Noting notable, just a quick HOWTO...
eg. how to beat bn mage with charmi while being manaless cleric.
* CW Mana:Warm Move:Tired>d
Dwarf Storage Cave
Exits: north, (up).
! CW Mana:Warm Move:Tired>close exit
Ok.
! CW Mana:Warm Move:Tired>sc
194/194 hits, 48/138 mana, and 31/104 moves.
! CW Mana:Warm Move:Tired>stat
OB: 52%, DB: 45%, PB: 69%, Armour: 68%. Wimpy: 193. Mood: wimpy.
Needed: 620,295 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- novoid
- breath of briskness
- sense life
- armour
- strength
- shield
! CW Mana:Warm Move:Tired>sc
194/194 hits, 48/138 mana, and 32/104 moves.
! CW Mana:Warm Move:Tired>n
Dwarf King's Home
Exits: north, (east), south.
! CW Mana:Warm Move:Tired>open exit
It's already open!
! CW Mana:Warm Move:Tired>e
Creaky Mineshaft
Exits: north, south, (west).
! CW Mana:Warm Move:Tired>close exit
Ok.
! CW Mana:Warm Move:Tired>n
Windy Mineshaft
Exits: north, [east], south.
! CW Mana:Warm Move:Tired>open exit
Ok.
! CW Mana:Warm Move:Tired>cha spellc normal
Ok.
! CW Mana:Warm Move:Tired>e
The Animal Cage
A huge, poisonous tarantula extends her legs to you.
Exits: (west).
! CW Mana:Warm Move:Tired>cas 'charm' spider
You start to concentrate...
Ok.
Nothing seems to happen.
! CW Mana:Cold Move:Tired>
A huge tarantula tries to hit you, but your parry is successful.
! CW Mana:Cold Move:Tired a huge tarantula:Healthy>f
You flee head over heels.
PANIC!
You couldn't escape!
! CW Mana:Cold Move:Tired a huge tarantula:Healthy>cha spellc normal
Ok.
You flee head over heels.
PANIC!
You couldn't escape!
! CW Mana:Cold Move:Tired a huge tarantula:Healthy>sc
You can't do that while fighting.
! CW Mana:Cold Move:Tired a huge tarantula:Healthy>
You flee head over heels.
Windy Mineshaft
Exits: north, (east), south.
! CW Mana:Cold Move:Tired>get pipe pack
wie pipe
rest
smoke
wie dagger
stand
put pipe pack
You get a wooden pipe from a leather backpack.
! CW Mana:Cold Move:Tired>
You stop using a black runed dagger.
You hold a wooden pipe.
! CW Mana:Cold Move:Tired>
You sit down and rest your tired bones.
! CW Mana:Cold Move:Tired>Aahhh. Good Old Toby's!
You feel focused.
! CW Mana:Warm Move:Tired>
You stop using a wooden pipe.
You awkwardly wield a black runed dagger, looking evil-minded.
! CW Mana:Warm Move:Tired>
You stop resting, and stand up.
! CW Mana:Warm Move:Tired>
You put a wooden pipe in a leather backpack.
! CW Mana:Warm Move:Tired>e
The Animal Cage
A huge, poisonous tarantula extends her legs to you.
Exits: (west).
A huge tarantula quickly approaches, trying to hit you.
! CW Mana:Warm Move:Tired a huge tarantula:Healthy>cas 'charm' spider
Impossible!
You can't concentrate enough.
! CW Mana:Warm Move:Tired a huge tarantula:Healthy>f
You flee head over heels.
Windy Mineshaft
Exits: north, (east), south.
! CW Mana:Warm Move:Tired>e
The Animal Cage
A huge, poisonous tarantula extends her legs to you.
Exits: (west).
! CW Mana:Warm Move:Tired>cas 'charm' spider
You start to concentrate...
Ok.
A huge tarantula starts following you.
! CW Mana:Cold Move:Tired>f
You flee head over heels.
Windy Mineshaft
Exits: north, (east), south.
! CW Mana:Cold Move:Tired>e
The Animal Cage
A huge, poisonous tarantula extends her legs to you.
Exits: (west).
! CW Mana:Cold Move:Tired>gr tarantula
A huge tarantula is now a group member.
! CW Mana:Cold Move:Tired>lab tarantula yx
Ok.
! CW Mana:Cold Move:Tired>f
You flee head over heels.
Windy Mineshaft
Exits: north, (east), south.
! CW Mana:Cold Move:Tired>close exit
Ok.
! CW Mana:Cold Move:Tired>s
Creaky Mineshaft
Exits: north, south, [west].
! CW Mana:Cold Move:Tired>s
Cave In
A spirit floats towards you and howls with an evil laughter.
Exits: north.
! CW Mana:Cold Move:Tired>
You swiftly dodge a spirit's attempt to hit you.
! CW Mana:Cold Move:Tired a spirit:Healthy>n
No way!
You are fighting for your life!
! CW Mana:Cold Move:Tired a spirit:Healthy>
You strongly pierce a spirit's body and tickle it.
! CW Mana:Cold Move:Tired a spirit:Fine>f
PANIC!
You can't quit the fight!
! CW Mana:Cold Move:Tired a spirit:Fine>
You flee head over heels.
Creaky Mineshaft
Exits: north, south, [west].
! CW Mana:Cold Move:Tired>res
You sit down and rest your tired bones.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 27/138 mana, and 32/104 moves.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 28/138 mana, and 33/104 moves.
! CW Mana:Cold Move:Tired>stat
OB: 50%, DB: -5%, PB: 67%, Armour: 68%. Wimpy: 193. Mood: wimpy.
Needed: 620,262 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- noquit
- panic
- novoid
- breath of briskness
- sense life
- armour
- strength
- shield
! CW Mana:Cold Move:Tired>sc
194/194 hits, 28/138 mana, and 33/104 moves.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 28/138 mana, and 34/104 moves.
! CW Mana:Cold Move:Tired>cha spellc normal
Ok.
! CW Mana:Cold Move:Tired>get cup all
You get a softly glowing green cup from a leather backpack.
! CW Mana:Cold Move:Tired>quaff cup
Ok.
The cup crumbles into a tiny pile of glittering dust.
! CW Mana:Cold Move:Tired>stat
OB: 50%, DB: -5%, PB: 67%, Armour: 68%. Wimpy: 193. Mood: wimpy.
Needed: 620,262 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- potion
- noquit
- panic
- novoid
- breath of briskness
- sense life
- armour
- strength
- shield
! CW Mana:Cold Move:Tired>sc
194/194 hits, 30/148 mana, and 37/104 moves.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 30/148 mana, and 38/104 moves.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 33/148 mana, and 42/104 moves.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 33/148 mana, and 42/104 moves.
! CW Mana:Cold Move:Tired>cha spellc normal
Ok.
! CW Mana:Cold Move:Tired>stat
OB: 50%, DB: -5%, PB: 67%, Armour: 68%. Wimpy: 193. Mood: wimpy.
Needed: 620,262 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- potion
- noquit
- panic
- novoid
- breath of briskness
- sense life
- armour
- strength
- shield
! CW Mana:Cold Move:Tired>sc
194/194 hits, 34/148 mana, and 43/104 moves.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 34/148 mana, and 43/104 moves.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 35/148 mana, and 44/104 moves.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 35/148 mana, and 44/104 moves.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 35/148 mana, and 45/104 moves.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 35/148 mana, and 45/104 moves.
A spirit has arrived from the south.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 36/148 mana, and 45/104 moves.
! CW Mana:Cold Move:Tired>sc
194/194 hits, 36/148 mana, and 46/104 moves.
! CW Mana:Cold Move:Tired>st
You stop resting, and stand up.
