Bourlim vs. Me (he calls 5 more)
posted by Waru
2006-10-16 05:18:39
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a fight. where only i die..lame
You see:
   - two tracks of a hungry warg leading north (done less than 11 hours ago).
   - a track of an Orc leading north (done less than 11 hours ago).
   - a track of an Orc coming from the west (done less than 11 hours ago).
   - a track of a hungry warg leading west (done less than 11 hours ago).
   - a track of an Orc leading west (done less than 11 hours ago).
   - a track of a hungry warg leading south (done less than 11 hours ago).
You stop searching, you don't seem to find anything else.

)< CRW>n
Rocky Path
Exits: south, west.

)< CRW>n
Alas, you cannot go that way...

)< CRW>w
Rocky Path
Exits: east, west.

)< CRW>ww
Rocky Path
*Bourlim the Dwarf* is here, riding a mountain mule.
Exits: north, east, west.

!< CRW>Rocky Path
Exits: north, east, south.

)< CRW>ekde
Rocky Path
*Bourlim the Dwarf* is here, riding a mountain mule.
Exits: north, east, west.

!< CRW>kill *dwarf*
You stab *Bourlim the Dwarf*'s right foot hard and tickle it.

!< CRW *Bourlim the Dwarf*:Fine>
*Bourlim the Dwarf* slashes your body hard and tickles it.

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>fle
You flee head over heels.
You flee west.
Rocky Path
Exits: north, east, south.

)< CRW HP:Fine>w
Alas, you cannot go that way...

)< CRW HP:Fine>w
Alas, you cannot go that way...

)< CRW HP:Fine>n
A Slag Pit
Exits: south, down.

)< CRW HP:Fine>yell 1vs1?
Ok.

)< CRW HP:Fine>whois bourlim
Bourlim the Betrayer of Hope [DL] is a Dwarf.

)< CRW HP:Fine>
*Bourlim the Dwarf* yells faintly from the south 'o run noc'

)< CRW HP:Fine>ss
Rocky Path
Exits: north, east, south.

)< CRW HP:Fine>s
*Bourlim the Dwarf* has arrived from the east riding a mountain mule.

!< CRW HP:Fine>s
Rocky Path
Exits: north, south.

)< CRW HP:Fine>n
*Bourlim the Dwarf* has arrived from the north riding a mountain mule.

!< CRW HP:Fine>n
Rocky Path
Exits: north, east, south.

)< CRW HP:Fine>A Slag Pit
Exits: south, down.

)< CRW HP:Fine>ss
Rocky Path
Exits: north, east, south.

)< CRW HP:Fine>ee
Rocky Path
Exits: north, east, west.

)< CRW HP:Fine>ee
Rocky Path
Exits: east, west.

)< CRW HP:Fine>ee
Rocky Path
Exits: south, west.

)< CRW HP:Fine>ss
End of the Path
Exits: north, (south), (west).

)< CRW HP:Fine>ss
Animal Pen
A sturdy pack horse is standing here.
A pig is here, covered in mud.
Exits: (north).

)[ CRW HP:Fine>n
End of the Path
Exits: north, (south), (west).

)< CRW HP:Fine>n
Rocky Path
Exits: south, west.

)< CRW HP:Fine>n
Alas, you cannot go that way...

)< CRW HP:Fine>w
Rocky Path
Exits: east, west.

)< CRW HP:Fine>riride
You are already riding.

)< CRW HP:Fine>w
Rocky Path
Exits: north, east, west.

)< CRW HP:Fine>w
Rocky Path
*Bourlim the Dwarf* is standing here.
Exits: north, east, south.

!< CRW HP:Fine>ss
Rocky Path
Exits: north, south.

)< CRW HP:Fine>ss
Bubbling Spring
A clear spring babbles as cool water trickles out of the ground.
A stocky mountain mule is here, waiting to serve.
Exits: north.

)< CRW HP:Fine>n
Rocky Path
Exits: north, south.

)< CRW HP:Fine>n
Rocky Path
Exits: north, east, south.

)< CRW HP:Fine>ss
Rocky Path
Exits: north, south.

)< CRW HP:Fine>ss
Bubbling Spring
A clear spring babbles as cool water trickles out of the ground.
A stocky mountain mule is here, waiting to serve.
Exits: north.

)< CRW HP:Fine>
*Bourlim the Dwarf* has arrived from the north.

!< CRW HP:Fine>
*Bourlim the Dwarf* tries to pound you, but you keep him at bay.
You stab *Bourlim the Dwarf*'s right leg hard and tickle it.

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>yell nice mule
Ok.

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>fle
You flee head over heels.
PANIC! 
You couldn't escape!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>
You strongly stab *Bourlim the Dwarf*'s right leg and tickle it.

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>cmwflechange mood wimpy
Ok.
You flee head over heels.
PANIC! 
You couldn't escape!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>
You are already attempting to flee!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>
*Bourlim the Dwarf* sends you sprawling with a powerful bash.

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>
*Bourlim the Dwarf* pounds your left foot extremely hard.

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>
You try to flee, but cannot!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>nar bourlim slag
You try to flee, but cannot!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>
You try to flee, but cannot!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>
You try to flee, but cannot!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>narr need hlep
Your head stops stinging.
You flee head over heels.
You flee north.
Rocky Path
Exits: north, south.

)< CRW HP:Fine>
Ok.

)< CRW HP:Fine>
Ok.

)< CRW HP:Fine>
*Bourlim the Dwarf* has arrived from the south.

!< CRW HP:Fine>
You try to keep *Bourlim the Dwarf* at bay, but fail.
*Bourlim the Dwarf* pounds your right arm very hard and tickles it.

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>n
Lúrgz narrates 'thats helpful'
No way! 
You are fighting for your life!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>fle
You flee head over heels.
You flee north.
Rocky Path
Exits: north, east, south.

)< CRW HP:Fine>n
A Slag Pit
Exits: south, down.

)< CRW HP:Fine>n
Alas, you cannot go that way...

)< CRW HP:Fine>d
*Bourlim the Dwarf* has arrived from the south.

!< CRW HP:Fine>Oops! 
You cannot go there riding!
You try to keep *Bourlim the Dwarf* at bay, but fail.
*Bourlim the Dwarf* quickly approaches, trying to pound you.

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>fle
You flee head over heels.
Oops! 
You cannot go there riding!
PANIC! 
You couldn't escape!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>
You flee head over heels.
You flee south.
Rocky Path
Exits: north, east, south.

)< CRW HP:Fine>n
A Slag Pit
*Bourlim the Dwarf* is standing here.
Exits: south, down.
*Bourlim the Dwarf* leaves south.

)< CRW HP:Fine>d
Gloomer narrates 'That means Alarandil is too'

)< CRW HP:Fine>Oops! 
You cannot go there riding!

)< CRW HP:Fine>
*Bourlim the Dwarf* has arrived from the south.

!< CRW HP:Fine>
*Bourlim the Dwarf* pounds your right leg extremely hard.

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>leadNo way! 
You are fighting for your life!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>fle
You flee head over heels.
You flee south.
Rocky Path
Exits: north, east, south.

)< CRW HP:Fine>ndA Slag Pit
*Bourlim the Dwarf* is standing here.
Exits: south, down.

!< CRW HP:Fine>*Bourlim the Dwarf* leaves south.

Oops! 
You cannot go there riding!

)< CRW HP:Fine>
*Bourlim the Dwarf* has arrived from the south.

!< CRW HP:Fine>s
*Bourlim the Dwarf* quickly approaches, trying to pound you.

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>s
No way! 
You are fighting for your life!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>fle
You flee head over heels.
Oops! 
You cannot go there riding!
PANIC! 
You couldn't escape!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>ee
No way! 
You are fighting for your life!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>
You flee head over heels.
You flee south.
Rocky Path
Exits: north, east, south.

)< CRW HP:Fine>s
*Bourlim the Dwarf* has arrived from the north.

!< CRW HP:Fine>*Bourlim the Dwarf* pounds your right leg hard and tickles it.
s
No way! 
You are fighting for your life!

!< CRW HP:Fine *Bourlim the Dwarf*:Fine>fle
You flee head over heels.
You flee south.
Rocky Path
Exits: north, south.

)< CRW HP:Fine>eleadArglebargle, glop-glyf!?!

)< CRW HP:Fine>n
*Bourlim the Dwarf* has arrived from the north.

!< CRW HP:Fine>Rocky Path
Exits: north, east, south.

)< CRW HP:Fine>leadn
You stop riding a hungry warg.
A hungry warg starts following you.
*Bourlim the Dwarf* has arrived from the south.

!< CW HP:Fine>A Slag Pit
Exits: south, down.
A hungry warg has arrived from the south.

)< CW HP:Fine>d
*Bourlim the Dwarf* has arrived from the south.

!< CW HP:Fine>Drafty Tunnel
Exits: east, up.
The ground no longer feels frosty.
A hungry warg has arrived from above.

)[ CW HP:Fine>ee
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.
A hungry warg has arrived from the west.

o[ CW HP:Fine>yell heh
Ok.

o[ CW HP:Fine>yell ouchie?
Ok.

o[ CW HP:Fine>clcast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o[ CW HP:Fine Mana:Hot>look
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
A hungry warg stands here, sniffing around for flesh.

o[ CW HP:Fine Mana:Hot>exam corpsecorpse (here) : 
a quiver
a shortbow
a small wooden shield (flawless)
a dagger (flawless)

o[ CW HP:Fine Mana:Hot>w
Drafty Tunnel
Exits: east, up.
A hungry warg has arrived from the east.

