lvl 13 vs lvl 14 in old fnost
posted by Mauka
2004-12-23 18:35:14
<- Back Down to comments Down to last comment
not a very exciting log but still something to read
o[>Behind the Gate
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: ^(east)^, up.

o[>The Square at the Castle
A small campfire burns here, its low flames giving off only a little light.
*a Dwarf* is sleeping here.
A stocky mountain mule is here, waiting to serve.
*a Dwarf* is standing here.
*a Dwarf* is sleeping here.
Exits: ^east^, (west).

*.>]
clo exit
Ok.

*.>4
b
k *dwarf*
You hit *a Dwarf*'s right hand extremely hard and shatter it.
Your victim is shocked by your hit!

*. *a Dwarf*:Hurt>st
bash

la
*a Dwarf* smites your left hand extremely hard.

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.
Your victim has disappeared!

*. HP:Fine>
You are already standing.

*. HP:Fine>lab a
Exactly whom did you wish to give a label?

*. HP:Fine>4
k *dwarf*
You approach *a Dwarf*, trying to hit him.

*. HP:Fine *a Dwarf*:Healthy>
*a Dwarf* cleaves your head extremely hard.

*. HP:Fine *a Dwarf*:Healthy>f
PANIC! 
You can't quit the fight!

*. HP:Fine *a Dwarf*:Healthy>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

*. HP:Fine>3
k *hobbit*
They aren't here.

*. HP:Fine>[
open exit
Ok.

*. HP:Fine>Behind the Gate
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: ^(east)^, up.

o[ HP:Fine>4
The Square at the Castle
A small campfire burns here, its low flames giving off only a little light.
A stocky mountain mule is here, waiting to serve.
*a Dwarf* is sleeping here.
Exits: ^east^, (west).
The night has begun.

!. HP:Fine>k *dwarf*
You try to hit *a Dwarf*, but she parries successfully.

!. HP:Fine *a Dwarf*:Fine>
*a Dwarf* cleaves your left foot extremely hard.

!. HP:Fine *a Dwarf*:Fine>f
You flee head over heels.
Road inside the Walls
Exits: ^south^, ^west^.

)+ HP:Fine>4
The Square at the Castle
A small campfire burns here, its low flames giving off only a little light.
A stocky mountain mule is here, waiting to serve.
*a Dwarf* is standing here.
Exits: ^east^, (west).

!. HP:Fine>k *dwarf*
You approach *a Dwarf*, trying to hit her.

!. HP:Fine *a Dwarf*:Fine>ca

*a Dwarf* panics, but can't stop fighting to flee.

!. HP:Fine *a Dwarf*:Fine>
*a Dwarf* cleaves your left arm extremely hard.
You feel a strong ache there!

!. HP:Hurt *a Dwarf*:Fine>cha mood aggr
Ok.
You hit *a Dwarf*'s right leg extremely hard.

!. HP:Hurt *a Dwarf*:Fine>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

!. HP:Hurt>Behind the Gate
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: ^(east)^, up.

o[ HP:Hurt>]
4clo exit
Ok.

o[ HP:Hurt>
k *dwarf*
They aren't here.

o[ HP:Hurt>4
The Great Hall
Exits: north, west, down.

o[ HP:Hurt>k *dwarf*
They aren't here.

o[ HP:Hurt>4
The Great Hall
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: north, east, south.

o[ HP:Hurt>k *dwarf*
They aren't here.

o[ HP:Hurt>The Great Hall
Exits: north, west, down.

o[ HP:Hurt>4
The Great Hall
Exits: south, west.

o[ HP:Hurt>k *dwarf*
They aren't here.

o[ HP:Hurt>The Great Hall
Exits: north, west, down.

o[ HP:Hurt>Behind the Gate
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: [east], up.

o[ HP:Hurt>The Great Hall
Exits: north, west, down.

o[ HP:Hurt>ca
cha mood aggr
Ok.

o[ HP:Hurt>The Great Hall
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: north, east, south.

o[ HP:Hurt>The Dark Passage
A Skeletal Warrior is here, fighting *a Dwarf*.
A Skeletal Warrior is here, fighting *a Dwarf*.
*a Dwarf* is here, fighting a Skeletal Warrior.
Exits: north, [down].

