orkish bodyguard crushes *Mummi the Noldorin Elf* (my)'s body hard and >>SHATTERS<< it.
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
*Fandangle the Dwarf* is standing here.
[exits]: (NORTH), SOUTH.
! [*elf*] CW HP:Bad Mana:Cold>o
It's already open!
! [*elf*] CW HP:Bad Mana:Cold>o
It's already open!
*Fandangle the Dwarf* leaves ÄÄÄ [N O R T H] ÄÄÄ
*Mummi the Noldorin Elf* (my) has ARRIVED from the NORTH.
o [*elf*] CW HP:Bad Mana:Cold>s
*Mummi the Noldorin Elf* (my) leaves VVV [S O U T H] VVV.
Dark Hallway
[exits]: NORTH, EAST, SOUTH, WEST.
...
You found *Mummi the Noldorin Elf* (my) ...
o [*elf*] CW HP:Bad Mana:Cold>n
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
[exits]: (NORTH), SOUTH.
o [*elf*] CW HP:Bad Mana:Cold>n
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
The orkish bodyguard is here, FIGHTING *Fandangle the Dwarf*.
A stocky mountain mule is here, waiting to serve.
A hungry warg (minu) is standing here.
*Fandangle the Dwarf* is here, FIGHTING the orkish bodyguard.
[exits]: (SOUTH).
! [*elf*] CW HP:Bad Mana:Cold>v
Ok.
! [*elf*] CW HP:Bad Mana:Cold>v
It's already closed!
*Fandangle the Dwarf* ------ IS TRYING TO FLEE!!! ------
*Fandangle the Dwarf* smites the orkish bodyguard's left leg very hard and tickles it.
! [*elf*] CW HP:Bad Mana:Cold>v
It's already closed!
An evil priest pierces *Fandangle the Dwarf*'s right leg very hard.
! [*elf*] CW HP:Bad Mana:Cold>v
It's already closed!
An evil priest yells 'Help me, guards!'
! [*elf*] CW HP:Bad Mana:Cold>v
It's already closed!
! [*elf*] CW HP:Bad Mana:Cold>v
It's already closed!
*Fandangle the Dwarf* panics, but can't stop FIGHTING to flee.
! [*elf*] CW HP:Bad Mana:Cold>v
It's already closed!
The orkish bodyguard crushes *Fandangle the Dwarf*'s right hand and tickles it.
! [*elf*] CW HP:Bad Mana:Cold>td
# $targ is now set to {*dwarf*}.
z
! [*dwarf*] CW HP:Bad Mana:Cold>
Alas!
You failed to reach him through the melee.
m
! [*dwarf*] CW HP:Bad Mana:Cold>
*Fandangle the Dwarf* ------ IS TRYING TO FLEE!!! ------
! [*dwarf*] CW HP:Bad Mana:Cold>
*Fandangle the Dwarf* ------ IS TRYING TO FLEE!!! ------
z
! [*dwarf*] CW HP:Bad Mana:Cold>
An evil priest pierces *Fandangle the Dwarf*'s right leg very hard.
! [*dwarf*] CW HP:Bad Mana:Cold>*Fandangle the Dwarf* OPENS the -[ door ]-
Bash what or whom?
! [*dwarf*] CW HP:Bad Mana:Cold>! [*dwarf*] CW HP:Bad Mana:Cold>
Alas!
You failed to reach him through the melee.
*Fandangle the Dwarf* ------ IS TRYING TO FLEE!!! ------
! [*dwarf*] CW HP:Bad Mana:Cold>
An evil priest starts CASTING...
v
! [*dwarf*] CW HP:Bad Mana:Cold>
*Fandangle the Dwarf* ------ IS TRYING TO FLEE!!! ------
! [*dwarf*] CW HP:Bad Mana:Cold>v
Ok.
! [*dwarf*] CW HP:Bad Mana:Cold>v
*Fandangle the Dwarf* OPENS the -[ door ]-
Ok.
*Fandangle the Dwarf* ------ IS TRYING TO FLEE!!! ------
*Fandangle the Dwarf* smites the orkish bodyguard's body extremely hard.
! [*dwarf*] CW HP:Bad Mana:Cold>v
v
*Fandangle the Dwarf* OPENS the -[ door ]-
Ok.
! [*dwarf*] CW HP:Bad Mana:Cold>v
*Fandangle the Dwarf* OPENS the -[ door ]-
Ok.
! [*dwarf*] CW HP:Bad Mana:Cold>v
It's already closed!
*Fandangle the Dwarf* OPENS the -[ door ]-
An evil priest utters the word 'poison'
An evil priest creates a noxious cloud around *Fandangle the Dwarf*!