)[ CW HP:Fine Mana:Hot>scou u
You quietly scout upwards...

A Slag Pit
*a Dwarf* and a mountain mule are here.

You stop scouting.

)[ CW HP:Fine Mana:Hot>yell that hurtz
Ok.

)[ CW HP:Fine Mana:Hot>whePlayers in your zone
--------------------
Waru                 - Drafty Tunnel

)[ CW HP:Fine Mana:Hot>clcast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

)[ CW HP:Fine Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

)[ CW HP:Fine Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

)[ CW HP:Fine Mana:Warm>bash *dwarf*bash *dwarf*
You don't see any *dwarf* here.

)[ CW HP:Fine Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

)[ CW HP:Fine Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

)[ CW HP:Fine Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

)[ CW HP:Fine Mana:Warm>
You don't see any *dwarf* here.

)[ CW HP:Fine Mana:Warm>look
Drafty Tunnel
A hungry warg stands here, sniffing around for flesh.

)[ CW HP:Fine Mana:Warm>udA Slag Pit
Exits: south, down.
A hungry warg has arrived from below.

)< CW HP:Fine Mana:Warm>Drafty Tunnel
Exits: east, up.
The ground no longer feels frosty.
A hungry warg has arrived from above.

)[ CW HP:Fine Mana:Warm>whePlayers in your zone
--------------------
Waru                 - Drafty Tunnel

)[ CW HP:Fine Mana:Warm>uA Slag Pit
Exits: south, down.
A hungry warg has arrived from below.

)< CW HP:Fine Mana:Warm>whePlayers in your zone
--------------------
Waru                 - A Slag Pit

)< CW HP:Fine Mana:Warm>ss
Rocky Path
Exits: north, east, south.
A hungry warg has arrived from the north.

)< CW HP:Fine Mana:Warm>ee
Rocky Path
Exits: north, east, west.
A hungry warg has arrived from the west.

)< CW HP:Fine Mana:Warm>e
The sun rises above the mountains in the east.

*< CW HP:Fine Mana:Warm>e
Rocky Path
Exits: east, west.
A hungry warg has arrived from the west.

*< CW HP:Fine Mana:Warm>w
Rocky Path
Exits: north, east, west.
A hungry warg has arrived from the east.

*< CW HP:Fine Mana:Warm>w
Rocky Path
Exits: north, east, south.
A hungry warg has arrived from the east.

*< CW HP:Fine Mana:Hot>n
A Slag Pit
Exits: south, down.
A hungry warg has arrived from the south.

*< CW HP:Fine Mana:Hot>dDrafty Tunnel
Exits: east, up.
The ground no longer feels frosty.
A hungry warg has arrived from above.

*[ CW HP:Fine Mana:Hot>whePlayers in your zone
--------------------
Waru                 - Drafty Tunnel

*[ CW HP:Fine Mana:Hot>ee
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.
A hungry warg has arrived from the west.

o[ CW HP:Fine Mana:Hot>ee
Mineshaft
Exits: (north), south, west.
A hungry warg has arrived from the west.

o[ CW HP:Fine Mana:Hot>n
Abandoned Foreman's Office
Exits: (south).
A hungry warg has arrived from the south.

o[ CW HP:Fine Mana:Hot>ss
Mineshaft
Exits: (north), south, west.
A hungry warg has arrived from the north.

o[ CW HP:Fine Mana:Hot>w
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.
A hungry warg has arrived from the east.

o[ CW HP:Fine Mana:Hot>w
Drafty Tunnel
Exits: east, up.
A hungry warg has arrived from the east.

*[ CW HP:Fine Mana:Hot>uA Slag Pit
Exits: south, down.
A hungry warg has arrived from below.

*< CW HP:Fine Mana:Hot>riride
A hungry warg stops following you.
You pick up a hungry warg's reins, and start riding it.

*< CRW HP:Fine Mana:Hot>ss
Rocky Path
Exits: north, east, south.

*< CRW HP:Fine Mana:Hot>ee
Rocky Path
Exits: north, east, west.

*< CRW HP:Fine Mana:Hot>ee
Rocky Path
Exits: east, west.

*< CRW HP:Fine Mana:Hot>ee

sRocky Path
Exits: south, west.

*< CRW HP:Fine Mana:Hot>s

End of the Path
Exits: north, [south], [west].

*< CRW HP:Fine Mana:Hot>ss
The fence seems to be closed.

*< CRW HP:Fine Mana:Hot>
The woodendoor is opened from the other side.

*< CRW HP:Fine Mana:Hot>n
Rocky Path
Exits: south, west.

*< CRW HP:Fine Mana:Hot>nw
Alas, you cannot go that way...

*< CRW HP:Fine Mana:Hot>Rocky Path
Exits: east, west.

*< CRW HP:Fine Mana:Hot>w
Rocky Path
Exits: north, east, west.

*< CRW HP:Fine Mana:Hot>w
Rocky Path
Exits: north, east, south.

*< CRW HP:Fine Mana:Hot>n
A Slag Pit
Exits: south, down.

*< CRW HP:Fine Mana:Hot>yell sun
Ok.

*< CRW HP:Fine Mana:Hot>lead
You stop riding a hungry warg.
A hungry warg starts following you.

*< CW HP:Fine Mana:Hot>dDrafty Tunnel
Exits: east, up.
The ground no longer feels frosty.
A hungry warg has arrived from above.

*[ CW HP:Fine Mana:Hot>whePlayers in your zone
--------------------
Waru                 - Drafty Tunnel

*[ CW HP:Fine Mana:Hot>yell not good
Ok.

*[ CW HP:Fine Mana:Hot>whePlayers in your zone
--------------------
Waru                 - Drafty Tunnel

*[ CW HP:Fine Mana:Hot>uA Slag Pit
Exits: south, down.
A hungry warg has arrived from below.

*< CW HP:Fine Mana:Hot>dDrafty Tunnel
Exits: east, up.
The ground no longer feels frosty.
A hungry warg has arrived from above.

*[ CW HP:Fine Mana:Hot>whePlayers in your zone
--------------------
Waru                 - Drafty Tunnel

*[ CW HP:Fine Mana:Hot>sc
350/403 hits, 23/42 mana, and 131/152 moves.

*[ CW HP:Fine Mana:Hot>clcast 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

*[ CW HP:Fine Mana:Cold>clcast 'cure light'
Alas, not enough mana flows through you...

*[ CW HP:Fine Mana:Cold>sc
358/403 hits, 7/42 mana, and 133/152 moves.

*[ CW HP:Fine Mana:Cold>scou u
You quietly scout upwards...

A Slag Pit

You stop scouting.

*[ CW HP:Fine Mana:Cold>uA Slag Pit
Exits: south, down.
A hungry warg has arrived from below.

*< CW HP:Fine Mana:Cold>ss
Rocky Path
Exits: north, east, south.
A hungry warg has arrived from the north.

*< CW HP:Fine Mana:Cold>ee
Rocky Path
Exits: north, east, west.
A hungry warg has arrived from the west.

*< CW HP:Fine Mana:Cold>ee
Rocky Path
Exits: east, west.
A hungry warg has arrived from the west.

*< CW HP:Fine Mana:Cold>ee
Rocky Path
Exits: south, west.
A hungry warg has arrived from the west.

*< CW HP:Fine Mana:Cold>ss
End of the Path
Exits: north, [south], [west].
A hungry warg has arrived from the north.

*< CW HP:Fine Mana:Cold>whePlayers in your zone
--------------------
Waru                 - End of the Path

*< CW HP:Fine Mana:Cold>narr he fence
Ok.

*< CW HP:Fine Mana:Cold>wheThe woodendoor is opened from the other side.
You feel bolder.
Players in your zone
--------------------
Waru                 - End of the Path

*< CW HP:Fine Mana:Cold>
*Bourlim the Dwarf* has arrived from the west.
A mountain mule has arrived from the west.

*< CW HP:Fine Mana:Cold>
You try to keep *Bourlim the Dwarf* at bay, but fail.

*< CW HP:Fine Mana:Cold *Bourlim the Dwarf*:Fine>nn
No way! 
You are fighting for your life!

*< CW HP:Fine Mana:Cold *Bourlim the Dwarf*:Fine>No way! 
You are fighting for your life!

*< CW HP:Fine Mana:Cold *Bourlim the Dwarf*:Fine>csfleclose exit s
It's already closed!

*< CW HP:Fine Mana:Cold *Bourlim the Dwarf*:Fine>
You flee head over heels.
You flee north.
Rocky Path
Exits: south, west.

*< CW HP:Fine Mana:Cold>nw
Alas, you cannot go that way...

*< CW HP:Fine Mana:Cold>w
Rocky Path
Exits: east, west.

*< CW HP:Fine Mana:Cold>Rocky Path
Exits: north, east, west.

*< CW HP:Fine Mana:Cold>w
Rocky Path
Exits: north, east, south.

*< CW HP:Fine Mana:Cold>n
A Slag Pit
Exits: south, down.

*< CW HP:Fine Mana:Cold>
The day has begun. 
You feel so weak under the cruel light!

*< CW HP:Fine Mana:Cold>whePlayers in your zone
--------------------
Waru                 - A Slag Pit

*< CW HP:Fine Mana:Cold>yell SUN
Ok.

*< CW HP:Fine Mana:Cold>leadLead what?