![ HP:Hurt>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north.

o[ HP:Hurt>4
k *dwarf*
They aren't here.

o[ HP:Hurt>4
The Great Hall
A spirit-soldier is here, fighting *a Dwarf*.
*a Dwarf* is here, fighting a spirit-soldier.
Exits: north, east, south.

![ HP:Hurt>![ HP:Hurt>
k *dwarf*
Alas! 
You failed to reach her through the melee.

![ HP:Hurt>
*a Dwarf* lightly cleaves a spirit-soldier's head and tickles it.

![ HP:Hurt>4

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

o[ HP:Hurt>k *dwarf*
They aren't here.

o[ HP:Hurt>4
The Great Hall
Exits: north, west, down.

o[ HP:Hurt>k *dwarf*
They aren't here.

o[ HP:Hurt>4
Behind the Gate
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: [east], up.

o[ HP:Hurt>k *dwarf*
They aren't here.

o[ HP:Hurt>4The Great Hall
Exits: north, west, down.

o[ HP:Hurt>
The Great Hall
Exits: south, west.

o[ HP:Hurt>k *dwarf*
They aren't here.

o[ HP:Hurt>4
The Great Hall
A spirit is here, fighting *a Dwarf* (glowing).
A large, loyal falcon is circling above.
*a Dwarf* is here, fighting a spirit.
Exits: north, east, south, up.

![ HP:Hurt>k *dwarf*
You hit *a Dwarf*'s body extremely hard.

![ HP:Hurt *a Dwarf*:Hurt a spirit:Healthy>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves south.

o[ HP:Hurt>4
A spirit hits your right foot hard and tickles it.

o[ HP:Hurt a spirit:Healthy>
No way! 
You are fighting for your life!

o[ HP:Hurt a spirit:Healthy>f
k *dwarf*
They aren't here.

o[ HP:Hurt a spirit:Healthy>
You hit a spirit's head extremely hard.

o[ HP:Hurt a spirit:Fine>PANIC! 
You can't quit the fight!

o[ HP:Hurt a spirit:Fine>4
PANIC! 
You can't quit the fight!

o[ HP:Hurt a spirit:Fine>
k *dwarf*
They aren't here.

o[ HP:Hurt a spirit:Fine>
A spirit hits your right leg very hard.

o[ HP:Hurt a spirit:Fine>
You flee head over heels.
The Winding Staircase
A dark intangible shadow turns to face you.
Exits: south, down.

o[ HP:Hurt>4
The Winding Staircase
Exits: north, east.

o[ HP:Hurt>k *dwarf*
They aren't here.

o[ HP:Hurt>The Winding Staircase
A dark intangible shadow turns to face you.
Exits: south, down.
A dark wraith strongly crushes your right hand and tickles it.

o[ HP:Hurt a dark wraith:Healthy>No way! 
You are fighting for your life!

o[ HP:Hurt a dark wraith:Healthy>f
No way! 
You are fighting for your life!

o[ HP:Hurt a dark wraith:Healthy>
You hit a dark wraith's body extremely hard.

o[ HP:Hurt a dark wraith:Fine>PANIC! 
You can't quit the fight!

o[ HP:Hurt a dark wraith:Fine>
PANIC! 
You can't quit the fight!

o[ HP:Hurt a dark wraith:Fine>
PANIC! 
You can't quit the fight!

o[ HP:Hurt a dark wraith:Fine>
A dark wraith crushes your body extremely hard.

o[ HP:Hurt a dark wraith:Fine>
You flee head over heels.
The Great Hall
A spirit floats around, making strange magical gestures (glowing).
A large, loyal falcon is circling above.
Exits: north, east, south, up.

o[ HP:Hurt>The Great Hall
*a Dwarf* is standing here.
Exits: south, west.