! CW Mana:Warm Move:Tired>n
Windy Mineshaft
Exits: north, [east], south.
! CW Mana:Warm Move:Tired>
*Shalani the Black Numenorean* has arrived from the north.
A trained horse has arrived from the north.
A huge tarantula has arrived from the north.
! CW Mana:Warm Move:Tired>
*Shalani the Black Numenorean* issues the order 'hit electy'.
A huge tarantula tries to hit you, but your parry is successful.
! CW Mana:Warm Move:Tired a huge tarantula:Healthy>s
No way!
You are fighting for your life!
! CW Mana:Warm Move:Tired a huge tarantula:Healthy>s
No way!
You are fighting for your life!
*Shalani the Black Numenorean* begins some strange incantations...
! CW Mana:Warm Move:Tired a huge tarantula:Healthy>f
PANIC!
You can't quit the fight!
! CW Mana:Warm Move:Tired a huge tarantula:Healthy>s
No way!
You are fighting for your life!
! CW Mana:Warm Move:Tired a huge tarantula:Healthy>s
No way!
You are fighting for your life!
! CW Mana:Warm Move:Tired a huge tarantula:Healthy>
You flee head over heels.
PANIC!
You couldn't escape!
! CW Mana:Warm Move:Tired a huge tarantula:Healthy>
*Shalani the Black Numenorean* utters the words 'diesilla barh'
*Shalani the Black Numenorean* sends a powerful lightning bolt at you, you stagger from the impact.
! CW HP:Fine Mana:Warm Move:Tired a huge tarantula:Healthy>
*Shalani the Black Numenorean* begins some strange incantations...
! CW HP:Fine Mana:Warm Move:Tired a huge tarantula:Healthy>
You flee head over heels.
Windy Mineshaft
Exits: south, up.
! CW HP:Fine Mana:Warm Move:Tired>lab spider tar
Exactly whom did you wish to give a label?
*Shalani the Black Numenorean* has arrived from the south.
A trained horse has arrived from the south.
A huge tarantula has arrived from the south.
! CW HP:Fine Mana:Warm Move:Tired>
*Shalani the Black Numenorean* begins some strange incantations...
! CW HP:Fine Mana:Warm Move:Tired>lab spider tar
Ok.
! CW HP:Fine Mana:Warm Move:Tired>s
Windy Mineshaft
Exits: north, [east], south.
! CW HP:Fine Mana:Warm Move:Tired>s
Creaky Mineshaft
A spirit floats towards you and howls with an evil laughter.
Exits: north, south, [west].
! CW HP:Fine Mana:Warm Move:Tired>
*Shalani the Black Numenorean* has arrived from the north.
A trained horse has arrived from the north.
A huge tarantula (tar) has arrived from the north.
! CW HP:Fine Mana:Warm Move:Tired>
*Shalani the Black Numenorean* issues the order 'hit electy'.
You swiftly dodge a huge tarantula (tar)'s attempt to hit you.
! CW HP:Fine Mana:Warm Move:Tired a huge tarantula (tar):Healthy>s
No way!
You are fighting for your life!
You flee head over heels.
Windy Mineshaft
Exits: north, [east], south.
! CW HP:Fine Mana:Warm Move:Tired>f
You flee head over heels.
Creaky Mineshaft
A spirit floats towards you and howls with an evil laughter.
*Shalani the Black Numenorean* is standing here.
A sturdy trained horse is standing here.
A huge tarantula (tar) is standing here.
Exits: north, south, [west].
! CW HP:Fine Mana:Warm Move:Tired>s
*Shalani the Black Numenorean* leaves north.
A trained horse leaves north.
A huge tarantula (tar) leaves north.
! CW HP:Fine Mana:Warm Move:Tired>s
Cave In
Exits: north.
Gene narrates 'ahh wraith'
! CW HP:Fine Mana:Warm Move:Tired>
Alas, you cannot go that way...
! CW HP:Fine Mana:Warm Move:Tired>
*Shalani the Black Numenorean* has arrived from the north.
A trained horse has arrived from the north.
! CW HP:Fine Mana:Warm Move:Tired>sc
n
175/194 hits, 39/148 mana, and 44/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>n
*Shalani the Black Numenorean* begins some strange incantations...
Creaky Mineshaft
A spirit floats towards you and howls with an evil laughter.
A huge tarantula (tar) is standing here.
Exits: north, south, [west].
! CW HP:Fine Mana:Warm Move:Tired>Windy Mineshaft
Exits: north, [east], south.
! CW HP:Fine Mana:Warm Move:Tired>n
Windy Mineshaft
Exits: south, up.
! CW HP:Fine Mana:Warm Move:Tired>u
Deaths End
A spirit floats around, making strange magical gestures (glowing).
A spirit floats towards you and howls with an evil laughter.
Exits: north, down.
! CW HP:Fine Mana:Warm Move:Tired>n
Windy Mineshaft
Exits: north, south.
! CW HP:Fine Mana:Warm Move:Tired>n
Windy Mineshaft
A shadowy haunt floats here, oblivious to your presence.
Exits: south.
! CW HP:Fine Mana:Warm Move:Tired>res
You sit down and rest your tired bones.
! CW HP:Fine Mana:Warm Move:Tired>sc
175/194 hits, 41/148 mana, and 39/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>stat
OB: 51%, DB: -5%, PB: 68%, Armour: 68%. Wimpy: 193. Mood: wimpy.
Needed: 620,262 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- novoid
- noquit
- potion
- panic
- breath of briskness
- sense life
- armour
- strength
- shield
! CW HP:Fine Mana:Warm Move:Tired>sc
175/194 hits, 41/148 mana, and 40/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>cha spellc normal
Ok.
! CW HP:Fine Mana:Warm Move:Tired>sc
175/194 hits, 42/148 mana, and 40/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>sc
176/194 hits, 45/148 mana, and 45/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>look in pack
backpack (used) :
a softly glowing green cup
a wooden pipe
! CW HP:Fine Mana:Warm Move:Tired>sc
176/194 hits, 46/148 mana, and 46/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>sc
176/194 hits, 46/148 mana, and 46/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>sc
176/194 hits, 46/148 mana, and 47/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>sc
177/194 hits, 47/148 mana, and 47/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>sc
177/194 hits, 47/148 mana, and 47/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>sc
177/194 hits, 47/148 mana, and 48/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>sc
177/194 hits, 47/148 mana, and 48/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>stat
OB: 51%, DB: -5%, PB: 68%, Armour: 68%. Wimpy: 193. Mood: wimpy.
Needed: 620,262 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- novoid
- noquit
- potion
- panic
- breath of briskness
- sense life
- armour
- strength
- shield
! CW HP:Fine Mana:Warm Move:Tired>sc
177/194 hits, 48/148 mana, and 49/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>sc
177/194 hits, 48/148 mana, and 49/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>cha spellc normal
Ok.
! CW HP:Fine Mana:Warm>sc
177/194 hits, 49/148 mana, and 50/104 moves.
! CW HP:Fine Mana:Warm>sc
177/194 hits, 49/148 mana, and 50/104 moves.
! CW HP:Fine Mana:Warm>sc
177/194 hits, 49/148 mana, and 51/104 moves.
! CW HP:Fine Mana:Warm>sc
177/194 hits, 49/148 mana, and 51/104 moves.
! CW HP:Fine Mana:Warm>sc
177/194 hits, 50/148 mana, and 51/104 moves.
*Shalani the Black Numenorean* has arrived from the south.
A trained horse has arrived from the south.
! CW HP:Fine Mana:Warm>cha wimpy 100
*Shalani the Black Numenorean* begins some strange incantations...
! CW HP:Fine Mana:Warm>Wimpy set to: 100
! CW HP:Fine Mana:Warm>st
You stop resting, and stand up.