*< CW HP:Fine Mana:Cold>d
You feel so much better hiding in the shadows!
Drafty Tunnel
Exits: east, *up*.
The ground no longer feels frosty.

*[ CW HP:Fine Mana:Cold>whePlayers in your zone
--------------------
Waru                 - Drafty Tunnel

*[ CW HP:Fine Mana:Cold>u
You blink and feel weaker under the cruel light of the sun.
A Slag Pit
Exits: *south*, down.

*< CW HP:Fine Mana:Cold>yell why
Ok.

*< CW HP:Fine Mana:Cold>yell not
Ok.

*< CW HP:Fine Mana:Cold>yell fight
Ok.

*< CW HP:Fine Mana:Cold>yell slag?
Ok.

*< CW HP:Fine Mana:Cold>d
You feel so much better hiding in the shadows!
Drafty Tunnel
Exits: east, *up*.
The ground no longer feels frosty.

*[ CW HP:Fine Mana:Cold>whePlayers in your zone
--------------------
Waru                 - Drafty Tunnel

*[ CW HP:Fine Mana:Cold>eq
You are using:
<wielded>            a blackened spear (flawless)
<worn as shield>     a metal wall shield (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a sturdy metal breastplate (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a pair of metal vambraces (flawless)
<worn on hands>      a sturdy pair of chain mail gloves (well-maintained)
<worn on legs>       a fine pair of greaves (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a water skin
<worn on belt>       a keyring

*[ CW HP:Fine Mana:Cold>yell ahh Ok.

*[ CW HP:Fine Mana:Warm>yell u lure
Ok.

*[ CW HP:Fine Mana:Warm>look
Drafty Tunnel

*[ CW HP:Fine Mana:Warm>eee
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

o[ CW HP:Fine Mana:Warm>e
Mineshaft
Exits: (north), south, west.

o[ CW HP:Fine Mana:Warm>w
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

o[ CW HP:Fine Mana:Warm>scalp corpse
You need a knife to do that.

o[ CW HP:Fine Mana:Warm>ene
Mineshaft
Exits: (north), south, west.

o[ CW HP:Fine Mana:Warm>Abandoned Foreman's Office
Exits: (south).

o[ CW HP:Fine Mana:Warm>rev knife
You start to search for a knife.

You didn't find a knife hidden here.

o[ CW HP:Fine Mana:Warm>ss
Mineshaft
Exits: (north), south, west.

o[ CW HP:Fine Mana:Warm>ww
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

o[ CW HP:Fine Mana:Warm>Drafty Tunnel
Exits: east, *up*.

*[ CW HP:Fine Mana:Warm>
*Bourlim the Dwarf* has arrived from above.

*[ CW HP:Fine Mana:Warm>u
*Bourlim the Dwarf* leaves east.

*[ CW HP:Fine Mana:Warm>
You blink and feel weaker under the cruel light of the sun.
A Slag Pit
Exits: *south*, down.

*< CW HP:Fine Mana:Warm>de
You feel so much better hiding in the shadows!
Drafty Tunnel
Exits: east, *up*.
The ground no longer feels frosty.

*[ CW HP:Fine Mana:Warm>e
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

o[ CW HP:Fine Mana:Warm>ee
Mineshaft
*Bourlim the Dwarf* is standing here.
Exits: (north), south, west.

![ CW HP:Fine Mana:Warm>ss
Mineshaft
Exits: north, south, west.

o[ CW HP:Fine Mana:Warm>
*Bourlim the Dwarf* has arrived from the north.

![ CW HP:Fine Mana:Warm>ss
Sharp Bend
Exits: north, west.

o[ CW HP:Fine Mana:Warm>w
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Fine Mana:Warm>bash *bear*
You don't see any *bear* here.

o[ CW HP:Fine Mana:Warm>bash *bear*
You don't see any *bear* here.

o[ CW HP:Fine Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Fine Mana:Warm>bash *dwarf*
*Bourlim the Dwarf* has arrived from the east.

![ CW HP:Fine Mana:Warm>bash *dwarf*bash *dwarf**Bourlim the Dwarf* slashes your right leg and tickles it.

bash *dwarf*bash *dwarf*As *Bourlim the Dwarf* avoids your bash, you topple over and lose your
balance.

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>fle![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>
*Bourlim the Dwarf* sends you sprawling with a powerful bash.

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>
*Bourlim the Dwarf* strongly slashes your body and tickles it.

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>fe
*Bourlim the Dwarf* slashes your left foot extremely hard and tickles it.

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>fle
Your head stops stinging.

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>fle*Bourlim the Dwarf* slashes your body hard and tickles it.

*Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves south.
Your victim has disappeared!

o[ CW HP:Fine Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Fine Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Fine Mana:Warm>
You flee head over heels.
You flee east.
Sharp Bend
Exits: north, west.

o[ CW HP:Fine Mana:Warm>
You flee head over heels.
You flee north.
Mineshaft
Exits: north, south, west.

o[ CW HP:Fine Mana:Warm>e
Alas, you cannot go that way...

o[ CW HP:Fine Mana:Warm>
You flee head over heels.
You flee north.
Mineshaft
Exits: (north), south, west.

o[ CW HP:Fine Mana:Warm>w
You flee head over heels.
You flee south.
Mineshaft
Exits: north, south, west.

o[ CW HP:Fine Mana:Warm>Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Fine Mana:Warm>ss
Alas, you cannot go that way...

o[ CW HP:Fine Mana:Warm>cmacha mood agg
Ok.

o[ CW HP:Fine Mana:Warm>stat
OB: 130%, DB: 21%, PB: 35%, Armour: 78%. Wimpy: 0. Mood: aggressive.
Needed: 301,876 xp, 0 tp. Gold: 10. Alert: normal.
Affected by:
- novoid
- noquit

o[ CW HP:Fine Mana:Warm>ee
Mineshaft
Exits: north, south, west.

o[ CW HP:Fine Mana:Warm>ss
Sharp Bend
Exits: north, west.

o[ CW HP:Fine Mana:Warm>sws
Alas, you cannot go that way...

o[ CW HP:Fine Mana:Warm>Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Fine Mana:Warm>yel killer
Ok.

o[ CW HP:Fine Mana:Warm>yell def
Ok.

o[ CW HP:Fine Mana:Warm>n
Alas, you cannot go that way...

o[ CW HP:Fine Mana:Warm>ee
Sharp Bend
Exits: north, west.

o[ CW HP:Fine Mana:Warm>n
*Bourlim the Dwarf* has arrived from the north.

![ CW HP:Fine Mana:Warm>*Bourlim the Dwarf* tries to slash you, but you keep him at bay.
You stab *Bourlim the Dwarf*'s right leg extremely hard.
No way! 
You are fighting for your life!

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>fle
You flee head over heels.
You flee north.
Mineshaft
Exits: north, south, west.

o[ CW HP:Fine Mana:Warm>ee
Alas, you cannot go that way...

o[ CW HP:Fine Mana:Warm>bash *dwarf*
*Bourlim the Dwarf* has arrived from the south.

![ CW HP:Fine Mana:Warm>bash *dwarf**Bourlim the Dwarf* quickly approaches, trying to slash you.

bash *dwarf**Bourlim the Dwarf* slashes your right leg very hard.
You feel a strong ache there!

Your bash at *Bourlim the Dwarf* sends him sprawling.

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>
You stab *Bourlim the Dwarf*'s body very hard and tickle it.

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Bourlim the Dwarf* seems to have recovered his senses.

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*bash *dwarf**Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves south.
Your victim has disappeared!

o[ CW HP:Fine Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Fine Mana:Warm>bash *dwarf**Bourlim the Dwarf* has arrived from the south.

bash *dwarf*bash *dwarf**Bourlim the Dwarf* slashes your right arm very hard and tickles it.

*Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves west.
Your victim has disappeared!

o[ CW HP:Fine Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Fine Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Fine Mana:Warm>bash *dwarf*
*Bourlim the Dwarf* has arrived from the west.

![ CW HP:Fine Mana:Warm>*Bourlim the Dwarf* quickly approaches, trying to slash you.

bash *dwarf*bash *dwarf**Bourlim the Dwarf* strongly slashes your body and tickles it.

*Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves south.
Your victim has disappeared!

o[ CW HP:Fine Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Fine Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Fine Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Fine Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Fine Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.
*Bourlim the Dwarf* has arrived from the south.

![ CW HP:Fine Mana:Warm>bash *dwarf**Bourlim the Dwarf* quickly approaches, trying to slash you.

bash *dwarf*
Your bash at *Bourlim the Dwarf* sends him sprawling.
You strongly stab *Bourlim the Dwarf*'s body and tickle it.

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?
You stab *Bourlim the Dwarf*'s head and tickle it.

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf*
*Bourlim the Dwarf* seems to have recovered his senses.
*Bourlim the Dwarf* strongly slashes your head and tickles it.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Fine>bash *dwarf**Bourlim the Dwarf* gets the Hammer of Belegost from a leather backpack.

bash *dwarf**Bourlim the Dwarf* stops using an engraved broadsword.
*Bourlim the Dwarf* masterfully draws the Hammer of Belegost.

bash *dwarf**Bourlim the Dwarf* puts an engraved broadsword in a leather backpack.

Your bash at *Bourlim the Dwarf* sends him sprawling.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Fine>
You stab *Bourlim the Dwarf*'s right hand extremely hard.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Bourlim the Dwarf* seems to have recovered his senses.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
You barely stab *Bourlim the Dwarf*'s body and tickle it.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf**Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves south.
Your victim has disappeared!