*Fandangle the Dwarf* ------ IS TRYING TO FLEE!!! ------
*Fandangle the Dwarf* leaves VVV [S O U T H] VVV.
o [*dwarf*] CW HP:Bad Mana:Cold>v
v
v
Ok.
o [*dwarf*] CW HP:Bad Mana:Cold>v
It's already closed!
o [*dwarf*] CW HP:Bad Mana:Cold>
It's already closed!
o [*dwarf*] CW HP:Bad Mana:Cold>o
It's already closed!
o [*dwarf*] CW HP:Bad Mana:Cold>
It's already closed!
o [*dwarf*] CW HP:Bad Mana:Cold>l
Ok.
o [*dwarf*] CW HP:Bad Mana:Cold>q
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
A hungry warg (minu) is standing here.
o [*dwarf*] CW HP:Bad Mana:Cold>
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Bad Mana:Cold>p s
You quietly scout SOUTHwards...
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
*Fandangle the Dwarf* is standing here.
You stop scouting.
o [*dwarf*] CW HP:Bad Mana:Cold>q
You begin to search...
td
# $targ is now set to {*dwarf*}.
You didn't find anyone.
o [*dwarf*] CW HP:Bad Mana:Cold>q
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Bad Mana:Cold>q
You begin to search...
p s
You didn't find anyone.
o [*dwarf*] CW HP:Bad Mana:Cold>
You quietly scout SOUTHwards...
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
*Fandangle the Dwarf* is standing here.
#al g
{g}={get all corpse}
You stop scouting.
o [*dwarf*] CW HP:Bad Mana:Cold>q
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Bad Mana:Cold>sc
v
75/433 hits, 6/47 mana, and 144/155 moves.
o [*dwarf*] CW HP:Bad Mana:Cold>
Ok.
o [*dwarf*] CW HP:Bad Mana:Cold>sx
OB: 123%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 0. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- panic
- noquit
o [*dwarf*] CW HP:Bad Mana:Cold>q
You begin to search...
res
You didn't find anyone.
o [*dwarf*] CW HP:Bad Mana:Cold>
You sit down and rest.
o [*dwarf*] CW HP:Bad Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
A hungry warg (minu) is standing here.
o [*dwarf*] CW HP:Bad Mana:Cold>ex
South - A closed 'door'
o [*dwarf*] CW HP:Bad Mana:Cold>sc
78/433 hits, 7/47 mana, and 148/155 moves.
o [*dwarf*] CW HP:Bad Mana:Cold>sc
78/433 hits, 7/47 mana, and 148/155 moves.
o [*dwarf*] CW HP:Bad Mana:Cold>st
You stop resting, and stand UP.
o [*dwarf*] CW HP:Bad Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
A hungry warg (minu) is standing here.
o [*dwarf*] CW HP:Bad Mana:Cold>dre
# $door is now set to {exit}.
td
# $targ is now set to {*dwarf*}.
o
Ok.
o [*dwarf*] CW HP:Bad Mana:Cold>s
z
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
*Fandangle the Dwarf* is standing here.
[exits]: (NORTH), SOUTH.
! [*dwarf*] CW HP:Bad Mana:Cold>
You smite *Fandangle the Dwarf*'s body EXTREMELY HARD and >>SHATTER<< it.
! [*dwarf*] CW HP:Bad Mana:Cold *Fandangle the Dwarf*:Bad>m
*Fandangle the Dwarf* smites your right foot EXTREMELY HARD and >>SHATTERS<< it.
-------- GOT WOUND!!! -------
You are wracked with overwhelming PAIN!
Your bash at *Fandangle the Dwarf* sends him sprawling.
! [*dwarf*] CW HP:Awful Mana:Cold *Fandangle the Dwarf*:Bad>l
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
*Fandangle the Dwarf* is sitting here.
A hungry warg (minu) is standing here.
! [*dwarf*] CW HP:Awful Mana:Cold *Fandangle the Dwarf*:Bad>sx
OB: 123%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 0. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- a light wound at the right foot (clean)
- noquit
- panic
! [*dwarf*] CW HP:Awful Mana:Cold *Fandangle the Dwarf*:Bad>exa dwarf
You see nothing special about him.
*Fandangle the Dwarf* looks pretty hurt.
*Fandangle the Dwarf* seems to have:
A bound UP deep wound at the body,
A clean light wound at the right arm.
*Fandangle the Dwarf* is using:
[Two-Handed ]: a war mattock
[Forearm ]: a metal buckler (flawless)
[On Head ]: a great helm (flawless)
[On Body ]: a thick metal brEASTplate (flawless)
[About Body ]: a forest green cloak (flawless)
[On Arms ]: a heavy pair of vambraces (flawless)
[On Hands ]: a thick pair of metal gauntlets (flawless)
[On Legs ]: a pair of plate greaves (flawless)
[On Feet ]: a pair of iron-shod boots (flawless)
[On Wrist ]: a keyring with a key and a set of lock picks
[On Finger ]: a ring
[On Back ]: a leather backpack
[As Belt ]: a plain leather belt
[On Belt ]: a hooded brass lantern; it is lit
[On Belt ]: a water skin
### The guy got the same eq! MIRRORS HO? ###
o
It's already open!
! [*dwarf*] CW HP:Awful Mana:Cold *Fandangle the Dwarf*:Bad>o
It's already open!
! [*dwarf*] CW HP:Awful Mana:Cold *Fandangle the Dwarf*:Bad>o
It's already open!