! CW HP:Fine Mana:Warm>s
Windy Mineshaft
Exits: north, south.
! CW HP:Fine Mana:Warm>s
Deaths End
A spirit floats around, making strange magical gestures (glowing).
A spirit floats towards you and howls with an evil laughter.
A huge tarantula (tar) is standing here.
Exits: north, down.
! CW HP:Fine Mana:Warm Move:Tired>d
Windy Mineshaft
Exits: south, up.
! CW HP:Fine Mana:Warm Move:Tired>u
Deaths End
A spirit floats around, making strange magical gestures (glowing).
A spirit floats towards you and howls with an evil laughter.
A huge tarantula (tar) is standing here.
*Shalani the Black Numenorean* is standing here.
A sturdy trained horse is standing here.
Exits: north, down.
! CW HP:Fine Mana:Warm Move:Tired>cas 'blind' tar
*Shalani the Black Numenorean* leaves down.
A trained horse leaves down.
A huge tarantula (tar) leaves down.
! CW HP:Fine Mana:Warm Move:Tired>Nobody here by that name.
! CW HP:Fine Mana:Warm Move:Tired>d
*Shalani the Black Numenorean* has arrived from below.
A trained horse has arrived from below.
Windy Mineshaft
A huge tarantula (tar) is standing here.
Exits: south, up.
! CW HP:Fine Mana:Warm Move:Tired>s
s
Windy Mineshaft
Exits: north, [east], south.
! CW HP:Fine Mana:Warm Move:Tired>Creaky Mineshaft
Exits: north, south, [west].
! CW HP:Fine Mana:Warm Move:Tired>s
Cave In
A spirit floats towards you and howls with an evil laughter.
Exits: north.
! CW HP:Fine Mana:Warm Move:Tired>cha spellc normal
Ok.
! CW HP:Fine Mana:Warm Move:Tired>n
Creaky Mineshaft
Exits: north, south, [west].
! CW HP:Fine Mana:Warm Move:Tired>open exit
Ok.
! CW HP:Fine Mana:Warm Move:Tired>
*Shalani the Black Numenorean* has arrived from the north.
! CW HP:Fine Mana:Warm Move:Tired>close exit
Ok.
! CW HP:Fine Mana:Warm Move:Tired>n
Windy Mineshaft
A huge tarantula (tar) is standing here.
Exits: north, [east], south.
! CW HP:Fine Mana:Warm Move:Tired>cas 'blind' tar
You start to concentrate...
*Shalani the Black Numenorean* has arrived from the south.
*Shalani the Black Numenorean* issues the order 'hit electy'.
A huge tarantula (tar) tries to hit you, but your parry is successful.
You feel less protected.
Aye!
You cannot concentrate any more...
A huge tarantula (tar) bites you!
Your body turns numb as the poison speeds to your brain!
! CW HP:Fine Mana:Warm Move:Tired a huge tarantula (tar):Healthy>f
You flee head over heels.
Windy Mineshaft
Exits: south, up.
! CW HP:Fine Mana:Warm Move:Tired>n
Alas, you cannot go that way...
! CW HP:Fine Mana:Warm Move:Tired>u
Deaths End
A spirit floats around, making strange magical gestures (glowing).
A spirit floats towards you and howls with an evil laughter.
A sturdy trained horse is standing here.
Exits: north, down.
! CW HP:Fine Mana:Warm Move:Tired>n
n
Windy Mineshaft
Exits: north, south.
! CW HP:Fine Mana:Warm Move:Tired>Windy Mineshaft
A shadowy haunt floats here, oblivious to your presence.
Exits: south.
! CW HP:Fine Mana:Warm Move:Tired>cha spellc normal
Ok.
! CW HP:Fine Mana:Warm Move:Tired>cas 'remove poison'
You start to concentrate...
*Shalani the Black Numenorean* has arrived from the south.
A trained horse has arrived from the south.
sc
A warm feeling runs through your body, you feel better.
! CW HP:Fine Mana:Warm Move:Tired>172/194 hits, 46/148 mana, and 41/104 moves.
*Shalani the Black Numenorean* begins some strange incantations...
! CW HP:Fine Mana:Warm Move:Tired>f
You flee head over heels.
Windy Mineshaft
Exits: north, south.
! CW HP:Fine Mana:Warm Move:Tired>s
Deaths End
A spirit floats around, making strange magical gestures (glowing).
A spirit floats towards you and howls with an evil laughter.
Exits: north, down.
! CW HP:Fine Mana:Warm Move:Tired>s
Alas, you cannot go that way...
! CW HP:Fine Mana:Warm Move:Tired>d
Windy Mineshaft
Exits: south, up.
! CW HP:Fine Mana:Warm Move:Tired>s
Windy Mineshaft
A huge tarantula (tar) is standing here.
Exits: north, [east], south.
The earth trembles and shivers.
! CW HP:Fine Mana:Warm Move:Tired>s
Creaky Mineshaft
A spirit floats towards you and howls with an evil laughter.
Exits: north, south, [west].
! CW HP:Fine Mana:Warm Move:Tired>s
Cave In
Exits: north.
! CW HP:Fine Mana:Warm Move:Tired>cha spellc normal
Ok.
! CW HP:Fine Mana:Warm Move:Tired>sc
172/194 hits, 47/148 mana, and 35/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>sc
173/194 hits, 51/148 mana, and 39/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>stat
OB: 51%, DB: 45%, PB: 68%, Armour: 42%. Wimpy: 100. Mood: wimpy.
Needed: 620,262 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- novoid
- noquit
- potion
- panic
- breath of briskness
- sense life
- strength
- shield
! CW HP:Fine Mana:Warm Move:Tired>
*Shalani the Black Numenorean* has arrived from the north.
! CW HP:Fine Mana:Warm Move:Tired>cha spellc normal
Ok.
! CW HP:Fine Mana:Warm Move:Tired>sc
173/194 hits, 51/148 mana, and 40/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>
*Shalani the Black Numenorean* tries to slash you, but your parry is successful.
! CW HP:Fine Mana:Warm Move:Tired *Shalani the Black Numenorean*:Fine>n
No way!
You are fighting for your life!
! CW HP:Fine Mana:Warm Move:Tired *Shalani the Black Numenorean*:Fine>f
*Shalani the Black Numenorean* begins some strange incantations...
You flee head over heels.
PANIC!
You couldn't escape!
! CW HP:Fine Mana:Warm Move:Tired *Shalani the Black Numenorean*:Fine>
You barely pierce *Shalani the Black Numenorean*'s body and tickle it.
! CW HP:Fine Mana:Warm Move:Tired *Shalani the Black Numenorean*:Fine>n
No way!
You are fighting for your life!
! CW HP:Fine Mana:Warm Move:Tired *Shalani the Black Numenorean*:Fine>
*Shalani the Black Numenorean* begins some strange incantations...
You flee head over heels.
Creaky Mineshaft
A huge tarantula (tar) is standing here.
Exits: north, south, [west].
! CW HP:Fine Mana:Warm Move:Tired>n
Windy Mineshaft
A spirit floats towards you and howls with an evil laughter.
Exits: north, [east], south.
A spirit tries to hit you, but your parry is successful.
! CW HP:Fine Mana:Warm Move:Tired a spirit:Healthy>n
No way!
You are fighting for your life!
! CW HP:Fine Mana:Warm Move:Tired a spirit:Healthy>f
You flee head over heels.
Windy Mineshaft
Exits: south, up.
! CW HP:Fine Mana:Warm Move:Tired>n
Alas, you cannot go that way...
! CW HP:Fine Mana:Warm Move:Tired>n
Alas, you cannot go that way...