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf**Bourlim the Dwarf* has arrived from the south.

bash *dwarf**Bourlim the Dwarf* pounds your body extremely hard.

bash *dwarf*bash *dwarf**Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves north.
Your victim has disappeared!

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>w
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Hurt Mana:Warm>ee
Mineshaft
Exits: north, south, west.

o[ CW HP:Hurt Mana:Warm>ee
Alas, you cannot go that way...

o[ CW HP:Hurt Mana:Warm>n
Mineshaft
*Bourlim the Dwarf* is standing here.
Exits: (north), south, west.

![ CW HP:Hurt Mana:Warm>
*Bourlim the Dwarf* tries to pound you, but you keep him at bay.
You strongly stab *Bourlim the Dwarf*'s right arm and tickle it.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>ss
No way! 
You are fighting for your life!

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>cnclose exit north
Ok.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>fle
*Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves west.

o[ CW HP:Hurt Mana:Warm>
You flee head over heels.
You flee west.
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
*Bourlim the Dwarf* is standing here.
Exits: north, east, south, west.
*Bourlim the Dwarf* swiftly dodges an orc slavemaster's attempt to whip him.

![ CW HP:Hurt Mana:Warm>bash *dwarf**Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves south.
Your victim has disappeared!

o[ CW HP:Hurt Mana:Warm>bash *dwarf*bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>ee
Mineshaft
*Bourlim the Dwarf* is standing here.
Exits: [north], south, west.

![ CW HP:Hurt Mana:Warm>
*Bourlim the Dwarf* tries to pound you, but you keep him at bay.
You lightly stab *Bourlim the Dwarf*'s body and tickle it.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
*Bourlim the Dwarf* opens the door.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*bash *dwarf**Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves north.
Your victim has disappeared!

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
*Bourlim the Dwarf* has arrived from the north.

![ CW HP:Hurt Mana:Warm>bash *dwarf*bash *dwarf**Bourlim the Dwarf* quickly approaches, trying to pound you.

cn
Your bash at *Bourlim the Dwarf* sends him sprawling.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>close exit north
Ok.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
You stab *Bourlim the Dwarf*'s left hand hard and tickle it.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?
You lightly stab *Bourlim the Dwarf*'s body and tickle it.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Bourlim the Dwarf* seems to have recovered his senses.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf**Bourlim the Dwarf* pounds your body extremely hard.

bash *dwarf**Bourlim the Dwarf* opens the door.

*Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves north.
Your victim has disappeared!

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>
*Bourlim the Dwarf* has arrived from the north.

![ CW HP:Hurt Mana:Warm>
*Bourlim the Dwarf* quickly approaches, trying to pound you.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>
*Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves south.

o[ CW HP:Hurt Mana:Warm>cnclose exit north
Ok.

o[ CW HP:Hurt Mana:Warm>
*Bourlim the Dwarf* has arrived from the south.

![ CW HP:Hurt Mana:Warm>bash *dwarf*
*Bourlim the Dwarf* quickly approaches, trying to pound you.

![ CW HP:Hurt Mana:Warm *Bourlim the Dwarf*:Hurt>bash *dwarf**Bourlim the Dwarf* pounds your left hand hard.

bash *dwarf*bash *dwarf*bash *dwarf**Bourlim the Dwarf* opens the door.

*Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves west.
Your victim has disappeared!

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>cn
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>close exit north
Ok.

o[ CW HP:Hurt Mana:Warm>cnclose exit north
It's already closed!

o[ CW HP:Hurt Mana:Warm>bash *dwarf*bash *dwarf*bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Warm>ss
Mineshaft
Exits: north, south, west.

o[ CW HP:Hurt Mana:Warm>clcast 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

o[ CW HP:Hurt Mana:Icy>sc
208/403 hits, 3/42 mana, and 139/152 moves.

o[ CW HP:Hurt Mana:Icy>n
Mineshaft
Exits: [north], south, west.

o[ CW HP:Hurt Mana:Icy>
You feel bolder.

o[ CW HP:Hurt Mana:Icy>onscou nopen exit n
Ok.

o[ CW HP:Hurt Mana:Icy>
You quietly scout northwards...

Abandoned Foreman's Office

You stop scouting.

o[ CW HP:Hurt Mana:Icy>cnwclose exit north
Ok.

o[ CW HP:Hurt Mana:Icy>Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
*Bourlim the Dwarf* is standing here.
Exits: north, east, south, west.

![ CW HP:Hurt Mana:Icy>w
*Bourlim the Dwarf* leaves east.

o[ CW HP:Hurt Mana:Icy>Drafty Tunnel
Exits: east, *up*.

*[ CW HP:Hurt Mana:Icy>ee
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

o[ CW HP:Hurt Mana:Icy>ee
Mineshaft
*Bourlim the Dwarf* is standing here.
Exits: [north], south, west.

![ CW HP:Hurt Mana:Icy>bash *dwarf*bash *dwarf**Bourlim the Dwarf* leaves west.
Your victim has disappeared!

o[ CW HP:Hurt Mana:Icy>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>bash *dwarf*bash *dwarf*bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Icy>w
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

o[ CW HP:Hurt Mana:Icy>w
Drafty Tunnel
Exits: east, *up*.

*[ CW HP:Hurt Mana:Icy>ee
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

o[ CW HP:Hurt Mana:Icy>ee
Mineshaft
Exits: [north], south, west.

o[ CW HP:Hurt Mana:Icy>yell i dont fall
Ok.

o[ CW HP:Hurt Mana:Icy>yell for
Ok.

o[ CW HP:Hurt Mana:Icy>yell lures
Ok.

o[ CW HP:Hurt Mana:Icy>ss
Mineshaft
Exits: north, south, west.

o[ CW HP:Hurt Mana:Icy>w
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Hurt Mana:Icy>w
Mineshaft
Exits: east, south.

o[ CW HP:Hurt Mana:Icy>ee
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Hurt Mana:Cold>ee
Mineshaft
Exits: north, south, west.

o[ CW HP:Hurt Mana:Cold>n
Mineshaft
Exits: [north], south, west.

o[ CW HP:Hurt Mana:Cold>on*Bourlim the Dwarf* has arrived from the west.
open exit n
Ok.

![ CW HP:Hurt Mana:Cold>n
*Bourlim the Dwarf* tries to pound you, but you keep him at bay.
You lightly stab *Bourlim the Dwarf*'s left leg and tickle it.

![ CW HP:Hurt Mana:Cold *Bourlim the Dwarf*:Hurt>No way! 
You are fighting for your life!

![ CW HP:Hurt Mana:Cold *Bourlim the Dwarf*:Hurt>ss
No way! 
You are fighting for your life!

![ CW HP:Hurt Mana:Cold *Bourlim the Dwarf*:Hurt>cnclose exit north
Ok.

![ CW HP:Hurt Mana:Cold *Bourlim the Dwarf*:Hurt>fle
*Bourlim the Dwarf* panics, but can't stop fighting to flee.

![ CW HP:Hurt Mana:Cold *Bourlim the Dwarf*:Hurt>
You flee head over heels.
You flee south.
Mineshaft
Exits: north, south, west.

o[ CW HP:Hurt Mana:Cold>n
Mineshaft
*Bourlim the Dwarf* is standing here.
Exits: [north], south, west.

![ CW HP:Hurt Mana:Cold>
*Bourlim the Dwarf* leaves south.

o[ CW HP:Hurt Mana:Cold>
Lúrgz narrates 'trying'

o[ CW HP:Hurt Mana:Cold>
*Bourlim the Dwarf* has arrived from the south.

![ CW HP:Hurt Mana:Cold>ss
Mineshaft
Exits: north, south, west.

o[ CW HP:Hurt Mana:Cold>nbash *dwarf*Mineshaft
*Bourlim the Dwarf* is standing here.
Exits: [north], south, west.
*Bourlim the Dwarf* leaves south.

o[ CW HP:Hurt Mana:Cold>
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Cold>bash *dwarf*
You don't see any *dwarf* here.

o[ CW HP:Hurt Mana:Cold>bash *dwarf*bash *dwarf**Bourlim the Dwarf* has arrived from the south.

bash *dwarf**Bourlim the Dwarf* pounds your right arm extremely hard and shatters it.
You feel a strong ache there!

bash *dwarf*
Your bash at *Bourlim the Dwarf* sends him sprawling.

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>
Bash someone already bashed? Aren't we funny?
You stab *Bourlim the Dwarf*'s right foot extremely hard.

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>
You stab *Bourlim the Dwarf*'s right arm and tickle it.

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Bourlim the Dwarf* seems to have recovered his senses.

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>bash *dwarf*bash *dwarf*![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>
*Bourlim the Dwarf* sends you sprawling with a powerful bash.

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>
*Bourlim the Dwarf* pounds your left leg extremely hard and shatters it.
You feel a strong ache there!

![ CW HP:Wounded Mana:Cold *Bourlim the Dwarf*:Hurt>
*Bourlim the Dwarf* pounds your right arm extremely hard and shatters it.

![ CW HP:Bad Mana:Cold *Bourlim the Dwarf*:Hurt>
Your head stops stinging.

![ CW HP:Bad Mana:Cold *Bourlim the Dwarf*:Hurt>fle*Alarandil the Half-Elf* has arrived from the west.
*Guhrbur the Silvan Elf* has arrived from the west.
*Eros the Half-Elf* has arrived from the west.
Your bash at *Bourlim the Dwarf* sends him sprawling.

