Quake log.
posted by Constantine
2005-11-07 09:50:55
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Once in a while in mexico.
Lets try out new changed quake...


The Humid Room
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east.

![ CW HP:Fine Mana:Burning>
c 'earth' nagrorh
You quickly recall your stored spell...


The earth trembles beneath your feet!
You slash an albino salamander's left hindfoot hard and SHATTER it.
An albino salamander is incapacitated and will slowly die, if not aided.

![ CW HP:Fine Mana:Hot an albino salamander:Dying>

An albino salamander panics, and attempts to flee.

![ CW HP:Fine Mana:Hot an albino salamander:Dying>

An albino salamander panics, and attempts to flee.

![ CW HP:Fine Mana:Hot an albino salamander:Dying>
look
The Humid Room
An albino salamander is lying here, incapacitated.
An albino salamander is here, fighting YOU.
An albino salamander is here, fighting YOU.
An albino salamander panics, and attempts to flee.

![ CW HP:Fine Mana:Hot an albino salamander:Dying>

An albino salamander panics, and attempts to flee.
You slash an albino salamander's head extremely hard and SHATTER it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You hear an albino salamander's death cry as it collapses.
get coins corpse
An albino salamander is dead! R.I.P.


This ranks you as Constantine John. (level 30).

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scoutplayer2005-11-07 10:36:29
THIS ROCKS used to be 100 hp damage, now i see its only 30 or so which is awesome, best change since they removed steal imo
Naga 2005-11-07 11:06:01
Thanks for ruining quake for us :(
Boink2005-11-07 11:09:27
And this had to happen the day after I die twice to Alf's quakes..
Unknown2005-11-07 11:09:29
Got tired from dumb valars and have enuff now.
Unknown2005-11-07 11:14:43
Good, now just go away and stop whining.
Melamory2005-11-07 11:22:48
And still it requires the same amount of mana? So it is like 120-150 damage maximum can be done with 4-5 stored quakes? Quake is useless?
Seldaran2005-11-07 12:19:10
Hms.. and my quake did the same damage to those salamanders :) To bad or awful... fun. Yeah, quake is god damn useless now except for "revealing" sneakers I guess which I won't have it praced for... I mean you can't even exp now with quake...
Wellknown2005-11-07 13:44:07
Yeah I bet quake of average mage now blows monekey balls but superhighbies still rock your ass especially with +4 attack gear!!!1
So this makes game even more unbalanced and just boosts power of highlevels. Farkers.
Unknown2005-11-07 14:11:51
asked some ainur about this..
and i suggested that we should be eighter able to store more quakes.. or the rais damage again... but no..
answear was that its a lvl 8 spell;)
Ryalnos2005-11-07 14:36:33
Quake is virtually useless now. I really think this was a poor change, disappointing after some nice recent ones. I don't see them quickly changing it back though:/ quake will go the way of silence and find the path it seems:(
Myrddin2005-11-07 14:41:59
WHAT THE FUCK?! If they intend to keep it that way, then this blows. Store + earthquake are the best spells on Arda and now quake = burning hands? Oh for fuck's sake...
Unknown2005-11-07 15:26:02
Suck me Sideways
Unknown2005-11-07 16:52:23
WHEEEEEE!
Unknown2005-11-08 01:36:35
And now bns will be even harder to xp horay!
Unknown2005-11-08 22:41:01
Great change. whiners stfu
Gamlin2005-11-10 00:32:56
Its great they changed it but its not a great change. I see nothing great about another spell that noone uses.

Stopping the previous abuse could have been done with alot more elegance and intelligence rather than narrowing down the effective spelllist even further.
Unknown2005-11-10 02:19:23
*Agrees with Gamlin* Like making Quake non-storable as a puke!
Unknown2005-11-10 05:05:54
um... for everyone who thinks this was a stupid change, just to remind you, it is area effect... area effect spells should do a lot less damage than single target direct damage spells as a rule for any multiplayer rpg. That IS the point of an area effect spell: to affect many targets. The damage adds up when you use it on large numbers. 15(min) mana isnt a hell of a lot considering the damage you can do. In my opinion, if any change should be made to the new quake then maybe it shouldn't affect groups. final summation: quake has become more balanced, sorry to all you mages who think they're god with quake :P
Constantine2005-11-16 01:05:58
Well i qited mume, not bcause of the changes but because of the attitude of stupid female immortals who kept to tell me that if you wuake 20 pony for 50 damage it is 1000 damage total and thats owerpowered, i kept rescieveing message that i am dumb, that i dont know a shit and that things what come to change are right and tested and so on.

Not because of changes, but because of the attitude, and im not the first one.
Unknown2005-11-16 01:14:22
Also last unknown comment was made by nienor who is helluva shure that was a good idea.

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