! CW HP:Fine Mana:Warm Move:Tired>u
u
Deaths End
A spirit floats around, making strange magical gestures (glowing).
A spirit floats towards you and howls with an evil laughter.
Exits: north, down.
! CW HP:Fine Mana:Warm Move:Tired>n
Alas, you cannot go that way...
A spirit lightly hits your left leg and tickles it.
! CW HP:Fine Mana:Warm Move:Tired a spirit:Healthy>n
No way!
You are fighting for your life!
You pierce a spirit's body and tickle it.
! CW HP:Fine Mana:Warm Move:Tired a spirit:Fine>No way!
You are fighting for your life!
! CW HP:Fine Mana:Warm Move:Tired a spirit:Fine>cha spellc normal
Ok.
! CW HP:Fine Mana:Warm Move:Tired a spirit:Fine>f
*Shalani the Black Numenorean* has arrived from below.
You flee head over heels.
Windy Mineshaft
A huge tarantula (tar) is standing here.
Exits: south, up.
! CW HP:Fine Mana:Warm Move:Tired>n
Alas, you cannot go that way...
! CW HP:Fine Mana:Warm Move:Tired>u
Deaths End
A spirit floats around, making strange magical gestures (glowing).
A spirit floats towards you and howls with an evil laughter.
*Shalani the Black Numenorean* is standing here.
Exits: north, down.
! CW HP:Fine Mana:Warm Move:Tired>n
Windy Mineshaft
Exits: north, south.
! CW HP:Fine Mana:Warm Move:Tired>n
Windy Mineshaft
A shadowy haunt floats here, oblivious to your presence.
A sturdy trained horse is standing here.
Exits: south.
! CW HP:Fine Mana:Warm Move:Slow>cha spellc normal
Ok.
! CW HP:Fine Mana:Warm Move:Slow>cast 'arm'
You start to concentrate...
*Shalani the Black Numenorean* has arrived from the south.
*Shalani the Black Numenorean* fails to slash you.
A blue transparent wall slowly appears around you.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Fine>
*Shalani the Black Numenorean* begins some strange incantations...
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Fine>f
You flee head over heels.
Windy Mineshaft
Exits: north, south.
! CW HP:Fine Mana:Cold Move:Slow>s
Deaths End
A spirit floats around, making strange magical gestures (glowing).
A spirit floats towards you and howls with an evil laughter.
Exits: north, down.
! CW HP:Fine Mana:Cold Move:Slow>s
Alas, you cannot go that way...
! CW HP:Fine Mana:Cold Move:Slow>d
s
Windy Mineshaft
A huge tarantula (tar) is standing here.
Exits: south, up.
A huge tarantula (tar) tries to hit you, but your parry is successful.
! CW HP:Fine Mana:Cold Move:Slow a huge tarantula (tar):Healthy>s
No way!
You are fighting for your life!
! CW HP:Fine Mana:Cold Move:Slow a huge tarantula (tar):Healthy>cha spellc normal
No way!
You are fighting for your life!
! CW HP:Fine Mana:Cold Move:Slow a huge tarantula (tar):Healthy>f
Ok.
! CW HP:Fine Mana:Cold Move:Slow a huge tarantula (tar):Healthy>
You flee head over heels.
Windy Mineshaft
A spirit floats towards you and howls with an evil laughter.
Exits: north, [east], south.
! CW HP:Fine Mana:Cold Move:Slow>s
Creaky Mineshaft
Exits: north, south, [west].
! CW HP:Fine Mana:Cold Move:Slow>s
Cave In
Exits: north.
! CW HP:Fine Mana:Cold Move:Slow>cast 'breath'
Alas, not enough mana flows through you...
! CW HP:Fine Mana:Cold Move:Slow>sc
170/194 hits, 26/148 mana, and 22/104 moves.
! CW HP:Fine Mana:Cold Move:Slow>
*Shalani the Black Numenorean* has arrived from the north.
! CW HP:Fine Mana:Cold Move:Slow>res
You sit down and rest your tired bones.
! CW HP:Fine Mana:Cold Move:Slow>sc
170/194 hits, 26/148 mana, and 23/104 moves.
! CW HP:Fine Mana:Cold Move:Slow>st
*Shalani the Black Numenorean* begins some strange incantations...
! CW HP:Fine Mana:Cold Move:Slow>
You stop resting, and stand up.
! CW HP:Fine Mana:Cold Move:Slow>n
Creaky Mineshaft
Exits: north, south, [west].
! CW HP:Fine Mana:Cold Move:Slow>open exit
*Shalani the Black Numenorean* has arrived from the south.
Ok.
! CW HP:Fine Mana:Cold Move:Slow>
*Shalani the Black Numenorean* begins some strange incantations...
! CW HP:Fine Mana:Cold Move:Slow>w
Dwarf King's Home
Exits: north, (east), south.
! CW HP:Fine Mana:Cold Move:Slow>close exit
Ok.
! CW HP:Fine Mana:Cold Move:Slow>res
You sit down and rest your tired bones.
! CW HP:Fine Mana:Cold Move:Slow>sc
170/194 hits, 27/148 mana, and 23/104 moves.
! CW HP:Fine Mana:Cold Move:Slow>st
You stop resting, and stand up.
! CW HP:Fine Mana:Cold Move:Slow>close exit
close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
The stonedoor is opened from the other side.
Ok.
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
The stonedoor is opened from the other side.
Ok.
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
The stonedoor is opened from the other side.
! CW HP:Fine Mana:Cold Move:Slow>close exit
Ok.
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
The stonedoor is opened from the other side.
Ok.
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
The stonedoor is opened from the other side.
! CW HP:Fine Mana:Cold Move:Slow>close exit
*Shalani the Black Numenorean* has arrived from the east.
A huge tarantula (tar) has arrived from the east.
Ok.
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>open exit
e
Ok.
! CW HP:Fine Mana:Cold Move:Tired>Creaky Mineshaft
Exits: north, south, (west).
! CW HP:Fine Mana:Cold Move:Slow>close exit
Ok.
! CW HP:Fine Mana:Cold Move:Slow>n
Windy Mineshaft
Exits: north, [east], south.
! CW HP:Fine Mana:Cold Move:Slow>open exit
Ok.
! CW HP:Fine Mana:Cold Move:Slow>e
The Animal Cage
A huge tarantula (yx) is standing here.
Exits: (west).
! CW HP:Fine Mana:Cold Move:Slow>close exit
Ok.
! CW HP:Fine Mana:Cold Move:Slow>sc
171/194 hits, 32/148 mana, and 28/104 moves.
! CW HP:Fine Mana:Cold Move:Slow>stat
OB: 51%, DB: 45%, PB: 68%, Armour: 68%. Wimpy: 100. Mood: wimpy.
Needed: 620,212 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- novoid
- noquit
- armour
- potion
- panic
- breath of briskness
- sense life
- strength
- shield
! CW HP:Fine Mana:Cold Move:Slow>cha spellc normal
Ok.
! CW HP:Fine Mana:Cold Move:Slow>sc
171/194 hits, 33/148 mana, and 29/104 moves.
! CW HP:Fine Mana:Cold Move:Slow>sc
171/194 hits, 33/148 mana, and 29/104 moves.
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>
Your legs feel heavier.
! CW HP:Fine Mana:Warm Move:Tired>
Fun tells you 'ya okie?'
! CW HP:Fine Mana:Warm Move:Tired>
Brynn narrates 'Any chanters around GH?'
! CW HP:Fine Mana:Warm Move:Tired>sc
172/194 hits, 38/148 mana, and 34/104 moves.
The prisondoor is opened from the other side.
! CW HP:Fine Mana:Warm Move:Tired>sc
172/194 hits, 38/148 mana, and 34/104 moves.