![ CW HP:Bad Mana:Cold *Bourlim the Dwarf*:Hurt>
Bash someone already bashed? Aren't we funny?

![ CW HP:Bad Mana:Cold *Bourlim the Dwarf*:Hurt>
You flee head over heels.
You flee south.
Mineshaft
Exits: north, south, west.

o[ CW HP:Bad Mana:Cold>s
*Alarandil the Half-Elf* has arrived from the north.
*Bourlim the Dwarf* has arrived from the north.
*Bourlim the Dwarf* seems to have recovered his senses.
*Guhrbur the Silvan Elf* has arrived from the north.
*Eros the Half-Elf* has arrived from the north.

![ CW HP:Bad Mana:Cold>s
Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Cold>ss
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Cold>w
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Bad Mana:Cold>ss
Quarry Overlook
An elven slave is standing here.
Exits: north, east.

o[ CW HP:Bad Mana:Cold>ese
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Bad Mana:Cold>s
Narrow Opening
Exits: north, down.

o[ CW HP:Bad Mana:Cold>dHall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Exits: [south], up.

o[ CW HP:Bad Mana:Cold>yell 1vs1!!
Ok.

o[ CW HP:Bad Mana:Cold>yell plz?
Ok.

o[ CW HP:Wounded Mana:Cold>
You bleed from open wounds.
You begin to feel hungry.

o[ CW HP:Bad Mana:Cold>
You see *Bourlim the Dwarf* scouting from above!

o[ CW HP:Bad Mana:Cold>whePlayers in your zone
--------------------
Waru                 - Hall of Murals

o[ CW HP:Bad Mana:Cold>
You see *Alarandil the Half-Elf* scouting from above!

o[ CW HP:Bad Mana:Cold>
*Bourlim the Dwarf* has arrived from above.

![ CW HP:Bad Mana:Cold>
*Bourlim the Dwarf* tries to pound you, but you keep him at bay.
You lightly stab *Bourlim the Dwarf*'s left hand and tickle it.

![ CW HP:Bad Mana:Cold *Bourlim the Dwarf*:Hurt>
The guardian strongly smites *Bourlim the Dwarf*'s head and tickles it.

![ CW HP:Bad Mana:Cold *Bourlim the Dwarf*:Hurt>u
Gloomer narrates 'Ugurz Warrens'

![ CW HP:Bad Mana:Cold *Bourlim the Dwarf*:Hurt>fleNo way! 
You are fighting for your life!
*Bourlim the Dwarf* panics, and attempts to flee.
*Bourlim the Dwarf* leaves up.

o[ CW HP:Bad Mana:Cold>
You flee head over heels.
PANIC! 
You couldn't escape!

o[ CW HP:Bad Mana:Cold>n
Loud drum rolls echo through the tunnels, signalling that the guardian of the
well is being attacked!

o[ CW HP:Bad Mana:Cold>
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Cold>fle
You flee head over heels.
PANIC! 
You couldn't escape!

o[ CW HP:Bad Mana:Cold>u
*Bourlim the Dwarf* has arrived from above.

![ CW HP:Bad Mana:Cold>Narrow Opening
*Alarandil the Half-Elf* is standing here.
*Guhrbur the Silvan Elf* is standing here.
Exits: north, down.
*Guhrbur the Silvan Elf* tries to crush you, but you keep him at bay.
You lightly stab *Guhrbur the Silvan Elf*'s body and tickle it.

![ CW HP:Bad Mana:Cold *Guhrbur the Silvan Elf*:Fine>
*Alarandil the Half-Elf* slashes your right hand extremely hard and shatters
it.
You are wracked with overwhelming PAIN!

![ CW HP:Bad Mana:Cold *Guhrbur the Silvan Elf*:Fine>fle*Bourlim the Dwarf* has arrived from below.
You flee head over heels.
You flee north.
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
*Eros the Half-Elf* is standing here.
Exits: south, west.

![ CW HP:Bad Mana:Cold>
*Alarandil the Half-Elf* has arrived from the south.
*Bourlim the Dwarf* has arrived from the south.
*Guhrbur the Silvan Elf* has arrived from the south.

![ CW HP:Bad Mana:Cold>w
*Guhrbur the Silvan Elf* quickly approaches, trying to crush you.
*Alarandil the Half-Elf* quickly approaches, trying to slash you.

![ CW HP:Bad Mana:Cold *Guhrbur the Silvan Elf*:Fine>No way! 
You are fighting for your life!
*Bourlim the Dwarf* quickly approaches, trying to pound you.

![ CW HP:Bad Mana:Cold *Guhrbur the Silvan Elf*:Fine>fle
You barely stab *Guhrbur the Silvan Elf*'s left foot and tickle it.

![ CW HP:Bad Mana:Cold *Guhrbur the Silvan Elf*:Fine>w
You flee head over heels.
With effort, you climb the steep and narrow ledge.
You flee west.
Quarry Overlook
An elven slave is standing here.
Exits: north, east.

o[ CW HP:Bad Mana:Cold>wn
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Cold>
*Alarandil the Half-Elf* has arrived from the east.
*Bourlim the Dwarf* has arrived from the east.
*Guhrbur the Silvan Elf* has arrived from the east.
*Eros the Half-Elf* has arrived from the east.

![ CW HP:Bad Mana:Cold>n
Alas, you cannot go that way...
*Alarandil the Half-Elf* quickly approaches, trying to slash you.

![ CW HP:Bad Mana:Cold *Alarandil the Half-Elf*:Healthy>w*Guhrbur the Silvan Elf* quickly approaches, trying to crush you.
No way! 
You are fighting for your life!

![ CW HP:Bad Mana:Cold *Alarandil the Half-Elf*:Healthy>No way! 
You are fighting for your life!
*Bourlim the Dwarf* quickly approaches, trying to pound you.
*Guhrbur the Silvan Elf* crushes your head hard.
You are wracked with overwhelming PAIN!
*Alarandil the Half-Elf* slashes your right foot extremely hard and shatters
it.
You feel a strong ache there!
You are wracked with overwhelming PAIN!

![ CW HP:Awful Mana:Cold *Alarandil the Half-Elf*:Healthy>fleNo way! 
You are fighting for your life!

![ CW HP:Awful Mana:Cold *Alarandil the Half-Elf*:Healthy>ww
You flee head over heels.
You flee north.
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Awful Mana:Cold>
Alas, you cannot go that way...

o[ CW HP:Awful Mana:Cold>w
Alas, you cannot go that way...

o[ CW HP:Awful Mana:Cold>u
Alas, you cannot go that way...
*Alarandil the Half-Elf* has arrived from the south.
*Bourlim the Dwarf* has arrived from the south.
*Guhrbur the Silvan Elf* has arrived from the south.
*Eros the Half-Elf* has arrived from the south.
*Eros the Half-Elf* begins some strange incantations...

![ CW HP:Awful Mana:Cold>*Alarandil the Half-Elf* quickly approaches, trying to slash you.
No way! 
You are fighting for your life!

![ CW HP:Awful Mana:Cold *Alarandil the Half-Elf*:Healthy>
*Bourlim the Dwarf* quickly approaches, trying to pound you.
*Guhrbur the Silvan Elf* quickly approaches, trying to crush you.

![ CW HP:Awful Mana:Cold *Alarandil the Half-Elf*:Healthy>![ CW HP:Awful Mana:Cold *Alarandil the Half-Elf*:Healthy>ee![ CW HP:Awful Mana:Cold *Alarandil the Half-Elf*:Healthy>e
No way! 
You are fighting for your life!

![ CW HP:Awful Mana:Cold *Alarandil the Half-Elf*:Healthy>e
No way! 
You are fighting for your life!
*Bourlim the Dwarf* pounds your body extremely hard and shatters it.
You feel a strong ache there!
You are mortally wounded and will die soon if not aided.

o[ CW HP:Dying Mana:Cold *Alarandil the Half-Elf*:Healthy>

You are dead! Sorry...


o# CW HP:Awful Mana:Cold>sle
You go to sleep.

o# CW HP:Awful Mana:Cold>info
You are a male Tarkhnarb Orc.
You are 47 years, 1 month and 17 days old.
You have played 21 days and 7 hours (real time). Session: 2 hrs.
This ranks you as Waru, member of the NOC S.W.A.T team  (level 24).
You are five feet eight and weigh eleven stone and four pounds.
Perception: vision 25, hearing -50, smell -60. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Goblin Town.
Your equipment weighs nothing. Peanuts.
Your base abilities are: Str:20 Int:6 Wis:7 Dex:15 Con:20 Wil:15 Per:14.
Offensive Bonus: 102%, Dodging Bonus: -55%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 10/403 hit, 10/42 mana, and 149/152 movement points.
Your mood is wimpy. 
You will fight to the death.
You have scored 6,086,643 experience points and you have 59,975 travel points.
You have been victorious in several battles against the enemies of the Dark
Lord (17 wp).
You need 363,357 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Orkish.
You will swim if necessary.
You will try to climb even under unsafe conditions.

o# CW HP:Awful Mana:Cold>o# CW HP:Awful Mana:Cold>sc
10/403 hits, 10/42 mana, and 150/152 moves.

o# CW HP:Awful Mana:Cold>scsc11/403 hits, 10/42 mana, and 151/152 moves.

o# CW HP:Awful Mana:Cold>sc
11/403 hits, 10/42 mana, and 151/152 moves.