You smite *Fandangle the Dwarf*'s body EXTREMELY HARD and >>SHATTER<< it.
! [*dwarf*] CW HP:Awful Mana:Cold *Fandangle the Dwarf*:Bad>o
It's already open!
! [*dwarf*] CW HP:Awful Mana:Cold *Fandangle the Dwarf*:Bad>o
It's already open!
! [*dwarf*] CW HP:Awful Mana:Cold *Fandangle the Dwarf*:Bad>f
(o)===--- YOU FLEE FROM BATTLE! ---===(o)
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
[exits]: (SOUTH).
o [*dwarf*] CW HP:Awful Mana:Cold>n
Wrong way!
o [*dwarf*] CW HP:Awful Mana:Cold>sc
35/433 hits, 7/47 mana, and 147/155 moves.
o [*dwarf*] CW HP:Awful Mana:Cold>sx
The -[ door ]- CLOSES quietly.
o [*dwarf*] CW HP:Awful Mana:Cold>OB: 123%, DB: 27%, PB: 14%, ARMOR: 90%. WIMPY: 0. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- a light wound at the right foot (clean)
- noquit
- panic
o [*dwarf*] CW HP:Awful Mana:Cold>q
You begin to search...
You didn't find anyone.
o [*dwarf*] CW HP:Awful Mana:Cold>l
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
o [*dwarf*] CW HP:Awful Mana:Cold>sl
You go to sleep.
o [*dwarf*] CW HP:Awful Mana:Cold>sc
36/433 hits, 7/47 mana, and 149/155 moves.
o [*dwarf*] CW HP:Awful Mana:Cold>sc
36/433 hits, 7/47 mana, and 150/155 moves.
o [*dwarf*] CW HP:Awful Mana:Cold>wak
st
You wake, and sit UP.
o [*dwarf*] CW HP:Awful Mana:Cold>l
You stand UP.
o [*dwarf*] CW HP:Awful Mana:Cold>The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
o [*dwarf*] CW HP:Awful Mana:Cold>o
s
Ok.
*Fandangle the Dwarf* has ARRIVED from the SOUTH.
! [*dwarf*] CW HP:Awful Mana:Cold>x
By the Dark Altar
the CORPSE of *a Dwarf* is lying here.
A hungry warg (minu) is standing here.
[exits]: (NORTH), SOUTH.
o [*dwarf*] CW HP:Awful Mana:Cold>
You don't see any *dwarf* here.
o [*dwarf*] CW HP:Awful Mana:Cold>n
The Priest's Study
A water barrel has been left here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A stocky mountain mule is here, waiting to serve.
*Fandangle the Dwarf* is standing here.
[exits]: (SOUTH).
! [*dwarf*] CW HP:Awful Mana:Cold>v
Ok.
*Fandangle the Dwarf* smites your left leg EXTREMELY HARD and >>SHATTERS<< it.
-------- GOT WOUND!!! -------
You are incapacitated and will slowly die, if not aided.
### aight...tought that mobs hit him by that time:( owell happenz! ###
o [*dwarf*] CW HP:Awful Mana:Cold *Fandangle the Dwarf*:Bad>v
You are in a pretty bad shape, unable to do anything!
o [*dwarf*] CW HP:Awful Mana:Cold *Fandangle the Dwarf*:Bad>z
You are in a pretty bad shape, unable to do anything!
o [*dwarf*] CW HP:Awful Mana:Cold *Fandangle the Dwarf*:Awful>l
You are in a pretty bad shape, unable to do anything!
o [*dwarf*] CW HP:Awful Mana:Cold>sc
-3/421 hits, 8/47 mana, and 150/152 moves.
o [*dwarf*] CW HP:Awful Mana:Cold>sc
-3/421 hits, 8/47 mana, and 150/152 moves.
o [*dwarf*] CW HP:Awful Mana:Cold>sx
OB: 121%, DB: -100%, PB: 14%, ARMOR: 90%. WIMPY: 0. MOOD: aggressive.
TNL: 822,576 xp, 0 tp. Gold: 88. Alert: normal.
Affected by:
- novoid
- a serious wound at the left leg (clean)
- a light wound at the right foot (clean)
- noquit
- panic
### Wondering...why teh hell i dont die?...after some 20 seconds rl...
You are dead! Sorry...
o [*dwarf*] CW HP:Awful Mana:Cold>sx
OB: 110%, DB: -23%, PB: 0%, ARMOR: 0%. WIMPY: 0. MOOD: wimpy.
TNL: 944,850 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- Mandos sleep for 37 days --- GAH!
! [*dwarf*] CW HP:Awful Mana:Cold>sl
You go to sleep.
o [*dwarf*] CW HP:Awful Mana:Cold>hist
On the twenty-eighth Halimath in the year of 2921 of the third age, you bled to death in the Priest's Study.
### Sucks that i didnt killed more but hey...i only wanted to fight!
should've done priest first
should've done priest first
should've done priest first
Doh
Mind you, you saw my bountifull eq. We were just trying to get some decent material so I could fight the likes of you properly