! CW HP:Fine Mana:Warm Move:Tired>cha spellc normal
*Shalani the Black Numenorean* has arrived from the west.
A huge tarantula (tar) has arrived from the west.
Ok.
! CW HP:Fine Mana:Warm Move:Tired>st
*Shalani the Black Numenorean* issues the order 'hit electy'.
A huge tarantula (tar) lightly hits your left foot and tickles it.
! CW HP:Fine Mana:Warm Move:Tired a huge tarantula (tar):Healthy>close exit
Do you not consider fighting as standing?
! CW HP:Fine Mana:Warm Move:Tired a huge tarantula (tar):Healthy>
Ok.
! CW HP:Fine Mana:Warm Move:Tired a huge tarantula (tar):Healthy>open exit
f
Ok.
! CW HP:Fine Mana:Warm Move:Tired a huge tarantula (tar):Healthy>
You flee head over heels.
Windy Mineshaft
Exits: north, (east), south.
! CW HP:Fine Mana:Warm Move:Tired>
*Shalani the Black Numenorean* has arrived from the east.
! CW HP:Fine Mana:Warm Move:Tired>e
The Animal Cage
A huge tarantula (yx) is standing here.
A huge tarantula (tar) is standing here.
Exits: (west).
! CW HP:Fine Mana:Warm Move:Tired>close exit
Ok.
! CW HP:Fine Mana:Warm Move:Tired>
Loric narrates 'yes'
! CW HP:Fine Mana:Warm Move:Tired>cas 'blind' tar
You start to concentrate...
The prisondoor is opened from the other side.
*Shalani the Black Numenorean* has arrived from the west.
*Shalani the Black Numenorean* begins some strange incantations...
Ok.
A huge tarantula (tar) seems to be blinded!
! CW HP:Fine Mana:Cold Move:Tired>w
Windy Mineshaft
Exits: north, (east), south.
The earth trembles and shivers.
! CW HP:Fine Mana:Cold Move:Tired>
The prisondoor closes quietly.
! CW HP:Fine Mana:Cold Move:Tired>open exit
e
Ok.
! CW HP:Fine Mana:Cold Move:Tired>close exit
The Animal Cage
A huge tarantula (tar) is here, fighting *Shalani the Black Numenorean*.
*Shalani the Black Numenorean* is here, fighting a huge tarantula (tar).
Exits: (west).
! CW HP:Fine Mana:Cold Move:Tired>
Ok.
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
*Shalani the Black Numenorean* utters the word 'zabrahpdjatz'
*Shalani the Black Numenorean* makes the earth tremble and shiver.
You fall, and hit yourself!
! CW HP:Hurt Mana:Cold Move:Tired *Shalani the Black Numenorean*:Healthy a huge tarantula (tar):Wounded>close exit
*Shalani the Black Numenorean* begins some strange incantations...
A huge tarantula (yx) lightly hits *Shalani the Black Numenorean*'s right hand and tickles it.
! CW HP:Hurt Mana:Cold Move:Tired *Shalani the Black Numenorean*:Fine a huge tarantula (tar):Wounded>
It's already closed!
! CW HP:Hurt Mana:Cold Move:Tired *Shalani the Black Numenorean*:Fine a huge tarantula (tar):Wounded>open exit
Ok.
! CW HP:Hurt Mana:Cold Move:Tired *Shalani the Black Numenorean*:Fine a huge tarantula (tar):Wounded>f
You flee head over heels.
Windy Mineshaft
Exits: north, (east), south.
! CW HP:Hurt Mana:Cold Move:Slow>
The earth trembles and shivers.
! CW HP:Hurt Mana:Cold Move:Slow>close exit
Ok.
! CW HP:Hurt Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Hurt Mana:Cold Move:Slow>close exit
It's already closed!
The prisondoor is opened from the other side.
! CW HP:Hurt Mana:Cold Move:Slow>close exit
Ok.
! CW HP:Hurt Mana:Cold Move:Slow>
The prisondoor is opened from the other side.
*Shalani the Black Numenorean* has arrived from the east.
! CW HP:Hurt Mana:Cold Move:Slow>close exit
Ok.
! CW HP:Hurt Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Hurt Mana:Cold Move:Slow>open exit
Ok.
! CW HP:Hurt Mana:Cold Move:Slow>e
*Shalani the Black Numenorean* fails to slash you.
No way!
You are fighting for your life!
! CW HP:Hurt Mana:Cold Move:Slow *Shalani the Black Numenorean*:Fine>
*Shalani the Black Numenorean* begins some strange incantations...
! CW HP:Hurt Mana:Cold Move:Slow *Shalani the Black Numenorean*:Fine>f
You flee head over heels.
Creaky Mineshaft
Exits: north, south, (west).
! CW HP:Hurt Mana:Cold Move:Slow>n
*Shalani the Black Numenorean* has arrived from the north.
Windy Mineshaft
Exits: north, (east), south.
! CW HP:Hurt Mana:Cold Move:Slow>e
The Animal Cage
A huge tarantula (tar) is standing here.
A huge tarantula (yx) is standing here.
Exits: (west).
! CW HP:Hurt Mana:Cold Move:Slow>close exit
Ok.
! CW HP:Hurt Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Hurt Mana:Cold Move:Slow>cha spellc normal
Ok.
! CW HP:Hurt Mana:Cold Move:Slow>stat
OB: 51%, DB: 45%, PB: 68%, Armour: 68%. Wimpy: 100. Mood: wimpy.
Needed: 620,212 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- novoid
- noquit
- armour
- potion
- panic
- sense life
- strength
- shield
! CW HP:Hurt Mana:Cold Move:Slow>sc
134/194 hits, 31/143 mana, and 24/104 moves.
! CW HP:Hurt Mana:Cold Move:Slow>cha spellc normal
Ok.
! CW HP:Hurt Mana:Cold Move:Slow>sc
134/194 hits, 32/143 mana, and 25/104 moves.
! CW HP:Hurt Mana:Cold Move:Slow>stat
OB: 51%, DB: 45%, PB: 68%, Armour: 68%. Wimpy: 100. Mood: wimpy.
Needed: 620,212 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- novoid
- noquit
- armour
- potion
- panic
- sense life
- strength
- shield
! CW HP:Hurt Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Hurt Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Hurt Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Hurt Mana:Cold Move:Slow>cha spellc normal
sc
Ok.
! CW HP:Hurt Mana:Cold Move:Slow>134/194 hits, 33/143 mana, and 26/104 moves.
! CW HP:Hurt Mana:Cold Move:Slow>stat
OB: 51%, DB: 45%, PB: 68%, Armour: 68%. Wimpy: 100. Mood: wimpy.
Needed: 620,212 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- novoid
- noquit
- armour
- potion
- panic
- sense life
- strength
- shield
! CW HP:Hurt Mana:Cold Move:Slow>close exit
close exit
It's already closed!
! CW HP:Hurt Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Hurt Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Hurt Mana:Cold Move:Slow>close exit
It's already closed!
! CW HP:Hurt Mana:Cold Move:Slow>
It's already closed!
! CW HP:Hurt Mana:Cold Move:Slow>res
You sit down and rest your tired bones.
! CW HP:Hurt Mana:Cold Move:Slow>sc
135/194 hits, 34/143 mana, and 27/104 moves.
! CW HP:Hurt Mana:Cold Move:Slow>sc
135/194 hits, 35/143 mana, and 27/104 moves.
! CW HP:Hurt Mana:Cold Move:Slow>sc
135/194 hits, 35/143 mana, and 27/104 moves.
! CW HP:Hurt Mana:Cold Move:Slow>sc
135/194 hits, 35/143 mana, and 27/104 moves.
! CW HP:Hurt Mana:Cold Move:Slow>sc
135/194 hits, 35/143 mana, and 27/104 moves.