o# CW HP:Awful Mana:Cold>sc
11/403 hits, 10/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Cold>11/403 hits, 10/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Cold>sc
11/403 hits, 10/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Cold>sc
12/403 hits, 11/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc12/403 hits, 11/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>12/403 hits, 11/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
12/403 hits, 11/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
12/403 hits, 11/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
13/403 hits, 11/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
13/403 hits, 11/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
13/403 hits, 11/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
13/403 hits, 11/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
13/403 hits, 11/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
14/403 hits, 11/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
14/403 hits, 12/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
14/403 hits, 12/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc14/403 hits, 12/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
15/403 hits, 12/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
15/403 hits, 12/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
15/403 hits, 12/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
15/403 hits, 12/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
15/403 hits, 12/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
16/403 hits, 12/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
16/403 hits, 12/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
16/403 hits, 12/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>16/403 hits, 13/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc16/403 hits, 13/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
17/403 hits, 13/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
17/403 hits, 13/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
17/403 hits, 13/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
17/403 hits, 13/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
17/403 hits, 13/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
18/403 hits, 13/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>18/403 hits, 13/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc18/403 hits, 13/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>18/403 hits, 14/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
18/403 hits, 14/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc19/403 hits, 14/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
19/403 hits, 14/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
19/403 hits, 14/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>19/403 hits, 14/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
20/403 hits, 14/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
20/403 hits, 14/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
20/403 hits, 14/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc20/403 hits, 15/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc20/403 hits, 15/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
21/403 hits, 15/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>21/403 hits, 15/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>21/403 hits, 15/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc21/403 hits, 15/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>22/403 hits, 15/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
22/403 hits, 15/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
22/403 hits, 15/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scscsc22/403 hits, 15/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>23/403 hits, 16/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
23/403 hits, 16/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
23/403 hits, 16/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
23/403 hits, 16/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>23/403 hits, 16/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
24/403 hits, 16/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc24/403 hits, 16/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>24/403 hits, 16/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
24/403 hits, 17/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
25/403 hits, 17/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
25/403 hits, 17/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc25/403 hits, 17/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
25/403 hits, 17/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
26/403 hits, 17/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>26/403 hits, 17/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
26/403 hits, 17/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
26/403 hits, 17/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
26/403 hits, 17/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc27/403 hits, 18/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
27/403 hits, 18/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
27/403 hits, 18/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
27/403 hits, 18/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>sc
28/403 hits, 18/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>28/403 hits, 18/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc28/403 hits, 18/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>28/403 hits, 18/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Warm>scsc28/403 hits, 18/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
29/403 hits, 19/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
29/403 hits, 19/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
29/403 hits, 19/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
29/403 hits, 19/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
29/403 hits, 19/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
30/403 hits, 19/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
30/403 hits, 19/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>30/403 hits, 19/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
30/403 hits, 19/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
31/403 hits, 19/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
31/403 hits, 20/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>scsc31/403 hits, 20/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>31/403 hits, 20/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>scsc31/403 hits, 20/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>32/403 hits, 20/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
32/403 hits, 20/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
32/403 hits, 20/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
32/403 hits, 20/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
33/403 hits, 20/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
33/403 hits, 21/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>scsc33/403 hits, 21/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>33/403 hits, 21/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>scsc34/403 hits, 21/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>34/403 hits, 21/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
34/403 hits, 21/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>scsc34/403 hits, 21/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
34/403 hits, 21/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>35/403 hits, 21/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
35/403 hits, 22/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
35/403 hits, 22/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>scsc35/403 hits, 22/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>36/403 hits, 22/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
36/403 hits, 22/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
36/403 hits, 22/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
36/403 hits, 22/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>scsc37/403 hits, 22/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>37/403 hits, 22/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
37/403 hits, 23/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
37/403 hits, 23/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>scscsc37/403 hits, 23/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
38/403 hits, 23/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>38/403 hits, 23/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>38/403 hits, 23/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
38/403 hits, 23/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
39/403 hits, 23/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
39/403 hits, 24/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>sc
39/403 hits, 24/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>scsc39/403 hits, 24/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>40/403 hits, 24/42 mana, and 152/152 moves.

o# CW HP:Awful Mana:Hot>wakst
You wake, and sit up.

!# CW HP:Awful Mana:Hot>
You stand up.

!# CW HP:Awful Mana:Hot>uSorry, you have to heal some of your wounds before returning to Arda.

!# CW HP:Awful Mana:Hot>uSorry, you have to heal some of your wounds before returning to Arda.

!# CW HP:Awful Mana:Hot>uSorry, you have to heal some of your wounds before returning to Arda.

!# CW HP:Bad Mana:Hot>uOrc Living Area
A large bulletin board, entitled "The Board of the Tarkhnarb", is mounted here.
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: east, south.

oO CW HP:Bad Mana:Hot>u
Alas, you cannot go that way...

oO CW HP:Bad Mana:Hot>
Lúrgz narrates 'getting pretty fucking tired of this:)'

oO CW HP:Bad Mana:Hot>narr i was fightin dwarf 1vs1 and he calls!
Ok.

oO CW HP:Bad Mana:Hot>n
Alas, you cannot go that way...

oO CW HP:Bad Mana:Hot>n
Nyssa narrates 'me too!'

oO CW HP:Bad Mana:Hot>n
Alas, you cannot go that way...

oO CW HP:Bad Mana:Hot>e
Alas, you cannot go that way...

oO CW HP:Bad Mana:Hot>e
A Tunnel
Exits: north, west.

o= CW HP:Bad Mana:Hot>n
Tunnel Fork
Exits: north, east, south.

o= CW HP:Bad Mana:Hot>n
Tunnel Bend
Exits: south, west.

o= CW HP:Bad Mana:Hot>ee
Alas, you cannot go that way...

o= CW HP:Bad Mana:Hot>ss
Tunnel Fork
Exits: north, east, south.

o= CW HP:Bad Mana:Hot>ee
East Fork
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: east, west.

o= CW HP:Bad Mana:Hot>ee
Cavern
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

oO CW HP:Bad Mana:Hot>e
A hungry warg leaves north.

oO CW HP:Bad Mana:Hot>ee
A Cavern
Exits: south, west.

oO CW HP:Bad Mana:Hot>e
Alas, you cannot go that way...

oO CW HP:Bad Mana:Hot>narr for 5 more
Ok.

oO CW HP:Bad Mana:Hot>ss
Cavern
Exits: north, south, west.

oO CW HP:Bad Mana:Hot>ee
Alas, you cannot go that way...

oO CW HP:Bad Mana:Hot>ee
Alas, you cannot go that way...

oO CW HP:Bad Mana:Hot>ss
Cavern
A brown pond between old branches and roots is here.
A large bulletin board, entitled "News from the Goblin Gate", is mounted here.
The corpse of a hungry warg is lying here.
The orkish loremaster is standing here, looking for his audience.
Exits: north, east, west.

oO CW HP:Bad Mana:Hot>ee
A Worn Tunnel
Exits: east, west.

o= CW HP:Bad Mana:Hot>ee
A Worn Tunnel
Exits: east, west.

o= CW HP:Bad Mana:Hot>ee
A Worn Tunnel
A cockroach is scuttling across the floor carrying some debris.
Exits: east, west.

o= CW HP:Bad Mana:Hot>ee
A Tunnel Bend
Exits: north, west.

o= CW HP:Bad Mana:Hot>ee
Alas, you cannot go that way...

o= CW HP:Bad Mana:Hot>n
A Tunnel
Exits: north, south.

o= CW HP:Bad Mana:Hot>n
A Tunnel Bend
Exits: [north], east, south.

o= CW HP:Bad Mana:Hot>ee
A Worn Tunnel
Exits: east, west.

o= CW HP:Bad Mana:Hot>eee
The Burrow
Exits: north, east, west.

o= CW HP:Bad Mana:Hot>e
The Burrow
Exits: east, south, west.

o= CW HP:Bad Mana:Hot>ee
The Burrow
Exits: east, west.

o= CW HP:Bad Mana:Hot>ee
The Burrow Intersection
Exits: north, east, south, west.

o= CW HP:Bad Mana:Hot>ee
The Burrow
Exits: north, east, west.

o= CW HP:Bad Mana:Hot>ee
A Tunnel Mouth
Exits: south, west.

o[ CW HP:Bad Mana:Hot>ee
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Hot>ese
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Hot>s
A Tunnel
An orc-guard is on patrol here.
Exits: north, south.

o[ CW HP:Bad Mana:Hot>sss
A Tunnel
Exits: north, east, south, [west].

o[ CW HP:Bad Mana:Hot>s
Bakalou narrates 'Lurgz you need enerjizers'
s
A Tunnel
Exits: north, east, south.

o[ CW HP:Bad Mana:Hot>s
A Tunnel
Exits: north, east.

o[ CW HP:Bad Mana:Hot>ee
A Cave
Exits: east, west.

o[ CW HP:Bad Mana:Hot>ee
Guard Cave
A rusty pickaxe with a broken handle lies discarded here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Guthblug the Foreman is here, scowling at you furiously.
Exits: [south], west.

oO CW HP:Bad Mana:Hot>whe
Gloomer narrates 'Bourlim does that when Alarandil's on'

oO CW HP:Bad Mana:Hot>Players in your zone
--------------------
Waru                 - Guard Cave

oO CW HP:Bad Mana:Hot>yel notfiar
Ok.

oO CW HP:Bad Mana:Hot>yell fair
Ok.

oO CW HP:Bad Mana:Hot>
Runak narrates 'And Alarandil does that nomatter who is on!'

oO CW HP:Bad Mana:Burning>whePlayers in your zone
--------------------
Waru                 - Guard Cave

oO CW HP:Bad Mana:Burning>sc
57/403 hits, 33/42 mana, and 144/152 moves.

oO CW HP:Bad Mana:Burning>sc
57/403 hits, 33/42 mana, and 144/152 moves.

oO CW HP:Bad Mana:Burning>sc
57/403 hits, 33/42 mana, and 144/152 moves.

oO CW HP:Bad Mana:Burning>st
You are already standing.

oO CW HP:Bad Mana:Burning>osopen exit s
It seems to be locked.

oO CW HP:Bad Mana:Burning>sa open
Ok.

oO CW HP:Bad Mana:Burning>
Guthblug the Foreman looks you over.
Guthblug the Foreman unlocks the ironbars.
Guthblug the Foreman opens the ironbars.

oO CW HP:Bad Mana:Burning>scou s
You quietly scout southwards...