![ HP:Hurt>The Great Hall
Exits: north, west, down.

o[ HP:Hurt>4
Behind the Gate
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: [east], up.

o[ HP:Hurt>k *dwarf*
They aren't here.

o[ HP:Hurt>4
The Great Hall
Exits: north, west, down.

o[ HP:Hurt>k *dwarf*
They aren't here.

o[ HP:Hurt>4
The Great Hall
*a Dwarf* is standing here.
Exits: south, west.

![ HP:Hurt>k *dwarf*
You hit *a Dwarf*'s left foot extremely hard and shatter it.

![ HP:Hurt *a Dwarf*:Hurt>
*a Dwarf* cleaves your body very hard.

![ HP:Hurt *a Dwarf*:Hurt>b

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

o[ HP:Hurt>st
bash
Bash what or whom?

o[ HP:Hurt>
You are already standing.

o[ HP:Hurt>4
The Great Hall
A spirit floats around, making strange magical gestures (glowing).
A large, loyal falcon is circling above.
*a Dwarf* is standing here.
Exits: north, east, south, up.

![ HP:Hurt>k *dwarf*
You approach *a Dwarf*, trying to hit her.

![ HP:Hurt *a Dwarf*:Hurt>
You hit *a Dwarf*'s right hand extremely hard and shatter it.
Your victim is shocked by your hit!

![ HP:Hurt *a Dwarf*:Wounded>
*a Dwarf* cleaves your body very hard.

![ HP:Wounded *a Dwarf*:Wounded>
A spirit lightly hits *a Dwarf*'s body and tickles it.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves up.

o[ HP:Wounded>4
The Winding Staircase
A dark intangible shadow turns to face you.
*a Dwarf* is standing here.
Exits: south, down.
A dark wraith lightly crushes *a Dwarf*'s right foot and tickles it.

![ HP:Wounded>![ HP:Wounded>
k *dwarf*
Alas! 
You failed to reach her through the melee.

![ HP:Wounded>4
![ HP:Wounded>
k *dwarf*
Alas! 
You failed to reach her through the melee.

![ HP:Wounded>4
The Winding Staircase
Exits: north, east.

o[ HP:Wounded>k *dwarf*
They aren't here.

o[ HP:Wounded>4
The Winding Staircase
A dark wraith is here, fighting *a Dwarf*.
*a Dwarf* is here, fighting a dark wraith.
Exits: south, down.

![ HP:Wounded>![ HP:Wounded>
k *dwarf*
Alas! 
You failed to reach her through the melee.

![ HP:Wounded>4

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves down.

o[ HP:Wounded>4k *dwarf*
They aren't here.

o[ HP:Wounded>
The Great Hall
A spirit floats around, making strange magical gestures (glowing).
A large, loyal falcon is circling above.
*a Dwarf* is standing here.
Exits: north, east, south, up.

![ HP:Wounded>k *dwarf*
You strongly hit *a Dwarf*'s head and shatter it.

![ HP:Wounded *a Dwarf*:Bad>
*a Dwarf* cleaves your body extremely hard.

![ HP:Wounded *a Dwarf*:Bad>
A spirit hits *a Dwarf*'s left leg.

![ HP:Wounded *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

o[ HP:Wounded>4
The Great Hall
*a Dwarf* is standing here.
Exits: south, west.

![ HP:Wounded>k *dwarf*
You approach *a Dwarf*, trying to hit her.

![ HP:Wounded *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves south.

o[ HP:Wounded>4
The Great Hall
*a Dwarf* is standing here.
Exits: north, west, down.

![ HP:Wounded>k *dwarf*
You hit *a Dwarf*'s left arm extremely hard and shatter it.