! CW HP:Hurt Mana:Cold Move:Slow>sc
135/194 hits, 35/143 mana, and 27/104 moves.
! CW HP:Hurt Mana:Warm Move:Slow>sc
135/194 hits, 36/143 mana, and 28/104 moves.
! CW HP:Hurt Mana:Warm Move:Slow>sc
135/194 hits, 36/143 mana, and 28/104 moves.
! CW HP:Hurt Mana:Warm Move:Slow>st
You stop resting, and stand up.
! CW HP:Hurt Mana:Warm Move:Slow>l
The Animal Cage
A huge tarantula (tar) is standing here.
A huge tarantula (yx) is standing here.
! CW HP:Hurt Mana:Warm Move:Slow>cast 'breath'
You start to concentrate...
Fun tells you 'how it sgoing'
sc
An energy begins to flow within your legs as your body becomes lighter.
! CW HP:Fine Mana:Icy>136/194 hits, 13/143 mana, and 61/104 moves.
! CW HP:Fine Mana:Icy>i
You are carrying:
a jewelled ring
! CW HP:Fine Mana:Icy>sc
136/194 hits, 13/143 mana, and 62/104 moves.
! CW HP:Fine Mana:Icy>
The prisondoor is opened from the other side.
! CW HP:Fine Mana:Icy>tell Fun need mana
Ok.
! CW HP:Fine Mana:Icy>open exit
w
It's already open!
! CW HP:Fine Mana:Icy>Windy Mineshaft
*Shalani the Black Numenorean* is standing here.
Exits: north, (east), south.
! CW HP:Fine Mana:Icy>
*Shalani the Black Numenorean* leaves east.
! CW HP:Fine Mana:Icy>hit shalani
They aren't here.
! CW HP:Fine Mana:Icy>cha mood agg
Ok.
*Shalani the Black Numenorean* has arrived from the east.
! CW HP:Fine Mana:Icy>hit shalani
You try to pierce *Shalani the Black Numenorean*, but she parries successfully.
! CW HP:Fine Mana:Icy *Shalani the Black Numenorean*:Fine>close exit
Ok.
! CW HP:Fine Mana:Icy *Shalani the Black Numenorean*:Fine>close exit
close exit
It's already closed!
! CW HP:Fine Mana:Icy *Shalani the Black Numenorean*:Fine>
It's already closed!
! CW HP:Fine Mana:Icy *Shalani the Black Numenorean*:Fine>order followers hit shalani
*Shalani the Black Numenorean* begins some strange incantations...
! CW HP:Fine Mana:Icy *Shalani the Black Numenorean*:Fine>A huge tarantula (yx) lightly hits *Shalani the Black Numenorean*'s right foot and tickles it.
Ok.
Fun tells you 'shall i enter?'
! CW HP:Fine Mana:Icy *Shalani the Black Numenorean*:Fine>
*Shalani the Black Numenorean* panics, and attempts to flee.
*Shalani the Black Numenorean* leaves south.
! CW HP:Fine Mana:Icy>f
You flee head over heels.
Creaky Mineshaft
*Shalani the Black Numenorean* is standing here.
Exits: north, south, (west).
! CW HP:Fine Mana:Icy>
*Shalani the Black Numenorean* leaves north.
! CW HP:Fine Mana:Icy>s
Cave In
Exits: north.
! CW HP:Fine Mana:Icy>s
Alas, you cannot go that way...
! CW HP:Fine Mana:Icy>n
Creaky Mineshaft
Exits: north, south, (west).
! CW HP:Fine Mana:Cold>tell Fun na
Ok.
! CW HP:Fine Mana:Cold>n
Windy Mineshaft
A huge tarantula (yx) is standing here.
Exits: north, [east], south.
! CW HP:Fine Mana:Cold>n
Windy Mineshaft
*Shalani the Black Numenorean* is resting here.
Exits: south, up.
! CW HP:Fine Mana:Cold>order followers assist
*Shalani the Black Numenorean* stops resting, and clambers on her feet.
Ok.
! CW HP:Fine Mana:Cold>hit shalani
*Shalani the Black Numenorean* swiftly dodges your attempt to pierce her.
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Fine>order followers assist
A huge tarantula (yx) joins your fight.
Ok.
A huge tarantula (yx) bites *Shalani the Black Numenorean*!
*Shalani the Black Numenorean*'s body turns numb as the poison speeds to her brain!
A huge tarantula (yx) lightly hits *Shalani the Black Numenorean*'s body and tickles it.
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Fine>
*Shalani the Black Numenorean* panics, and attempts to flee.
*Shalani the Black Numenorean* leaves up.
! CW HP:Fine Mana:Cold>cha mood agg
Ok.
! CW HP:Fine Mana:Cold>hit shalani
They aren't here.
! CW HP:Fine Mana:Cold>u
Deaths End
A spirit floats around, making strange magical gestures (glowing).
A spirit floats towards you and howls with an evil laughter.
*Shalani the Black Numenorean* is standing here.
Exits: north, down.
! CW HP:Fine Mana:Cold>n
Windy Mineshaft
A spirit floats towards you and howls with an evil laughter.
Exits: north, south.
! CW HP:Fine Mana:Cold>s
Deaths End
A spirit floats around, making strange magical gestures (glowing).
A spirit floats towards you and howls with an evil laughter.
Exits: north, down.
A spirit leaves down.
! CW HP:Fine Mana:Cold>hit shalani
They aren't here.
! CW HP:Fine Mana:Cold>d
Windy Mineshaft
A spirit floats towards you and howls with an evil laughter.
Exits: south, up.
! CW HP:Fine Mana:Cold>hit shalani
They aren't here.
! CW HP:Fine Mana:Cold>s
Windy Mineshaft
Exits: north, [east], south.
! CW HP:Fine Mana:Cold>s
Creaky Mineshaft
*Shalani the Black Numenorean* is standing here.
Exits: north, south, (west).
! CW HP:Fine Mana:Cold>s
Cave In
Exits: north.
! CW HP:Fine Mana:Cold>n
Creaky Mineshaft
Exits: north, south, (west).
! CW HP:Fine Mana:Cold>hit shalani
They aren't here.
! CW HP:Fine Mana:Cold>order followers assist
Ok.
! CW HP:Fine Mana:Cold>w
Dwarf King's Home
Exits: north, (east), south.
! CW HP:Fine Mana:Cold>s
Dwarf Storage Cave
Exits: north, [up].
! CW HP:Fine Mana:Cold>hit shalani
They aren't here.
! CW HP:Fine Mana:Cold>n
Dwarf King's Home
Exits: north, (east), south.
! CW HP:Fine Mana:Cold>n
Dwarven Treasure Room
Several silver coins lie scattered about here.
*Shalani the Black Numenorean* is standing here.
Exits: south.
! CW HP:Fine Mana:Cold>s
Dwarf King's Home
Exits: north, (east), south.
! CW HP:Fine Mana:Cold>close exit
Ok.
! CW HP:Fine Mana:Cold>
*Shalani the Black Numenorean* has arrived from the north.
! CW HP:Fine Mana:Cold>hit shalani
You barely pierce *Shalani the Black Numenorean*'s left leg and tickle it.
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Fine>order followers assist
A huge tarantula (yx) joins your fight.
Ok.
A huge tarantula (yx) hits *Shalani the Black Numenorean*'s left hand and tickles it.
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Fine>close exit
It's already closed!
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Fine>close exit
It's already closed!
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Fine>close exit
It's already closed!
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Fine>close exit
Fun tells you 'spider blidned?'
It's already closed!
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Fine>close exit
It's already closed!
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Fine>close exit
It's already closed!
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Fine>close exit
It's already closed!