Entrance to Mines

You stop scouting.

oO CW HP:Bad Mana:Burning>ss
Entrance to Mines
Exits: (north), east.

o[ CW HP:Bad Mana:Burning>ee
Mineshaft
Exits: south, west.
You have found a large bat!

o[ CW HP:Bad Mana:Burning>ss
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
A large bat is here, hanging in the darkness.
Exits: north, south, west.

o[ CW HP:Bad Mana:Burning>ss
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

o[ CW HP:Bad Mana:Burning>ss
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Bad Mana:Burning>n
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

o[ CW HP:Bad Mana:Burning>w
Drafty Tunnel
Exits: east, *up*.

*[ CW HP:Bad Mana:Burning>ee
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

o[ CW HP:Bad Mana:Burning>ee
Mineshaft
Exits: [north], south, west.

o[ CW HP:Bad Mana:Burning>ss
Mineshaft
Exits: north, south, west.

o[ CW HP:Bad Mana:Burning>w
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Bad Mana:Burning>ss
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>w
Mineshaft
Exits: east, south.

o[ CW HP:Bad Mana:Burning>ss
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.

o# CW HP:Bad Mana:Burning>ee
Alas, you cannot go that way...

o# CW HP:Bad Mana:Burning>neeMineshaft
Exits: east, south.

o[ CW HP:Bad Mana:Burning>ee
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Bad Mana:Burning>e
Mineshaft
Exits: north, south, west.

o[ CW HP:Bad Mana:Burning>e
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>ss
Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Burning>w
Underground Stream
A sturdy leather backpack has been left here.
The corpse of *an Orc* is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Bad Mana:Burning>ss
Quarry Overlook
An elven slave is standing here.
Exits: north, east.

o[ CW HP:Bad Mana:Burning>ee
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Bad Mana:Burning>w
With effort, you climb the steep and narrow ledge.
Quarry Overlook
An elven slave is standing here.
Exits: north, east.

o[ CW HP:Bad Mana:Burning>gacget all all.corpse
You don't see any corpse to get things from.

o[ CW HP:Bad Mana:Burning>n
Underground Stream
A sturdy leather backpack has been left here.
The corpse of *an Orc* is lying here.
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Bad Mana:Burning>gacget all all.corpse
You get a sturdy metal breastplate from the corpse of *an Orc*.
You get a blood-encrusted helm from the corpse of *an Orc*.
You get a fine pair of greaves from the corpse of *an Orc*.
You get a black pair of padded boots from the corpse of *an Orc*.
You get a sturdy pair of chain mail gloves from the corpse of *an Orc*.
You get a pair of metal vambraces from the corpse of *an Orc*.
You get a metal wall shield from the corpse of *an Orc*.
You get a forest green cloak from the corpse of *an Orc*.
You get a plain leather belt from the corpse of *an Orc*.
You get a water skin from the corpse of *an Orc*.
You get a keyring from the corpse of *an Orc*.

o[ CW HP:Bad Mana:Burning>wi spear
You don't have a spear.

o[ CW HP:Bad Mana:Burning>exam backpackbackpack (here) : 
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves

o[ CW HP:Bad Mana:Burning>n
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>n
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>w
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>n
Alas, you cannot go that way...

o[ CW HP:Bad Mana:Burning>ee
Sharp Bend
Exits: north, west.

o[ CW HP:Bad Mana:Burning>n
Mineshaft
Exits: north, south, west.

o[ CW HP:Bad Mana:Burning>n
Mineshaft
Exits: [north], south, west.

o[ CW HP:Bad Mana:Burning>w
Ore Pit
The corpse of *a Man* is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

o[ CW HP:Bad Mana:Burning>n
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
A large bat is here, hanging in the darkness.
Exits: north, south, west.

o[ CW HP:Bad Mana:Burning>n
Mineshaft
Exits: south, west.

o[ CW HP:Bad Mana:Burning>w
Entrance to Mines
Exits: [north], east.
You have found a large bat!

o[ CW HP:Bad Mana:Burning>cal
You call for the ironbars to be opened.

o[ CW HP:Bad Mana:Burning>n
The ironbars seems to be closed.
You have the uneasy impression that a pair of unseen eyes are scrutinising you
from the closed ironbars.
You hear a *click* in a lock.
The ironbars is opened from the other side.

o[ CW HP:Bad Mana:Burning>
A large bat leaves its hiding place.
A large bat lightly hits your left hand.
You are wracked with overwhelming PAIN!

o[ CW HP:Bad Mana:Burning a large bat:Healthy>yell lame
Ok.

o[ CW HP:Bad Mana:Burning a large bat:Healthy>
You hit a large bat's tail.

o[ CW HP:Bad Mana:Burning a large bat:Fine>fle
You flee head over heels.
You flee north.
Guard Cave
A rusty pickaxe with a broken handle lies discarded here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Guthblug the Foreman is here, scowling at you furiously.
Exits: (south), west.

oO CW HP:Bad Mana:Burning>
Guthblug the Foreman closes the ironbars.
Guthblug the Foreman locks the ironbars.

oO CW HP:Bad Mana:Burning>
Venus narrates 'any come WC?'

oO CW HP:Bad Mana:Burning>yell hello?
Ok.

oO CW HP:Bad Mana:Burning>yell want
Ok.

oO CW HP:Bad Mana:Burning>
Venus narrates '3 pukes in 1 tick'

oO CW HP:Bad Mana:Burning>yellYell? Yes! Fine! Yell we must, but WHAT?

oO CW HP:Bad Mana:Burning>yell my
Ok.

oO CW HP:Bad Mana:Burning>yell spear
Ok.

oO CW HP:Bad Mana:Burning>yell back
Ok.

oO CW HP:Bad>whePlayers in your zone
--------------------
Waru                 - Guard Cave

oO CW HP:Bad>sc
69/403 hits, 42/42 mana, and 140/152 moves.

oO CW HP:Bad>w
A Cave
Exits: east, west.

o[ CW HP:Bad>wear all
You wear a sturdy metal breastplate on your body.
You protect your head with a blood-encrusted helm.
You wear a fine pair of greaves on your legs.
You wear a black pair of padded boots on your feet.
You wear a sturdy pair of chain mail gloves on your hands.
You cover your arms with a pair of metal vambraces.
You fasten a metal wall shield on your arm, becoming very impressive.
You wear a forest green cloak about your body.
You wear a plain leather belt about your waist.
You hold a water skin.
You wear a keyring on your right wrist.

o[ CW HP:Bad>inin
You are carrying:
Nothing.

o[ CW HP:Bad>eq
You are using:
<held>               a water skin
<worn as shield>     a metal wall shield (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a sturdy metal breastplate (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a pair of metal vambraces (flawless)
<worn on hands>      a sturdy pair of chain mail gloves (well-maintained)
<worn on legs>       a fine pair of greaves (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn on wrist>      a keyring
<worn as belt>       a plain leather belt

o[ CW HP:Bad>rem skin
You stop using a water skin.

o[ CW HP:Bad>
Venus narrates 'nope? great'

o[ CW HP:Bad>wear skin belt
You fasten a water skin on your belt.

o[ CW HP:Bad>
Venus narrates 'just 12 legends after all'

o[ CW HP:Bad>
Bakalou narrates 'too bloody far'

o[ CW HP:Bad>narr they looted my blackened
Ok.
An orkish scout has arrived from the west.

o[ CW HP:Bad>w
A Tunnel
Exits: north, east.

o[ CW HP:Bad>n
A Tunnel
Exits: north, east, south.
You have found an orkish scout!

o[ CW HP:Bad>n
A Tunnel
Exits: north, east, south, [west].

o[ CW HP:Bad>n
A Tunnel
Exits: north, south.

o[ CW HP:Bad>n
A Tunnel Mouth
Exits: south, west.

o[ CW HP:Bad>w
The Burrow
Exits: north, east, west.

o= CW HP:Bad>w
The Burrow Intersection
Exits: north, east, south, west.

o= CW HP:Bad>ww
The Burrow
Exits: east, west.

o= CW HP:Bad>The Burrow
Exits: east, south, west.

o= CW HP:Bad>
Lúrgz narrates 'useless wankers'

o= CW HP:Bad>
Taarsh narrates 'i tbad'

o= CW HP:Bad>narr that was gay....i was..
Ok.

o= CW HP:Bad>
Bakalou narrates 'yell ho xhem wo szand still for 5 ticks'

o= CW HP:Bad>narr someone post that on ER plz
Ok.