![ HP:Wounded *a Dwarf*:Awful>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves down.

o[ HP:Wounded>4
Behind the Gate
A spirit-soldier is here, fighting *a Dwarf*.
*a Dwarf* is here, fighting a spirit-soldier.
Exits: ^(east)^, up.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

o[ HP:Wounded>k *dwarf*
They aren't here.

o[ HP:Wounded>4
The Square at the Castle
A small campfire burns here, its low flames giving off only a little light.
A stocky mountain mule is here, waiting to serve.
*a Dwarf* is standing here.
Exits: ^east^, (west).
*a Dwarf* leaves east.

!. HP:Wounded>k *dwarf*
They aren't here.

!. HP:Wounded>4
Road inside the Walls
*a Dwarf* is standing here.
*a Dwarf* is standing here.
Exits: ^south^, ^west^.

!+ HP:Wounded>k *dwarf*
You hit *a Dwarf*'s right arm extremely hard.

!+ HP:Wounded *a Dwarf*:Fine>
*a Dwarf* leaves south.

)+ HP:Wounded *a Dwarf*:Fine>f
You flee head over heels.
Road inside the Walls
*a Dwarf* is standing here.
Exits: ^north^, ^west^, ^down^.

!+ HP:Wounded>4
k *dwarf*
You approach *a Dwarf*, trying to hit her.

!+ HP:Wounded *a Dwarf*:Awful>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north.

)+ HP:Wounded>4
*a Dwarf* has arrived from the north.
Alas, you cannot go that way...

!+ HP:Wounded>k *dwarf*
You hit *a Dwarf*'s right arm hard and shatter it.
*a Dwarf* is incapacitated and will slowly die, if not aided.

!+ HP:Wounded *a Dwarf*:Dying>
You hit *a Dwarf*'s right leg extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gain a level!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* has drawn her last breath! R.I.P.

)+ HP:Wounded>`
get coins all.corpse
You get a pile of coins from the corpse of *a Dwarf*.
There was 11 silver pennies and 25 copper pennies.

)+ HP:Wounded>Road inside the Walls
A rabbit is here eyeing your presence warily.
Exits: ^west^, ^up^.

)+ HP:Wounded>Road inside the Walls
Exits: ^east^, =west=.


---
was janey, lvl 14. should have probably stayed and fought the other dwarf
but i went golden where i died like a pig to sturdy dwarf caster. :(
Top of Page Down to last comment


Unknown2004-12-26 20:19:41
You idiotic moronic dumbshit!
Janey is a newbie ffs and this was probably her first time on oldfnost. This fight deserves a log as much as you fighting a bunnyrabbit, which you should sure do to improve y0ur 13375k1llzzz!!! Prick.
Despise2004-12-28 23:18:50
unknown...i'm not this troll, but seriously...get fucked

he didn't konw levels of the people he was fighting and the fact that janey is a newbie holds no ground. we all were/are newbies and have died in a similar fashion but seldom to somebody that close in level. i say good fight troll!
Unknown2005-01-05 13:41:57
Since when are level 14's newbies? I was in groups cleaning out old fornost from about level 6 :P
Elaros 2005-01-07 09:16:32
Well some players behave like nebies even when they reach hero level. Newbie doesn't mean low level, but no experience at all. Killing wolves and rabbits will not teach you how to fight a *troll*. But i guess "Unknows" are the best players ever, but have not balls to post their names.
Sogard 2005-01-07 19:30:55
For the best possible example of a high level newbie, see: Nagoroth. You know it's bad when someone flames your bear, threatens to come pk you... then asks what ingrove is and how to read news. :P
Elaros 2005-01-08 12:24:40
Poor kid wanted only attention. Nothing more, nothing less...
Unknown2005-01-11 19:29:22
And if you thought Nagoroth was bad, now we have Grakon...
Amras 2005-01-25 11:04:59
Sure you prowl?
Comment this:
Your name:


Your comment:

Avaliable characters:
<- Back Post a CommentTop of Page Up to first comment