*Shalani the Black Numenorean* panics, and attempts to flee.
*Shalani the Black Numenorean* leaves north.
! CW HP:Fine Mana:Cold>close exit
It's already closed!
! CW HP:Fine Mana:Cold>close exit
It's already closed!
! CW HP:Fine Mana:Cold>tell Fun nod i win
Ok.
! CW HP:Fine Mana:Cold>close exit
It's already closed!
! CW HP:Fine Mana:Cold>hit shalani
They aren't here.
! CW HP:Fine Mana:Cold>n
Dwarven Treasure Room
Several silver coins lie scattered about here.
*Shalani the Black Numenorean* is standing here.
Exits: south.
! CW HP:Fine Mana:Cold>hit shalani
You barely pierce *Shalani the Black Numenorean*'s left leg and tickle it.
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Fine>order followers assist
A huge tarantula (yx) joins your fight.
Ok.
A huge tarantula (yx) strongly hits *Shalani the Black Numenorean*'s right foot.
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Hurt>cha mood agg
Ok.
A huge tarantula (yx) bites *Shalani the Black Numenorean*!
*Shalani the Black Numenorean* panics, and attempts to flee.
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Hurt>
Fun tells you 'good'
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Hurt>
*Shalani the Black Numenorean* yawns and stretches her limbs.
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Hurt>
*Shalani the Black Numenorean* panics, and attempts to flee.
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Hurt>
*Shalani the Black Numenorean* gets a flask of orkish draught from a large sack.
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Hurt>
*Shalani the Black Numenorean* drinks a flask of orkish draught.
*Shalani the Black Numenorean* gulps down the draught, staggers but regains her balance.
! CW HP:Fine Mana:Cold *Shalani the Black Numenorean*:Hurt>
A huge tarantula (yx) barely hits *Shalani the Black Numenorean*'s right arm and tickles it.
*Shalani the Black Numenorean* panics, and attempts to flee.
*Shalani the Black Numenorean* leaves south.
! CW HP:Fine Mana:Cold>s
hit shalani
Dwarf King's Home
*Shalani the Black Numenorean* is standing here.
Exits: north, [east], south.
! CW HP:Fine Mana:Cold>order followers assist
*Shalani the Black Numenorean* leaves south.
They aren't here.
! CW HP:Fine Mana:Cold>
Ok.
! CW HP:Fine Mana:Cold>close exit
It's already closed!
! CW HP:Fine Mana:Cold>s
Dwarf Storage Cave
*Shalani the Black Numenorean* is standing here.
Exits: north, [up].
! CW HP:Fine Mana:Cold>hit shalani
*Shalani the Black Numenorean* leaves north.
They aren't here.
! CW HP:Fine Mana:Cold>order followers assist
You failed to control a huge tarantula (yx).
Ok.
! CW HP:Fine Mana:Cold>n
Dwarf King's Home
Exits: north, [east], south.
! CW HP:Fine Mana:Cold>hit shalani
They aren't here.
! CW HP:Fine Mana:Cold Move:Tired>order followers assist
You failed to control a huge tarantula (yx).
Ok.
! CW HP:Fine Mana:Cold Move:Tired>n
Dwarven Treasure Room
Several silver coins lie scattered about here.
*Shalani the Black Numenorean* is standing here.
Exits: south.
! CW HP:Fine Mana:Cold Move:Tired>hit shalani
order followers assist
You lightly pierce *Shalani the Black Numenorean*'s body and tickle it.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Hurt>A huge tarantula (yx) joins your fight.
Ok.
A huge tarantula (yx) barely hits *Shalani the Black Numenorean*'s right leg and tickles it.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Hurt>
*Shalani the Black Numenorean* panics, and attempts to flee.
*Shalani the Black Numenorean* leaves south.
! CW HP:Fine Mana:Cold Move:Tired>s
Dwarf King's Home
*Shalani the Black Numenorean* is standing here.
Exits: north, [east], south.
! CW HP:Fine Mana:Cold Move:Tired>hit shalani
You approach *Shalani the Black Numenorean*, trying to pierce her.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Hurt>order followers assist
A huge tarantula (yx) joins your fight.
Ok.
Fun tells you 'i guard front'
*Shalani the Black Numenorean* gets a wooden pipe from a large sack.
You pierce *Shalani the Black Numenorean*'s right hand extremely hard and shatter it.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Wounded>close exit
It's already closed!
*Shalani the Black Numenorean* stops using a dark broadsword.
*Shalani the Black Numenorean* holds a wooden pipe.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Wounded>close exit
*Shalani the Black Numenorean* panics, and attempts to flee.
*Shalani the Black Numenorean* leaves south.
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>hit shalani
They aren't here.
! CW HP:Fine Mana:Cold Move:Tired>s
hit shalani
Dwarf Storage Cave
*Shalani the Black Numenorean* is resting here.
Exits: north, [up].
*Shalani the Black Numenorean* enjoys some of Old Toby's best.
! CW HP:Fine Mana:Cold Move:Tired>order followers assist
*Shalani the Black Numenorean* stops resting, and clambers on her feet.
You approach *Shalani the Black Numenorean*, trying to pierce her.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Wounded>close exit
A huge tarantula (yx) joins your fight.
Ok.
*Shalani the Black Numenorean* removes a wooden pipe.
*Shalani the Black Numenorean* awkwardly draws a dark broadsword.
A huge tarantula (yx) strongly hits *Shalani the Black Numenorean*'s right leg.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Wounded>close exit
It's already closed!
*Shalani the Black Numenorean* panics, and attempts to flee.
*Shalani the Black Numenorean* leaves north.
! CW HP:Fine Mana:Cold Move:Tired>
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>n
Dwarf King's Home
*Shalani the Black Numenorean* is standing here.
Exits: north, [east], south.
! CW HP:Fine Mana:Cold Move:Tired>hit shalani
close exit
You try to pierce *Shalani the Black Numenorean*, but she parries successfully.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Wounded>close exit
It's already closed!
*Shalani the Black Numenorean* panics, and attempts to flee.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Wounded>order followers assist
It's already closed!
*Shalani the Black Numenorean* gets a flask of orkish draught from a large sack.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Wounded>close exit
A huge tarantula (yx) joins your fight.
Ok.
*Shalani the Black Numenorean* drinks a flask of orkish draught.
*Shalani the Black Numenorean* gulps down the draught, staggers but regains her balance.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Wounded>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Wounded>close exit
It's already closed!
*Shalani the Black Numenorean* gets a flask of orkish draught from a large sack.
*Shalani the Black Numenorean* panics, and attempts to flee.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Wounded>close exit
It's already closed!
*Shalani the Black Numenorean* drinks a flask of orkish draught.
*Shalani the Black Numenorean* gulps down the draught, staggers but regains her balance.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Bad>close exit
It's already closed!
A huge tarantula (yx) bites *Shalani the Black Numenorean*!
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Bad>
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Bad>close exit
*Shalani the Black Numenorean* panics, but can't stop fighting to flee.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Bad>close exit
It's already closed!
A huge tarantula (yx) barely hits *Shalani the Black Numenorean*'s right leg and tickles it.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Bad>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Bad>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Bad>
It's already closed!
*Shalani the Black Numenorean* panics, and attempts to flee.
*Shalani the Black Numenorean* leaves south.
! CW HP:Fine Mana:Cold Move:Tired>close exit
*Shalani the Black Numenorean* has arrived from the south.
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>
*Shalani the Black Numenorean* leaves north.
! CW HP:Fine Mana:Cold Move:Tired>hit shalani
They aren't here.
! CW HP:Fine Mana:Cold Move:Tired>order followers assist
You failed to control a huge tarantula (yx).
Ok.