o= CW HP:Bad>
Runak narrates 'Yeah, we need more whine logs.'

o= CW HP:Bad>nar nod
Ok.

o= CW HP:Bad>w
The Burrow
Exits: north, east, west.

o= CW HP:Bad>w
A Worn Tunnel
Exits: east, west.

o= CW HP:Bad>w
A Tunnel Bend
A cockroach is scuttling across the floor carrying some debris.
Exits: [north], east, south.

o= CW HP:Bad>w
Alas, you cannot go that way...

o= CW HP:Bad>ss
A Tunnel
Exits: north, south.

o= CW HP:Bad>ss
A Tunnel Bend
Exits: north, west.

o= CW HP:Bad>w
A Worn Tunnel
Exits: east, west.

o= CW HP:Bad>w
A Worn Tunnel
Exits: east, west.

o= CW HP:Bad>w
A Worn Tunnel
Exits: east, west.

o= CW HP:Bad>n
Alas, you cannot go that way...

o= CW HP:Bad>w
Cavern
A brown pond between old branches and roots is here.
A large bulletin board, entitled "News from the Goblin Gate", is mounted here.
The corpse of a hungry warg is lying here.
The orkish loremaster is standing here, looking for his audience.
Exits: north, east, west.

oO CW HP:Bad>n
Cavern
Exits: north, south, west.

oO CW HP:Bad>n
A Cavern
Exits: south, west.

oO CW HP:Bad>
You feel bolder.

oO CW HP:Bad>narr i keep forgeting...that they are pukes..and im fighting pukes...i should have expected that
Ok.

oO CW HP:Bad>n
Alas, you cannot go that way...

oO CW HP:Bad>n
Alas, you cannot go that way...

oO CW HP:Bad>w
Cavern
Exits: north, east, south, west.

oO CW HP:Bad>w
East Fork
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: east, west.

o= CW HP:Bad>ee
Cavern
Exits: north, east, south, west.

oO CW HP:Bad>n
A Blasted Furnace
A battle axe is lying on the ground.
A large stone fireplace with a roaring fire warms the room.
A large and heavy morningstar lies on the ground.
A sturdy leather backpack has been left here.
A saddlecloth lies here on the ground.
Kormock the orkish armourer is working at his bench.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: south.

!O CW HP:Bad>n
Alas, you cannot go that way...

!O CW HP:Bad>inin
You are carrying:
Nothing.

!O CW HP:Bad>stat
OB: 55%, DB: 21%, PB: 80%, Armour: 78%. Wimpy: 0. Mood: wimpy.
Needed: 363,354 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- noquit

!O CW HP:Bad>eq
You are using:
<worn as shield>     a metal wall shield (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a sturdy metal breastplate (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a pair of metal vambraces (flawless)
<worn on hands>      a sturdy pair of chain mail gloves (well-maintained)
<worn on legs>       a fine pair of greaves (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn on wrist>      a keyring
<worn as belt>       a plain leather belt
<worn on belt>       a water skin

!O CW HP:Bad>rem heln
You aren't wearing a heln.

!O CW HP:Bad>rem helm
You stop using a blood-encrusted helm.

!O CW HP:Bad>sell helmKormock the orkish armourer tells you 'Here are three gold four silver for
you.'
You sell a blood-encrusted helm.

!O CW HP:Bad>stat
OB: 55%, DB: 22%, PB: 80%, Armour: 70%. Wimpy: 0. Mood: wimpy.
Needed: 363,354 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- noquit

!O CW HP:Bad>ss
Cavern
Exits: north, east, south, west.

oO CW HP:Bad>w
East Fork
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: east, west.

o= CW HP:Bad>w
Tunnel Fork
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south.

o= CW HP:Bad>ss
A Tunnel
Exits: north, west.

o= CW HP:Bad>ss
Alas, you cannot go that way...

o= CW HP:Bad>w
Orc Living Area
A large bulletin board, entitled "The Board of the Tarkhnarb", is mounted here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: east, south.

oO CW HP:Bad>ss
Orc Living Area
A mailbox stands here stuffed full of messages.
Exits: north, south.

oO CW HP:Bad>ss
Orc Sleeping Warrens
A large bulletin board, entitled "News of Arda", is mounted here.
Takhr the orkish warden is standing here, looking greedily at your stuff.
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
Exits: north, down.

oO CW HP:Bad>ss
Alas, you cannot go that way...

oO CW HP:Wounded>offerTakhr the orkish warden tells you 'Piss off, you still smell of blood.'

oO CW HP:Wounded>rentTakhr the orkish warden tells you 'Piss off, you still smell of blood.'

oO CW HP:Wounded>
A demon wolf has arrived from the north.

oO CW HP:Wounded>whoPlayers
-------
      Lúrgz - Warmaster of Cirith Ungol 
      Nyssa Nyssa Pumpkin eater 
      Tsaroh - Ganja Necraman of Cirith Ungol 
      Phoebus the Black Númenórean Scholar 
      Abominable the Orkish Warrior 
      Akhmazh the Prophet 
 [ A] Dáin II Ironfoot  (Idle)
      Shombre (Sombre Hombre) the Uruk-tarkhnarb 

20 players on.

oO CW HP:Wounded>narr OMG
Ok.

oO CW HP:Wounded>offerTakhr the orkish warden tells you 'It will cost you 4 silver pennies and 33
copper pennies per day.'
You have enough money for eight months.

oO CW HP:Wounded>rentTakhr the orkish warden tells you 'It will cost you 4 silver pennies and 33
copper pennies per day.'
You have enough money for eight months.
Takhr the orkish warden stores your stuff in the safe, and helps you into your
chamber.

Top of Page Down to last comment


Unknown2006-10-16 06:03:49
learn2play
Waru2006-10-16 06:44:09
post your name u fucking coward...
Unknown2006-10-16 07:35:30
It's Slag...

Like expecting a fair fight in wrns...
Waru2006-10-16 17:48:10
there was not one fellow darkie within NOC or even near dt.. i was about to rent at the time and was just wanted a fair fight...

my problem is that i trust people to fight one on one...he was winning and still he called...i was just stupid....when i saw them i knew it was over... i cant spam wortha shit with 200ms link...and new hotkeys.
Elizalde 2006-10-17 00:00:46
Waru, you never played vs Bourlim? I knew before I spammed to the end of the log that Alarandil would arrive with more following him. Bourlim has not played without Alarandil and these kinda tactics for like 5 years I think.
Waru2006-10-17 00:54:13
well im still yet new to the game ive only been playing a year and a half or less... i trusted him to fight me 1vs1 i got what i deserved for even thinking it...from now on i will alwayz have backup if things get bad...

i never even heard of Bourlim until i was fighting him of course...i knew he was lureing tho


i was just to stupid and kill horny not to run my little ass back into NOC :(
Waru2006-10-17 00:56:37
and OMG not until now did i notice he had the hammer of belegost :((

no wonder he was pwning me..
Unknown2006-10-17 02:30:55
I used to be sorry for people like you. Unfortunately, my patience turned out not to be limitless. The trouble is, I doubt many other people have limitless patience.

Have you ever considered figuring out why you are annoying everybody so much and maybe doing something about it? Ask people, maybe they give you some hints...
Unknown2006-10-17 02:33:21
And, btw, spamming this site does not make you look cool.

There are reasons you did not post all this stuff on the competitors' site. Perhaps for these reasons you should not have posted it here as well?
Unknown2006-10-17 07:01:39
lawl wat unkonwn seid
Unknown2006-10-20 08:24:03
he was pwning you because you suck..his eq diddnt have shit to do with it..play whitie for a while maybe and learn how to really play, you'll go back with lots more experience. actually no, we like free 100k
Unknown2006-10-20 12:09:38
"Fair fights" is a fairy tale for newbie players so "experienced" ones can get at least some kills.....

I give you a hint, dont expect fair fights ! always overkill, gac and piss on their corpses!
Eros2006-10-21 03:38:22
*comf* First of all we were 3 more not 5, and he didn't call us... we were trying to get some kills, so we cruised to noc... we were waiting outside for him to find a darky etc, and you were just at the wrong place at the wrong time. I am sorry though, I hate when this happens to me... just be very wary... if you would have been watching closely, you could tell that the dwarf was wimpy, and therefore not trying to kill you... when he went aggressive on that last bash he took you down a heck of a lot of hits!
Unknown2006-10-26 02:42:29
How are you complaining about calling more when the first thing you did when you saw him slag was narrate for help?
Waru2006-11-01 18:59:16
i would say....he was fucking wielding the hammer of belegost! :D
Unknown2006-11-03 16:18:35
eros I for one know that is bs and elizalde ofcourse you would know youve basically been with errr you are a know it all and waru cry me a river
Bourlim2006-11-12 01:17:24
I knew even before i view this log that elizalde would comment with some bull....but if i remember correctly u have never run solo in your entire mume time.....you have come along way since Transe but not that far
Elizalde 2006-11-13 23:38:54
I wasn't trying to ruffle your feathers Bourlim, just stating the obvious when you play certain characters. So how is that bull? I don't think anything is wrong with your playstyle either, I just know coming prepared for it usually makes a better fight. 8)
Flordor2007-01-10 10:31:49
Waru...

nar bourlim slag
narr need hlep

So, you called backup aswell. :) Oh, and Gloomer narrated that Alarandil was probably around. :)
FuckWaru2007-01-12 00:01:10
Dude, you fucking gac and rekill anyway, why whine assfuck.

GFYM
(go fuck your mom)
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