! CW HP:Fine Mana:Cold Move:Tired>n
Dwarven Treasure Room
Several silver coins lie scattered about here.
*Shalani the Black Numenorean* is standing here.
Exits: south.
! CW HP:Fine Mana:Cold Move:Tired>hit shalani
You try to pierce *Shalani the Black Numenorean*, but she parries successfully.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Bad>order followers assist
A huge tarantula (yx) joins your fight.
Ok.
A huge tarantula (yx) strongly hits *Shalani the Black Numenorean*'s left hand and shatters it.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>
*Shalani the Black Numenorean* panics, and attempts to flee.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>
Fun tells you 'or so'
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>
*Shalani the Black Numenorean* panics, and attempts to flee.
*Shalani the Black Numenorean* leaves south.
! CW HP:Fine Mana:Cold Move:Tired>s
Dwarf King's Home
*Shalani the Black Numenorean* is standing here.
Exits: north, [east], south.
! CW HP:Fine Mana:Cold Move:Tired>hit shalani
You approach *Shalani the Black Numenorean*, trying to pierce her.
A huge tarantula (yx) approaches *Shalani the Black Numenorean*, trying to hit her.
A huge tarantula (yx) bites *Shalani the Black Numenorean*!
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>order followers assist
Ok.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>close exit
*Shalani the Black Numenorean* waves.
It's already closed!
*Shalani the Black Numenorean* yawns and stretches her limbs.
*Shalani the Black Numenorean* panics, and attempts to flee.
*Shalani the Black Numenorean* leaves north.
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired>hit shalani
They aren't here.
! CW HP:Fine Mana:Cold Move:Tired>n
Dwarven Treasure Room
Several silver coins lie scattered about here.
*Shalani the Black Numenorean* is standing here.
Exits: south.
! CW HP:Fine Mana:Cold Move:Tired>hit shalani
You lightly pierce *Shalani the Black Numenorean*'s body and shatter it.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>order followers assist
A huge tarantula (yx) joins your fight.
Ok.
A huge tarantula (yx) barely hits *Shalani the Black Numenorean*'s head.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>
*Shalani the Black Numenorean* panics, and attempts to flee.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>
*Shalani the Black Numenorean* panics, and attempts to flee.
*Shalani the Black Numenorean* leaves south.
! CW HP:Fine Mana:Cold Move:Tired>s
hit shalani
Dwarf King's Home
*Shalani the Black Numenorean* is standing here.
Exits: north, [east], south.
! CW HP:Fine Mana:Cold Move:Tired>order followers assist
You try to pierce *Shalani the Black Numenorean*, but she parries successfully.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>A huge tarantula (yx) joins your fight.
Ok.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>
*Shalani the Black Numenorean* panics, but can't stop fighting to flee.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>close exit
It's already closed!
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Awful>order followers assist
*Shalani the Black Numenorean* is incapacitated and will slowly die, if not aided.
A huge tarantula (yx) bites *Shalani the Black Numenorean*!
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Dying>
You failed to control a huge tarantula (yx).
Ok.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Dying>
Fun tells you 'whats going on'
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Dying>
A huge tarantula (yx) hits *Shalani the Black Numenorean*'s body hard and shatters it.
*Shalani the Black Numenorean* is mortally wounded and will die soon if not aided.
! CW HP:Fine Mana:Cold Move:Tired *Shalani the Black Numenorean*:Dying>
You pierce *Shalani the Black Numenorean*'s left hand extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained great renown in this battle!
Your blood freezes as you hear *Shalani the Black Numenorean*'s death cry.
*Shalani the Black Numenorean* has drawn her last breath! R.I.P.
A shadow slowly rises above the corpse of *Shalani the Black Numenorean*.
! CW HP:Fine Mainfo to level %X
! CW HP:Fine Mana:Cold Move:Tired>to level 520212
! CW HP:Fine Mana:Cold Move:Tired>narr shalani rips
Ok.
! CW HP:Fine Mana:Cold Move:Tired>look in corpse
corpse (here) :
the scalp of Belog
a butcher knife (well-maintained)
a chain mail hauberk (flawless)
a dark broadsword (flawless)
a dark coloured flask
a fortune in gold
a keyring with a key and a set of lock picks
a large sack
a pair of smooth, black boots
a thin pair of vambraces (flawless)
a plain leather belt
a red ruby
a ring
a roughly stitched cloak (flawless)
a russet cloak (flawless)
a spiked metal helmet (flawless)
a staff inlaid with gems
a thin pair of greaves (flawless)
a thia thin pair of leather gloves (well-maintained)
a stone
a wooden pipe
! CW HP:Fine Mana:Cold Move:Tired>res
You sit down and rest your tired bones.
Fun narrates 'nice'
Ok.
! CW HP:Fine Mana:Cold Move:Tired>stat
OB: 75%, DB: -5%, PB: 44%, Armour: 68%. Wimpy: 100. Mood: aggressive.
Needed: 520,212 xp, 0 tp. Lauren: 313. Alert: normal.
Affected by:
- novoid
- noquit
- breath of briskness
- armour
- potion
- panic
- sense life
- strength
- shield
! CW HP:Fine Mana:Cold Move:Tired>
my eq:
You are using:
>WIELDED: a black runed dagger (flawless); it glows blue
[As Shield ]: a defiled dwarven shield (flawless); it glows blue
[On Head ]: a horned helmet (flawless)
[On Body ]: a ring mail hauberk (well-maintained)
[About Body ]: a russet cloak (flawless); it glows blue
[On Hands ]: a pair of ring mail gloves (flawless)
[On Legs ]: a pair of ring mail leggings (well-maintained)
[On Feet ]: a pair of smooth, black boots
[Around Neck]: a sword-shaped brooch
[On Wrist ]: a golden elven bracelet
[On Wrist ]: a violet orchid
[On Finger ]: a copper ring; it glows blue
[On Back ]: a leather backpack
[Across Back]: an embellished longbow; it glows blue
[As Belt ]: a gleaming belt; it glows blue
[On Belt ]: a keyring with a set of lock picks
[On Belt ]: a gem-inlaid knife (flawless)
[On Belt ]: a laced quiver; it glows blue
[On Belt ]: a water skin
[On Belt ]: a red ruby; it glows blue; it has a soft glowing aura
my pracs:
You have 7 practice sessions left.
Skill / Spell Knowledge Difficulty Class Mana Casting time
Bandage Bad Easy None
Climb Poor Very easy None
Command Fair Normal None
Ride Excellent Very easy None
Swim Good Very easy None
Track SUPerb Normal None
Wilderness Poor Normal None
Armour Excellent Hard Magic User 30, Very short
Block door Good Normal Magic User 30, Very short
Burning hands Fair Normal Magic User 7, Very short
Charm Excellent Hard Magic User 20, Short
Detect magic Average Easy Magic User 5, Very short
Shield Excellent Hard Magic User 30, Very short
Blindness SUPerb Hard Cleric 10, Very short
Break door Good Normal Cleric 62, Short
Breath of briskness Excellent Hard Cleric 25, Short
Create food Average Normal Cleric 5, Very short
Create water Poor Normal Cleric 5, Very short
Cure critic Average Normal Cleric 22, Short
Cure serious Excellent Normal Cleric 15, Very short
Harm SUPerb Hard Cleric 25, Short
Heal Excellent Hard Cleric 50, Short
Remove poison Average Normal Cleric 5, Short
Sanctuary SUPerb Very hard Cleric 52, Short
Sense life Average Normal Cleric 5, Very short
Word of recall Fair Very hard Cleric 6, Short
Pick Bad Normal Thief
Endurance Bad Very hard Warrior
Parry Bad Normal Warrior
Slashing weapons * Bad Normal Warrior